1 | /* Native implementation of soft float functions */
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2 | #include <math.h>
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3 |
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4 | #if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
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5 | #include <ieeefp.h>
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6 | #define fabsf(f) ((float)fabs(f))
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7 | #else
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8 | #include <fenv.h>
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9 | #endif
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10 |
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11 | /*
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12 | * Define some C99-7.12.3 classification macros and
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13 | * some C99-.12.4 for Solaris systems OS less than 10,
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14 | * or Solaris 10 systems running GCC 3.x or less.
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15 | * Solaris 10 with GCC4 does not need these macros as they
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16 | * are defined in <iso/math_c99.h> with a compiler directive
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17 | */
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18 | #if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ( ( HOST_SOLARIS >= 10 ) && ( __GNUC__ <= 4) ))
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19 | /*
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20 | * C99 7.12.3 classification macros
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21 | * and
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22 | * C99 7.12.14 comparison macros
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23 | *
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24 | * ... do not work on Solaris 10 using GNU CC 3.4.x.
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25 | * Try to workaround the missing / broken C99 math macros.
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26 | */
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27 |
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28 | #define isnormal(x) (fpclass(x) >= FP_NZERO)
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29 | #define isgreater(x, y) ((!unordered(x, y)) && ((x) > (y)))
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30 | #define isgreaterequal(x, y) ((!unordered(x, y)) && ((x) >= (y)))
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31 | #define isless(x, y) ((!unordered(x, y)) && ((x) < (y)))
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32 | #define islessequal(x, y) ((!unordered(x, y)) && ((x) <= (y)))
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33 | #define isunordered(x,y) unordered(x, y)
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34 | #endif
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35 |
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36 | typedef float float32;
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37 | typedef double float64;
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38 | #ifdef FLOATX80
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39 | typedef long double floatx80;
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40 | #endif
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41 |
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42 | typedef union {
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43 | float32 f;
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44 | uint32_t i;
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45 | } float32u;
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46 | typedef union {
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47 | float64 f;
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48 | uint64_t i;
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49 | } float64u;
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50 | #ifdef FLOATX80
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51 | typedef union {
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52 | floatx80 f;
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53 | struct {
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54 | uint64_t low;
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55 | uint16_t high;
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56 | } i;
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57 | } floatx80u;
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58 | #endif
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59 |
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60 | /*----------------------------------------------------------------------------
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61 | | Software IEC/IEEE floating-point rounding mode.
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62 | *----------------------------------------------------------------------------*/
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63 | #if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
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64 | enum {
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65 | float_round_nearest_even = FP_RN,
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66 | float_round_down = FP_RM,
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67 | float_round_up = FP_RP,
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68 | float_round_to_zero = FP_RZ
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69 | };
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70 | #elif defined(__arm__)
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71 | enum {
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72 | float_round_nearest_even = 0,
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73 | float_round_down = 1,
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74 | float_round_up = 2,
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75 | float_round_to_zero = 3
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76 | };
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77 | #else
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78 | enum {
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79 | float_round_nearest_even = FE_TONEAREST,
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80 | float_round_down = FE_DOWNWARD,
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81 | float_round_up = FE_UPWARD,
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82 | float_round_to_zero = FE_TOWARDZERO
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83 | };
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84 | #endif
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85 |
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86 | typedef struct float_status {
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87 | signed char float_rounding_mode;
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88 | #ifdef FLOATX80
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89 | signed char floatx80_rounding_precision;
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90 | #endif
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91 | } float_status;
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92 |
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93 | void set_float_rounding_mode(int val STATUS_PARAM);
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94 | #ifdef FLOATX80
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95 | void set_floatx80_rounding_precision(int val STATUS_PARAM);
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96 | #endif
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97 |
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98 | /*----------------------------------------------------------------------------
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99 | | Software IEC/IEEE integer-to-floating-point conversion routines.
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100 | *----------------------------------------------------------------------------*/
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101 | float32 int32_to_float32( int STATUS_PARAM);
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102 | float64 int32_to_float64( int STATUS_PARAM);
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103 | #ifdef FLOATX80
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104 | floatx80 int32_to_floatx80( int STATUS_PARAM);
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105 | #endif
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106 | #ifdef FLOAT128
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107 | float128 int32_to_float128( int STATUS_PARAM);
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108 | #endif
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109 | float32 int64_to_float32( int64_t STATUS_PARAM);
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110 | float64 int64_to_float64( int64_t STATUS_PARAM);
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111 | #ifdef FLOATX80
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112 | floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
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113 | #endif
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114 | #ifdef FLOAT128
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115 | float128 int64_to_float128( int64_t STATUS_PARAM);
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116 | #endif
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117 |
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118 | /*----------------------------------------------------------------------------
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119 | | Software IEC/IEEE single-precision conversion routines.
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120 | *----------------------------------------------------------------------------*/
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121 | int float32_to_int32( float32 STATUS_PARAM);
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122 | int float32_to_int32_round_to_zero( float32 STATUS_PARAM);
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123 | int64_t float32_to_int64( float32 STATUS_PARAM);
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124 | int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM);
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125 | float64 float32_to_float64( float32 STATUS_PARAM);
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126 | #ifdef FLOATX80
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127 | floatx80 float32_to_floatx80( float32 STATUS_PARAM);
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128 | #endif
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129 | #ifdef FLOAT128
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130 | float128 float32_to_float128( float32 STATUS_PARAM);
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131 | #endif
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132 |
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133 | /*----------------------------------------------------------------------------
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134 | | Software IEC/IEEE single-precision operations.
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135 | *----------------------------------------------------------------------------*/
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136 | float32 float32_round_to_int( float32 STATUS_PARAM);
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137 | INLINE float32 float32_add( float32 a, float32 b STATUS_PARAM)
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138 | {
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139 | return a + b;
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140 | }
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141 | INLINE float32 float32_sub( float32 a, float32 b STATUS_PARAM)
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142 | {
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143 | return a - b;
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144 | }
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145 | INLINE float32 float32_mul( float32 a, float32 b STATUS_PARAM)
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146 | {
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147 | return a * b;
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148 | }
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149 | INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM)
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150 | {
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151 | return a / b;
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152 | }
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153 | float32 float32_rem( float32, float32 STATUS_PARAM);
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154 | float32 float32_sqrt( float32 STATUS_PARAM);
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155 | INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
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156 | {
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157 | return a == b;
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158 | }
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159 | INLINE int float32_le( float32 a, float32 b STATUS_PARAM)
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160 | {
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161 | return a <= b;
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162 | }
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163 | INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
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164 | {
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165 | return a < b;
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166 | }
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167 | INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
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168 | {
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169 | return a <= b && a >= b;
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170 | }
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171 | INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM)
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172 | {
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173 | return islessequal(a, b);
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174 | }
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175 | INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
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176 | {
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177 | return isless(a, b);
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178 | }
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179 | INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
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180 | {
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181 | return isunordered(a, b);
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182 |
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183 | }
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184 | int float32_compare( float32, float32 STATUS_PARAM );
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185 | int float32_compare_quiet( float32, float32 STATUS_PARAM );
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186 | int float32_is_signaling_nan( float32 );
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187 |
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188 | INLINE float32 float32_abs(float32 a)
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189 | {
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190 | return fabsf(a);
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191 | }
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192 |
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193 | INLINE float32 float32_chs(float32 a)
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194 | {
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195 | return -a;
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196 | }
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197 |
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198 | /*----------------------------------------------------------------------------
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199 | | Software IEC/IEEE double-precision conversion routines.
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200 | *----------------------------------------------------------------------------*/
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201 | int float64_to_int32( float64 STATUS_PARAM );
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202 | int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
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203 | int64_t float64_to_int64( float64 STATUS_PARAM );
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204 | int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
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205 | float32 float64_to_float32( float64 STATUS_PARAM );
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206 | #ifdef FLOATX80
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207 | floatx80 float64_to_floatx80( float64 STATUS_PARAM );
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208 | #endif
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209 | #ifdef FLOAT128
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210 | float128 float64_to_float128( float64 STATUS_PARAM );
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211 | #endif
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212 |
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213 | /*----------------------------------------------------------------------------
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214 | | Software IEC/IEEE double-precision operations.
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215 | *----------------------------------------------------------------------------*/
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216 | float64 float64_round_to_int( float64 STATUS_PARAM );
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217 | float64 float64_trunc_to_int( float64 STATUS_PARAM );
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218 | INLINE float64 float64_add( float64 a, float64 b STATUS_PARAM)
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219 | {
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220 | return a + b;
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221 | }
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222 | INLINE float64 float64_sub( float64 a, float64 b STATUS_PARAM)
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223 | {
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224 | return a - b;
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225 | }
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226 | INLINE float64 float64_mul( float64 a, float64 b STATUS_PARAM)
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227 | {
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228 | return a * b;
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229 | }
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230 | INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM)
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231 | {
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232 | return a / b;
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233 | }
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234 | float64 float64_rem( float64, float64 STATUS_PARAM );
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235 | float64 float64_sqrt( float64 STATUS_PARAM );
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236 | INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
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237 | {
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238 | return a == b;
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239 | }
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240 | INLINE int float64_le( float64 a, float64 b STATUS_PARAM)
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241 | {
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242 | return a <= b;
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243 | }
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244 | INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
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245 | {
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246 | return a < b;
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247 | }
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248 | INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
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249 | {
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250 | return a <= b && a >= b;
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251 | }
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252 | INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM)
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253 | {
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254 | return islessequal(a, b);
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255 | }
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256 | INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
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257 | {
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258 | return isless(a, b);
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259 |
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260 | }
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261 | INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM)
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262 | {
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263 | return isunordered(a, b);
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264 |
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265 | }
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266 | int float64_compare( float64, float64 STATUS_PARAM );
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267 | int float64_compare_quiet( float64, float64 STATUS_PARAM );
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268 | int float64_is_signaling_nan( float64 );
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269 | int float64_is_nan( float64 );
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270 |
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271 | INLINE float64 float64_abs(float64 a)
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272 | {
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273 | return fabs(a);
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274 | }
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275 |
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276 | INLINE float64 float64_chs(float64 a)
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277 | {
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278 | return -a;
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279 | }
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280 |
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281 | #ifdef FLOATX80
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282 |
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283 | /*----------------------------------------------------------------------------
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284 | | Software IEC/IEEE extended double-precision conversion routines.
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285 | *----------------------------------------------------------------------------*/
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286 | int floatx80_to_int32( floatx80 STATUS_PARAM );
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287 | int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
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288 | int64_t floatx80_to_int64( floatx80 STATUS_PARAM);
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289 | int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM);
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290 | float32 floatx80_to_float32( floatx80 STATUS_PARAM );
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291 | float64 floatx80_to_float64( floatx80 STATUS_PARAM );
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292 | #ifdef FLOAT128
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293 | float128 floatx80_to_float128( floatx80 STATUS_PARAM );
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294 | #endif
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295 |
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296 | /*----------------------------------------------------------------------------
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297 | | Software IEC/IEEE extended double-precision operations.
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298 | *----------------------------------------------------------------------------*/
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299 | floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
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300 | INLINE floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM)
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301 | {
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302 | return a + b;
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303 | }
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304 | INLINE floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM)
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305 | {
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306 | return a - b;
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307 | }
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308 | INLINE floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM)
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309 | {
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310 | return a * b;
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311 | }
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312 | INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM)
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313 | {
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314 | return a / b;
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315 | }
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316 | floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
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317 | floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
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318 | INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
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319 | {
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320 | return a == b;
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321 | }
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322 | INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
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323 | {
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324 | return a <= b;
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325 | }
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326 | INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
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327 | {
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328 | return a < b;
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329 | }
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330 | INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
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331 | {
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332 | return a <= b && a >= b;
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333 | }
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334 | INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
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335 | {
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336 | return islessequal(a, b);
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337 | }
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338 | INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
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339 | {
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340 | return isless(a, b);
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341 |
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342 | }
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343 | INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
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344 | {
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345 | return isunordered(a, b);
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346 |
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347 | }
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348 | int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
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349 | int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
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350 | int floatx80_is_signaling_nan( floatx80 );
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351 |
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352 | INLINE floatx80 floatx80_abs(floatx80 a)
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353 | {
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354 | return fabsl(a);
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355 | }
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356 |
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357 | INLINE floatx80 floatx80_chs(floatx80 a)
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358 | {
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359 | return -a;
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360 | }
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361 | #endif
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