1 | /** @file
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2 | * Image resampling code, used for snapshot thumbnails.
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3 | */
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4 |
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5 | /*
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6 | * Copyright (C) 2009-2011 Oracle Corporation
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7 | *
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8 | * This file is part of VirtualBox Open Source Edition (OSE), as
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9 | * available from http://www.virtualbox.org. This file is free software;
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10 | * you can redistribute it and/or modify it under the terms of the GNU
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11 | * General Public License (GPL) as published by the Free Software
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12 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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13 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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14 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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15 | */
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16 |
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17 | /*
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18 | * Based on gdImageCopyResampled from libgd.
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19 | * Original copyright notice follows:
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20 |
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21 | Portions copyright 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007
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22 | Pierre-Alain Joye (pierre@libgd.org).
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23 |
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24 | Permission has been granted to copy, distribute and modify gd in
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25 | any context without fee, including a commercial application,
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26 | provided that this notice is present in user-accessible supporting
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27 | documentation.
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28 |
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29 | This does not affect your ownership of the derived work itself, and
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30 | the intent is to assure proper credit for the authors of gd, not to
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31 | interfere with your productive use of gd. If you have questions,
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32 | ask. "Derived works" includes all programs that utilize the
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33 | library. Credit must be given in user-accessible documentation.
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34 |
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35 | This software is provided "AS IS." The copyright holders disclaim
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36 | all warranties, either express or implied, including but not
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37 | limited to implied warranties of merchantability and fitness for a
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38 | particular purpose, with respect to this code and accompanying
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39 | documentation.
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40 | */
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41 |
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42 | /*
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43 | *
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44 | * @todo Simplify: Offsets of images are 0,0 => no dstX, dstY, srcX, srcY;
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45 | * Screenshot has no alpha channel => no processing of alpha byte.
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46 | */
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47 |
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48 | #include <iprt/types.h>
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49 |
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50 | /* 2.0.10: cast instead of floor() yields 35% performance improvement.
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51 | Thanks to John Buckman. */
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52 |
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53 | #define floor2(exp) ((long) exp)
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54 | /*#define floor2(exp) floor(exp)*/
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55 |
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56 | typedef uint8_t *gdImagePtr;
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57 |
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58 | DECLINLINE(int) gdImageGetTrueColorPixel (gdImagePtr im, int x, int y, int w)
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59 | {
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60 | return *(int32_t *)(im + y * w * 4 + x * 4);
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61 | }
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62 |
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63 | DECLINLINE(void) gdImageSetPixel (gdImagePtr im, int x, int y, int color, int w)
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64 | {
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65 | *(int32_t *)(im + y * w * 4 + x * 4) = color;
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66 | }
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67 |
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68 | #define gdAlphaMax 127
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69 | #define gdAlphaOpaque 0
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70 | #define gdAlphaTransparent 127
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71 | #define gdRedMax 255
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72 | #define gdGreenMax 255
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73 | #define gdBlueMax 255
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74 | #define gdTrueColorGetAlpha(c) (((c) & 0x7F000000) >> 24)
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75 | #define gdTrueColorGetRed(c) (((c) & 0xFF0000) >> 16)
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76 | #define gdTrueColorGetGreen(c) (((c) & 0x00FF00) >> 8)
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77 | #define gdTrueColorGetBlue(c) ((c) & 0x0000FF)
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78 | #define gdTrueColorAlpha(r, g, b, a) (((a) << 24) + \
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79 | ((r) << 16) + \
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80 | ((g) << 8) + \
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81 | (b))
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82 |
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83 | void gdImageCopyResampled (uint8_t *dst,
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84 | uint8_t *src,
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85 | int dstX, int dstY,
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86 | int srcX, int srcY,
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87 | int dstW, int dstH, int srcW, int srcH)
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88 | {
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89 | int x, y;
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90 | double sy1, sy2, sx1, sx2;
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91 | for (y = dstY; (y < dstY + dstH); y++)
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92 | {
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93 | sy1 = ((double) y - (double) dstY) * (double) srcH / (double) dstH;
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94 | sy2 = ((double) (y + 1) - (double) dstY) * (double) srcH /
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95 | (double) dstH;
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96 | for (x = dstX; (x < dstX + dstW); x++)
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97 | {
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98 | double sx, sy;
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99 | double spixels = 0;
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100 | double red = 0.0, green = 0.0, blue = 0.0, alpha = 0.0;
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101 | sx1 = ((double) x - (double) dstX) * (double) srcW / dstW;
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102 | sx2 = ((double) (x + 1) - (double) dstX) * (double) srcW / dstW;
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103 | sy = sy1;
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104 | do
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105 | {
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106 | double yportion;
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107 | if (floor2 (sy) == floor2 (sy1))
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108 | {
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109 | yportion = 1.0 - (sy - floor2 (sy));
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110 | if (yportion > sy2 - sy1)
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111 | {
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112 | yportion = sy2 - sy1;
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113 | }
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114 | sy = floor2 (sy);
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115 | }
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116 | else if (sy == floor2 (sy2))
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117 | {
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118 | yportion = sy2 - floor2 (sy2);
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119 | }
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120 | else
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121 | {
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122 | yportion = 1.0;
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123 | }
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124 | sx = sx1;
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125 | do
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126 | {
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127 | double xportion;
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128 | double pcontribution;
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129 | int p;
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130 | if (floor2 (sx) == floor2 (sx1))
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131 | {
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132 | xportion = 1.0 - (sx - floor2 (sx));
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133 | if (xportion > sx2 - sx1)
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134 | {
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135 | xportion = sx2 - sx1;
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136 | }
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137 | sx = floor2 (sx);
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138 | }
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139 | else if (sx == floor2 (sx2))
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140 | {
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141 | xportion = sx2 - floor2 (sx2);
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142 | }
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143 | else
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144 | {
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145 | xportion = 1.0;
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146 | }
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147 | pcontribution = xportion * yportion;
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148 | /* 2.08: previously srcX and srcY were ignored.
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149 | Andrew Pattison */
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150 | p = gdImageGetTrueColorPixel (src,
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151 | (int) sx + srcX,
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152 | (int) sy + srcY, srcW);
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153 | red += gdTrueColorGetRed (p) * pcontribution;
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154 | green += gdTrueColorGetGreen (p) * pcontribution;
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155 | blue += gdTrueColorGetBlue (p) * pcontribution;
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156 | alpha += gdTrueColorGetAlpha (p) * pcontribution;
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157 | spixels += xportion * yportion;
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158 | sx += 1.0;
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159 | }
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160 | while (sx < sx2);
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161 | sy += 1.0;
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162 | }
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163 | while (sy < sy2);
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164 | if (spixels != 0.0)
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165 | {
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166 | red /= spixels;
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167 | green /= spixels;
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168 | blue /= spixels;
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169 | alpha /= spixels;
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170 | }
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171 | /* Clamping to allow for rounding errors above */
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172 | if (red > 255.0)
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173 | {
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174 | red = 255.0;
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175 | }
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176 | if (green > 255.0)
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177 | {
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178 | green = 255.0;
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179 | }
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180 | if (blue > 255.0)
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181 | {
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182 | blue = 255.0;
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183 | }
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184 | if (alpha > gdAlphaMax)
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185 | {
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186 | alpha = gdAlphaMax;
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187 | }
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188 | gdImageSetPixel (dst,
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189 | x, y,
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190 | gdTrueColorAlpha ((int) red,
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191 | (int) green,
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192 | (int) blue, (int) alpha), dstW);
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193 | }
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194 | }
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195 | }
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196 |
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197 | /* Fast integer implementation for 32 bpp bitmap scaling.
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198 | * Use fixed point values * 16.
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199 | */
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200 | typedef int32_t FIXEDPOINT;
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201 | #define INT_TO_FIXEDPOINT(i) (FIXEDPOINT)((i) << 4)
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202 | #define FIXEDPOINT_TO_INT(v) (int)((v) >> 4)
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203 | #define FIXEDPOINT_FLOOR(v) ((v) & ~0xF)
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204 | #define FIXEDPOINT_FRACTION(v) ((v) & 0xF)
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205 |
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206 | /* For 32 bit source only. */
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207 | void BitmapScale32 (uint8_t *dst,
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208 | int dstW, int dstH,
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209 | const uint8_t *src,
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210 | int iDeltaLine,
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211 | int srcW, int srcH)
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212 | {
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213 | int x, y;
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214 |
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215 | for (y = 0; y < dstH; y++)
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216 | {
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217 | FIXEDPOINT sy1 = INT_TO_FIXEDPOINT(y * srcH) / dstH;
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218 | FIXEDPOINT sy2 = INT_TO_FIXEDPOINT((y + 1) * srcH) / dstH;
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219 |
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220 | for (x = 0; x < dstW; x++)
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221 | {
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222 | FIXEDPOINT red = 0, green = 0, blue = 0;
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223 |
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224 | FIXEDPOINT sx1 = INT_TO_FIXEDPOINT(x * srcW) / dstW;
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225 | FIXEDPOINT sx2 = INT_TO_FIXEDPOINT((x + 1) * srcW) / dstW;
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226 |
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227 | FIXEDPOINT spixels = (sx2 - sx1) * (sy2 - sy1);
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228 |
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229 | FIXEDPOINT sy = sy1;
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230 |
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231 | do
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232 | {
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233 | FIXEDPOINT yportion;
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234 | if (FIXEDPOINT_FLOOR (sy) == FIXEDPOINT_FLOOR (sy1))
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235 | {
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236 | yportion = INT_TO_FIXEDPOINT(1) - FIXEDPOINT_FRACTION(sy);
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237 | if (yportion > sy2 - sy1)
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238 | {
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239 | yportion = sy2 - sy1;
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240 | }
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241 | sy = FIXEDPOINT_FLOOR (sy);
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242 | }
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243 | else if (sy == FIXEDPOINT_FLOOR (sy2))
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244 | {
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245 | yportion = FIXEDPOINT_FRACTION(sy2);
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246 | }
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247 | else
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248 | {
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249 | yportion = INT_TO_FIXEDPOINT(1);
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250 | }
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251 |
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252 | const uint8_t *pu8SrcLine = src + iDeltaLine * FIXEDPOINT_TO_INT(sy);
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253 | FIXEDPOINT sx = sx1;
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254 | do
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255 | {
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256 | FIXEDPOINT xportion;
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257 | FIXEDPOINT pcontribution;
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258 | int p;
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259 | if (FIXEDPOINT_FLOOR (sx) == FIXEDPOINT_FLOOR (sx1))
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260 | {
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261 | xportion = INT_TO_FIXEDPOINT(1) - FIXEDPOINT_FRACTION(sx);
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262 | if (xportion > sx2 - sx1)
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263 | {
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264 | xportion = sx2 - sx1;
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265 | }
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266 | pcontribution = xportion * yportion;
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267 | sx = FIXEDPOINT_FLOOR (sx);
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268 | }
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269 | else if (sx == FIXEDPOINT_FLOOR (sx2))
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270 | {
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271 | xportion = FIXEDPOINT_FRACTION(sx2);
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272 | pcontribution = xportion * yportion;
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273 | }
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274 | else
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275 | {
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276 | xportion = INT_TO_FIXEDPOINT(1);
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277 | pcontribution = xportion * yportion;
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278 | }
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279 | /* Color depth specific code begin */
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280 | p = *(uint32_t *)(pu8SrcLine + FIXEDPOINT_TO_INT(sx) * 4);
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281 | /* Color depth specific code end */
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282 | red += gdTrueColorGetRed (p) * pcontribution;
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283 | green += gdTrueColorGetGreen (p) * pcontribution;
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284 | blue += gdTrueColorGetBlue (p) * pcontribution;
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285 |
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286 | sx += INT_TO_FIXEDPOINT(1);
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287 | } while (sx < sx2);
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288 |
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289 | sy += INT_TO_FIXEDPOINT(1);
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290 | } while (sy < sy2);
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291 |
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292 | if (spixels != 0)
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293 | {
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294 | red /= spixels;
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295 | green /= spixels;
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296 | blue /= spixels;
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297 | }
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298 | /* Clamping to allow for rounding errors above */
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299 | if (red > 255)
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300 | {
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301 | red = 255;
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302 | }
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303 | if (green > 255)
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304 | {
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305 | green = 255;
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306 | }
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307 | if (blue > 255)
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308 | {
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309 | blue = 255;
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310 | }
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311 | gdImageSetPixel (dst,
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312 | x, y,
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313 | ( ((int) red) << 16) + (((int) green) << 8) + ((int) blue),
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314 | dstW);
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315 | }
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316 | }
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317 | }
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318 |
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