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2 | /*============================================================================
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3 |
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4 | This C source file is part of TestFloat, Release 3e, a package of programs for
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5 | testing the correctness of floating-point arithmetic complying with the IEEE
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6 | Standard for Floating-Point, by John R. Hauser.
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7 |
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8 | Copyright 2011, 2012, 2013, 2014 The Regents of the University of California.
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9 | All rights reserved.
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10 |
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11 | Redistribution and use in source and binary forms, with or without
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12 | modification, are permitted provided that the following conditions are met:
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13 |
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14 | 1. Redistributions of source code must retain the above copyright notice,
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15 | this list of conditions, and the following disclaimer.
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16 |
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17 | 2. Redistributions in binary form must reproduce the above copyright notice,
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18 | this list of conditions, and the following disclaimer in the documentation
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19 | and/or other materials provided with the distribution.
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20 |
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21 | 3. Neither the name of the University nor the names of its contributors may
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22 | be used to endorse or promote products derived from this software without
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23 | specific prior written permission.
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24 |
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25 | THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
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26 | EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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27 | WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
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28 | DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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29 | DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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30 | (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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31 | LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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32 | ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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33 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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34 | SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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35 |
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36 | =============================================================================*/
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37 |
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38 | #include <stdbool.h>
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39 | #include <stdint.h>
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40 | #include "platform.h"
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41 | #include "uint128.h"
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42 |
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43 | struct uint128 shortShiftLeft128( struct uint128 a, int count )
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44 | {
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45 | struct uint128 z;
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46 |
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47 | z.v64 = a.v64<<count | a.v0>>(-count & 63);
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48 | z.v0 = a.v0<<count;
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49 | return z;
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50 |
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51 | }
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52 |
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53 | struct uint128 shortShiftRight128( struct uint128 a, int count )
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54 | {
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55 | struct uint128 z;
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56 |
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57 | z.v64 = a.v64>>count;
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58 | z.v0 = a.v64<<(-count & 63) | a.v0>>count;
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59 | return z;
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60 |
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61 | }
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62 |
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63 | struct uint128 shortShiftRightJam128( struct uint128 a, int count )
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64 | {
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65 | int negCount;
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66 | struct uint128 z;
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67 |
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68 | negCount = -count;
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69 | z.v64 = a.v64>>count;
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70 | z.v0 =
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71 | a.v64<<(negCount & 63) | a.v0>>count
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72 | | ((uint64_t) (a.v0<<(negCount & 63)) != 0);
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73 | return z;
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74 |
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75 | }
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76 |
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77 | struct uint128 neg128( struct uint128 a )
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78 | {
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79 |
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80 | if ( a.v0 ) {
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81 | a.v64 = ~a.v64;
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82 | a.v0 = -a.v0;
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83 | } else {
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84 | a.v64 = -a.v64;
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85 | }
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86 | return a;
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87 |
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88 | }
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89 |
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90 | struct uint128 add128( struct uint128 a, struct uint128 b )
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91 | {
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92 | struct uint128 z;
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93 |
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94 | z.v0 = a.v0 + b.v0;
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95 | z.v64 = a.v64 + b.v64 + (z.v0 < a.v0);
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96 | return z;
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97 |
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98 | }
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99 |
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