1 | ///////////////////////////////////////////////////////////////////////////////
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2 | //
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3 | /// \file range_decoder.h
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4 | /// \brief Range Decoder
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5 | ///
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6 | // Authors: Igor Pavlov
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7 | // Lasse Collin
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8 | //
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9 | // This file has been put into the public domain.
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10 | // You can do whatever you want with this file.
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11 | //
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12 | ///////////////////////////////////////////////////////////////////////////////
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13 |
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14 | #ifndef LZMA_RANGE_DECODER_H
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15 | #define LZMA_RANGE_DECODER_H
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16 |
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17 | #include "range_common.h"
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18 |
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19 |
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20 | typedef struct {
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21 | uint32_t range;
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22 | uint32_t code;
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23 | uint32_t init_bytes_left;
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24 | } lzma_range_decoder;
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25 |
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26 |
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27 | /// Reads the first five bytes to initialize the range decoder.
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28 | static inline lzma_ret
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29 | rc_read_init(lzma_range_decoder *rc, const uint8_t *restrict in,
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30 | size_t *restrict in_pos, size_t in_size)
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31 | {
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32 | while (rc->init_bytes_left > 0) {
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33 | if (*in_pos == in_size)
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34 | return LZMA_OK;
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35 |
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36 | // The first byte is always 0x00. It could have been omitted
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37 | // in LZMA2 but it wasn't, so one byte is wasted in every
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38 | // LZMA2 chunk.
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39 | if (rc->init_bytes_left == 5 && in[*in_pos] != 0x00)
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40 | return LZMA_DATA_ERROR;
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41 |
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42 | rc->code = (rc->code << 8) | in[*in_pos];
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43 | ++*in_pos;
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44 | --rc->init_bytes_left;
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45 | }
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46 |
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47 | return LZMA_STREAM_END;
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48 | }
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49 |
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50 |
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51 | /// Makes local copies of range decoder and *in_pos variables. Doing this
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52 | /// improves speed significantly. The range decoder macros expect also
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53 | /// variables `in' and `in_size' to be defined.
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54 | #define rc_to_local(range_decoder, in_pos) \
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55 | lzma_range_decoder rc = range_decoder; \
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56 | size_t rc_in_pos = (in_pos); \
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57 | uint32_t rc_bound
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58 |
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59 |
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60 | /// Stores the local copes back to the range decoder structure.
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61 | #define rc_from_local(range_decoder, in_pos) \
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62 | do { \
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63 | range_decoder = rc; \
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64 | in_pos = rc_in_pos; \
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65 | } while (0)
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66 |
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67 |
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68 | /// Resets the range decoder structure.
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69 | #define rc_reset(range_decoder) \
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70 | do { \
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71 | (range_decoder).range = UINT32_MAX; \
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72 | (range_decoder).code = 0; \
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73 | (range_decoder).init_bytes_left = 5; \
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74 | } while (0)
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75 |
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76 |
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77 | /// When decoding has been properly finished, rc.code is always zero unless
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78 | /// the input stream is corrupt. So checking this can catch some corrupt
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79 | /// files especially if they don't have any other integrity check.
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80 | #define rc_is_finished(range_decoder) \
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81 | ((range_decoder).code == 0)
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82 |
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83 |
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84 | /// Read the next input byte if needed. If more input is needed but there is
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85 | /// no more input available, "goto out" is used to jump out of the main
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86 | /// decoder loop.
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87 | #define rc_normalize(seq) \
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88 | do { \
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89 | if (rc.range < RC_TOP_VALUE) { \
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90 | if (unlikely(rc_in_pos == in_size)) { \
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91 | coder->sequence = seq; \
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92 | goto out; \
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93 | } \
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94 | rc.range <<= RC_SHIFT_BITS; \
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95 | rc.code = (rc.code << RC_SHIFT_BITS) | in[rc_in_pos++]; \
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96 | } \
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97 | } while (0)
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98 |
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99 |
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100 | /// Start decoding a bit. This must be used together with rc_update_0()
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101 | /// and rc_update_1():
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102 | ///
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103 | /// rc_if_0(prob, seq) {
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104 | /// rc_update_0(prob);
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105 | /// // Do something
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106 | /// } else {
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107 | /// rc_update_1(prob);
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108 | /// // Do something else
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109 | /// }
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110 | ///
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111 | #define rc_if_0(prob, seq) \
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112 | rc_normalize(seq); \
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113 | rc_bound = (rc.range >> RC_BIT_MODEL_TOTAL_BITS) * (prob); \
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114 | if (rc.code < rc_bound)
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115 |
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116 |
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117 | /// Update the range decoder state and the used probability variable to
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118 | /// match a decoded bit of 0.
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119 | #define rc_update_0(prob) \
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120 | do { \
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121 | rc.range = rc_bound; \
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122 | prob += (RC_BIT_MODEL_TOTAL - (prob)) >> RC_MOVE_BITS; \
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123 | } while (0)
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124 |
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125 |
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126 | /// Update the range decoder state and the used probability variable to
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127 | /// match a decoded bit of 1.
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128 | #define rc_update_1(prob) \
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129 | do { \
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130 | rc.range -= rc_bound; \
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131 | rc.code -= rc_bound; \
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132 | prob -= (prob) >> RC_MOVE_BITS; \
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133 | } while (0)
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134 |
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135 |
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136 | /// Decodes one bit and runs action0 or action1 depending on the decoded bit.
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137 | /// This macro is used as the last step in bittree reverse decoders since
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138 | /// those don't use "symbol" for anything else than indexing the probability
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139 | /// arrays.
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140 | #define rc_bit_last(prob, action0, action1, seq) \
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141 | do { \
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142 | rc_if_0(prob, seq) { \
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143 | rc_update_0(prob); \
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144 | action0; \
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145 | } else { \
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146 | rc_update_1(prob); \
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147 | action1; \
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148 | } \
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149 | } while (0)
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150 |
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151 |
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152 | /// Decodes one bit, updates "symbol", and runs action0 or action1 depending
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153 | /// on the decoded bit.
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154 | #define rc_bit(prob, action0, action1, seq) \
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155 | rc_bit_last(prob, \
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156 | symbol <<= 1; action0, \
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157 | symbol = (symbol << 1) + 1; action1, \
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158 | seq);
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159 |
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160 |
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161 | /// Like rc_bit() but add "case seq:" as a prefix. This makes the unrolled
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162 | /// loops more readable because the code isn't littered with "case"
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163 | /// statements. On the other hand this also makes it less readable, since
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164 | /// spotting the places where the decoder loop may be restarted is less
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165 | /// obvious.
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166 | #define rc_bit_case(prob, action0, action1, seq) \
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167 | case seq: rc_bit(prob, action0, action1, seq)
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168 |
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169 |
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170 | /// Decode a bit without using a probability.
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171 | #define rc_direct(dest, seq) \
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172 | do { \
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173 | rc_normalize(seq); \
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174 | rc.range >>= 1; \
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175 | rc.code -= rc.range; \
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176 | rc_bound = UINT32_C(0) - (rc.code >> 31); \
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177 | rc.code += rc.range & rc_bound; \
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178 | dest = (dest << 1) + (rc_bound + 1); \
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179 | } while (0)
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180 |
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181 |
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182 | // NOTE: No macros are provided for bittree decoding. It seems to be simpler
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183 | // to just write them open in the code.
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184 |
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185 | #endif
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