1 |
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2 | #if 0 /* in case someone actually tries to compile this */
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3 |
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4 | /* example.c - an example of using libpng
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5 | *
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6 | * Maintained 2018-2024 Cosmin Truta
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7 | * Maintained 1998-2016 Glenn Randers-Pehrson
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8 | * Maintained 1996-1997 Andreas Dilger
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9 | * Written 1995-1996 Guy Eric Schalnat, Group 42, Inc.
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10 | *
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11 | * To the extent possible under law, the authors have waived
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12 | * all copyright and related or neighboring rights to this file.
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13 | * This work is published from: United States, Canada.
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14 | */
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15 |
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16 | /* This is an example of how to use libpng to read and write PNG files.
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17 | * The file libpng-manual.txt is much more verbose then this. If you have
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18 | * not read it, do so first. This was designed to be a starting point of an
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19 | * implementation. This is not officially part of libpng, is hereby placed
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20 | * in the public domain, and therefore does not require a copyright notice.
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21 | *
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22 | * This file does not currently compile, because it is missing certain
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23 | * parts, like allocating memory to hold an image. You will have to
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24 | * supply these parts to get it to compile. For an example of a minimal
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25 | * working PNG reader/writer, see pngtest.c, included in this distribution;
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26 | * see also the programs in the contrib directory.
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27 | */
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28 |
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29 | /* The simple, but restricted approach to reading a PNG file or data stream
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30 | * requires just two function calls, as in the following complete program.
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31 | * Writing a file needs just one function call, so long as the data has an
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32 | * appropriate layout.
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33 | *
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34 | * The following code reads PNG image data from a file and writes it, in a
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35 | * potentially new format, to a new file. While this code will compile, there
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36 | * is minimal (insufficient) error checking. For a more realistic version,
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37 | * see contrib/examples/pngtopng.c
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38 | */
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39 |
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40 | #include <stddef.h>
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41 | #include <stdlib.h>
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42 | #include <string.h>
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43 | #include <stdio.h>
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44 | #include <png.h>
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45 | #include <zlib.h>
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46 |
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47 | int main(int argc, const char **argv)
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48 | {
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49 | if (argc == 3)
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50 | {
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51 | png_image image; /* The control structure used by libpng */
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52 |
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53 | /* Initialize the 'png_image' structure. */
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54 | memset(&image, 0, (sizeof image));
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55 | image.version = PNG_IMAGE_VERSION;
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56 |
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57 | /* The first argument is the file to read: */
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58 | if (png_image_begin_read_from_file(&image, argv[1]) != 0)
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59 | {
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60 | png_bytep buffer;
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61 |
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62 | /* Set the format in which to read the PNG file; this code chooses a
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63 | * simple sRGB format with a non-associated alpha channel, adequate to
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64 | * store most images.
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65 | */
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66 | image.format = PNG_FORMAT_RGBA;
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67 |
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68 | /* Now allocate enough memory to hold the image in this format; the
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69 | * PNG_IMAGE_SIZE macro uses the information about the image (width,
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70 | * height and format) stored in 'image'.
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71 | */
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72 | buffer = malloc(PNG_IMAGE_SIZE(image));
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73 |
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74 | /* If enough memory was available, read the image in the desired
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75 | * format, then write the result out to the new file. 'background' is
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76 | * not necessary when reading the image, because the alpha channel is
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77 | * preserved; if it were to be removed, for example if we requested
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78 | * PNG_FORMAT_RGB, then either a solid background color would have to
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79 | * be supplied, or the output buffer would have to be initialized to
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80 | * the actual background of the image.
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81 | *
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82 | * The fourth argument to png_image_finish_read is the 'row_stride' -
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83 | * this is the number of components allocated for the image in each
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84 | * row. It has to be at least as big as the value returned by
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85 | * PNG_IMAGE_ROW_STRIDE, but if you just allocate space for the
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86 | * default, minimum size, using PNG_IMAGE_SIZE as above, you can pass
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87 | * zero.
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88 | *
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89 | * The final argument is a pointer to a buffer for the colormap;
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90 | * colormaps have exactly the same format as a row of image pixels
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91 | * (so you choose what format to make the colormap by setting
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92 | * image.format). A colormap is only returned if
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93 | * PNG_FORMAT_FLAG_COLORMAP is also set in image.format, so in this
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94 | * case NULL is passed as the final argument. If you do want to force
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95 | * all images into an index/color-mapped format, then you can use:
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96 | *
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97 | * PNG_IMAGE_COLORMAP_SIZE(image)
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98 | *
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99 | * to find the maximum size of the colormap in bytes.
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100 | */
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101 | if (buffer != NULL &&
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102 | png_image_finish_read(&image, NULL/*background*/, buffer,
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103 | 0/*row_stride*/, NULL/*colormap*/) != 0)
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104 | {
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105 | /* Now write the image out to the second argument. In the write
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106 | * call 'convert_to_8bit' allows 16-bit data to be squashed down to
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107 | * 8 bits; this isn't necessary here because the original read was
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108 | * to the 8-bit format.
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109 | */
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110 | if (png_image_write_to_file(&image, argv[2], 0/*convert_to_8bit*/,
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111 | buffer, 0/*row_stride*/, NULL/*colormap*/) != 0)
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112 | {
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113 | /* The image has been written successfully. */
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114 | exit(0);
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115 | }
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116 | }
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117 | else
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118 | {
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119 | /* Calling png_image_free is optional unless the simplified API was
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120 | * not run to completion. In this case, if there wasn't enough
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121 | * memory for 'buffer', we didn't complete the read, so we must
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122 | * free the image:
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123 | */
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124 | if (buffer == NULL)
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125 | png_image_free(&image);
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126 | else
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127 | free(buffer);
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128 | }
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129 | }
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130 |
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131 | /* Something went wrong reading or writing the image. libpng stores a
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132 | * textual message in the 'png_image' structure:
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133 | */
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134 | fprintf(stderr, "pngtopng: error: %s\n", image.message);
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135 | exit(1);
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136 | }
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137 |
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138 | fprintf(stderr, "pngtopng: usage: pngtopng input-file output-file\n");
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139 | exit(2);
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140 | }
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141 |
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142 | /* That's it ;-) Of course you probably want to do more with PNG files than
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143 | * just converting them all to 32-bit RGBA PNG files; you can do that between
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144 | * the call to png_image_finish_read and png_image_write_to_file. You can also
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145 | * ask for the image data to be presented in a number of different formats.
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146 | * You do this by simply changing the 'format' parameter set before allocating
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147 | * the buffer.
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148 | *
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149 | * The format parameter consists of five flags that define various aspects of
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150 | * the image. You can simply add these together to get the format, or you can
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151 | * use one of the predefined macros from png.h (as above):
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152 | *
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153 | * PNG_FORMAT_FLAG_COLOR: if set, the image will have three color components
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154 | * per pixel (red, green and blue); if not set, the image will just have one
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155 | * luminance (grayscale) component.
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156 | *
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157 | * PNG_FORMAT_FLAG_ALPHA: if set, each pixel in the image will have an
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158 | * additional alpha value; a linear value that describes the degree the
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159 | * image pixel covers (overwrites) the contents of the existing pixel on the
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160 | * display.
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161 | *
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162 | * PNG_FORMAT_FLAG_LINEAR: if set, the components of each pixel will be
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163 | * returned as a series of 16-bit linear values; if not set, the components
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164 | * will be returned as a series of 8-bit values encoded according to the
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165 | * sRGB standard. The 8-bit format is the normal format for images intended
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166 | * for direct display, because almost all display devices do the inverse of
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167 | * the sRGB transformation to the data they receive. The 16-bit format is
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168 | * more common for scientific data and image data that must be further
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169 | * processed; because it is linear, simple math can be done on the component
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170 | * values. Regardless of the setting of this flag, the alpha channel is
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171 | * always linear, although it will be 8 bits or 16 bits wide as specified by
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172 | * the flag.
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173 | *
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174 | * PNG_FORMAT_FLAG_BGR: if set, the components of a color pixel will be
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175 | * returned in the order blue, then green, then red. If not set, the pixel
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176 | * components are in the order red, then green, then blue.
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177 | *
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178 | * PNG_FORMAT_FLAG_AFIRST: if set, the alpha channel (if present) precedes the
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179 | * color or grayscale components. If not set, the alpha channel follows the
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180 | * components.
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181 | *
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182 | * You do not have to read directly from a file. You can read from memory or,
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183 | * on systems that support it, from a <stdio.h> FILE*. This is controlled by
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184 | * the particular png_image_read_from_ function you call at the start.
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185 | * Likewise, on write, you can write to a FILE* if your system supports it.
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186 | * Check the macro PNG_STDIO_SUPPORTED to see if stdio support has been
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187 | * included in your libpng build.
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188 | *
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189 | * If you read 16-bit (PNG_FORMAT_FLAG_LINEAR) data, you may need to write it
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190 | * in the 8-bit format for display. You do this by setting the convert_to_8bit
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191 | * flag to 'true'.
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192 | *
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193 | * Don't repeatedly convert between the 8-bit and 16-bit forms. There is
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194 | * significant data loss when 16-bit data is converted to the 8-bit encoding,
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195 | * and the current libpng implementation of conversion to 16-bit is also
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196 | * significantly lossy. The latter will be fixed in the future, but the former
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197 | * is unavoidable - the 8-bit format just doesn't have enough resolution.
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198 | */
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199 |
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200 | /* If your program needs more information from the PNG data it reads, or if you
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201 | * need to do more complex transformations, or minimize transformations, on the
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202 | * data you read, then you must use one of the several lower level libpng
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203 | * interfaces.
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204 | *
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205 | * All these interfaces require that you do your own error handling - your
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206 | * program must be able to arrange for control to return to your own code, any
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207 | * time libpng encounters a problem. There are several ways to do this, but
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208 | * the standard way is to use the <setjmp.h> interface to establish a return
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209 | * point within your own code. You must do this if you do not use the
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210 | * simplified interface (above).
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211 | *
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212 | * The first step is to include the header files you need, including the libpng
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213 | * header file. Include any standard headers and feature test macros your
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214 | * program requires before including png.h:
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215 | */
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216 | #include <png.h>
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217 |
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218 | /* The png_jmpbuf() macro, used in error handling, became available in
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219 | * libpng version 1.0.6. If you want to be able to run your code with older
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220 | * versions of libpng, you must define the macro yourself (but only if it
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221 | * is not already defined by libpng!)
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222 | */
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223 |
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224 | #ifndef png_jmpbuf
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225 | # define png_jmpbuf(png_ptr) ((png_ptr)->png_jmpbuf)
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226 | #endif
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227 |
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228 | /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp()
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229 | * returns zero if the image is a PNG, and nonzero otherwise.
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230 | *
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231 | * The function check_if_png() shown here, but not used, returns nonzero (true)
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232 | * if the file can be opened and is a PNG, and 0 (false) otherwise.
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233 | *
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234 | * If this call is successful, and you are going to keep the file open,
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235 | * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once
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236 | * you have created the png_ptr, so that libpng knows your application
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237 | * has read that many bytes from the start of the file. Make sure you
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238 | * don't call png_set_sig_bytes() with more than 8 bytes read or give it
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239 | * an incorrect number of bytes read, or you will either have read too
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240 | * many bytes (your fault), or you are telling libpng to read the wrong
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241 | * number of magic bytes (also your fault).
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242 | *
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243 | * Many applications already read the first 2 or 4 bytes from the start
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244 | * of the image to determine the file type, so it would be easiest just
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245 | * to pass the bytes to png_sig_cmp(), or even skip that if you know
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246 | * you have a PNG file, and call png_set_sig_bytes().
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247 | */
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248 | #define PNG_BYTES_TO_CHECK 4
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249 | int check_if_png(char *file_name, FILE **fp)
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250 | {
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251 | char buf[PNG_BYTES_TO_CHECK];
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252 |
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253 | /* Open the prospective PNG file. */
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254 | if ((*fp = fopen(file_name, "rb")) == NULL)
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255 | return 0;
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256 |
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257 | /* Read in some of the signature bytes. */
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258 | if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK)
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259 | return 0;
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260 |
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261 | /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature.
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262 | * Return true if they match.
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263 | */
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264 | return png_sig_cmp(buf, 0, PNG_BYTES_TO_CHECK) == 0;
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265 | }
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266 |
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267 | /* Read a PNG file. You may want to return an error code if the read
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268 | * fails (depending upon the failure). There are two "prototypes" given
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269 | * here - one where we are given the filename, and we need to open the
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270 | * file, and the other where we are given an open file (possibly with
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271 | * some or all of the magic bytes read - see comments above).
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272 | */
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273 | #ifdef open_file /* prototype 1 */
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274 | void read_png(char *file_name) /* We need to open the file */
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275 | {
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276 | png_structp png_ptr;
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277 | png_infop info_ptr;
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278 | int sig_read = 0;
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279 | png_uint_32 width, height;
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280 | int bit_depth, color_type, interlace_type;
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281 | FILE *fp;
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282 |
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283 | if ((fp = fopen(file_name, "rb")) == NULL)
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284 | return ERROR;
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285 |
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286 | #else no_open_file /* prototype 2 */
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287 | void read_png(FILE *fp, int sig_read) /* File is already open */
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288 | {
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289 | png_structp png_ptr;
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290 | png_infop info_ptr;
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291 | png_uint_32 width, height;
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292 | int bit_depth, color_type, interlace_type;
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293 | #endif no_open_file /* Only use one prototype! */
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294 |
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295 | /* Create and initialize the png_struct with the desired error handler
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296 | * functions. If you want to use the default stderr and longjump method,
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297 | * you can supply NULL for the last three parameters. We also supply the
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298 | * the compiler header file version, so that we know if the application
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299 | * was compiled with a compatible version of the library. REQUIRED.
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300 | */
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301 | png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
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302 | png_voidp user_error_ptr, user_error_fn, user_warning_fn);
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303 |
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304 | if (png_ptr == NULL)
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305 | {
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306 | fclose(fp);
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307 | return ERROR;
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308 | }
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309 |
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310 | /* Allocate/initialize the memory for image information. REQUIRED. */
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311 | info_ptr = png_create_info_struct(png_ptr);
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312 | if (info_ptr == NULL)
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313 | {
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314 | fclose(fp);
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315 | png_destroy_read_struct(&png_ptr, NULL, NULL);
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316 | return ERROR;
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317 | }
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318 |
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319 | /* Set error handling if you are using the setjmp/longjmp method (this is
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320 | * the normal method of doing things with libpng). REQUIRED unless you
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321 | * set up your own error handlers in the png_create_read_struct() earlier.
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322 | */
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323 | if (setjmp(png_jmpbuf(png_ptr)))
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324 | {
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325 | /* Free all of the memory associated with the png_ptr and info_ptr. */
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326 | png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
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327 | fclose(fp);
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328 | /* If we get here, we had a problem reading the file. */
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329 | return ERROR;
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330 | }
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331 |
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332 | /* One of the following I/O initialization methods is REQUIRED. */
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333 | #ifdef streams /* PNG file I/O method 1 */
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334 | /* Set up the input control if you are using standard C streams. */
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335 | png_init_io(png_ptr, fp);
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336 |
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337 | #else no_streams /* PNG file I/O method 2 */
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338 | /* If you are using replacement read functions, instead of calling
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339 | * png_init_io(), you would call:
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340 | */
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341 | png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn);
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342 | /* where user_io_ptr is a structure you want available to the callbacks. */
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343 | #endif no_streams /* Use only one I/O method! */
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344 |
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345 | /* If we have already read some of the signature */
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346 | png_set_sig_bytes(png_ptr, sig_read);
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347 |
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348 | #ifdef hilevel
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349 | /* If you have enough memory to read in the entire image at once,
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350 | * and you need to specify only transforms that can be controlled
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351 | * with one of the PNG_TRANSFORM_* bits (this presently excludes
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352 | * quantizing, filling, setting background, and doing gamma
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353 | * adjustment), then you can read the entire image (including
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354 | * pixels) into the info structure with this call:
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355 | */
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356 | png_read_png(png_ptr, info_ptr, png_transforms, NULL);
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357 |
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358 | #else
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359 | /* OK, you're doing it the hard way, with the lower-level functions. */
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360 |
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361 | /* The call to png_read_info() gives us all of the information from the
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362 | * PNG file before the first IDAT (image data chunk). REQUIRED.
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363 | */
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364 | png_read_info(png_ptr, info_ptr);
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365 |
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366 | png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
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367 | &interlace_type, NULL, NULL);
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368 |
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369 | /* Set up the data transformations you want. Note that these are all
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370 | * optional. Only call them if you want/need them. Many of the
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371 | * transformations only work on specific types of images, and many
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372 | * are mutually exclusive.
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373 | */
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374 |
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375 | /* Tell libpng to strip 16 bits/color files down to 8 bits/color.
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376 | * Use accurate scaling if it's available, otherwise just chop off the
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377 | * low byte.
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378 | */
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379 | #ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
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380 | png_set_scale_16(png_ptr);
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381 | #else
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382 | png_set_strip_16(png_ptr);
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383 | #endif
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384 |
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385 | /* Strip alpha bytes from the input data without combining with the
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386 | * background (not recommended).
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387 | */
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388 | png_set_strip_alpha(png_ptr);
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389 |
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390 | /* Extract multiple pixels with bit depths of 1, 2 or 4 from a single
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391 | * byte into separate bytes (useful for paletted and grayscale images).
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392 | */
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393 | png_set_packing(png_ptr);
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394 |
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395 | /* Change the order of packed pixels to least significant bit first
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396 | * (not useful if you are using png_set_packing).
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397 | */
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398 | png_set_packswap(png_ptr);
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399 |
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400 | /* Expand paletted colors into true RGB triplets. */
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401 | if (color_type == PNG_COLOR_TYPE_PALETTE)
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402 | png_set_palette_to_rgb(png_ptr);
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403 |
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404 | /* Expand grayscale images to the full 8 bits from 1, 2 or 4 bits/pixel. */
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405 | if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
|
---|
406 | png_set_expand_gray_1_2_4_to_8(png_ptr);
|
---|
407 |
|
---|
408 | /* Expand paletted or RGB images with transparency to full alpha channels
|
---|
409 | * so the data will be available as RGBA quartets.
|
---|
410 | */
|
---|
411 | if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS) != 0)
|
---|
412 | png_set_tRNS_to_alpha(png_ptr);
|
---|
413 |
|
---|
414 | /* Set the background color to draw transparent and alpha images over.
|
---|
415 | * It is possible to set the red, green and blue components directly
|
---|
416 | * for paletted images, instead of supplying a palette index. Note that,
|
---|
417 | * even if the PNG file supplies a background, you are not required to
|
---|
418 | * use it - you should use the (solid) application background if it has one.
|
---|
419 | */
|
---|
420 | png_color_16 my_background, *image_background;
|
---|
421 |
|
---|
422 | if (png_get_bKGD(png_ptr, info_ptr, &image_background) != 0)
|
---|
423 | png_set_background(png_ptr, image_background,
|
---|
424 | PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
|
---|
425 | else
|
---|
426 | png_set_background(png_ptr, &my_background,
|
---|
427 | PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
|
---|
428 |
|
---|
429 | /* Some suggestions as to how to get a screen gamma value.
|
---|
430 | *
|
---|
431 | * Note that screen gamma is the display_exponent, which includes
|
---|
432 | * the CRT_exponent and any correction for viewing conditions.
|
---|
433 | */
|
---|
434 | if (/* We have a user-defined screen gamma value */)
|
---|
435 | screen_gamma = user-defined screen_gamma;
|
---|
436 | /* This is one way that applications share the same screen gamma value. */
|
---|
437 | else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL)
|
---|
438 | screen_gamma = atof(gamma_str);
|
---|
439 | /* If we don't have another value */
|
---|
440 | else
|
---|
441 | {
|
---|
442 | screen_gamma = PNG_DEFAULT_sRGB; /* A good guess for a PC monitor
|
---|
443 | in a dimly lit room */
|
---|
444 | screen_gamma = PNG_GAMMA_MAC_18 or 1.0; /* Good guesses for Mac
|
---|
445 | systems */
|
---|
446 | }
|
---|
447 |
|
---|
448 | /* Tell libpng to handle the gamma conversion for you. The final call
|
---|
449 | * is a good guess for PC generated images, but it should be configurable
|
---|
450 | * by the user at run time. Gamma correction support in your application
|
---|
451 | * is strongly recommended.
|
---|
452 | */
|
---|
453 |
|
---|
454 | int intent;
|
---|
455 |
|
---|
456 | if (png_get_sRGB(png_ptr, info_ptr, &intent) != 0)
|
---|
457 | png_set_gamma(png_ptr, screen_gamma, PNG_DEFAULT_sRGB);
|
---|
458 | else
|
---|
459 | {
|
---|
460 | double image_gamma;
|
---|
461 | if (png_get_gAMA(png_ptr, info_ptr, &image_gamma) != 0)
|
---|
462 | png_set_gamma(png_ptr, screen_gamma, image_gamma);
|
---|
463 | else
|
---|
464 | png_set_gamma(png_ptr, screen_gamma, 0.45455);
|
---|
465 | }
|
---|
466 |
|
---|
467 | #ifdef PNG_READ_QUANTIZE_SUPPORTED
|
---|
468 | /* Quantize RGB files down to 8-bit palette, or reduce palettes
|
---|
469 | * to the number of colors available on your screen.
|
---|
470 | */
|
---|
471 | if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
|
---|
472 | {
|
---|
473 | int num_palette;
|
---|
474 | png_colorp palette;
|
---|
475 |
|
---|
476 | /* This reduces the image to the application-supplied palette. */
|
---|
477 | if (/* We have our own palette */)
|
---|
478 | {
|
---|
479 | /* An array of colors to which the image should be quantized. */
|
---|
480 | png_color std_color_cube[MAX_SCREEN_COLORS];
|
---|
481 | png_set_quantize(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
|
---|
482 | MAX_SCREEN_COLORS, NULL, 0);
|
---|
483 | }
|
---|
484 | /* This reduces the image to the palette supplied in the file. */
|
---|
485 | else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette) != 0)
|
---|
486 | {
|
---|
487 | png_uint_16p histogram = NULL;
|
---|
488 | png_get_hIST(png_ptr, info_ptr, &histogram);
|
---|
489 | png_set_quantize(png_ptr, palette, num_palette,
|
---|
490 | max_screen_colors, histogram, 0);
|
---|
491 | }
|
---|
492 | }
|
---|
493 | #endif /* READ_QUANTIZE */
|
---|
494 |
|
---|
495 | /* Invert monochrome files to have 0 as white and 1 as black. */
|
---|
496 | png_set_invert_mono(png_ptr);
|
---|
497 |
|
---|
498 | /* If you want to shift the pixel values from the range [0,255] or
|
---|
499 | * [0,65535] to the original [0,7] or [0,31], or whatever range the
|
---|
500 | * colors were originally in:
|
---|
501 | */
|
---|
502 | if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT) != 0)
|
---|
503 | {
|
---|
504 | png_color_8p sig_bit_p;
|
---|
505 | png_get_sBIT(png_ptr, info_ptr, &sig_bit_p);
|
---|
506 | png_set_shift(png_ptr, sig_bit_p);
|
---|
507 | }
|
---|
508 |
|
---|
509 | /* Flip the RGB pixels to BGR (or RGBA to BGRA). */
|
---|
510 | if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
|
---|
511 | png_set_bgr(png_ptr);
|
---|
512 |
|
---|
513 | /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR). */
|
---|
514 | png_set_swap_alpha(png_ptr);
|
---|
515 |
|
---|
516 | /* Swap bytes of 16-bit files to least significant byte first. */
|
---|
517 | png_set_swap(png_ptr);
|
---|
518 |
|
---|
519 | /* Add filler (or alpha) byte (before/after each RGB triplet). */
|
---|
520 | png_set_filler(png_ptr, 0xffff, PNG_FILLER_AFTER);
|
---|
521 |
|
---|
522 | #ifdef PNG_READ_INTERLACING_SUPPORTED
|
---|
523 | /* Turn on interlace handling. REQUIRED if you are not using
|
---|
524 | * png_read_image(). To see how to handle interlacing passes,
|
---|
525 | * see the png_read_row() method below:
|
---|
526 | */
|
---|
527 | number_passes = png_set_interlace_handling(png_ptr);
|
---|
528 | #else /* !READ_INTERLACING */
|
---|
529 | number_passes = 1;
|
---|
530 | #endif /* READ_INTERLACING */
|
---|
531 |
|
---|
532 | /* Optional call to gamma correct and add the background to the palette
|
---|
533 | * and update info structure. REQUIRED if you are expecting libpng to
|
---|
534 | * update the palette for you (i.e. you selected such a transform above).
|
---|
535 | */
|
---|
536 | png_read_update_info(png_ptr, info_ptr);
|
---|
537 |
|
---|
538 | /* Allocate the memory to hold the image using the fields of info_ptr. */
|
---|
539 | png_bytep row_pointers[height];
|
---|
540 | for (row = 0; row < height; row++)
|
---|
541 | row_pointers[row] = NULL; /* Clear the pointer array */
|
---|
542 | for (row = 0; row < height; row++)
|
---|
543 | row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
|
---|
544 | info_ptr));
|
---|
545 |
|
---|
546 | /* Now it's time to read the image. One of these methods is REQUIRED. */
|
---|
547 | #ifdef entire /* Read the entire image in one go */
|
---|
548 | png_read_image(png_ptr, row_pointers);
|
---|
549 |
|
---|
550 | #else no_entire /* Read the image one or more scanlines at a time */
|
---|
551 | /* The other way to read images - deal with interlacing: */
|
---|
552 | for (pass = 0; pass < number_passes; pass++)
|
---|
553 | {
|
---|
554 | #ifdef single /* Read the image a single row at a time */
|
---|
555 | for (y = 0; y < height; y++)
|
---|
556 | png_read_rows(png_ptr, &row_pointers[y], NULL, 1);
|
---|
557 |
|
---|
558 | #else no_single /* Read the image several rows at a time */
|
---|
559 | for (y = 0; y < height; y += number_of_rows)
|
---|
560 | {
|
---|
561 | #ifdef sparkle /* Read the image using the "sparkle" effect. */
|
---|
562 | png_read_rows(png_ptr, &row_pointers[y], NULL,
|
---|
563 | number_of_rows);
|
---|
564 | #else no_sparkle /* Read the image using the "rectangle" effect */
|
---|
565 | png_read_rows(png_ptr, NULL, &row_pointers[y],
|
---|
566 | number_of_rows);
|
---|
567 | #endif no_sparkle /* Use only one of these two methods */
|
---|
568 | }
|
---|
569 |
|
---|
570 | /* If you want to display the image after every pass, do so here. */
|
---|
571 | #endif no_single /* Use only one of these two methods */
|
---|
572 | }
|
---|
573 | #endif no_entire /* Use only one of these two methods */
|
---|
574 |
|
---|
575 | /* Read rest of file, and get additional chunks in info_ptr. REQUIRED. */
|
---|
576 | png_read_end(png_ptr, info_ptr);
|
---|
577 | #endif hilevel
|
---|
578 |
|
---|
579 | /* At this point you have read the entire image. */
|
---|
580 |
|
---|
581 | /* Clean up after the read, and free any memory allocated. REQUIRED. */
|
---|
582 | png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
---|
583 |
|
---|
584 | /* Close the file. */
|
---|
585 | fclose(fp);
|
---|
586 |
|
---|
587 | /* That's it! */
|
---|
588 | return OK;
|
---|
589 | }
|
---|
590 |
|
---|
591 | /* Progressively read a file */
|
---|
592 |
|
---|
593 | int
|
---|
594 | initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
|
---|
595 | {
|
---|
596 | /* Create and initialize the png_struct with the desired error handler
|
---|
597 | * functions. If you want to use the default stderr and longjump method,
|
---|
598 | * you can supply NULL for the last three parameters. We also check that
|
---|
599 | * the library version is compatible, in case we are using dynamically
|
---|
600 | * linked libraries.
|
---|
601 | */
|
---|
602 | *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
|
---|
603 | png_voidp user_error_ptr, user_error_fn, user_warning_fn);
|
---|
604 | if (*png_ptr == NULL)
|
---|
605 | {
|
---|
606 | *info_ptr = NULL;
|
---|
607 | return ERROR;
|
---|
608 | }
|
---|
609 | *info_ptr = png_create_info_struct(png_ptr);
|
---|
610 | if (*info_ptr == NULL)
|
---|
611 | {
|
---|
612 | png_destroy_read_struct(png_ptr, info_ptr, NULL);
|
---|
613 | return ERROR;
|
---|
614 | }
|
---|
615 | if (setjmp(png_jmpbuf((*png_ptr))))
|
---|
616 | {
|
---|
617 | png_destroy_read_struct(png_ptr, info_ptr, NULL);
|
---|
618 | return ERROR;
|
---|
619 | }
|
---|
620 |
|
---|
621 | /* You will need to provide all three function callbacks,
|
---|
622 | * even if you aren't using all of them.
|
---|
623 | * If you aren't using all functions, you can specify NULL
|
---|
624 | * parameters. Even when all three functions are NULL,
|
---|
625 | * you need to call png_set_progressive_read_fn().
|
---|
626 | * These functions shouldn't be dependent on global or
|
---|
627 | * static variables if you are decoding several images
|
---|
628 | * simultaneously. You should store stream specific data
|
---|
629 | * in a separate struct, given as the second parameter,
|
---|
630 | * and retrieve the pointer from inside the callbacks using
|
---|
631 | * the function png_get_progressive_ptr(png_ptr).
|
---|
632 | */
|
---|
633 | png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
|
---|
634 | info_callback, row_callback, end_callback);
|
---|
635 | return OK;
|
---|
636 | }
|
---|
637 |
|
---|
638 | int
|
---|
639 | process_data(png_structp *png_ptr, png_infop *info_ptr,
|
---|
640 | png_bytep buffer, png_uint_32 length)
|
---|
641 | {
|
---|
642 | if (setjmp(png_jmpbuf((*png_ptr))))
|
---|
643 | {
|
---|
644 | /* Free the png_ptr and info_ptr memory on error. */
|
---|
645 | png_destroy_read_struct(png_ptr, info_ptr, NULL);
|
---|
646 | return ERROR;
|
---|
647 | }
|
---|
648 |
|
---|
649 | /* Give chunks of data as they arrive from the data stream
|
---|
650 | * (in order, of course).
|
---|
651 | * On segmented machines, don't give it any more than 64K.
|
---|
652 | * The library seems to run fine with sizes of 4K, although
|
---|
653 | * you can give it much less if necessary. (I assume you can
|
---|
654 | * give it chunks of 1 byte, but I haven't tried with less
|
---|
655 | * than 256 bytes yet.) When this function returns, you may
|
---|
656 | * want to display any rows that were generated in the row
|
---|
657 | * callback, if you aren't already displaying them there.
|
---|
658 | */
|
---|
659 | png_process_data(*png_ptr, *info_ptr, buffer, length);
|
---|
660 | return OK;
|
---|
661 | }
|
---|
662 |
|
---|
663 | info_callback(png_structp png_ptr, png_infop info)
|
---|
664 | {
|
---|
665 | /* Do any setup here, including setting any of the transformations
|
---|
666 | * mentioned in the Reading PNG files section. For now, you _must_
|
---|
667 | * call either png_start_read_image() or png_read_update_info()
|
---|
668 | * after all the transformations are set (even if you don't set
|
---|
669 | * any). You may start getting rows before png_process_data()
|
---|
670 | * returns, so this is your last chance to prepare for that.
|
---|
671 | */
|
---|
672 | }
|
---|
673 |
|
---|
674 | row_callback(png_structp png_ptr, png_bytep new_row,
|
---|
675 | png_uint_32 row_num, int pass)
|
---|
676 | {
|
---|
677 | /* This function is called for every row in the image. If the
|
---|
678 | * image is interlaced, and you turned on the interlace handler,
|
---|
679 | * this function will be called for every row in every pass.
|
---|
680 | *
|
---|
681 | * In this function you will receive a pointer to new row data from
|
---|
682 | * libpng called new_row that is to replace a corresponding row (of
|
---|
683 | * the same data format) in a buffer allocated by your application.
|
---|
684 | *
|
---|
685 | * The new row data pointer "new_row" may be NULL, indicating there is
|
---|
686 | * no new data to be replaced (in cases of interlace loading).
|
---|
687 | *
|
---|
688 | * If new_row is not NULL, then you need to call
|
---|
689 | * png_progressive_combine_row(), to replace the corresponding row as
|
---|
690 | * shown below:
|
---|
691 | */
|
---|
692 |
|
---|
693 | /* Get pointer to corresponding row in our PNG read buffer. */
|
---|
694 | png_bytep old_row = ((png_bytep *)our_data)[row_num];
|
---|
695 |
|
---|
696 | #ifdef PNG_READ_INTERLACING_SUPPORTED
|
---|
697 | /* If both rows are allocated, then copy the new row
|
---|
698 | * data to the corresponding row data.
|
---|
699 | */
|
---|
700 | if (old_row != NULL && new_row != NULL)
|
---|
701 | png_progressive_combine_row(png_ptr, old_row, new_row);
|
---|
702 |
|
---|
703 | /* The rows and passes are called in order, so you don't really
|
---|
704 | * need the row_num and pass, but I'm supplying them because it
|
---|
705 | * may make your life easier.
|
---|
706 | *
|
---|
707 | * For the non-NULL rows of interlaced images, you must call
|
---|
708 | * png_progressive_combine_row() passing in the new row and the
|
---|
709 | * old row, as demonstrated above. You can call this function for
|
---|
710 | * NULL rows (it will just return) and for non-interlaced images
|
---|
711 | * (it just does the memcpy for you) if it will make the code
|
---|
712 | * easier. Thus, you can just do this for all cases:
|
---|
713 | */
|
---|
714 | png_progressive_combine_row(png_ptr, old_row, new_row);
|
---|
715 |
|
---|
716 | /* where old_row is what was displayed for previous rows. Note
|
---|
717 | * that the first pass (pass == 0 really) will completely cover
|
---|
718 | * the old row, so the rows do not have to be initialized. After
|
---|
719 | * the first pass (and only for interlaced images), you will have
|
---|
720 | * to pass the current row as new_row, and the function will combine
|
---|
721 | * the old row and the new row.
|
---|
722 | */
|
---|
723 | #endif /* READ_INTERLACING */
|
---|
724 | }
|
---|
725 |
|
---|
726 | end_callback(png_structp png_ptr, png_infop info)
|
---|
727 | {
|
---|
728 | /* This function is called when the whole image has been read,
|
---|
729 | * including any chunks after the image (up to and including
|
---|
730 | * the IEND). You will usually have the same info chunk as you
|
---|
731 | * had in the header, although some data may have been added
|
---|
732 | * to the comments and time fields.
|
---|
733 | *
|
---|
734 | * Most people won't do much here, perhaps setting a flag that
|
---|
735 | * marks the image as finished.
|
---|
736 | */
|
---|
737 | }
|
---|
738 |
|
---|
739 | /* Write a png file */
|
---|
740 | void write_png(char *file_name /* , ... other image information ... */)
|
---|
741 | {
|
---|
742 | FILE *fp;
|
---|
743 | png_structp png_ptr;
|
---|
744 | png_infop info_ptr;
|
---|
745 | png_colorp palette;
|
---|
746 |
|
---|
747 | /* Open the file */
|
---|
748 | fp = fopen(file_name, "wb");
|
---|
749 | if (fp == NULL)
|
---|
750 | return ERROR;
|
---|
751 |
|
---|
752 | /* Create and initialize the png_struct with the desired error handler
|
---|
753 | * functions. If you want to use the default stderr and longjump method,
|
---|
754 | * you can supply NULL for the last three parameters. We also check that
|
---|
755 | * the library version is compatible with the one used at compile time,
|
---|
756 | * in case we are using dynamically linked libraries. REQUIRED.
|
---|
757 | */
|
---|
758 | png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
|
---|
759 | png_voidp user_error_ptr, user_error_fn, user_warning_fn);
|
---|
760 | if (png_ptr == NULL)
|
---|
761 | {
|
---|
762 | fclose(fp);
|
---|
763 | return ERROR;
|
---|
764 | }
|
---|
765 |
|
---|
766 | /* Allocate/initialize the image information data. REQUIRED. */
|
---|
767 | info_ptr = png_create_info_struct(png_ptr);
|
---|
768 | if (info_ptr == NULL)
|
---|
769 | {
|
---|
770 | fclose(fp);
|
---|
771 | png_destroy_write_struct(&png_ptr, NULL);
|
---|
772 | return ERROR;
|
---|
773 | }
|
---|
774 |
|
---|
775 | /* Set up error handling. REQUIRED if you aren't supplying your own
|
---|
776 | * error handling functions in the png_create_write_struct() call.
|
---|
777 | */
|
---|
778 | if (setjmp(png_jmpbuf(png_ptr)))
|
---|
779 | {
|
---|
780 | /* If we get here, we had a problem writing the file. */
|
---|
781 | fclose(fp);
|
---|
782 | png_destroy_write_struct(&png_ptr, &info_ptr);
|
---|
783 | return ERROR;
|
---|
784 | }
|
---|
785 |
|
---|
786 | /* One of the following I/O initialization functions is REQUIRED. */
|
---|
787 |
|
---|
788 | #ifdef streams /* I/O initialization method 1 */
|
---|
789 | /* Set up the output control if you are using standard C streams. */
|
---|
790 | png_init_io(png_ptr, fp);
|
---|
791 |
|
---|
792 | #else no_streams /* I/O initialization method 2 */
|
---|
793 | /* If you are using replacement write functions, instead of calling
|
---|
794 | * png_init_io(), you would call:
|
---|
795 | */
|
---|
796 | png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
|
---|
797 | user_IO_flush_function);
|
---|
798 | /* where user_io_ptr is a structure you want available to the callbacks. */
|
---|
799 | #endif no_streams /* Only use one initialization method */
|
---|
800 |
|
---|
801 | #ifdef hilevel
|
---|
802 | /* This is the easy way. Use it if you already have all the
|
---|
803 | * image info living in the structure. You could "|" many
|
---|
804 | * PNG_TRANSFORM flags into the png_transforms integer here.
|
---|
805 | */
|
---|
806 | png_write_png(png_ptr, info_ptr, png_transforms, NULL);
|
---|
807 |
|
---|
808 | #else
|
---|
809 | /* This is the hard way. */
|
---|
810 |
|
---|
811 | /* Set the image information here. Width and height are up to 2^31,
|
---|
812 | * bit_depth is one of 1, 2, 4, 8 or 16, but valid values also depend on
|
---|
813 | * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
|
---|
814 | * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
|
---|
815 | * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
|
---|
816 | * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
|
---|
817 | * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE.
|
---|
818 | * REQUIRED.
|
---|
819 | */
|
---|
820 | png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth,
|
---|
821 | PNG_COLOR_TYPE_???, PNG_INTERLACE_????,
|
---|
822 | PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
|
---|
823 |
|
---|
824 | /* Set the palette if there is one. REQUIRED for indexed-color images. */
|
---|
825 | palette = (png_colorp)png_malloc(png_ptr,
|
---|
826 | PNG_MAX_PALETTE_LENGTH * (sizeof (png_color)));
|
---|
827 | /* ... Set palette colors ... */
|
---|
828 | png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
|
---|
829 | /* You must not free palette here, because png_set_PLTE only makes a link
|
---|
830 | * to the palette that you allocated. Wait until you are about to destroy
|
---|
831 | * the png structure.
|
---|
832 | */
|
---|
833 |
|
---|
834 | /* Optional significant bit (sBIT) chunk. */
|
---|
835 | png_color_8 sig_bit;
|
---|
836 |
|
---|
837 | /* If we are dealing with a grayscale image then */
|
---|
838 | sig_bit.gray = true_bit_depth;
|
---|
839 |
|
---|
840 | /* Otherwise, if we are dealing with a color image then */
|
---|
841 | sig_bit.red = true_red_bit_depth;
|
---|
842 | sig_bit.green = true_green_bit_depth;
|
---|
843 | sig_bit.blue = true_blue_bit_depth;
|
---|
844 |
|
---|
845 | /* If the image has an alpha channel then */
|
---|
846 | sig_bit.alpha = true_alpha_bit_depth;
|
---|
847 |
|
---|
848 | png_set_sBIT(png_ptr, info_ptr, &sig_bit);
|
---|
849 |
|
---|
850 | /* Optional gamma chunk is strongly suggested if you have any guess
|
---|
851 | * as to the correct gamma of the image.
|
---|
852 | */
|
---|
853 | png_set_gAMA(png_ptr, info_ptr, gamma);
|
---|
854 |
|
---|
855 | /* Optionally write comments into the image. */
|
---|
856 | {
|
---|
857 | png_text text_ptr[3];
|
---|
858 |
|
---|
859 | char key0[] = "Title";
|
---|
860 | char text0[] = "Mona Lisa";
|
---|
861 | text_ptr[0].key = key0;
|
---|
862 | text_ptr[0].text = text0;
|
---|
863 | text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;
|
---|
864 | text_ptr[0].itxt_length = 0;
|
---|
865 | text_ptr[0].lang = NULL;
|
---|
866 | text_ptr[0].lang_key = NULL;
|
---|
867 |
|
---|
868 | char key1[] = "Author";
|
---|
869 | char text1[] = "Leonardo DaVinci";
|
---|
870 | text_ptr[1].key = key1;
|
---|
871 | text_ptr[1].text = text1;
|
---|
872 | text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;
|
---|
873 | text_ptr[1].itxt_length = 0;
|
---|
874 | text_ptr[1].lang = NULL;
|
---|
875 | text_ptr[1].lang_key = NULL;
|
---|
876 |
|
---|
877 | char key2[] = "Description";
|
---|
878 | char text2[] = "<long text>";
|
---|
879 | text_ptr[2].key = key2;
|
---|
880 | text_ptr[2].text = text2;
|
---|
881 | text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
|
---|
882 | text_ptr[2].itxt_length = 0;
|
---|
883 | text_ptr[2].lang = NULL;
|
---|
884 | text_ptr[2].lang_key = NULL;
|
---|
885 |
|
---|
886 | png_set_text(write_ptr, write_info_ptr, text_ptr, 3);
|
---|
887 | }
|
---|
888 |
|
---|
889 | /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs. */
|
---|
890 |
|
---|
891 | /* Note that if sRGB is present, the gAMA and cHRM chunks must be ignored
|
---|
892 | * on read and, if your application chooses to write them, they must
|
---|
893 | * be written in accordance with the sRGB profile.
|
---|
894 | */
|
---|
895 |
|
---|
896 | /* Write the file header information. REQUIRED. */
|
---|
897 | png_write_info(png_ptr, info_ptr);
|
---|
898 |
|
---|
899 | /* If you want, you can write the info in two steps, in case you need to
|
---|
900 | * write your private chunk ahead of PLTE:
|
---|
901 | *
|
---|
902 | * png_write_info_before_PLTE(write_ptr, write_info_ptr);
|
---|
903 | * write_my_chunk();
|
---|
904 | * png_write_info(png_ptr, info_ptr);
|
---|
905 | *
|
---|
906 | * However, given the level of known- and unknown-chunk support in 1.2.0
|
---|
907 | * and up, this should no longer be necessary.
|
---|
908 | */
|
---|
909 |
|
---|
910 | /* Once we write out the header, the compression type on the text
|
---|
911 | * chunk gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
|
---|
912 | * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
|
---|
913 | * at the end.
|
---|
914 | */
|
---|
915 |
|
---|
916 | /* Set up the transformations you want. Note that these are
|
---|
917 | * all optional. Only call them if you want them.
|
---|
918 | */
|
---|
919 |
|
---|
920 | /* Invert monochrome pixels. */
|
---|
921 | png_set_invert_mono(png_ptr);
|
---|
922 |
|
---|
923 | /* Shift the pixels up to a legal bit depth and fill in
|
---|
924 | * as appropriate to correctly scale the image.
|
---|
925 | */
|
---|
926 | png_set_shift(png_ptr, &sig_bit);
|
---|
927 |
|
---|
928 | /* Pack pixels into bytes. */
|
---|
929 | png_set_packing(png_ptr);
|
---|
930 |
|
---|
931 | /* Swap location of alpha bytes from ARGB to RGBA. */
|
---|
932 | png_set_swap_alpha(png_ptr);
|
---|
933 |
|
---|
934 | /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
|
---|
935 | * RGB (4 channels -> 3 channels). The second parameter is not used.
|
---|
936 | */
|
---|
937 | png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
|
---|
938 |
|
---|
939 | /* Flip BGR pixels to RGB. */
|
---|
940 | png_set_bgr(png_ptr);
|
---|
941 |
|
---|
942 | /* Swap bytes of 16-bit files to most significant byte first. */
|
---|
943 | png_set_swap(png_ptr);
|
---|
944 |
|
---|
945 | /* Swap bits of 1-bit, 2-bit, 4-bit packed pixel formats. */
|
---|
946 | png_set_packswap(png_ptr);
|
---|
947 |
|
---|
948 | /* Turn on interlace handling if you are not using png_write_image(). */
|
---|
949 | if (interlacing != 0)
|
---|
950 | number_passes = png_set_interlace_handling(png_ptr);
|
---|
951 | else
|
---|
952 | number_passes = 1;
|
---|
953 |
|
---|
954 | /* The easiest way to write the image (you may have a different memory
|
---|
955 | * layout, however, so choose what fits your needs best). You need to
|
---|
956 | * use the first method if you aren't handling interlacing yourself.
|
---|
957 | */
|
---|
958 | png_uint_32 k, height, width;
|
---|
959 |
|
---|
960 | /* In this example, "image" is a one-dimensional array of bytes. */
|
---|
961 |
|
---|
962 | /* Guard against integer overflow. */
|
---|
963 | if (height > PNG_SIZE_MAX / (width * bytes_per_pixel))
|
---|
964 | png_error(png_ptr, "Image data buffer would be too large");
|
---|
965 |
|
---|
966 | png_byte image[height * width * bytes_per_pixel];
|
---|
967 | png_bytep row_pointers[height];
|
---|
968 |
|
---|
969 | if (height > PNG_UINT_32_MAX / (sizeof (png_bytep)))
|
---|
970 | png_error(png_ptr, "Image is too tall to process in memory");
|
---|
971 |
|
---|
972 | /* Set up pointers into your "image" byte array. */
|
---|
973 | for (k = 0; k < height; k++)
|
---|
974 | row_pointers[k] = image + k * width * bytes_per_pixel;
|
---|
975 |
|
---|
976 | /* One of the following output methods is REQUIRED. */
|
---|
977 |
|
---|
978 | #ifdef entire /* Write out the entire image data in one call */
|
---|
979 | png_write_image(png_ptr, row_pointers);
|
---|
980 |
|
---|
981 | /* The other way to write the image - deal with interlacing. */
|
---|
982 |
|
---|
983 | #else no_entire /* Write out the image data by one or more scanlines */
|
---|
984 |
|
---|
985 | /* The number of passes is either 1 for non-interlaced images,
|
---|
986 | * or 7 for interlaced images.
|
---|
987 | */
|
---|
988 | for (pass = 0; pass < number_passes; pass++)
|
---|
989 | {
|
---|
990 | /* Write a few rows at a time. */
|
---|
991 | png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);
|
---|
992 |
|
---|
993 | /* If you are only writing one row at a time, this works. */
|
---|
994 | for (y = 0; y < height; y++)
|
---|
995 | png_write_rows(png_ptr, &row_pointers[y], 1);
|
---|
996 | }
|
---|
997 | #endif no_entire /* Use only one output method */
|
---|
998 |
|
---|
999 | /* You can write optional chunks like tEXt, zTXt, and tIME at the end
|
---|
1000 | * as well. Shouldn't be necessary in 1.2.0 and up, as all the public
|
---|
1001 | * chunks are supported, and you can use png_set_unknown_chunks() to
|
---|
1002 | * register unknown chunks into the info structure to be written out.
|
---|
1003 | */
|
---|
1004 |
|
---|
1005 | /* It is REQUIRED to call this to finish writing the rest of the file. */
|
---|
1006 | png_write_end(png_ptr, info_ptr);
|
---|
1007 | #endif hilevel
|
---|
1008 |
|
---|
1009 | /* If you png_malloced a palette, free it here.
|
---|
1010 | * (Don't free info_ptr->palette, as shown in versions 1.0.5m and earlier of
|
---|
1011 | * this example; if libpng mallocs info_ptr->palette, libpng will free it).
|
---|
1012 | * If you allocated it with malloc() instead of png_malloc(), use free()
|
---|
1013 | * instead of png_free().
|
---|
1014 | */
|
---|
1015 | png_free(png_ptr, palette);
|
---|
1016 | palette = NULL;
|
---|
1017 |
|
---|
1018 | /* Similarly, if you png_malloced any data that you passed in with
|
---|
1019 | * png_set_something(), such as a hist or trans array, free it here,
|
---|
1020 | * when you can be sure that libpng is through with it.
|
---|
1021 | */
|
---|
1022 | png_free(png_ptr, trans);
|
---|
1023 | trans = NULL;
|
---|
1024 |
|
---|
1025 | /* Whenever you use png_free(), it is a good idea to set the pointer to
|
---|
1026 | * NULL in case your application inadvertently tries to png_free() it
|
---|
1027 | * again. When png_free() sees a NULL it returns without action, avoiding
|
---|
1028 | * the double-free problem.
|
---|
1029 | */
|
---|
1030 |
|
---|
1031 | /* Clean up after the write, and free any allocated memory. */
|
---|
1032 | png_destroy_write_struct(&png_ptr, &info_ptr);
|
---|
1033 |
|
---|
1034 | /* Close the file. */
|
---|
1035 | fclose(fp);
|
---|
1036 |
|
---|
1037 | /* That's it! */
|
---|
1038 | return OK;
|
---|
1039 | }
|
---|
1040 |
|
---|
1041 | #endif /* if 0 */
|
---|