Last change
on this file since 55810 was 55810, checked in by vboxsync, 9 years ago |
VBoxSDL: Made it build again on darwin, added hack for playing with OpenGL.
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Author Date Id Revision
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File size:
778 bytes
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1 |
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2 | /*******************************************************************************
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3 | * Header Files *
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4 | *******************************************************************************/
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5 | #define NO_SDL_H
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6 | #import "VBoxSDL.h"
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7 | #import <Cocoa/Cocoa.h>
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8 |
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9 | void *VBoxSDLGetDarwinWindowId(void)
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10 | {
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11 | NSView *pView = nil;
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12 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
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13 | {
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14 | NSApplication *pApp = NSApp;
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15 | NSWindow *pMainWnd;
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16 | pMainWnd = [pApp mainWindow];
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17 | if (!pMainWnd)
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18 | pMainWnd = pApp->_mainWindow; /* UGLY!! but mApp->_AppFlags._active = 0, so mainWindow() fails. */
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19 | pView = [pMainWnd contentView];
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20 | }
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21 | [pPool release];
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22 | return pView;
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23 | }
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24 |
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