1 | ; $Id: bs3-wc16-U8RS.asm 98103 2023-01-17 14:15:46Z vboxsync $
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2 | ;; @file
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3 | ; BS3Kit - 16-bit Watcom C/C++, 64-bit unsigned integer right shift.
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4 | ;
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5 |
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6 | ;
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7 | ; Copyright (C) 2007-2023 Oracle and/or its affiliates.
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8 | ;
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9 | ; This file is part of VirtualBox base platform packages, as
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10 | ; available from https://www.virtualbox.org.
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11 | ;
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12 | ; This program is free software; you can redistribute it and/or
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13 | ; modify it under the terms of the GNU General Public License
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14 | ; as published by the Free Software Foundation, in version 3 of the
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15 | ; License.
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16 | ;
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17 | ; This program is distributed in the hope that it will be useful, but
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18 | ; WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | ; General Public License for more details.
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21 | ;
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22 | ; You should have received a copy of the GNU General Public License
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23 | ; along with this program; if not, see <https://www.gnu.org/licenses>.
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24 | ;
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25 | ; The contents of this file may alternatively be used under the terms
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26 | ; of the Common Development and Distribution License Version 1.0
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27 | ; (CDDL), a copy of it is provided in the "COPYING.CDDL" file included
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28 | ; in the VirtualBox distribution, in which case the provisions of the
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29 | ; CDDL are applicable instead of those of the GPL.
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30 | ;
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31 | ; You may elect to license modified versions of this file under the
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32 | ; terms and conditions of either the GPL or the CDDL or both.
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33 | ;
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34 | ; SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0
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35 | ;
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36 |
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37 | %include "bs3kit-template-header.mac"
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38 |
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39 |
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40 | ;;
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41 | ; 64-bit unsigned integer left shift.
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42 | ;
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43 | ; @returns AX:BX:CX:DX (AX is the most significant, DX the least)
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44 | ; @param AX:BX:CX:DX Value to shift.
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45 | ; @param SI Shift count.
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46 | ;
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47 | %ifdef BS3KIT_WITH_REAL_WATCOM_INTRINSIC_NAMES
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48 | global __U8RS
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49 | __U8RS:
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50 | %endif
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51 | global $_?U8RS
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52 | $_?U8RS:
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53 | push si
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54 |
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55 | ;
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56 | ; The 16-bit watcom code differs from the 32-bit one in the way it
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57 | ; handles the shift count. All 16-bit bits are used in the 16-bit
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58 | ; code, we do the same as the 32-bit one as we don't want to wast
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59 | ; time in the below loop.
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60 | ;
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61 | ; Using 8086 comatible approach here as it's less hazzle to write
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62 | ; and smaller.
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63 | ;
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64 | and si, 3fh
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65 | jz .return
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66 |
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67 | .next_shift:
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68 | shr ax, 1
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69 | rcr bx, 1
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70 | rcr cx, 1
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71 | rcr dx, 1
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72 | dec si
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73 | jnz .next_shift
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74 |
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75 | .return:
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76 | pop si
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77 | %ifdef ASM_MODEL_FAR_CODE
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78 | retf
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79 | %else
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80 | ret
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81 | %endif
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82 |
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