VirtualBox

source: vbox/trunk/src/VBox/GuestHost/OpenGL/state_tracker/state_client.c@ 78263

Last change on this file since 78263 was 78263, checked in by vboxsync, 6 years ago

Config.kmk,GuestHost\OpenGL,HostServices\SharedOpenGL: Fix a bunch of compiler warnings and enable them again

  • Property svn:eol-style set to native
  • Property svn:keywords set to Id Revision
File size: 83.6 KB
Line 
1/* Copyright (c) 2001, Stanford University
2 * All rights reserved
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7/*
8 * This file manages all the client-side state including:
9 * Pixel pack/unpack parameters
10 * Vertex arrays
11 */
12
13
14#include "cr_mem.h"
15#include "state.h"
16#include "state/cr_statetypes.h"
17#include "state/cr_statefuncs.h"
18#include "state_internals.h"
19
20const CRPixelPackState crStateNativePixelPacking = {
21 0, /* rowLength */
22 0, /* skipRows */
23 0, /* skipPixels */
24 1, /* alignment */
25 0, /* imageHeight */
26 0, /* skipImages */
27 GL_FALSE, /* swapBytes */
28 GL_FALSE, /* psLSBFirst */
29};
30
31
32void crStateClientInitBits (CRClientBits *c)
33{
34 int i;
35
36 /* XXX why GLCLIENT_BIT_ALLOC? */
37 c->v = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
38 c->n = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
39 c->c = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
40 c->s = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
41 c->i = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
42 for ( i = 0; i < CR_MAX_TEXTURE_UNITS; i++ )
43 c->t[i] = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
44 c->e = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
45 c->f = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
46
47#ifdef CR_NV_vertex_program
48 for ( i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++ )
49 c->a[i] = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
50#endif
51}
52
53void crStateClientDestroyBits (CRClientBits *c)
54{
55 int i;
56
57 crFree(c->v);
58 crFree(c->n);
59 crFree(c->c);
60 crFree(c->s);
61 crFree(c->i);
62
63 for ( i = 0; i < CR_MAX_TEXTURE_UNITS; i++ )
64 crFree(c->t[i]);
65
66 crFree(c->e);
67 crFree(c->f);
68
69#ifdef CR_NV_vertex_program
70 for ( i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++ )
71 crFree(c->a[i]);
72#endif
73}
74
75static void crStateUnlockClientPointer(CRClientPointer* cp, int fFreePointer)
76{
77 if (cp->locked)
78 {
79#ifndef IN_GUEST
80 if (cp->p && fFreePointer != 0)
81 {
82 if (cp->fRealPtr)
83 {
84 crFree(cp->p);
85 cp->fRealPtr = 0;
86 }
87 cp->p = NULL;
88 }
89#else
90 RT_NOREF(fFreePointer);
91#endif
92 cp->locked = GL_FALSE;
93 }
94}
95
96void crStateClientDestroy(CRContext *g)
97{
98 CRClientState *c = &(g->client);
99#ifdef CR_EXT_compiled_vertex_array
100 if (c->array.locked)
101 {
102 unsigned int i;
103
104 crStateUnlockClientPointer(&c->array.v, 1 /*fFreePointer*/);
105 crStateUnlockClientPointer(&c->array.c, 1 /*fFreePointer*/);
106 crStateUnlockClientPointer(&c->array.f, 1 /*fFreePointer*/);
107 crStateUnlockClientPointer(&c->array.s, 1 /*fFreePointer*/);
108 crStateUnlockClientPointer(&c->array.e, 1 /*fFreePointer*/);
109 crStateUnlockClientPointer(&c->array.i, 1 /*fFreePointer*/);
110 crStateUnlockClientPointer(&c->array.n, 1 /*fFreePointer*/);
111 for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
112 {
113 crStateUnlockClientPointer(&c->array.t[i], 1 /*fFreePointer*/);
114 }
115 for (i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++)
116 {
117 crStateUnlockClientPointer(&c->array.a[i], 1 /*fFreePointer*/);
118 }
119 }
120#endif
121}
122
123void crStateClientInit(CRContext *ctx)
124{
125 CRClientState *c = &(ctx->client);
126 unsigned int i;
127
128 /* pixel pack/unpack */
129 c->unpack.rowLength = 0;
130 c->unpack.skipRows = 0;
131 c->unpack.skipPixels = 0;
132 c->unpack.skipImages = 0;
133 c->unpack.alignment = 4;
134 c->unpack.imageHeight = 0;
135 c->unpack.swapBytes = GL_FALSE;
136 c->unpack.psLSBFirst = GL_FALSE;
137 c->pack.rowLength = 0;
138 c->pack.skipRows = 0;
139 c->pack.skipPixels = 0;
140 c->pack.skipImages = 0;
141 c->pack.alignment = 4;
142 c->pack.imageHeight = 0;
143 c->pack.swapBytes = GL_FALSE;
144 c->pack.psLSBFirst = GL_FALSE;
145
146 /* ARB multitexture */
147 c->curClientTextureUnit = 0;
148
149#ifdef CR_EXT_compiled_vertex_array
150 c->array.lockFirst = 0;
151 c->array.lockCount = 0;
152 c->array.locked = GL_FALSE;
153# ifdef IN_GUEST
154 c->array.synced = GL_FALSE;
155# endif
156#endif
157
158 /* vertex array */
159 c->array.v.p = NULL;
160 c->array.v.size = 4;
161 c->array.v.type = GL_FLOAT;
162 c->array.v.stride = 0;
163 c->array.v.enabled = 0;
164#ifndef IN_GUEST
165 c->array.v.fRealPtr = 0;
166#endif
167#ifdef CR_ARB_vertex_buffer_object
168 c->array.v.buffer = ctx->bufferobject.arrayBuffer;
169 if (c->array.v.buffer)
170 ++c->array.v.buffer->refCount;
171#endif
172#ifdef CR_EXT_compiled_vertex_array
173 c->array.v.locked = GL_FALSE;
174 c->array.v.prevPtr = NULL;
175 c->array.v.prevStride = 0;
176# ifndef IN_GUEST
177 c->array.v.fPrevRealPtr = 0;
178# endif
179#endif
180
181 /* color array */
182 c->array.c.p = NULL;
183 c->array.c.size = 4;
184 c->array.c.type = GL_FLOAT;
185 c->array.c.stride = 0;
186 c->array.c.enabled = 0;
187#ifndef IN_GUEST
188 c->array.c.fRealPtr = 0;
189#endif
190#ifdef CR_ARB_vertex_buffer_object
191 c->array.c.buffer = ctx->bufferobject.arrayBuffer;
192 if (c->array.c.buffer)
193 ++c->array.c.buffer->refCount;
194#endif
195#ifdef CR_EXT_compiled_vertex_array
196 c->array.c.locked = GL_FALSE;
197 c->array.c.prevPtr = NULL;
198 c->array.c.prevStride = 0;
199# ifndef IN_GUEST
200 c->array.c.fPrevRealPtr = 0;
201# endif
202#endif
203
204 /* fog array */
205 c->array.f.p = NULL;
206 c->array.f.size = 0;
207 c->array.f.type = GL_FLOAT;
208 c->array.f.stride = 0;
209 c->array.f.enabled = 0;
210#ifndef IN_GUEST
211 c->array.f.fRealPtr = 0;
212#endif
213#ifdef CR_ARB_vertex_buffer_object
214 c->array.f.buffer = ctx->bufferobject.arrayBuffer;
215 if (c->array.f.buffer)
216 ++c->array.f.buffer->refCount;
217#endif
218#ifdef CR_EXT_compiled_vertex_array
219 c->array.f.locked = GL_FALSE;
220 c->array.f.prevPtr = NULL;
221 c->array.f.prevStride = 0;
222# ifndef IN_GUEST
223 c->array.f.fPrevRealPtr = 0;
224# endif
225#endif
226
227 /* secondary color array */
228 c->array.s.p = NULL;
229 c->array.s.size = 3;
230 c->array.s.type = GL_FLOAT;
231 c->array.s.stride = 0;
232 c->array.s.enabled = 0;
233#ifndef IN_GUEST
234 c->array.s.fRealPtr = 0;
235#endif
236#ifdef CR_ARB_vertex_buffer_object
237 c->array.s.buffer = ctx->bufferobject.arrayBuffer;
238 if (c->array.s.buffer)
239 ++c->array.s.buffer->refCount;
240#endif
241#ifdef CR_EXT_compiled_vertex_array
242 c->array.s.locked = GL_FALSE;
243 c->array.s.prevPtr = NULL;
244 c->array.s.prevStride = 0;
245# ifndef IN_GUEST
246 c->array.s.fPrevRealPtr = 0;
247# endif
248#endif
249
250 /* edge flag array */
251 c->array.e.p = NULL;
252 c->array.e.size = 0;
253 c->array.e.type = GL_FLOAT;
254 c->array.e.stride = 0;
255 c->array.e.enabled = 0;
256#ifndef IN_GUEST
257 c->array.e.fRealPtr = 0;
258#endif
259#ifdef CR_ARB_vertex_buffer_object
260 c->array.e.buffer = ctx->bufferobject.arrayBuffer;
261 if (c->array.e.buffer)
262 ++c->array.e.buffer->refCount;
263#endif
264#ifdef CR_EXT_compiled_vertex_array
265 c->array.e.locked = GL_FALSE;
266 c->array.e.prevPtr = NULL;
267 c->array.e.prevStride = 0;
268# ifndef IN_GUEST
269 c->array.e.fPrevRealPtr = 0;
270# endif
271#endif
272
273 /* color index array */
274 c->array.i.p = NULL;
275 c->array.i.size = 0;
276 c->array.i.type = GL_FLOAT;
277 c->array.i.stride = 0;
278 c->array.i.enabled = 0;
279#ifndef IN_GUEST
280 c->array.i.fRealPtr = 0;
281#endif
282#ifdef CR_ARB_vertex_buffer_object
283 c->array.i.buffer = ctx->bufferobject.arrayBuffer;
284 if (c->array.i.buffer)
285 ++c->array.i.buffer->refCount;
286#endif
287#ifdef CR_EXT_compiled_vertex_array
288 c->array.i.locked = GL_FALSE;
289 c->array.i.prevPtr = NULL;
290 c->array.i.prevStride = 0;
291# ifndef IN_GUEST
292 c->array.i.fPrevRealPtr = 0;
293# endif
294#endif
295
296 /* normal array */
297 c->array.n.p = NULL;
298 c->array.n.size = 4;
299 c->array.n.type = GL_FLOAT;
300 c->array.n.stride = 0;
301 c->array.n.enabled = 0;
302#ifndef IN_GUEST
303 c->array.n.fRealPtr = 0;
304#endif
305#ifdef CR_ARB_vertex_buffer_object
306 c->array.n.buffer = ctx->bufferobject.arrayBuffer;
307 if (c->array.n.buffer)
308 ++c->array.n.buffer->refCount;
309#endif
310#ifdef CR_EXT_compiled_vertex_array
311 c->array.n.locked = GL_FALSE;
312 c->array.n.prevPtr = NULL;
313 c->array.n.prevStride = 0;
314# ifndef IN_GUEST
315 c->array.n.fPrevRealPtr = 0;
316# endif
317#endif
318
319 /* texcoord arrays */
320 for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
321 {
322 c->array.t[i].p = NULL;
323 c->array.t[i].size = 4;
324 c->array.t[i].type = GL_FLOAT;
325 c->array.t[i].stride = 0;
326 c->array.t[i].enabled = 0;
327#ifndef IN_GUEST
328 c->array.t[i].fRealPtr = 0;
329#endif
330#ifdef CR_ARB_vertex_buffer_object
331 c->array.t[i].buffer = ctx->bufferobject.arrayBuffer;
332 if (c->array.t[i].buffer)
333 ++c->array.t[i].buffer->refCount;
334#endif
335#ifdef CR_EXT_compiled_vertex_array
336 c->array.t[i].locked = GL_FALSE;
337 c->array.t[i].prevPtr = NULL;
338 c->array.t[i].prevStride = 0;
339#endif
340# ifndef IN_GUEST
341 c->array.t[i].fPrevRealPtr = 0;
342# endif
343 }
344
345 /* generic vertex attributes */
346#ifdef CR_NV_vertex_program
347 for (i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++) {
348 c->array.a[i].enabled = GL_FALSE;
349 c->array.a[i].type = GL_FLOAT;
350 c->array.a[i].size = 4;
351 c->array.a[i].stride = 0;
352# ifndef IN_GUEST
353 c->array.a[i].fRealPtr = 0;
354# endif
355#ifdef CR_ARB_vertex_buffer_object
356 c->array.a[i].buffer = ctx->bufferobject.arrayBuffer;
357 if (c->array.a[i].buffer)
358 ++c->array.a[i].buffer->refCount;
359#endif
360#ifdef CR_EXT_compiled_vertex_array
361 c->array.a[i].locked = GL_FALSE;
362 c->array.a[i].prevPtr = NULL;
363 c->array.a[i].prevStride = 0;
364# ifndef IN_GUEST
365 c->array.a[i].fPrevRealPtr = 0;
366# endif
367#endif
368 }
369#endif
370}
371
372
373/*
374 * PixelStore functions are here, not in state_pixel.c because this
375 * is client-side state, like vertex arrays.
376 */
377
378void STATE_APIENTRY crStatePixelStoref (GLenum pname, GLfloat param)
379{
380
381 /* The GL SPEC says I can do this on page 76. */
382 switch( pname )
383 {
384 case GL_PACK_SWAP_BYTES:
385 case GL_PACK_LSB_FIRST:
386 case GL_UNPACK_SWAP_BYTES:
387 case GL_UNPACK_LSB_FIRST:
388 crStatePixelStorei( pname, param == 0.0f ? 0: 1 );
389 break;
390 default:
391 crStatePixelStorei( pname, (GLint) param );
392 break;
393 }
394}
395
396void STATE_APIENTRY crStatePixelStorei (GLenum pname, GLint param)
397{
398 CRContext *g = GetCurrentContext();
399 CRClientState *c = &(g->client);
400 CRStateBits *sb = GetCurrentBits();
401 CRClientBits *cb = &(sb->client);
402
403 if (g->current.inBeginEnd)
404 {
405 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "PixelStore{if} called in Begin/End");
406 return;
407 }
408
409 FLUSH();
410
411 switch(pname) {
412 case GL_PACK_SWAP_BYTES:
413 c->pack.swapBytes = (GLboolean) param;
414 DIRTY(cb->pack, g->neg_bitid);
415 break;
416 case GL_PACK_LSB_FIRST:
417 c->pack.psLSBFirst = (GLboolean) param;
418 DIRTY(cb->pack, g->neg_bitid);
419 break;
420 case GL_PACK_ROW_LENGTH:
421 if (param < 0.0f)
422 {
423 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Length: %f", param);
424 return;
425 }
426 c->pack.rowLength = param;
427 DIRTY(cb->pack, g->neg_bitid);
428 break;
429#ifdef CR_OPENGL_VERSION_1_2
430 case GL_PACK_IMAGE_HEIGHT:
431 if (param < 0.0f)
432 {
433 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Image Height: %f", param);
434 return;
435 }
436 c->pack.imageHeight = param;
437 DIRTY(cb->pack, g->neg_bitid);
438 break;
439#endif
440 case GL_PACK_SKIP_IMAGES:
441 if (param < 0.0f)
442 {
443 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Images: %f", param);
444 return;
445 }
446 c->pack.skipImages = param;
447 DIRTY(cb->pack, g->neg_bitid);
448 break;
449 case GL_PACK_SKIP_PIXELS:
450 if (param < 0.0f)
451 {
452 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Pixels: %f", param);
453 return;
454 }
455 c->pack.skipPixels = param;
456 DIRTY(cb->pack, g->neg_bitid);
457 break;
458 case GL_PACK_SKIP_ROWS:
459 if (param < 0.0f)
460 {
461 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Skip: %f", param);
462 return;
463 }
464 c->pack.skipRows = param;
465 DIRTY(cb->pack, g->neg_bitid);
466 break;
467 case GL_PACK_ALIGNMENT:
468 if (((GLint) param) != 1 &&
469 ((GLint) param) != 2 &&
470 ((GLint) param) != 4 &&
471 ((GLint) param) != 8)
472 {
473 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Invalid Alignment: %f", param);
474 return;
475 }
476 c->pack.alignment = param;
477 DIRTY(cb->pack, g->neg_bitid);
478 break;
479
480 case GL_UNPACK_SWAP_BYTES:
481 c->unpack.swapBytes = (GLboolean) param;
482 DIRTY(cb->unpack, g->neg_bitid);
483 break;
484 case GL_UNPACK_LSB_FIRST:
485 c->unpack.psLSBFirst = (GLboolean) param;
486 DIRTY(cb->unpack, g->neg_bitid);
487 break;
488 case GL_UNPACK_ROW_LENGTH:
489 if (param < 0.0f)
490 {
491 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Length: %f", param);
492 return;
493 }
494 c->unpack.rowLength = param;
495 DIRTY(cb->unpack, g->neg_bitid);
496 break;
497#ifdef CR_OPENGL_VERSION_1_2
498 case GL_UNPACK_IMAGE_HEIGHT:
499 if (param < 0.0f)
500 {
501 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Image Height: %f", param);
502 return;
503 }
504 c->unpack.imageHeight = param;
505 DIRTY(cb->unpack, g->neg_bitid);
506 break;
507#endif
508 case GL_UNPACK_SKIP_IMAGES:
509 if (param < 0.0f)
510 {
511 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Images: %f", param);
512 return;
513 }
514 c->unpack.skipImages = param;
515 DIRTY(cb->unpack, g->neg_bitid);
516 break;
517 case GL_UNPACK_SKIP_PIXELS:
518 if (param < 0.0f)
519 {
520 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Pixels: %f", param);
521 return;
522 }
523 c->unpack.skipPixels = param;
524 DIRTY(cb->unpack, g->neg_bitid);
525 break;
526 case GL_UNPACK_SKIP_ROWS:
527 if (param < 0.0f)
528 {
529 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Skip: %f", param);
530 return;
531 }
532 c->unpack.skipRows = param;
533 DIRTY(cb->unpack, g->neg_bitid);
534 break;
535 case GL_UNPACK_ALIGNMENT:
536 if (((GLint) param) != 1 &&
537 ((GLint) param) != 2 &&
538 ((GLint) param) != 4 &&
539 ((GLint) param) != 8)
540 {
541 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Invalid Alignment: %f", param);
542 return;
543 }
544 c->unpack.alignment = param;
545 DIRTY(cb->unpack, g->neg_bitid);
546 break;
547 default:
548 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Unknown glPixelStore Pname: %d", pname);
549 return;
550 }
551 DIRTY(cb->dirty, g->neg_bitid);
552}
553
554
555static void setClientState(CRClientState *c, CRClientBits *cb,
556 CRbitvalue *neg_bitid, GLenum array, GLboolean state)
557{
558 CRContext *g = GetCurrentContext();
559
560 switch (array)
561 {
562#ifdef CR_NV_vertex_program
563 case GL_VERTEX_ATTRIB_ARRAY0_NV:
564 case GL_VERTEX_ATTRIB_ARRAY1_NV:
565 case GL_VERTEX_ATTRIB_ARRAY2_NV:
566 case GL_VERTEX_ATTRIB_ARRAY3_NV:
567 case GL_VERTEX_ATTRIB_ARRAY4_NV:
568 case GL_VERTEX_ATTRIB_ARRAY5_NV:
569 case GL_VERTEX_ATTRIB_ARRAY6_NV:
570 case GL_VERTEX_ATTRIB_ARRAY7_NV:
571 case GL_VERTEX_ATTRIB_ARRAY8_NV:
572 case GL_VERTEX_ATTRIB_ARRAY9_NV:
573 case GL_VERTEX_ATTRIB_ARRAY10_NV:
574 case GL_VERTEX_ATTRIB_ARRAY11_NV:
575 case GL_VERTEX_ATTRIB_ARRAY12_NV:
576 case GL_VERTEX_ATTRIB_ARRAY13_NV:
577 case GL_VERTEX_ATTRIB_ARRAY14_NV:
578 case GL_VERTEX_ATTRIB_ARRAY15_NV:
579 {
580 const GLuint i = array - GL_VERTEX_ATTRIB_ARRAY0_NV;
581 c->array.a[i].enabled = state;
582 }
583 break;
584#endif
585 case GL_VERTEX_ARRAY:
586 c->array.v.enabled = state;
587 break;
588 case GL_COLOR_ARRAY:
589 c->array.c.enabled = state;
590 break;
591 case GL_NORMAL_ARRAY:
592 c->array.n.enabled = state;
593 break;
594 case GL_INDEX_ARRAY:
595 c->array.i.enabled = state;
596 break;
597 case GL_TEXTURE_COORD_ARRAY:
598 c->array.t[c->curClientTextureUnit].enabled = state;
599 break;
600 case GL_EDGE_FLAG_ARRAY:
601 c->array.e.enabled = state;
602 break;
603#ifdef CR_EXT_fog_coord
604 case GL_FOG_COORDINATE_ARRAY_EXT:
605 c->array.f.enabled = state;
606 break;
607#endif
608#ifdef CR_EXT_secondary_color
609 case GL_SECONDARY_COLOR_ARRAY_EXT:
610 if( g->extensions.EXT_secondary_color ){
611 c->array.s.enabled = state;
612 }
613 else {
614 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "Invalid Enum passed to Enable/Disable Client State: SECONDARY_COLOR_ARRAY_EXT - EXT_secondary_color is not enabled." );
615 return;
616 }
617 break;
618#endif
619 default:
620 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "Invalid Enum passed to Enable/Disable Client State: 0x%x", array );
621 return;
622 }
623 DIRTY(cb->dirty, neg_bitid);
624 DIRTY(cb->enableClientState, neg_bitid);
625}
626
627void STATE_APIENTRY crStateEnableClientState (GLenum array)
628{
629 CRContext *g = GetCurrentContext();
630 CRClientState *c = &(g->client);
631 CRStateBits *sb = GetCurrentBits();
632 CRClientBits *cb = &(sb->client);
633
634 FLUSH();
635
636 setClientState(c, cb, g->neg_bitid, array, GL_TRUE);
637}
638
639void STATE_APIENTRY crStateDisableClientState (GLenum array)
640{
641 CRContext *g = GetCurrentContext();
642 CRClientState *c = &(g->client);
643 CRStateBits *sb = GetCurrentBits();
644 CRClientBits *cb = &(sb->client);
645
646 FLUSH();
647
648 setClientState(c, cb, g->neg_bitid, array, GL_FALSE);
649}
650
651static void
652crStateClientSetPointer(CRClientPointer *cp, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
653 const GLvoid *pointer CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
654{
655 CRContext *g = GetCurrentContext();
656
657#ifdef CR_EXT_compiled_vertex_array
658 crStateUnlockClientPointer(cp, 0 /*fFreePointer*/);
659# ifndef IN_GUEST
660 if (cp->prevPtr && cp->fPrevRealPtr)
661 {
662 crFree(cp->prevPtr);
663 cp->fPrevRealPtr = 0;
664 }
665# endif
666 cp->prevPtr = cp->p;
667 cp->prevStride = cp->stride;
668# ifndef IN_GUEST
669 cp->fPrevRealPtr = cp->fRealPtr;
670# endif
671#endif
672
673 cp->p = (unsigned char *) pointer;
674 cp->size = size;
675 cp->type = type;
676 cp->normalized = normalized;
677#ifndef IN_GUEST
678 cp->fRealPtr = fRealPtr;
679#endif
680
681 /* Calculate the bytes per index for address calculation */
682 cp->bytesPerIndex = size;
683 switch (type)
684 {
685 case GL_BYTE:
686 case GL_UNSIGNED_BYTE:
687 break;
688 case GL_SHORT:
689 case GL_UNSIGNED_SHORT:
690 cp->bytesPerIndex *= sizeof(GLshort);
691 break;
692 case GL_INT:
693 case GL_UNSIGNED_INT:
694 cp->bytesPerIndex *= sizeof(GLint);
695 break;
696 case GL_FLOAT:
697 cp->bytesPerIndex *= sizeof(GLfloat);
698 break;
699 case GL_DOUBLE:
700 cp->bytesPerIndex *= sizeof(GLdouble);
701 break;
702 default:
703 crStateError( __LINE__, __FILE__, GL_INVALID_VALUE,
704 "Unknown type of vertex array: %d", type );
705 return;
706 }
707
708 /*
709 ** Note: If stride==0 then we set the
710 ** stride equal address offset
711 ** therefore stride can never equal
712 ** zero.
713 */
714 if (stride)
715 cp->stride = stride;
716 else
717 cp->stride = cp->bytesPerIndex;
718
719#ifdef CR_ARB_vertex_buffer_object
720 if (cp->buffer)
721 {
722 --cp->buffer->refCount;
723 CRASSERT(cp->buffer->refCount && cp->buffer->refCount < UINT32_MAX/2);
724 }
725 cp->buffer = g->bufferobject.arrayBuffer;
726 if (cp->buffer)
727 ++cp->buffer->refCount;
728#endif
729}
730
731void STATE_APIENTRY crStateVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
732{
733 CRContext *g = GetCurrentContext();
734 CRClientState *c = &(g->client);
735 CRStateBits *sb = GetCurrentBits();
736 CRClientBits *cb = &(sb->client);
737
738 FLUSH();
739
740 if (size != 2 && size != 3 && size != 4)
741 {
742 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexPointer: invalid size: %d", size);
743 return;
744 }
745 if (type != GL_SHORT && type != GL_INT &&
746 type != GL_FLOAT && type != GL_DOUBLE)
747 {
748 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glVertexPointer: invalid type: 0x%x", type);
749 return;
750 }
751 if (stride < 0)
752 {
753 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexPointer: stride was negative: %d", stride);
754 return;
755 }
756
757 crStateClientSetPointer(&(c->array.v), size, type, GL_FALSE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
758 DIRTY(cb->dirty, g->neg_bitid);
759 DIRTY(cb->clientPointer, g->neg_bitid);
760 DIRTY(cb->v, g->neg_bitid);
761}
762
763void STATE_APIENTRY crStateColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
764{
765 CRContext *g = GetCurrentContext();
766 CRClientState *c = &(g->client);
767 CRStateBits *sb = GetCurrentBits();
768 CRClientBits *cb = &(sb->client);
769
770 FLUSH();
771
772 if (size != 3 && size != 4)
773 {
774 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glColorPointer: invalid size: %d", size);
775 return;
776 }
777 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
778 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
779 type != GL_INT && type != GL_UNSIGNED_INT &&
780 type != GL_FLOAT && type != GL_DOUBLE)
781 {
782 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glColorPointer: invalid type: 0x%x", type);
783 return;
784 }
785 if (stride < 0)
786 {
787 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glColorPointer: stride was negative: %d", stride);
788 return;
789 }
790
791 crStateClientSetPointer(&(c->array.c), size, type, GL_TRUE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
792 DIRTY(cb->dirty, g->neg_bitid);
793 DIRTY(cb->clientPointer, g->neg_bitid);
794 DIRTY(cb->c, g->neg_bitid);
795}
796
797void STATE_APIENTRY crStateSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
798{
799 CRContext *g = GetCurrentContext();
800 CRClientState *c = &(g->client);
801 CRStateBits *sb = GetCurrentBits();
802 CRClientBits *cb = &(sb->client);
803
804 FLUSH();
805
806 if ( !g->extensions.EXT_secondary_color )
807 {
808 crError( "glSecondaryColorPointerEXT called but EXT_secondary_color is disabled." );
809 return;
810 }
811
812 /*Note: According to opengl spec, only size==3 should be accepted here.
813 *But it turns out that most drivers accept size==4 here as well, and 4th value
814 *could even be accessed in shaders code.
815 *Having a strict check here, leads to difference between guest and host gpu states, which
816 *in turn could lead to crashes when using server side VBOs.
817 *@todo: add error reporting to state's VBO related functions and abort dispatching to
818 *real gpu on any failure to prevent other possible issues.
819 */
820
821 if ((size != 3) && (size != 4))
822 {
823 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glSecondaryColorPointerEXT: invalid size: %d", size);
824 return;
825 }
826 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
827 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
828 type != GL_INT && type != GL_UNSIGNED_INT &&
829 type != GL_FLOAT && type != GL_DOUBLE)
830 {
831 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glSecondaryColorPointerEXT: invalid type: 0x%x", type);
832 return;
833 }
834 if (stride < 0)
835 {
836 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glSecondaryColorPointerEXT: stride was negative: %d", stride);
837 return;
838 }
839
840 crStateClientSetPointer(&(c->array.s), size, type, GL_TRUE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
841 DIRTY(cb->dirty, g->neg_bitid);
842 DIRTY(cb->clientPointer, g->neg_bitid);
843 DIRTY(cb->s, g->neg_bitid);
844}
845
846void STATE_APIENTRY crStateIndexPointer(GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
847{
848 CRContext *g = GetCurrentContext();
849 CRClientState *c = &(g->client);
850 CRStateBits *sb = GetCurrentBits();
851 CRClientBits *cb = &(sb->client);
852
853 FLUSH();
854
855 if (type != GL_SHORT && type != GL_INT && type != GL_UNSIGNED_BYTE &&
856 type != GL_FLOAT && type != GL_DOUBLE)
857 {
858 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glIndexPointer: invalid type: 0x%x", type);
859 return;
860 }
861 if (stride < 0)
862 {
863 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glIndexPointer: stride was negative: %d", stride);
864 return;
865 }
866
867 crStateClientSetPointer(&(c->array.i), 1, type, GL_TRUE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
868 DIRTY(cb->dirty, g->neg_bitid);
869 DIRTY(cb->clientPointer, g->neg_bitid);
870 DIRTY(cb->i, g->neg_bitid);
871}
872
873void STATE_APIENTRY crStateNormalPointer(GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
874{
875 CRContext *g = GetCurrentContext();
876 CRClientState *c = &(g->client);
877 CRStateBits *sb = GetCurrentBits();
878 CRClientBits *cb = &(sb->client);
879
880 FLUSH();
881
882 if (type != GL_BYTE && type != GL_SHORT &&
883 type != GL_INT && type != GL_FLOAT &&
884 type != GL_DOUBLE)
885 {
886 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glNormalPointer: invalid type: 0x%x", type);
887 return;
888 }
889 if (stride < 0)
890 {
891 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glNormalPointer: stride was negative: %d", stride);
892 return;
893 }
894
895 crStateClientSetPointer(&(c->array.n), 3, type, GL_TRUE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
896 DIRTY(cb->dirty, g->neg_bitid);
897 DIRTY(cb->clientPointer, g->neg_bitid);
898 DIRTY(cb->n, g->neg_bitid);
899}
900
901void STATE_APIENTRY crStateTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
902{
903 CRContext *g = GetCurrentContext();
904 CRClientState *c = &(g->client);
905 CRStateBits *sb = GetCurrentBits();
906 CRClientBits *cb = &(sb->client);
907
908 FLUSH();
909
910 if (size != 1 && size != 2 && size != 3 && size != 4)
911 {
912 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glTexCoordPointer: invalid size: %d", size);
913 return;
914 }
915 if (type != GL_SHORT && type != GL_INT &&
916 type != GL_FLOAT && type != GL_DOUBLE)
917 {
918 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glTexCoordPointer: invalid type: 0x%x", type);
919 return;
920 }
921 if (stride < 0)
922 {
923 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glTexCoordPointer: stride was negative: %d", stride);
924 return;
925 }
926
927 crStateClientSetPointer(&(c->array.t[c->curClientTextureUnit]), size, type, GL_FALSE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
928 DIRTY(cb->dirty, g->neg_bitid);
929 DIRTY(cb->clientPointer, g->neg_bitid);
930 DIRTY(cb->t[c->curClientTextureUnit], g->neg_bitid);
931}
932
933void STATE_APIENTRY crStateEdgeFlagPointer(GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
934{
935 CRContext *g = GetCurrentContext();
936 CRClientState *c = &(g->client);
937 CRStateBits *sb = GetCurrentBits();
938 CRClientBits *cb = &(sb->client);
939
940 FLUSH();
941
942 if (stride < 0)
943 {
944 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glTexCoordPointer: stride was negative: %d", stride);
945 return;
946 }
947
948 crStateClientSetPointer(&(c->array.e), 1, GL_UNSIGNED_BYTE, GL_FALSE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
949 DIRTY(cb->dirty, g->neg_bitid);
950 DIRTY(cb->clientPointer, g->neg_bitid);
951 DIRTY(cb->e, g->neg_bitid);
952}
953
954void STATE_APIENTRY crStateFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
955{
956 CRContext *g = GetCurrentContext();
957 CRClientState *c = &(g->client);
958 CRStateBits *sb = GetCurrentBits();
959 CRClientBits *cb = &(sb->client);
960
961 FLUSH();
962
963 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
964 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
965 type != GL_INT && type != GL_UNSIGNED_INT &&
966 type != GL_FLOAT && type != GL_DOUBLE)
967 {
968 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glFogCoordPointerEXT: invalid type: 0x%x", type);
969 return;
970 }
971 if (stride < 0)
972 {
973 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glFogCoordPointerEXT: stride was negative: %d", stride);
974 return;
975 }
976
977 crStateClientSetPointer(&(c->array.f), 1, type, GL_FALSE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
978 DIRTY(cb->dirty, g->neg_bitid);
979 DIRTY(cb->clientPointer, g->neg_bitid);
980 DIRTY(cb->f, g->neg_bitid);
981}
982
983
984void STATE_APIENTRY crStateVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
985{
986 GLboolean normalized = GL_FALSE;
987 /* Extra error checking for NV arrays */
988 if (type != GL_UNSIGNED_BYTE && type != GL_SHORT &&
989 type != GL_FLOAT && type != GL_DOUBLE) {
990 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
991 "glVertexAttribPointerNV: invalid type: 0x%x", type);
992 return;
993 }
994 crStateVertexAttribPointerARB(index, size, type, normalized, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
995}
996
997
998void STATE_APIENTRY crStateVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized,
999 GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
1000{
1001 CRContext *g = GetCurrentContext();
1002 CRClientState *c = &(g->client);
1003 CRStateBits *sb = GetCurrentBits();
1004 CRClientBits *cb = &(sb->client);
1005
1006 FLUSH();
1007
1008 if (index >= CR_MAX_VERTEX_ATTRIBS)
1009 {
1010 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: invalid index: %d", (int) index);
1011 return;
1012 }
1013 if (size != 1 && size != 2 && size != 3 && size != 4)
1014 {
1015 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: invalid size: %d", size);
1016 return;
1017 }
1018 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
1019 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
1020 type != GL_INT && type != GL_UNSIGNED_INT &&
1021 type != GL_FLOAT && type != GL_DOUBLE)
1022 {
1023 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glVertexAttribPointerARB: invalid type: 0x%x", type);
1024 return;
1025 }
1026 if (stride < 0)
1027 {
1028 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: stride was negative: %d", stride);
1029 return;
1030 }
1031
1032 crStateClientSetPointer(&(c->array.a[index]), size, type, normalized, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
1033 DIRTY(cb->dirty, g->neg_bitid);
1034 DIRTY(cb->clientPointer, g->neg_bitid);
1035 DIRTY(cb->a[index], g->neg_bitid);
1036}
1037
1038
1039void STATE_APIENTRY crStateGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
1040{
1041 CRContext *g = GetCurrentContext();
1042
1043 if (g->current.inBeginEnd) {
1044 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1045 "glGetVertexAttribPointervNV called in Begin/End");
1046 return;
1047 }
1048
1049 if (index >= CR_MAX_VERTEX_ATTRIBS) {
1050 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
1051 "glGetVertexAttribPointervNV(index)");
1052 return;
1053 }
1054
1055 if (pname != GL_ATTRIB_ARRAY_POINTER_NV) {
1056 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
1057 "glGetVertexAttribPointervNV(pname)");
1058 return;
1059 }
1060
1061 *pointer = g->client.array.a[index].p;
1062}
1063
1064
1065void STATE_APIENTRY crStateGetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
1066{
1067 crStateGetVertexAttribPointervNV(index, pname, pointer);
1068}
1069
1070
1071
1072/*
1073** Currently I treat Interleaved Arrays as if the
1074** user uses them as separate arrays.
1075** Certainly not the most efficient method but it
1076** lets me use the same glDrawArrays method.
1077*/
1078void STATE_APIENTRY crStateInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
1079{
1080 CRContext *g = GetCurrentContext();
1081 CRClientState *c = &(g->client);
1082 CRStateBits *sb = GetCurrentBits();
1083 CRClientBits *cb = &(sb->client);
1084 CRClientPointer *cp;
1085 unsigned char *base = (unsigned char *) p;
1086
1087#ifndef IN_GUEST
1088 RT_NOREF(fRealPtr);
1089#endif
1090
1091 if (g->current.inBeginEnd)
1092 {
1093 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "glInterleavedArrays called in begin/end");
1094 return;
1095 }
1096
1097 FLUSH();
1098
1099 if (stride < 0)
1100 {
1101 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "glInterleavedArrays: stride < 0: %d", stride);
1102 return;
1103 }
1104
1105 switch (format)
1106 {
1107 case GL_T4F_C4F_N3F_V4F:
1108 case GL_T2F_C4F_N3F_V3F:
1109 case GL_C4F_N3F_V3F:
1110 case GL_T4F_V4F:
1111 case GL_T2F_C3F_V3F:
1112 case GL_T2F_N3F_V3F:
1113 case GL_C3F_V3F:
1114 case GL_N3F_V3F:
1115 case GL_T2F_C4UB_V3F:
1116 case GL_T2F_V3F:
1117 case GL_C4UB_V3F:
1118 case GL_V3F:
1119 case GL_C4UB_V2F:
1120 case GL_V2F:
1121 break;
1122 default:
1123 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1124 return;
1125 }
1126
1127 DIRTY(cb->dirty, g->neg_bitid);
1128 DIRTY(cb->clientPointer, g->neg_bitid);
1129
1130/* p, size, type, stride, enabled, bytesPerIndex */
1131/*
1132** VertexPointer
1133*/
1134
1135 cp = &(c->array.v);
1136 cp->type = GL_FLOAT;
1137 cp->enabled = GL_TRUE;
1138
1139#ifdef CR_EXT_compiled_vertex_array
1140 crStateUnlockClientPointer(cp, 1 /*fFreePointer*/);
1141#endif
1142
1143 switch (format)
1144 {
1145 case GL_T4F_C4F_N3F_V4F:
1146 cp->p = base+4*sizeof(GLfloat)+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1147 cp->size = 4;
1148 break;
1149 case GL_T2F_C4F_N3F_V3F:
1150 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1151 cp->size = 3;
1152 break;
1153 case GL_C4F_N3F_V3F:
1154 cp->p = base+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1155 cp->size = 3;
1156 break;
1157 case GL_T4F_V4F:
1158 cp->p = base+4*sizeof(GLfloat);
1159 cp->size = 4;
1160 break;
1161 case GL_T2F_C3F_V3F:
1162 cp->p = base+2*sizeof(GLfloat)+3*sizeof(GLfloat);
1163 cp->size = 3;
1164 break;
1165 case GL_T2F_N3F_V3F:
1166 cp->p = base+2*sizeof(GLfloat)+3*sizeof(GLfloat);
1167 cp->size = 3;
1168 break;
1169 case GL_C3F_V3F:
1170 cp->p = base+3*sizeof(GLfloat);
1171 cp->size = 3;
1172 break;
1173 case GL_N3F_V3F:
1174 cp->p = base+3*sizeof(GLfloat);
1175 cp->size = 3;
1176 break;
1177 case GL_T2F_C4UB_V3F:
1178 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLubyte);
1179 cp->size = 3;
1180 break;
1181 case GL_T2F_V3F:
1182 cp->p = base+2*sizeof(GLfloat);
1183 cp->size = 3;
1184 break;
1185 case GL_C4UB_V3F:
1186 cp->p = base+4*sizeof(GLubyte);
1187 cp->size = 3;
1188 break;
1189 case GL_V3F:
1190 cp->p = base;
1191 cp->size = 3;
1192 break;
1193 case GL_C4UB_V2F:
1194 cp->p = base+4*sizeof(GLubyte);
1195 cp->size = 2;
1196 break;
1197 case GL_V2F:
1198 cp->p = base;
1199 cp->size = 2;
1200 break;
1201 default:
1202 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1203 return;
1204 }
1205
1206 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1207
1208 if (stride==0)
1209 stride = cp->bytesPerIndex + (cp->p - base);
1210 cp->stride = stride;
1211
1212/*
1213** NormalPointer
1214*/
1215
1216 cp = &(c->array.n);
1217 cp->enabled = GL_TRUE;
1218 cp->stride = stride;
1219#ifdef CR_EXT_compiled_vertex_array
1220 crStateUnlockClientPointer(cp, 1 /*fFreePointer*/);
1221#endif
1222
1223 switch (format)
1224 {
1225 case GL_T4F_C4F_N3F_V4F:
1226 cp->p = base+4*sizeof(GLfloat)+4*sizeof(GLfloat);
1227 break;
1228 case GL_T2F_C4F_N3F_V3F:
1229 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLfloat);
1230 break;
1231 case GL_C4F_N3F_V3F:
1232 cp->p = base+4*sizeof(GLfloat);
1233 break;
1234 case GL_T2F_N3F_V3F:
1235 cp->p = base+2*sizeof(GLfloat);
1236 break;
1237 case GL_N3F_V3F:
1238 cp->p = base;
1239 break;
1240 case GL_T4F_V4F:
1241 case GL_T2F_C3F_V3F:
1242 case GL_C3F_V3F:
1243 case GL_T2F_C4UB_V3F:
1244 case GL_T2F_V3F:
1245 case GL_C4UB_V3F:
1246 case GL_V3F:
1247 case GL_C4UB_V2F:
1248 case GL_V2F:
1249 cp->enabled = GL_FALSE;
1250 break;
1251 default:
1252 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1253 return;
1254 }
1255
1256 if (cp->enabled)
1257 {
1258 cp->type = GL_FLOAT;
1259 cp->size = 3;
1260 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1261 }
1262
1263/*
1264** ColorPointer
1265*/
1266
1267 cp = &(c->array.c);
1268 cp->enabled = GL_TRUE;
1269 cp->stride = stride;
1270#ifdef CR_EXT_compiled_vertex_array
1271 crStateUnlockClientPointer(cp, 1 /*fFreePointer*/);
1272#endif
1273
1274 switch (format)
1275 {
1276 case GL_T4F_C4F_N3F_V4F:
1277 cp->size = 4;
1278 cp->type = GL_FLOAT;
1279 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1280 cp->p = base+4*sizeof(GLfloat);
1281 break;
1282 case GL_T2F_C4F_N3F_V3F:
1283 cp->size = 4;
1284 cp->type = GL_FLOAT;
1285 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1286 cp->p = base+2*sizeof(GLfloat);
1287 break;
1288 case GL_C4F_N3F_V3F:
1289 cp->size = 4;
1290 cp->type = GL_FLOAT;
1291 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1292 cp->p = base;
1293 break;
1294 case GL_T2F_C3F_V3F:
1295 cp->size = 3;
1296 cp->type = GL_FLOAT;
1297 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1298 cp->p = base+2*sizeof(GLfloat);
1299 break;
1300 case GL_C3F_V3F:
1301 cp->size = 3;
1302 cp->type = GL_FLOAT;
1303 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1304 cp->p = base;
1305 break;
1306 case GL_T2F_C4UB_V3F:
1307 cp->size = 4;
1308 cp->type = GL_UNSIGNED_BYTE;
1309 cp->bytesPerIndex = cp->size * sizeof(GLubyte);
1310 cp->p = base+2*sizeof(GLfloat);
1311 break;
1312 case GL_C4UB_V3F:
1313 cp->size = 4;
1314 cp->type = GL_UNSIGNED_BYTE;
1315 cp->bytesPerIndex = cp->size * sizeof(GLubyte);
1316 cp->p = base;
1317 break;
1318 case GL_C4UB_V2F:
1319 cp->size = 4;
1320 cp->type = GL_UNSIGNED_BYTE;
1321 cp->bytesPerIndex = cp->size * sizeof(GLubyte);
1322 cp->p = base;
1323 break;
1324 case GL_T2F_N3F_V3F:
1325 case GL_N3F_V3F:
1326 case GL_T4F_V4F:
1327 case GL_T2F_V3F:
1328 case GL_V3F:
1329 case GL_V2F:
1330 cp->enabled = GL_FALSE;
1331 break;
1332 default:
1333 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1334 return;
1335 }
1336
1337/*
1338** TexturePointer
1339*/
1340
1341 cp = &(c->array.t[c->curClientTextureUnit]);
1342 cp->enabled = GL_TRUE;
1343 cp->stride = stride;
1344#ifdef CR_EXT_compiled_vertex_array
1345 crStateUnlockClientPointer(cp, 1 /*fFreePointer*/);
1346#endif
1347
1348 switch (format)
1349 {
1350 case GL_T4F_C4F_N3F_V4F:
1351 cp->size = 4;
1352 cp->p = base;
1353 break;
1354 case GL_T2F_C4F_N3F_V3F:
1355 cp->size = 3;
1356 cp->p = base;
1357 break;
1358 case GL_T2F_C3F_V3F:
1359 case GL_T2F_N3F_V3F:
1360 cp->size = 3;
1361 cp->p = base;
1362 break;
1363 case GL_T2F_C4UB_V3F:
1364 cp->size = 3;
1365 cp->p = base;
1366 break;
1367 case GL_T4F_V4F:
1368 cp->size = 4;
1369 cp->p = base;
1370 break;
1371 case GL_T2F_V3F:
1372 cp->size = 3;
1373 cp->p = base;
1374 break;
1375 case GL_C4UB_V3F:
1376 case GL_C4UB_V2F:
1377 case GL_C3F_V3F:
1378 case GL_C4F_N3F_V3F:
1379 case GL_N3F_V3F:
1380 case GL_V3F:
1381 case GL_V2F:
1382 cp->enabled = GL_FALSE;
1383 break;
1384 default:
1385 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1386 return;
1387 }
1388
1389 if (cp->enabled)
1390 {
1391 cp->type = GL_FLOAT;
1392 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1393 }
1394}
1395
1396void STATE_APIENTRY crStateGetPointerv(GLenum pname, GLvoid * * params)
1397{
1398 CRContext *g = GetCurrentContext();
1399 CRClientState *c = &(g->client);
1400
1401 if (g->current.inBeginEnd)
1402 {
1403 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1404 "GetPointerv called in begin/end");
1405 return;
1406 }
1407
1408 switch (pname)
1409 {
1410 case GL_VERTEX_ARRAY_POINTER:
1411 *params = (GLvoid *) c->array.v.p;
1412 break;
1413 case GL_COLOR_ARRAY_POINTER:
1414 *params = (GLvoid *) c->array.c.p;
1415 break;
1416 case GL_NORMAL_ARRAY_POINTER:
1417 *params = (GLvoid *) c->array.n.p;
1418 break;
1419 case GL_INDEX_ARRAY_POINTER:
1420 *params = (GLvoid *) c->array.i.p;
1421 break;
1422 case GL_TEXTURE_COORD_ARRAY_POINTER:
1423 *params = (GLvoid *) c->array.t[c->curClientTextureUnit].p;
1424 break;
1425 case GL_EDGE_FLAG_ARRAY_POINTER:
1426 *params = (GLvoid *) c->array.e.p;
1427 break;
1428#ifdef CR_EXT_fog_coord
1429 case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
1430 *params = (GLvoid *) c->array.f.p;
1431 break;
1432#endif
1433#ifdef CR_EXT_secondary_color
1434 case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
1435 if( g->extensions.EXT_secondary_color ){
1436 *params = (GLvoid *) c->array.s.p;
1437 }
1438 else {
1439 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "Invalid Enum passed to glGetPointerv: SECONDARY_COLOR_ARRAY_EXT - EXT_secondary_color is not enabled." );
1440 return;
1441 }
1442 break;
1443#endif
1444 case GL_FEEDBACK_BUFFER_POINTER:
1445 case GL_SELECTION_BUFFER_POINTER:
1446 /* do nothing - API switching should pick this up */
1447 break;
1448 default:
1449 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1450 "glGetPointerv: invalid pname: %d", pname);
1451 return;
1452 }
1453}
1454
1455
1456void STATE_APIENTRY crStatePushClientAttrib( GLbitfield mask )
1457{
1458 CRContext *g = GetCurrentContext();
1459 CRClientState *c = &(g->client);
1460
1461 if (g->current.inBeginEnd) {
1462 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1463 "glPushClientAttrib called in Begin/End");
1464 return;
1465 }
1466
1467 if (c->attribStackDepth == CR_MAX_CLIENT_ATTRIB_STACK_DEPTH - 1) {
1468 crStateError(__LINE__, __FILE__, GL_STACK_OVERFLOW,
1469 "glPushClientAttrib called with a full stack!" );
1470 return;
1471 }
1472
1473 FLUSH();
1474
1475 c->pushMaskStack[c->attribStackDepth++] = mask;
1476
1477 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
1478 c->pixelPackStoreStack[c->pixelStoreStackDepth] = c->pack;
1479 c->pixelUnpackStoreStack[c->pixelStoreStackDepth] = c->unpack;
1480 c->pixelStoreStackDepth++;
1481 }
1482 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
1483 c->vertexArrayStack[c->vertexArrayStackDepth] = c->array;
1484 c->vertexArrayStackDepth++;
1485 }
1486
1487 /* dirty? - no, because we haven't really changed any state */
1488}
1489
1490
1491void STATE_APIENTRY crStatePopClientAttrib( void )
1492{
1493 CRContext *g = GetCurrentContext();
1494 CRClientState *c = &(g->client);
1495 CRStateBits *sb = GetCurrentBits();
1496 CRClientBits *cb = &(sb->client);
1497 CRbitvalue mask;
1498
1499 if (g->current.inBeginEnd) {
1500 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1501 "glPopClientAttrib called in Begin/End");
1502 return;
1503 }
1504
1505 if (c->attribStackDepth == 0) {
1506 crStateError(__LINE__, __FILE__, GL_STACK_UNDERFLOW,
1507 "glPopClientAttrib called with an empty stack!" );
1508 return;
1509 }
1510
1511 FLUSH();
1512
1513 mask = c->pushMaskStack[--c->attribStackDepth];
1514
1515 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
1516 if (c->pixelStoreStackDepth == 0) {
1517 crError("bug in glPopClientAttrib (pixel store) ");
1518 return;
1519 }
1520 c->pixelStoreStackDepth--;
1521 c->pack = c->pixelPackStoreStack[c->pixelStoreStackDepth];
1522 c->unpack = c->pixelUnpackStoreStack[c->pixelStoreStackDepth];
1523 DIRTY(cb->pack, g->neg_bitid);
1524 }
1525
1526 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
1527 if (c->vertexArrayStackDepth == 0) {
1528 crError("bug in glPopClientAttrib (vertex array) ");
1529 return;
1530 }
1531 c->vertexArrayStackDepth--;
1532 c->array = c->vertexArrayStack[c->vertexArrayStackDepth];
1533 DIRTY(cb->clientPointer, g->neg_bitid);
1534 }
1535
1536 DIRTY(cb->dirty, g->neg_bitid);
1537}
1538
1539static void crStateLockClientPointer(CRClientPointer* cp)
1540{
1541 crStateUnlockClientPointer(cp, 1 /*fFreePointer*/);
1542 if (cp->enabled)
1543 {
1544 cp->locked = GL_TRUE;
1545 }
1546}
1547
1548static GLboolean crStateCanLockClientPointer(CRClientPointer* cp)
1549{
1550 return !(cp->enabled && cp->buffer && cp->buffer->id);
1551}
1552
1553void STATE_APIENTRY crStateLockArraysEXT(GLint first, GLint count)
1554{
1555 CRContext *g = GetCurrentContext();
1556 CRClientState *c = &(g->client);
1557 int i;
1558
1559 for (i=0; i<CRSTATECLIENT_MAX_VERTEXARRAYS; ++i)
1560 {
1561 if (!crStateCanLockClientPointer(crStateGetClientPointerByIndex(i, &c->array)))
1562 {
1563 break;
1564 }
1565 }
1566 if (i<CRSTATECLIENT_MAX_VERTEXARRAYS)
1567 {
1568 crDebug("crStateLockArraysEXT ignored because array %i have a bound VBO", i);
1569 return;
1570 }
1571
1572 c->array.locked = GL_TRUE;
1573 c->array.lockFirst = first;
1574 c->array.lockCount = count;
1575#ifdef IN_GUEST
1576 c->array.synced = GL_FALSE;
1577#endif
1578
1579 for (i=0; i<CRSTATECLIENT_MAX_VERTEXARRAYS; ++i)
1580 {
1581 crStateLockClientPointer(crStateGetClientPointerByIndex(i, &c->array));
1582 }
1583}
1584
1585void STATE_APIENTRY crStateUnlockArraysEXT(void)
1586{
1587 CRContext *g = GetCurrentContext();
1588 CRClientState *c = &(g->client);
1589 int i;
1590
1591 if (!c->array.locked)
1592 {
1593 crDebug("crStateUnlockArraysEXT ignored because arrays aren't locked");
1594 return;
1595 }
1596
1597 c->array.locked = GL_FALSE;
1598#ifdef IN_GUEST
1599 c->array.synced = GL_FALSE;
1600#endif
1601
1602 for (i=0; i<CRSTATECLIENT_MAX_VERTEXARRAYS; ++i)
1603 {
1604 crStateUnlockClientPointer(crStateGetClientPointerByIndex(i, &c->array), 1 /*fFreePointer*/);
1605 }
1606}
1607
1608void STATE_APIENTRY crStateVertexArrayRangeNV(GLsizei length, const GLvoid *pointer CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
1609{
1610 /* XXX todo */
1611 crWarning("crStateVertexArrayRangeNV not implemented");
1612 (void)length; (void)pointer CRVBOX_HOST_ONLY_PARAM((void)fRealPtr);
1613}
1614
1615
1616void STATE_APIENTRY crStateFlushVertexArrayRangeNV(void)
1617{
1618 /* XXX todo */
1619 crWarning("crStateFlushVertexArrayRangeNV not implemented");
1620}
1621
1622/*Returns if the given clientpointer could be used on server side directly*/
1623#define CRSTATE_IS_SERVER_CP(cp) (!(cp).enabled || !(cp).p || ((cp).buffer && (cp).buffer->id) || ((cp).locked))
1624
1625#if defined(DEBUG) && 0
1626static void crStateDumpClientPointer(CRClientPointer *cp, const char *name, int i)
1627{
1628 if (i<0 && cp->enabled)
1629 {
1630 crDebug("CP(%s): enabled:%d ptr:%p buffer:%p buffer.name:%i locked: %i %s",
1631 name, cp->enabled, cp->p, cp->buffer, cp->buffer ? cp->buffer->id : ~(GLuint)0, (int)cp->locked,
1632 CRSTATE_IS_SERVER_CP(*cp) ? "":"!FAIL!");
1633 }
1634 else if (0==i || cp->enabled)
1635 {
1636 crDebug("CP(%s%i): enabled:%d ptr:%p buffer:%p buffer.name:%i locked: %i %s",
1637 name, i, cp->enabled, cp->p, cp->buffer, cp->buffer ? cp->buffer->id : ~(GLuint)0, (int)cp->locked,
1638 CRSTATE_IS_SERVER_CP(*cp) ? "":"!FAIL!");
1639 }
1640}
1641#endif
1642
1643#ifdef DEBUG_misha
1644/* debugging */
1645/*# define CR_NO_SERVER_ARRAYS*/
1646#endif
1647
1648/*
1649 * Determine if the enabled arrays all live on the server
1650 * (via GL_ARB_vertex_buffer_object).
1651 */
1652GLboolean crStateUseServerArrays(void)
1653{
1654#if defined(CR_ARB_vertex_buffer_object) && !defined(CR_NO_SERVER_ARRAYS)
1655 CRContext *g = GetCurrentContext();
1656 CRClientState *c = &(g->client);
1657 int i;
1658 GLboolean res;
1659
1660 res = CRSTATE_IS_SERVER_CP(c->array.v)
1661 && CRSTATE_IS_SERVER_CP(c->array.n)
1662 && CRSTATE_IS_SERVER_CP(c->array.c)
1663 && CRSTATE_IS_SERVER_CP(c->array.i)
1664 && CRSTATE_IS_SERVER_CP(c->array.e)
1665 && CRSTATE_IS_SERVER_CP(c->array.s)
1666 && CRSTATE_IS_SERVER_CP(c->array.f);
1667
1668 if (res)
1669 {
1670 for (i = 0; (unsigned int)i < g->limits.maxTextureUnits; i++)
1671 if (!CRSTATE_IS_SERVER_CP(c->array.t[i]))
1672 {
1673 res = GL_FALSE;
1674 break;
1675 }
1676 }
1677
1678 if (res)
1679 {
1680 for (i = 0; (unsigned int)i < g->limits.maxVertexProgramAttribs; i++)
1681 if (!CRSTATE_IS_SERVER_CP(c->array.a[i]))
1682 {
1683 res = GL_FALSE;
1684 break;
1685 }
1686 }
1687
1688#if defined(DEBUG) && 0
1689 if (!res)
1690 {
1691 crStateDumpClientPointer(&c->array.v, "v", -1);
1692 crStateDumpClientPointer(&c->array.n, "n", -1);
1693 crStateDumpClientPointer(&c->array.c, "c", -1);
1694 crStateDumpClientPointer(&c->array.i, "i", -1);
1695 crStateDumpClientPointer(&c->array.e, "e", -1);
1696 crStateDumpClientPointer(&c->array.s, "s", -1);
1697 crStateDumpClientPointer(&c->array.f, "f", -1);
1698 for (i = 0; (unsigned int)i < g->limits.maxTextureUnits; i++)
1699 crStateDumpClientPointer(&c->array.t[i], "tex", i);
1700 for (i = 0; (unsigned int)i < g->limits.maxVertexProgramAttribs; i++)
1701 crStateDumpClientPointer(&c->array.a[i], "attrib", i);
1702 crDebug("crStateUseServerArrays->%d", res);
1703 }
1704#endif
1705
1706 return res;
1707#else
1708 return GL_FALSE;
1709#endif
1710}
1711
1712GLuint crStateNeedDummyZeroVertexArray(CRContext *g, CRCurrentStatePointers *current, GLfloat *pZva)
1713{
1714#if defined(CR_ARB_vertex_buffer_object)
1715 CRClientState *c = &(g->client);
1716 int i;
1717 GLuint zvMax = 0;
1718
1719 if (c->array.a[0].enabled)
1720 return 0;
1721
1722 for (i = 1; (unsigned int)i < g->limits.maxVertexProgramAttribs; i++)
1723 {
1724 if (c->array.a[i].enabled)
1725 {
1726 if (c->array.a[i].buffer && c->array.a[i].buffer->id)
1727 {
1728 GLuint cElements = c->array.a[i].buffer->size / c->array.a[i].stride;
1729 if (zvMax < cElements)
1730 zvMax = cElements;
1731 }
1732 else
1733 {
1734 zvMax = ~UINT32_C(0);
1735 break;
1736 }
1737 }
1738 }
1739
1740 if (zvMax)
1741 {
1742 Assert(!c->array.v.enabled);
1743
1744 crStateCurrentRecoverNew(g, current);
1745
1746 crMemcpy(pZva, &g->current.vertexAttrib[0][0], sizeof (*pZva) * 4);
1747 }
1748
1749 return zvMax;
1750#else
1751 return GL_FALSE;
1752#endif
1753}
1754
1755
1756/**
1757 * Determine if there's a server-side array element buffer.
1758 * Called by glDrawElements() in packing SPUs to determine if glDrawElements
1759 * should be evaluated (unrolled) locally or if glDrawElements should be
1760 * packed and sent to the server.
1761 */
1762GLboolean
1763crStateUseServerArrayElements(void)
1764{
1765#ifdef CR_ARB_vertex_buffer_object
1766 CRContext *g = GetCurrentContext();
1767 if (g->bufferobject.elementsBuffer &&
1768 g->bufferobject.elementsBuffer->id > 0)
1769 return GL_TRUE;
1770 else
1771 return GL_FALSE;
1772#else
1773 return GL_FALSE;
1774#endif
1775}
1776
1777#define CR_BUFFER_HWID(_p) ((_p) ? (_p)->hwid : 0)
1778
1779void
1780crStateClientDiff(CRClientBits *cb, CRbitvalue *bitID,
1781 CRContext *fromCtx, CRContext *toCtx)
1782{
1783 CRClientState *from = &(fromCtx->client);
1784 const CRClientState *to = &(toCtx->client);
1785 GLint curClientTextureUnit = from->curClientTextureUnit;
1786 int i;
1787 GLint idHwArrayBuffer = CR_BUFFER_HWID(toCtx->bufferobject.arrayBuffer);
1788 const GLint idHwInitialBuffer = idHwArrayBuffer;
1789
1790#ifdef DEBUG_misha
1791 {
1792 GLint tstHwBuffer = -1;
1793 diff_api.GetIntegerv(GL_ARRAY_BUFFER_BINDING, &tstHwBuffer);
1794 CRASSERT(idHwInitialBuffer == tstHwBuffer);
1795 }
1796#endif
1797
1798
1799 if (CHECKDIRTY(cb->clientPointer, bitID)) {
1800 /* one or more vertex pointers is dirty */
1801 if (CHECKDIRTY(cb->v, bitID)) {
1802 if (from->array.v.size != to->array.v.size ||
1803 from->array.v.type != to->array.v.type ||
1804 from->array.v.stride != to->array.v.stride ||
1805 from->array.v.p != to->array.v.p ||
1806 from->array.v.buffer != to->array.v.buffer) {
1807 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.v.buffer);
1808 if (idHwArrayBufferUsed != idHwArrayBuffer)
1809 {
1810 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1811 idHwArrayBuffer = idHwArrayBufferUsed;
1812 }
1813 diff_api.VertexPointer(to->array.v.size, to->array.v.type, to->array.v.stride, to->array.v.p CRVBOX_HOST_ONLY_PARAM(to->array.v.fRealPtr));
1814 from->array.v.size = to->array.v.size;
1815 from->array.v.type = to->array.v.type;
1816 from->array.v.stride = to->array.v.stride;
1817 from->array.v.p = to->array.v.p;
1818 from->array.v.buffer = to->array.v.buffer;
1819 }
1820 CLEARDIRTY2(cb->v, bitID);
1821 }
1822 /* normal */
1823 if (CHECKDIRTY(cb->n, bitID)) {
1824 if (from->array.n.type != to->array.n.type ||
1825 from->array.n.stride != to->array.n.stride ||
1826 from->array.n.p != to->array.n.p ||
1827 from->array.n.buffer != to->array.n.buffer) {
1828 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.n.buffer);
1829 if (idHwArrayBufferUsed != idHwArrayBuffer)
1830 {
1831 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1832 idHwArrayBuffer = idHwArrayBufferUsed;
1833 }
1834 diff_api.NormalPointer(to->array.n.type, to->array.n.stride, to->array.n.p CRVBOX_HOST_ONLY_PARAM(to->array.n.fRealPtr));
1835 from->array.n.type = to->array.n.type;
1836 from->array.n.stride = to->array.n.stride;
1837 from->array.n.p = to->array.n.p;
1838 from->array.n.buffer = to->array.n.buffer;
1839 }
1840 CLEARDIRTY2(cb->n, bitID);
1841 }
1842 /* color */
1843 if (CHECKDIRTY(cb->c, bitID)) {
1844 if (from->array.c.size != to->array.c.size ||
1845 from->array.c.type != to->array.c.type ||
1846 from->array.c.stride != to->array.c.stride ||
1847 from->array.c.p != to->array.c.p ||
1848 from->array.c.buffer != to->array.c.buffer) {
1849 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.c.buffer);
1850 if (idHwArrayBufferUsed != idHwArrayBuffer)
1851 {
1852 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1853 idHwArrayBuffer = idHwArrayBufferUsed;
1854 }
1855 diff_api.ColorPointer(to->array.c.size, to->array.c.type, to->array.c.stride, to->array.c.p CRVBOX_HOST_ONLY_PARAM(to->array.c.fRealPtr));
1856 from->array.c.size = to->array.c.size;
1857 from->array.c.type = to->array.c.type;
1858 from->array.c.stride = to->array.c.stride;
1859 from->array.c.p = to->array.c.p;
1860 from->array.c.buffer = to->array.c.buffer;
1861 }
1862 CLEARDIRTY2(cb->c, bitID);
1863 }
1864 /* index */
1865 if (CHECKDIRTY(cb->i, bitID)) {
1866 if (from->array.i.type != to->array.i.type ||
1867 from->array.i.stride != to->array.i.stride ||
1868 from->array.i.p != to->array.i.p ||
1869 from->array.i.buffer != to->array.i.buffer) {
1870 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.i.buffer);
1871 if (idHwArrayBufferUsed != idHwArrayBuffer)
1872 {
1873 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1874 idHwArrayBuffer = idHwArrayBufferUsed;
1875 }
1876 diff_api.IndexPointer(to->array.i.type, to->array.i.stride, to->array.i.p CRVBOX_HOST_ONLY_PARAM(to->array.i.fRealPtr));
1877 from->array.i.type = to->array.i.type;
1878 from->array.i.stride = to->array.i.stride;
1879 from->array.i.p = to->array.i.p;
1880 from->array.i.buffer = to->array.i.buffer;
1881 }
1882 CLEARDIRTY2(cb->i, bitID);
1883 }
1884 /* texcoords */
1885 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
1886 if (CHECKDIRTY(cb->t[i], bitID)) {
1887 if (from->array.t[i].size != to->array.t[i].size ||
1888 from->array.t[i].type != to->array.t[i].type ||
1889 from->array.t[i].stride != to->array.t[i].stride ||
1890 from->array.t[i].p != to->array.t[i].p ||
1891 from->array.t[i].buffer != to->array.t[i].buffer) {
1892 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.t[i].buffer);
1893 if (idHwArrayBufferUsed != idHwArrayBuffer)
1894 {
1895 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1896 idHwArrayBuffer = idHwArrayBufferUsed;
1897 }
1898 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
1899 curClientTextureUnit = i;
1900 diff_api.TexCoordPointer(to->array.t[i].size, to->array.t[i].type, to->array.t[i].stride, to->array.t[i].p CRVBOX_HOST_ONLY_PARAM(to->array.t[i].fRealPtr));
1901 from->array.t[i].size = to->array.t[i].size;
1902 from->array.t[i].type = to->array.t[i].type;
1903 from->array.t[i].stride = to->array.t[i].stride;
1904 from->array.t[i].p = to->array.t[i].p;
1905 from->array.t[i].buffer = to->array.t[i].buffer;
1906 }
1907 CLEARDIRTY2(cb->t[i], bitID);
1908 }
1909 }
1910 /* edge flag */
1911 if (CHECKDIRTY(cb->e, bitID)) {
1912 if (from->array.e.stride != to->array.e.stride ||
1913 from->array.e.p != to->array.e.p ||
1914 from->array.e.buffer != to->array.e.buffer) {
1915 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.e.buffer);
1916 if (idHwArrayBufferUsed != idHwArrayBuffer)
1917 {
1918 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1919 idHwArrayBuffer = idHwArrayBufferUsed;
1920 }
1921 diff_api.EdgeFlagPointer(to->array.e.stride, to->array.e.p CRVBOX_HOST_ONLY_PARAM(to->array.e.fRealPtr));
1922 from->array.e.stride = to->array.e.stride;
1923 from->array.e.p = to->array.e.p;
1924 from->array.e.buffer = to->array.e.buffer;
1925 }
1926 CLEARDIRTY2(cb->e, bitID);
1927 }
1928 /* secondary color */
1929 if (CHECKDIRTY(cb->s, bitID)) {
1930 if (from->array.s.size != to->array.s.size ||
1931 from->array.s.type != to->array.s.type ||
1932 from->array.s.stride != to->array.s.stride ||
1933 from->array.s.p != to->array.s.p ||
1934 from->array.s.buffer != to->array.s.buffer) {
1935 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.s.buffer);
1936 if (idHwArrayBufferUsed != idHwArrayBuffer)
1937 {
1938 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1939 idHwArrayBuffer = idHwArrayBufferUsed;
1940 }
1941 diff_api.SecondaryColorPointerEXT(to->array.s.size, to->array.s.type, to->array.s.stride, to->array.s.p CRVBOX_HOST_ONLY_PARAM(to->array.s.fRealPtr));
1942 from->array.s.size = to->array.s.size;
1943 from->array.s.type = to->array.s.type;
1944 from->array.s.stride = to->array.s.stride;
1945 from->array.s.p = to->array.s.p;
1946 from->array.s.buffer = to->array.s.buffer;
1947 }
1948 CLEARDIRTY2(cb->s, bitID);
1949 }
1950 /* fog coord */
1951 if (CHECKDIRTY(cb->f, bitID)) {
1952 if (from->array.f.type != to->array.f.type ||
1953 from->array.f.stride != to->array.f.stride ||
1954 from->array.f.p != to->array.f.p ||
1955 from->array.f.buffer != to->array.f.buffer) {
1956 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.f.buffer);
1957 if (idHwArrayBufferUsed != idHwArrayBuffer)
1958 {
1959 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1960 idHwArrayBuffer = idHwArrayBufferUsed;
1961 }
1962 diff_api.FogCoordPointerEXT(to->array.f.type, to->array.f.stride, to->array.f.p CRVBOX_HOST_ONLY_PARAM(to->array.f.fRealPtr));
1963 from->array.f.type = to->array.f.type;
1964 from->array.f.stride = to->array.f.stride;
1965 from->array.f.p = to->array.f.p;
1966 from->array.f.buffer = to->array.f.buffer;
1967 }
1968 CLEARDIRTY2(cb->f, bitID);
1969 }
1970#if defined(CR_NV_vertex_program) || defined(CR_ARB_vertex_program)
1971 /* vertex attributes */
1972 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
1973 if (CHECKDIRTY(cb->a[i], bitID)) {
1974 if (from->array.a[i].size != to->array.a[i].size ||
1975 from->array.a[i].type != to->array.a[i].type ||
1976 from->array.a[i].stride != to->array.a[i].stride ||
1977 from->array.a[i].normalized != to->array.a[i].normalized ||
1978 from->array.a[i].p != to->array.a[i].p ||
1979 from->array.a[i].buffer != to->array.a[i].buffer) {
1980 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.a[i].buffer);
1981 if (idHwArrayBufferUsed != idHwArrayBuffer)
1982 {
1983 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1984 idHwArrayBuffer = idHwArrayBufferUsed;
1985 }
1986 diff_api.VertexAttribPointerARB(i, to->array.a[i].size, to->array.a[i].type, to->array.a[i].normalized,
1987 to->array.a[i].stride, to->array.a[i].p CRVBOX_HOST_ONLY_PARAM(to->array.a[i].fRealPtr));
1988 from->array.a[i].size = to->array.a[i].size;
1989 from->array.a[i].type = to->array.a[i].type;
1990 from->array.a[i].stride = to->array.a[i].stride;
1991 from->array.a[i].normalized = to->array.a[i].normalized;
1992 from->array.a[i].p = to->array.a[i].p;
1993 from->array.a[i].buffer = to->array.a[i].buffer;
1994 }
1995 CLEARDIRTY2(cb->a[i], bitID);
1996 }
1997 }
1998#endif
1999 }
2000
2001 if (idHwArrayBuffer != idHwInitialBuffer)
2002 {
2003 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwInitialBuffer);
2004 }
2005
2006 if (CHECKDIRTY(cb->enableClientState, bitID)) {
2007 /* update vertex array enable/disable flags */
2008 glAble able[2];
2009 able[0] = diff_api.DisableClientState;
2010 able[1] = diff_api.EnableClientState;
2011 if (from->array.v.enabled != to->array.v.enabled) {
2012 able[to->array.v.enabled](GL_VERTEX_ARRAY);
2013 from->array.v.enabled = to->array.v.enabled;
2014 }
2015 if (from->array.n.enabled != to->array.n.enabled) {
2016 able[to->array.n.enabled](GL_NORMAL_ARRAY);
2017 from->array.n.enabled = to->array.n.enabled;
2018 }
2019 if (from->array.c.enabled != to->array.c.enabled) {
2020 able[to->array.c.enabled](GL_COLOR_ARRAY);
2021 from->array.c.enabled = to->array.c.enabled;
2022 }
2023 if (from->array.i.enabled != to->array.i.enabled) {
2024 able[to->array.i.enabled](GL_INDEX_ARRAY);
2025 from->array.i.enabled = to->array.i.enabled;
2026 }
2027 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
2028 if (from->array.t[i].enabled != to->array.t[i].enabled) {
2029 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
2030 curClientTextureUnit = i;
2031 able[to->array.t[i].enabled](GL_TEXTURE_COORD_ARRAY);
2032 from->array.t[i].enabled = to->array.t[i].enabled;
2033 }
2034 }
2035 if (from->array.e.enabled != to->array.e.enabled) {
2036 able[to->array.e.enabled](GL_EDGE_FLAG_ARRAY);
2037 from->array.e.enabled = to->array.e.enabled;
2038 }
2039 if (from->array.s.enabled != to->array.s.enabled) {
2040 able[to->array.s.enabled](GL_SECONDARY_COLOR_ARRAY_EXT);
2041 from->array.s.enabled = to->array.s.enabled;
2042 }
2043 if (from->array.f.enabled != to->array.f.enabled) {
2044 able[to->array.f.enabled](GL_FOG_COORDINATE_ARRAY_EXT);
2045 from->array.f.enabled = to->array.f.enabled;
2046 }
2047 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
2048 if (from->array.a[i].enabled != to->array.a[i].enabled) {
2049 if (to->array.a[i].enabled)
2050 diff_api.EnableVertexAttribArrayARB(i);
2051 else
2052 diff_api.DisableVertexAttribArrayARB(i);
2053 from->array.a[i].enabled = to->array.a[i].enabled;
2054 }
2055 }
2056 CLEARDIRTY2(cb->enableClientState, bitID);
2057 }
2058
2059 if (to->curClientTextureUnit != curClientTextureUnit)
2060 {
2061 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + to->curClientTextureUnit);
2062 }
2063}
2064
2065
2066void
2067crStateClientSwitch(CRClientBits *cb, CRbitvalue *bitID,
2068 CRContext *fromCtx, CRContext *toCtx)
2069{
2070 const CRClientState *from = &(fromCtx->client);
2071 const CRClientState *to = &(toCtx->client);
2072 GLint curClientTextureUnit = from->curClientTextureUnit;
2073 int i;
2074 GLint idHwArrayBuffer = CR_BUFFER_HWID(toCtx->bufferobject.arrayBuffer);
2075 const GLint idHwInitialBuffer = idHwArrayBuffer;
2076
2077#ifdef DEBUG_misha
2078 {
2079 GLint tstHwBuffer = -1;
2080 diff_api.GetIntegerv(GL_ARRAY_BUFFER_BINDING, &tstHwBuffer);
2081 CRASSERT(idHwInitialBuffer == tstHwBuffer);
2082 }
2083#endif
2084
2085 if (CHECKDIRTY(cb->clientPointer, bitID)) {
2086 /* one or more vertex pointers is dirty */
2087 if (CHECKDIRTY(cb->v, bitID)) {
2088 if (from->array.v.size != to->array.v.size ||
2089 from->array.v.type != to->array.v.type ||
2090 from->array.v.stride != to->array.v.stride ||
2091 from->array.v.p != to->array.v.p ||
2092 from->array.v.buffer != to->array.v.buffer) {
2093 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.v.buffer);
2094 if (idHwArrayBufferUsed != idHwArrayBuffer)
2095 {
2096 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2097 idHwArrayBuffer = idHwArrayBufferUsed;
2098 }
2099 diff_api.VertexPointer(to->array.v.size, to->array.v.type, to->array.v.stride, to->array.v.p CRVBOX_HOST_ONLY_PARAM(to->array.v.fRealPtr));
2100 FILLDIRTY(cb->v);
2101 FILLDIRTY(cb->clientPointer);
2102 FILLDIRTY(cb->dirty);
2103 }
2104 CLEARDIRTY2(cb->v, bitID);
2105 }
2106 /* normal */
2107 if (CHECKDIRTY(cb->n, bitID)) {
2108 if (from->array.n.type != to->array.n.type ||
2109 from->array.n.stride != to->array.n.stride ||
2110 from->array.n.p != to->array.n.p ||
2111 from->array.n.buffer != to->array.n.buffer) {
2112 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.n.buffer);
2113 if (idHwArrayBufferUsed != idHwArrayBuffer)
2114 {
2115 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2116 idHwArrayBuffer = idHwArrayBufferUsed;
2117 }
2118 diff_api.NormalPointer(to->array.n.type, to->array.n.stride, to->array.n.p CRVBOX_HOST_ONLY_PARAM(to->array.n.fRealPtr));
2119 FILLDIRTY(cb->n);
2120 FILLDIRTY(cb->clientPointer);
2121 FILLDIRTY(cb->dirty);
2122 }
2123 CLEARDIRTY2(cb->n, bitID);
2124 }
2125 /* color */
2126 if (CHECKDIRTY(cb->c, bitID)) {
2127 if (from->array.c.size != to->array.c.size ||
2128 from->array.c.type != to->array.c.type ||
2129 from->array.c.stride != to->array.c.stride ||
2130 from->array.c.p != to->array.c.p ||
2131 from->array.c.buffer != to->array.c.buffer) {
2132 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.c.buffer);
2133 if (idHwArrayBufferUsed != idHwArrayBuffer)
2134 {
2135 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2136 idHwArrayBuffer = idHwArrayBufferUsed;
2137 }
2138 diff_api.ColorPointer(to->array.c.size, to->array.c.type, to->array.c.stride, to->array.c.p CRVBOX_HOST_ONLY_PARAM(to->array.c.fRealPtr));
2139 FILLDIRTY(cb->c);
2140 FILLDIRTY(cb->clientPointer);
2141 FILLDIRTY(cb->dirty);
2142 }
2143 CLEARDIRTY2(cb->c, bitID);
2144 }
2145 /* index */
2146 if (CHECKDIRTY(cb->i, bitID)) {
2147 if (from->array.i.type != to->array.i.type ||
2148 from->array.i.stride != to->array.i.stride ||
2149 from->array.i.p != to->array.i.p ||
2150 from->array.i.buffer != to->array.i.buffer) {
2151 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.i.buffer);
2152 if (idHwArrayBufferUsed != idHwArrayBuffer)
2153 {
2154 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2155 idHwArrayBuffer = idHwArrayBufferUsed;
2156 }
2157 diff_api.IndexPointer(to->array.i.type, to->array.i.stride, to->array.i.p CRVBOX_HOST_ONLY_PARAM(to->array.i.fRealPtr));
2158 FILLDIRTY(cb->i);
2159 FILLDIRTY(cb->dirty);
2160 FILLDIRTY(cb->clientPointer);
2161 }
2162 CLEARDIRTY2(cb->i, bitID);
2163 }
2164 /* texcoords */
2165 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
2166 if (CHECKDIRTY(cb->t[i], bitID)) {
2167 if (from->array.t[i].size != to->array.t[i].size ||
2168 from->array.t[i].type != to->array.t[i].type ||
2169 from->array.t[i].stride != to->array.t[i].stride ||
2170 from->array.t[i].p != to->array.t[i].p ||
2171 from->array.t[i].buffer != to->array.t[i].buffer) {
2172 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.t[i].buffer);
2173 if (idHwArrayBufferUsed != idHwArrayBuffer)
2174 {
2175 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2176 idHwArrayBuffer = idHwArrayBufferUsed;
2177 }
2178 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
2179 curClientTextureUnit = i;
2180 diff_api.TexCoordPointer(to->array.t[i].size, to->array.t[i].type, to->array.t[i].stride, to->array.t[i].p CRVBOX_HOST_ONLY_PARAM(to->array.t[i].fRealPtr));
2181 FILLDIRTY(cb->t[i]);
2182 FILLDIRTY(cb->clientPointer);
2183 FILLDIRTY(cb->dirty);
2184 }
2185 CLEARDIRTY2(cb->t[i], bitID);
2186 }
2187 }
2188 /* edge flag */
2189 if (CHECKDIRTY(cb->e, bitID)) {
2190 if (from->array.e.stride != to->array.e.stride ||
2191 from->array.e.p != to->array.e.p ||
2192 from->array.e.buffer != to->array.e.buffer) {
2193 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.e.buffer);
2194 if (idHwArrayBufferUsed != idHwArrayBuffer)
2195 {
2196 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2197 idHwArrayBuffer = idHwArrayBufferUsed;
2198 }
2199 diff_api.EdgeFlagPointer(to->array.e.stride, to->array.e.p CRVBOX_HOST_ONLY_PARAM(to->array.e.fRealPtr));
2200 FILLDIRTY(cb->e);
2201 FILLDIRTY(cb->clientPointer);
2202 FILLDIRTY(cb->dirty);
2203 }
2204 CLEARDIRTY2(cb->e, bitID);
2205 }
2206 /* secondary color */
2207 if (CHECKDIRTY(cb->s, bitID)) {
2208 if (from->array.s.size != to->array.s.size ||
2209 from->array.s.type != to->array.s.type ||
2210 from->array.s.stride != to->array.s.stride ||
2211 from->array.s.p != to->array.s.p ||
2212 from->array.s.buffer != to->array.s.buffer) {
2213 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.s.buffer);
2214 if (idHwArrayBufferUsed != idHwArrayBuffer)
2215 {
2216 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2217 idHwArrayBuffer = idHwArrayBufferUsed;
2218 }
2219 diff_api.SecondaryColorPointerEXT(to->array.s.size, to->array.s.type, to->array.s.stride, to->array.s.p CRVBOX_HOST_ONLY_PARAM(to->array.s.fRealPtr));
2220 FILLDIRTY(cb->s);
2221 FILLDIRTY(cb->clientPointer);
2222 FILLDIRTY(cb->dirty);
2223 }
2224 CLEARDIRTY2(cb->s, bitID);
2225 }
2226 /* fog coord */
2227 if (CHECKDIRTY(cb->f, bitID)) {
2228 if (from->array.f.type != to->array.f.type ||
2229 from->array.f.stride != to->array.f.stride ||
2230 from->array.f.p != to->array.f.p ||
2231 from->array.f.buffer != to->array.f.buffer) {
2232 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.f.buffer);
2233 if (idHwArrayBufferUsed != idHwArrayBuffer)
2234 {
2235 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2236 idHwArrayBuffer = idHwArrayBufferUsed;
2237 }
2238 diff_api.FogCoordPointerEXT(to->array.f.type, to->array.f.stride, to->array.f.p CRVBOX_HOST_ONLY_PARAM(to->array.f.fRealPtr));
2239 FILLDIRTY(cb->f);
2240 FILLDIRTY(cb->clientPointer);
2241 FILLDIRTY(cb->dirty);
2242 }
2243 CLEARDIRTY2(cb->f, bitID);
2244 }
2245#if defined(CR_NV_vertex_program) || defined(CR_ARB_vertex_program)
2246 /* vertex attributes */
2247 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
2248 if (CHECKDIRTY(cb->a[i], bitID)) {
2249 if (from->array.a[i].size != to->array.a[i].size ||
2250 from->array.a[i].type != to->array.a[i].type ||
2251 from->array.a[i].stride != to->array.a[i].stride ||
2252 from->array.a[i].normalized != to->array.a[i].normalized ||
2253 from->array.a[i].p != to->array.a[i].p ||
2254 from->array.a[i].buffer != to->array.a[i].buffer) {
2255 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.a[i].buffer);
2256 if (idHwArrayBufferUsed != idHwArrayBuffer)
2257 {
2258 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2259 idHwArrayBuffer = idHwArrayBufferUsed;
2260 }
2261 diff_api.VertexAttribPointerARB(i, to->array.a[i].size, to->array.a[i].type, to->array.a[i].normalized,
2262 to->array.a[i].stride, to->array.a[i].p CRVBOX_HOST_ONLY_PARAM(to->array.a[i].fRealPtr));
2263 FILLDIRTY(cb->a[i]);
2264 FILLDIRTY(cb->clientPointer);
2265 FILLDIRTY(cb->dirty);
2266 }
2267 CLEARDIRTY2(cb->a[i], bitID);
2268 }
2269 }
2270#endif
2271 }
2272
2273 if (idHwArrayBuffer != idHwInitialBuffer)
2274 {
2275 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwInitialBuffer);
2276 }
2277
2278 if (CHECKDIRTY(cb->enableClientState, bitID)) {
2279 /* update vertex array enable/disable flags */
2280 glAble able[2];
2281 able[0] = diff_api.DisableClientState;
2282 able[1] = diff_api.EnableClientState;
2283 if (from->array.v.enabled != to->array.v.enabled) {
2284 able[to->array.v.enabled](GL_VERTEX_ARRAY);
2285 FILLDIRTY(cb->enableClientState);
2286 FILLDIRTY(cb->dirty);
2287 }
2288 if (from->array.n.enabled != to->array.n.enabled) {
2289 able[to->array.n.enabled](GL_NORMAL_ARRAY);
2290 FILLDIRTY(cb->enableClientState);
2291 FILLDIRTY(cb->dirty);
2292 }
2293 if (from->array.c.enabled != to->array.c.enabled) {
2294 able[to->array.c.enabled](GL_COLOR_ARRAY);
2295 FILLDIRTY(cb->enableClientState);
2296 FILLDIRTY(cb->dirty);
2297 }
2298 if (from->array.i.enabled != to->array.i.enabled) {
2299 able[to->array.i.enabled](GL_INDEX_ARRAY);
2300 FILLDIRTY(cb->enableClientState);
2301 FILLDIRTY(cb->dirty);
2302 }
2303 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
2304 if (from->array.t[i].enabled != to->array.t[i].enabled) {
2305 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
2306 curClientTextureUnit = i;
2307 able[to->array.t[i].enabled](GL_TEXTURE_COORD_ARRAY);
2308 FILLDIRTY(cb->enableClientState);
2309 FILLDIRTY(cb->dirty);
2310 }
2311 }
2312 if (from->array.e.enabled != to->array.e.enabled) {
2313 able[to->array.e.enabled](GL_EDGE_FLAG_ARRAY);
2314 FILLDIRTY(cb->enableClientState);
2315 FILLDIRTY(cb->dirty);
2316 }
2317 if (from->array.s.enabled != to->array.s.enabled) {
2318 able[to->array.s.enabled](GL_SECONDARY_COLOR_ARRAY_EXT);
2319 FILLDIRTY(cb->enableClientState);
2320 FILLDIRTY(cb->dirty);
2321 }
2322 if (from->array.f.enabled != to->array.f.enabled) {
2323 able[to->array.f.enabled](GL_FOG_COORDINATE_ARRAY_EXT);
2324 FILLDIRTY(cb->enableClientState);
2325 FILLDIRTY(cb->dirty);
2326 }
2327 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
2328 if (from->array.a[i].enabled != to->array.a[i].enabled) {
2329 if (to->array.a[i].enabled)
2330 diff_api.EnableVertexAttribArrayARB(i);
2331 else
2332 diff_api.DisableVertexAttribArrayARB(i);
2333 FILLDIRTY(cb->enableClientState);
2334 FILLDIRTY(cb->dirty);
2335 }
2336 }
2337 CLEARDIRTY2(cb->enableClientState, bitID);
2338 }
2339
2340 if (to->curClientTextureUnit != curClientTextureUnit)
2341 {
2342 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + to->curClientTextureUnit);
2343 }
2344
2345 if (CHECKDIRTY(cb->unpack, bitID))
2346 {
2347 if (from->unpack.rowLength != to->unpack.rowLength)
2348 {
2349 diff_api.PixelStorei(GL_UNPACK_ROW_LENGTH, to->unpack.rowLength);
2350 FILLDIRTY(cb->unpack);
2351 FILLDIRTY(cb->dirty);
2352 }
2353 if (from->unpack.skipRows != to->unpack.skipRows)
2354 {
2355 diff_api.PixelStorei(GL_UNPACK_SKIP_ROWS, to->unpack.skipRows);
2356 FILLDIRTY(cb->unpack);
2357 FILLDIRTY(cb->dirty);
2358 }
2359 if (from->unpack.skipPixels != to->unpack.skipPixels)
2360 {
2361 diff_api.PixelStorei(GL_UNPACK_SKIP_PIXELS, to->unpack.skipPixels);
2362 FILLDIRTY(cb->unpack);
2363 FILLDIRTY(cb->dirty);
2364 }
2365 if (from->unpack.alignment != to->unpack.alignment)
2366 {
2367 diff_api.PixelStorei(GL_UNPACK_ALIGNMENT, to->unpack.alignment);
2368 FILLDIRTY(cb->unpack);
2369 FILLDIRTY(cb->dirty);
2370 }
2371 if (from->unpack.imageHeight != to->unpack.imageHeight)
2372 {
2373 diff_api.PixelStorei(GL_UNPACK_IMAGE_HEIGHT, to->unpack.imageHeight);
2374 FILLDIRTY(cb->unpack);
2375 FILLDIRTY(cb->dirty);
2376 }
2377 if (from->unpack.skipImages != to->unpack.skipImages)
2378 {
2379 diff_api.PixelStorei(GL_UNPACK_SKIP_IMAGES, to->unpack.skipImages);
2380 FILLDIRTY(cb->unpack);
2381 FILLDIRTY(cb->dirty);
2382 }
2383 if (from->unpack.swapBytes != to->unpack.swapBytes)
2384 {
2385 diff_api.PixelStorei(GL_UNPACK_SWAP_BYTES, to->unpack.swapBytes);
2386 FILLDIRTY(cb->unpack);
2387 FILLDIRTY(cb->dirty);
2388 }
2389 if (from->unpack.psLSBFirst != to->unpack.psLSBFirst)
2390 {
2391 diff_api.PixelStorei(GL_UNPACK_LSB_FIRST, to->unpack.psLSBFirst);
2392 FILLDIRTY(cb->unpack);
2393 FILLDIRTY(cb->dirty);
2394 }
2395 CLEARDIRTY2(cb->unpack, bitID);
2396 }
2397
2398 if (CHECKDIRTY(cb->pack, bitID))
2399 {
2400 if (from->pack.rowLength != to->pack.rowLength)
2401 {
2402 diff_api.PixelStorei(GL_PACK_ROW_LENGTH, to->pack.rowLength);
2403 FILLDIRTY(cb->pack);
2404 FILLDIRTY(cb->dirty);
2405 }
2406 if (from->pack.skipRows != to->pack.skipRows)
2407 {
2408 diff_api.PixelStorei(GL_PACK_SKIP_ROWS, to->pack.skipRows);
2409 FILLDIRTY(cb->pack);
2410 FILLDIRTY(cb->dirty);
2411 }
2412 if (from->pack.skipPixels != to->pack.skipPixels)
2413 {
2414 diff_api.PixelStorei(GL_PACK_SKIP_PIXELS, to->pack.skipPixels);
2415 FILLDIRTY(cb->pack);
2416 FILLDIRTY(cb->dirty);
2417 }
2418 if (from->pack.alignment != to->pack.alignment)
2419 {
2420 diff_api.PixelStorei(GL_PACK_ALIGNMENT, to->pack.alignment);
2421 FILLDIRTY(cb->pack);
2422 FILLDIRTY(cb->dirty);
2423 }
2424 if (from->pack.imageHeight != to->pack.imageHeight)
2425 {
2426 diff_api.PixelStorei(GL_PACK_IMAGE_HEIGHT, to->pack.imageHeight);
2427 FILLDIRTY(cb->pack);
2428 FILLDIRTY(cb->dirty);
2429 }
2430 if (from->pack.skipImages != to->pack.skipImages)
2431 {
2432 diff_api.PixelStorei(GL_PACK_SKIP_IMAGES, to->pack.skipImages);
2433 FILLDIRTY(cb->pack);
2434 FILLDIRTY(cb->dirty);
2435 }
2436 if (from->pack.swapBytes != to->pack.swapBytes)
2437 {
2438 diff_api.PixelStorei(GL_PACK_SWAP_BYTES, to->pack.swapBytes);
2439 FILLDIRTY(cb->pack);
2440 FILLDIRTY(cb->dirty);
2441 }
2442 if (from->pack.psLSBFirst != to->pack.psLSBFirst)
2443 {
2444 diff_api.PixelStorei(GL_PACK_LSB_FIRST, to->pack.psLSBFirst);
2445 FILLDIRTY(cb->pack);
2446 FILLDIRTY(cb->dirty);
2447 }
2448 CLEARDIRTY2(cb->pack, bitID);
2449 }
2450
2451 CLEARDIRTY2(cb->dirty, bitID);
2452}
2453
2454CRClientPointer* crStateGetClientPointerByIndex(int index, CRVertexArrays *array)
2455{
2456 CRASSERT(array && index>=0 && index<CRSTATECLIENT_MAX_VERTEXARRAYS);
2457
2458 if (array == NULL || index < 0 || index >= CRSTATECLIENT_MAX_VERTEXARRAYS)
2459 {
2460 return NULL;
2461 }
2462
2463 if (index < 7)
2464 {
2465 switch (index)
2466 {
2467 case 0: return &array->v;
2468 case 1: return &array->c;
2469 case 2: return &array->f;
2470 case 3: return &array->s;
2471 case 4: return &array->e;
2472 case 5: return &array->i;
2473 case 6: return &array->n;
2474 }
2475 }
2476 else if (index<(7+CR_MAX_TEXTURE_UNITS))
2477 {
2478 return &array->t[index-7];
2479 }
2480 else
2481 {
2482 return &array->a[index-7-CR_MAX_TEXTURE_UNITS];
2483 }
2484
2485 /*silence the compiler warning*/
2486 CRASSERT(false);
2487 return NULL;
2488}
Note: See TracBrowser for help on using the repository browser.

© 2025 Oracle Support Privacy / Do Not Sell My Info Terms of Use Trademark Policy Automated Access Etiquette