VirtualBox

source: vbox/trunk/src/VBox/ValidationKit/bootsectors/bs3kit/bs3-rm-InitMemory.c@ 60676

Last change on this file since 60676 was 60578, checked in by vboxsync, 9 years ago

bs3kit: made it easier to move 16-bit templated C code to other segments.

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  • Property svn:keywords set to Author Date Id Revision
File size: 13.0 KB
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1/* $Id: bs3-rm-InitMemory.c 60578 2016-04-19 15:26:34Z vboxsync $ */
2/** @file
3 * BS3Kit - Bs3InitMemory
4 */
5
6/*
7 * Copyright (C) 2007-2015 Oracle Corporation
8 *
9 * This file is part of VirtualBox Open Source Edition (OSE), as
10 * available from http://www.virtualbox.org. This file is free software;
11 * you can redistribute it and/or modify it under the terms of the GNU
12 * General Public License (GPL) as published by the Free Software
13 * Foundation, in version 2 as it comes in the "COPYING" file of the
14 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
15 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
16 *
17 * The contents of this file may alternatively be used under the terms
18 * of the Common Development and Distribution License Version 1.0
19 * (CDDL) only, as it comes in the "COPYING.CDDL" file of the
20 * VirtualBox OSE distribution, in which case the provisions of the
21 * CDDL are applicable instead of those of the GPL.
22 *
23 * You may elect to license modified versions of this file under the
24 * terms and conditions of either the GPL or the CDDL or both.
25 */
26
27/*********************************************************************************************************************************
28* Header Files *
29*********************************************************************************************************************************/
30#define BS3_USE_RM_TEXT_SEG 1
31#include "bs3kit-template-header.h"
32#include "bs3-cmn-memory.h"
33#include <iprt/asm.h>
34
35
36/*********************************************************************************************************************************
37* Structures and Typedefs *
38*********************************************************************************************************************************/
39
40typedef struct INT15E820ENTRY
41{
42 uint64_t uBaseAddr;
43 uint64_t cbRange;
44 /** Memory type this entry describes, see INT15E820_TYPE_XXX. */
45 uint32_t uType;
46 uint32_t fAcpi3;
47} INT15E820ENTRY;
48AssertCompileSize(INT15E820ENTRY,24);
49
50
51/** @name INT15E820_TYPE_XXX - Memory types returned by int 15h function 0xe820.
52 * @{ */
53#define INT15E820_TYPE_USABLE 1 /**< Usable RAM. */
54#define INT15E820_TYPE_RESERVED 2 /**< Reserved by the system, unusable. */
55#define INT15E820_TYPE_ACPI_RECLAIMABLE 3 /**< ACPI reclaimable memory, whatever that means. */
56#define INT15E820_TYPE_ACPI_NVS 4 /**< ACPI non-volatile storage? */
57#define INT15E820_TYPE_BAD 5 /**< Bad memory, unusable. */
58/** @} */
59
60
61/**
62 * Performs a int 15h function 0xe820 call.
63 *
64 * @returns Continuation value on success, 0 on failure.
65 * (Because of the way the API works, EBX should never be zero when
66 * data is returned.)
67 * @param pEntry The return buffer.
68 * @param cbEntry The size of the buffer (min 20 bytes).
69 * @param uContinuationValue Zero the first time, the return value from the
70 * previous call after that.
71 */
72BS3_DECL(uint32_t) Bs3BiosInt15hE820(INT15E820ENTRY BS3_FAR *pEntry, size_t cbEntry, uint32_t uContinuationValue);
73#pragma aux Bs3BiosInt15hE820 = \
74 ".386" \
75 "shl ebx, 10h" \
76 "mov bx, ax" /* ebx = continutation */ \
77 "movzx ecx, cx" \
78 "movzx edi, di" \
79 "mov edx, 0534d4150h" /*SMAP*/ \
80 "mov eax, 0xe820" \
81 "int 15h" \
82 "jc failed" \
83 "cmp eax, 0534d4150h" \
84 "jne failed" \
85 "cmp cx, 20" \
86 "jb failed" \
87 "mov ax, bx" \
88 "shr ebx, 10h" /* ax:bx = continuation */ \
89 "jmp done" \
90 "failed:" \
91 "xor ax, ax" \
92 "xor bx, bx" \
93 "done:" \
94 parm [es di] [cx] [ax bx] \
95 value [ax bx] \
96 modify exact [ax bx cx dx di es];
97
98/**
99 * Performs a int 15h function 0x88 call.
100 *
101 * @returns UINT32_MAX on failure, number of KBs above 1MB otherwise.
102 */
103BS3_DECL(uint32_t) Bs3BiosInt15h88(void);
104#pragma aux Bs3BiosInt15h88 = \
105 ".286" \
106 "clc" \
107 "mov ax, 08800h" \
108 "int 15h" \
109 "jc failed" \
110 "xor dx, dx" \
111 "jmp done" \
112 "failed:" \
113 "xor ax, ax" \
114 "dec ax" \
115 "mov dx, ax" \
116 "done:" \
117 value [ax dx] \
118 modify exact [ax bx cx dx es];
119
120
121/*********************************************************************************************************************************
122* Global Variables *
123*********************************************************************************************************************************/
124/** Slab control structure for the 4K management of low memory (< 1MB). */
125BS3SLABCTLLOW g_Bs3Mem4KLow;
126/** Slab control structure for the 4K management of tiled upper memory,
127 * between 1 MB and 16MB. */
128BS3SLABCTLUPPERTILED g_Bs3Mem4KUpperTiled;
129
130
131/** Translates a power of two request size to an slab list index. */
132uint8_t const g_aiBs3SlabListsByPowerOfTwo[12] =
133{
134 /* 2^0 = 1 */ 0,
135 /* 2^1 = 2 */ 0,
136 /* 2^2 = 4 */ 0,
137 /* 2^3 = 8 */ 0,
138 /* 2^4 = 16 */ 0,
139 /* 2^5 = 32 */ 1,
140 /* 2^6 = 64 */ 2,
141 /* 2^7 = 128 */ 3,
142 /* 2^8 = 256 */ 4,
143 /* 2^9 = 512 */ 5,
144 /* 2^10 = 1024 */ -1
145 /* 2^11 = 2048 */ -1
146};
147
148/** The slab list chunk sizes. */
149uint16_t const g_acbBs3SlabLists[BS3_MEM_SLAB_LIST_COUNT] =
150{
151 16,
152 32,
153 64,
154 128,
155 256,
156 512,
157};
158
159/** Low memory slab lists, sizes given by g_acbBs3SlabLists. */
160BS3SLABHEAD g_aBs3LowSlabLists[BS3_MEM_SLAB_LIST_COUNT];
161/** Upper tiled memory slab lists, sizes given by g_acbBs3SlabLists. */
162BS3SLABHEAD g_aBs3UpperTiledSlabLists[BS3_MEM_SLAB_LIST_COUNT];
163
164/** Slab control structure sizes for the slab lists.
165 * This is to help the allocator when growing a list. */
166uint16_t const g_cbBs3SlabCtlSizesforLists[BS3_MEM_SLAB_LIST_COUNT] =
167{
168 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 16 / 8 /*=32*/), 16),
169 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 32 / 8 /*=16*/), 32),
170 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 64 / 8 /*=8*/), 64),
171 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 128 / 8 /*=4*/), 128),
172 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 256 / 8 /*=2*/), 256),
173 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 512 / 8 /*=1*/), 512),
174};
175
176
177/**
178 * Adds a range of memory to the tiled slabs.
179 *
180 * @param uRange Start of range.
181 * @param cbRange Size of range.
182 */
183static void bs3InitMemoryAddRange(uint32_t uRange, uint32_t cbRange)
184{
185 if (uRange < BS3_SEL_TILED_AREA_SIZE)
186 {
187 uint32_t uRangeEnd = uRange + cbRange;
188 if ( uRange >= _1M
189 || uRangeEnd > _1M)
190 {
191 uint16_t cPages;
192
193 /* Adjust the start of the range such that it's at or above 1MB and page aligned. */
194 if (uRange < _1M)
195 {
196 cbRange -= _1M - uRange;
197 uRange = _1M;
198 }
199 else if (uRange & (_4K - 1U))
200 {
201 cbRange -= uRange & (_4K - 1U);
202 uRange = RT_ALIGN_32(uRange, _4K);
203 }
204
205 /* Adjust the end/size of the range such that it's page aligned and not beyond the tiled area. */
206 if (uRangeEnd > BS3_SEL_TILED_AREA_SIZE)
207 {
208 cbRange -= uRangeEnd - BS3_SEL_TILED_AREA_SIZE;
209 uRangeEnd = BS3_SEL_TILED_AREA_SIZE;
210 }
211 else if (uRangeEnd & (_4K - 1U))
212 {
213 cbRange -= uRangeEnd & (_4K - 1U);
214 uRangeEnd &= ~(uint32_t)(_4K - 1U);
215 }
216
217 /* If there is still something, enable it.
218 (We're a bit paranoid here don't trust the BIOS to only report a page once.) */
219 cPages = cbRange >> 12; /*div 4K*/
220 if (cPages)
221 {
222 unsigned i;
223 uRange -= _1M;
224 i = uRange >> 12; /*div _4K*/
225 while (cPages-- > 0)
226 {
227 uint16_t uLineToLong = ASMBitTestAndClear(g_Bs3Mem4KUpperTiled.Core.bmAllocated, i);
228 g_Bs3Mem4KUpperTiled.Core.cFreeChunks += uLineToLong;
229 i++;
230 }
231 }
232 }
233 }
234}
235
236
237BS3_DECL(void) BS3_FAR_CODE Bs3InitMemory_rm_far(void)
238{
239 uint16_t i;
240 uint16_t cPages;
241 uint32_t u32;
242 INT15E820ENTRY Entry;
243
244 /*
245 * Enable the A20 gate.
246 */
247 Bs3A20Enable();
248
249 /*
250 * Low memory (4K chunks).
251 * - 0x00000 to 0x004ff - Interrupt Vector table, BIOS data area.
252 * - 0x01000 to 0x0ffff - Stacks.
253 * - 0x10000 to 0x1yyyy - BS3TEXT16
254 * - 0x20000 to 0x26fff - BS3SYSTEM16
255 * - 0x29000 to 0xzzzzz - BS3DATA16, BS3TEXT32, BS3TEXT64, BS3DATA32, BS3DATA64 (in that order).
256 * - 0xzzzzZ to 0x9fdff - Free conventional memory.
257 * - 0x9fc00 to 0x9ffff - Extended BIOS data area (exact start may vary).
258 * - 0xa0000 to 0xbffff - VGA MMIO
259 * - 0xc0000 to 0xc7fff - VGA BIOS
260 * - 0xc8000 to 0xeffff - ROMs, tables, unusable.
261 * - 0xf0000 to 0xfffff - PC BIOS.
262 */
263 Bs3SlabInit(&g_Bs3Mem4KLow.Core, sizeof(g_Bs3Mem4KLow), 0 /*uFlatSlabPtr*/, 0xA0000 /* 640 KB*/, _4K);
264
265 /* Mark the stacks and whole image as allocated. */
266 cPages = (Bs3TotalImageSize + _4K - 1U) >> 12;
267 ASMBitSetRange(g_Bs3Mem4KLow.Core.bmAllocated, 0, 0x10 + cPages);
268
269 /* Mark any unused pages between BS3TEXT16 and BS3SYSTEM16 as free. */
270 cPages = (Bs3Text16_Size + _4K - 1U) >> 12;
271 ASMBitClearRange(g_Bs3Mem4KLow.Core.bmAllocated, 0x10U + cPages, 0x20U);
272
273 /* In case the system has less than 640KB of memory, check the BDA variable for it. */
274 cPages = *(uint16_t BS3_FAR *)BS3_FP_MAKE(0x0000, 0x0413); /* KB of low memory */
275 if (cPages < 640)
276 {
277 cPages = 640 - cPages;
278 cPages = RT_ALIGN(cPages, 4);
279 cPages >>= 2;
280 ASMBitSetRange(g_Bs3Mem4KLow.Core.bmAllocated, 0xA0 - cPages, 0xA0);
281 }
282 else
283 ASMBitSet(g_Bs3Mem4KLow.Core.bmAllocated, 0x9F);
284
285 /* Recalc free pages. */
286 cPages = 0;
287 i = g_Bs3Mem4KLow.Core.cChunks;
288 while (i-- > 0)
289 cPages += !ASMBitTest(g_Bs3Mem4KLow.Core.bmAllocated, i);
290 g_Bs3Mem4KLow.Core.cFreeChunks = cPages;
291
292 /*
293 * First 16 MB of memory above 1MB. We start out by marking it all allocated.
294 */
295 Bs3SlabInit(&g_Bs3Mem4KUpperTiled.Core, sizeof(g_Bs3Mem4KUpperTiled), _1M, BS3_SEL_TILED_AREA_SIZE - _1M, _4K);
296
297 ASMBitSetRange(g_Bs3Mem4KUpperTiled.Core.bmAllocated, 0, g_Bs3Mem4KUpperTiled.Core.cChunks);
298 g_Bs3Mem4KUpperTiled.Core.cFreeChunks = 0;
299
300 /* Ask the BIOS about where there's memory, and make pages in between 1MB
301 and BS3_SEL_TILED_AREA_SIZE present. This means we're only interested
302 in entries describing usable memory, ASSUMING of course no overlaps. */
303 if ( (g_uBs3CpuDetected & BS3CPU_TYPE_MASK) >= BS3CPU_80386
304 && Bs3BiosInt15hE820(&Entry, sizeof(Entry), 0) != 0)
305 {
306 uint32_t uCont = 0;
307 i = 0;
308 while ( (uCont = Bs3BiosInt15hE820(&Entry, sizeof(Entry), uCont)) != 0
309 && i++ < 2048)
310 {
311 if ( Entry.uType == INT15E820_TYPE_USABLE
312 && Entry.uBaseAddr < BS3_SEL_TILED_AREA_SIZE)
313 {
314 /* Entry concerning tiled memory. Convert from 64-bit to 32-bit
315 values and check whether it's concerning anything at or above 1MB */
316 uint32_t uRange = (uint32_t)Entry.uBaseAddr;
317 uint32_t cbRange = Entry.cbRange >= BS3_SEL_TILED_AREA_SIZE
318 ? BS3_SEL_TILED_AREA_SIZE : (uint32_t)Entry.cbRange;
319 AssertCompile(BS3_SEL_TILED_AREA_SIZE <= _512M /* the range of 16-bit cPages. */ );
320 bs3InitMemoryAddRange(uRange, cbRange);
321 }
322 }
323 }
324 /* Try the 286+ API for getting memory above 1MB and (usually) below 16MB. */
325 else if ( (g_uBs3CpuDetected & BS3CPU_TYPE_MASK) >= BS3CPU_80386
326 && (u32 = Bs3BiosInt15h88()) != UINT32_MAX
327 && u32 > 0)
328 bs3InitMemoryAddRange(_1M, u32 * _1K);
329
330 /*
331 * Initialize the slab lists.
332 */
333 for (i = 0; i < BS3_MEM_SLAB_LIST_COUNT; i++)
334 {
335 Bs3SlabListInit(&g_aBs3LowSlabLists[i], g_acbBs3SlabLists[i]);
336 Bs3SlabListInit(&g_aBs3UpperTiledSlabLists[i], g_acbBs3SlabLists[i]);
337 }
338
339#if 0
340 /*
341 * For debugging.
342 */
343 Bs3Printf("Memory-low: %u/%u chunks bmAllocated[]=", g_Bs3Mem4KLow.Core.cFreeChunks, g_Bs3Mem4KLow.Core.cChunks);
344 for (i = 0; i < 20; i++)
345 Bs3Printf("%02x ", g_Bs3Mem4KLow.Core.bmAllocated[i]);
346 Bs3Printf("\n");
347 Bs3Printf("Memory-upt: %u/%u chunks bmAllocated[]=", g_Bs3Mem4KUpperTiled.Core.cFreeChunks, g_Bs3Mem4KUpperTiled.Core.cChunks);
348 for (i = 0; i < 32; i++)
349 Bs3Printf("%02x ", g_Bs3Mem4KUpperTiled.Core.bmAllocated[i]);
350 Bs3Printf("...\n");
351#endif
352}
353
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