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source: vbox/trunk/src/VBox/Devices/Graphics/vmsvga_include/VGPU10ShaderTokens.h@ 86900

Last change on this file since 86900 was 86899, checked in by vboxsync, 4 years ago

Devices/Graphics: unmodified vmsvga gallium driver include files. bugref:9830

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1/**********************************************************
2 * Copyright 2007-2015 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26/*
27 * VGPU10ShaderTokens.h --
28 *
29 * VGPU10 shader token definitions.
30 *
31 */
32
33#ifndef VGPU10SHADERTOKENS_H
34#define VGPU10SHADERTOKENS_H
35
36/* Shader limits */
37#define VGPU10_MAX_VS_INPUTS 16
38#define VGPU10_MAX_VS_OUTPUTS 16
39#define VGPU10_MAX_GS_INPUTS 16
40#define VGPU10_MAX_GS_OUTPUTS 32
41#define VGPU10_MAX_FS_INPUTS 32
42#define VGPU10_MAX_FS_OUTPUTS 8
43#define VGPU10_MAX_TEMPS 4096
44#define VGPU10_MAX_CONSTANT_BUFFERS (14 + 1)
45#define VGPU10_MAX_CONSTANT_BUFFER_ELEMENT_COUNT 4096
46#define VGPU10_MAX_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT 4096
47#define VGPU10_MAX_SAMPLERS 16
48#define VGPU10_MAX_RESOURCES 128
49#define VGPU10_MIN_TEXEL_FETCH_OFFSET -8
50#define VGPU10_MAX_TEXEL_FETCH_OFFSET 7
51
52/* Shader Model 4.1 limits */
53#define VGPU10_1_MAX_VS_INPUTS 32
54#define VGPU10_1_MAX_VS_OUTPUTS 32
55#define VGPU10_1_MAX_GS_INPUTS 32
56
57/* Shader Model 5.0 limits */
58#define VGPU11_MAX_HS_INPUTS 32
59#define VGPU11_MAX_HS_INPUT_CONTROL_POINTS 32
60#define VGPU11_MAX_HS_INPUT_PATCH_CONSTANTS 32
61#define VGPU11_MAX_HS_OUTPUTS 32
62#define VGPU11_MAX_DS_INPUT_CONTROL_POINTS 32
63#define VGPU11_MAX_DS_INPUT_PATCH_CONSTANTS 32
64#define VGPU11_MAX_DS_OUTPUTS 32
65#define VGPU11_MAX_GS_STREAMS 4
66
67/* Maximums of limits for all stages */
68#define VGPU10_MAX_INPUTS 32
69#define VGPU10_MAX_OUTPUTS 32
70#define VGPU10_MAX_INPUT_PATCH_CONSTANTS 32
71
72typedef enum {
73 VGPU10_PIXEL_SHADER = 0,
74 VGPU10_VERTEX_SHADER = 1,
75 VGPU10_GEOMETRY_SHADER = 2,
76
77 /* DX11 */
78 VGPU10_HULL_SHADER = 3,
79 VGPU10_DOMAIN_SHADER = 4,
80 VGPU10_COMPUTE_SHADER = 5
81} VGPU10_PROGRAM_TYPE;
82
83typedef union {
84 struct {
85 unsigned int minorVersion : 4;
86 unsigned int majorVersion : 4;
87 unsigned int : 8;
88 unsigned int programType : 16; /* VGPU10_PROGRAM_TYPE */
89 };
90 uint32 value;
91} VGPU10ProgramToken;
92
93
94typedef enum {
95 VGPU10_OPCODE_ADD = 0,
96 VGPU10_OPCODE_AND = 1,
97 VGPU10_OPCODE_BREAK = 2,
98 VGPU10_OPCODE_BREAKC = 3,
99 VGPU10_OPCODE_CALL = 4,
100 VGPU10_OPCODE_CALLC = 5,
101 VGPU10_OPCODE_CASE = 6,
102 VGPU10_OPCODE_CONTINUE = 7,
103 VGPU10_OPCODE_CONTINUEC = 8,
104 VGPU10_OPCODE_CUT = 9,
105 VGPU10_OPCODE_DEFAULT = 10,
106 VGPU10_OPCODE_DERIV_RTX = 11,
107 VGPU10_OPCODE_DERIV_RTY = 12,
108 VGPU10_OPCODE_DISCARD = 13,
109 VGPU10_OPCODE_DIV = 14,
110 VGPU10_OPCODE_DP2 = 15,
111 VGPU10_OPCODE_DP3 = 16,
112 VGPU10_OPCODE_DP4 = 17,
113 VGPU10_OPCODE_ELSE = 18,
114 VGPU10_OPCODE_EMIT = 19,
115 VGPU10_OPCODE_EMITTHENCUT = 20,
116 VGPU10_OPCODE_ENDIF = 21,
117 VGPU10_OPCODE_ENDLOOP = 22,
118 VGPU10_OPCODE_ENDSWITCH = 23,
119 VGPU10_OPCODE_EQ = 24,
120 VGPU10_OPCODE_EXP = 25,
121 VGPU10_OPCODE_FRC = 26,
122 VGPU10_OPCODE_FTOI = 27,
123 VGPU10_OPCODE_FTOU = 28,
124 VGPU10_OPCODE_GE = 29,
125 VGPU10_OPCODE_IADD = 30,
126 VGPU10_OPCODE_IF = 31,
127 VGPU10_OPCODE_IEQ = 32,
128 VGPU10_OPCODE_IGE = 33,
129 VGPU10_OPCODE_ILT = 34,
130 VGPU10_OPCODE_IMAD = 35,
131 VGPU10_OPCODE_IMAX = 36,
132 VGPU10_OPCODE_IMIN = 37,
133 VGPU10_OPCODE_IMUL = 38,
134 VGPU10_OPCODE_INE = 39,
135 VGPU10_OPCODE_INEG = 40,
136 VGPU10_OPCODE_ISHL = 41,
137 VGPU10_OPCODE_ISHR = 42,
138 VGPU10_OPCODE_ITOF = 43,
139 VGPU10_OPCODE_LABEL = 44,
140 VGPU10_OPCODE_LD = 45,
141 VGPU10_OPCODE_LD_MS = 46,
142 VGPU10_OPCODE_LOG = 47,
143 VGPU10_OPCODE_LOOP = 48,
144 VGPU10_OPCODE_LT = 49,
145 VGPU10_OPCODE_MAD = 50,
146 VGPU10_OPCODE_MIN = 51,
147 VGPU10_OPCODE_MAX = 52,
148 VGPU10_OPCODE_CUSTOMDATA = 53,
149 VGPU10_OPCODE_MOV = 54,
150 VGPU10_OPCODE_MOVC = 55,
151 VGPU10_OPCODE_MUL = 56,
152 VGPU10_OPCODE_NE = 57,
153 VGPU10_OPCODE_NOP = 58,
154 VGPU10_OPCODE_NOT = 59,
155 VGPU10_OPCODE_OR = 60,
156 VGPU10_OPCODE_RESINFO = 61,
157 VGPU10_OPCODE_RET = 62,
158 VGPU10_OPCODE_RETC = 63,
159 VGPU10_OPCODE_ROUND_NE = 64,
160 VGPU10_OPCODE_ROUND_NI = 65,
161 VGPU10_OPCODE_ROUND_PI = 66,
162 VGPU10_OPCODE_ROUND_Z = 67,
163 VGPU10_OPCODE_RSQ = 68,
164 VGPU10_OPCODE_SAMPLE = 69,
165 VGPU10_OPCODE_SAMPLE_C = 70,
166 VGPU10_OPCODE_SAMPLE_C_LZ = 71,
167 VGPU10_OPCODE_SAMPLE_L = 72,
168 VGPU10_OPCODE_SAMPLE_D = 73,
169 VGPU10_OPCODE_SAMPLE_B = 74,
170 VGPU10_OPCODE_SQRT = 75,
171 VGPU10_OPCODE_SWITCH = 76,
172 VGPU10_OPCODE_SINCOS = 77,
173 VGPU10_OPCODE_UDIV = 78,
174 VGPU10_OPCODE_ULT = 79,
175 VGPU10_OPCODE_UGE = 80,
176 VGPU10_OPCODE_UMUL = 81,
177 VGPU10_OPCODE_UMAD = 82,
178 VGPU10_OPCODE_UMAX = 83,
179 VGPU10_OPCODE_UMIN = 84,
180 VGPU10_OPCODE_USHR = 85,
181 VGPU10_OPCODE_UTOF = 86,
182 VGPU10_OPCODE_XOR = 87,
183 VGPU10_OPCODE_DCL_RESOURCE = 88,
184 VGPU10_OPCODE_DCL_CONSTANT_BUFFER = 89,
185 VGPU10_OPCODE_DCL_SAMPLER = 90,
186 VGPU10_OPCODE_DCL_INDEX_RANGE = 91,
187 VGPU10_OPCODE_DCL_GS_OUTPUT_PRIMITIVE_TOPOLOGY = 92,
188 VGPU10_OPCODE_DCL_GS_INPUT_PRIMITIVE = 93,
189 VGPU10_OPCODE_DCL_MAX_OUTPUT_VERTEX_COUNT = 94,
190 VGPU10_OPCODE_DCL_INPUT = 95,
191 VGPU10_OPCODE_DCL_INPUT_SGV = 96,
192 VGPU10_OPCODE_DCL_INPUT_SIV = 97,
193 VGPU10_OPCODE_DCL_INPUT_PS = 98,
194 VGPU10_OPCODE_DCL_INPUT_PS_SGV = 99,
195 VGPU10_OPCODE_DCL_INPUT_PS_SIV = 100,
196 VGPU10_OPCODE_DCL_OUTPUT = 101,
197 VGPU10_OPCODE_DCL_OUTPUT_SGV = 102,
198 VGPU10_OPCODE_DCL_OUTPUT_SIV = 103,
199 VGPU10_OPCODE_DCL_TEMPS = 104,
200 VGPU10_OPCODE_DCL_INDEXABLE_TEMP = 105,
201 VGPU10_OPCODE_DCL_GLOBAL_FLAGS = 106,
202
203 /* GL guest */
204 VGPU10_OPCODE_VMWARE = 107,
205
206 /* DX10.1 */
207 VGPU10_OPCODE_LOD = 108,
208 VGPU10_OPCODE_GATHER4 = 109,
209 VGPU10_OPCODE_SAMPLE_POS = 110,
210 VGPU10_OPCODE_SAMPLE_INFO = 111,
211
212 /* DX11 */
213 VGPU10_OPCODE_RESERVED1 = 112,
214 VGPU10_OPCODE_HS_DECLS = 113,
215 VGPU10_OPCODE_HS_CONTROL_POINT_PHASE = 114,
216 VGPU10_OPCODE_HS_FORK_PHASE = 115,
217 VGPU10_OPCODE_HS_JOIN_PHASE = 116,
218 VGPU10_OPCODE_EMIT_STREAM = 117,
219 VGPU10_OPCODE_CUT_STREAM = 118,
220 VGPU10_OPCODE_EMITTHENCUT_STREAM = 119,
221 VGPU10_OPCODE_INTERFACE_CALL = 120,
222 VGPU10_OPCODE_BUFINFO = 121,
223 VGPU10_OPCODE_DERIV_RTX_COARSE = 122,
224 VGPU10_OPCODE_DERIV_RTX_FINE = 123,
225 VGPU10_OPCODE_DERIV_RTY_COARSE = 124,
226 VGPU10_OPCODE_DERIV_RTY_FINE = 125,
227 VGPU10_OPCODE_GATHER4_C = 126,
228 VGPU10_OPCODE_GATHER4_PO = 127,
229 VGPU10_OPCODE_GATHER4_PO_C = 128,
230 VGPU10_OPCODE_RCP = 129,
231 VGPU10_OPCODE_F32TOF16 = 130,
232 VGPU10_OPCODE_F16TOF32 = 131,
233 VGPU10_OPCODE_UADDC = 132,
234 VGPU10_OPCODE_USUBB = 133,
235 VGPU10_OPCODE_COUNTBITS = 134,
236 VGPU10_OPCODE_FIRSTBIT_HI = 135,
237 VGPU10_OPCODE_FIRSTBIT_LO = 136,
238 VGPU10_OPCODE_FIRSTBIT_SHI = 137,
239 VGPU10_OPCODE_UBFE = 138,
240 VGPU10_OPCODE_IBFE = 139,
241 VGPU10_OPCODE_BFI = 140,
242 VGPU10_OPCODE_BFREV = 141,
243 VGPU10_OPCODE_SWAPC = 142,
244 VGPU10_OPCODE_DCL_STREAM = 143,
245 VGPU10_OPCODE_DCL_FUNCTION_BODY = 144,
246 VGPU10_OPCODE_DCL_FUNCTION_TABLE = 145,
247 VGPU10_OPCODE_DCL_INTERFACE = 146,
248 VGPU10_OPCODE_DCL_INPUT_CONTROL_POINT_COUNT = 147,
249 VGPU10_OPCODE_DCL_OUTPUT_CONTROL_POINT_COUNT = 148,
250 VGPU10_OPCODE_DCL_TESS_DOMAIN = 149,
251 VGPU10_OPCODE_DCL_TESS_PARTITIONING = 150,
252 VGPU10_OPCODE_DCL_TESS_OUTPUT_PRIMITIVE = 151,
253 VGPU10_OPCODE_DCL_HS_MAX_TESSFACTOR = 152,
254 VGPU10_OPCODE_DCL_HS_FORK_PHASE_INSTANCE_COUNT = 153,
255 VGPU10_OPCODE_DCL_HS_JOIN_PHASE_INSTANCE_COUNT = 154,
256 VGPU10_OPCODE_DCL_THREAD_GROUP = 155,
257 VGPU10_OPCODE_DCL_UAV_TYPED = 156,
258 VGPU10_OPCODE_DCL_UAV_RAW = 157,
259 VGPU10_OPCODE_DCL_UAV_STRUCTURED = 158,
260 VGPU10_OPCODE_DCL_TGSM_RAW = 159,
261 VGPU10_OPCODE_DCL_TGSM_STRUCTURED = 160,
262 VGPU10_OPCODE_DCL_RESOURCE_RAW = 161,
263 VGPU10_OPCODE_DCL_RESOURCE_STRUCTURED = 162,
264 VGPU10_OPCODE_LD_UAV_TYPED = 163,
265 VGPU10_OPCODE_STORE_UAV_TYPED = 164,
266 VGPU10_OPCODE_LD_RAW = 165,
267 VGPU10_OPCODE_STORE_RAW = 166,
268 VGPU10_OPCODE_LD_STRUCTURED = 167,
269 VGPU10_OPCODE_STORE_STRUCTURED = 168,
270 VGPU10_OPCODE_ATOMIC_AND = 169,
271 VGPU10_OPCODE_ATOMIC_OR = 170,
272 VGPU10_OPCODE_ATOMIC_XOR = 171,
273 VGPU10_OPCODE_ATOMIC_CMP_STORE = 172,
274 VGPU10_OPCODE_ATOMIC_IADD = 173,
275 VGPU10_OPCODE_ATOMIC_IMAX = 174,
276 VGPU10_OPCODE_ATOMIC_IMIN = 175,
277 VGPU10_OPCODE_ATOMIC_UMAX = 176,
278 VGPU10_OPCODE_ATOMIC_UMIN = 177,
279 VGPU10_OPCODE_IMM_ATOMIC_ALLOC = 178,
280 VGPU10_OPCODE_IMM_ATOMIC_CONSUME = 179,
281 VGPU10_OPCODE_IMM_ATOMIC_IADD = 180,
282 VGPU10_OPCODE_IMM_ATOMIC_AND = 181,
283 VGPU10_OPCODE_IMM_ATOMIC_OR = 182,
284 VGPU10_OPCODE_IMM_ATOMIC_XOR = 183,
285 VGPU10_OPCODE_IMM_ATOMIC_EXCH = 184,
286 VGPU10_OPCODE_IMM_ATOMIC_CMP_EXCH = 185,
287 VGPU10_OPCODE_IMM_ATOMIC_IMAX = 186,
288 VGPU10_OPCODE_IMM_ATOMIC_IMIN = 187,
289 VGPU10_OPCODE_IMM_ATOMIC_UMAX = 188,
290 VGPU10_OPCODE_IMM_ATOMIC_UMIN = 189,
291 VGPU10_OPCODE_SYNC = 190,
292 VGPU10_OPCODE_DADD = 191,
293 VGPU10_OPCODE_DMAX = 192,
294 VGPU10_OPCODE_DMIN = 193,
295 VGPU10_OPCODE_DMUL = 194,
296 VGPU10_OPCODE_DEQ = 195,
297 VGPU10_OPCODE_DGE = 196,
298 VGPU10_OPCODE_DLT = 197,
299 VGPU10_OPCODE_DNE = 198,
300 VGPU10_OPCODE_DMOV = 199,
301 VGPU10_OPCODE_DMOVC = 200,
302 VGPU10_OPCODE_DTOF = 201,
303 VGPU10_OPCODE_FTOD = 202,
304 VGPU10_OPCODE_EVAL_SNAPPED = 203,
305 VGPU10_OPCODE_EVAL_SAMPLE_INDEX = 204,
306 VGPU10_OPCODE_EVAL_CENTROID = 205,
307 VGPU10_OPCODE_DCL_GS_INSTANCE_COUNT = 206,
308 VGPU10_OPCODE_ABORT = 207,
309 VGPU10_OPCODE_DEBUG_BREAK = 208,
310
311 /* DX11.1 */
312 VGPU10_OPCODE_RESERVED0 = 209,
313 VGPU10_OPCODE_DDIV = 210,
314 VGPU10_OPCODE_DFMA = 211,
315 VGPU10_OPCODE_DRCP = 212,
316 VGPU10_OPCODE_MSAD = 213,
317 VGPU10_OPCODE_DTOI = 214,
318 VGPU10_OPCODE_DTOU = 215,
319 VGPU10_OPCODE_ITOD = 216,
320 VGPU10_OPCODE_UTOD = 217,
321
322 VGPU10_NUM_OPCODES /* Should be the last entry. */
323} VGPU10_OPCODE_TYPE;
324
325/* Sub-opcode of VGPU10_OPCODE_VMWARE. */
326typedef enum {
327 VGPU10_VMWARE_OPCODE_IDIV = 0,
328 VGPU10_VMWARE_OPCODE_DFRC = 1,
329 VGPU10_VMWARE_OPCODE_DRSQ = 2,
330 VGPU10_VMWARE_NUM_OPCODES /* Should be the last entry. */
331} VGPU10_VMWARE_OPCODE_TYPE;
332
333typedef enum {
334 VGPU10_INTERPOLATION_UNDEFINED = 0,
335 VGPU10_INTERPOLATION_CONSTANT = 1,
336 VGPU10_INTERPOLATION_LINEAR = 2,
337 VGPU10_INTERPOLATION_LINEAR_CENTROID = 3,
338 VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE = 4,
339 VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID = 5,
340 VGPU10_INTERPOLATION_LINEAR_SAMPLE = 6, /* DX10.1 */
341 VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE = 7 /* DX10.1 */
342} VGPU10_INTERPOLATION_MODE;
343
344typedef enum {
345 VGPU10_RESOURCE_DIMENSION_UNKNOWN = 0,
346 VGPU10_RESOURCE_DIMENSION_BUFFER = 1,
347 VGPU10_RESOURCE_DIMENSION_TEXTURE1D = 2,
348 VGPU10_RESOURCE_DIMENSION_TEXTURE2D = 3,
349 VGPU10_RESOURCE_DIMENSION_TEXTURE2DMS = 4,
350 VGPU10_RESOURCE_DIMENSION_TEXTURE3D = 5,
351 VGPU10_RESOURCE_DIMENSION_TEXTURECUBE = 6,
352 VGPU10_RESOURCE_DIMENSION_TEXTURE1DARRAY = 7,
353 VGPU10_RESOURCE_DIMENSION_TEXTURE2DARRAY = 8,
354 VGPU10_RESOURCE_DIMENSION_TEXTURE2DMSARRAY = 9,
355 VGPU10_RESOURCE_DIMENSION_TEXTURECUBEARRAY = 10
356} VGPU10_RESOURCE_DIMENSION;
357
358typedef enum {
359 VGPU10_SAMPLER_MODE_DEFAULT = 0,
360 VGPU10_SAMPLER_MODE_COMPARISON = 1,
361 VGPU10_SAMPLER_MODE_MONO = 2
362} VGPU10_SAMPLER_MODE;
363
364typedef enum {
365 VGPU10_INSTRUCTION_TEST_ZERO = 0,
366 VGPU10_INSTRUCTION_TEST_NONZERO = 1
367} VGPU10_INSTRUCTION_TEST_BOOLEAN;
368
369typedef enum {
370 VGPU10_CB_IMMEDIATE_INDEXED = 0,
371 VGPU10_CB_DYNAMIC_INDEXED = 1
372} VGPU10_CB_ACCESS_PATTERN;
373
374typedef enum {
375 VGPU10_PRIMITIVE_UNDEFINED = 0,
376 VGPU10_PRIMITIVE_POINT = 1,
377 VGPU10_PRIMITIVE_LINE = 2,
378 VGPU10_PRIMITIVE_TRIANGLE = 3,
379 VGPU10_PRIMITIVE_LINE_ADJ = 6,
380 VGPU10_PRIMITIVE_TRIANGLE_ADJ = 7,
381 VGPU10_PRIMITIVE_SM40_MAX = 7,
382
383 /* DX11 */
384 VGPU10_PRIMITIVE_1_CONTROL_POINT_PATCH = 8,
385 VGPU10_PRIMITIVE_2_CONTROL_POINT_PATCH = 9,
386 VGPU10_PRIMITIVE_3_CONTROL_POINT_PATCH = 10,
387 VGPU10_PRIMITIVE_4_CONTROL_POINT_PATCH = 11,
388 VGPU10_PRIMITIVE_5_CONTROL_POINT_PATCH = 12,
389 VGPU10_PRIMITIVE_6_CONTROL_POINT_PATCH = 13,
390 VGPU10_PRIMITIVE_7_CONTROL_POINT_PATCH = 14,
391 VGPU10_PRIMITIVE_8_CONTROL_POINT_PATCH = 15,
392 VGPU10_PRIMITIVE_9_CONTROL_POINT_PATCH = 16,
393 VGPU10_PRIMITIVE_10_CONTROL_POINT_PATCH = 17,
394 VGPU10_PRIMITIVE_11_CONTROL_POINT_PATCH = 18,
395 VGPU10_PRIMITIVE_12_CONTROL_POINT_PATCH = 19,
396 VGPU10_PRIMITIVE_13_CONTROL_POINT_PATCH = 20,
397 VGPU10_PRIMITIVE_14_CONTROL_POINT_PATCH = 21,
398 VGPU10_PRIMITIVE_15_CONTROL_POINT_PATCH = 22,
399 VGPU10_PRIMITIVE_16_CONTROL_POINT_PATCH = 23,
400 VGPU10_PRIMITIVE_17_CONTROL_POINT_PATCH = 24,
401 VGPU10_PRIMITIVE_18_CONTROL_POINT_PATCH = 25,
402 VGPU10_PRIMITIVE_19_CONTROL_POINT_PATCH = 26,
403 VGPU10_PRIMITIVE_20_CONTROL_POINT_PATCH = 27,
404 VGPU10_PRIMITIVE_21_CONTROL_POINT_PATCH = 28,
405 VGPU10_PRIMITIVE_22_CONTROL_POINT_PATCH = 29,
406 VGPU10_PRIMITIVE_23_CONTROL_POINT_PATCH = 30,
407 VGPU10_PRIMITIVE_24_CONTROL_POINT_PATCH = 31,
408 VGPU10_PRIMITIVE_25_CONTROL_POINT_PATCH = 32,
409 VGPU10_PRIMITIVE_26_CONTROL_POINT_PATCH = 33,
410 VGPU10_PRIMITIVE_27_CONTROL_POINT_PATCH = 34,
411 VGPU10_PRIMITIVE_28_CONTROL_POINT_PATCH = 35,
412 VGPU10_PRIMITIVE_29_CONTROL_POINT_PATCH = 36,
413 VGPU10_PRIMITIVE_30_CONTROL_POINT_PATCH = 37,
414 VGPU10_PRIMITIVE_31_CONTROL_POINT_PATCH = 38,
415 VGPU10_PRIMITIVE_32_CONTROL_POINT_PATCH = 39,
416 VGPU10_PRIMITIVE_MAX = 39
417} VGPU10_PRIMITIVE;
418
419typedef enum {
420 VGPU10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0,
421 VGPU10_PRIMITIVE_TOPOLOGY_POINTLIST = 1,
422 VGPU10_PRIMITIVE_TOPOLOGY_LINELIST = 2,
423 VGPU10_PRIMITIVE_TOPOLOGY_LINESTRIP = 3,
424 VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4,
425 VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5,
426 VGPU10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10,
427 VGPU10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11,
428 VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12,
429 VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13
430} VGPU10_PRIMITIVE_TOPOLOGY;
431
432typedef enum {
433 VGPU10_CUSTOMDATA_COMMENT = 0,
434 VGPU10_CUSTOMDATA_DEBUGINFO = 1,
435 VGPU10_CUSTOMDATA_OPAQUE = 2,
436 VGPU10_CUSTOMDATA_DCL_IMMEDIATE_CONSTANT_BUFFER = 3
437} VGPU10_CUSTOMDATA_CLASS;
438
439typedef enum {
440 VGPU10_RESINFO_RETURN_FLOAT = 0,
441 VGPU10_RESINFO_RETURN_RCPFLOAT = 1,
442 VGPU10_RESINFO_RETURN_UINT = 2
443} VGPU10_RESINFO_RETURN_TYPE;
444
445
446typedef enum {
447 VGPU10_INSTRUCTION_RETURN_FLOAT = 0,
448 VGPU10_INSTRUCTION_RETURN_UINT = 1
449} VGPU10_INSTRUCTION_RETURN_TYPE;
450
451/* DX11 */
452typedef enum {
453 VGPU10_TESSELLATOR_DOMAIN_UNDEFINED = 0,
454 VGPU10_TESSELLATOR_DOMAIN_ISOLINE = 1,
455 VGPU10_TESSELLATOR_DOMAIN_TRI = 2,
456 VGPU10_TESSELLATOR_DOMAIN_QUAD = 3,
457 VGPU10_TESSELLATOR_DOMAIN_MAX = 3
458} VGPU10_TESSELLATOR_DOMAIN;
459
460/* DX11 */
461typedef enum {
462 VGPU10_TESSELLATOR_PARTITIONING_UNDEFINED = 0,
463 VGPU10_TESSELLATOR_PARTITIONING_INTEGER = 1,
464 VGPU10_TESSELLATOR_PARTITIONING_POW2 = 2,
465 VGPU10_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3,
466 VGPU10_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4,
467 VGPU10_TESSELLATOR_PARTITIONING_MAX = 4
468} VGPU10_TESSELLATOR_PARTITIONING;
469
470/* DX11 */
471typedef enum {
472 VGPU10_TESSELLATOR_OUTPUT_UNDEFINED = 0,
473 VGPU10_TESSELLATOR_OUTPUT_POINT = 1,
474 VGPU10_TESSELLATOR_OUTPUT_LINE = 2,
475 VGPU10_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3,
476 VGPU10_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4,
477 VGPU10_TESSELLATOR_OUTPUT_MAX = 4
478} VGPU10_TESSELLATOR_OUTPUT_PRIMITIVE;
479
480typedef union {
481 struct {
482 unsigned int opcodeType : 11; /* VGPU10_OPCODE_TYPE */
483 unsigned int interpolationMode : 4; /* VGPU10_INTERPOLATION_MODE */
484 unsigned int : 3;
485 unsigned int testBoolean : 1; /* VGPU10_INSTRUCTION_TEST_BOOLEAN */
486 unsigned int preciseValues : 4; /* DX11 VGPU10_OPERAND_4_COMPONENT_MASK_* */
487 unsigned int : 1;
488 unsigned int instructionLength : 7;
489 unsigned int extended : 1;
490 };
491 /* VGPU10_OPCODE_VMWARE */
492 struct {
493 unsigned int : 11;
494 unsigned int vmwareOpcodeType : 4; /* VGPU10_VMWARE_OPCODE_TYPE */
495 };
496 struct {
497 unsigned int : 11;
498 unsigned int resourceDimension : 5; /* VGPU10_RESOURCE_DIMENSION */
499 unsigned int sampleCount : 7;
500 };
501 struct {
502 unsigned int : 11;
503 unsigned int samplerMode : 4; /* VGPU10_SAMPLER_MODE */
504 };
505 struct {
506 unsigned int : 11;
507 unsigned int accessPattern : 1; /* VGPU10_CB_ACCESS_PATTERN */
508 };
509 struct {
510 unsigned int : 11;
511 unsigned int primitive : 6; /* VGPU10_PRIMITIVE */
512 };
513 struct {
514 unsigned int : 11;
515 unsigned int primitiveTopology : 6; /* VGPU10_PRIMITIVE_TOPOLOGY */
516 };
517 struct {
518 unsigned int : 11;
519 unsigned int customDataClass : 21; /* VGPU10_CUSTOMDATA_CLASS */
520 };
521 struct {
522 unsigned int : 11;
523 unsigned int resinfoReturnType : 2; /* VGPU10_RESINFO_RETURN_TYPE */
524 unsigned int saturate : 1;
525 };
526 struct {
527 unsigned int : 11;
528 unsigned int refactoringAllowed : 1;
529
530 /* DX11 */
531 unsigned int enableDoublePrecisionFloatOps : 1;
532 unsigned int forceEarlyDepthStencil : 1;
533 unsigned int enableRawAndStructuredBuffers : 1;
534 };
535 struct {
536 unsigned int : 11;
537 unsigned int instReturnType : 2; /* VGPU10_INSTRUCTION_RETURN_TYPE */
538 };
539
540 /* DX11 */
541 struct {
542 unsigned int : 11;
543 unsigned int syncThreadsInGroup : 1;
544 unsigned int syncThreadGroupShared : 1;
545 unsigned int syncUAVMemoryGroup : 1;
546 unsigned int syncUAVMemoryGlobal : 1;
547 };
548 struct {
549 unsigned int : 11; /* VGPU10_OPCODE_DCL_INPUT_CONTROL_POINT_COUNT
550 * VGPU10_OPCODE_DCL_OUTPUT_CONTROL_POINT_COUNT */
551 unsigned int controlPointCount : 6;
552 };
553 struct {
554 unsigned int : 11; /* VGPU10_OPCODE_DCL_TESS_DOMAIN */
555 unsigned int tessDomain : 2; /* VGPU10_TESSELLATOR_DOMAIN */
556 };
557 struct {
558 unsigned int : 11; /* VGPU10_OPCODE_DCL_TESS_PARTITIONING */
559 unsigned int tessPartitioning : 3; /* VGPU10_TESSELLATOR_PARTITIONING */
560 };
561 struct {
562 unsigned int : 11; /* VGPU10_OPCODE_DCL_TESS_OUTPUT_PRIMITIVE */
563 unsigned int tessOutputPrimitive : 3; /* VGPU10_TESSELLATOR_OUTPUT_PRIMITIVE */
564 };
565 struct {
566 unsigned int : 11; /* VGPU10_OPCODE_DCL_INTERFACE */
567 unsigned int interfaceIndexedDynamically : 1;
568 };
569 struct {
570 unsigned int : 11; /* VGPU10_OPCODE_DCL_UAV_* */
571 unsigned int uavResourceDimension : 5; /* VGPU10_RESOURCE_DIMENSION */
572 unsigned int globallyCoherent : 1;
573 unsigned int : 6;
574 unsigned int uavHasCounter : 1;
575 };
576 uint32 value;
577} VGPU10OpcodeToken0;
578
579
580typedef enum {
581 VGPU10_EXTENDED_OPCODE_EMPTY = 0,
582 VGPU10_EXTENDED_OPCODE_SAMPLE_CONTROLS
583} VGPU10_EXTENDED_OPCODE_TYPE;
584
585typedef union {
586 struct {
587 unsigned int opcodeType : 6; /* VGPU10_EXTENDED_OPCODE_TYPE */
588 unsigned int : 3;
589 unsigned int offsetU : 4; /* Two's complement. */
590 unsigned int offsetV : 4; /* Two's complement. */
591 unsigned int offsetW : 4; /* Two's complement. */
592 unsigned int : 10;
593 unsigned int extended : 1;
594 };
595 uint32 value;
596} VGPU10OpcodeToken1;
597
598
599typedef enum {
600 VGPU10_OPERAND_0_COMPONENT = 0,
601 VGPU10_OPERAND_1_COMPONENT = 1,
602 VGPU10_OPERAND_4_COMPONENT = 2,
603 VGPU10_OPERAND_N_COMPONENT = 3 /* Unused for now. */
604} VGPU10_OPERAND_NUM_COMPONENTS;
605
606typedef enum {
607 VGPU10_OPERAND_4_COMPONENT_MASK_MODE = 0,
608 VGPU10_OPERAND_4_COMPONENT_SWIZZLE_MODE = 1,
609 VGPU10_OPERAND_4_COMPONENT_SELECT_1_MODE = 2
610} VGPU10_OPERAND_4_COMPONENT_SELECTION_MODE;
611
612#define VGPU10_OPERAND_4_COMPONENT_MASK_X 0x1
613#define VGPU10_OPERAND_4_COMPONENT_MASK_Y 0x2
614#define VGPU10_OPERAND_4_COMPONENT_MASK_Z 0x4
615#define VGPU10_OPERAND_4_COMPONENT_MASK_W 0x8
616
617#define VGPU10_OPERAND_4_COMPONENT_MASK_XY (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_Y)
618#define VGPU10_OPERAND_4_COMPONENT_MASK_XZ (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_Z)
619#define VGPU10_OPERAND_4_COMPONENT_MASK_XW (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_W)
620#define VGPU10_OPERAND_4_COMPONENT_MASK_YZ (VGPU10_OPERAND_4_COMPONENT_MASK_Y | VGPU10_OPERAND_4_COMPONENT_MASK_Z)
621#define VGPU10_OPERAND_4_COMPONENT_MASK_YW (VGPU10_OPERAND_4_COMPONENT_MASK_Y | VGPU10_OPERAND_4_COMPONENT_MASK_W)
622#define VGPU10_OPERAND_4_COMPONENT_MASK_ZW (VGPU10_OPERAND_4_COMPONENT_MASK_Z | VGPU10_OPERAND_4_COMPONENT_MASK_W)
623#define VGPU10_OPERAND_4_COMPONENT_MASK_XYZ (VGPU10_OPERAND_4_COMPONENT_MASK_XY | VGPU10_OPERAND_4_COMPONENT_MASK_Z)
624#define VGPU10_OPERAND_4_COMPONENT_MASK_XYW (VGPU10_OPERAND_4_COMPONENT_MASK_XY | VGPU10_OPERAND_4_COMPONENT_MASK_W)
625#define VGPU10_OPERAND_4_COMPONENT_MASK_XZW (VGPU10_OPERAND_4_COMPONENT_MASK_XZ | VGPU10_OPERAND_4_COMPONENT_MASK_W)
626#define VGPU10_OPERAND_4_COMPONENT_MASK_YZW (VGPU10_OPERAND_4_COMPONENT_MASK_YZ | VGPU10_OPERAND_4_COMPONENT_MASK_W)
627#define VGPU10_OPERAND_4_COMPONENT_MASK_XYZW (VGPU10_OPERAND_4_COMPONENT_MASK_XYZ | VGPU10_OPERAND_4_COMPONENT_MASK_W)
628#define VGPU10_OPERAND_4_COMPONENT_MASK_ALL VGPU10_OPERAND_4_COMPONENT_MASK_XYZW
629
630#define VGPU10_REGISTER_INDEX_FROM_SEMANTIC 0xffffffff
631
632typedef enum {
633 VGPU10_COMPONENT_X = 0,
634 VGPU10_COMPONENT_Y = 1,
635 VGPU10_COMPONENT_Z = 2,
636 VGPU10_COMPONENT_W = 3
637} VGPU10_COMPONENT_NAME;
638
639typedef enum {
640 VGPU10_OPERAND_TYPE_TEMP = 0,
641 VGPU10_OPERAND_TYPE_INPUT = 1,
642 VGPU10_OPERAND_TYPE_OUTPUT = 2,
643 VGPU10_OPERAND_TYPE_INDEXABLE_TEMP = 3,
644 VGPU10_OPERAND_TYPE_IMMEDIATE32 = 4,
645 VGPU10_OPERAND_TYPE_IMMEDIATE64 = 5,
646 VGPU10_OPERAND_TYPE_SAMPLER = 6,
647 VGPU10_OPERAND_TYPE_RESOURCE = 7,
648 VGPU10_OPERAND_TYPE_CONSTANT_BUFFER = 8,
649 VGPU10_OPERAND_TYPE_IMMEDIATE_CONSTANT_BUFFER = 9,
650 VGPU10_OPERAND_TYPE_LABEL = 10,
651 VGPU10_OPERAND_TYPE_INPUT_PRIMITIVEID = 11,
652 VGPU10_OPERAND_TYPE_OUTPUT_DEPTH = 12,
653 VGPU10_OPERAND_TYPE_NULL = 13,
654 VGPU10_OPERAND_TYPE_SM40_MAX = 13,
655
656 /* DX10.1 */
657 VGPU10_OPERAND_TYPE_RASTERIZER = 14,
658 VGPU10_OPERAND_TYPE_OUTPUT_COVERAGE_MASK = 15,
659 VGPU10_OPERAND_TYPE_SM41_MAX = 15,
660
661 /* DX11 */
662 VGPU10_OPERAND_TYPE_STREAM = 16,
663 VGPU10_OPERAND_TYPE_FUNCTION_BODY = 17,
664 VGPU10_OPERAND_TYPE_FUNCTION_TABLE = 18,
665 VGPU10_OPERAND_TYPE_INTERFACE = 19,
666 VGPU10_OPERAND_TYPE_FUNCTION_INPUT = 20,
667 VGPU10_OPERAND_TYPE_FUNCTION_OUTPUT = 21,
668 VGPU10_OPERAND_TYPE_OUTPUT_CONTROL_POINT_ID = 22,
669 VGPU10_OPERAND_TYPE_INPUT_FORK_INSTANCE_ID = 23,
670 VGPU10_OPERAND_TYPE_INPUT_JOIN_INSTANCE_ID = 24,
671 VGPU10_OPERAND_TYPE_INPUT_CONTROL_POINT = 25,
672 VGPU10_OPERAND_TYPE_OUTPUT_CONTROL_POINT = 26,
673 VGPU10_OPERAND_TYPE_INPUT_PATCH_CONSTANT = 27,
674 VGPU10_OPERAND_TYPE_INPUT_DOMAIN_POINT = 28,
675 VGPU10_OPERAND_TYPE_THIS_POINTER = 29,
676 VGPU10_OPERAND_TYPE_UAV = 30,
677 VGPU10_OPERAND_TYPE_THREAD_GROUP_SHARED_MEMORY = 31,
678 VGPU10_OPERAND_TYPE_INPUT_THREAD_ID = 32,
679 VGPU10_OPERAND_TYPE_INPUT_THREAD_GROUP_ID = 33,
680 VGPU10_OPERAND_TYPE_INPUT_THREAD_ID_IN_GROUP = 34,
681 VGPU10_OPERAND_TYPE_INPUT_COVERAGE_MASK = 35,
682 VGPU10_OPERAND_TYPE_INPUT_THREAD_ID_IN_GROUP_FLATTENED = 36,
683 VGPU10_OPERAND_TYPE_INPUT_GS_INSTANCE_ID = 37,
684 VGPU10_OPERAND_TYPE_OUTPUT_DEPTH_GREATER_EQUAL = 38,
685 VGPU10_OPERAND_TYPE_OUTPUT_DEPTH_LESS_EQUAL = 39,
686 VGPU10_OPERAND_TYPE_CYCLE_COUNTER = 40,
687 VGPU10_OPERAND_TYPE_SM50_MAX = 40,
688
689 VGPU10_NUM_OPERANDS
690} VGPU10_OPERAND_TYPE;
691
692typedef enum {
693 VGPU10_OPERAND_INDEX_0D = 0,
694 VGPU10_OPERAND_INDEX_1D = 1,
695 VGPU10_OPERAND_INDEX_2D = 2,
696 VGPU10_OPERAND_INDEX_3D = 3
697} VGPU10_OPERAND_INDEX_DIMENSION;
698
699typedef enum {
700 VGPU10_OPERAND_INDEX_IMMEDIATE32 = 0,
701 VGPU10_OPERAND_INDEX_IMMEDIATE64 = 1,
702 VGPU10_OPERAND_INDEX_RELATIVE = 2,
703 VGPU10_OPERAND_INDEX_IMMEDIATE32_PLUS_RELATIVE = 3,
704 VGPU10_OPERAND_INDEX_IMMEDIATE64_PLUS_RELATIVE = 4
705} VGPU10_OPERAND_INDEX_REPRESENTATION;
706
707typedef union {
708 struct {
709 unsigned int numComponents : 2; /* VGPU10_OPERAND_NUM_COMPONENTS */
710 unsigned int selectionMode : 2; /* VGPU10_OPERAND_4_COMPONENT_SELECTION_MODE */
711 unsigned int mask : 4; /* D3D10_SB_OPERAND_4_COMPONENT_MASK_* */
712 unsigned int : 4;
713 unsigned int operandType : 8; /* VGPU10_OPERAND_TYPE */
714 unsigned int indexDimension : 2; /* VGPU10_OPERAND_INDEX_DIMENSION */
715 unsigned int index0Representation : 3; /* VGPU10_OPERAND_INDEX_REPRESENTATION */
716 unsigned int index1Representation : 3; /* VGPU10_OPERAND_INDEX_REPRESENTATION */
717 unsigned int : 3;
718 unsigned int extended : 1;
719 };
720 struct {
721 unsigned int : 4;
722 unsigned int swizzleX : 2; /* VGPU10_COMPONENT_NAME */
723 unsigned int swizzleY : 2; /* VGPU10_COMPONENT_NAME */
724 unsigned int swizzleZ : 2; /* VGPU10_COMPONENT_NAME */
725 unsigned int swizzleW : 2; /* VGPU10_COMPONENT_NAME */
726 };
727 struct {
728 unsigned int : 4;
729 unsigned int selectMask : 2; /* VGPU10_COMPONENT_NAME */
730 };
731 uint32 value;
732} VGPU10OperandToken0;
733
734
735typedef enum {
736 VGPU10_EXTENDED_OPERAND_EMPTY = 0,
737 VGPU10_EXTENDED_OPERAND_MODIFIER = 1
738} VGPU10_EXTENDED_OPERAND_TYPE;
739
740typedef enum {
741 VGPU10_OPERAND_MODIFIER_NONE = 0,
742 VGPU10_OPERAND_MODIFIER_NEG = 1,
743 VGPU10_OPERAND_MODIFIER_ABS = 2,
744 VGPU10_OPERAND_MODIFIER_ABSNEG = 3
745} VGPU10_OPERAND_MODIFIER;
746
747typedef union {
748 struct {
749 unsigned int extendedOperandType : 6; /* VGPU10_EXTENDED_OPERAND_TYPE */
750 unsigned int operandModifier : 8; /* VGPU10_OPERAND_MODIFIER */
751 unsigned int : 17;
752 unsigned int extended : 1;
753 };
754 uint32 value;
755} VGPU10OperandToken1;
756
757
758typedef enum {
759 VGPU10_RETURN_TYPE_MIN = 1,
760 VGPU10_RETURN_TYPE_UNORM = 1,
761 VGPU10_RETURN_TYPE_SNORM = 2,
762 VGPU10_RETURN_TYPE_SINT = 3,
763 VGPU10_RETURN_TYPE_UINT = 4,
764 VGPU10_RETURN_TYPE_FLOAT = 5,
765 VGPU10_RETURN_TYPE_MIXED = 6,
766 VGPU10_RETURN_TYPE_MAX = 6
767} VGPU10_RESOURCE_RETURN_TYPE;
768
769typedef union {
770 struct {
771 unsigned int component0 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
772 unsigned int component1 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
773 unsigned int component2 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
774 unsigned int component3 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
775 };
776 uint32 value;
777} VGPU10ResourceReturnTypeToken;
778
779
780typedef enum {
781 VGPU10_NAME_MIN = 0,
782 VGPU10_NAME_UNDEFINED = 0,
783 VGPU10_NAME_POSITION = 1,
784 VGPU10_NAME_CLIP_DISTANCE = 2,
785 VGPU10_NAME_CULL_DISTANCE = 3,
786 VGPU10_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
787 VGPU10_NAME_VIEWPORT_ARRAY_INDEX = 5,
788 VGPU10_NAME_VERTEX_ID = 6,
789 VGPU10_NAME_PRIMITIVE_ID = 7,
790 VGPU10_NAME_INSTANCE_ID = 8,
791 VGPU10_NAME_IS_FRONT_FACE = 9,
792 VGPU10_NAME_SAMPLE_INDEX = 10,
793 VGPU10_NAME_SM40_MAX = 10,
794
795 /* DX11 */
796 VGPU10_NAME_FINAL_QUAD_U_EQ_0_EDGE_TESSFACTOR = 11,
797 VGPU10_NAME_FINAL_QUAD_V_EQ_0_EDGE_TESSFACTOR = 12,
798 VGPU10_NAME_FINAL_QUAD_U_EQ_1_EDGE_TESSFACTOR = 13,
799 VGPU10_NAME_FINAL_QUAD_V_EQ_1_EDGE_TESSFACTOR = 14,
800 VGPU10_NAME_FINAL_QUAD_U_INSIDE_TESSFACTOR = 15,
801 VGPU10_NAME_FINAL_QUAD_V_INSIDE_TESSFACTOR = 16,
802 VGPU10_NAME_FINAL_TRI_U_EQ_0_EDGE_TESSFACTOR = 17,
803 VGPU10_NAME_FINAL_TRI_V_EQ_0_EDGE_TESSFACTOR = 18,
804 VGPU10_NAME_FINAL_TRI_W_EQ_0_EDGE_TESSFACTOR = 19,
805 VGPU10_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 20,
806 VGPU10_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 21,
807 VGPU10_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 22,
808
809 VGPU10_NAME_MAX = 22
810} VGPU10_SYSTEM_NAME;
811
812typedef union {
813 struct {
814 unsigned int name : 16; /* VGPU10_SYSTEM_NAME */
815 };
816 uint32 value;
817} VGPU10NameToken;
818
819#endif
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