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source: vbox/trunk/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/d3d9.h@ 97405

Last change on this file since 97405 was 53201, checked in by vboxsync, 10 years ago

Devices/Main: vmsvga updates

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1/*
2 * Copyright (C) 2002-2003 Jason Edmeades
3 * Raphael Junqueira
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 */
19
20/*
21 * Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
22 * other than GPL or LGPL is available it will apply instead, Oracle elects to use only
23 * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
24 * a choice of LGPL license versions is made available with the language indicating
25 * that LGPLv2 or any later version may be used, or where a choice of which version
26 * of the LGPL is applied is otherwise unspecified.
27 */
28
29#ifndef __WINE_D3D9_H
30#define __WINE_D3D9_H
31
32#ifndef DIRECT3D_VERSION
33#define DIRECT3D_VERSION 0x0900
34#endif
35
36
37
38#ifndef VBOX_WINE_WITHOUT_LIBWINE
39#include <stdlib.h>
40
41#define COM_NO_WINDOWS_H
42#include <objbase.h>
43
44# ifndef __WINESRC__
45# include <windows.h>
46# endif
47#endif
48#include <d3d9types.h>
49#include <d3d9caps.h>
50#ifdef VBOX_WINE_WITHOUT_LIBWINE
51# include <d3dhal.h>
52# include <d3dtypes.h>
53# include <d3dcaps.h>
54#endif
55
56/*****************************************************************************
57 * Behavior Flags for IDirect3D8::CreateDevice
58 */
59#define D3DCREATE_FPU_PRESERVE 0x00000002L
60#define D3DCREATE_MULTITHREADED 0x00000004L
61#define D3DCREATE_PUREDEVICE 0x00000010L
62#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L
63#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L
64#define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L
65#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100L
66#define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200L
67
68/*****************************************************************************
69 * Flags for SetPrivateData
70 */
71#define D3DSPD_IUNKNOWN 0x00000001L
72
73
74/*****************************************************************************
75 * #defines and error codes
76 */
77#define D3D_SDK_VERSION 32
78#define D3DADAPTER_DEFAULT 0
79#define D3DENUM_NO_WHQL_LEVEL 0x00000002L
80#define D3DPRESENT_BACK_BUFFERS_MAX 3L
81#define D3DSGR_NO_CALIBRATION 0x00000000L
82#define D3DSGR_CALIBRATE 0x00000001L
83
84#define _FACD3D 0x876
85#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
86#define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
87
88/*****************************************************************************
89 * Direct3D Errors
90 */
91#define D3D_OK S_OK
92#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
93#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
94#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
95#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
96#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
97#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
98#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
99#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
100#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
101#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
102#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
103#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
104#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
105#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
106#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
107#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
108#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
109#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
110#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
111#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
112#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
113#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
114#define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
115
116
117/*****************************************************************************
118 * Predeclare the interfaces
119 */
120DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
121typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
122
123DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
124typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
125
126DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
127typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
128
129DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
130typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
131
132DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
133typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
134
135DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
136typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
137
138DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
139typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
140
141DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
142typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
143
144DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
145typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
146
147DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
148typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
149
150DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
151typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
152
153DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
154typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
155
156DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
157typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
158
159DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
160typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
161
162DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
163typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
164
165DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
166typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
167
168DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
169typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
170
171DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
172typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
173
174DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
175typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
176
177DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
178typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
179
180/*****************************************************************************
181 * IDirect3D9 interface
182 */
183#define INTERFACE IDirect3D9
184DECLARE_INTERFACE_(IDirect3D9,IUnknown)
185{
186 /*** IUnknown methods ***/
187 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
188 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
189 STDMETHOD_(ULONG,Release)(THIS) PURE;
190 /*** IDirect3D9 methods ***/
191 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
192 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
193 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
194 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
195 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
196 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
197 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
198 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
199 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
200 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
201 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
202 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
203 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
204 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
205};
206#undef INTERFACE
207
208#if !defined(__cplusplus) || defined(CINTERFACE)
209/*** IUnknown methods ***/
210#define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
211#define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
212#define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
213/*** IDirect3D9 methods ***/
214#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
215#define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
216#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
217#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
218#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
219#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
220#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
221#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
222#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
223#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
224#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
225#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
226#define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
227#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
228#else
229/*** IUnknown methods ***/
230#define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
231#define IDirect3D9_AddRef(p) (p)->AddRef()
232#define IDirect3D9_Release(p) (p)->Release()
233/*** IDirect3D9 methods ***/
234#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
235#define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
236#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
237#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
238#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
239#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
240#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
241#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
242#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
243#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
244#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
245#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
246#define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
247#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
248#endif
249
250/*****************************************************************************
251 * IDirect3D9Ex interface
252 */
253#define INTERFACE IDirect3D9Ex
254DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
255{
256 /*** IUnknown methods ***/
257 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
258 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
259 STDMETHOD_(ULONG,Release)(THIS) PURE;
260 /*** IDirect3D9 methods ***/
261
262 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
263 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
264 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
265 * This is probably because even in MS's header IDirect3D9Ex inherits from IDirect3D9, which makes the
266 * C++ inferface compatible, and nobody uses the C interface in Windows world.
267 */
268 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
269
270 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
271 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
272 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
273 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
274 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
275 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
276 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
277 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
278 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
279 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
280 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
281 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
282 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
283 /*** IDirect3D9Ex methods ***/
284 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter) PURE;
285 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX* pMode) PURE;
286 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
287 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE;
288 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE;
289};
290#undef INTERFACE
291
292#if !defined(__cplusplus) || defined(CINTERFACE)
293/*** IUnknown methods ***/
294#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
295#define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
296#define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p)
297/*** IDirect3D9 methods ***/
298#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
299#define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
300#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
301#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
302#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
303#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
304#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
305#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
306#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
307#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
308#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
309#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
310#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
311#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
312/*** IDirect3D9Ex methods ***/
313#define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
314#define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
315#define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
316#define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
317#define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b)
318#else
319/*** IUnknown methods ***/
320#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
321#define IDirect3D9Ex_AddRef(p) (p)->AddRef()
322#define IDirect3D9Ex_Release(p) (p)->Release()
323/*** IDirect3D9 methods ***/
324#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
325#define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount()
326#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
327#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
328#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
329#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
330#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
331#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
332#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
333#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
334#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
335#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
336#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
337#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
338#endif
339
340/*****************************************************************************
341 * IDirect3DVolume9 interface
342 */
343#define INTERFACE IDirect3DVolume9
344DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
345{
346 /*** IUnknown methods ***/
347 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
348 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
349 STDMETHOD_(ULONG,Release)(THIS) PURE;
350 /*** IDirect3DVolume9 methods ***/
351 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
352 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
353 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
354 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
355 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
356 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
357 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
358 STDMETHOD(UnlockBox)(THIS) PURE;
359};
360#undef INTERFACE
361
362#if !defined(__cplusplus) || defined(CINTERFACE)
363/*** IUnknown methods ***/
364#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
365#define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
366#define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
367/*** IDirect3DVolume9 methods ***/
368#define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
369#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
370#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
371#define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
372#define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
373#define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
374#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
375#define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
376#else
377/*** IUnknown methods ***/
378#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
379#define IDirect3DVolume9_AddRef(p) (p)->AddRef()
380#define IDirect3DVolume9_Release(p) (p)->Release()
381/*** IDirect3DVolume9 methods ***/
382#define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
383#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
384#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
385#define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
386#define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
387#define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
388#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
389#define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
390#endif
391
392/*****************************************************************************
393 * IDirect3DSwapChain9 interface
394 */
395#define INTERFACE IDirect3DSwapChain9
396DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
397{
398 /*** IUnknown methods ***/
399 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
400 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
401 STDMETHOD_(ULONG,Release)(THIS) PURE;
402 /*** IDirect3DSwapChain9 methods ***/
403 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) PURE;
404 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9* pDestSurface) PURE;
405 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9** ppBackBuffer) PURE;
406 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
407 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
408 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
409 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
410};
411#undef INTERFACE
412
413#if !defined(__cplusplus) || defined(CINTERFACE)
414/*** IUnknown methods ***/
415#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
416#define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
417#define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
418/*** IDirect3DSwapChain9 methods ***/
419#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
420#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
421#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
422#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
423#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
424#define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
425#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
426#else
427/*** IUnknown methods ***/
428#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
429#define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
430#define IDirect3DSwapChain9_Release(p) (p)->Release()
431/*** IDirect3DSwapChain9 methods ***/
432#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
433#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
434#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
435#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
436#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
437#define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
438#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
439#endif
440
441/*****************************************************************************
442 * IDirect3DResource9 interface
443 */
444#define INTERFACE IDirect3DResource9
445DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
446{
447 /*** IUnknown methods ***/
448 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
449 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
450 STDMETHOD_(ULONG,Release)(THIS) PURE;
451 /*** IDirect3DResource9 methods ***/
452 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
453 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
454 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
455 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
456 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
457 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
458 STDMETHOD_(void, PreLoad)(THIS) PURE;
459 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
460};
461#undef INTERFACE
462
463#if !defined(__cplusplus) || defined(CINTERFACE)
464/*** IUnknown methods ***/
465#define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
466#define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
467#define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
468/*** IDirect3DResource9 methods ***/
469#define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
470#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
471#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
472#define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
473#define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
474#define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
475#define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
476#define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
477#else
478/*** IUnknown methods ***/
479#define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
480#define IDirect3DResource9_AddRef(p) (p)->AddRef()
481#define IDirect3DResource9_Release(p) (p)->Release()
482/*** IDirect3DResource9 methods ***/
483#define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
484#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
485#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
486#define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
487#define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
488#define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
489#define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
490#define IDirect3DResource9_GetType(p) (p)->GetType()
491#endif
492
493/*****************************************************************************
494 * IDirect3DSurface9 interface
495 */
496#define INTERFACE IDirect3DSurface9
497DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
498{
499 /*** IUnknown methods ***/
500 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
501 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
502 STDMETHOD_(ULONG,Release)(THIS) PURE;
503 /*** IDirect3DResource9 methods ***/
504 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
505 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
506 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
507 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
508 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
509 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
510 STDMETHOD_(void, PreLoad)(THIS) PURE;
511 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
512 /*** IDirect3DSurface9 methods ***/
513 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
514 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
515 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
516 STDMETHOD(UnlockRect)(THIS) PURE;
517 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
518 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
519};
520#undef INTERFACE
521
522#if !defined(__cplusplus) || defined(CINTERFACE)
523/*** IUnknown methods ***/
524#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
525#define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
526#define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
527/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
528#define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
529#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
530#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
531#define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
532#define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
533#define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
534#define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
535#define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
536/*** IDirect3DSurface9 methods ***/
537#define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
538#define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
539#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
540#define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
541#define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
542#define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
543#else
544/*** IUnknown methods ***/
545#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
546#define IDirect3DSurface9_AddRef(p) (p)->AddRef()
547#define IDirect3DSurface9_Release(p) (p)->Release()
548/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
549#define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
550#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
551#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
552#define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
553#define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
554#define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
555#define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
556#define IDirect3DSurface9_GetType(p) (p)->GetType()
557/*** IDirect3DSurface9 methods ***/
558#define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
559#define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
560#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
561#define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
562#define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
563#define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
564#endif
565
566/*****************************************************************************
567 * IDirect3DVertexBuffer9 interface
568 */
569#define INTERFACE IDirect3DVertexBuffer9
570DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
571{
572 /*** IUnknown methods ***/
573 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
574 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
575 STDMETHOD_(ULONG,Release)(THIS) PURE;
576 /*** IDirect3DResource9 methods ***/
577 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
578 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
579 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
580 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
581 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
582 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
583 STDMETHOD_(void, PreLoad)(THIS) PURE;
584 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
585 /*** IDirect3DVertexBuffer9 methods ***/
586 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
587 STDMETHOD(Unlock)(THIS) PURE;
588 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
589};
590#undef INTERFACE
591
592#if !defined(__cplusplus) || defined(CINTERFACE)
593/*** IUnknown methods ***/
594#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
595#define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
596#define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
597/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
598#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
599#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
600#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
601#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
602#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
603#define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
604#define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
605#define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
606/*** IDirect3DVertexBuffer9 methods ***/
607#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
608#define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
609#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
610#else
611/*** IUnknown methods ***/
612#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
613#define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
614#define IDirect3DVertexBuffer9_Release(p) (p)->Release()
615/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
616#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
617#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
618#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
619#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
620#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
621#define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
622#define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
623#define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
624/*** IDirect3DVertexBuffer9 methods ***/
625#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
626#define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
627#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
628#endif
629
630/*****************************************************************************
631 * IDirect3DIndexBuffer9 interface
632 */
633#define INTERFACE IDirect3DIndexBuffer9
634DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
635{
636 /*** IUnknown methods ***/
637 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
638 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
639 STDMETHOD_(ULONG,Release)(THIS) PURE;
640 /*** IDirect3DResource9 methods ***/
641 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
642 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
643 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
644 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
645 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
646 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
647 STDMETHOD_(void, PreLoad)(THIS) PURE;
648 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
649 /*** IDirect3DIndexBuffer9 methods ***/
650 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
651 STDMETHOD(Unlock)(THIS) PURE;
652 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
653};
654#undef INTERFACE
655
656#if !defined(__cplusplus) || defined(CINTERFACE)
657/*** IUnknown methods ***/
658#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
659#define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
660#define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
661/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
662#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
663#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
664#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
665#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
666#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
667#define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
668#define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
669#define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
670/*** IDirect3DIndexBuffer9 methods ***/
671#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
672#define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
673#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
674#else
675/*** IUnknown methods ***/
676#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
677#define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
678#define IDirect3DIndexBuffer9_Release(p) (p)->Release()
679/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
680#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
681#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
682#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
683#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
684#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
685#define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
686#define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
687#define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
688/*** IDirect3DIndexBuffer9 methods ***/
689#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
690#define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
691#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
692#endif
693
694/*****************************************************************************
695 * IDirect3DBaseTexture9 interface
696 */
697#define INTERFACE IDirect3DBaseTexture9
698DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
699{
700 /*** IUnknown methods ***/
701 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
702 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
703 STDMETHOD_(ULONG,Release)(THIS) PURE;
704 /*** IDirect3DResource9 methods ***/
705 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
706 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
707 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
708 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
709 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
710 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
711 STDMETHOD_(void, PreLoad)(THIS) PURE;
712 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
713 /*** IDirect3DBaseTexture9 methods ***/
714 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
715 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
716 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
717 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
718 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
719 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
720};
721#undef INTERFACE
722
723#if !defined(__cplusplus) || defined(CINTERFACE)
724/*** IUnknown methods ***/
725#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
726#define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
727#define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
728/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
729#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
730#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
731#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
732#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
733#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
734#define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
735#define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
736#define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
737/*** IDirect3DBaseTexture9 methods ***/
738#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
739#define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
740#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
741#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
742#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
743#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
744#else
745/*** IUnknown methods ***/
746#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
747#define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
748#define IDirect3DBaseTexture9_Release(p) (p)->Release()
749/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
750#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
751#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
752#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
753#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
754#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
755#define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
756#define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
757#define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
758/*** IDirect3DBaseTexture9 methods ***/
759#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
760#define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
761#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
762#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
763#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
764#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
765#endif
766
767/*****************************************************************************
768 * IDirect3DCubeTexture9 interface
769 */
770#define INTERFACE IDirect3DCubeTexture9
771DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
772{
773 /*** IUnknown methods ***/
774 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
775 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
776 STDMETHOD_(ULONG,Release)(THIS) PURE;
777 /*** IDirect3DResource9 methods ***/
778 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
779 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
780 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
781 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
782 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
783 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
784 STDMETHOD_(void, PreLoad)(THIS) PURE;
785 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
786 /*** IDirect3DBaseTexture9 methods ***/
787 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
788 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
789 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
790 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
791 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
792 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
793 /*** IDirect3DCubeTexture9 methods ***/
794 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
795 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
796 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
797 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
798 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) PURE;
799};
800#undef INTERFACE
801
802#if !defined(__cplusplus) || defined(CINTERFACE)
803/*** IUnknown methods ***/
804#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
805#define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
806#define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
807/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
808#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
809#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
810#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
811#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
812#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
813#define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
814#define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
815#define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
816/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
817#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
818#define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
819#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
820#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
821#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
822#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
823/*** IDirect3DCubeTexture9 methods ***/
824#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
825#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
826#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
827#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
828#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
829#else
830/*** IUnknown methods ***/
831#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
832#define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
833#define IDirect3DCubeTexture9_Release(p) (p)->Release()
834/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
835#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
836#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
837#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
838#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
839#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
840#define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
841#define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
842#define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
843/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
844#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
845#define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
846#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
847#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
848#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
849#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
850/*** IDirect3DCubeTexture9 methods ***/
851#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
852#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
853#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
854#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
855#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
856#endif
857
858/*****************************************************************************
859 * IDirect3DTexture9 interface
860 */
861#define INTERFACE IDirect3DTexture9
862DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
863{
864 /*** IUnknown methods ***/
865 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
866 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
867 STDMETHOD_(ULONG,Release)(THIS) PURE;
868 /*** IDirect3DResource9 methods ***/
869 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
870 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
871 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
872 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
873 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
874 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
875 STDMETHOD_(void, PreLoad)(THIS) PURE;
876 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
877 /*** IDirect3DBaseTexture9 methods ***/
878 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
879 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
880 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
881 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
882 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
883 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
884 /*** IDirect3DTexture9 methods ***/
885 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
886 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
887 STDMETHOD(LockRect)(THIS_ UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
888 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
889 STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
890};
891#undef INTERFACE
892
893#if !defined(__cplusplus) || defined(CINTERFACE)
894/*** IUnknown methods ***/
895#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
896#define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
897#define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
898/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
899#define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
900#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
901#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
902#define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
903#define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
904#define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
905#define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
906#define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
907/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
908#define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
909#define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
910#define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
911#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
912#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
913#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
914/*** IDirect3DTexture9 methods ***/
915#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
916#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
917#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
918#define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
919#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
920#else
921/*** IUnknown methods ***/
922#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
923#define IDirect3DTexture9_AddRef(p) (p)->AddRef()
924#define IDirect3DTexture9_Release(p) (p)->Release()
925/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
926#define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
927#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
928#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
929#define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
930#define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
931#define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
932#define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
933#define IDirect3DTexture9_GetType(p) (p)->GetType()
934/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
935#define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
936#define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
937#define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
938#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
939#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
940#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
941/*** IDirect3DTexture9 methods ***/
942#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
943#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
944#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
945#define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
946#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
947#endif
948
949/*****************************************************************************
950 * IDirect3DVolumeTexture9 interface
951 */
952#define INTERFACE IDirect3DVolumeTexture9
953DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
954{
955 /*** IUnknown methods ***/
956 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
957 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
958 STDMETHOD_(ULONG,Release)(THIS) PURE;
959 /*** IDirect3DResource9 methods ***/
960 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
961 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
962 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
963 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
964 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
965 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
966 STDMETHOD_(void, PreLoad)(THIS) PURE;
967 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
968 /*** IDirect3DBaseTexture9 methods ***/
969 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
970 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
971 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
972 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
973 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
974 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
975 /*** IDirect3DVolumeTexture9 methods ***/
976 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
977 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
978 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
979 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
980 STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
981};
982#undef INTERFACE
983
984#if !defined(__cplusplus) || defined(CINTERFACE)
985/*** IUnknown methods ***/
986#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
987#define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
988#define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
989/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
990#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
991#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
992#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
993#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
994#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
995#define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
996#define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
997#define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
998/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
999#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1000#define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1001#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1002#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1003#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1004#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1005/*** IDirect3DVolumeTexture9 methods ***/
1006#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1007#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
1008#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
1009#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
1010#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
1011#else
1012/*** IUnknown methods ***/
1013#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1014#define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
1015#define IDirect3DVolumeTexture9_Release(p) (p)->Release()
1016/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1017#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
1018#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1019#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1020#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1021#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
1022#define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
1023#define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
1024#define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
1025/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1026#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
1027#define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
1028#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
1029#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1030#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1031#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1032/*** IDirect3DVolumeTexture9 methods ***/
1033#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1034#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
1035#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
1036#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
1037#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
1038#endif
1039
1040/*****************************************************************************
1041 * IDirect3DVertexDeclaration9 interface
1042 */
1043#define INTERFACE IDirect3DVertexDeclaration9
1044DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
1045{
1046 /*** IUnknown methods ***/
1047 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1048 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1049 STDMETHOD_(ULONG,Release)(THIS) PURE;
1050 /*** IDirect3DVertexDeclaration9 methods ***/
1051 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1052 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
1053};
1054#undef INTERFACE
1055
1056#if !defined(__cplusplus) || defined(CINTERFACE)
1057/*** IUnknown methods ***/
1058#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1059#define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
1060#define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
1061/*** IDirect3DVertexShader9 methods ***/
1062#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1063#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
1064#else
1065/*** IUnknown methods ***/
1066#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1067#define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
1068#define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
1069/*** IDirect3DVertexShader9 methods ***/
1070#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
1071#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
1072#endif
1073
1074/*****************************************************************************
1075 * IDirect3DVertexShader9 interface
1076 */
1077#define INTERFACE IDirect3DVertexShader9
1078DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
1079{
1080 /*** IUnknown methods ***/
1081 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1082 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1083 STDMETHOD_(ULONG,Release)(THIS) PURE;
1084 /*** IDirect3DVertexShader9 methods ***/
1085 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1086 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1087};
1088#undef INTERFACE
1089
1090#if !defined(__cplusplus) || defined(CINTERFACE)
1091/*** IUnknown methods ***/
1092#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1093#define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1094#define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
1095/*** IDirect3DVertexShader9 methods ***/
1096#define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1097#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1098#else
1099/*** IUnknown methods ***/
1100#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1101#define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
1102#define IDirect3DVertexShader9_Release(p) (p)->Release()
1103/*** IDirect3DVertexShader9 methods ***/
1104#define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
1105#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1106#endif
1107
1108/*****************************************************************************
1109 * IDirect3DPixelShader9 interface
1110 */
1111#define INTERFACE IDirect3DPixelShader9
1112DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
1113{
1114 /*** IUnknown methods ***/
1115 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1116 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1117 STDMETHOD_(ULONG,Release)(THIS) PURE;
1118 /*** IDirect3DPixelShader9 methods ***/
1119 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1120 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1121};
1122#undef INTERFACE
1123
1124#if !defined(__cplusplus) || defined(CINTERFACE)
1125/*** IUnknown methods ***/
1126#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1127#define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1128#define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1129/*** IDirect3DPixelShader9 methods ***/
1130#define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1131#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1132#else
1133/*** IUnknown methods ***/
1134#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1135#define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1136#define IDirect3DPixelShader9_Release(p) (p)->Release()
1137/*** IDirect3DPixelShader9 methods ***/
1138#define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1139#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1140#endif
1141
1142/*****************************************************************************
1143 * IDirect3DStateBlock9 interface
1144 */
1145#define INTERFACE IDirect3DStateBlock9
1146DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1147{
1148 /*** IUnknown methods ***/
1149 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1150 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1151 STDMETHOD_(ULONG,Release)(THIS) PURE;
1152 /*** IDirect3DStateBlock9 methods ***/
1153 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1154 STDMETHOD(Capture)(THIS) PURE;
1155 STDMETHOD(Apply)(THIS) PURE;
1156};
1157#undef INTERFACE
1158
1159#if !defined(__cplusplus) || defined(CINTERFACE)
1160/*** IUnknown methods ***/
1161#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1162#define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1163#define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1164/*** IDirect3DStateBlock9 methods ***/
1165#define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1166#define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1167#define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
1168#else
1169/*** IUnknown methods ***/
1170#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1171#define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
1172#define IDirect3DStateBlock9_Release(p) (p)->Release()
1173/*** IDirect3DStateBlock9 methods ***/
1174#define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
1175#define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1176#define IDirect3DStateBlock9_Apply(p) (p)->Apply()
1177#endif
1178
1179/*****************************************************************************
1180 * IDirect3DQuery9 interface
1181 */
1182#define INTERFACE IDirect3DQuery9
1183DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1184{
1185 /*** IUnknown methods ***/
1186 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1187 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1188 STDMETHOD_(ULONG,Release)(THIS) PURE;
1189 /*** IDirect3DQuery9 methods ***/
1190 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1191 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1192 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1193 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1194 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1195};
1196#undef INTERFACE
1197
1198#if !defined(__cplusplus) || defined(CINTERFACE)
1199/*** IUnknown methods ***/
1200#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1201#define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1202#define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1203/*** IDirect3DQuery9 ***/
1204#define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1205#define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1206#define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1207#define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1208#define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1209#else
1210/*** IUnknown methods ***/
1211#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1212#define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1213#define IDirect3DQuery9_Release(p) (p)->Release()
1214/*** IDirect3DQuery9 ***/
1215#define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1216#define IDirect3DQuery9_GetType(p) (p)->GetType()
1217#define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1218#define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1219#define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1220#endif
1221
1222/*****************************************************************************
1223 * IDirect3DDevice9 interface
1224 */
1225#define INTERFACE IDirect3DDevice9
1226DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1227{
1228 /*** IUnknown methods ***/
1229 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1230 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1231 STDMETHOD_(ULONG,Release)(THIS) PURE;
1232 /*** IDirect3DDevice9 methods ***/
1233 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1234 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1235 STDMETHOD(EvictManagedResources)(THIS) PURE;
1236 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1237 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1238 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1239 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1240 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1241 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1242 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1243 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1244 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1245 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1246 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1247 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
1248 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1249 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1250 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1251 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
1252 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1253 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1254 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1255 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1256 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1257 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1258 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1259 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1260 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
1261 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1262 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1263 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1264 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
1265 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1266 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1267 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1268 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1269 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1270 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1271 STDMETHOD(BeginScene)(THIS) PURE;
1272 STDMETHOD(EndScene)(THIS) PURE;
1273 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1274 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1275 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1276 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
1277 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
1278 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1279 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
1280 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1281 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
1282 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1283 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1284 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1285 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
1286 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1287 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1288 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1289 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1290 STDMETHOD(BeginStateBlock)(THIS) PURE;
1291 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1292 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
1293 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1294 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1295 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1296 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1297 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1298 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1299 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1300 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1301 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
1302 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1303 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1304 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1305 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
1306 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1307 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1308 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1309 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1310 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1311 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1312 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1313 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1314 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1315 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1316 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
1317 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1318 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1319 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1320 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1321 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
1322 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1323 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1324 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1325 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1326 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1327 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1328 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1329 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1330 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1331 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1332 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1333 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1334 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1335 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1336 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
1337 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1338 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1339 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1340 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1341 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1342 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1343 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1344 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1345 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
1346 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
1347 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1348 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1349};
1350#undef INTERFACE
1351
1352#if !defined(__cplusplus) || defined(CINTERFACE)
1353/*** IUnknown methods ***/
1354#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1355#define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
1356#define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
1357/*** IDirect3DDevice9 methods ***/
1358#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1359#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1360#define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1361#define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1362#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1363#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1364#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1365#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1366#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1367#define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1368#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1369#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1370#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1371#define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1372#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1373#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1374#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1375#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1376#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1377#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1378#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1379#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1380#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1381#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1382#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1383#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1384#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1385#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1386#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1387#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1388#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1389#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1390#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1391#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1392#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1393#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1394#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1395#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1396#define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1397#define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1398#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1399#define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1400#define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1401#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1402#define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1403#define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1404#define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1405#define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1406#define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1407#define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1408#define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1409#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1410#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1411#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1412#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1413#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1414#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1415#define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1416#define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1417#define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1418#define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1419#define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1420#define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1421#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1422#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1423#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1424#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1425#define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1426#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1427#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1428#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1429#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1430#define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1431#define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1432#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1433#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1434#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1435#define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1436#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1437#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1438#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1439#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1440#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1441#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1442#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1443#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1444#define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1445#define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1446#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1447#define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1448#define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1449#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1450#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1451#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1452#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1453#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1454#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1455#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1456#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1457#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1458#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1459#define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1460#define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1461#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1462#define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1463#define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1464#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1465#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1466#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1467#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1468#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1469#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1470#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1471#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1472#define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1473#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1474#else
1475/*** IUnknown methods ***/
1476#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1477#define IDirect3DDevice9_AddRef(p) (p)->AddRef()
1478#define IDirect3DDevice9_Release(p) (p)->Release()
1479/*** IDirect3DDevice9 methods ***/
1480#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1481#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1482#define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
1483#define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
1484#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1485#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1486#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1487#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1488#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1489#define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
1490#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1491#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1492#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1493#define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
1494#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1495#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1496#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1497#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1498#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1499#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1500#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1501#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1502#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1503#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1504#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1505#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1506#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1507#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1508#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1509#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1510#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1511#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1512#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1513#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1514#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1515#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1516#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1517#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1518#define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
1519#define IDirect3DDevice9_EndScene(p) (p)->EndScene()
1520#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1521#define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
1522#define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
1523#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1524#define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
1525#define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
1526#define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
1527#define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
1528#define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
1529#define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
1530#define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
1531#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1532#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1533#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1534#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1535#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1536#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1537#define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
1538#define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
1539#define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
1540#define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
1541#define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
1542#define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
1543#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1544#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1545#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1546#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1547#define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
1548#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1549#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1550#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1551#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1552#define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
1553#define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
1554#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1555#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1556#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1557#define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
1558#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1559#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1560#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1561#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1562#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1563#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1564#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1565#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1566#define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
1567#define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
1568#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1569#define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
1570#define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
1571#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1572#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1573#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1574#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1575#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1576#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1577#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1578#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1579#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1580#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1581#define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
1582#define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
1583#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1584#define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
1585#define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
1586#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1587#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1588#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1589#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1590#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1591#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1592#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1593#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1594#define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
1595#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
1596#endif
1597
1598
1599/*****************************************************************************
1600 * IDirect3DDevice9Ex interface
1601 */
1602#define INTERFACE IDirect3DDevice9Ex
1603DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9)
1604{
1605 /*** IUnknown methods ***/
1606 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1607 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1608 STDMETHOD_(ULONG,Release)(THIS) PURE;
1609 /*** IDirect3DDevice9 methods ***/
1610 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1611 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1612 STDMETHOD(EvictManagedResources)(THIS) PURE;
1613 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1614 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1615 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1616 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1617 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1618 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1619 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1620 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1621 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1622 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1623 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1624 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
1625 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1626 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1627 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1628 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
1629 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1630 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1631 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1632 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1633 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1634 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1635 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1636 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1637 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
1638 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1639 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1640 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1641 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
1642 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1643 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1644 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1645 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1646 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1647 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1648 STDMETHOD(BeginScene)(THIS) PURE;
1649 STDMETHOD(EndScene)(THIS) PURE;
1650 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1651 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1652 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1653 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
1654 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
1655 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1656 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
1657 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1658 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
1659 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1660 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1661 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1662 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
1663 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1664 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1665 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1666 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1667 STDMETHOD(BeginStateBlock)(THIS) PURE;
1668 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1669 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
1670 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1671 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1672 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1673 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1674 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1675 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1676 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1677 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1678 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
1679 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1680 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1681 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1682 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
1683 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1684 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1685 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1686 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1687 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1688 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1689 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1690 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1691 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1692 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1693 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
1694 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1695 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1696 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1697 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1698 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
1699 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1700 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1701 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1702 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1703 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1704 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1705 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1706 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1707 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1708 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1709 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1710 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1711 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1712 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1713 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
1714 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1715 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1716 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1717 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1718 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1719 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1720 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1721 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1722 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
1723 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
1724 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1725 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1726 /* IDirect3DDevice9Ex methods */
1727 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
1728 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
1729 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
1730 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
1731 STDMETHOD(PresentEx)(THIS_ CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion, DWORD dwFlags) PURE;
1732 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE;
1733 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
1734 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
1735 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
1736 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
1737 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE;
1738 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
1739 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, BOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1740 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1741 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1742 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard,
1743 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1744 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
1745 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
1746};
1747#undef INTERFACE
1748
1749#if !defined(__cplusplus) || defined(CINTERFACE)
1750/*** IUnknown methods ***/
1751#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1752#define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1753#define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p)
1754/*** IDirect3DDevice9 methods ***/
1755#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1756#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1757#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1758#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1759#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1760#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1761#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1762#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1763#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1764#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1765#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1766#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1767#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1768#define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1769#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1770#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1771#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1772#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1773#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1774#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1775#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1776#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1777#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1778#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1779#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1780#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1781#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1782#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1783#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1784#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1785#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1786#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1787#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1788#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1789#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1790#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1791#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1792#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1793#define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1794#define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
1795#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1796#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1797#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1798#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1799#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1800#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1801#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1802#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1803#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1804#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1805#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1806#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1807#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1808#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1809#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1810#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1811#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1812#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1813#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1814#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1815#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1816#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1817#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1818#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1819#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1820#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1821#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1822#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1823#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1824#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1825#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1826#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1827#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1828#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1829#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1830#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1831#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1832#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1833#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1834#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1835#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1836#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1837#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1838#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1839#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1840#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1841#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1842#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1843#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1844#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1845#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1846#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1847#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1848#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1849#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1850#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1851#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1852#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1853#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1854#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1855#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1856#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1857#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1858#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1859#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1860#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1861#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1862#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1863#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1864#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1865#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1866#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1867#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1868#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1869#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1870#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1871/* IDirect3DDevice9Ex */
1872#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
1873#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
1874#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
1875#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a)
1876#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)
1877#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a)
1878#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)
1879#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a)
1880#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)
1881#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a)
1882#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
1883#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
1884#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
1885#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b)
1886#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
1887#else
1888/*** IUnknown methods ***/
1889#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1890#define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef()
1891#define IDirect3DDevice9Ex_Release(p) (p)->Release()
1892/*** IDirect3DDevice9 methods ***/
1893#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1894#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1895#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources()
1896#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a)
1897#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1898#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1899#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1900#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1901#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1902#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a)
1903#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1904#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1905#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1906#define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a)
1907#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1908#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1909#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1910#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1911#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1912#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1913#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1914#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1915#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1916#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1917#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1918#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1919#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1920#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1921#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1922#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1923#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1924#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1925#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1926#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1927#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1928#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1929#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1930#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1931#define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene()
1932#define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene()
1933#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1934#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b)
1935#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b)
1936#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1937#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a)
1938#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a)
1939#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a)
1940#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a)
1941#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b)
1942#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b)
1943#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b)
1944#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1945#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1946#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1947#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1948#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1949#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1950#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock()
1951#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a)
1952#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a)
1953#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a)
1954#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b)
1955#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b)
1956#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1957#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1958#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1959#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1960#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a)
1961#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1962#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1963#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1964#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1965#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a)
1966#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a)
1967#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1968#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1969#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1970#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode()
1971#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1972#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1973#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1974#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1975#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1976#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1977#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1978#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1979#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a)
1980#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a)
1981#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1982#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a)
1983#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a)
1984#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1985#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1986#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1987#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1988#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1989#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1990#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1991#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1992#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1993#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1994#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a)
1995#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a)
1996#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1997#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a)
1998#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a)
1999#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
2000#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
2001#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
2002#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
2003#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
2004#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
2005#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
2006#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
2007#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a)
2008#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
2009/* IDirect3DDevice9Ex */
2010#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d)
2011#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h)
2012#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e)
2013#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a)
2014#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a)
2015#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a)
2016#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b)
2017#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a)
2018#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a)
2019#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a)
2020#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2021#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2022#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2023#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b)
2024#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c)
2025#endif
2026
2027#ifdef __cplusplus
2028extern "C" {
2029#endif /* defined(__cplusplus) */
2030
2031int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR);
2032int WINAPI D3DPERF_EndEvent(void);
2033DWORD WINAPI D3DPERF_GetStatus(void);
2034BOOL WINAPI D3DPERF_QueryRepeatFrame(void);
2035void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR);
2036void WINAPI D3DPERF_SetOptions(DWORD);
2037void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
2038
2039/* Define the main entrypoint as well */
2040IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
2041
2042#ifdef __cplusplus
2043} /* extern "C" */
2044#endif /* defined(__cplusplus) */
2045
2046
2047#endif /* __WINE_D3D9_H */
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