VirtualBox

source: vbox/trunk/src/VBox/Frontends/VirtualBox/shaders/cconvApplyAYUV.c@ 35473

Last change on this file since 35473 was 35473, checked in by vboxsync, 14 years ago

FE/Qt: OSE headers for shaders

  • Property svn:eol-style set to native
  • Property svn:keywords set to Author Date Id Revision
File size: 941 bytes
Line 
1/* $Id: cconvApplyAYUV.c 35473 2011-01-11 09:02:07Z vboxsync $ */
2/** @file
3 *
4 * VBox frontends: Qt4 GUI ("VirtualBox"):
5 * Shader programming for VBoxFBOverlay.
6 */
7
8/*
9 * Copyright (C) 2009-2011 Oracle Corporation
10 *
11 * This file is part of VirtualBox Open Source Edition (OSE), as
12 * available from http://www.virtualbox.org. This file is free software;
13 * you can redistribute it and/or modify it under the terms of the GNU
14 * General Public License (GPL) as published by the Free Software
15 * Foundation, in version 2 as it comes in the "COPYING" file of the
16 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
17 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
18 */
19
20void vboxCConvApplyAYUV(vec4 color)
21{
22 float y, u, v, r, g, b;
23 y = color.g;
24 u = color.r;
25 v = color.a;
26 u = u - 0.5;
27 v = v - 0.5;
28 y = 1.164*(y-0.0625);
29 b = y + 2.018*u;
30 g = y - 0.813*v - 0.391*u;
31 r = y + 1.596*v;
32 gl_FragColor = vec4(r,g,b,1.0);
33}
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