/* $Id: sleepqueue-r0drv-netbsd.h 93115 2022-01-01 11:31:46Z vboxsync $ */ /** @file * IPRT - NetBSD Ring-0 Driver Helpers for Abstracting Sleep Queues, */ /* * Copyright (C) 2006-2022 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL) only, as it comes in the "COPYING.CDDL" file of the * VirtualBox OSE distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. */ #ifndef IPRT_INCLUDED_SRC_r0drv_netbsd_sleepqueue_r0drv_netbsd_h #define IPRT_INCLUDED_SRC_r0drv_netbsd_sleepqueue_r0drv_netbsd_h #ifndef RT_WITHOUT_PRAGMA_ONCE # pragma once #endif #include "the-netbsd-kernel.h" #include #include #include static syncobj_t vbox_syncobj = { SOBJ_SLEEPQ_SORTED, sleepq_unsleep, sleepq_changepri, sleepq_lendpri, syncobj_noowner, }; /** * Kernel mode NetBSD wait state structure. */ typedef struct RTR0SEMBSDSLEEP { /** The absolute timeout given as nano seconds since the start of the * monotonic clock. */ uint64_t uNsAbsTimeout; /** The timeout in ticks. Updated after waiting. */ int iTimeout; /** Set if it's an indefinite wait. */ bool fIndefinite; /** Set if we've already timed out. * Set by rtR0SemBsdWaitDoIt and read by rtR0SemBsdWaitHasTimedOut. */ bool fTimedOut; /** Flag whether the wait was interrupted. */ bool fInterrupted; /** flag whether the wait is interruptible or not. */ bool fInterruptible; /** Opaque wait channel id. */ wchan_t wchan; sleepq_t *sq; kmutex_t *sq_lock; } RTR0SEMBSDSLEEP; /** Pointer to a NetBSD wait state. */ typedef RTR0SEMBSDSLEEP *PRTR0SEMBSDSLEEP; /** * Updates the timeout of the NetBSD wait. * * @returns RTSEMWAIT_FLAGS_INDEFINITE if the timeout value is too big. * 0 otherwise * @param pWait The wait structure. * @param uTimeout The relative timeout in nanoseconds. */ DECLINLINE(void) rtR0SemBsdWaitUpdateTimeout(PRTR0SEMBSDSLEEP pWait) { /* Convert absolute timeout to ticks */ uint64_t now = RTTimeNanoTS(); if (now >= pWait->uNsAbsTimeout) { pWait->iTimeout = 0; } else { uint64_t nanos = pWait->uNsAbsTimeout - now; pWait->iTimeout = hz * nanos / 1000000000; /* for 1ms wait, wait at least one tick ?? */ if ((pWait->iTimeout == 0) && (nanos >= 1000000)) { pWait->iTimeout = 1; } } } /** * Initializes a wait. * * The caller MUST check the wait condition BEFORE calling this function or the * timeout logic will be flawed. * * @returns VINF_SUCCESS or VERR_TIMEOUT. * @param pWait The wait structure. * @param fFlags The wait flags. * @param uTimeout The timeout. * @param pvWaitChan The opaque wait channel. */ DECLINLINE(int) rtR0SemBsdWaitInit(PRTR0SEMBSDSLEEP pWait, uint32_t fFlags, uint64_t uTimeout, void *pvWaitChan) { if (fFlags & RTSEMWAIT_FLAGS_INDEFINITE) { pWait->fIndefinite = true; pWait->iTimeout = 0; pWait->uNsAbsTimeout = 0; } else { if (fFlags & RTSEMWAIT_FLAGS_RELATIVE) { if (fFlags & RTSEMWAIT_FLAGS_MILLISECS) { pWait->uNsAbsTimeout = uTimeout * 1000000 + RTTimeSystemNanoTS(); } else { pWait->uNsAbsTimeout = uTimeout + RTTimeSystemNanoTS(); } } else { if (fFlags & RTSEMWAIT_FLAGS_MILLISECS) { pWait->uNsAbsTimeout = uTimeout * 1000000; } else { pWait->uNsAbsTimeout = uTimeout; } } rtR0SemBsdWaitUpdateTimeout(pWait); if (pWait->iTimeout == 0) { return VERR_TIMEOUT; } } pWait->fTimedOut = false; /* * Initialize the wait queue related bits. */ pWait->fInterruptible = fFlags & RTSEMWAIT_FLAGS_INTERRUPTIBLE ? true : false; pWait->fInterrupted = false; pWait->wchan = pvWaitChan; pWait->sq = NULL; pWait->sq_lock = NULL; return VINF_SUCCESS; } /** * Prepares the next wait. * * This must be called before rtR0SemBsdWaitDoIt, and the caller should check * the exit conditions inbetween the two calls. * * @param pWait The wait structure. */ DECLINLINE(void) rtR0SemBsdWaitPrepare(PRTR0SEMBSDSLEEP pWait) { pWait->sq = sleeptab_lookup(&sleeptab, pWait->wchan, &pWait->sq_lock); } /** * Do the actual wait. * * @param pWait The wait structure. */ DECLINLINE(void) rtR0SemBsdWaitDoIt(PRTR0SEMBSDSLEEP pWait) { #if __NetBSD_Prereq__(9,99,57) #define sleepq_enqueue(sq, wchan, wmesg, sobj) \ sleepq_enqueue((sq), (wchan), (wmesg), (sobj), true) #endif sleepq_enter(pWait->sq, curlwp, pWait->sq_lock); sleepq_enqueue(pWait->sq, pWait->wchan, "VBoxIS", &vbox_syncobj); pWait->sq = NULL; pWait->sq_lock = NULL; int error = sleepq_block(pWait->iTimeout, pWait->fInterruptible); if (error == EWOULDBLOCK) { if (!pWait->fIndefinite) { pWait->fTimedOut = true; } } else if (error == ERESTART) { if (pWait->fInterruptible) { pWait->fInterrupted = true; } else if (!pWait->fIndefinite) { rtR0SemBsdWaitUpdateTimeout(pWait); if (pWait->iTimeout == 0) { pWait->fTimedOut = true; } } } else if (error == EINTR) { if (pWait->fInterruptible) { pWait->fInterrupted = true; } else if (!pWait->fIndefinite) { rtR0SemBsdWaitUpdateTimeout(pWait); if (pWait->iTimeout == 0) { pWait->fTimedOut = true; } } } else if (error) { AssertMsgFailed(("sleepq_block -> %d\n", error)); } } /** * Checks if a NetBSD wait was interrupted. * * @returns true / false * @param pWait The wait structure. * @remarks This shall be called before the first rtR0SemLnxWaitDoIt(). */ DECLINLINE(bool) rtR0SemBsdWaitWasInterrupted(PRTR0SEMBSDSLEEP pWait) { return pWait->fInterrupted; } /** * Checks if a NetBSD wait has timed out. * * @returns true / false * @param pWait The wait structure. */ DECLINLINE(bool) rtR0SemBsdWaitHasTimedOut(PRTR0SEMBSDSLEEP pWait) { return pWait->fTimedOut; } /** * Deletes a NetBSD wait. * * @param pWait The wait structure. */ DECLINLINE(void) rtR0SemBsdWaitDelete(PRTR0SEMBSDSLEEP pWait) { if (pWait->sq_lock != NULL) { mutex_spin_exit(pWait->sq_lock); pWait->sq = NULL; pWait->sq_lock = NULL; } } /** * Signals the wait channel. * * @param pvWaitChan The opaque wait channel handle. */ DECLINLINE(void) rtR0SemBsdSignal(void *pvWaitChan) { kmutex_t *mp; sleepq_t *sq = sleeptab_lookup(&sleeptab, pvWaitChan, &mp); sleepq_wake(sq, pvWaitChan, 1, mp); } /** * Wakes up all waiters on the wait channel. * * @param pvWaitChan The opaque wait channel handle. */ DECLINLINE(void) rtR0SemBsdBroadcast(void *pvWaitChan) { kmutex_t *mp; sleepq_t *sq = sleeptab_lookup(&sleeptab, pvWaitChan, &mp); sleepq_wake(sq, pvWaitChan, ~0u, mp); } /** * Gets the max resolution of the timeout machinery. * * @returns Resolution specified in nanoseconds. */ DECLINLINE(uint32_t) rtR0SemBsdWaitGetResolution(void) { return 1000000000 / hz; /* ns */ } #endif /* !IPRT_INCLUDED_SRC_r0drv_netbsd_sleepqueue_r0drv_netbsd_h */