/* $Id: VMEmt.cpp 3273 2007-06-25 11:45:29Z vboxsync $ */ /** @file * VM - Virtual Machine, The Emulation Thread. */ /* * Copyright (C) 2006-2007 innotek GmbH * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License as published by the Free Software Foundation, * in version 2 as it comes in the "COPYING" file of the VirtualBox OSE * distribution. VirtualBox OSE is distributed in the hope that it will * be useful, but WITHOUT ANY WARRANTY of any kind. * * If you received this file as part of a commercial VirtualBox * distribution, then only the terms of your commercial VirtualBox * license agreement apply instead of the previous paragraph. */ /******************************************************************************* * Header Files * *******************************************************************************/ #define LOG_GROUP LOG_GROUP_VM #include #include #include #include #include #include "VMInternal.h" #include #include #include #include #include #include #include #include #include /** * The emulation thread. * * @returns Thread exit code. * @param ThreadSelf The handle to the executing thread. * @param pvArgs Pointer to a VMEMULATIONTHREADARGS structure. */ DECLCALLBACK(int) vmR3EmulationThread(RTTHREAD ThreadSelf, void *pvArgs) { PVMEMULATIONTHREADARGS pArgs = (PVMEMULATIONTHREADARGS)pvArgs; AssertReleaseMsg(pArgs && pArgs->pVM, ("Invalid arguments to the emulation thread!\n")); /* * Init the native thread member. */ PVM pVM = pArgs->pVM; pVM->NativeThreadEMT = RTThreadGetNative(ThreadSelf); /* * The request loop. */ VMSTATE enmBefore; int rc; Log(("vmR3EmulationThread: Emulation thread starting the days work... Thread=%#x pVM=%p\n", ThreadSelf, pVM)); for (;;) { /* Requested to exit the EMT thread out of sync? (currently only VMR3WaitForResume) */ if (setjmp(pVM->vm.s.emtJumpEnv) != 0) { rc = VINF_SUCCESS; break; } /* * Pending requests which needs servicing? * * We check for state changes in addition to status codes when * servicing requests. (Look after the ifs.) */ enmBefore = pVM->enmVMState; if (VM_FF_ISSET(pVM, VM_FF_TERMINATE)) { rc = VINF_EM_TERMINATE; break; } else if (pVM->vm.s.pReqs) { /* * Service execute in EMT request. */ rc = VMR3ReqProcess(pVM); Log(("vmR3EmulationThread: Req rc=%Vrc, VM state %d -> %d\n", rc, enmBefore, pVM->enmVMState)); } else if (VM_FF_ISSET(pVM, VM_FF_DBGF)) { /* * Service the debugger request. */ rc = DBGFR3VMMForcedAction(pVM); Log(("vmR3EmulationThread: Dbg rc=%Vrc, VM state %d -> %d\n", rc, enmBefore, pVM->enmVMState)); } else if (VM_FF_ISSET(pVM, VM_FF_RESET)) { /* * Service a delay reset request. */ rc = VMR3Reset(pVM); VM_FF_CLEAR(pVM, VM_FF_RESET); Log(("vmR3EmulationThread: Reset rc=%Vrc, VM state %d -> %d\n", rc, enmBefore, pVM->enmVMState)); } else { /* * Nothing important is pending, so wait for something. */ rc = VMR3Wait(pVM); if (VBOX_FAILURE(rc)) break; } /* * Check for termination requests, these are extremely high priority. */ if ( rc == VINF_EM_TERMINATE || VM_FF_ISSET(pVM, VM_FF_TERMINATE)) break; /* * Some requests (both VMR3Req* and the DBGF) can potentially * resume or start the VM, in that case we'll get a change in * VM status indicating that we're now running. */ if ( VBOX_SUCCESS(rc) && enmBefore != pVM->enmVMState && (pVM->enmVMState == VMSTATE_RUNNING)) { rc = EMR3ExecuteVM(pVM); Log(("vmR3EmulationThread: EMR3ExecuteVM() -> rc=%Vrc, enmVMState=%d\n", rc, pVM->enmVMState)); } } /* forever */ /* * Exiting. */ Log(("vmR3EmulationThread: Terminating emulation thread! Thread=%#x pVM=%p rc=%Vrc enmBefore=%d enmVMState=%d\n", ThreadSelf, pVM, rc, enmBefore, pVM->enmVMState)); if (pVM->vm.s.fEMTDoesTheCleanup) { Log(("vmR3EmulationThread: executing delayed Destroy\n")); vmR3Destroy(pVM); vmR3DestroyFinalBit(pVM); Log(("vmR3EmulationThread: EMT is terminated.\n")); } else { /* we don't reset ThreadEMT here because it's used in waiting. */ pVM->NativeThreadEMT = NIL_RTNATIVETHREAD; } return rc; } /** * Wait for VM to be resumed. Handle events like vmR3EmulationThread does. * In case the VM is stopped, clean up and long jump to the main EMT loop. * * @returns VINF_SUCCESS or doesn't return * @param pVM VM handle. */ VMR3DECL(int) VMR3WaitForResume(PVM pVM) { /* * The request loop. */ VMSTATE enmBefore; int rc; for (;;) { /* * Pending requests which needs servicing? * * We check for state changes in addition to status codes when * servicing requests. (Look after the ifs.) */ enmBefore = pVM->enmVMState; if (VM_FF_ISSET(pVM, VM_FF_TERMINATE)) { rc = VINF_EM_TERMINATE; break; } else if (pVM->vm.s.pReqs) { /* * Service execute in EMT request. */ rc = VMR3ReqProcess(pVM); Log(("vmR3EmulationThread: Req rc=%Vrc, VM state %d -> %d\n", rc, enmBefore, pVM->enmVMState)); } else if (VM_FF_ISSET(pVM, VM_FF_DBGF)) { /* * Service the debugger request. */ rc = DBGFR3VMMForcedAction(pVM); Log(("vmR3EmulationThread: Dbg rc=%Vrc, VM state %d -> %d\n", rc, enmBefore, pVM->enmVMState)); } else if (VM_FF_ISSET(pVM, VM_FF_RESET)) { /* * Service a delay reset request. */ rc = VMR3Reset(pVM); VM_FF_CLEAR(pVM, VM_FF_RESET); Log(("vmR3EmulationThread: Reset rc=%Vrc, VM state %d -> %d\n", rc, enmBefore, pVM->enmVMState)); } else { /* * Nothing important is pending, so wait for something. */ rc = VMR3Wait(pVM); if (VBOX_FAILURE(rc)) break; } /* * Check for termination requests, these are extremely high priority. */ if ( rc == VINF_EM_TERMINATE || VM_FF_ISSET(pVM, VM_FF_TERMINATE)) break; /* * Some requests (both VMR3Req* and the DBGF) can potentially * resume or start the VM, in that case we'll get a change in * VM status indicating that we're now running. */ if ( VBOX_SUCCESS(rc) && enmBefore != pVM->enmVMState && (pVM->enmVMState == VMSTATE_RUNNING)) { /* Only valid exit reason. */ return VINF_SUCCESS; } } /* forever */ /* Return to the main loop in vmR3EmulationThread, which will clean up for us. */ longjmp(pVM->vm.s.emtJumpEnv, 1); } /** * The old halt loop. */ static DECLCALLBACK(int) vmR3HaltOldDoHalt(PVM pVM, const uint32_t fMask, uint64_t /* u64Now*/) { /* * Halt loop. */ int rc = VINF_SUCCESS; ASMAtomicXchgU32(&pVM->vm.s.fWait, 1); //unsigned cLoops = 0; for (;;) { /* * Work the timers and check if we can exit. * The poll call gives us the ticks left to the next event in * addition to perhaps set an FF. */ STAM_REL_PROFILE_START(&pVM->vm.s.StatHaltPoll, a); PDMR3Poll(pVM); STAM_REL_PROFILE_STOP(&pVM->vm.s.StatHaltPoll, a); STAM_REL_PROFILE_START(&pVM->vm.s.StatHaltTimers, b); TMR3TimerQueuesDo(pVM); STAM_REL_PROFILE_STOP(&pVM->vm.s.StatHaltTimers, b); if (VM_FF_ISPENDING(pVM, fMask)) break; uint64_t u64NanoTS = TMVirtualToNano(pVM, TMTimerPoll(pVM)); if (VM_FF_ISPENDING(pVM, fMask)) break; /* * Wait for a while. Someone will wake us up or interrupt the call if * anything needs our attention. */ if (u64NanoTS < 50000) { //RTLogPrintf("u64NanoTS=%RI64 cLoops=%d spin\n", u64NanoTS, cLoops++); /* spin */; } else { VMMR3YieldStop(pVM); //uint64_t u64Start = RTTimeNanoTS(); if (u64NanoTS < 870000) /* this is a bit speculative... works fine on linux. */ { //RTLogPrintf("u64NanoTS=%RI64 cLoops=%d yield", u64NanoTS, cLoops++); STAM_REL_PROFILE_START(&pVM->vm.s.StatHaltYield, a); RTThreadYield(); /* this is the best we can do here */ STAM_REL_PROFILE_STOP(&pVM->vm.s.StatHaltYield, a); } else if (u64NanoTS < 2000000) { //RTLogPrintf("u64NanoTS=%RI64 cLoops=%d sleep 1ms", u64NanoTS, cLoops++); STAM_REL_PROFILE_START(&pVM->vm.s.StatHaltBlock, a); rc = RTSemEventWait(pVM->vm.s.EventSemWait, 1); STAM_REL_PROFILE_STOP(&pVM->vm.s.StatHaltBlock, a); } else { //RTLogPrintf("u64NanoTS=%RI64 cLoops=%d sleep %dms", u64NanoTS, cLoops++, (uint32_t)RT_MIN((u64NanoTS - 500000) / 1000000, 15)); STAM_REL_PROFILE_START(&pVM->vm.s.StatHaltBlock, a); rc = RTSemEventWait(pVM->vm.s.EventSemWait, RT_MIN((u64NanoTS - 1000000) / 1000000, 15)); STAM_REL_PROFILE_STOP(&pVM->vm.s.StatHaltBlock, a); } //uint64_t u64Slept = RTTimeNanoTS() - u64Start; //RTLogPrintf(" -> rc=%Vrc in %RU64 ns / %RI64 ns delta\n", rc, u64Slept, u64NanoTS - u64Slept); } if (rc == VERR_TIMEOUT) rc = VINF_SUCCESS; else if (VBOX_FAILURE(rc)) { AssertRC(rc != VERR_INTERRUPTED); AssertMsgFailed(("RTSemEventWait->%Vrc\n", rc)); VM_FF_SET(pVM, VM_FF_TERMINATE); rc = VERR_INTERNAL_ERROR; break; } } return rc; } /** * Initialize the configuration of halt method 1 & 2. * * @return VBox status code. Failure on invalid CFGM data. * @param pVM The VM handle. */ static int vmR3HaltMethod12ReadConfig(PVM pVM) { /* * The defaults. */ pVM->vm.s.Halt.Method12.u32LagBlockIntervalDivisorCfg = 4; pVM->vm.s.Halt.Method12.u32MinBlockIntervalCfg = 5*1000000; pVM->vm.s.Halt.Method12.u32MaxBlockIntervalCfg = 200*1000000; pVM->vm.s.Halt.Method12.u32StartSpinningCfg = 20*1000000; pVM->vm.s.Halt.Method12.u32StopSpinningCfg = 2*1000000; /* * Query overrides. */ PCFGMNODE pCfg = CFGMR3GetChild(CFGMR3GetRoot(pVM), "/VMM/HaltedMethod1"); if (pCfg) { } return VINF_SUCCESS; } /** * Initialize halt method 1. * * @return VBox status code. * @param pVM The VM handle. */ static DECLCALLBACK(int) vmR3HaltMethod1Init(PVM pVM) { return vmR3HaltMethod12ReadConfig(pVM); } /** * Method 1 - Block whenever possible, and when lagging behind * switch to spinning for 10-30ms with occational blocking until * the lag has been eliminated. */ static DECLCALLBACK(int) vmR3HaltMethod1DoHalt(PVM pVM, const uint32_t fMask, uint64_t u64Now) { /* * To simplify things, we decide up-front whether we should switch to spinning or * not. This makes some ASSUMPTIONS about the cause of the spinning (PIT/RTC/PCNet) * and that it will generate interrupts or other events that will cause us to exit * the halt loop. */ bool fBlockOnce = false; bool fSpinning = false; uint32_t u32CatchUpPct = TMVirtualSyncGetCatchUpPct(pVM); if (u32CatchUpPct /* non-zero if catching up */) { if (pVM->vm.s.Halt.Method12.u64StartSpinTS) { fSpinning = TMVirtualSyncGetLag(pVM) >= pVM->vm.s.Halt.Method12.u32StopSpinningCfg; if (fSpinning) { uint64_t u64Lag = TMVirtualSyncGetLag(pVM); fBlockOnce = u64Now - pVM->vm.s.Halt.Method12.u64LastBlockTS > RT_MAX(pVM->vm.s.Halt.Method12.u32MinBlockIntervalCfg, RT_MIN(u64Lag / pVM->vm.s.Halt.Method12.u32LagBlockIntervalDivisorCfg, pVM->vm.s.Halt.Method12.u32MaxBlockIntervalCfg)); } else { //RTLogRelPrintf("Stopped spinning (%u ms)\n", (u64Now - pVM->vm.s.Halt.Method12.u64StartSpinTS) / 1000000); pVM->vm.s.Halt.Method12.u64StartSpinTS = 0; } } else { fSpinning = TMVirtualSyncGetLag(pVM) >= pVM->vm.s.Halt.Method12.u32StartSpinningCfg; if (fSpinning) pVM->vm.s.Halt.Method12.u64StartSpinTS = u64Now; } } else if (pVM->vm.s.Halt.Method12.u64StartSpinTS) { //RTLogRelPrintf("Stopped spinning (%u ms)\n", (u64Now - pVM->vm.s.Halt.Method12.u64StartSpinTS) / 1000000); pVM->vm.s.Halt.Method12.u64StartSpinTS = 0; } /* * Halt loop. */ int rc = VINF_SUCCESS; ASMAtomicXchgU32(&pVM->vm.s.fWait, 1); unsigned cLoops = 0; for (;; cLoops++) { /* * Work the timers and check if we can exit. */ STAM_REL_PROFILE_START(&pVM->vm.s.StatHaltPoll, a); PDMR3Poll(pVM); STAM_REL_PROFILE_STOP(&pVM->vm.s.StatHaltPoll, a); STAM_REL_PROFILE_START(&pVM->vm.s.StatHaltTimers, b); TMR3TimerQueuesDo(pVM); STAM_REL_PROFILE_STOP(&pVM->vm.s.StatHaltTimers, b); if (VM_FF_ISPENDING(pVM, fMask)) break; /* * Estimate time left to the next event. */ uint64_t u64NanoTS = TMVirtualToNano(pVM, TMTimerPoll(pVM)); if (VM_FF_ISPENDING(pVM, fMask)) break; /* * Block if we're not spinning and the interval isn't all that small. */ if ( ( !fSpinning || fBlockOnce) && u64NanoTS >= 250000) /* 0.250 ms */ { const uint64_t Start = pVM->vm.s.Halt.Method12.u64LastBlockTS = RTTimeNanoTS(); VMMR3YieldStop(pVM); uint32_t cMilliSecs = RT_MIN(u64NanoTS / 1000000, 15); if (cMilliSecs <= pVM->vm.s.Halt.Method12.cNSBlockedTooLongAvg) cMilliSecs = 1; else cMilliSecs -= pVM->vm.s.Halt.Method12.cNSBlockedTooLongAvg; //RTLogRelPrintf("u64NanoTS=%RI64 cLoops=%3d sleep %02dms (%7RU64) ", u64NanoTS, cLoops, cMilliSecs, u64NanoTS); STAM_REL_PROFILE_START(&pVM->vm.s.StatHaltBlock, a); rc = RTSemEventWait(pVM->vm.s.EventSemWait, cMilliSecs); STAM_REL_PROFILE_STOP(&pVM->vm.s.StatHaltBlock, a); if (rc == VERR_TIMEOUT) rc = VINF_SUCCESS; else if (VBOX_FAILURE(rc)) { AssertRC(rc != VERR_INTERRUPTED); AssertMsgFailed(("RTSemEventWait->%Vrc\n", rc)); VM_FF_SET(pVM, VM_FF_TERMINATE); rc = VERR_INTERNAL_ERROR; break; } /* * Calc the statistics. * Update averages every 16th time, and flush parts of the history every 64th time. */ const uint64_t Elapsed = RTTimeNanoTS() - Start; pVM->vm.s.Halt.Method12.cNSBlocked += Elapsed; if (Elapsed > u64NanoTS) pVM->vm.s.Halt.Method12.cNSBlockedTooLong += Elapsed - u64NanoTS; pVM->vm.s.Halt.Method12.cBlocks++; if (!(pVM->vm.s.Halt.Method12.cBlocks & 0xf)) { pVM->vm.s.Halt.Method12.cNSBlockedTooLongAvg = pVM->vm.s.Halt.Method12.cNSBlockedTooLong / pVM->vm.s.Halt.Method12.cBlocks; if (!(pVM->vm.s.Halt.Method12.cBlocks & 0x3f)) { pVM->vm.s.Halt.Method12.cNSBlockedTooLong = pVM->vm.s.Halt.Method12.cNSBlockedTooLongAvg * 0x40; pVM->vm.s.Halt.Method12.cBlocks = 0x40; } } //RTLogRelPrintf(" -> %7RU64 ns / %7RI64 ns delta%s\n", Elapsed, Elapsed - u64NanoTS, fBlockOnce ? " (block once)" : ""); /* * Clear the block once flag if we actually blocked. */ if ( fBlockOnce && Elapsed > 100000 /* 0.1 ms */) fBlockOnce = false; } } //if (fSpinning) RTLogRelPrintf("spun for %RU64 ns %u loops; lag=%RU64 pct=%d\n", RTTimeNanoTS() - u64Now, cLoops, TMVirtualSyncGetLag(pVM), u32CatchUpPct); return rc; } /** * Default VMR3Wait() worker. * * @returns VBox status code. * @param pVM The VM handle. */ static DECLCALLBACK(int) vmR3DefaultWait(PVM pVM) { int rc = VINF_SUCCESS; ASMAtomicXchgU32(&pVM->vm.s.fWait, 1); for (;;) { /* * Check Relevant FFs. */ if (VM_FF_ISPENDING(pVM, VM_FF_EXTERNAL_SUSPENDED_MASK)) break; /* * Wait for a while. Someone will wake us up or interrupt the call if * anything needs our attention. */ rc = RTSemEventWait(pVM->vm.s.EventSemWait, 1000); if (rc == VERR_TIMEOUT) rc = VINF_SUCCESS; else if (VBOX_FAILURE(rc)) { AssertMsgFailed(("RTSemEventWait->%Vrc\n", rc)); VM_FF_SET(pVM, VM_FF_TERMINATE); rc = VERR_INTERNAL_ERROR; break; } } ASMAtomicXchgU32(&pVM->vm.s.fWait, 0); return rc; } /** * Default VMR3NotifyFF() worker. * * @param pVM The VM handle. * @param fNotifiedREM Se VMR3NotifyFF(). */ static DECLCALLBACK(void) vmR3DefaultNotifyFF(PVM pVM, bool fNotifiedREM) { if (pVM->vm.s.fWait) { int rc = RTSemEventSignal(pVM->vm.s.EventSemWait); AssertRC(rc); } else if (!fNotifiedREM) REMR3NotifyFF(pVM); } /** * Array with halt method descriptors. * VMINT::iHaltMethod contains an index into this array. */ static const struct VMHALTMETHODDESC { /** The halt method id. */ VMHALTMETHOD enmHaltMethod; /** The init function for loading config and initialize variables. */ DECLR3CALLBACKMEMBER(int, pfnInit,(PVM pVM)); /** The term function. */ DECLR3CALLBACKMEMBER(void, pfnTerm,(PVM pVM)); /** The halt function. */ DECLR3CALLBACKMEMBER(int, pfnHalt,(PVM pVM, const uint32_t fMask, uint64_t u64Now)); /** The wait function. */ DECLR3CALLBACKMEMBER(int, pfnWait,(PVM pVM)); /** The notifyFF function. */ DECLR3CALLBACKMEMBER(void, pfnNotifyFF,(PVM pVM, bool fNotifiedREM)); } g_aHaltMethods[] = { { VMHALTMETHOD_OLD, NULL, NULL, vmR3HaltOldDoHalt, vmR3DefaultWait, vmR3DefaultNotifyFF }, { VMHALTMETHOD_1, vmR3HaltMethod1Init, NULL, vmR3HaltMethod1DoHalt, vmR3DefaultWait, vmR3DefaultNotifyFF }, //{ VMHALTMETHOD_2, vmR3HaltMethod2Init, vmR3HaltMethod2Term, vmR3HaltMethod2DoWait, vmR3HaltMethod2Wait, vmR3HaltMethod2NotifyFF }, }; /** * Notify the emulation thread (EMT) about pending Forced Action (FF). * * This function is called by thread other than EMT to make * sure EMT wakes up and promptly service an FF request. * * @param pVM VM handle. * @param fNotifiedREM Set if REM have already been notified. If clear the * generic REMR3NotifyFF() method is called. */ VMR3DECL(void) VMR3NotifyFF(PVM pVM, bool fNotifiedREM) { LogFlow(("VMR3NotifyFF:\n")); g_aHaltMethods[pVM->vm.s.iHaltMethod].pfnNotifyFF(pVM, fNotifiedREM); } /** * Halted VM Wait. * Any external event will unblock the thread. * * @returns VINF_SUCCESS unless a fatal error occured. In the latter * case an appropriate status code is returned. * @param pVM VM handle. * @param fIgnoreInterrupts If set the VM_FF_INTERRUPT flags is ignored. * @thread The emulation thread. */ VMR3DECL(int) VMR3WaitHalted(PVM pVM, bool fIgnoreInterrupts) { LogFlow(("VMR3WaitHalted: fIgnoreInterrupts=%d\n", fIgnoreInterrupts)); /* * Check Relevant FFs. */ const uint32_t fMask = !fIgnoreInterrupts ? VM_FF_EXTERNAL_HALTED_MASK : VM_FF_EXTERNAL_HALTED_MASK & ~(VM_FF_INTERRUPT_APIC | VM_FF_INTERRUPT_PIC); if (VM_FF_ISPENDING(pVM, fMask)) { LogFlow(("VMR3WaitHalted: returns VINF_SUCCESS (FF %#x)\n", pVM->fForcedActions)); return VINF_SUCCESS; } /* * The yielder is suspended while we're halting. */ VMMR3YieldSuspend(pVM); /* * Record halt averages for the last second. */ uint64_t u64Now = RTTimeNanoTS(); int64_t off = u64Now - pVM->vm.s.u64HaltsStartTS; if (off > 1000000000) { if (off > _4G || !pVM->vm.s.cHalts) { pVM->vm.s.HaltInterval = 1000000000 /* 1 sec */; pVM->vm.s.HaltFrequency = 1; } else { pVM->vm.s.HaltInterval = (uint32_t)off / pVM->vm.s.cHalts; pVM->vm.s.HaltFrequency = ASMMultU64ByU32DivByU32(pVM->vm.s.cHalts, 1000000000, (uint32_t)off); } pVM->vm.s.u64HaltsStartTS = u64Now; pVM->vm.s.cHalts = 0; } pVM->vm.s.cHalts++; /* * Do the halt. */ int rc = g_aHaltMethods[pVM->vm.s.iHaltMethod].pfnHalt(pVM, fMask, u64Now); /* * Resume the yielder and tell the world we're not blocking. */ ASMAtomicXchgU32(&pVM->vm.s.fWait, 0); VMMR3YieldResume(pVM); LogFlow(("VMR3WaitHalted: returns %Vrc (FF %#x)\n", rc, pVM->fForcedActions)); return rc; } /** * Suspended VM Wait. * Only a handful of forced actions will cause the function to * return to the caller. * * @returns VINF_SUCCESS unless a fatal error occured. In the latter * case an appropriate status code is returned. * @param pVM VM handle. * @thread The emulation thread. */ VMR3DECL(int) VMR3Wait(PVM pVM) { LogFlow(("VMR3Wait:\n")); /* * Check Relevant FFs. */ if (VM_FF_ISPENDING(pVM, VM_FF_EXTERNAL_SUSPENDED_MASK)) { LogFlow(("VMR3Wait: returns VINF_SUCCESS (FF %#x)\n", pVM->fForcedActions)); return VINF_SUCCESS; } /* * Do waiting according to the halt method (so VMR3NotifyFF * doesn't have to special case anything). */ int rc = g_aHaltMethods[pVM->vm.s.iHaltMethod].pfnWait(pVM); LogFlow(("VMR3Wait: returns %Vrc (FF %#x)\n", rc, pVM->fForcedActions)); return rc; } /** * Changes the halt method. * * @returns VBox status code. * @param pVM The VM handle. * @param enmHaltMethod The new halt method. * @thread EMT. */ int vmR3SetHaltMethod(PVM pVM, VMHALTMETHOD enmHaltMethod) { VM_ASSERT_EMT(pVM); AssertReturn(enmHaltMethod > VMHALTMETHOD_INVALID && enmHaltMethod < VMHALTMETHOD_END, VERR_INVALID_PARAMETER); /* * Resolve default (can be overridden in the configuration). */ if (enmHaltMethod == VMHALTMETHOD_DEFAULT) { uint32_t u32; int rc = CFGMR3QueryU32(CFGMR3GetChild(CFGMR3GetRoot(pVM), "VM"), "HaltMethod", &u32); if (VBOX_SUCCESS(rc)) { enmHaltMethod = (VMHALTMETHOD)u32; if (enmHaltMethod <= VMHALTMETHOD_INVALID || enmHaltMethod >= VMHALTMETHOD_END) return VMSetError(pVM, VERR_INVALID_PARAMETER, RT_SRC_POS, N_("Invalid VM/HaltMethod value %d."), enmHaltMethod); } else if (rc == VERR_CFGM_VALUE_NOT_FOUND || rc == VERR_CFGM_CHILD_NOT_FOUND) return VMSetError(pVM, rc, RT_SRC_POS, N_("Failed to Query VM/HaltMethod as uint32_t.")); else enmHaltMethod = VMHALTMETHOD_1; //enmHaltMethod = VMHALTMETHOD_OLD; } /* * Find the descriptor. */ unsigned i = 0; while ( i < RT_ELEMENTS(g_aHaltMethods) && g_aHaltMethods[i].enmHaltMethod != enmHaltMethod) i++; AssertReturn(i < RT_ELEMENTS(g_aHaltMethods), VERR_INVALID_PARAMETER); /* * Terminate the old one. */ if ( pVM->vm.s.enmHaltMethod != VMHALTMETHOD_INVALID && g_aHaltMethods[pVM->vm.s.iHaltMethod].pfnTerm) { g_aHaltMethods[pVM->vm.s.iHaltMethod].pfnTerm(pVM); pVM->vm.s.enmHaltMethod = VMHALTMETHOD_INVALID; } /* * Init the new one. */ memset(&pVM->vm.s.Halt, 0, sizeof(pVM->vm.s.Halt)); if (g_aHaltMethods[i].pfnInit) { int rc = g_aHaltMethods[i].pfnInit(pVM); AssertRCReturn(rc, rc); } pVM->vm.s.enmHaltMethod = enmHaltMethod; ASMAtomicXchgU32(&pVM->vm.s.iHaltMethod, i); return VINF_SUCCESS; }