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source: vbox/trunk/src/recompiler/fpu/softfloat-native.h@ 37613

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1/* Native implementation of soft float functions */
2#include <math.h>
3
4#if (defined(_BSD) && !defined(__APPLE__) && !defined(__FreeBSD__)) || defined(HOST_SOLARIS) /* VBox: Added __FreeBSD__ */
5#include <ieeefp.h>
6#define fabsf(f) ((float)fabs(f))
7#else
8#include <fenv.h>
9#endif
10
11#if defined(__OpenBSD__) || defined(__NetBSD__)
12#include <sys/param.h>
13#endif
14
15/*
16 * Define some C99-7.12.3 classification macros and
17 * some C99-.12.4 for Solaris systems OS less than 10,
18 * or Solaris 10 systems running GCC 3.x or less.
19 * Solaris 10 with GCC4 does not need these macros as they
20 * are defined in <iso/math_c99.h> with a compiler directive
21 */
22#if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ((HOST_SOLARIS >= 10) \
23 && (__GNUC__ < 4))) \
24 || (defined(__OpenBSD__) && (OpenBSD < 200811))
25/*
26 * C99 7.12.3 classification macros
27 * and
28 * C99 7.12.14 comparison macros
29 *
30 * ... do not work on Solaris 10 using GNU CC 3.4.x.
31 * Try to workaround the missing / broken C99 math macros.
32 */
33#if defined(__OpenBSD__)
34#define unordered(x, y) (isnan(x) || isnan(y))
35#endif
36
37#ifdef __NetBSD__
38#ifndef isgreater
39#define isgreater(x, y) __builtin_isgreater(x, y)
40#endif
41#ifndef isgreaterequal
42#define isgreaterequal(x, y) __builtin_isgreaterequal(x, y)
43#endif
44#ifndef isless
45#define isless(x, y) __builtin_isless(x, y)
46#endif
47#ifndef islessequal
48#define islessequal(x, y) __builtin_islessequal(x, y)
49#endif
50#ifndef isunordered
51#define isunordered(x, y) __builtin_isunordered(x, y)
52#endif
53#endif
54
55
56#define isnormal(x) (fpclass(x) >= FP_NZERO)
57#define isgreater(x, y) ((!unordered(x, y)) && ((x) > (y)))
58#define isgreaterequal(x, y) ((!unordered(x, y)) && ((x) >= (y)))
59#define isless(x, y) ((!unordered(x, y)) && ((x) < (y)))
60#define islessequal(x, y) ((!unordered(x, y)) && ((x) <= (y)))
61#define isunordered(x,y) unordered(x, y)
62#endif
63
64#if defined(__sun__) && !defined(NEED_LIBSUNMATH)
65
66#ifndef isnan
67# define isnan(x) \
68 (sizeof (x) == sizeof (long double) ? isnan_ld (x) \
69 : sizeof (x) == sizeof (double) ? isnan_d (x) \
70 : isnan_f (x))
71static inline int isnan_f (float x) { return x != x; }
72static inline int isnan_d (double x) { return x != x; }
73static inline int isnan_ld (long double x) { return x != x; }
74#endif
75
76#ifndef isinf
77# define isinf(x) \
78 (sizeof (x) == sizeof (long double) ? isinf_ld (x) \
79 : sizeof (x) == sizeof (double) ? isinf_d (x) \
80 : isinf_f (x))
81static inline int isinf_f (float x) { return isnan (x - x); }
82static inline int isinf_d (double x) { return isnan (x - x); }
83static inline int isinf_ld (long double x) { return isnan (x - x); }
84#endif
85#endif
86
87typedef float float32;
88typedef double float64;
89#ifdef FLOATX80
90typedef long double floatx80;
91#endif
92
93typedef union {
94 float32 f;
95 uint32_t i;
96} float32u;
97typedef union {
98 float64 f;
99 uint64_t i;
100} float64u;
101#ifdef FLOATX80
102typedef union {
103 floatx80 f;
104 struct {
105 uint64_t low;
106 uint16_t high;
107 } i;
108} floatx80u;
109#endif
110
111/*----------------------------------------------------------------------------
112| Software IEC/IEEE floating-point rounding mode.
113*----------------------------------------------------------------------------*/
114#if (defined(HOST_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
115#if defined(__OpenBSD__)
116#define FE_RM FP_RM
117#define FE_RP FP_RP
118#define FE_RZ FP_RZ
119#endif
120enum {
121 float_round_nearest_even = FP_RN,
122 float_round_down = FP_RM,
123 float_round_up = FP_RP,
124 float_round_to_zero = FP_RZ
125};
126#elif defined(__arm__)
127enum {
128 float_round_nearest_even = 0,
129 float_round_down = 1,
130 float_round_up = 2,
131 float_round_to_zero = 3
132};
133#else
134enum {
135 float_round_nearest_even = FE_TONEAREST,
136 float_round_down = FE_DOWNWARD,
137 float_round_up = FE_UPWARD,
138 float_round_to_zero = FE_TOWARDZERO
139};
140#endif
141
142typedef struct float_status {
143 int float_rounding_mode;
144#ifdef FLOATX80
145 int floatx80_rounding_precision;
146#endif
147} float_status;
148
149void set_float_rounding_mode(int val STATUS_PARAM);
150#ifdef FLOATX80
151void set_floatx80_rounding_precision(int val STATUS_PARAM);
152#endif
153
154/*----------------------------------------------------------------------------
155| Software IEC/IEEE integer-to-floating-point conversion routines.
156*----------------------------------------------------------------------------*/
157float32 int32_to_float32( int STATUS_PARAM);
158float32 uint32_to_float32( unsigned int STATUS_PARAM);
159float64 int32_to_float64( int STATUS_PARAM);
160float64 uint32_to_float64( unsigned int STATUS_PARAM);
161#ifdef FLOATX80
162floatx80 int32_to_floatx80( int STATUS_PARAM);
163#endif
164#ifdef FLOAT128
165float128 int32_to_float128( int STATUS_PARAM);
166#endif
167float32 int64_to_float32( int64_t STATUS_PARAM);
168float32 uint64_to_float32( uint64_t STATUS_PARAM);
169float64 int64_to_float64( int64_t STATUS_PARAM);
170float64 uint64_to_float64( uint64_t v STATUS_PARAM);
171#ifdef FLOATX80
172floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
173#endif
174#ifdef FLOAT128
175float128 int64_to_float128( int64_t STATUS_PARAM);
176#endif
177
178/*----------------------------------------------------------------------------
179| Software IEC/IEEE single-precision conversion routines.
180*----------------------------------------------------------------------------*/
181int float32_to_int32( float32 STATUS_PARAM);
182int float32_to_int32_round_to_zero( float32 STATUS_PARAM);
183unsigned int float32_to_uint32( float32 a STATUS_PARAM);
184unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM);
185int64_t float32_to_int64( float32 STATUS_PARAM);
186int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM);
187float64 float32_to_float64( float32 STATUS_PARAM);
188#ifdef FLOATX80
189floatx80 float32_to_floatx80( float32 STATUS_PARAM);
190#endif
191#ifdef FLOAT128
192float128 float32_to_float128( float32 STATUS_PARAM);
193#endif
194
195/*----------------------------------------------------------------------------
196| Software IEC/IEEE single-precision operations.
197*----------------------------------------------------------------------------*/
198float32 float32_round_to_int( float32 STATUS_PARAM);
199INLINE float32 float32_add( float32 a, float32 b STATUS_PARAM)
200{
201 return a + b;
202}
203INLINE float32 float32_sub( float32 a, float32 b STATUS_PARAM)
204{
205 return a - b;
206}
207INLINE float32 float32_mul( float32 a, float32 b STATUS_PARAM)
208{
209 return a * b;
210}
211INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM)
212{
213 return a / b;
214}
215float32 float32_rem( float32, float32 STATUS_PARAM);
216float32 float32_sqrt( float32 STATUS_PARAM);
217INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
218{
219 return a == b;
220}
221INLINE int float32_le( float32 a, float32 b STATUS_PARAM)
222{
223 return a <= b;
224}
225INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
226{
227 return a < b;
228}
229INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
230{
231 return a <= b && a >= b;
232}
233INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM)
234{
235 return islessequal(a, b);
236}
237INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
238{
239 return isless(a, b);
240}
241INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
242{
243 return isunordered(a, b);
244
245}
246int float32_compare( float32, float32 STATUS_PARAM );
247int float32_compare_quiet( float32, float32 STATUS_PARAM );
248int float32_is_signaling_nan( float32 );
249int float32_is_nan( float32 );
250
251INLINE float32 float32_abs(float32 a)
252{
253 return fabsf(a);
254}
255
256INLINE float32 float32_chs(float32 a)
257{
258 return -a;
259}
260
261INLINE float32 float32_is_infinity(float32 a)
262{
263 return fpclassify(a) == FP_INFINITE;
264}
265
266INLINE float32 float32_is_neg(float32 a)
267{
268 float32u u;
269 u.f = a;
270 return u.i >> 31;
271}
272
273INLINE float32 float32_is_zero(float32 a)
274{
275 return fpclassify(a) == FP_ZERO;
276}
277
278INLINE float32 float32_scalbn(float32 a, int n)
279{
280 return scalbnf(a, n);
281}
282
283/*----------------------------------------------------------------------------
284| Software IEC/IEEE double-precision conversion routines.
285*----------------------------------------------------------------------------*/
286int float64_to_int32( float64 STATUS_PARAM );
287int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
288unsigned int float64_to_uint32( float64 STATUS_PARAM );
289unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
290int64_t float64_to_int64( float64 STATUS_PARAM );
291int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
292uint64_t float64_to_uint64( float64 STATUS_PARAM );
293uint64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM );
294float32 float64_to_float32( float64 STATUS_PARAM );
295#ifdef FLOATX80
296floatx80 float64_to_floatx80( float64 STATUS_PARAM );
297#endif
298#ifdef FLOAT128
299float128 float64_to_float128( float64 STATUS_PARAM );
300#endif
301
302/*----------------------------------------------------------------------------
303| Software IEC/IEEE double-precision operations.
304*----------------------------------------------------------------------------*/
305float64 float64_round_to_int( float64 STATUS_PARAM );
306float64 float64_trunc_to_int( float64 STATUS_PARAM );
307INLINE float64 float64_add( float64 a, float64 b STATUS_PARAM)
308{
309 return a + b;
310}
311INLINE float64 float64_sub( float64 a, float64 b STATUS_PARAM)
312{
313 return a - b;
314}
315INLINE float64 float64_mul( float64 a, float64 b STATUS_PARAM)
316{
317 return a * b;
318}
319INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM)
320{
321 return a / b;
322}
323float64 float64_rem( float64, float64 STATUS_PARAM );
324float64 float64_sqrt( float64 STATUS_PARAM );
325INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
326{
327 return a == b;
328}
329INLINE int float64_le( float64 a, float64 b STATUS_PARAM)
330{
331 return a <= b;
332}
333INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
334{
335 return a < b;
336}
337INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
338{
339 return a <= b && a >= b;
340}
341INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM)
342{
343 return islessequal(a, b);
344}
345INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
346{
347 return isless(a, b);
348
349}
350INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM)
351{
352 return isunordered(a, b);
353
354}
355int float64_compare( float64, float64 STATUS_PARAM );
356int float64_compare_quiet( float64, float64 STATUS_PARAM );
357int float64_is_signaling_nan( float64 );
358int float64_is_nan( float64 );
359
360INLINE float64 float64_abs(float64 a)
361{
362 return fabs(a);
363}
364
365INLINE float64 float64_chs(float64 a)
366{
367 return -a;
368}
369
370INLINE float64 float64_is_infinity(float64 a)
371{
372 return fpclassify(a) == FP_INFINITE;
373}
374
375INLINE float64 float64_is_neg(float64 a)
376{
377 float64u u;
378 u.f = a;
379 return u.i >> 63;
380}
381
382INLINE float64 float64_is_zero(float64 a)
383{
384 return fpclassify(a) == FP_ZERO;
385}
386
387INLINE float64 float64_scalbn(float64 a, int n)
388{
389 return scalbn(a, n);
390}
391
392#ifdef FLOATX80
393
394/*----------------------------------------------------------------------------
395| Software IEC/IEEE extended double-precision conversion routines.
396*----------------------------------------------------------------------------*/
397int floatx80_to_int32( floatx80 STATUS_PARAM );
398int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
399int64_t floatx80_to_int64( floatx80 STATUS_PARAM);
400int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM);
401float32 floatx80_to_float32( floatx80 STATUS_PARAM );
402float64 floatx80_to_float64( floatx80 STATUS_PARAM );
403#ifdef FLOAT128
404float128 floatx80_to_float128( floatx80 STATUS_PARAM );
405#endif
406
407/*----------------------------------------------------------------------------
408| Software IEC/IEEE extended double-precision operations.
409*----------------------------------------------------------------------------*/
410floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
411INLINE floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM)
412{
413 return a + b;
414}
415INLINE floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM)
416{
417 return a - b;
418}
419INLINE floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM)
420{
421 return a * b;
422}
423INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM)
424{
425 return a / b;
426}
427floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
428floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
429INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
430{
431 return a == b;
432}
433INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
434{
435 return a <= b;
436}
437INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
438{
439 return a < b;
440}
441INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
442{
443 return a <= b && a >= b;
444}
445INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
446{
447 return islessequal(a, b);
448}
449INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
450{
451 return isless(a, b);
452
453}
454INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
455{
456 return isunordered(a, b);
457
458}
459int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
460int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
461int floatx80_is_signaling_nan( floatx80 );
462int floatx80_is_nan( floatx80 );
463
464INLINE floatx80 floatx80_abs(floatx80 a)
465{
466 return fabsl(a);
467}
468
469INLINE floatx80 floatx80_chs(floatx80 a)
470{
471 return -a;
472}
473
474INLINE floatx80 floatx80_is_infinity(floatx80 a)
475{
476 return fpclassify(a) == FP_INFINITE;
477}
478
479INLINE floatx80 floatx80_is_neg(floatx80 a)
480{
481 floatx80u u;
482 u.f = a;
483 return u.i.high >> 15;
484}
485
486INLINE floatx80 floatx80_is_zero(floatx80 a)
487{
488 return fpclassify(a) == FP_ZERO;
489}
490
491INLINE floatx80 floatx80_scalbn(floatx80 a, int n)
492{
493 return scalbnl(a, n);
494}
495
496#endif
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