/* * Copyright (c) 1995 Danny Gasparovski. * * Please read the file COPYRIGHT for the * terms and conditions of the copyright. */ #define WANT_SYS_IOCTL_H #include #include "ip_icmp.h" #include "main.h" #ifdef __sun__ #include #endif void so_init() { /* Nothing yet */ } struct socket * solookup(head, laddr, lport, faddr, fport) struct socket *head; struct in_addr laddr; u_int lport; struct in_addr faddr; u_int fport; { struct socket *so; for (so = head->so_next; so != head; so = so->so_next) { if (so->so_lport == lport && so->so_laddr.s_addr == laddr.s_addr && so->so_faddr.s_addr == faddr.s_addr && so->so_fport == fport) break; } if (so == head) return (struct socket *)NULL; return so; } /* * Create a new socket, initialise the fields * It is the responsibility of the caller to * insque() it into the correct linked-list */ struct socket * socreate() { struct socket *so; so = (struct socket *)malloc(sizeof(struct socket)); if(so) { memset(so, 0, sizeof(struct socket)); so->so_state = SS_NOFDREF; so->s = -1; } return(so); } /* * remque and free a socket, clobber cache */ void sofree(PNATState pData, struct socket *so) { if (so->so_emu==EMU_RSH && so->extra) { sofree(pData, so->extra); so->extra=NULL; } if (so == tcp_last_so) tcp_last_so = &tcb; else if (so == udp_last_so) udp_last_so = &udb; m_free(pData, so->so_m); if(so->so_next && so->so_prev) remque(pData, so); /* crashes if so is not in a queue */ free(so); } /* * Read from so's socket into sb_snd, updating all relevant sbuf fields * NOTE: This will only be called if it is select()ed for reading, so * a read() of 0 (or less) means it's disconnected */ int soread(PNATState pData, struct socket *so) { int n, nn, lss, total; struct sbuf *sb = &so->so_snd; int len = sb->sb_datalen - sb->sb_cc; struct iovec iov[2]; int mss = so->so_tcpcb->t_maxseg; DEBUG_CALL("soread"); DEBUG_ARG("so = %lx", (long )so); /* * No need to check if there's enough room to read. * soread wouldn't have been called if there weren't */ len = sb->sb_datalen - sb->sb_cc; iov[0].iov_base = sb->sb_wptr; iov[1].iov_base = 0; iov[1].iov_len = 0; if (sb->sb_wptr < sb->sb_rptr) { iov[0].iov_len = sb->sb_rptr - sb->sb_wptr; /* Should never succeed, but... */ if (iov[0].iov_len > len) iov[0].iov_len = len; if (iov[0].iov_len > mss) iov[0].iov_len -= iov[0].iov_len%mss; n = 1; } else { iov[0].iov_len = (sb->sb_data + sb->sb_datalen) - sb->sb_wptr; /* Should never succeed, but... */ if (iov[0].iov_len > len) iov[0].iov_len = len; len -= iov[0].iov_len; if (len) { iov[1].iov_base = sb->sb_data; iov[1].iov_len = sb->sb_rptr - sb->sb_data; if(iov[1].iov_len > len) iov[1].iov_len = len; total = iov[0].iov_len + iov[1].iov_len; if (total > mss) { lss = total%mss; if (iov[1].iov_len > lss) { iov[1].iov_len -= lss; n = 2; } else { lss -= iov[1].iov_len; iov[0].iov_len -= lss; n = 1; } } else n = 2; } else { if (iov[0].iov_len > mss) iov[0].iov_len -= iov[0].iov_len%mss; n = 1; } } #ifdef HAVE_READV nn = readv(so->s, (struct iovec *)iov, n); DEBUG_MISC((dfd, " ... read nn = %d bytes\n", nn)); #else nn = recv(so->s, iov[0].iov_base, iov[0].iov_len,0); #endif if (nn <= 0) { if (nn < 0 && (errno == EINTR || errno == EAGAIN)) return 0; else { DEBUG_MISC((dfd, " --- soread() disconnected, nn = %d, errno = %d-%s\n", nn, errno,strerror(errno))); sofcantrcvmore(so); tcp_sockclosed(pData, sototcpcb(so)); return -1; } } #ifndef HAVE_READV /* * If there was no error, try and read the second time round * We read again if n = 2 (ie, there's another part of the buffer) * and we read as much as we could in the first read * We don't test for <= 0 this time, because there legitimately * might not be any more data (since the socket is non-blocking), * a close will be detected on next iteration. * A return of -1 wont (shouldn't) happen, since it didn't happen above */ if (n == 2 && nn == iov[0].iov_len) { int ret; ret = recv(so->s, iov[1].iov_base, iov[1].iov_len,0); if (ret > 0) nn += ret; } DEBUG_MISC((dfd, " ... read nn = %d bytes\n", nn)); #endif /* Update fields */ sb->sb_cc += nn; sb->sb_wptr += nn; if (sb->sb_wptr >= (sb->sb_data + sb->sb_datalen)) sb->sb_wptr -= sb->sb_datalen; return nn; } /* * Get urgent data * * When the socket is created, we set it SO_OOBINLINE, * so when OOB data arrives, we soread() it and everything * in the send buffer is sent as urgent data */ void sorecvoob(PNATState pData, struct socket *so) { struct tcpcb *tp = sototcpcb(so); DEBUG_CALL("sorecvoob"); DEBUG_ARG("so = %lx", (long)so); /* * We take a guess at how much urgent data has arrived. * In most situations, when urgent data arrives, the next * read() should get all the urgent data. This guess will * be wrong however if more data arrives just after the * urgent data, or the read() doesn't return all the * urgent data. */ soread(pData, so); tp->snd_up = tp->snd_una + so->so_snd.sb_cc; tp->t_force = 1; tcp_output(pData, tp); tp->t_force = 0; } /* * Send urgent data * There's a lot duplicated code here, but... */ int sosendoob(so) struct socket *so; { struct sbuf *sb = &so->so_rcv; char buff[2048]; /* XXX Shouldn't be sending more oob data than this */ int n, len; DEBUG_CALL("sosendoob"); DEBUG_ARG("so = %lx", (long)so); DEBUG_ARG("sb->sb_cc = %d", sb->sb_cc); if (so->so_urgc > 2048) so->so_urgc = 2048; /* XXXX */ if (sb->sb_rptr < sb->sb_wptr) { /* We can send it directly */ n = send(so->s, sb->sb_rptr, so->so_urgc, (MSG_OOB)); /* |MSG_DONTWAIT)); */ so->so_urgc -= n; DEBUG_MISC((dfd, " --- sent %d bytes urgent data, %d urgent bytes left\n", n, so->so_urgc)); } else { /* * Since there's no sendv or sendtov like writev, * we must copy all data to a linear buffer then * send it all */ len = (sb->sb_data + sb->sb_datalen) - sb->sb_rptr; if (len > so->so_urgc) len = so->so_urgc; memcpy(buff, sb->sb_rptr, len); so->so_urgc -= len; if (so->so_urgc) { n = sb->sb_wptr - sb->sb_data; if (n > so->so_urgc) n = so->so_urgc; memcpy((buff + len), sb->sb_data, n); so->so_urgc -= n; len += n; } n = send(so->s, buff, len, (MSG_OOB)); /* |MSG_DONTWAIT)); */ #ifdef DEBUG if (n != len) DEBUG_ERROR((dfd, "Didn't send all data urgently XXXXX\n")); #endif DEBUG_MISC((dfd, " ---2 sent %d bytes urgent data, %d urgent bytes left\n", n, so->so_urgc)); } sb->sb_cc -= n; sb->sb_rptr += n; if (sb->sb_rptr >= (sb->sb_data + sb->sb_datalen)) sb->sb_rptr -= sb->sb_datalen; return n; } /* * Write data from so_rcv to so's socket, * updating all sbuf field as necessary */ int sowrite(PNATState pData, struct socket *so) { int n,nn; struct sbuf *sb = &so->so_rcv; int len = sb->sb_cc; struct iovec iov[2]; DEBUG_CALL("sowrite"); DEBUG_ARG("so = %lx", (long)so); if (so->so_urgc) { sosendoob(so); if (sb->sb_cc == 0) return 0; } /* * No need to check if there's something to write, * sowrite wouldn't have been called otherwise */ len = sb->sb_cc; iov[0].iov_base = sb->sb_rptr; iov[1].iov_base = 0; iov[1].iov_len = 0; if (sb->sb_rptr < sb->sb_wptr) { iov[0].iov_len = sb->sb_wptr - sb->sb_rptr; /* Should never succeed, but... */ if (iov[0].iov_len > len) iov[0].iov_len = len; n = 1; } else { iov[0].iov_len = (sb->sb_data + sb->sb_datalen) - sb->sb_rptr; if (iov[0].iov_len > len) iov[0].iov_len = len; len -= iov[0].iov_len; if (len) { iov[1].iov_base = sb->sb_data; iov[1].iov_len = sb->sb_wptr - sb->sb_data; if (iov[1].iov_len > len) iov[1].iov_len = len; n = 2; } else n = 1; } /* Check if there's urgent data to send, and if so, send it */ #ifdef HAVE_READV nn = writev(so->s, (const struct iovec *)iov, n); DEBUG_MISC((dfd, " ... wrote nn = %d bytes\n", nn)); #else nn = send(so->s, iov[0].iov_base, iov[0].iov_len,0); #endif /* This should never happen, but people tell me it does *shrug* */ if (nn < 0 && (errno == EAGAIN || errno == EINTR)) return 0; if (nn <= 0) { DEBUG_MISC((dfd, " --- sowrite disconnected, so->so_state = %x, errno = %d\n", so->so_state, errno)); sofcantsendmore(so); tcp_sockclosed(pData, sototcpcb(so)); return -1; } #ifndef HAVE_READV if (n == 2 && nn == iov[0].iov_len) { int ret; ret = send(so->s, iov[1].iov_base, iov[1].iov_len,0); if (ret > 0) nn += ret; } DEBUG_MISC((dfd, " ... wrote nn = %d bytes\n", nn)); #endif /* Update sbuf */ sb->sb_cc -= nn; sb->sb_rptr += nn; if (sb->sb_rptr >= (sb->sb_data + sb->sb_datalen)) sb->sb_rptr -= sb->sb_datalen; /* * If in DRAIN mode, and there's no more data, set * it CANTSENDMORE */ if ((so->so_state & SS_FWDRAIN) && sb->sb_cc == 0) sofcantsendmore(so); return nn; } /* * recvfrom() a UDP socket */ void sorecvfrom(PNATState pData, struct socket *so) { struct sockaddr_in addr; socklen_t addrlen = sizeof(struct sockaddr_in); DEBUG_CALL("sorecvfrom"); DEBUG_ARG("so = %lx", (long)so); if (so->so_type == IPPROTO_ICMP) { /* This is a "ping" reply */ char buff[256]; int len; len = recvfrom(so->s, buff, 256, 0, (struct sockaddr *)&addr, &addrlen); /* XXX Check if reply is "correct"? */ if(len == -1 || len == 0) { u_char code=ICMP_UNREACH_PORT; if(errno == EHOSTUNREACH) code=ICMP_UNREACH_HOST; else if(errno == ENETUNREACH) code=ICMP_UNREACH_NET; DEBUG_MISC((dfd," udp icmp rx errno = %d-%s\n", errno,strerror(errno))); icmp_error(pData, so->so_m, ICMP_UNREACH,code, 0,strerror(errno)); } else { icmp_reflect(pData, so->so_m); so->so_m = 0; /* Don't m_free() it again! */ } /* No need for this socket anymore, udp_detach it */ udp_detach(pData, so); } else { /* A "normal" UDP packet */ struct mbuf *m; int len, n; if (!(m = m_get(pData))) return; m->m_data += if_maxlinkhdr; /* * XXX Shouldn't FIONREAD packets destined for port 53, * but I don't know the max packet size for DNS lookups */ len = M_FREEROOM(m); /* if (so->so_fport != htons(53)) { */ ioctlsocket(so->s, FIONREAD, &n); if (n > len) { n = (m->m_data - m->m_dat) + m->m_len + n + 1; m_inc(m, n); len = M_FREEROOM(m); } /* } */ m->m_len = recvfrom(so->s, m->m_data, len, 0, (struct sockaddr *)&addr, &addrlen); DEBUG_MISC((dfd, " did recvfrom %d, errno = %d-%s\n", m->m_len, errno,strerror(errno))); if(m->m_len<0) { u_char code=ICMP_UNREACH_PORT; if(errno == EHOSTUNREACH) code=ICMP_UNREACH_HOST; else if(errno == ENETUNREACH) code=ICMP_UNREACH_NET; DEBUG_MISC((dfd," rx error, tx icmp ICMP_UNREACH:%i\n", code)); icmp_error(pData, so->so_m, ICMP_UNREACH,code, 0,strerror(errno)); m_free(pData, m); } else { /* * Hack: domain name lookup will be used the most for UDP, * and since they'll only be used once there's no need * for the 4 minute (or whatever) timeout... So we time them * out much quicker (10 seconds for now...) */ if (so->so_expire) { if (so->so_fport == htons(53)) so->so_expire = curtime + SO_EXPIREFAST; else so->so_expire = curtime + SO_EXPIRE; } /* if (m->m_len == len) { * m_inc(m, MINCSIZE); * m->m_len = 0; * } */ /* * If this packet was destined for CTL_ADDR, * make it look like that's where it came from, done by udp_output */ udp_output(pData, so, m, &addr); } /* rx error */ } /* if ping packet */ } /* * sendto() a socket */ int sosendto(PNATState pData, struct socket *so, struct mbuf *m) { int ret; struct sockaddr_in addr; #if 0 struct sockaddr_in host_addr; #endif DEBUG_CALL("sosendto"); DEBUG_ARG("so = %lx", (long)so); DEBUG_ARG("m = %lx", (long)m); addr.sin_family = AF_INET; if ((so->so_faddr.s_addr & htonl(0xffffff00)) == special_addr.s_addr) { /* It's an alias */ switch(ntohl(so->so_faddr.s_addr) & 0xff) { case CTL_BROADCAST: addr.sin_addr.s_addr = INADDR_BROADCAST; #if 0 /* Send the packet to host to fully emulate broadcast */ /** @todo r=klaus: on Linux host this causes the host to receive * the packet twice for some reason. And I cannot find any place * in the man pages which states that sending a broadcast does not * reach the host itself. */ host_addr.sin_family = AF_INET; host_addr.sin_port = so->so_fport; host_addr.sin_addr = our_addr; sendto(so->s, m->m_data, m->m_len, 0, (struct sockaddr *)&host_addr, sizeof (struct sockaddr)); #endif break; case CTL_DNS: addr.sin_addr = dns_addr; break; case CTL_ALIAS: default: addr.sin_addr = loopback_addr; break; } } else addr.sin_addr = so->so_faddr; addr.sin_port = so->so_fport; DEBUG_MISC((dfd, " sendto()ing, addr.sin_port=%d, addr.sin_addr.s_addr=%.16s\n", ntohs(addr.sin_port), inet_ntoa(addr.sin_addr))); /* Don't care what port we get */ ret = sendto(so->s, m->m_data, m->m_len, 0, (struct sockaddr *)&addr, sizeof (struct sockaddr)); if (ret < 0) return -1; /* * Kill the socket if there's no reply in 4 minutes, * but only if it's an expirable socket */ if (so->so_expire) so->so_expire = curtime + SO_EXPIRE; so->so_state = SS_ISFCONNECTED; /* So that it gets select()ed */ return 0; } /* * XXX This should really be tcp_listen */ struct socket * solisten(PNATState pData, u_int port, u_int32_t laddr, u_int lport, int flags) { struct sockaddr_in addr; struct socket *so; socklen_t addrlen = sizeof(addr); int s, opt = 1; DEBUG_CALL("solisten"); DEBUG_ARG("port = %d", port); DEBUG_ARG("laddr = %x", laddr); DEBUG_ARG("lport = %d", lport); DEBUG_ARG("flags = %x", flags); if ((so = socreate()) == NULL) { /* free(so); Not sofree() ??? free(NULL) == NOP */ return NULL; } /* Don't tcp_attach... we don't need so_snd nor so_rcv */ if ((so->so_tcpcb = tcp_newtcpcb(pData, so)) == NULL) { free(so); return NULL; } insque(pData, so,&tcb); /* * SS_FACCEPTONCE sockets must time out. */ if (flags & SS_FACCEPTONCE) so->so_tcpcb->t_timer[TCPT_KEEP] = TCPTV_KEEP_INIT*2; so->so_state = (SS_FACCEPTCONN|flags); so->so_lport = lport; /* Kept in network format */ so->so_laddr.s_addr = laddr; /* Ditto */ addr.sin_family = AF_INET; addr.sin_addr.s_addr = INADDR_ANY; addr.sin_port = port; if (((s = socket(AF_INET,SOCK_STREAM,0)) < 0) || (setsockopt(s,SOL_SOCKET,SO_REUSEADDR,(char *)&opt,sizeof(int)) < 0) || (bind(s,(struct sockaddr *)&addr, sizeof(addr)) < 0) || (listen(s,1) < 0)) { #ifdef RT_OS_WINDOWS int tmperrno = WSAGetLastError(); /* Don't clobber the real reason we failed */ closesocket(s); sofree(pData, so); /* Restore the real errno */ WSASetLastError(tmperrno); #else int tmperrno = errno; /* Don't clobber the real reason we failed */ close(s); sofree(pData, so); /* Restore the real errno */ errno = tmperrno; #endif return NULL; } setsockopt(s,SOL_SOCKET,SO_OOBINLINE,(char *)&opt,sizeof(int)); getsockname(s,(struct sockaddr *)&addr,&addrlen); so->so_fport = addr.sin_port; if (addr.sin_addr.s_addr == 0 || addr.sin_addr.s_addr == loopback_addr.s_addr) so->so_faddr = alias_addr; else so->so_faddr = addr.sin_addr; so->s = s; return so; } /* * Data is available in so_rcv * Just write() the data to the socket * XXX not yet... */ void sorwakeup(so) struct socket *so; { /* sowrite(so); */ /* FD_CLR(so->s,&writefds); */ } /* * Data has been freed in so_snd * We have room for a read() if we want to * For now, don't read, it'll be done in the main loop */ void sowwakeup(so) struct socket *so; { /* Nothing, yet */ } /* * Various session state calls * XXX Should be #define's * The socket state stuff needs work, these often get call 2 or 3 * times each when only 1 was needed */ void soisfconnecting(so) register struct socket *so; { so->so_state &= ~(SS_NOFDREF|SS_ISFCONNECTED|SS_FCANTRCVMORE| SS_FCANTSENDMORE|SS_FWDRAIN); so->so_state |= SS_ISFCONNECTING; /* Clobber other states */ } void soisfconnected(so) register struct socket *so; { so->so_state &= ~(SS_ISFCONNECTING|SS_FWDRAIN|SS_NOFDREF); so->so_state |= SS_ISFCONNECTED; /* Clobber other states */ } void sofcantrcvmore(so) struct socket *so; { if ((so->so_state & SS_NOFDREF) == 0) { shutdown(so->s,0); } so->so_state &= ~(SS_ISFCONNECTING); if (so->so_state & SS_FCANTSENDMORE) so->so_state = SS_NOFDREF; /* Don't select it */ /* XXX close() here as well? */ else so->so_state |= SS_FCANTRCVMORE; } void sofcantsendmore(so) struct socket *so; { if ((so->so_state & SS_NOFDREF) == 0) { shutdown(so->s,1); /* send FIN to fhost */ } so->so_state &= ~(SS_ISFCONNECTING); if (so->so_state & SS_FCANTRCVMORE) so->so_state = SS_NOFDREF; /* as above */ else so->so_state |= SS_FCANTSENDMORE; } void soisfdisconnected(so) struct socket *so; { /* so->so_state &= ~(SS_ISFCONNECTING|SS_ISFCONNECTED); */ /* close(so->s); */ /* so->so_state = SS_ISFDISCONNECTED; */ /* * XXX Do nothing ... ? */ } /* * Set write drain mode * Set CANTSENDMORE once all data has been write()n */ void sofwdrain(so) struct socket *so; { if (so->so_rcv.sb_cc) so->so_state |= SS_FWDRAIN; else sofcantsendmore(so); }