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source: vbox/trunk/src/libs/liblzma-5.4.1/lzma/lzma_common.h@ 104197

Last change on this file since 104197 was 98730, checked in by vboxsync, 2 years ago

libs/liblzma-5.4.1: Export to OSE, bugref:10254

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1///////////////////////////////////////////////////////////////////////////////
2//
3/// \file lzma_common.h
4/// \brief Private definitions common to LZMA encoder and decoder
5///
6// Authors: Igor Pavlov
7// Lasse Collin
8//
9// This file has been put into the public domain.
10// You can do whatever you want with this file.
11//
12///////////////////////////////////////////////////////////////////////////////
13
14#ifndef LZMA_LZMA_COMMON_H
15#define LZMA_LZMA_COMMON_H
16
17#include "common.h"
18#include "range_common.h"
19
20
21///////////////////
22// Miscellaneous //
23///////////////////
24
25/// Maximum number of position states. A position state is the lowest pos bits
26/// number of bits of the current uncompressed offset. In some places there
27/// are different sets of probabilities for different pos states.
28#define POS_STATES_MAX (1 << LZMA_PB_MAX)
29
30
31/// Validates lc, lp, and pb.
32static inline bool
33is_lclppb_valid(const lzma_options_lzma *options)
34{
35 return options->lc <= LZMA_LCLP_MAX && options->lp <= LZMA_LCLP_MAX
36 && options->lc + options->lp <= LZMA_LCLP_MAX
37 && options->pb <= LZMA_PB_MAX;
38}
39
40
41///////////
42// State //
43///////////
44
45/// This enum is used to track which events have occurred most recently and
46/// in which order. This information is used to predict the next event.
47///
48/// Events:
49/// - Literal: One 8-bit byte
50/// - Match: Repeat a chunk of data at some distance
51/// - Long repeat: Multi-byte match at a recently seen distance
52/// - Short repeat: One-byte repeat at a recently seen distance
53///
54/// The event names are in from STATE_oldest_older_previous. REP means
55/// either short or long repeated match, and NONLIT means any non-literal.
56typedef enum {
57 STATE_LIT_LIT,
58 STATE_MATCH_LIT_LIT,
59 STATE_REP_LIT_LIT,
60 STATE_SHORTREP_LIT_LIT,
61 STATE_MATCH_LIT,
62 STATE_REP_LIT,
63 STATE_SHORTREP_LIT,
64 STATE_LIT_MATCH,
65 STATE_LIT_LONGREP,
66 STATE_LIT_SHORTREP,
67 STATE_NONLIT_MATCH,
68 STATE_NONLIT_REP,
69} lzma_lzma_state;
70
71
72/// Total number of states
73#define STATES 12
74
75/// The lowest 7 states indicate that the previous state was a literal.
76#define LIT_STATES 7
77
78
79/// Indicate that the latest state was a literal.
80#define update_literal(state) \
81 state = ((state) <= STATE_SHORTREP_LIT_LIT \
82 ? STATE_LIT_LIT \
83 : ((state) <= STATE_LIT_SHORTREP \
84 ? (state) - 3 \
85 : (state) - 6))
86
87/// Indicate that the latest state was a match.
88#define update_match(state) \
89 state = ((state) < LIT_STATES ? STATE_LIT_MATCH : STATE_NONLIT_MATCH)
90
91/// Indicate that the latest state was a long repeated match.
92#define update_long_rep(state) \
93 state = ((state) < LIT_STATES ? STATE_LIT_LONGREP : STATE_NONLIT_REP)
94
95/// Indicate that the latest state was a short match.
96#define update_short_rep(state) \
97 state = ((state) < LIT_STATES ? STATE_LIT_SHORTREP : STATE_NONLIT_REP)
98
99/// Test if the previous state was a literal.
100#define is_literal_state(state) \
101 ((state) < LIT_STATES)
102
103
104/////////////
105// Literal //
106/////////////
107
108/// Each literal coder is divided in three sections:
109/// - 0x001-0x0FF: Without match byte
110/// - 0x101-0x1FF: With match byte; match bit is 0
111/// - 0x201-0x2FF: With match byte; match bit is 1
112///
113/// Match byte is used when the previous LZMA symbol was something else than
114/// a literal (that is, it was some kind of match).
115#define LITERAL_CODER_SIZE 0x300
116
117/// Maximum number of literal coders
118#define LITERAL_CODERS_MAX (1 << LZMA_LCLP_MAX)
119
120/// Locate the literal coder for the next literal byte. The choice depends on
121/// - the lowest literal_pos_bits bits of the position of the current
122/// byte; and
123/// - the highest literal_context_bits bits of the previous byte.
124#define literal_subcoder(probs, lc, lp_mask, pos, prev_byte) \
125 ((probs)[(((pos) & (lp_mask)) << (lc)) \
126 + ((uint32_t)(prev_byte) >> (8U - (lc)))])
127
128
129static inline void
130literal_init(probability (*probs)[LITERAL_CODER_SIZE],
131 uint32_t lc, uint32_t lp)
132{
133 assert(lc + lp <= LZMA_LCLP_MAX);
134
135 const uint32_t coders = 1U << (lc + lp);
136
137 for (uint32_t i = 0; i < coders; ++i)
138 for (uint32_t j = 0; j < LITERAL_CODER_SIZE; ++j)
139 bit_reset(probs[i][j]);
140
141 return;
142}
143
144
145//////////////////
146// Match length //
147//////////////////
148
149// Minimum length of a match is two bytes.
150#define MATCH_LEN_MIN 2
151
152// Match length is encoded with 4, 5, or 10 bits.
153//
154// Length Bits
155// 2-9 4 = Choice=0 + 3 bits
156// 10-17 5 = Choice=1 + Choice2=0 + 3 bits
157// 18-273 10 = Choice=1 + Choice2=1 + 8 bits
158#define LEN_LOW_BITS 3
159#define LEN_LOW_SYMBOLS (1 << LEN_LOW_BITS)
160#define LEN_MID_BITS 3
161#define LEN_MID_SYMBOLS (1 << LEN_MID_BITS)
162#define LEN_HIGH_BITS 8
163#define LEN_HIGH_SYMBOLS (1 << LEN_HIGH_BITS)
164#define LEN_SYMBOLS (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS)
165
166// Maximum length of a match is 273 which is a result of the encoding
167// described above.
168#define MATCH_LEN_MAX (MATCH_LEN_MIN + LEN_SYMBOLS - 1)
169
170
171////////////////////
172// Match distance //
173////////////////////
174
175// Different sets of probabilities are used for match distances that have very
176// short match length: Lengths of 2, 3, and 4 bytes have a separate set of
177// probabilities for each length. The matches with longer length use a shared
178// set of probabilities.
179#define DIST_STATES 4
180
181// Macro to get the index of the appropriate probability array.
182#define get_dist_state(len) \
183 ((len) < DIST_STATES + MATCH_LEN_MIN \
184 ? (len) - MATCH_LEN_MIN \
185 : DIST_STATES - 1)
186
187// The highest two bits of a match distance (distance slot) are encoded
188// using six bits. See fastpos.h for more explanation.
189#define DIST_SLOT_BITS 6
190#define DIST_SLOTS (1 << DIST_SLOT_BITS)
191
192// Match distances up to 127 are fully encoded using probabilities. Since
193// the highest two bits (distance slot) are always encoded using six bits,
194// the distances 0-3 don't need any additional bits to encode, since the
195// distance slot itself is the same as the actual distance. DIST_MODEL_START
196// indicates the first distance slot where at least one additional bit is
197// needed.
198#define DIST_MODEL_START 4
199
200// Match distances greater than 127 are encoded in three pieces:
201// - distance slot: the highest two bits
202// - direct bits: 2-26 bits below the highest two bits
203// - alignment bits: four lowest bits
204//
205// Direct bits don't use any probabilities.
206//
207// The distance slot value of 14 is for distances 128-191 (see the table in
208// fastpos.h to understand why).
209#define DIST_MODEL_END 14
210
211// Distance slots that indicate a distance <= 127.
212#define FULL_DISTANCES_BITS (DIST_MODEL_END / 2)
213#define FULL_DISTANCES (1 << FULL_DISTANCES_BITS)
214
215// For match distances greater than 127, only the highest two bits and the
216// lowest four bits (alignment) is encoded using probabilities.
217#define ALIGN_BITS 4
218#define ALIGN_SIZE (1 << ALIGN_BITS)
219#define ALIGN_MASK (ALIGN_SIZE - 1)
220
221// LZMA remembers the four most recent match distances. Reusing these distances
222// tends to take less space than re-encoding the actual distance value.
223#define REPS 4
224
225#endif
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