1 | ///////////////////////////////////////////////////////////////////////////////
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2 | //
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3 | /// \file index_encoder.c
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4 | /// \brief Encodes the Index field
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5 | //
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6 | // Author: Lasse Collin
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7 | //
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8 | // This file has been put into the public domain.
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9 | // You can do whatever you want with this file.
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10 | //
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11 | ///////////////////////////////////////////////////////////////////////////////
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12 |
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13 | #include "index_encoder.h"
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14 | #include "index.h"
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15 | #include "check.h"
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16 |
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17 |
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18 | typedef struct {
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19 | enum {
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20 | SEQ_INDICATOR,
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21 | SEQ_COUNT,
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22 | SEQ_UNPADDED,
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23 | SEQ_UNCOMPRESSED,
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24 | SEQ_NEXT,
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25 | SEQ_PADDING,
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26 | SEQ_CRC32,
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27 | } sequence;
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28 |
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29 | /// Index being encoded
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30 | const lzma_index *index;
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31 |
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32 | /// Iterator for the Index being encoded
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33 | lzma_index_iter iter;
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34 |
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35 | /// Position in integers
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36 | size_t pos;
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37 |
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38 | /// CRC32 of the List of Records field
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39 | uint32_t crc32;
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40 | } lzma_index_coder;
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41 |
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42 |
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43 | static lzma_ret
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44 | index_encode(void *coder_ptr,
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45 | const lzma_allocator *allocator lzma_attribute((__unused__)),
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46 | const uint8_t *restrict in lzma_attribute((__unused__)),
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47 | size_t *restrict in_pos lzma_attribute((__unused__)),
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48 | size_t in_size lzma_attribute((__unused__)),
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49 | uint8_t *restrict out, size_t *restrict out_pos,
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50 | size_t out_size,
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51 | lzma_action action lzma_attribute((__unused__)))
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52 | {
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53 | lzma_index_coder *coder = coder_ptr;
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54 |
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55 | // Position where to start calculating CRC32. The idea is that we
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56 | // need to call lzma_crc32() only once per call to index_encode().
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57 | const size_t out_start = *out_pos;
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58 |
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59 | // Return value to use if we return at the end of this function.
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60 | // We use "goto out" to jump out of the while-switch construct
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61 | // instead of returning directly, because that way we don't need
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62 | // to copypaste the lzma_crc32() call to many places.
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63 | lzma_ret ret = LZMA_OK;
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64 |
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65 | while (*out_pos < out_size)
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66 | switch (coder->sequence) {
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67 | case SEQ_INDICATOR:
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68 | out[*out_pos] = INDEX_INDICATOR;
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69 | ++*out_pos;
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70 | coder->sequence = SEQ_COUNT;
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71 | break;
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72 |
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73 | case SEQ_COUNT: {
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74 | const lzma_vli count = lzma_index_block_count(coder->index);
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75 | ret = lzma_vli_encode(count, &coder->pos,
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76 | out, out_pos, out_size);
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77 | if (ret != LZMA_STREAM_END)
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78 | goto out;
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79 |
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80 | ret = LZMA_OK;
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81 | coder->pos = 0;
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82 | coder->sequence = SEQ_NEXT;
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83 | break;
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84 | }
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85 |
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86 | case SEQ_NEXT:
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87 | if (lzma_index_iter_next(
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88 | &coder->iter, LZMA_INDEX_ITER_BLOCK)) {
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89 | // Get the size of the Index Padding field.
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90 | coder->pos = lzma_index_padding_size(coder->index);
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91 | assert(coder->pos <= 3);
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92 | coder->sequence = SEQ_PADDING;
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93 | break;
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94 | }
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95 |
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96 | coder->sequence = SEQ_UNPADDED;
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97 |
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98 | // Fall through
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99 |
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100 | case SEQ_UNPADDED:
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101 | case SEQ_UNCOMPRESSED: {
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102 | const lzma_vli size = coder->sequence == SEQ_UNPADDED
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103 | ? coder->iter.block.unpadded_size
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104 | : coder->iter.block.uncompressed_size;
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105 |
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106 | ret = lzma_vli_encode(size, &coder->pos,
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107 | out, out_pos, out_size);
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108 | if (ret != LZMA_STREAM_END)
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109 | goto out;
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110 |
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111 | ret = LZMA_OK;
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112 | coder->pos = 0;
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113 |
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114 | // Advance to SEQ_UNCOMPRESSED or SEQ_NEXT.
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115 | ++coder->sequence;
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116 | break;
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117 | }
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118 |
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119 | case SEQ_PADDING:
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120 | if (coder->pos > 0) {
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121 | --coder->pos;
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122 | out[(*out_pos)++] = 0x00;
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123 | break;
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124 | }
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125 |
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126 | // Finish the CRC32 calculation.
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127 | coder->crc32 = lzma_crc32(out + out_start,
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128 | *out_pos - out_start, coder->crc32);
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129 |
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130 | coder->sequence = SEQ_CRC32;
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131 |
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132 | // Fall through
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133 |
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134 | case SEQ_CRC32:
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135 | // We don't use the main loop, because we don't want
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136 | // coder->crc32 to be touched anymore.
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137 | do {
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138 | if (*out_pos == out_size)
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139 | return LZMA_OK;
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140 |
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141 | out[*out_pos] = (coder->crc32 >> (coder->pos * 8))
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142 | & 0xFF;
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143 | ++*out_pos;
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144 |
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145 | } while (++coder->pos < 4);
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146 |
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147 | return LZMA_STREAM_END;
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148 |
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149 | default:
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150 | assert(0);
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151 | return LZMA_PROG_ERROR;
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152 | }
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153 |
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154 | out:
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155 | // Update the CRC32.
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156 | coder->crc32 = lzma_crc32(out + out_start,
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157 | *out_pos - out_start, coder->crc32);
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158 |
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159 | return ret;
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160 | }
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161 |
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162 |
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163 | static void
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164 | index_encoder_end(void *coder, const lzma_allocator *allocator)
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165 | {
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166 | lzma_free(coder, allocator);
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167 | return;
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168 | }
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169 |
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170 |
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171 | static void
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172 | index_encoder_reset(lzma_index_coder *coder, const lzma_index *i)
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173 | {
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174 | lzma_index_iter_init(&coder->iter, i);
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175 |
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176 | coder->sequence = SEQ_INDICATOR;
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177 | coder->index = i;
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178 | coder->pos = 0;
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179 | coder->crc32 = 0;
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180 |
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181 | return;
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182 | }
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183 |
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184 |
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185 | extern lzma_ret
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186 | lzma_index_encoder_init(lzma_next_coder *next, const lzma_allocator *allocator,
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187 | const lzma_index *i)
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188 | {
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189 | lzma_next_coder_init(&lzma_index_encoder_init, next, allocator);
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190 |
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191 | if (i == NULL)
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192 | return LZMA_PROG_ERROR;
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193 |
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194 | if (next->coder == NULL) {
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195 | next->coder = lzma_alloc(sizeof(lzma_index_coder), allocator);
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196 | if (next->coder == NULL)
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197 | return LZMA_MEM_ERROR;
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198 |
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199 | next->code = &index_encode;
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200 | next->end = &index_encoder_end;
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201 | }
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202 |
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203 | index_encoder_reset(next->coder, i);
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204 |
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205 | return LZMA_OK;
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206 | }
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207 |
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208 |
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209 | extern LZMA_API(lzma_ret)
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210 | lzma_index_encoder(lzma_stream *strm, const lzma_index *i)
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211 | {
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212 | lzma_next_strm_init(lzma_index_encoder_init, strm, i);
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213 |
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214 | strm->internal->supported_actions[LZMA_RUN] = true;
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215 | strm->internal->supported_actions[LZMA_FINISH] = true;
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216 |
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217 | return LZMA_OK;
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218 | }
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219 |
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220 |
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221 | extern LZMA_API(lzma_ret)
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222 | lzma_index_buffer_encode(const lzma_index *i,
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223 | uint8_t *out, size_t *out_pos, size_t out_size)
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224 | {
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225 | // Validate the arguments.
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226 | if (i == NULL || out == NULL || out_pos == NULL || *out_pos > out_size)
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227 | return LZMA_PROG_ERROR;
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228 |
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229 | // Don't try to encode if there's not enough output space.
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230 | if (out_size - *out_pos < lzma_index_size(i))
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231 | return LZMA_BUF_ERROR;
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232 |
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233 | // The Index encoder needs just one small data structure so we can
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234 | // allocate it on stack.
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235 | lzma_index_coder coder;
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236 | index_encoder_reset(&coder, i);
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237 |
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238 | // Do the actual encoding. This should never fail, but store
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239 | // the original *out_pos just in case.
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240 | const size_t out_start = *out_pos;
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241 | lzma_ret ret = index_encode(&coder, NULL, NULL, NULL, 0,
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242 | out, out_pos, out_size, LZMA_RUN);
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243 |
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244 | if (ret == LZMA_STREAM_END) {
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245 | ret = LZMA_OK;
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246 | } else {
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247 | // We should never get here, but just in case, restore the
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248 | // output position and set the error accordingly if something
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249 | // goes wrong and debugging isn't enabled.
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250 | assert(0);
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251 | *out_pos = out_start;
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252 | ret = LZMA_PROG_ERROR;
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253 | }
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254 |
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255 | return ret;
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256 | }
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