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source: vbox/trunk/src/VBox/GuestHost/OpenGL/include/cr_server.h@ 41057

Last change on this file since 41057 was 41057, checked in by vboxsync, 13 years ago

crOpenGL: fix gl resource leaking (server part)

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File size: 11.4 KB
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1/* Copyright (c) 2001, Stanford University
2 * All rights reserved.
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7#ifndef INCLUDE_CR_SERVER_H
8#define INCLUDE_CR_SERVER_H
9
10#include "cr_spu.h"
11#include "cr_net.h"
12#include "cr_hash.h"
13#include "cr_protocol.h"
14#include "cr_glstate.h"
15#include "spu_dispatch_table.h"
16
17#include "state/cr_currentpointers.h"
18
19#include <iprt/types.h>
20#include <iprt/err.h>
21#include <iprt/string.h>
22
23#include <VBox/vmm/ssm.h>
24
25#ifdef VBOX_WITH_CRHGSMI
26# include <VBox/VBoxVideo.h>
27#endif
28
29#ifdef __cplusplus
30extern "C" {
31#endif
32
33#define SHCROGL_SSM_VERSION 29
34
35#define CR_MAX_WINDOWS 100
36#define CR_MAX_CLIENTS 64
37
38/*@todo must match MaxGuestMonitors from SchemaDefs.h*/
39#define CR_MAX_GUEST_MONITORS 8
40
41typedef DECLCALLBACKPTR(void, PFNCRSERVERPRESENTFBO) (void *data, int32_t screenId, int32_t x, int32_t y, uint32_t w, uint32_t h);
42
43/* Callbacks for output of the rendered frames.
44 *
45 * This allows to pass rendered frames to an external component rather than draw them on screen.
46 *
47 * An external component registers the redirection callbacks using crVBoxServerOutputRedirectSet.
48 *
49 * The list of formats supported by the caller is obtained using CRORContextProperty.
50 * The actual format choosed by the service is passed as a CRORBegin parameter.
51 */
52typedef struct {
53 const void *pvContext; /* Supplied by crVBoxServerOutputRedirectSet. */
54 DECLR3CALLBACKMEMBER(void, CRORBegin, (const void *pvContext, void **ppvInstance,
55 const char *pszFormat));
56 DECLR3CALLBACKMEMBER(void, CRORGeometry, (void *pvInstance,
57 int32_t x, int32_t y, uint32_t w, uint32_t h));
58 DECLR3CALLBACKMEMBER(void, CRORVisibleRegion, (void *pvInstance,
59 uint32_t cRects, RTRECT *paRects));
60 DECLR3CALLBACKMEMBER(void, CRORFrame, (void *pvInstance,
61 void *pvData, uint32_t cbData));
62 DECLR3CALLBACKMEMBER(void, CROREnd, (void *pvInstance));
63 DECLR3CALLBACKMEMBER(int, CRORContextProperty, (const void *pvContext, uint32_t index,
64 void *pvBuffer, uint32_t cbBuffer, uint32_t *pcbOut));
65} CROutputRedirect;
66
67typedef struct {
68 CRrecti imagewindow; /**< coordinates in mural space */
69 CRrectf bounds; /**< normalized coordinates in [-1,-1] x [1,1] */
70 CRrecti outputwindow; /**< coordinates in server's rendering window */
71 CRrecti clippedImagewindow; /**< imagewindow clipped to current viewport */
72 CRmatrix baseProjection; /**< pre-multiplied onto projection matrix */
73 CRrecti scissorBox; /**< passed to back-end OpenGL */
74 CRrecti viewport; /**< passed to back-end OpenGL */
75 GLuint serialNo; /**< an optimization */
76} CRExtent;
77
78struct BucketingInfo;
79
80/**
81 * Mural info
82 */
83typedef struct {
84 GLuint width, height;
85 GLint gX, gY; /*guest coordinates*/
86 GLint hX, hY; /*host coordinates, screenID related*/
87
88 int spuWindow; /*the SPU's corresponding window ID */
89
90 int screenId;
91
92 GLboolean bVisible; /*guest window is visible*/
93 GLboolean bUseFBO; /*redirect to FBO instead of real host window*/
94
95 GLint cVisibleRects; /*count of visible rects*/
96 GLint *pVisibleRects; /*visible rects left, top, right, bottom*/
97 GLboolean bReceivedRects; /*indicates if guest did any updates for visible regions*/
98
99 GLuint idFBO, idColorTex, idDepthStencilRB;
100 GLuint fboWidth, fboHeight;
101 GLuint idPBO;
102
103 void *pvOutputRedirectInstance;
104} CRMuralInfo;
105
106typedef struct {
107 char *pszDpyName;
108 GLint visualBits;
109 int32_t internalID;
110} CRCreateInfo_t;
111
112typedef struct {
113 CRContext *pContext;
114 int SpuContext;
115 CRCreateInfo_t CreateInfo;
116} CRContextInfo;
117
118/**
119 * A client is basically an upstream Cr Node (connected via mothership)
120 */
121typedef struct _crclient {
122 int spu_id; /**< id of the last SPU in the client's SPU chain */
123 CRConnection *conn; /**< network connection from the client */
124 int number; /**< a unique number for each client */
125 uint64_t pid; /*guest pid*/
126 GLint currentContextNumber;
127 CRContextInfo *currentCtxInfo;
128 GLint currentWindow;
129 CRMuralInfo *currentMural;
130 GLint windowList[CR_MAX_WINDOWS];
131 GLint contextList[CR_MAX_CONTEXTS];
132#ifdef VBOXCR_LOGFPS
133 uint64_t timeUsed;
134#endif
135} CRClient;
136
137typedef struct _crclientnode {
138 CRClient *pClient;
139 struct _crclientnode *prev, *next;
140} CRClientNode;
141
142typedef struct CRPoly_t {
143 int npoints;
144 double *points;
145 struct CRPoly_t *next;
146} CRPoly;
147
148/**
149 * There's one of these run queue entries per client
150 * The run queue is a circular, doubly-linked list of these objects.
151 */
152typedef struct RunQueue_t {
153 CRClient *client;
154 int blocked;
155 struct RunQueue_t *next;
156 struct RunQueue_t *prev;
157} RunQueue;
158
159typedef struct {
160 GLint freeWindowID;
161 GLint freeContextID;
162 GLint freeClientID;
163} CRServerFreeIDsPool_t;
164
165typedef struct {
166 int32_t x, y;
167 uint32_t w, h;
168 uint64_t winID;
169} CRScreenInfo;
170
171typedef struct {
172 unsigned short tcpip_port;
173
174 CRScreenInfo screen[CR_MAX_GUEST_MONITORS];
175 int screenCount;
176
177 int numClients;
178 CRClient *clients[CR_MAX_CLIENTS]; /**< array [numClients] */
179 CRClient *curClient;
180 CRClientNode *pCleanupClient; /*list of clients with pending clean up*/
181 CRCurrentStatePointers current;
182
183 GLboolean firstCallCreateContext;
184 GLboolean firstCallMakeCurrent;
185 GLboolean bIsInLoadingState; /* Indicates if we're in process of loading VM snapshot */
186 GLboolean bIsInSavingState; /* Indicates if we're in process of saving VM snapshot */
187 CRContextInfo *currentCtxInfo;
188 GLint currentWindow;
189 GLint currentNativeWindow;
190
191 CRHashTable *muralTable; /**< hash table where all murals are stored */
192 CRHashTable *pWindowCreateInfoTable; /**< hash table with windows creation info */
193
194 int client_spu_id;
195
196 CRServerFreeIDsPool_t idsPool;
197
198 int mtu;
199 int buffer_size;
200 char protocol[1024];
201
202 SPU *head_spu;
203 SPUDispatchTable dispatch;
204
205 CRNetworkPointer return_ptr;
206 CRNetworkPointer writeback_ptr;
207
208 CRLimitsState limits; /**< GL limits for any contexts we create */
209
210 CRContextInfo MainContextInfo;
211
212 CRHashTable *contextTable; /**< hash table for rendering contexts */
213
214 CRHashTable *programTable; /**< for vertex programs */
215 GLuint currentProgram;
216
217 /** configuration options */
218 /*@{*/
219 int useL2;
220 int ignore_papi;
221 unsigned int maxBarrierCount;
222 unsigned int clearCount;
223 int optimizeBucket;
224 int only_swap_once;
225 int debug_barriers;
226 int sharedDisplayLists;
227 int sharedTextureObjects;
228 int sharedPrograms;
229 int sharedWindows;
230 int uniqueWindows;
231 int localTileSpec;
232 int useDMX;
233 int overlapBlending;
234 int vpProjectionMatrixParameter;
235 const char *vpProjectionMatrixVariable;
236 int stereoView;
237 int vncMode; /* cmd line option */
238 /*@}*/
239 /** view_matrix config */
240 /*@{*/
241 GLboolean viewOverride;
242 CRmatrix viewMatrix[2]; /**< left and right eye */
243 /*@}*/
244 /** projection_matrix config */
245 /*@{*/
246 GLboolean projectionOverride;
247 CRmatrix projectionMatrix[2]; /**< left and right eye */
248 int currentEye;
249 /*@}*/
250
251 /** for warped tiles */
252 /*@{*/
253 GLfloat alignment_matrix[16], unnormalized_alignment_matrix[16];
254 /*@}*/
255
256 /** tile overlap/blending info - this should probably be per-mural */
257 /*@{*/
258 CRPoly **overlap_geom;
259 CRPoly *overlap_knockout;
260 float *overlap_intens;
261 int num_overlap_intens;
262 int num_overlap_levels;
263 /*@}*/
264
265 CRHashTable *barriers, *semaphores;
266
267 RunQueue *run_queue;
268
269 GLuint currentSerialNo;
270
271 PFNCRSERVERPRESENTFBO pfnPresentFBO;
272 GLboolean bForceOffscreenRendering; /*Force server to render 3d data offscreen
273 *using callback above to update vbox framebuffers*/
274 GLboolean bUsePBOForReadback; /*Use PBO's for data readback*/
275
276 GLboolean bUseOutputRedirect; /* Whether the output redirect was set. */
277 CROutputRedirect outputRedirect;
278
279 GLboolean bUseMultipleContexts;
280} CRServer;
281
282
283extern DECLEXPORT(void) crServerInit( int argc, char *argv[] );
284extern DECLEXPORT(int) CRServerMain( int argc, char *argv[] );
285extern DECLEXPORT(void) crServerServiceClients(void);
286extern DECLEXPORT(void) crServerAddNewClient(void);
287extern DECLEXPORT(SPU*) crServerHeadSPU(void);
288extern DECLEXPORT(void) crServerSetPort(int port);
289
290extern DECLEXPORT(GLboolean) crVBoxServerInit(void);
291extern DECLEXPORT(void) crVBoxServerTearDown(void);
292extern DECLEXPORT(int32_t) crVBoxServerAddClient(uint32_t u32ClientID);
293extern DECLEXPORT(void) crVBoxServerRemoveClient(uint32_t u32ClientID);
294extern DECLEXPORT(int32_t) crVBoxServerClientWrite(uint32_t u32ClientID, uint8_t *pBuffer, uint32_t cbBuffer);
295extern DECLEXPORT(int32_t) crVBoxServerClientRead(uint32_t u32ClientID, uint8_t *pBuffer, uint32_t *pcbBuffer);
296extern DECLEXPORT(int32_t) crVBoxServerClientSetVersion(uint32_t u32ClientID, uint32_t vMajor, uint32_t vMinor);
297extern DECLEXPORT(int32_t) crVBoxServerClientSetPID(uint32_t u32ClientID, uint64_t pid);
298
299extern DECLEXPORT(int32_t) crVBoxServerSaveState(PSSMHANDLE pSSM);
300extern DECLEXPORT(int32_t) crVBoxServerLoadState(PSSMHANDLE pSSM, uint32_t version);
301
302extern DECLEXPORT(int32_t) crVBoxServerSetScreenCount(int sCount);
303extern DECLEXPORT(int32_t) crVBoxServerUnmapScreen(int sIndex);
304extern DECLEXPORT(int32_t) crVBoxServerMapScreen(int sIndex, int32_t x, int32_t y, uint32_t w, uint32_t h, uint64_t winID);
305
306extern DECLEXPORT(int32_t) crVBoxServerSetRootVisibleRegion(GLint cRects, GLint *pRects);
307
308extern DECLEXPORT(void) crVBoxServerSetPresentFBOCB(PFNCRSERVERPRESENTFBO pfnPresentFBO);
309
310extern DECLEXPORT(int32_t) crVBoxServerSetOffscreenRendering(GLboolean value);
311
312extern DECLEXPORT(int32_t) crVBoxServerOutputRedirectSet(const CROutputRedirect *pCallbacks);
313
314#ifdef VBOX_WITH_CRHGSMI
315/* We moved all CrHgsmi command processing to crserverlib to keep the logic of dealing with CrHgsmi commands in one place.
316 *
317 * For now we need the notion of CrHgdmi commands in the crserver_lib to be able to complete it asynchronously once it is really processed.
318 * This help avoiding the "blocked-client" issues. The client is blocked if another client is doing begin-end stuff.
319 * For now we eliminated polling that could occur on block, which caused a higher-priority thread (in guest) polling for the blocked command complition
320 * to block the lower-priority thread trying to complete the blocking command.
321 * And removed extra memcpy done on blocked command arrival.
322 *
323 * In the future we will extend CrHgsmi functionality to maintain texture data directly in CrHgsmi allocation to avoid extra memcpy-ing with PBO,
324 * implement command completion and stuff necessary for GPU scheduling to work properly for WDDM Windows guests, etc.
325 *
326 * NOTE: it is ALWAYS responsibility of the crVBoxServerCrHgsmiCmd to complete the command!
327 * */
328extern DECLEXPORT(int32_t) crVBoxServerCrHgsmiCmd(struct VBOXVDMACMD_CHROMIUM_CMD *pCmd, uint32_t cbCmd);
329extern DECLEXPORT(int32_t) crVBoxServerCrHgsmiCtl(struct VBOXVDMACMD_CHROMIUM_CTL *pCtl, uint32_t cbCtl);
330#endif
331
332#ifdef __cplusplus
333}
334#endif
335
336#endif
337
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