1 | /* $Id: Docs-Intro.cpp 69500 2017-10-28 15:14:05Z vboxsync $ */
|
---|
2 | /** @file
|
---|
3 | * This file contains the introduction to Main for developers.
|
---|
4 | */
|
---|
5 |
|
---|
6 | /*
|
---|
7 | * Copyright (C) 2011-2017 Oracle Corporation
|
---|
8 | *
|
---|
9 | * This file is part of VirtualBox Open Source Edition (OSE), as
|
---|
10 | * available from http://www.virtualbox.org. This file is free software;
|
---|
11 | * you can redistribute it and/or modify it under the terms of the GNU
|
---|
12 | * General Public License (GPL) as published by the Free Software
|
---|
13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
|
---|
14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
|
---|
15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
|
---|
16 | */
|
---|
17 |
|
---|
18 | /** @page pg_main Main API
|
---|
19 | *
|
---|
20 | * First of all, check out the "Technical background" chapter in the manual, pay
|
---|
21 | * attention to the "VirtualBox executables and components" chapter. It lists
|
---|
22 | * three processes, (1) VBoxSVC, (2) VirtualBox in manager mode and (3)
|
---|
23 | * VirtualBox in VM mode. This will be referred to as (1) server, (2) client
|
---|
24 | * and (3) VM process, respectively.
|
---|
25 | *
|
---|
26 | *
|
---|
27 | * @section sec_main_walk_thru_suspend IConsole::Pause Walkthru
|
---|
28 | *
|
---|
29 | * The instigator can be a client (VirtualBox in manager mode, VBoxManage
|
---|
30 | * controlvm, web services, ++) or the VM process it self (i.e. you select
|
---|
31 | * pause via the menu or the host key short cut).
|
---|
32 | *
|
---|
33 | * We will not cover the case where the guest triggers a suspend.
|
---|
34 | *
|
---|
35 | * Approximate sequence of events:
|
---|
36 | * - Client calls IConsole::Pause.
|
---|
37 | * - The COM/XPCOM routes this to the VM process, invoking Console::Pause() in
|
---|
38 | * ConsoleImpl.cpp. (The IConsole::Pause method in the client process is a
|
---|
39 | * COM/XPCOM stub method which does marshalling+IPC.)
|
---|
40 | * - Console::Pause validates the Console object state, the VM state and the VM
|
---|
41 | * handle.
|
---|
42 | * - Console::Pause calls VMR3Suspend to do the actual suspending.
|
---|
43 | * - VMR3Suspend() in VMM/VMMR3/VM.cpp calls VMMR3EmtRendezvous() to change the
|
---|
44 | * VM state synchronously on all EMTs (threads performing as virtual CPUs).
|
---|
45 | * - VMMR3EmtRendezvous() will first detect that the caller isn't an EMT and
|
---|
46 | * use VMR3ReqCallWait() to forward the call to an EMT.
|
---|
47 | * - When VMMR3EmtRendezvous() is called again on an EMT, it will signal the
|
---|
48 | * other EMTs by raising a force action flag (VM_FF_EMT_RENDEZVOUS) and then
|
---|
49 | * poke them via VMR3NotifyGlobalFFU(). Then wait for them all to arrive.
|
---|
50 | * - The other EMTs will call VMMR3EmtRendezvousFF as soon as they can.
|
---|
51 | * - When all EMTs are there, the calling back of vmR3Suspend() on each CPU in
|
---|
52 | * decending order will start.
|
---|
53 | * - When the CPU with the higest ID calls vmR3Suspend() the VM state is
|
---|
54 | * changed to VMSTATE_SUSPENDING or VMSTATE_SUSPENDING_EXT_LS.
|
---|
55 | * - When the CPU with ID 0 calls vmR3Suspend() the virtual device emulations
|
---|
56 | * and drivers get notified via PDMR3Suspend().
|
---|
57 | * - PDMR3Suspend() in VMM/VMMR3/PDM.cpp will iterate thru all device
|
---|
58 | * emulations and notify them that the VM is suspending by calling their
|
---|
59 | * PDMDEVREG::pfnSuspend / PDMUSBREG::pfnSuspend entry point (can be NULL).
|
---|
60 | * For each device it will iterate the chains of drivers and call their
|
---|
61 | * PDMDRVREG::pfnSuspend entry point as well.
|
---|
62 | * - Should a worker thread in a PDM device or PDM driver be busy and need some
|
---|
63 | * extra time to finish up / notice the pending suspend, the device or driver
|
---|
64 | * will ask for more time via PDMDevHlpSetAsyncNotification(),
|
---|
65 | * PDMDrvHlpSetAsyncNotification() or PDMUsbHlpSetAsyncNotification().
|
---|
66 | * PDMR3Suspend will then poll these devices and drivers frequently until all
|
---|
67 | * are done.
|
---|
68 | * - PDMR3Suspend() will return to vmR3Suspend() once all PDM devices and PDM
|
---|
69 | * drivers has responded to the pfnSuspend callback.
|
---|
70 | * - The virtual CPU with ID 0 returns from vmR3Suspend() to the rendezvous
|
---|
71 | * code and the EMTs are released.
|
---|
72 | * - The inner VMMR3EmtRendezvous() call returns and this in turn triggers the
|
---|
73 | * VMR3ReqCallWait() call to return (with the status code of the inner call).
|
---|
74 | * - The outer VMMR3EmtRendezvous() returns to VMR3Suspend().
|
---|
75 | * - VMR3Suspend() returns to Console::Pause().
|
---|
76 | * - Console::Pause() checks the result and flags provides error details on
|
---|
77 | * failure.
|
---|
78 | * - Console::Pause() returns to the COM/XPCOM marshalling/IPC stuff.
|
---|
79 | * - Switch back to client process.
|
---|
80 | * - The IConsole::Pause() call returns. The end.
|
---|
81 | *
|
---|
82 | * Summary of above: Client process calls into the VM process, VM process does a
|
---|
83 | * bunch of inter thread calls with all the EMT, EMT0 suspends the PDM devices
|
---|
84 | * and drivers.
|
---|
85 | *
|
---|
86 | * The EMTs will return to the outer execution loop, vmR3EmulationThreadWithId()
|
---|
87 | * in VMM/VMMR3/VMEmt.cpp, where they will mostly do sleep. They will not
|
---|
88 | * execute any guest code until VMR3Resume() is called.
|
---|
89 | *
|
---|
90 | */
|
---|
91 |
|
---|