1 | /* $Id: DevVGA-SVGA3d.h 95288 2022-06-15 15:11:14Z vboxsync $ */
|
---|
2 | /** @file
|
---|
3 | * DevVMWare - VMWare SVGA device - 3D part.
|
---|
4 | */
|
---|
5 |
|
---|
6 | /*
|
---|
7 | * Copyright (C) 2013-2022 Oracle Corporation
|
---|
8 | *
|
---|
9 | * This file is part of VirtualBox Open Source Edition (OSE), as
|
---|
10 | * available from http://www.virtualbox.org. This file is free software;
|
---|
11 | * you can redistribute it and/or modify it under the terms of the GNU
|
---|
12 | * General Public License (GPL) as published by the Free Software
|
---|
13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
|
---|
14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
|
---|
15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
|
---|
16 | */
|
---|
17 |
|
---|
18 | #ifndef VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h
|
---|
19 | #define VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h
|
---|
20 | #ifndef RT_WITHOUT_PRAGMA_ONCE
|
---|
21 | # pragma once
|
---|
22 | #endif
|
---|
23 |
|
---|
24 | #include "DevVGA-SVGA.h"
|
---|
25 |
|
---|
26 |
|
---|
27 | /** Arbitrary limit */
|
---|
28 | #define SVGA3D_MAX_SHADER_IDS 0x800
|
---|
29 | /** D3D allows up to 8 texture stages. */
|
---|
30 | #define SVGA3D_MAX_TEXTURE_STAGES 8
|
---|
31 | /** Samplers: 16 Pixel Shader + 1 Displacement Map + 4 Vertex Shader */
|
---|
32 | #define SVGA3D_MAX_SAMPLERS_PS 16
|
---|
33 | #define SVGA3D_MAX_SAMPLERS_DMAP 1
|
---|
34 | #define SVGA3D_MAX_SAMPLERS_VS 4
|
---|
35 | #define SVGA3D_MAX_SAMPLERS (SVGA3D_MAX_SAMPLERS_PS + SVGA3D_MAX_SAMPLERS_DMAP + SVGA3D_MAX_SAMPLERS_VS)
|
---|
36 | /** Arbitrary upper limit; seen 8 so far. */
|
---|
37 | #define SVGA3D_MAX_LIGHTS 32
|
---|
38 | /** Arbitrary upper limit; 2GB enough for 32768x16384*4. */
|
---|
39 | #define SVGA3D_MAX_SURFACE_MEM_SIZE 0x80000000
|
---|
40 | /** Arbitrary upper limit. [0,15] is enough for 2^15=32768x32768. */
|
---|
41 | #define SVGA3D_MAX_MIP_LEVELS 16
|
---|
42 |
|
---|
43 |
|
---|
44 | /** @todo Use this as a parameter for vmsvga3dSurfaceDefine and a field in VMSVGA3DSURFACE instead of a multiple values. */
|
---|
45 | /* A surface description provided by the guest. Mostly mirrors SVGA3dCmdDefineGBSurface_v4 */
|
---|
46 | typedef struct VMSVGA3D_SURFACE_DESC
|
---|
47 | {
|
---|
48 | SVGA3dSurface1Flags surface1Flags;
|
---|
49 | SVGA3dSurface2Flags surface2Flags;
|
---|
50 | SVGA3dSurfaceFormat format;
|
---|
51 | uint32 numMipLevels;
|
---|
52 | uint32 multisampleCount;
|
---|
53 | SVGA3dMSPattern multisamplePattern;
|
---|
54 | SVGA3dMSQualityLevel qualityLevel;
|
---|
55 | SVGA3dTextureFilter autogenFilter;
|
---|
56 | SVGA3dSize size;
|
---|
57 | uint32 numArrayElements; /* "Number of array elements for a 1D/2D texture. For cubemap
|
---|
58 | * texture number of faces * array_size."
|
---|
59 | */
|
---|
60 | uint32 cbArrayElement; /* Size of one array element. */
|
---|
61 | uint32 bufferByteStride;
|
---|
62 | } VMSVGA3D_SURFACE_DESC;
|
---|
63 |
|
---|
64 | typedef enum VMSVGA3D_SURFACE_MAP
|
---|
65 | {
|
---|
66 | VMSVGA3D_SURFACE_MAP_READ,
|
---|
67 | VMSVGA3D_SURFACE_MAP_WRITE,
|
---|
68 | VMSVGA3D_SURFACE_MAP_READ_WRITE,
|
---|
69 | VMSVGA3D_SURFACE_MAP_WRITE_DISCARD,
|
---|
70 | } VMSVGA3D_SURFACE_MAP;
|
---|
71 |
|
---|
72 | typedef struct VMSVGA3D_MAPPED_SURFACE
|
---|
73 | {
|
---|
74 | VMSVGA3D_SURFACE_MAP enmMapType;
|
---|
75 | SVGA3dSurfaceFormat format;
|
---|
76 | SVGA3dBox box;
|
---|
77 | uint32_t cbBlock; /* Size of pixel block, usualy of 1 pixel for uncompressed formats. */
|
---|
78 | uint32_t cbRow; /* Bytes per row. */
|
---|
79 | uint32_t cbRowPitch; /* Bytes between rows. */
|
---|
80 | uint32_t cRows; /* Number of rows. */
|
---|
81 | uint32_t cbDepthPitch; /* Bytes between planes. */
|
---|
82 | void *pvData;
|
---|
83 | } VMSVGA3D_MAPPED_SURFACE;
|
---|
84 |
|
---|
85 | /* Write render targets to bitmaps. */
|
---|
86 | //#define DUMP_BITMAPS
|
---|
87 | void vmsvga3dMapWriteBmpFile(VMSVGA3D_MAPPED_SURFACE const *pMap, char const *pszPrefix);
|
---|
88 |
|
---|
89 | /* DevVGA-SVGA.cpp: */
|
---|
90 | void vmsvgaR33dSurfaceUpdateHeapBuffersOnFifoThread(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t sid);
|
---|
91 |
|
---|
92 |
|
---|
93 | /* DevVGA-SVGA3d-ogl.cpp & DevVGA-SVGA3d-win.cpp: */
|
---|
94 | int vmsvga3dLoadExec(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, PSSMHANDLE pSSM, uint32_t uVersion, uint32_t uPass);
|
---|
95 | int vmsvga3dSaveExec(PPDMDEVINS pDevIns, PVGASTATECC pThisCC, PSSMHANDLE pSSM);
|
---|
96 | void vmsvga3dUpdateHostScreenViewport(PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport);
|
---|
97 | int vmsvga3dQueryCaps(PVGASTATECC pThisCC, SVGA3dDevCapIndex idx3dCaps, uint32_t *pu32Val);
|
---|
98 |
|
---|
99 | int vmsvga3dSurfaceDefine(PVGASTATECC pThisCC, uint32_t sid, SVGA3dSurfaceAllFlags surfaceFlags, SVGA3dSurfaceFormat format,
|
---|
100 | uint32_t multisampleCount, SVGA3dTextureFilter autogenFilter,
|
---|
101 | uint32_t cMipLevels, SVGA3dSize const *pMipLevel0Size, uint32_t arraySize, bool fAllocMipLevels);
|
---|
102 | int vmsvga3dSurfaceDestroy(PVGASTATECC pThisCC, uint32_t sid);
|
---|
103 | int vmsvga3dSurfaceCopy(PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src,
|
---|
104 | uint32_t cCopyBoxes, SVGA3dCopyBox *pBox);
|
---|
105 | int vmsvga3dSurfaceStretchBlt(PVGASTATE pThis, PVGASTATECC pThisCC,
|
---|
106 | SVGA3dSurfaceImageId const *pDstSfcImg, SVGA3dBox const *pDstBox,
|
---|
107 | SVGA3dSurfaceImageId const *pSrcSfcImg, SVGA3dBox const *pSrcBox, SVGA3dStretchBltMode enmMode);
|
---|
108 | int vmsvga3dSurfaceDMA(PVGASTATE pThis, PVGASTATECC pThisCC, SVGAGuestImage guest, SVGA3dSurfaceImageId host, SVGA3dTransferType transfer, uint32_t cCopyBoxes, SVGA3dCopyBox *pBoxes);
|
---|
109 | int vmsvga3dSurfaceBlitToScreen(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t dest, SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage, SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *pRect);
|
---|
110 |
|
---|
111 | int vmsvga3dContextDefine(PVGASTATECC pThisCC, uint32_t cid);
|
---|
112 | int vmsvga3dContextDestroy(PVGASTATECC pThisCC, uint32_t cid);
|
---|
113 |
|
---|
114 | int vmsvga3dChangeMode(PVGASTATECC pThisCC);
|
---|
115 |
|
---|
116 | int vmsvga3dDefineScreen(PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen);
|
---|
117 | int vmsvga3dDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen);
|
---|
118 |
|
---|
119 | int vmsvga3dScreenUpdate(PVGASTATECC pThisCC, uint32_t idDstScreen, SVGASignedRect const &dstRect,
|
---|
120 | SVGA3dSurfaceImageId const &srcImage, SVGASignedRect const &srcRect,
|
---|
121 | uint32_t cDstClipRects, SVGASignedRect *paDstClipRect);
|
---|
122 |
|
---|
123 | int vmsvga3dSetTransform(PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16]);
|
---|
124 | int vmsvga3dSetZRange(PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange);
|
---|
125 | int vmsvga3dSetRenderState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState);
|
---|
126 | int vmsvga3dSetRenderTarget(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target);
|
---|
127 | int vmsvga3dSetTextureState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState);
|
---|
128 | int vmsvga3dSetMaterial(PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial);
|
---|
129 | int vmsvga3dSetLightData(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData);
|
---|
130 | int vmsvga3dSetLightEnabled(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled);
|
---|
131 | int vmsvga3dSetViewPort(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect);
|
---|
132 | int vmsvga3dSetClipPlane(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4]);
|
---|
133 | int vmsvga3dCommandClear(PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth, uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect);
|
---|
134 | int vmsvga3dCommandPresent(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t sid, uint32_t cRects, SVGA3dCopyRect *pRect);
|
---|
135 | int vmsvga3dDrawPrimitives(PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl, uint32_t numRanges, SVGA3dPrimitiveRange *pNumRange, uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor);
|
---|
136 | int vmsvga3dSetScissorRect(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect);
|
---|
137 | int vmsvga3dGenerateMipmaps(PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter);
|
---|
138 |
|
---|
139 | int vmsvga3dShaderDefine(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type, uint32_t cbData, uint32_t *pShaderData);
|
---|
140 | int vmsvga3dShaderDestroy(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type);
|
---|
141 | int vmsvga3dShaderSet(PVGASTATECC pThisCC, struct VMSVGA3DCONTEXT *pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid);
|
---|
142 | int vmsvga3dShaderSetConst(PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type, SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues);
|
---|
143 |
|
---|
144 | int vmsvga3dQueryCreate(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type);
|
---|
145 | int vmsvga3dQueryBegin(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type);
|
---|
146 | int vmsvga3dQueryEnd(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type);
|
---|
147 | int vmsvga3dQueryWait(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type, PVGASTATE pThis, SVGAGuestPtr const *pGuestResult);
|
---|
148 |
|
---|
149 | int vmsvga3dSurfaceInvalidate(PVGASTATECC pThisCC, uint32_t sid, uint32_t face, uint32_t mipmap);
|
---|
150 |
|
---|
151 | int vmsvga3dSurfaceMap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
|
---|
152 | VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap);
|
---|
153 | int vmsvga3dSurfaceUnmap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten);
|
---|
154 |
|
---|
155 | uint32_t vmsvga3dCalcSubresourceOffset(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage);
|
---|
156 |
|
---|
157 | typedef struct VMSGA3D_BOX_DIMENSIONS
|
---|
158 | {
|
---|
159 | uint32_t offSubresource; /* Offset of the miplevel. */
|
---|
160 | uint32_t offBox; /* Offset of the box in the miplevel. */
|
---|
161 | uint32_t cbRow; /* Bytes per row. */
|
---|
162 | int32_t cbPitch; /* Bytes between rows. */
|
---|
163 | uint32_t cyBlocks; /* Number of rows. */
|
---|
164 | uint32_t cbDepthPitch; /* Number of bytes between planes. */
|
---|
165 | } VMSGA3D_BOX_DIMENSIONS;
|
---|
166 |
|
---|
167 | int vmsvga3dGetBoxDimensions(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
|
---|
168 | VMSGA3D_BOX_DIMENSIONS *pResult);
|
---|
169 |
|
---|
170 | DECLINLINE(void) vmsvga3dCalcMipmapSize(SVGA3dSize const *pSize0, uint32_t iMipmap, SVGA3dSize *pSize)
|
---|
171 | {
|
---|
172 | pSize->width = RT_MAX(pSize0->width >> iMipmap, 1);
|
---|
173 | pSize->height = RT_MAX(pSize0->height >> iMipmap, 1);
|
---|
174 | pSize->depth = RT_MAX(pSize0->depth >> iMipmap, 1);
|
---|
175 | }
|
---|
176 |
|
---|
177 | uint32_t vmsvga3dGetArrayElements(PVGASTATECC pThisCC, SVGA3dSurfaceId sid);
|
---|
178 | uint32_t vmsvga3dGetSubresourceCount(PVGASTATECC pThisCC, SVGA3dSurfaceId sid);
|
---|
179 |
|
---|
180 | DECLINLINE(uint32_t) vmsvga3dCalcSubresource(uint32_t iMipLevel, uint32_t iArray, uint32_t cMipLevels)
|
---|
181 | {
|
---|
182 | /* Same as in D3D */
|
---|
183 | return iMipLevel + iArray * cMipLevels;
|
---|
184 | }
|
---|
185 |
|
---|
186 | DECLINLINE(void) vmsvga3dCalcMipmapAndFace(uint32_t cMipLevels, uint32_t iSubresource, uint32_t *piMipmap, uint32_t *piFace)
|
---|
187 | {
|
---|
188 | *piFace = iSubresource / cMipLevels;
|
---|
189 | *piMipmap = iSubresource % cMipLevels;
|
---|
190 | }
|
---|
191 |
|
---|
192 | int vmsvga3dCalcSurfaceMipmapAndFace(PVGASTATECC pThisCC, uint32_t sid, uint32_t iSubresource, uint32_t *piMipmap, uint32_t *piFace);
|
---|
193 |
|
---|
194 |
|
---|
195 | /* DevVGA-SVGA3d-shared.h: */
|
---|
196 | #if defined(RT_OS_WINDOWS) && defined(IN_RING3)
|
---|
197 | # include <iprt/win/windows.h>
|
---|
198 |
|
---|
199 | # define WM_VMSVGA3D_WAKEUP (WM_APP+1)
|
---|
200 | # define WM_VMSVGA3D_CREATEWINDOW (WM_APP+2)
|
---|
201 | # define WM_VMSVGA3D_DESTROYWINDOW (WM_APP+3)
|
---|
202 | # define WM_VMSVGA3D_EXIT (WM_APP+5)
|
---|
203 | # if 0
|
---|
204 | # define WM_VMSVGA3D_CREATE_DEVICE (WM_APP+6)
|
---|
205 | typedef struct VMSVGA3DCREATEDEVICEPARAMS
|
---|
206 | {
|
---|
207 | struct VMSVGA3DSTATE *pState;
|
---|
208 | struct VMSVGA3DCONTEXT *pContext;
|
---|
209 | struct _D3DPRESENT_PARAMETERS_ *pPresParams;
|
---|
210 | HRESULT hrc;
|
---|
211 | } VMSVGA3DCREATEDEVICEPARAMS;
|
---|
212 | # endif
|
---|
213 |
|
---|
214 | DECLCALLBACK(int) vmsvga3dWindowThread(RTTHREAD ThreadSelf, void *pvUser);
|
---|
215 | int vmsvga3dSendThreadMessage(RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, UINT msg, WPARAM wParam, LPARAM lParam);
|
---|
216 | int vmsvga3dContextWindowCreate(HINSTANCE hInstance, RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, HWND *pHwnd);
|
---|
217 |
|
---|
218 | #endif
|
---|
219 |
|
---|
220 | void vmsvga3dUpdateHeapBuffersForSurfaces(PVGASTATECC pThisCC, uint32_t sid);
|
---|
221 | void vmsvga3dInfoContextWorker(PVGASTATECC pThisCC, PCDBGFINFOHLP pHlp, uint32_t cid, bool fVerbose);
|
---|
222 | void vmsvga3dInfoSurfaceWorker(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, PCDBGFINFOHLP pHlp, uint32_t sid,
|
---|
223 | bool fVerbose, uint32_t cxAscii, bool fInvY, const char *pszBitmapPath);
|
---|
224 |
|
---|
225 | /* DevVGA-SVGA3d-shared.cpp: */
|
---|
226 |
|
---|
227 | /**
|
---|
228 | * Structure for use with vmsvga3dInfoU32Flags.
|
---|
229 | */
|
---|
230 | typedef struct VMSVGAINFOFLAGS32
|
---|
231 | {
|
---|
232 | /** The flags. */
|
---|
233 | uint32_t fFlags;
|
---|
234 | /** The corresponding mnemonic. */
|
---|
235 | const char *pszJohnny;
|
---|
236 | } VMSVGAINFOFLAGS32;
|
---|
237 | /** Pointer to a read-only flag translation entry. */
|
---|
238 | typedef VMSVGAINFOFLAGS32 const *PCVMSVGAINFOFLAGS32;
|
---|
239 | void vmsvga3dInfoU32Flags(PCDBGFINFOHLP pHlp, uint32_t fFlags, const char *pszPrefix, PCVMSVGAINFOFLAGS32 paFlags, uint32_t cFlags);
|
---|
240 |
|
---|
241 | /**
|
---|
242 | * Structure for use with vmsvgaFormatEnumValueEx and vmsvgaFormatEnumValue.
|
---|
243 | */
|
---|
244 | typedef struct VMSVGAINFOENUM
|
---|
245 | {
|
---|
246 | /** The enum value. */
|
---|
247 | int32_t iValue;
|
---|
248 | /** The corresponding value name. */
|
---|
249 | const char *pszName;
|
---|
250 | } VMSVGAINFOENUM;
|
---|
251 | /** Pointer to a read-only enum value translation entry. */
|
---|
252 | typedef VMSVGAINFOENUM const *PCVMSVGAINFOENUM;
|
---|
253 | /**
|
---|
254 | * Structure for use with vmsvgaFormatEnumValueEx and vmsvgaFormatEnumValue.
|
---|
255 | */
|
---|
256 | typedef struct VMSVGAINFOENUMMAP
|
---|
257 | {
|
---|
258 | /** Pointer to the value mapping array. */
|
---|
259 | PCVMSVGAINFOENUM paValues;
|
---|
260 | /** The number of value mappings. */
|
---|
261 | size_t cValues;
|
---|
262 | /** The prefix. */
|
---|
263 | const char *pszPrefix;
|
---|
264 | #ifdef RT_STRICT
|
---|
265 | /** Indicates whether we've checked that it's sorted or not. */
|
---|
266 | bool *pfAsserted;
|
---|
267 | #endif
|
---|
268 | } VMSVGAINFOENUMMAP;
|
---|
269 | typedef VMSVGAINFOENUMMAP const *PCVMSVGAINFOENUMMAP;
|
---|
270 | /** @def VMSVGAINFOENUMMAP_MAKE
|
---|
271 | * Macro for defining a VMSVGAINFOENUMMAP, silently dealing with pfAsserted.
|
---|
272 | *
|
---|
273 | * @param a_Scope The scope. RT_NOTHING or static.
|
---|
274 | * @param a_VarName The variable name for this map.
|
---|
275 | * @param a_aValues The variable name of the value mapping array.
|
---|
276 | * @param a_pszPrefix The value name prefix.
|
---|
277 | */
|
---|
278 | #ifdef VBOX_STRICT
|
---|
279 | # define VMSVGAINFOENUMMAP_MAKE(a_Scope, a_VarName, a_aValues, a_pszPrefix) \
|
---|
280 | static bool RT_CONCAT(a_VarName,_AssertedSorted) = false; \
|
---|
281 | a_Scope VMSVGAINFOENUMMAP const a_VarName = { \
|
---|
282 | a_aValues, RT_ELEMENTS(a_aValues), a_pszPrefix, &RT_CONCAT(a_VarName,_AssertedSorted) \
|
---|
283 | }
|
---|
284 | #else
|
---|
285 | # define VMSVGAINFOENUMMAP_MAKE(a_Scope, a_VarName, a_aValues, a_pszPrefix) \
|
---|
286 | a_Scope VMSVGAINFOENUMMAP const a_VarName = { a_aValues, RT_ELEMENTS(a_aValues), a_pszPrefix }
|
---|
287 | #endif
|
---|
288 | extern VMSVGAINFOENUMMAP const g_SVGA3dSurfaceFormat2String;
|
---|
289 | const char *vmsvgaLookupEnum(int32_t iValue, PCVMSVGAINFOENUMMAP pEnumMap);
|
---|
290 | char *vmsvgaFormatEnumValueEx(char *pszBuffer, size_t cbBuffer, const char *pszName, int32_t iValue,
|
---|
291 | bool fPrefix, PCVMSVGAINFOENUMMAP pEnumMap);
|
---|
292 | char *vmsvgaFormatEnumValue(char *pszBuffer, size_t cbBuffer, const char *pszName, uint32_t uValue,
|
---|
293 | const char *pszPrefix, const char * const *papszValues, size_t cValues);
|
---|
294 |
|
---|
295 | /**
|
---|
296 | * ASCII "art" scanline printer callback.
|
---|
297 | *
|
---|
298 | * @param pszLine The line to output.
|
---|
299 | * @param pvUser The user argument.
|
---|
300 | */
|
---|
301 | typedef DECLCALLBACKTYPE(void, FNVMSVGAASCIIPRINTLN,(const char *pszLine, void *pvUser));
|
---|
302 | /** Pointer to an ASCII "art" print line callback. */
|
---|
303 | typedef FNVMSVGAASCIIPRINTLN *PFNVMSVGAASCIIPRINTLN;
|
---|
304 | void vmsvga3dAsciiPrint(PFNVMSVGAASCIIPRINTLN pfnPrintLine, void *pvUser, void const *pvImage, size_t cbImage,
|
---|
305 | uint32_t cx, uint32_t cy, uint32_t cbScanline, SVGA3dSurfaceFormat enmFormat, bool fInvY,
|
---|
306 | uint32_t cchMaxX, uint32_t cchMaxY);
|
---|
307 | DECLCALLBACK(void) vmsvga3dAsciiPrintlnInfo(const char *pszLine, void *pvUser);
|
---|
308 | DECLCALLBACK(void) vmsvga3dAsciiPrintlnLog(const char *pszLine, void *pvUser);
|
---|
309 |
|
---|
310 | char *vmsvga3dFormatRenderState(char *pszBuffer, size_t cbBuffer, SVGA3dRenderState const *pRenderState);
|
---|
311 | char *vmsvga3dFormatTextureState(char *pszBuffer, size_t cbBuffer, SVGA3dTextureState const *pTextureState);
|
---|
312 | void vmsvga3dInfoHostWindow(PCDBGFINFOHLP pHlp, uint64_t idHostWindow);
|
---|
313 |
|
---|
314 | uint32_t vmsvga3dSurfaceFormatSize(SVGA3dSurfaceFormat format,
|
---|
315 | uint32_t *pu32BlockWidth,
|
---|
316 | uint32_t *pu32BlockHeight);
|
---|
317 |
|
---|
318 | #ifdef LOG_ENABLED
|
---|
319 | const char *vmsvga3dGetCapString(uint32_t idxCap);
|
---|
320 | const char *vmsvga3dGet3dFormatString(uint32_t format);
|
---|
321 | const char *vmsvga3dGetRenderStateName(uint32_t state);
|
---|
322 | const char *vmsvga3dTextureStateToString(SVGA3dTextureStateName textureState);
|
---|
323 | const char *vmsvgaTransformToString(SVGA3dTransformType type);
|
---|
324 | const char *vmsvgaDeclUsage2String(SVGA3dDeclUsage usage);
|
---|
325 | const char *vmsvgaDeclType2String(SVGA3dDeclType type);
|
---|
326 | const char *vmsvgaDeclMethod2String(SVGA3dDeclMethod method);
|
---|
327 | const char *vmsvgaSurfaceType2String(SVGA3dSurfaceFormat format);
|
---|
328 | const char *vmsvga3dPrimitiveType2String(SVGA3dPrimitiveType PrimitiveType);
|
---|
329 | #endif
|
---|
330 |
|
---|
331 |
|
---|
332 | /*
|
---|
333 | * Backend interfaces.
|
---|
334 | */
|
---|
335 | bool vmsvga3dIsLegacyBackend(PVGASTATECC pThisCC);
|
---|
336 |
|
---|
337 | typedef struct VMSVGA3DSURFACE *PVMSVGA3DSURFACE;
|
---|
338 | typedef struct VMSVGA3DMIPMAPLEVEL *PVMSVGA3DMIPMAPLEVEL;
|
---|
339 | typedef struct VMSVGA3DCONTEXT *PVMSVGA3DCONTEXT;
|
---|
340 |
|
---|
341 | /* Essential 3D backend function. */
|
---|
342 | #define VMSVGA3D_BACKEND_INTERFACE_NAME_3D "3D"
|
---|
343 | typedef struct
|
---|
344 | {
|
---|
345 | DECLCALLBACKMEMBER(int, pfnInit, (PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC));
|
---|
346 | DECLCALLBACKMEMBER(int, pfnPowerOn, (PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC));
|
---|
347 | DECLCALLBACKMEMBER(int, pfnTerminate, (PVGASTATECC pThisCC));
|
---|
348 | DECLCALLBACKMEMBER(int, pfnReset, (PVGASTATECC pThisCC));
|
---|
349 | DECLCALLBACKMEMBER(int, pfnQueryCaps, (PVGASTATECC pThisCC, SVGA3dDevCapIndex idx3dCaps, uint32_t *pu32Val));
|
---|
350 | DECLCALLBACKMEMBER(int, pfnChangeMode, (PVGASTATECC pThisCC));
|
---|
351 | DECLCALLBACKMEMBER(int, pfnCreateTexture, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t idAssociatedContext, PVMSVGA3DSURFACE pSurface));
|
---|
352 | DECLCALLBACKMEMBER(void, pfnSurfaceDestroy, (PVGASTATECC pThisCC, bool fClearCOTableEntry, PVMSVGA3DSURFACE pSurface));
|
---|
353 | DECLCALLBACKMEMBER(void, pfnSurfaceInvalidateImage, (PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface, uint32_t uFace, uint32_t uMipmap));
|
---|
354 | DECLCALLBACKMEMBER(int, pfnSurfaceCopy, (PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src, uint32_t cCopyBoxes, SVGA3dCopyBox *pBox));
|
---|
355 | DECLCALLBACKMEMBER(int, pfnSurfaceDMACopyBox, (PVGASTATE pThis, PVGASTATECC pThisCC, PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface,
|
---|
356 | PVMSVGA3DMIPMAPLEVEL pMipLevel, uint32_t uHostFace, uint32_t uHostMipmap,
|
---|
357 | SVGAGuestPtr GuestPtr, uint32_t cbGuestPitch, SVGA3dTransferType transfer,
|
---|
358 | SVGA3dCopyBox const *pBox, PVMSVGA3DCONTEXT pContext, int rc, int iBox));
|
---|
359 | DECLCALLBACKMEMBER(int, pfnSurfaceStretchBlt, (PVGASTATE pThis, PVMSVGA3DSTATE pState,
|
---|
360 | PVMSVGA3DSURFACE pDstSurface, uint32_t uDstFace, uint32_t uDstMipmap, SVGA3dBox const *pDstBox,
|
---|
361 | PVMSVGA3DSURFACE pSrcSurface, uint32_t uSrcFace, uint32_t uSrcMipmap, SVGA3dBox const *pSrcBox,
|
---|
362 | SVGA3dStretchBltMode enmMode, PVMSVGA3DCONTEXT pContext));
|
---|
363 | DECLCALLBACKMEMBER(void, pfnUpdateHostScreenViewport, (PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport));
|
---|
364 | /** @todo HW accelerated screen output probably needs a separate interface. */
|
---|
365 | DECLCALLBACKMEMBER(int, pfnDefineScreen, (PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen));
|
---|
366 | DECLCALLBACKMEMBER(int, pfnDestroyScreen, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen));
|
---|
367 | DECLCALLBACKMEMBER(int, pfnSurfaceBlitToScreen, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
368 | SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage,
|
---|
369 | SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *paRects));
|
---|
370 | /* Various helpers. */
|
---|
371 | DECLCALLBACKMEMBER(int, pfnSurfaceUpdateHeapBuffers, (PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface));
|
---|
372 | } VMSVGA3DBACKENDFUNCS3D;
|
---|
373 |
|
---|
374 | /* VGPU9 3D */
|
---|
375 | #define VMSVGA3D_BACKEND_INTERFACE_NAME_VGPU9 "VGPU9"
|
---|
376 | typedef struct
|
---|
377 | {
|
---|
378 | DECLCALLBACKMEMBER(int, pfnContextDefine, (PVGASTATECC pThisCC, uint32_t cid));
|
---|
379 | DECLCALLBACKMEMBER(int, pfnContextDestroy, (PVGASTATECC pThisCC, uint32_t cid));
|
---|
380 | DECLCALLBACKMEMBER(int, pfnSetTransform, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16]));
|
---|
381 | DECLCALLBACKMEMBER(int, pfnSetZRange, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange));
|
---|
382 | DECLCALLBACKMEMBER(int, pfnSetRenderState, (PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState));
|
---|
383 | DECLCALLBACKMEMBER(int, pfnSetRenderTarget, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target));
|
---|
384 | DECLCALLBACKMEMBER(int, pfnSetTextureState, (PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState));
|
---|
385 | DECLCALLBACKMEMBER(int, pfnSetMaterial, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial));
|
---|
386 | DECLCALLBACKMEMBER(int, pfnSetLightData, (PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData));
|
---|
387 | DECLCALLBACKMEMBER(int, pfnSetLightEnabled, (PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled));
|
---|
388 | DECLCALLBACKMEMBER(int, pfnSetViewPort, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect));
|
---|
389 | DECLCALLBACKMEMBER(int, pfnSetClipPlane, (PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4]));
|
---|
390 | DECLCALLBACKMEMBER(int, pfnCommandClear, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth, uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect));
|
---|
391 | DECLCALLBACKMEMBER(int, pfnDrawPrimitives, (PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl, uint32_t numRanges, SVGA3dPrimitiveRange *pNumRange, uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor));
|
---|
392 | DECLCALLBACKMEMBER(int, pfnSetScissorRect, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect));
|
---|
393 | DECLCALLBACKMEMBER(int, pfnGenerateMipmaps, (PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter));
|
---|
394 | DECLCALLBACKMEMBER(int, pfnShaderDefine, (PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type, uint32_t cbData, uint32_t *pShaderData));
|
---|
395 | DECLCALLBACKMEMBER(int, pfnShaderDestroy, (PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type));
|
---|
396 | DECLCALLBACKMEMBER(int, pfnShaderSet, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid));
|
---|
397 | DECLCALLBACKMEMBER(int, pfnShaderSetConst, (PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type, SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues));
|
---|
398 | DECLCALLBACKMEMBER(int, pfnOcclusionQueryCreate, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
|
---|
399 | DECLCALLBACKMEMBER(int, pfnOcclusionQueryDelete, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
|
---|
400 | DECLCALLBACKMEMBER(int, pfnOcclusionQueryBegin, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
|
---|
401 | DECLCALLBACKMEMBER(int, pfnOcclusionQueryEnd, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
|
---|
402 | DECLCALLBACKMEMBER(int, pfnOcclusionQueryGetData, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t *pu32Pixels));
|
---|
403 | } VMSVGA3DBACKENDFUNCSVGPU9;
|
---|
404 |
|
---|
405 | /* Support for Guest-Backed Objects. */
|
---|
406 | #define VMSVGA3D_BACKEND_INTERFACE_NAME_GBO "GBO"
|
---|
407 | typedef struct
|
---|
408 | {
|
---|
409 | DECLCALLBACKMEMBER(int, pfnScreenTargetBind, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, uint32_t sid));
|
---|
410 | DECLCALLBACKMEMBER(int, pfnScreenTargetUpdate, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, SVGA3dRect const *pRect));
|
---|
411 | } VMSVGA3DBACKENDFUNCSGBO;
|
---|
412 |
|
---|
413 | #define VMSVGA3D_BACKEND_INTERFACE_NAME_MAP "MAP"
|
---|
414 | typedef struct
|
---|
415 | {
|
---|
416 | DECLCALLBACKMEMBER(int, pfnSurfaceMap, (PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox, VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap));
|
---|
417 | DECLCALLBACKMEMBER(int, pfnSurfaceUnmap, (PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten));
|
---|
418 | } VMSVGA3DBACKENDFUNCSMAP;
|
---|
419 |
|
---|
420 | typedef struct VMSVGA3DSHADER *PVMSVGA3DSHADER;
|
---|
421 | typedef struct VMSVGA3DDXCONTEXT *PVMSVGA3DDXCONTEXT;
|
---|
422 | struct DXShaderInfo;
|
---|
423 | #define VMSVGA3D_BACKEND_INTERFACE_NAME_DX "DX"
|
---|
424 | typedef struct
|
---|
425 | {
|
---|
426 | DECLCALLBACKMEMBER(int, pfnDXSaveState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PCPDMDEVHLPR3 pHlp, PSSMHANDLE pSSM));
|
---|
427 | DECLCALLBACKMEMBER(int, pfnDXLoadState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PCPDMDEVHLPR3 pHlp, PSSMHANDLE pSSM));
|
---|
428 | DECLCALLBACKMEMBER(int, pfnDXDefineContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
429 | DECLCALLBACKMEMBER(int, pfnDXDestroyContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
430 | DECLCALLBACKMEMBER(int, pfnDXBindContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
431 | DECLCALLBACKMEMBER(int, pfnDXSwitchContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
432 | DECLCALLBACKMEMBER(int, pfnDXReadbackContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
433 | DECLCALLBACKMEMBER(int, pfnDXInvalidateContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
434 | DECLCALLBACKMEMBER(int, pfnDXSetSingleConstantBuffer, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t slot, SVGA3dShaderType type, SVGA3dSurfaceId sid, uint32_t offsetInBytes, uint32_t sizeInBytes));
|
---|
435 | DECLCALLBACKMEMBER(int, pfnDXSetShaderResources, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startView, SVGA3dShaderType type, uint32_t cShaderResourceViewId, SVGA3dShaderResourceViewId const *paShaderResourceViewId));
|
---|
436 | DECLCALLBACKMEMBER(int, pfnDXSetShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, SVGA3dShaderType type));
|
---|
437 | DECLCALLBACKMEMBER(int, pfnDXSetSamplers, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startSampler, SVGA3dShaderType type, uint32_t cSamplerId, SVGA3dSamplerId const *paSamplerId));
|
---|
438 | DECLCALLBACKMEMBER(int, pfnDXDraw, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t vertexCount, uint32_t startVertexLocation));
|
---|
439 | DECLCALLBACKMEMBER(int, pfnDXDrawIndexed, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t indexCount, uint32_t startIndexLocation, int32_t baseVertexLocation));
|
---|
440 | DECLCALLBACKMEMBER(int, pfnDXDrawInstanced, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t vertexCountPerInstance, uint32_t instanceCount, uint32_t startVertexLocation, uint32_t startInstanceLocation));
|
---|
441 | DECLCALLBACKMEMBER(int, pfnDXDrawIndexedInstanced, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t indexCountPerInstance, uint32_t instanceCount, uint32_t startIndexLocation, int32_t baseVertexLocation, uint32_t startInstanceLocation));
|
---|
442 | DECLCALLBACKMEMBER(int, pfnDXDrawAuto, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
443 | DECLCALLBACKMEMBER(int, pfnDXSetInputLayout, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId));
|
---|
444 | DECLCALLBACKMEMBER(int, pfnDXSetVertexBuffers, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startBuffer, uint32_t cVertexBuffer, SVGA3dVertexBuffer const *paVertexBuffer));
|
---|
445 | DECLCALLBACKMEMBER(int, pfnDXSetIndexBuffer, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId sid, SVGA3dSurfaceFormat format, uint32_t offset));
|
---|
446 | DECLCALLBACKMEMBER(int, pfnDXSetTopology, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dPrimitiveType topology));
|
---|
447 | DECLCALLBACKMEMBER(int, pfnDXSetRenderTargets, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, uint32_t cRenderTargetViewId, SVGA3dRenderTargetViewId const *paRenderTargetViewId));
|
---|
448 | DECLCALLBACKMEMBER(int, pfnDXSetBlendState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId, float const blendFactor[4], uint32_t sampleMask));
|
---|
449 | DECLCALLBACKMEMBER(int, pfnDXSetDepthStencilState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, uint32_t stencilRef));
|
---|
450 | DECLCALLBACKMEMBER(int, pfnDXSetRasterizerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId));
|
---|
451 | DECLCALLBACKMEMBER(int, pfnDXDefineQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, SVGACOTableDXQueryEntry const *pEntry));
|
---|
452 | DECLCALLBACKMEMBER(int, pfnDXDestroyQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId));
|
---|
453 | DECLCALLBACKMEMBER(int, pfnDXBeginQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId));
|
---|
454 | DECLCALLBACKMEMBER(int, pfnDXEndQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, SVGADXQueryResultUnion *pQueryResult, uint32_t *pcbOut));
|
---|
455 | DECLCALLBACKMEMBER(int, pfnDXSetPredication, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, uint32_t predicateValue));
|
---|
456 | DECLCALLBACKMEMBER(int, pfnDXSetSOTargets, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cSoTarget, SVGA3dSoTarget const *paSoTarget));
|
---|
457 | DECLCALLBACKMEMBER(int, pfnDXSetViewports, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cViewport, SVGA3dViewport const *paViewport));
|
---|
458 | DECLCALLBACKMEMBER(int, pfnDXSetScissorRects, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cRect, SVGASignedRect const *paRect));
|
---|
459 | DECLCALLBACKMEMBER(int, pfnDXClearRenderTargetView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGA3dRGBAFloat const *pRGBA));
|
---|
460 | DECLCALLBACKMEMBER(int, pfnDXClearDepthStencilView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t flags, SVGA3dDepthStencilViewId depthStencilViewId, float depth, uint8_t stencil));
|
---|
461 | DECLCALLBACKMEMBER(int, pfnDXPredCopyRegion, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, uint32_t dstSubResource, SVGA3dSurfaceId srcSid, uint32_t srcSubResource, SVGA3dCopyBox const *pBox));
|
---|
462 | DECLCALLBACKMEMBER(int, pfnDXPredCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, SVGA3dSurfaceId srcSid));
|
---|
463 | DECLCALLBACKMEMBER(int, pfnDXPresentBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, uint32_t dstSubResource, SVGA3dBox const *pBoxDst, SVGA3dSurfaceId srcSid, uint32_t srcSubResource, SVGA3dBox const *pBoxSrc, SVGA3dDXPresentBltMode mode));
|
---|
464 | DECLCALLBACKMEMBER(int, pfnDXGenMips, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId));
|
---|
465 | DECLCALLBACKMEMBER(int, pfnDXDefineShaderResourceView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId, SVGACOTableDXSRViewEntry const *pEntry));
|
---|
466 | DECLCALLBACKMEMBER(int, pfnDXDestroyShaderResourceView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId));
|
---|
467 | DECLCALLBACKMEMBER(int, pfnDXDefineRenderTargetView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGACOTableDXRTViewEntry const *pEntry));
|
---|
468 | DECLCALLBACKMEMBER(int, pfnDXDestroyRenderTargetView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId));
|
---|
469 | DECLCALLBACKMEMBER(int, pfnDXDefineDepthStencilView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, SVGACOTableDXDSViewEntry const *pEntry));
|
---|
470 | DECLCALLBACKMEMBER(int, pfnDXDestroyDepthStencilView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId));
|
---|
471 | DECLCALLBACKMEMBER(int, pfnDXDefineElementLayout, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId, SVGACOTableDXElementLayoutEntry const *pEntry));
|
---|
472 | DECLCALLBACKMEMBER(int, pfnDXDestroyElementLayout, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId));
|
---|
473 | DECLCALLBACKMEMBER(int, pfnDXDefineBlendState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId, SVGACOTableDXBlendStateEntry const *pEntry));
|
---|
474 | DECLCALLBACKMEMBER(int, pfnDXDestroyBlendState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId));
|
---|
475 | DECLCALLBACKMEMBER(int, pfnDXDefineDepthStencilState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, SVGACOTableDXDepthStencilEntry const *pEntry));
|
---|
476 | DECLCALLBACKMEMBER(int, pfnDXDestroyDepthStencilState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId));
|
---|
477 | DECLCALLBACKMEMBER(int, pfnDXDefineRasterizerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId, SVGACOTableDXRasterizerStateEntry const *pEntry));
|
---|
478 | DECLCALLBACKMEMBER(int, pfnDXDestroyRasterizerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId));
|
---|
479 | DECLCALLBACKMEMBER(int, pfnDXDefineSamplerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId, SVGACOTableDXSamplerEntry const *pEntry));
|
---|
480 | DECLCALLBACKMEMBER(int, pfnDXDestroySamplerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId));
|
---|
481 | DECLCALLBACKMEMBER(int, pfnDXDefineShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, SVGACOTableDXShaderEntry const *pEntry));
|
---|
482 | DECLCALLBACKMEMBER(int, pfnDXDestroyShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId));
|
---|
483 | DECLCALLBACKMEMBER(int, pfnDXBindShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, DXShaderInfo const *pShaderInfo));
|
---|
484 | DECLCALLBACKMEMBER(int, pfnDXDefineStreamOutput, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid, SVGACOTableDXStreamOutputEntry const *pEntry));
|
---|
485 | DECLCALLBACKMEMBER(int, pfnDXDestroyStreamOutput, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid));
|
---|
486 | DECLCALLBACKMEMBER(int, pfnDXSetStreamOutput, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid));
|
---|
487 | DECLCALLBACKMEMBER(int, pfnDXSetCOTable, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableType type, uint32_t cValidEntries));
|
---|
488 | DECLCALLBACKMEMBER(int, pfnDXBufferCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
489 | DECLCALLBACKMEMBER(int, pfnDXSurfaceCopyAndReadback, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
490 | DECLCALLBACKMEMBER(int, pfnDXMoveQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
491 | DECLCALLBACKMEMBER(int, pfnDXBindAllShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
492 | DECLCALLBACKMEMBER(int, pfnDXHint, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
493 | DECLCALLBACKMEMBER(int, pfnDXBufferUpdate, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
494 | DECLCALLBACKMEMBER(int, pfnDXSetVSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
495 | DECLCALLBACKMEMBER(int, pfnDXSetPSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
496 | DECLCALLBACKMEMBER(int, pfnDXSetGSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
497 | DECLCALLBACKMEMBER(int, pfnDXSetHSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
498 | DECLCALLBACKMEMBER(int, pfnDXSetDSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
499 | DECLCALLBACKMEMBER(int, pfnDXSetCSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
500 | DECLCALLBACKMEMBER(int, pfnDXCondBindAllShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
501 | DECLCALLBACKMEMBER(int, pfnScreenCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
502 | DECLCALLBACKMEMBER(int, pfnIntraSurfaceCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
503 | DECLCALLBACKMEMBER(int, pfnDXResolveCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
504 | DECLCALLBACKMEMBER(int, pfnDXPredResolveCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
505 | DECLCALLBACKMEMBER(int, pfnDXPredConvertRegion, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
506 | DECLCALLBACKMEMBER(int, pfnDXPredConvert, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
507 | DECLCALLBACKMEMBER(int, pfnWholeSurfaceCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
508 | DECLCALLBACKMEMBER(int, pfnDXDefineUAView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, SVGACOTableDXUAViewEntry const *pEntry));
|
---|
509 | DECLCALLBACKMEMBER(int, pfnDXDestroyUAView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId));
|
---|
510 | DECLCALLBACKMEMBER(int, pfnDXClearUAViewUint, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, uint32_t const aValues[4]));
|
---|
511 | DECLCALLBACKMEMBER(int, pfnDXClearUAViewFloat, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, float const aValues[4]));
|
---|
512 | DECLCALLBACKMEMBER(int, pfnDXCopyStructureCount, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId srcUAViewId, SVGA3dSurfaceId destSid, uint32_t destByteOffset));
|
---|
513 | DECLCALLBACKMEMBER(int, pfnDXSetUAViews, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t uavSpliceIndex, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId));
|
---|
514 | DECLCALLBACKMEMBER(int, pfnDXDrawIndexedInstancedIndirect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId argsBufferSid, uint32_t byteOffsetForArgs));
|
---|
515 | DECLCALLBACKMEMBER(int, pfnDXDrawInstancedIndirect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId argsBufferSid, uint32_t byteOffsetForArgs));
|
---|
516 | DECLCALLBACKMEMBER(int, pfnDXDispatch, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t threadGroupCountX, uint32_t threadGroupCountY, uint32_t threadGroupCountZ));
|
---|
517 | DECLCALLBACKMEMBER(int, pfnDXDispatchIndirect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
518 | DECLCALLBACKMEMBER(int, pfnWriteZeroSurface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
519 | DECLCALLBACKMEMBER(int, pfnHintZeroSurface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
520 | DECLCALLBACKMEMBER(int, pfnDXTransferToBuffer, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
521 | DECLCALLBACKMEMBER(int, pfnLogicOpsBitBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
522 | DECLCALLBACKMEMBER(int, pfnLogicOpsTransBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
523 | DECLCALLBACKMEMBER(int, pfnLogicOpsStretchBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
524 | DECLCALLBACKMEMBER(int, pfnLogicOpsColorFill, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
525 | DECLCALLBACKMEMBER(int, pfnLogicOpsAlphaBlend, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
526 | DECLCALLBACKMEMBER(int, pfnLogicOpsClearTypeBlend, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
527 | DECLCALLBACKMEMBER(int, pfnDXSetCSUAViews, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startIndex, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId));
|
---|
528 | DECLCALLBACKMEMBER(int, pfnDXSetMinLOD, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
529 | DECLCALLBACKMEMBER(int, pfnDXSetShaderIface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
530 | DECLCALLBACKMEMBER(int, pfnSurfaceStretchBltNonMSToMS, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
531 | DECLCALLBACKMEMBER(int, pfnDXBindShaderIface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
532 | DECLCALLBACKMEMBER(int, pfnVBDXClearRenderTargetViewRegion, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGA3dRGBAFloat const *pColor, uint32_t cRect, SVGASignedRect const *paRect));
|
---|
533 | } VMSVGA3DBACKENDFUNCSDX;
|
---|
534 |
|
---|
535 | typedef struct VMSVGA3DBACKENDDESC
|
---|
536 | {
|
---|
537 | char const *pszName;
|
---|
538 | DECLCALLBACKMEMBER(int, pfnQueryInterface, (PVGASTATECC pThisCC, char const *pszInterfaceName, void *pvInterfaceFuncs, size_t cbInterfaceFuncs));
|
---|
539 | } VMSVGA3DBACKENDDESC;
|
---|
540 |
|
---|
541 | #ifdef VMSVGA3D_DX
|
---|
542 | /* Helpers. */
|
---|
543 | int vmsvga3dDXUnbindContext(PVGASTATECC pThisCC, uint32_t cid, SVGADXContextMobFormat *pSvgaDXContext);
|
---|
544 | int vmsvga3dDXSwitchContext(PVGASTATECC pThisCC, uint32_t cid);
|
---|
545 |
|
---|
546 | /* Command handlers. */
|
---|
547 | int vmsvga3dDXDefineContext(PVGASTATECC pThisCC, uint32_t cid);
|
---|
548 | int vmsvga3dDXDestroyContext(PVGASTATECC pThisCC, uint32_t cid);
|
---|
549 | int vmsvga3dDXBindContext(PVGASTATECC pThisCC, uint32_t cid, SVGADXContextMobFormat *pSvgaDXContext);
|
---|
550 | int vmsvga3dDXReadbackContext(PVGASTATECC pThisCC, uint32_t idDXContext, SVGADXContextMobFormat *pSvgaDXContext);
|
---|
551 | int vmsvga3dDXInvalidateContext(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
552 | int vmsvga3dDXSetSingleConstantBuffer(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetSingleConstantBuffer const *pCmd);
|
---|
553 | int vmsvga3dDXSetShaderResources(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetShaderResources const *pCmd, uint32_t cShaderResourceViewId, SVGA3dShaderResourceViewId const *paShaderResourceViewId);
|
---|
554 | int vmsvga3dDXSetShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetShader const *pCmd);
|
---|
555 | int vmsvga3dDXSetSamplers(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetSamplers const *pCmd, uint32_t cSamplerId, SVGA3dSamplerId const *paSamplerId);
|
---|
556 | int vmsvga3dDXDraw(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDraw const *pCmd);
|
---|
557 | int vmsvga3dDXDrawIndexed(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexed const *pCmd);
|
---|
558 | int vmsvga3dDXDrawInstanced(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawInstanced const *pCmd);
|
---|
559 | int vmsvga3dDXDrawIndexedInstanced(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexedInstanced const *pCmd);
|
---|
560 | int vmsvga3dDXDrawAuto(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
561 | int vmsvga3dDXSetInputLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dElementLayoutId elementLayoutId);
|
---|
562 | int vmsvga3dDXSetVertexBuffers(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t startBuffer, uint32_t cVertexBuffer, SVGA3dVertexBuffer const *paVertexBuffer);
|
---|
563 | int vmsvga3dDXSetIndexBuffer(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetIndexBuffer const *pCmd);
|
---|
564 | int vmsvga3dDXSetTopology(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dPrimitiveType topology);
|
---|
565 | int vmsvga3dDXSetRenderTargets(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dDepthStencilViewId depthStencilViewId, uint32_t cRenderTargetViewId, SVGA3dRenderTargetViewId const *paRenderTargetViewId);
|
---|
566 | int vmsvga3dDXSetBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetBlendState const *pCmd);
|
---|
567 | int vmsvga3dDXSetDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetDepthStencilState const *pCmd);
|
---|
568 | int vmsvga3dDXSetRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dRasterizerStateId rasterizerId);
|
---|
569 | int vmsvga3dDXDefineQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineQuery const *pCmd);
|
---|
570 | int vmsvga3dDXDestroyQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyQuery const *pCmd);
|
---|
571 | int vmsvga3dDXBindQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBindQuery const *pCmd, PVMSVGAMOB pMob);
|
---|
572 | int vmsvga3dDXSetQueryOffset(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetQueryOffset const *pCmd);
|
---|
573 | int vmsvga3dDXBeginQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBeginQuery const *pCmd);
|
---|
574 | int vmsvga3dDXEndQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXEndQuery const *pCmd);
|
---|
575 | int vmsvga3dDXReadbackQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXReadbackQuery const *pCmd);
|
---|
576 | int vmsvga3dDXSetPredication(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetPredication const *pCmd);
|
---|
577 | int vmsvga3dDXSetSOTargets(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cSoTarget, SVGA3dSoTarget const *paSoTarget);
|
---|
578 | int vmsvga3dDXSetViewports(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cViewport, SVGA3dViewport const *paViewport);
|
---|
579 | int vmsvga3dDXSetScissorRects(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cRect, SVGASignedRect const *paRect);
|
---|
580 | int vmsvga3dDXClearRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearRenderTargetView const *pCmd);
|
---|
581 | int vmsvga3dDXClearDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearDepthStencilView const *pCmd);
|
---|
582 | int vmsvga3dDXPredCopyRegion(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXPredCopyRegion const *pCmd);
|
---|
583 | int vmsvga3dDXPredCopy(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXPredCopy const *pCmd);
|
---|
584 | int vmsvga3dDXPresentBlt(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXPresentBlt const *pCmd);
|
---|
585 | int vmsvga3dDXGenMips(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXGenMips const *pCmd);
|
---|
586 | int vmsvga3dDXDefineShaderResourceView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineShaderResourceView const *pCmd);
|
---|
587 | int vmsvga3dDXDestroyShaderResourceView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyShaderResourceView const *pCmd);
|
---|
588 | int vmsvga3dDXDefineRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineRenderTargetView const *pCmd);
|
---|
589 | int vmsvga3dDXDestroyRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyRenderTargetView const *pCmd);
|
---|
590 | int vmsvga3dDXDefineDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineDepthStencilView_v2 const *pCmd);
|
---|
591 | int vmsvga3dDXDestroyDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyDepthStencilView const *pCmd);
|
---|
592 | int vmsvga3dDXDefineElementLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dElementLayoutId elementLayoutId, uint32_t cDesc, SVGA3dInputElementDesc const *paDesc);
|
---|
593 | int vmsvga3dDXDestroyElementLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyElementLayout const *pCmd);
|
---|
594 | int vmsvga3dDXDefineBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineBlendState const *pCmd);
|
---|
595 | int vmsvga3dDXDestroyBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyBlendState const *pCmd);
|
---|
596 | int vmsvga3dDXDefineDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineDepthStencilState const *pCmd);
|
---|
597 | int vmsvga3dDXDestroyDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyDepthStencilState const *pCmd);
|
---|
598 | int vmsvga3dDXDefineRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineRasterizerState const *pCmd);
|
---|
599 | int vmsvga3dDXDestroyRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyRasterizerState const *pCmd);
|
---|
600 | int vmsvga3dDXDefineSamplerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineSamplerState const *pCmd);
|
---|
601 | int vmsvga3dDXDestroySamplerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroySamplerState const *pCmd);
|
---|
602 | int vmsvga3dDXDefineShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineShader const *pCmd);
|
---|
603 | int vmsvga3dDXDestroyShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyShader const *pCmd);
|
---|
604 | int vmsvga3dDXBindShader(PVGASTATECC pThisCC, SVGA3dCmdDXBindShader const *pCmd, PVMSVGAMOB pMob);
|
---|
605 | int vmsvga3dDXDefineStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineStreamOutput const *pCmd);
|
---|
606 | int vmsvga3dDXDestroyStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyStreamOutput const *pCmd);
|
---|
607 | int vmsvga3dDXSetStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetStreamOutput const *pCmd);
|
---|
608 | int vmsvga3dDXSetCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXSetCOTable const *pCmd, PVMSVGAMOB pMob);
|
---|
609 | int vmsvga3dDXReadbackCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXReadbackCOTable const *pCmd);
|
---|
610 | int vmsvga3dDXBufferCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
611 | int vmsvga3dDXSurfaceCopyAndReadback(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
612 | int vmsvga3dDXMoveQuery(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
613 | int vmsvga3dDXBindAllQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBindAllQuery const *pCmd);
|
---|
614 | int vmsvga3dDXReadbackAllQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXReadbackAllQuery const *pCmd);
|
---|
615 | int vmsvga3dDXBindAllShader(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
616 | int vmsvga3dDXHint(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
617 | int vmsvga3dDXBufferUpdate(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
618 | int vmsvga3dDXSetVSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
619 | int vmsvga3dDXSetPSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
620 | int vmsvga3dDXSetGSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
621 | int vmsvga3dDXSetHSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
622 | int vmsvga3dDXSetDSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
623 | int vmsvga3dDXSetCSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
624 | int vmsvga3dDXCondBindAllShader(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
625 | int vmsvga3dScreenCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
626 | int vmsvga3dDXGrowCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXGrowCOTable const *pCmd);
|
---|
627 | int vmsvga3dIntraSurfaceCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
628 | int vmsvga3dDXResolveCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
629 | int vmsvga3dDXPredResolveCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
630 | int vmsvga3dDXPredConvertRegion(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
631 | int vmsvga3dDXPredConvert(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
632 | int vmsvga3dWholeSurfaceCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
633 | int vmsvga3dDXDefineUAView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineUAView const *pCmd);
|
---|
634 | int vmsvga3dDXDestroyUAView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyUAView const *pCmd);
|
---|
635 | int vmsvga3dDXClearUAViewUint(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearUAViewUint const *pCmd);
|
---|
636 | int vmsvga3dDXClearUAViewFloat(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearUAViewFloat const *pCmd);
|
---|
637 | int vmsvga3dDXCopyStructureCount(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXCopyStructureCount const *pCmd);
|
---|
638 | int vmsvga3dDXSetUAViews(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetUAViews const *pCmd, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId);
|
---|
639 | int vmsvga3dDXDrawIndexedInstancedIndirect(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexedInstancedIndirect const *pCmd);
|
---|
640 | int vmsvga3dDXDrawInstancedIndirect(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawInstancedIndirect const *pCmd);
|
---|
641 | int vmsvga3dDXDispatch(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDispatch const *pCmd);
|
---|
642 | int vmsvga3dDXDispatchIndirect(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
643 | int vmsvga3dWriteZeroSurface(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
644 | int vmsvga3dHintZeroSurface(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
645 | int vmsvga3dDXTransferToBuffer(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
646 | int vmsvga3dDXSetStructureCount(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetStructureCount const *pCmd);
|
---|
647 | int vmsvga3dLogicOpsBitBlt(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
648 | int vmsvga3dLogicOpsTransBlt(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
649 | int vmsvga3dLogicOpsStretchBlt(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
650 | int vmsvga3dLogicOpsColorFill(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
651 | int vmsvga3dLogicOpsAlphaBlend(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
652 | int vmsvga3dLogicOpsClearTypeBlend(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
653 | int vmsvga3dDXSetCSUAViews(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetCSUAViews const *pCmd, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId);
|
---|
654 | int vmsvga3dDXSetMinLOD(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
655 | int vmsvga3dDXDefineStreamOutputWithMob(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineStreamOutputWithMob const *pCmd);
|
---|
656 | int vmsvga3dDXSetShaderIface(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
657 | int vmsvga3dDXBindStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBindStreamOutput const *pCmd);
|
---|
658 | int vmsvga3dSurfaceStretchBltNonMSToMS(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
659 | int vmsvga3dDXBindShaderIface(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
660 | int vmsvga3dDXLoadExec(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, PSSMHANDLE pSSM, uint32_t uVersion, uint32_t uPass);
|
---|
661 | int vmsvga3dDXSaveExec(PPDMDEVINS pDevIns, PVGASTATECC pThisCC, PSSMHANDLE pSSM);
|
---|
662 |
|
---|
663 | int vmsvga3dVBDXClearRenderTargetViewRegion(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdVBDXClearRenderTargetViewRegion const *pCmd, uint32_t cRect, SVGASignedRect const *paRect);
|
---|
664 | #endif /* VMSVGA3D_DX */
|
---|
665 |
|
---|
666 |
|
---|
667 | #endif /* !VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h */
|
---|
668 |
|
---|