1 | /* $Id: server_muralfbo.c 37613 2011-06-23 12:42:08Z vboxsync $ */
|
---|
2 |
|
---|
3 | /** @file
|
---|
4 | * VBox crOpenGL: Window to FBO redirect support.
|
---|
5 | */
|
---|
6 |
|
---|
7 | /*
|
---|
8 | * Copyright (C) 2010 Oracle Corporation
|
---|
9 | *
|
---|
10 | * This file is part of VirtualBox Open Source Edition (OSE), as
|
---|
11 | * available from http://www.virtualbox.org. This file is free software;
|
---|
12 | * you can redistribute it and/or modify it under the terms of the GNU
|
---|
13 | * General Public License (GPL) as published by the Free Software
|
---|
14 | * Foundation, in version 2 as it comes in the "COPYING" file of the
|
---|
15 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
|
---|
16 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
|
---|
17 | */
|
---|
18 |
|
---|
19 | #include "server.h"
|
---|
20 | #include "cr_string.h"
|
---|
21 | #include "cr_mem.h"
|
---|
22 | #include "render/renderspu.h"
|
---|
23 |
|
---|
24 | static int crServerGetPointScreen(GLint x, GLint y)
|
---|
25 | {
|
---|
26 | int i;
|
---|
27 |
|
---|
28 | for (i=0; i<cr_server.screenCount; ++i)
|
---|
29 | {
|
---|
30 | if ((x>=cr_server.screen[i].x && x<cr_server.screen[i].x+(int)cr_server.screen[i].w)
|
---|
31 | && (y>=cr_server.screen[i].y && y<cr_server.screen[i].y+(int)cr_server.screen[i].h))
|
---|
32 | {
|
---|
33 | return i;
|
---|
34 | }
|
---|
35 | }
|
---|
36 |
|
---|
37 | return -1;
|
---|
38 | }
|
---|
39 |
|
---|
40 | static GLboolean crServerMuralCoverScreen(CRMuralInfo *mural, int sId)
|
---|
41 | {
|
---|
42 | return mural->gX < cr_server.screen[sId].x
|
---|
43 | && mural->gX+(int)mural->width > cr_server.screen[sId].x+(int)cr_server.screen[sId].w
|
---|
44 | && mural->gY < cr_server.screen[sId].y
|
---|
45 | && mural->gY+(int)mural->height > cr_server.screen[sId].y+(int)cr_server.screen[sId].h;
|
---|
46 | }
|
---|
47 |
|
---|
48 | /* Called when a new CRMuralInfo is created
|
---|
49 | * or when OutputRedirect status is changed.
|
---|
50 | */
|
---|
51 | void crServerSetupOutputRedirect(CRMuralInfo *mural)
|
---|
52 | {
|
---|
53 | /* Unset the previous redirect. */
|
---|
54 | if (mural->pvOutputRedirectInstance)
|
---|
55 | {
|
---|
56 | cr_server.outputRedirect.CROREnd(mural->pvOutputRedirectInstance);
|
---|
57 | mural->pvOutputRedirectInstance = NULL;
|
---|
58 | }
|
---|
59 |
|
---|
60 | /* Setup a new redirect. */
|
---|
61 | if (cr_server.bUseOutputRedirect)
|
---|
62 | {
|
---|
63 | /* Query supported formats. */
|
---|
64 | uint32_t cbFormats = 4096;
|
---|
65 | char *pachFormats = (char *)crAlloc(cbFormats);
|
---|
66 |
|
---|
67 | if (pachFormats)
|
---|
68 | {
|
---|
69 | int rc = cr_server.outputRedirect.CRORContextProperty(cr_server.outputRedirect.pvContext,
|
---|
70 | 0 /* H3DOR_PROP_FORMATS */, // @todo from a header
|
---|
71 | pachFormats, cbFormats, &cbFormats);
|
---|
72 | if (RT_SUCCESS(rc))
|
---|
73 | {
|
---|
74 | if (RTStrStr(pachFormats, "H3DOR_FMT_RGBA_TOPDOWN"))
|
---|
75 | {
|
---|
76 | cr_server.outputRedirect.CRORBegin(cr_server.outputRedirect.pvContext,
|
---|
77 | &mural->pvOutputRedirectInstance,
|
---|
78 | "H3DOR_FMT_RGBA_TOPDOWN"); // @todo from a header
|
---|
79 | }
|
---|
80 | }
|
---|
81 |
|
---|
82 | crFree(pachFormats);
|
---|
83 | }
|
---|
84 |
|
---|
85 | /* If this is not NULL then there was a supported format. */
|
---|
86 | if (mural->pvOutputRedirectInstance)
|
---|
87 | {
|
---|
88 | cr_server.outputRedirect.CRORGeometry(mural->pvOutputRedirectInstance,
|
---|
89 | mural->hX, mural->hY,
|
---|
90 | mural->width, mural->height);
|
---|
91 | // @todo the code assumes that RTRECT == four of GLInts
|
---|
92 | cr_server.outputRedirect.CRORVisibleRegion(mural->pvOutputRedirectInstance,
|
---|
93 | mural->cVisibleRects, (RTRECT *)mural->pVisibleRects);
|
---|
94 | }
|
---|
95 | }
|
---|
96 | }
|
---|
97 |
|
---|
98 | void crServerCheckMuralGeometry(CRMuralInfo *mural)
|
---|
99 | {
|
---|
100 | int tlS, brS, trS, blS;
|
---|
101 | int overlappingScreenCount, primaryS, i;
|
---|
102 |
|
---|
103 | if (cr_server.screenCount<2 && !cr_server.bForceOffscreenRendering)
|
---|
104 | {
|
---|
105 | CRASSERT(cr_server.screenCount>0);
|
---|
106 |
|
---|
107 | mural->hX = mural->gX-cr_server.screen[0].x;
|
---|
108 | mural->hY = mural->gY-cr_server.screen[0].y;
|
---|
109 |
|
---|
110 | cr_server.head_spu->dispatch_table.WindowPosition(mural->spuWindow, mural->hX, mural->hY);
|
---|
111 |
|
---|
112 | return;
|
---|
113 | }
|
---|
114 |
|
---|
115 | tlS = crServerGetPointScreen(mural->gX, mural->gY);
|
---|
116 | brS = crServerGetPointScreen(mural->gX+mural->width-1, mural->gY+mural->height-1);
|
---|
117 |
|
---|
118 | if (tlS==brS && tlS>=0)
|
---|
119 | {
|
---|
120 | overlappingScreenCount = 1;
|
---|
121 | primaryS = tlS;
|
---|
122 | }
|
---|
123 | else
|
---|
124 | {
|
---|
125 | trS = crServerGetPointScreen(mural->gX+mural->width-1, mural->gY);
|
---|
126 | blS = crServerGetPointScreen(mural->gX, mural->gY+mural->height-1);
|
---|
127 |
|
---|
128 | primaryS = -1; overlappingScreenCount = 0;
|
---|
129 | for (i=0; i<cr_server.screenCount; ++i)
|
---|
130 | {
|
---|
131 | if ((i==tlS) || (i==brS) || (i==trS) || (i==blS)
|
---|
132 | || crServerMuralCoverScreen(mural, i))
|
---|
133 | {
|
---|
134 | overlappingScreenCount++;
|
---|
135 | primaryS = primaryS<0 ? i:primaryS;
|
---|
136 | }
|
---|
137 | }
|
---|
138 |
|
---|
139 | if (!overlappingScreenCount)
|
---|
140 | {
|
---|
141 | primaryS = 0;
|
---|
142 | }
|
---|
143 | }
|
---|
144 |
|
---|
145 | if (primaryS!=mural->screenId)
|
---|
146 | {
|
---|
147 | mural->screenId = primaryS;
|
---|
148 |
|
---|
149 | renderspuSetWindowId(cr_server.screen[primaryS].winID);
|
---|
150 | renderspuReparentWindow(mural->spuWindow);
|
---|
151 | renderspuSetWindowId(cr_server.screen[0].winID);
|
---|
152 | }
|
---|
153 |
|
---|
154 | mural->hX = mural->gX-cr_server.screen[primaryS].x;
|
---|
155 | mural->hY = mural->gY-cr_server.screen[primaryS].y;
|
---|
156 |
|
---|
157 | if (overlappingScreenCount<2 && !cr_server.bForceOffscreenRendering)
|
---|
158 | {
|
---|
159 | if (mural->bUseFBO)
|
---|
160 | {
|
---|
161 | crServerRedirMuralFBO(mural, GL_FALSE);
|
---|
162 | crServerDeleteMuralFBO(mural);
|
---|
163 | }
|
---|
164 |
|
---|
165 | cr_server.head_spu->dispatch_table.WindowPosition(mural->spuWindow, mural->hX, mural->hY);
|
---|
166 | }
|
---|
167 | else
|
---|
168 | {
|
---|
169 | if (!mural->bUseFBO)
|
---|
170 | {
|
---|
171 | crServerRedirMuralFBO(mural, GL_TRUE);
|
---|
172 | }
|
---|
173 | else
|
---|
174 | {
|
---|
175 | if (mural->width!=mural->fboWidth
|
---|
176 | || mural->height!=mural->height)
|
---|
177 | {
|
---|
178 | crServerRedirMuralFBO(mural, GL_FALSE);
|
---|
179 | crServerDeleteMuralFBO(mural);
|
---|
180 | crServerRedirMuralFBO(mural, GL_TRUE);
|
---|
181 | }
|
---|
182 | }
|
---|
183 |
|
---|
184 | if (!mural->bUseFBO)
|
---|
185 | {
|
---|
186 | cr_server.head_spu->dispatch_table.WindowPosition(mural->spuWindow, mural->hX, mural->hY);
|
---|
187 | }
|
---|
188 | }
|
---|
189 |
|
---|
190 | if (mural->pvOutputRedirectInstance)
|
---|
191 | {
|
---|
192 | cr_server.outputRedirect.CRORGeometry(mural->pvOutputRedirectInstance,
|
---|
193 | mural->hX, mural->hY,
|
---|
194 | mural->width, mural->height);
|
---|
195 | }
|
---|
196 | }
|
---|
197 |
|
---|
198 | GLboolean crServerSupportRedirMuralFBO(void)
|
---|
199 | {
|
---|
200 | const GLubyte* pExt = cr_server.head_spu->dispatch_table.GetString(GL_REAL_EXTENSIONS);
|
---|
201 |
|
---|
202 | return ( NULL!=crStrstr((const char*)pExt, "GL_ARB_framebuffer_object")
|
---|
203 | || NULL!=crStrstr((const char*)pExt, "GL_EXT_framebuffer_object"))
|
---|
204 | && NULL!=crStrstr((const char*)pExt, "GL_ARB_texture_non_power_of_two");
|
---|
205 | }
|
---|
206 |
|
---|
207 | void crServerRedirMuralFBO(CRMuralInfo *mural, GLboolean redir)
|
---|
208 | {
|
---|
209 | if (redir)
|
---|
210 | {
|
---|
211 | if (!crServerSupportRedirMuralFBO())
|
---|
212 | {
|
---|
213 | crWarning("FBO not supported, can't redirect window output");
|
---|
214 | return;
|
---|
215 | }
|
---|
216 |
|
---|
217 | cr_server.head_spu->dispatch_table.WindowShow(mural->spuWindow, GL_FALSE);
|
---|
218 |
|
---|
219 | if (mural->idFBO==0)
|
---|
220 | {
|
---|
221 | crServerCreateMuralFBO(mural);
|
---|
222 | }
|
---|
223 |
|
---|
224 | if (!crStateGetCurrent()->framebufferobject.drawFB)
|
---|
225 | {
|
---|
226 | cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, mural->idFBO);
|
---|
227 | }
|
---|
228 | if (!crStateGetCurrent()->framebufferobject.readFB)
|
---|
229 | {
|
---|
230 | cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_READ_FRAMEBUFFER, mural->idFBO);
|
---|
231 | }
|
---|
232 |
|
---|
233 | crStateGetCurrent()->buffer.width = 0;
|
---|
234 | crStateGetCurrent()->buffer.height = 0;
|
---|
235 | }
|
---|
236 | else
|
---|
237 | {
|
---|
238 | cr_server.head_spu->dispatch_table.WindowShow(mural->spuWindow, mural->bVisible);
|
---|
239 |
|
---|
240 | if (mural->bUseFBO && crServerSupportRedirMuralFBO())
|
---|
241 | {
|
---|
242 | if (!crStateGetCurrent()->framebufferobject.drawFB)
|
---|
243 | {
|
---|
244 | cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, 0);
|
---|
245 | }
|
---|
246 | if (!crStateGetCurrent()->framebufferobject.readFB)
|
---|
247 | {
|
---|
248 | cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_READ_FRAMEBUFFER, 0);
|
---|
249 | }
|
---|
250 | }
|
---|
251 |
|
---|
252 | crStateGetCurrent()->buffer.width = mural->width;
|
---|
253 | crStateGetCurrent()->buffer.height = mural->height;
|
---|
254 | }
|
---|
255 |
|
---|
256 | mural->bUseFBO = redir;
|
---|
257 | }
|
---|
258 |
|
---|
259 | void crServerCreateMuralFBO(CRMuralInfo *mural)
|
---|
260 | {
|
---|
261 | CRContext *ctx = crStateGetCurrent();
|
---|
262 | GLuint uid;
|
---|
263 | GLenum status;
|
---|
264 | SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
|
---|
265 |
|
---|
266 | CRASSERT(mural->idFBO==0);
|
---|
267 |
|
---|
268 | /*Color texture*/
|
---|
269 | gl->GenTextures(1, &mural->idColorTex);
|
---|
270 | gl->BindTexture(GL_TEXTURE_2D, mural->idColorTex);
|
---|
271 | gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
---|
272 | gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
---|
273 | gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
---|
274 | gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
---|
275 | if (crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB))
|
---|
276 | {
|
---|
277 | gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
|
---|
278 | }
|
---|
279 | gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, mural->width, mural->height,
|
---|
280 | 0, GL_BGRA, GL_UNSIGNED_BYTE, NULL);
|
---|
281 |
|
---|
282 | /*Depth&Stencil*/
|
---|
283 | gl->GenRenderbuffersEXT(1, &mural->idDepthStencilRB);
|
---|
284 | gl->BindRenderbufferEXT(GL_RENDERBUFFER_EXT, mural->idDepthStencilRB);
|
---|
285 | gl->RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT,
|
---|
286 | mural->width, mural->height);
|
---|
287 |
|
---|
288 | /*FBO*/
|
---|
289 | gl->GenFramebuffersEXT(1, &mural->idFBO);
|
---|
290 | gl->BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mural->idFBO);
|
---|
291 |
|
---|
292 | gl->FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
|
---|
293 | GL_TEXTURE_2D, mural->idColorTex, 0);
|
---|
294 | gl->FramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
|
---|
295 | GL_RENDERBUFFER_EXT, mural->idDepthStencilRB);
|
---|
296 | gl->FramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT,
|
---|
297 | GL_RENDERBUFFER_EXT, mural->idDepthStencilRB);
|
---|
298 |
|
---|
299 | status = gl->CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
|
---|
300 | if (status!=GL_FRAMEBUFFER_COMPLETE_EXT)
|
---|
301 | {
|
---|
302 | crWarning("FBO status(0x%x) isn't complete", status);
|
---|
303 | }
|
---|
304 |
|
---|
305 | mural->fboWidth = mural->width;
|
---|
306 | mural->fboHeight = mural->height;
|
---|
307 |
|
---|
308 | /*PBO*/
|
---|
309 | if (cr_server.bUsePBOForReadback)
|
---|
310 | {
|
---|
311 | gl->GenBuffersARB(1, &mural->idPBO);
|
---|
312 | gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, mural->idPBO);
|
---|
313 | gl->BufferDataARB(GL_PIXEL_PACK_BUFFER_ARB, mural->width*mural->height*4, 0, GL_STREAM_READ_ARB);
|
---|
314 | gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, ctx->bufferobject.packBuffer->hwid);
|
---|
315 |
|
---|
316 | if (!mural->idPBO)
|
---|
317 | {
|
---|
318 | crWarning("PBO create failed");
|
---|
319 | }
|
---|
320 | }
|
---|
321 |
|
---|
322 | /*Restore gl state*/
|
---|
323 | uid = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid;
|
---|
324 | gl->BindTexture(GL_TEXTURE_2D, uid);
|
---|
325 |
|
---|
326 | uid = ctx->framebufferobject.renderbuffer ? ctx->framebufferobject.renderbuffer->hwid:0;
|
---|
327 | gl->BindRenderbufferEXT(GL_RENDERBUFFER_EXT, uid);
|
---|
328 |
|
---|
329 | uid = ctx->framebufferobject.drawFB ? ctx->framebufferobject.drawFB->hwid:0;
|
---|
330 | gl->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, uid);
|
---|
331 |
|
---|
332 | uid = ctx->framebufferobject.readFB ? ctx->framebufferobject.readFB->hwid:0;
|
---|
333 | gl->BindFramebufferEXT(GL_READ_FRAMEBUFFER, uid);
|
---|
334 |
|
---|
335 | if (crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB))
|
---|
336 | {
|
---|
337 | gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, ctx->bufferobject.unpackBuffer->hwid);
|
---|
338 | }
|
---|
339 | }
|
---|
340 |
|
---|
341 | void crServerDeleteMuralFBO(CRMuralInfo *mural)
|
---|
342 | {
|
---|
343 | CRASSERT(!mural->bUseFBO);
|
---|
344 |
|
---|
345 | if (mural->idFBO!=0)
|
---|
346 | {
|
---|
347 | cr_server.head_spu->dispatch_table.DeleteTextures(1, &mural->idColorTex);
|
---|
348 | cr_server.head_spu->dispatch_table.DeleteRenderbuffersEXT(1, &mural->idDepthStencilRB);
|
---|
349 | cr_server.head_spu->dispatch_table.DeleteFramebuffersEXT(1, &mural->idFBO);
|
---|
350 |
|
---|
351 | mural->idFBO = 0;
|
---|
352 | mural->idColorTex = 0;
|
---|
353 | mural->idDepthStencilRB = 0;
|
---|
354 | }
|
---|
355 |
|
---|
356 | if (mural->idPBO!=0)
|
---|
357 | {
|
---|
358 | CRASSERT(cr_server.bUsePBOForReadback);
|
---|
359 | cr_server.head_spu->dispatch_table.DeleteBuffersARB(1, &mural->idPBO);
|
---|
360 | mural->idPBO = 0;
|
---|
361 | }
|
---|
362 | }
|
---|
363 |
|
---|
364 | #define MIN(a, b) ((a) < (b) ? (a) : (b))
|
---|
365 | #define MAX(a, b) ((a) > (b) ? (a) : (b))
|
---|
366 |
|
---|
367 | static GLboolean crServerIntersectRect(CRrecti *a, CRrecti *b, CRrecti *rect)
|
---|
368 | {
|
---|
369 | CRASSERT(a && b && rect);
|
---|
370 |
|
---|
371 | rect->x1 = MAX(a->x1, b->x1);
|
---|
372 | rect->x2 = MIN(a->x2, b->x2);
|
---|
373 | rect->y1 = MAX(a->y1, b->y1);
|
---|
374 | rect->y2 = MIN(a->y2, b->y2);
|
---|
375 |
|
---|
376 | return (rect->x2>rect->x1) && (rect->y2>rect->y1);
|
---|
377 | }
|
---|
378 |
|
---|
379 | static GLboolean crServerIntersectScreen(CRMuralInfo *mural, int sId, CRrecti *rect)
|
---|
380 | {
|
---|
381 | rect->x1 = MAX(mural->gX, cr_server.screen[sId].x);
|
---|
382 | rect->x2 = MIN(mural->gX+(int)mural->fboWidth, cr_server.screen[sId].x+(int)cr_server.screen[sId].w);
|
---|
383 | rect->y1 = MAX(mural->gY, cr_server.screen[sId].y);
|
---|
384 | rect->y2 = MIN(mural->gY+(int)mural->fboHeight, cr_server.screen[sId].y+(int)cr_server.screen[sId].h);
|
---|
385 |
|
---|
386 | return (rect->x2>rect->x1) && (rect->y2>rect->y1);
|
---|
387 | }
|
---|
388 |
|
---|
389 | static void crServerCopySubImage(char *pDst, char* pSrc, CRrecti *pRect, int srcWidth, int srcHeight)
|
---|
390 | {
|
---|
391 | int i;
|
---|
392 | int dstrowsize = 4*(pRect->x2-pRect->x1);
|
---|
393 | int srcrowsize = 4*srcWidth;
|
---|
394 | int height = pRect->y2-pRect->y1;
|
---|
395 |
|
---|
396 | pSrc += 4*pRect->x1 + srcrowsize*(srcHeight-1-pRect->y1);
|
---|
397 |
|
---|
398 | for (i=0; i<height; ++i)
|
---|
399 | {
|
---|
400 | crMemcpy(pDst, pSrc, dstrowsize);
|
---|
401 |
|
---|
402 | pSrc -= srcrowsize;
|
---|
403 | pDst += dstrowsize;
|
---|
404 | }
|
---|
405 | }
|
---|
406 |
|
---|
407 | static void crServerTransformRect(CRrecti *pDst, CRrecti *pSrc, int dx, int dy)
|
---|
408 | {
|
---|
409 | pDst->x1 = pSrc->x1+dx;
|
---|
410 | pDst->x2 = pSrc->x2+dx;
|
---|
411 | pDst->y1 = pSrc->y1+dy;
|
---|
412 | pDst->y2 = pSrc->y2+dy;
|
---|
413 | }
|
---|
414 |
|
---|
415 | void crServerPresentFBO(CRMuralInfo *mural)
|
---|
416 | {
|
---|
417 | char *pixels=NULL, *tmppixels;
|
---|
418 | GLuint uid;
|
---|
419 | int i, j;
|
---|
420 | CRrecti rect, rectwr, sectr;
|
---|
421 | GLboolean bUsePBO;
|
---|
422 | CRContext *ctx = crStateGetCurrent();
|
---|
423 |
|
---|
424 | CRASSERT(cr_server.pfnPresentFBO);
|
---|
425 |
|
---|
426 | if (!mural->bVisible)
|
---|
427 | {
|
---|
428 | return;
|
---|
429 | }
|
---|
430 |
|
---|
431 | if (!mural->width || !mural->height)
|
---|
432 | {
|
---|
433 | return;
|
---|
434 | }
|
---|
435 |
|
---|
436 | if (cr_server.bUsePBOForReadback && !mural->idPBO)
|
---|
437 | {
|
---|
438 | crWarning("Mural doesn't have PBO even though bUsePBOForReadback is set!");
|
---|
439 | }
|
---|
440 |
|
---|
441 | bUsePBO = cr_server.bUsePBOForReadback && mural->idPBO;
|
---|
442 |
|
---|
443 | cr_server.head_spu->dispatch_table.BindTexture(GL_TEXTURE_2D, mural->idColorTex);
|
---|
444 |
|
---|
445 | if (bUsePBO)
|
---|
446 | {
|
---|
447 | CRASSERT(mural->idPBO);
|
---|
448 | cr_server.head_spu->dispatch_table.BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, mural->idPBO);
|
---|
449 | }
|
---|
450 | else
|
---|
451 | {
|
---|
452 | if (crStateIsBufferBound(GL_PIXEL_PACK_BUFFER_ARB))
|
---|
453 | {
|
---|
454 | cr_server.head_spu->dispatch_table.BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0);
|
---|
455 | }
|
---|
456 |
|
---|
457 | pixels = crAlloc(4*mural->fboWidth*mural->fboHeight);
|
---|
458 | if (!pixels)
|
---|
459 | {
|
---|
460 | crWarning("Out of memory in crServerPresentFBO");
|
---|
461 | return;
|
---|
462 | }
|
---|
463 | }
|
---|
464 |
|
---|
465 | /*read the texture, note pixels are NULL for PBO case as it's offset in the buffer*/
|
---|
466 | cr_server.head_spu->dispatch_table.GetTexImage(GL_TEXTURE_2D, 0, GL_BGRA, GL_UNSIGNED_BYTE, pixels);
|
---|
467 |
|
---|
468 | /*restore gl state*/
|
---|
469 | uid = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid;
|
---|
470 | cr_server.head_spu->dispatch_table.BindTexture(GL_TEXTURE_2D, uid);
|
---|
471 |
|
---|
472 | if (bUsePBO)
|
---|
473 | {
|
---|
474 | pixels = cr_server.head_spu->dispatch_table.MapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY);
|
---|
475 | if (!pixels)
|
---|
476 | {
|
---|
477 | crWarning("Failed to MapBuffer in crServerPresentFBO");
|
---|
478 | return;
|
---|
479 | }
|
---|
480 | }
|
---|
481 |
|
---|
482 | for (i=0; i<cr_server.screenCount; ++i)
|
---|
483 | {
|
---|
484 | if (crServerIntersectScreen(mural, i, &rect))
|
---|
485 | {
|
---|
486 | /* rect in window relative coords */
|
---|
487 | crServerTransformRect(&rectwr, &rect, -mural->gX, -mural->gY);
|
---|
488 |
|
---|
489 | if (!mural->pVisibleRects)
|
---|
490 | {
|
---|
491 | /*we don't get any rects info for guest compiz windows, so we treat windows as visible unless explicitly received 0 visible rects*/
|
---|
492 | if (!mural->bReceivedRects)
|
---|
493 | {
|
---|
494 | tmppixels = crAlloc(4*(rect.x2-rect.x1)*(rect.y2-rect.y1));
|
---|
495 | if (!tmppixels)
|
---|
496 | {
|
---|
497 | crWarning("Out of memory in crServerPresentFBO");
|
---|
498 | crFree(pixels);
|
---|
499 | return;
|
---|
500 | }
|
---|
501 |
|
---|
502 | crServerCopySubImage(tmppixels, pixels, &rectwr, mural->fboWidth, mural->fboHeight);
|
---|
503 | /*Note: pfnPresentFBO would free tmppixels*/
|
---|
504 | cr_server.pfnPresentFBO(tmppixels, i, rect.x1-cr_server.screen[i].x, rect.y1-cr_server.screen[i].y, rect.x2-rect.x1, rect.y2-rect.y1);
|
---|
505 | }
|
---|
506 | }
|
---|
507 | else
|
---|
508 | {
|
---|
509 | for (j=0; j<mural->cVisibleRects; ++j)
|
---|
510 | {
|
---|
511 | if (crServerIntersectRect(&rectwr, (CRrecti*) &mural->pVisibleRects[4*j], §r))
|
---|
512 | {
|
---|
513 | tmppixels = crAlloc(4*(sectr.x2-sectr.x1)*(sectr.y2-sectr.y1));
|
---|
514 | if (!tmppixels)
|
---|
515 | {
|
---|
516 | crWarning("Out of memory in crServerPresentFBO");
|
---|
517 | crFree(pixels);
|
---|
518 | return;
|
---|
519 | }
|
---|
520 |
|
---|
521 | crServerCopySubImage(tmppixels, pixels, §r, mural->fboWidth, mural->fboHeight);
|
---|
522 | /*Note: pfnPresentFBO would free tmppixels*/
|
---|
523 | cr_server.pfnPresentFBO(tmppixels, i,
|
---|
524 | sectr.x1+mural->gX-cr_server.screen[i].x,
|
---|
525 | sectr.y1+mural->gY-cr_server.screen[i].y,
|
---|
526 | sectr.x2-sectr.x1, sectr.y2-sectr.y1);
|
---|
527 | }
|
---|
528 | }
|
---|
529 | }
|
---|
530 | }
|
---|
531 | }
|
---|
532 |
|
---|
533 | if (mural->pvOutputRedirectInstance)
|
---|
534 | {
|
---|
535 | /* @todo find out why presentfbo is not called but crorframe is called. */
|
---|
536 | cr_server.outputRedirect.CRORFrame(mural->pvOutputRedirectInstance,
|
---|
537 | pixels,
|
---|
538 | 4 * mural->fboWidth * mural->fboHeight);
|
---|
539 | }
|
---|
540 |
|
---|
541 | if (bUsePBO)
|
---|
542 | {
|
---|
543 | cr_server.head_spu->dispatch_table.UnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB);
|
---|
544 | cr_server.head_spu->dispatch_table.BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, ctx->bufferobject.packBuffer->hwid);
|
---|
545 | }
|
---|
546 | else
|
---|
547 | {
|
---|
548 | crFree(pixels);
|
---|
549 | if (crStateIsBufferBound(GL_PIXEL_PACK_BUFFER_ARB))
|
---|
550 | {
|
---|
551 | cr_server.head_spu->dispatch_table.BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, ctx->bufferobject.packBuffer->hwid);
|
---|
552 | }
|
---|
553 | }
|
---|
554 | }
|
---|
555 |
|
---|
556 | GLboolean crServerIsRedirectedToFBO()
|
---|
557 | {
|
---|
558 | return cr_server.curClient
|
---|
559 | && cr_server.curClient->currentMural
|
---|
560 | && cr_server.curClient->currentMural->bUseFBO;
|
---|
561 | }
|
---|