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2 | /*============================================================================
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3 |
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4 | This C source file is part of TestFloat, Release 3e, a package of programs for
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5 | testing the correctness of floating-point arithmetic complying with the IEEE
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6 | Standard for Floating-Point, by John R. Hauser.
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7 |
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8 | Copyright 2011, 2012, 2013, 2014 The Regents of the University of California.
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9 | All rights reserved.
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10 |
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11 | Redistribution and use in source and binary forms, with or without
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12 | modification, are permitted provided that the following conditions are met:
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13 |
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14 | 1. Redistributions of source code must retain the above copyright notice,
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15 | this list of conditions, and the following disclaimer.
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16 |
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17 | 2. Redistributions in binary form must reproduce the above copyright notice,
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18 | this list of conditions, and the following disclaimer in the documentation
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19 | and/or other materials provided with the distribution.
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20 |
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21 | 3. Neither the name of the University nor the names of its contributors may
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22 | be used to endorse or promote products derived from this software without
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23 | specific prior written permission.
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24 |
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25 | THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
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26 | EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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27 | WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
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28 | DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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29 | DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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30 | (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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31 | LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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32 | ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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33 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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34 | SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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35 |
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36 | =============================================================================*/
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37 |
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38 | #include <stdint.h>
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39 | #include <stdlib.h>
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40 | #include "platform.h"
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41 | #include "random.h"
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42 |
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43 | uint_fast8_t random_ui8( void )
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44 | {
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45 |
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46 | return rand()>>4 & 0xFF;
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47 |
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48 | }
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49 |
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50 | uint_fast16_t random_ui16( void )
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51 | {
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52 |
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53 | return (rand() & 0x0FF0)<<4 | (rand()>>4 & 0xFF);
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54 |
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55 | }
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56 |
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57 | uint_fast32_t random_ui32( void )
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58 | {
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59 |
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60 | return
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61 | (uint_fast32_t) (rand() & 0x0FF0)<<20
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62 | | (uint_fast32_t) (rand() & 0x0FF0)<<12
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63 | | (rand() & 0x0FF0)<<4
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64 | | (rand()>>4 & 0xFF);
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65 |
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66 | }
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67 |
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68 | uint_fast64_t random_ui64( void )
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69 | {
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70 |
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71 | return (uint_fast64_t) random_ui32()<<32 | random_ui32();
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72 |
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73 | }
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74 |
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75 | uint_fast8_t randomN_ui8( uint_fast8_t N )
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76 | {
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77 | uint_fast8_t scale, z;
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78 |
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79 | scale = 0;
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80 | while ( N < 0x80 ) {
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81 | ++scale;
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82 | N <<= 1;
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83 | }
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84 | do {
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85 | z = random_ui8();
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86 | } while ( N <= z );
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87 | return z>>scale;
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88 |
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89 | }
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90 |
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91 | uint_fast16_t randomN_ui16( uint_fast16_t N )
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92 | {
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93 | uint_fast16_t scale, z;
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94 |
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95 | scale = 0;
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96 | while ( N < 0x8000 ) {
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97 | ++scale;
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98 | N <<= 1;
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99 | }
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100 | do {
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101 | z = random_ui16();
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102 | } while ( N <= z );
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103 | return z>>scale;
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104 |
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105 | }
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106 |
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107 | uint_fast32_t randomN_ui32( uint_fast32_t N )
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108 | {
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109 | uint_fast32_t scale, z;
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110 |
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111 | scale = 0;
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112 | while ( N < 0x8000 ) {
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113 | ++scale;
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114 | N <<= 1;
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115 | }
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116 | do {
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117 | z = random_ui32();
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118 | } while ( N <= z );
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119 | return z>>scale;
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120 |
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121 | }
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122 |
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123 | uint_fast64_t randomN_ui64( uint_fast64_t N )
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124 | {
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125 | uint_fast64_t scale, z;
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126 |
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127 | scale = 0;
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128 | while ( N < 0x8000 ) {
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129 | ++scale;
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130 | N <<= 1;
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131 | }
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132 | do {
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133 | z = random_ui64();
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134 | } while ( N <= z );
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135 | return z>>scale;
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136 |
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137 | }
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138 |
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