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source: vbox/trunk/src/libs/liblzma-5.4.1/lzma/fastpos.h

Last change on this file was 98730, checked in by vboxsync, 21 months ago

libs/liblzma-5.4.1: Export to OSE, bugref:10254

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1///////////////////////////////////////////////////////////////////////////////
2//
3/// \file fastpos.h
4/// \brief Kind of two-bit version of bit scan reverse
5///
6// Authors: Igor Pavlov
7// Lasse Collin
8//
9// This file has been put into the public domain.
10// You can do whatever you want with this file.
11//
12///////////////////////////////////////////////////////////////////////////////
13
14#ifndef LZMA_FASTPOS_H
15#define LZMA_FASTPOS_H
16
17// LZMA encodes match distances by storing the highest two bits using
18// a six-bit value [0, 63], and then the missing lower bits.
19// Dictionary size is also stored using this encoding in the .xz
20// file format header.
21//
22// fastpos.h provides a way to quickly find out the correct six-bit
23// values. The following table gives some examples of this encoding:
24//
25// dist return
26// 0 0
27// 1 1
28// 2 2
29// 3 3
30// 4 4
31// 5 4
32// 6 5
33// 7 5
34// 8 6
35// 11 6
36// 12 7
37// ... ...
38// 15 7
39// 16 8
40// 17 8
41// ... ...
42// 23 8
43// 24 9
44// 25 9
45// ... ...
46//
47//
48// Provided functions or macros
49// ----------------------------
50//
51// get_dist_slot(dist) is the basic version. get_dist_slot_2(dist)
52// assumes that dist >= FULL_DISTANCES, thus the result is at least
53// FULL_DISTANCES_BITS * 2. Using get_dist_slot(dist) instead of
54// get_dist_slot_2(dist) would give the same result, but get_dist_slot_2(dist)
55// should be tiny bit faster due to the assumption being made.
56//
57//
58// Size vs. speed
59// --------------
60//
61// With some CPUs that have fast BSR (bit scan reverse) instruction, the
62// size optimized version is slightly faster than the bigger table based
63// approach. Such CPUs include Intel Pentium Pro, Pentium II, Pentium III
64// and Core 2 (possibly others). AMD K7 seems to have slower BSR, but that
65// would still have speed roughly comparable to the table version. Older
66// x86 CPUs like the original Pentium have very slow BSR; on those systems
67// the table version is a lot faster.
68//
69// On some CPUs, the table version is a lot faster when using position
70// dependent code, but with position independent code the size optimized
71// version is slightly faster. This occurs at least on 32-bit SPARC (no
72// ASM optimizations).
73//
74// I'm making the table version the default, because that has good speed
75// on all systems I have tried. The size optimized version is sometimes
76// slightly faster, but sometimes it is a lot slower.
77
78#ifdef HAVE_SMALL
79# define get_dist_slot(dist) \
80 ((dist) <= 4 ? (dist) : get_dist_slot_2(dist))
81
82static inline uint32_t
83get_dist_slot_2(uint32_t dist)
84{
85 const uint32_t i = bsr32(dist);
86 return (i + i) + ((dist >> (i - 1)) & 1);
87}
88
89
90#else
91
92#define FASTPOS_BITS 13
93
94extern const uint8_t lzma_fastpos[1 << FASTPOS_BITS];
95
96
97#define fastpos_shift(extra, n) \
98 ((extra) + (n) * (FASTPOS_BITS - 1))
99
100#define fastpos_limit(extra, n) \
101 (UINT32_C(1) << (FASTPOS_BITS + fastpos_shift(extra, n)))
102
103#define fastpos_result(dist, extra, n) \
104 (uint32_t)(lzma_fastpos[(dist) >> fastpos_shift(extra, n)]) \
105 + 2 * fastpos_shift(extra, n)
106
107
108static inline uint32_t
109get_dist_slot(uint32_t dist)
110{
111 // If it is small enough, we can pick the result directly from
112 // the precalculated table.
113 if (dist < fastpos_limit(0, 0))
114 return lzma_fastpos[dist];
115
116 if (dist < fastpos_limit(0, 1))
117 return fastpos_result(dist, 0, 1);
118
119 return fastpos_result(dist, 0, 2);
120}
121
122
123#ifdef FULL_DISTANCES_BITS
124static inline uint32_t
125get_dist_slot_2(uint32_t dist)
126{
127 assert(dist >= FULL_DISTANCES);
128
129 if (dist < fastpos_limit(FULL_DISTANCES_BITS - 1, 0))
130 return fastpos_result(dist, FULL_DISTANCES_BITS - 1, 0);
131
132 if (dist < fastpos_limit(FULL_DISTANCES_BITS - 1, 1))
133 return fastpos_result(dist, FULL_DISTANCES_BITS - 1, 1);
134
135 return fastpos_result(dist, FULL_DISTANCES_BITS - 1, 2);
136}
137#endif
138
139#endif
140
141#endif
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