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source: vbox/trunk/src/VBox/ValidationKit/bootsectors/bs3-cpu-state64-1-asm.asm@ 96407

Last change on this file since 96407 was 96407, checked in by vboxsync, 2 years ago

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1; $Id: bs3-cpu-state64-1-asm.asm 96407 2022-08-22 17:43:14Z vboxsync $
2;; @file
3; BS3Kit - bs3-cpu-state64-1
4;
5
6;
7; Copyright (C) 2007-2022 Oracle and/or its affiliates.
8;
9; This file is part of VirtualBox base platform packages, as
10; available from https://www.virtualbox.org.
11;
12; This program is free software; you can redistribute it and/or
13; modify it under the terms of the GNU General Public License
14; as published by the Free Software Foundation, in version 3 of the
15; License.
16;
17; This program is distributed in the hope that it will be useful, but
18; WITHOUT ANY WARRANTY; without even the implied warranty of
19; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20; General Public License for more details.
21;
22; You should have received a copy of the GNU General Public License
23; along with this program; if not, see <https://www.gnu.org/licenses>.
24;
25; The contents of this file may alternatively be used under the terms
26; of the Common Development and Distribution License Version 1.0
27; (CDDL), a copy of it is provided in the "COPYING.CDDL" file included
28; in the VirtualBox distribution, in which case the provisions of the
29; CDDL are applicable instead of those of the GPL.
30;
31; You may elect to license modified versions of this file under the
32; terms and conditions of either the GPL or the CDDL or both.
33;
34; SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0
35;
36
37
38;*********************************************************************************************************************************
39;* Header Files *
40;*********************************************************************************************************************************
41%include "bs3kit.mac"
42
43
44;*********************************************************************************************************************************
45;* Global Variables *
46;*********************************************************************************************************************************
47BS3_BEGIN_DATA16
48BS3_GLOBAL_DATA g_bs3CpuState64CtxCaller, BS3REGCTX_size
49 resb BS3REGCTX_size
50BS3_GLOBAL_DATA g_bs3CpuState64CtxToLoad, BS3REGCTX_size
51 resb BS3REGCTX_size
52BS3_GLOBAL_DATA g_bs3CpuState64CtxSaved, BS3REGCTX_size
53 resb BS3REGCTX_size
54
55BS3_GLOBAL_DATA g_bs3CpuState64RCX, 8
56 dq 1
57
58
59;*********************************************************************************************************************************
60;* External Symbols *
61;*********************************************************************************************************************************
62BS3_BEGIN_TEXT64
63EXTERN Bs3RegCtxRestore_c64
64EXTERN Bs3RegCtxSave_c64
65
66
67BS3_BEGIN_TEXT64
68 BS3_SET_BITS 64
69
70;;
71;; Test worker that switches between 64-bit and 16-bit real mode,
72;; only trashing RAX, BX, DS, RSP (preseved) and RIP.
73;;
74;; Caller puts the state to load in g_bs3CpuState64CtxToLoad, this function alters
75;; the BX and RIP values before loading it. It then switches to 16-bit real mode,
76;; executes the worker given as input, re-enters long mode and saves the state to
77;; g_bs3CpuState64CtxSaved.
78;;
79;; @param rcx Address of worker (16-bit) to invoke while in real-mode.
80;;
81BS3_PROC_BEGIN NAME(bs3CpuState64Worker)
82 push rbp
83 mov rbp, rsp
84 sub rsp, 40h
85 mov [rbp + 16], rcx
86
87 ;
88 ; Save the current register state so we can return with the exact state we entered.
89 ;
90 lea rcx, [BS3_WRT_RIP(BS3_DATA_NM(g_bs3CpuState64CtxCaller)) wrt FLAT]
91 mov [rsp], rcx
92 call NAME(Bs3RegCtxSave_c64)
93
94 ;
95 ; Load the context. We modify the state to be loaded so that it fits
96 ; into the code flow here..
97 ;
98 lea rcx, [BS3_WRT_RIP(BS3_DATA_NM(g_bs3CpuState64CtxToLoad)) wrt FLAT]
99 mov [rcx + BS3REGCTX.rsp], rsp
100 ;lea rdx, [BS3_WRT_RIP(.ctx_loaded) wrt FLAT] - absolute address cannot be relative. wtf?
101 mov edx, .ctx_loaded wrt FLAT
102 mov [rcx + BS3REGCTX.rip], rdx
103 mov edx, [rbp + 16] ; Worker address. Putting it in the BX register relative to 16-bit CS.
104 sub edx, BS3_ADDR_BS3TEXT16
105 mov [rcx + BS3REGCTX.rbx], dx
106 mov edx, 0 ; fFlags
107 mov [rsp], rcx
108 mov [rsp + 8], rdx
109 call NAME(Bs3RegCtxRestore_c64)
110.ctx_loaded:
111
112 ;
113 ; Disable long mode.
114 ;
115
116 ; Construct a far return for switching to 16-bit code.
117 push BS3_SEL_R0_CS16
118 push .sixteen_bit_segment wrt CGROUP16
119 xRETF
120BS3_BEGIN_TEXT16
121 BS3_SET_BITS 16
122BS3_GLOBAL_LOCAL_LABEL .sixteen_bit_segment
123 ; Make the DS usable from real mode.
124 mov ax, BS3_SEL_R0_DS16
125 mov ds, ax
126
127 ; Exit to real mode.
128 mov eax, cr0
129 and eax, X86_CR0_NO_PE_NO_PG
130 mov cr0, eax
131 jmp CGROUP16:.reload_cs16
132BS3_GLOBAL_LOCAL_LABEL .reload_cs16
133
134 ;
135 ; Jump to the 16-bit worker function that will make state modifications.
136 ;
137 jmp bx
138BS3_GLOBAL_LOCAL_LABEL .resume16
139
140 ;
141 ; Re-enter long mode.
142 ;
143 mov eax, cr0
144 or eax, X86_CR0_PE | X86_CR0_PG
145 mov cr0, eax
146 jmp CGROUP16:.reload_cs_long_mode
147BS3_GLOBAL_LOCAL_LABEL .reload_cs_long_mode
148 ; Construct a far return for switching to 64-bit code.
149 push dword BS3_SEL_R0_CS64
150 push dword .sixtyfour_bit_segment wrt FLAT
151 o32 retf
152BS3_BEGIN_TEXT64
153BS3_GLOBAL_LOCAL_LABEL .sixtyfour_bit_segment
154 BS3_SET_BITS 64
155
156 ;
157 ; We're back in long mode, save the context.
158 ;
159 mov [BS3_WRT_RIP(BS3_DATA_NM(g_bs3CpuState64RCX)) wrt FLAT], rcx
160 lea rcx, [BS3_WRT_RIP(BS3_DATA_NM(g_bs3CpuState64CtxSaved)) wrt FLAT]
161 mov [rsp], rcx
162 call NAME(Bs3RegCtxSave_c64)
163 lea rcx, [BS3_WRT_RIP(BS3_DATA_NM(g_bs3CpuState64CtxSaved)) wrt FLAT]
164 mov rax, [BS3_WRT_RIP(BS3_DATA_NM(g_bs3CpuState64RCX)) wrt FLAT]
165 mov [rcx + BS3REGCTX.rcx], rax
166
167 ;
168 ; Load the caller's context.
169 ;
170 lea rcx, [BS3_WRT_RIP(BS3_DATA_NM(g_bs3CpuState64CtxCaller)) wrt FLAT]
171 ;lea rdx, [BS3_WRT_RIP(.return_sequence) wrt FLAT] - absolute address cannot be relative. wtf?
172 mov edx, .return_sequence wrt FLAT
173 mov [rcx + BS3REGCTX.rip], rdx
174 mov edx, 0
175 mov [rsp], rcx
176 mov [rsp + 8], rdx
177 call NAME(Bs3RegCtxRestore_c64)
178.return_sequence:
179
180 add rsp, 40h
181 pop rbp
182 ret
183BS3_PROC_END NAME(bs3CpuState64Worker)
184
185
186BS3_BEGIN_TEXT16
187;
188; Real-mod modification workers for bs3CpuState64Worker.
189;
190
191BS3_PROC_BEGIN NAME(bs3CpuState64Worker_Nop)
192 nop
193 jmp NAME(bs3CpuState64Worker.resume16)
194BS3_PROC_END NAME(bs3CpuState64Worker_Nop)
195
196
197BS3_PROC_BEGIN NAME(bs3CpuState64Worker_ModAll32BitGrps)
198 mov eax, 0xc0ffee0d ; C code hardcodes these values too.
199 mov ecx, 0xc0ffee1d
200 mov edx, 0xc0ffee2d
201 mov ebx, 0xc0ffee3d
202 ; leave esp alone for now.
203 mov ebp, 0xc0ffee5d
204 mov esi, 0xc0ffee6d
205 mov edi, 0xc0ffee7d
206 jmp NAME(bs3CpuState64Worker.resume16)
207BS3_PROC_END NAME(bs3CpuState64Worker_ModAll32BitGrps)
208
209
210BS3_PROC_BEGIN NAME(bs3CpuState64Worker_ModAll16BitGrps)
211 mov ax, 0xfad0 ; C code hardcodes these values too.
212 mov cx, 0xfad1
213 mov dx, 0xfad2
214 mov bx, 0xfad3
215 ; leave esp alone for now.
216 mov bp, 0xfad5
217 mov si, 0xfad6
218 mov di, 0xfad7
219 jmp NAME(bs3CpuState64Worker.resume16)
220BS3_PROC_END NAME(bs3CpuState64Worker_ModAll16BitGrps)
221
222
223BS3_PROC_BEGIN NAME(bs3CpuState64Worker_ModAll8BitGrps)
224 mov al, 0x10 ; C code hardcodes these values too.
225 mov ah, 0x11
226 mov cl, 0x20
227 mov ch, 0x21
228 mov dl, 0x30
229 mov dh, 0x31
230 mov bl, 0x40
231 mov bh, 0x41
232 jmp NAME(bs3CpuState64Worker.resume16)
233BS3_PROC_END NAME(bs3CpuState64Worker_ModAll8BitGrps)
234
235BS3_PROC_BEGIN NAME(bs3CpuState64Worker_ModCr2)
236 mov eax, 0xf00dface ; C code hardcodes this value too.
237 mov cr2, eax
238 jmp NAME(bs3CpuState64Worker.resume16)
239BS3_PROC_END NAME(bs3CpuState64Worker_ModCr2)
240
241;; @todo drX registers.
242
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