1 | /* $Id: utils.c 96407 2022-08-22 17:43:14Z vboxsync $ */
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2 | /** @file
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3 | * DevVMWare/Shaderlib - Utility/Stub Functions & Data.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2013-2022 Oracle and/or its affiliates.
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8 | *
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9 | * This file is part of VirtualBox base platform packages, as
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10 | * available from https://www.virtualbox.org.
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11 | *
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12 | * This program is free software; you can redistribute it and/or
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13 | * modify it under the terms of the GNU General Public License
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14 | * as published by the Free Software Foundation, in version 3 of the
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15 | * License.
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16 | *
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17 | * This program is distributed in the hope that it will be useful, but
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18 | * WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | * General Public License for more details.
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21 | *
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22 | * You should have received a copy of the GNU General Public License
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23 | * along with this program; if not, see <https://www.gnu.org/licenses>.
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24 | *
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25 | * SPDX-License-Identifier: GPL-3.0-only
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26 | */
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27 |
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28 | #include <iprt/errcore.h>
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29 | #include <iprt/mem.h>
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30 | #include <iprt/assert.h>
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31 | #ifdef _MSC_VER
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32 | # include <iprt/win/windows.h>
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33 | #else
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34 | # include <windows.h>
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35 | #endif
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36 | #include "wined3d_private.h"
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37 |
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38 |
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39 |
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40 | void *wined3d_rb_alloc(size_t size)
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41 | {
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42 | return RTMemAlloc(size);
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43 | }
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44 |
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45 | void *wined3d_rb_realloc(void *ptr, size_t size)
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46 | {
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47 | return RTMemRealloc(ptr, size);
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48 | }
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49 |
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50 | void wined3d_rb_free(void *ptr)
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51 | {
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52 | RTMemFree(ptr);
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53 | }
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54 |
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55 | /* This small helper function is used to convert a bitmask into the number of masked bits */
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56 | unsigned int count_bits(unsigned int mask)
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57 | {
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58 | unsigned int count;
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59 | for (count = 0; mask; ++count)
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60 | {
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61 | mask &= mask - 1;
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62 | }
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63 | return count;
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64 | }
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65 |
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66 | UINT wined3d_log2i(UINT32 x)
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67 | {
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68 | static const UINT l[] =
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69 | {
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70 | ~0U, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
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71 | 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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72 | 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
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73 | 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
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74 | 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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75 | 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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76 | 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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77 | 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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78 | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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79 | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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80 | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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81 | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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82 | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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83 | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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84 | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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85 | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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86 | };
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87 | UINT32 i;
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88 |
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89 | return (i = x >> 16) ? (x = i >> 8) ? l[x] + 24 : l[i] + 16 : (i = x >> 8) ? l[i] + 8 : l[x];
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90 | }
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91 |
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92 | /* Set the shader type for this device, depending on the given capabilities
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93 | * and the user preferences in wined3d_settings. */
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94 | void select_shader_mode(const struct wined3d_gl_info *gl_info, int *ps_selected, int *vs_selected)
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95 | {
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96 | RT_NOREF(gl_info);
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97 | *vs_selected = SHADER_GLSL;
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98 | *ps_selected = SHADER_GLSL;
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99 | }
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100 |
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101 | const char *debug_glerror(GLenum error) {
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102 | switch(error) {
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103 | #define GLERROR_TO_STR(u) case u: return #u
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104 | GLERROR_TO_STR(GL_NO_ERROR);
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105 | GLERROR_TO_STR(GL_INVALID_ENUM);
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106 | GLERROR_TO_STR(GL_INVALID_VALUE);
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107 | GLERROR_TO_STR(GL_INVALID_OPERATION);
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108 | GLERROR_TO_STR(GL_STACK_OVERFLOW);
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109 | GLERROR_TO_STR(GL_STACK_UNDERFLOW);
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110 | GLERROR_TO_STR(GL_OUT_OF_MEMORY);
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111 | GLERROR_TO_STR(GL_INVALID_FRAMEBUFFER_OPERATION);
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112 | #undef GLERROR_TO_STR
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113 | default:
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114 | return "unrecognized";
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115 | }
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116 | }
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117 |
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118 | void dump_color_fixup_desc(struct color_fixup_desc fixup)
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119 | {
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120 | RT_NOREF(fixup);
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121 | }
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122 |
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123 | void context_release(struct wined3d_context *context)
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124 | {
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125 | RT_NOREF(context);
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126 | }
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127 |
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128 | static void CDECL wined3d_do_nothing(void)
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129 | {
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130 | }
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131 |
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132 | void (* CDECL wine_tsx11_lock_ptr)(void) = wined3d_do_nothing;
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133 | void (* CDECL wine_tsx11_unlock_ptr)(void) = wined3d_do_nothing;
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134 |
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135 | LPVOID WINAPI VBoxHeapAlloc(HANDLE hHeap, DWORD heaptype,SIZE_T size)
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136 | {
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137 | RT_NOREF(hHeap, heaptype);
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138 | return RTMemAllocZ(size);
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139 | }
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140 |
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141 | BOOL WINAPI VBoxHeapFree(HANDLE hHeap, DWORD heaptype,LPVOID ptr)
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142 | {
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143 | RT_NOREF(hHeap, heaptype);
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144 | RTMemFree(ptr);
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145 | return TRUE;
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146 | }
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147 |
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148 | LPVOID WINAPI VBoxHeapReAlloc(HANDLE hHeap, DWORD heaptype, LPVOID ptr, SIZE_T size)
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149 | {
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150 | RT_NOREF(hHeap, heaptype);
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151 | return RTMemRealloc(ptr, size);
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152 | }
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153 |
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154 | void VBoxDebugBreak(void)
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155 | {
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156 | AssertFailed();
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157 | }
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158 |
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