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source: vbox/trunk/src/VBox/Main/include/vector.h@ 69500

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1/* $Id: vector.h 69500 2017-10-28 15:14:05Z vboxsync $ */
2/** @file
3 * STL-inspired vector implementation in C
4 * @note functions in this file are inline to prevent warnings about
5 * unused static functions. I assume that in this day and age a
6 * compiler makes its own decisions about whether to actually
7 * inline a function.
8 * @note as this header is included in rdesktop-vrdp, we do not include other
9 * required header files here (to wit assert.h, err.h, mem.h and
10 * types.h). These must be included first. If this moves to iprt, we
11 * should write a wrapper around it doing that.
12 * @todo can we do more of the type checking at compile time somehow?
13 */
14
15/*
16 * Copyright (C) 2008-2017 Oracle Corporation
17 *
18 * This file is part of VirtualBox Open Source Edition (OSE), as
19 * available from http://www.virtualbox.org. This file is free software;
20 * you can redistribute it and/or modify it under the terms of the GNU
21 * General Public License (GPL) as published by the Free Software
22 * Foundation, in version 2 as it comes in the "COPYING" file of the
23 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
24 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
25 */
26
27#ifndef MAIN_VECTOR_H
28# define MAIN_VECTOR_H
29
30/*******************************************************************************
31* Header Files *
32*******************************************************************************/
33
34#include <stdlib.h>
35
36/*******************************************************************************
37* Helper macros and definitions *
38*******************************************************************************/
39
40/** The unit by which the vector capacity is increased */
41#define VECTOR_ALLOC_UNIT 16
42
43/** Calculate a hash of a string of tokens for sanity type checking */
44#define VECTOR_TOKEN_HASH(token) \
45 ((unsigned) \
46 ( VECTOR_TOKEN_HASH4(token, 0) \
47 ^ VECTOR_TOKEN_HASH4(token, 4) \
48 ^ VECTOR_TOKEN_HASH4(token, 8) \
49 ^ VECTOR_TOKEN_HASH4(token, 12)))
50
51/** Helper macro for @a VECTOR_TOKEN_HASH */
52#define VECTOR_TOKEN_HASH_VALUE(token, place, mul) \
53 (sizeof(#token) > place ? #token[place] * mul : 0)
54
55/** Helper macro for @a VECTOR_TOKEN_HASH */
56#define VECTOR_TOKEN_HASH4(token, place) \
57 VECTOR_TOKEN_HASH_VALUE(token, place, 0x1) \
58 ^ VECTOR_TOKEN_HASH_VALUE(token, place + 1, 0x100) \
59 ^ VECTOR_TOKEN_HASH_VALUE(token, place + 2, 0x10000) \
60 ^ VECTOR_TOKEN_HASH_VALUE(token, place + 3, 0x1000000)
61
62/** Generic vector structure, used by @a VECTOR_OBJ and @a VECTOR_PTR */
63#define VECTOR_STRUCT \
64{ \
65 /** The number of elements in the vector */ \
66 size_t mcElements; \
67 /** The current capacity of the vector */ \
68 size_t mcCapacity; \
69 /** The size of an element */ \
70 size_t mcbElement; \
71 /** Hash value of the element type */ \
72 unsigned muTypeHash; \
73 /** The elements themselves */ \
74 void *mpvaElements; \
75 /** Destructor for elements - takes a pointer to an element. */ \
76 void (*mpfnCleanup)(void *); \
77}
78
79/*** Structure definitions ***/
80
81/** A vector of values or objects */
82typedef struct VECTOR_OBJ VECTOR_STRUCT VECTOR_OBJ;
83
84/** A vector of pointer values. (A handy special case.) */
85typedef struct VECTOR_PTR VECTOR_STRUCT VECTOR_PTR;
86
87/** Convenience macro for annotating the type of the vector. Unfortunately the
88 * type name is only cosmetic. */
89/** @todo can we do something useful with the type? */
90#define VECTOR_OBJ(type) VECTOR_OBJ
91
92/** Convenience macro for annotating the type of the vector. Unfortunately the
93 * type name is only cosmetic. */
94#define VECTOR_PTR(type) VECTOR_PTR
95
96/*** Private helper functions and macros ***/
97
98#define VEC_GET_ELEMENT_OBJ(pvaElements, cbElement, cElement) \
99 ((void *)((char *)(pvaElements) + (cElement) * (cbElement)))
100
101#define VEC_GET_ELEMENT_PTR(pvaElements, cElement) \
102 (*(void **)VEC_GET_ELEMENT_OBJ(pvaElements, sizeof(void *), cElement))
103
104/** Default cleanup function that does nothing. */
105DECLINLINE(void) vecNoCleanup(void *pvElement)
106{
107 (void) pvElement;
108}
109
110/** Expand an existing vector, implementation */
111DECLINLINE(int) vecExpand(size_t *pcCapacity, void **ppvaElements,
112 size_t cbElement)
113{
114 size_t cOldCap, cNewCap;
115 void *pRealloc;
116
117 cOldCap = *pcCapacity;
118 cNewCap = cOldCap + VECTOR_ALLOC_UNIT;
119 pRealloc = RTMemRealloc(*ppvaElements, cNewCap * cbElement);
120 if (!pRealloc)
121 return VERR_NO_MEMORY;
122 *pcCapacity = cNewCap;
123 *ppvaElements = pRealloc;
124 return VINF_SUCCESS;
125}
126
127/** Expand an existing vector */
128#define VEC_EXPAND(pvec) vecExpand(&(pvec)->mcCapacity, &(pvec)->mpvaElements, \
129 (pvec)->mcbElement)
130
131/** Reset a vector, cleaning up all its elements. */
132DECLINLINE(void) vecClearObj(VECTOR_OBJ *pvec)
133{
134 unsigned i;
135
136 for (i = 0; i < pvec->mcElements; ++i)
137 pvec->mpfnCleanup(VEC_GET_ELEMENT_OBJ(pvec->mpvaElements,
138 pvec->mcbElement, i));
139 pvec->mcElements = 0;
140}
141
142/** Reset a pointer vector, cleaning up all its elements. */
143DECLINLINE(void) vecClearPtr(VECTOR_PTR *pvec)
144{
145 unsigned i;
146
147 for (i = 0; i < pvec->mcElements; ++i)
148 pvec->mpfnCleanup(VEC_GET_ELEMENT_PTR(pvec->mpvaElements, i));
149 pvec->mcElements = 0;
150}
151
152/** Clean up a vector */
153DECLINLINE(void) vecCleanupObj(VECTOR_OBJ *pvec)
154{
155 vecClearObj(pvec);
156 RTMemFree(pvec->mpvaElements);
157 pvec->mpvaElements = NULL;
158}
159
160/** Clean up a pointer vector */
161DECLINLINE(void) vecCleanupPtr(VECTOR_PTR *pvec)
162{
163 vecClearPtr(pvec);
164 RTMemFree(pvec->mpvaElements);
165 pvec->mpvaElements = NULL;
166}
167
168/** Initialise a vector structure, implementation */
169#define VEC_INIT(pvec, cbElement, uTypeHash, pfnCleanup) \
170 pvec->mcElements = pvec->mcCapacity = 0; \
171 pvec->mcbElement = cbElement; \
172 pvec->muTypeHash = uTypeHash; \
173 pvec->mpfnCleanup = pfnCleanup ? pfnCleanup : vecNoCleanup; \
174 pvec->mpvaElements = NULL;
175
176/** Initialise a vector. */
177DECLINLINE(void) vecInitObj(VECTOR_OBJ *pvec, size_t cbElement,
178 unsigned uTypeHash, void (*pfnCleanup)(void *))
179{
180 VEC_INIT(pvec, cbElement, uTypeHash, pfnCleanup)
181}
182
183/** Initialise a pointer vector. */
184DECLINLINE(void) vecInitPtr(VECTOR_PTR *pvec, size_t cbElement,
185 unsigned uTypeHash, void (*pfnCleanup)(void *))
186{
187 VEC_INIT(pvec, cbElement, uTypeHash, pfnCleanup)
188}
189
190/** Add an element onto the end of a vector */
191DECLINLINE(int) vecPushBackObj(VECTOR_OBJ *pvec, unsigned uTypeHash,
192 void *pvElement)
193{
194 int rc2;
195 AssertReturn(pvec->muTypeHash == uTypeHash, VERR_INVALID_PARAMETER);
196 if ( pvec->mcElements == pvec->mcCapacity
197 && RT_FAILURE((rc2 = VEC_EXPAND(pvec))))
198 return rc2;
199 memcpy(VEC_GET_ELEMENT_OBJ(pvec->mpvaElements, pvec->mcbElement,
200 pvec->mcElements), pvElement, pvec->mcbElement);
201 ++pvec->mcElements;
202 return VINF_SUCCESS;
203}
204
205/** Add a pointer onto the end of a pointer vector */
206DECLINLINE(int) vecPushBackPtr(VECTOR_PTR *pvec, unsigned uTypeHash,
207 void *pv)
208{
209 int rc2;
210 AssertReturn(pvec->muTypeHash == uTypeHash, VERR_INVALID_PARAMETER);
211 if ( pvec->mcElements == pvec->mcCapacity
212 && RT_FAILURE((rc2 = VEC_EXPAND(pvec))))
213 return rc2;
214 VEC_GET_ELEMENT_PTR(pvec->mpvaElements, pvec->mcElements) = pv;
215 ++pvec->mcElements;
216 return VINF_SUCCESS;
217}
218
219/*******************************************************************************
220* Public interface macros *
221*******************************************************************************/
222
223/**
224 * Initialise a vector structure. Always succeeds.
225 * @param pvec pointer to an uninitialised vector structure
226 * @param type the type of the objects in the vector. As this is
227 * hashed by the preprocessor use of space etc is
228 * important.
229 * @param pfnCleanup cleanup function (void (*pfn)(void *)) that is called
230 * on a pointer to a vector element when that element is
231 * dropped
232 */
233#define VEC_INIT_OBJ(pvec, type, pfnCleanup) \
234 vecInitObj(pvec, sizeof(type), VECTOR_TOKEN_HASH(type), \
235 (void (*)(void*)) pfnCleanup)
236
237/**
238 * Initialise a vector-of-pointers structure. Always succeeds.
239 * @param pvec pointer to an uninitialised vector structure
240 * @param type the type of the pointers in the vector, including the
241 * final "*". As this is hashed by the preprocessor use
242 * of space etc is important.
243 * @param pfnCleanup cleanup function (void (*pfn)(void *)) that is called
244 * directly on a vector element when that element is
245 * dropped
246 */
247#define VEC_INIT_PTR(pvec, type, pfnCleanup) \
248 vecInitPtr(pvec, sizeof(type), VECTOR_TOKEN_HASH(type), \
249 (void (*)(void*)) pfnCleanup)
250
251/**
252 * Clean up a vector.
253 * @param pvec pointer to the vector to clean up. The clean up function
254 * specified at initialisation (if any) is called for each element
255 * in the vector. After clean up, the vector structure is invalid
256 * until it is re-initialised
257 */
258#define VEC_CLEANUP_OBJ vecCleanupObj
259
260/**
261 * Clean up a vector-of-pointers.
262 * @param pvec pointer to the vector to clean up. The clean up function
263 * specified at initialisation (if any) is called for each element
264 * in the vector. After clean up, the vector structure is invalid
265 * until it is re-initialised
266 */
267#define VEC_CLEANUP_PTR vecCleanupPtr
268
269/**
270 * Reinitialises a vector structure to empty.
271 * @param pvec pointer to the vector to re-initialise. The clean up function
272 * specified at initialisation (if any) is called for each element
273 * in the vector.
274 */
275#define VEC_CLEAR_OBJ vecClearObj
276
277/**
278 * Reinitialises a vector-of-pointers structure to empty.
279 * @param pvec pointer to the vector to re-initialise. The clean up function
280 * specified at initialisation (if any) is called for each element
281 * in the vector.
282 */
283#define VEC_CLEAR_PTR vecClearPtr
284
285/**
286 * Adds an element to the back of a vector. The element will be byte-copied
287 * and become owned by the vector, to be cleaned up by the vector's clean-up
288 * routine when the element is dropped.
289 * @returns iprt status code (VINF_SUCCESS or VERR_NO_MEMORY)
290 * @returns VERR_INVALID_PARAMETER if the type does not match the type given
291 * when the vector was initialised (asserted)
292 * @param pvec pointer to the vector on to which the element should be
293 * added
294 * @param type the type of the vector as specified at initialisation.
295 * Spacing etc is important.
296 * @param pvElement void pointer to the element to be added
297 */
298#define VEC_PUSH_BACK_OBJ(pvec, type, pvElement) \
299 vecPushBackObj(pvec, VECTOR_TOKEN_HASH(type), \
300 (pvElement) + ((pvElement) - (type *)(pvElement)))
301
302/**
303 * Adds a pointer to the back of a vector-of-pointers. The pointer will become
304 * owned by the vector, to be cleaned up by the vector's clean-up routine when
305 * it is dropped.
306 * @returns iprt status code (VINF_SUCCESS or VERR_NO_MEMORY)
307 * @returns VERR_INVALID_PARAMETER if the type does not match the type given
308 * when the vector was initialised (asserted)
309 * @param pvec pointer to the vector on to which the element should be
310 * added
311 * @param type the type of the vector as specified at initialisation.
312 * Spacing etc is important.
313 * @param pvElement the pointer to be added, typecast to pointer-to-void
314 */
315#define VEC_PUSH_BACK_PTR(pvec, type, pvElement) \
316 vecPushBackPtr(pvec, VECTOR_TOKEN_HASH(type), \
317 (pvElement) + ((pvElement) - (type)(pvElement)))
318
319/**
320 * Returns the count of elements in a vector.
321 * @param pvec pointer to the vector.
322 */
323#define VEC_SIZE_OBJ(pvec) (pvec)->mcElements
324
325/**
326 * Returns the count of elements in a vector-of-pointers.
327 * @param pvec pointer to the vector.
328 */
329#define VEC_SIZE_PTR VEC_SIZE_OBJ
330
331/**
332 * Iterates over the vector elements from first to last and execute the
333 * following instruction or block on each iteration with @a pIterator set to
334 * point to the current element (that is, a pointer to the pointer element for
335 * a vector-of-pointers). Use in the same way as a "for" statement.
336 * @param pvec pointer to the vector to be iterated over
337 * @param type the type of the vector, must match the type specified at
338 * vector initialisation (including whitespace etc)
339 * @todo can we assert the correctness of the type in some way?
340 * @param pIterator a pointer to @a type which will be set to point to the
341 * current vector element on each iteration
342 */
343#define VEC_FOR_EACH(pvec, type, pIterator) \
344 for (pIterator = (type *) (pvec)->mpvaElements; \
345 (pvec)->muTypeHash == VECTOR_TOKEN_HASH(type) \
346 && pIterator < (type *) (pvec)->mpvaElements + (pvec)->mcElements; \
347 ++pIterator)
348
349#endif /* MAIN_VECTOR_H */
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