1 | /* $Id: DevVGA-SVGA3d.h 91507 2021-10-01 10:27:12Z vboxsync $ */
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2 | /** @file
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3 | * DevVMWare - VMWare SVGA device - 3D part.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2013-2020 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 | #ifndef VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h
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19 | #define VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h
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20 | #ifndef RT_WITHOUT_PRAGMA_ONCE
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21 | # pragma once
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22 | #endif
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23 |
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24 | #include "DevVGA-SVGA.h"
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25 |
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26 |
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27 | /** Arbitrary limit */
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28 | #define SVGA3D_MAX_SHADER_IDS 0x800
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29 | /** D3D allows up to 8 texture stages. */
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30 | #define SVGA3D_MAX_TEXTURE_STAGES 8
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31 | /** Samplers: 16 Pixel Shader + 1 Displacement Map + 4 Vertex Shader */
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32 | #define SVGA3D_MAX_SAMPLERS_PS 16
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33 | #define SVGA3D_MAX_SAMPLERS_DMAP 1
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34 | #define SVGA3D_MAX_SAMPLERS_VS 4
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35 | #define SVGA3D_MAX_SAMPLERS (SVGA3D_MAX_SAMPLERS_PS + SVGA3D_MAX_SAMPLERS_DMAP + SVGA3D_MAX_SAMPLERS_VS)
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36 | /** Arbitrary upper limit; seen 8 so far. */
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37 | #define SVGA3D_MAX_LIGHTS 32
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38 | /** Arbitrary upper limit; 2GB enough for 32768x16384*4. */
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39 | #define SVGA3D_MAX_SURFACE_MEM_SIZE 0x80000000
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40 | /** Arbitrary upper limit. [0,15] is enough for 2^15=32768x32768. */
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41 | #define SVGA3D_MAX_MIP_LEVELS 16
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42 |
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43 |
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44 | typedef enum VMSVGA3D_SURFACE_MAP
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45 | {
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46 | VMSVGA3D_SURFACE_MAP_READ,
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47 | VMSVGA3D_SURFACE_MAP_WRITE,
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48 | VMSVGA3D_SURFACE_MAP_READ_WRITE,
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49 | VMSVGA3D_SURFACE_MAP_WRITE_DISCARD,
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50 | } VMSVGA3D_SURFACE_MAP;
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51 |
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52 | typedef struct VMSVGA3D_MAPPED_SURFACE
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53 | {
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54 | VMSVGA3D_SURFACE_MAP enmMapType;
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55 | SVGA3dBox box;
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56 | uint32_t cbPixel;
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57 | uint32_t cbRowPitch;
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58 | uint32_t cbDepthPitch;
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59 | void *pvData;
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60 | } VMSVGA3D_MAPPED_SURFACE;
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61 |
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62 | /* Write render targets to bitmaps. */
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63 | //#define DUMP_BITMAPS
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64 | void vmsvga3dMapWriteBmpFile(VMSVGA3D_MAPPED_SURFACE const *pMap, char const *pszPrefix);
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65 |
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66 | /* DevVGA-SVGA.cpp: */
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67 | void vmsvgaR33dSurfaceUpdateHeapBuffersOnFifoThread(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t sid);
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68 |
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69 |
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70 | /* DevVGA-SVGA3d-ogl.cpp & DevVGA-SVGA3d-win.cpp: */
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71 | int vmsvga3dLoadExec(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, PSSMHANDLE pSSM, uint32_t uVersion, uint32_t uPass);
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72 | int vmsvga3dSaveExec(PPDMDEVINS pDevIns, PVGASTATECC pThisCC, PSSMHANDLE pSSM);
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73 | void vmsvga3dUpdateHostScreenViewport(PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport);
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74 | int vmsvga3dQueryCaps(PVGASTATECC pThisCC, SVGA3dDevCapIndex idx3dCaps, uint32_t *pu32Val);
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75 |
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76 | int vmsvga3dSurfaceDefine(PVGASTATECC pThisCC, uint32_t sid, SVGA3dSurface1Flags surfaceFlags, SVGA3dSurfaceFormat format,
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77 | uint32_t multisampleCount, SVGA3dTextureFilter autogenFilter,
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78 | uint32_t cMipLevels, SVGA3dSize const *pMipLevel0Size, bool fAllocMipLevels);
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79 | int vmsvga3dSurfaceDestroy(PVGASTATECC pThisCC, uint32_t sid);
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80 | int vmsvga3dSurfaceCopy(PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src,
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81 | uint32_t cCopyBoxes, SVGA3dCopyBox *pBox);
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82 | int vmsvga3dSurfaceStretchBlt(PVGASTATE pThis, PVGASTATECC pThisCC,
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83 | SVGA3dSurfaceImageId const *pDstSfcImg, SVGA3dBox const *pDstBox,
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84 | SVGA3dSurfaceImageId const *pSrcSfcImg, SVGA3dBox const *pSrcBox, SVGA3dStretchBltMode enmMode);
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85 | int vmsvga3dSurfaceDMA(PVGASTATE pThis, PVGASTATECC pThisCC, SVGAGuestImage guest, SVGA3dSurfaceImageId host, SVGA3dTransferType transfer, uint32_t cCopyBoxes, SVGA3dCopyBox *pBoxes);
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86 | int vmsvga3dSurfaceBlitToScreen(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t dest, SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage, SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *pRect);
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87 |
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88 | int vmsvga3dContextDefine(PVGASTATECC pThisCC, uint32_t cid);
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89 | int vmsvga3dContextDestroy(PVGASTATECC pThisCC, uint32_t cid);
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90 |
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91 | int vmsvga3dChangeMode(PVGASTATECC pThisCC);
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92 |
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93 | int vmsvga3dDefineScreen(PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen);
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94 | int vmsvga3dDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen);
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95 |
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96 | int vmsvga3dSetTransform(PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16]);
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97 | int vmsvga3dSetZRange(PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange);
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98 | int vmsvga3dSetRenderState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState);
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99 | int vmsvga3dSetRenderTarget(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target);
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100 | int vmsvga3dSetTextureState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState);
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101 | int vmsvga3dSetMaterial(PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial);
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102 | int vmsvga3dSetLightData(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData);
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103 | int vmsvga3dSetLightEnabled(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled);
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104 | int vmsvga3dSetViewPort(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect);
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105 | int vmsvga3dSetClipPlane(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4]);
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106 | int vmsvga3dCommandClear(PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth, uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect);
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107 | int vmsvga3dCommandPresent(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t sid, uint32_t cRects, SVGA3dCopyRect *pRect);
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108 | int vmsvga3dDrawPrimitives(PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl, uint32_t numRanges, SVGA3dPrimitiveRange *pNumRange, uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor);
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109 | int vmsvga3dSetScissorRect(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect);
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110 | int vmsvga3dGenerateMipmaps(PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter);
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111 |
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112 | int vmsvga3dShaderDefine(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type, uint32_t cbData, uint32_t *pShaderData);
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113 | int vmsvga3dShaderDestroy(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type);
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114 | int vmsvga3dShaderSet(PVGASTATECC pThisCC, struct VMSVGA3DCONTEXT *pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid);
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115 | int vmsvga3dShaderSetConst(PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type, SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues);
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116 |
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117 | int vmsvga3dQueryCreate(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type);
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118 | int vmsvga3dQueryBegin(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type);
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119 | int vmsvga3dQueryEnd(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type);
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120 | int vmsvga3dQueryWait(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type, PVGASTATE pThis, SVGAGuestPtr const *pGuestResult);
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121 |
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122 | int vmsvga3dSurfaceInvalidate(PVGASTATECC pThisCC, uint32_t sid, uint32_t face, uint32_t mipmap);
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123 |
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124 | int vmsvga3dSurfaceMap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
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125 | VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap);
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126 | int vmsvga3dSurfaceUnmap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten);
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127 |
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128 | uint32_t vmsvga3dCalcSubresourceOffset(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage);
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129 |
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130 | typedef struct VMSGA3D_BOX_DIMENSIONS
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131 | {
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132 | uint32_t offSubresource; /* Offset of the miplevel. */
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133 | uint32_t offBox; /* Offset of the box in the miplevel. */
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134 | uint32_t cbRow; /* Bytes per row. */
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135 | int32_t cbPitch; /* Bytes between rows. */
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136 | uint32_t cyBlocks; /* Number of rows. */
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137 | uint32_t cDepth; /* Number of planes. */
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138 | } VMSGA3D_BOX_DIMENSIONS;
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139 |
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140 | int vmsvga3dGetBoxDimensions(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
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141 | VMSGA3D_BOX_DIMENSIONS *pResult);
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142 |
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143 | DECLINLINE(void) vmsvga3dCalcMipmapSize(SVGA3dSize const *pSize0, uint32_t iMipmap, SVGA3dSize *pSize)
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144 | {
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145 | pSize->width = RT_MAX(pSize0->width >> iMipmap, 1);
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146 | pSize->height = RT_MAX(pSize0->height >> iMipmap, 1);
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147 | pSize->depth = RT_MAX(pSize0->depth >> iMipmap, 1);
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148 | }
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149 |
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150 | DECLINLINE(uint32_t) vmsvga3dCalcSubresource(uint32_t iMipLevel, uint32_t iFace, uint32_t cMipLevels)
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151 | {
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152 | /* Same as in D3D */
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153 | return iMipLevel + iFace * cMipLevels;
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154 | }
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155 |
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156 | DECLINLINE(void) vmsvga3dCalcMipmapAndFace(uint32_t cMipLevels, uint32_t iSubresource, uint32_t *piMipmap, uint32_t *piFace)
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157 | {
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158 | *piFace = iSubresource / cMipLevels;
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159 | *piMipmap = iSubresource % cMipLevels;
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160 | }
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161 |
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162 | int vmsvga3dCalcSurfaceMipmapAndFace(PVGASTATECC pThisCC, uint32_t sid, uint32_t iSubresource, uint32_t *piMipmap, uint32_t *piFace);
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163 |
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164 |
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165 | /* DevVGA-SVGA3d-shared.h: */
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166 | #if defined(RT_OS_WINDOWS) && defined(IN_RING3)
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167 | # include <iprt/win/windows.h>
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168 |
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169 | # define WM_VMSVGA3D_WAKEUP (WM_APP+1)
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170 | # define WM_VMSVGA3D_CREATEWINDOW (WM_APP+2)
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171 | # define WM_VMSVGA3D_DESTROYWINDOW (WM_APP+3)
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172 | # define WM_VMSVGA3D_EXIT (WM_APP+5)
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173 | # if 0
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174 | # define WM_VMSVGA3D_CREATE_DEVICE (WM_APP+6)
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175 | typedef struct VMSVGA3DCREATEDEVICEPARAMS
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176 | {
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177 | struct VMSVGA3DSTATE *pState;
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178 | struct VMSVGA3DCONTEXT *pContext;
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179 | struct _D3DPRESENT_PARAMETERS_ *pPresParams;
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180 | HRESULT hrc;
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181 | } VMSVGA3DCREATEDEVICEPARAMS;
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182 | # endif
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183 |
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184 | DECLCALLBACK(int) vmsvga3dWindowThread(RTTHREAD ThreadSelf, void *pvUser);
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185 | int vmsvga3dSendThreadMessage(RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, UINT msg, WPARAM wParam, LPARAM lParam);
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186 | int vmsvga3dContextWindowCreate(HINSTANCE hInstance, RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, HWND *pHwnd);
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187 |
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188 | #endif
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189 |
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190 | void vmsvga3dUpdateHeapBuffersForSurfaces(PVGASTATECC pThisCC, uint32_t sid);
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191 | void vmsvga3dInfoContextWorker(PVGASTATECC pThisCC, PCDBGFINFOHLP pHlp, uint32_t cid, bool fVerbose);
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192 | void vmsvga3dInfoSurfaceWorker(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, PCDBGFINFOHLP pHlp, uint32_t sid,
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193 | bool fVerbose, uint32_t cxAscii, bool fInvY, const char *pszBitmapPath);
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194 |
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195 | /* DevVGA-SVGA3d-shared.cpp: */
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196 |
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197 | /**
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198 | * Structure for use with vmsvga3dInfoU32Flags.
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199 | */
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200 | typedef struct VMSVGAINFOFLAGS32
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201 | {
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202 | /** The flags. */
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203 | uint32_t fFlags;
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204 | /** The corresponding mnemonic. */
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205 | const char *pszJohnny;
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206 | } VMSVGAINFOFLAGS32;
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207 | /** Pointer to a read-only flag translation entry. */
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208 | typedef VMSVGAINFOFLAGS32 const *PCVMSVGAINFOFLAGS32;
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209 | void vmsvga3dInfoU32Flags(PCDBGFINFOHLP pHlp, uint32_t fFlags, const char *pszPrefix, PCVMSVGAINFOFLAGS32 paFlags, uint32_t cFlags);
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210 |
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211 | /**
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212 | * Structure for use with vmsvgaFormatEnumValueEx and vmsvgaFormatEnumValue.
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213 | */
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214 | typedef struct VMSVGAINFOENUM
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215 | {
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216 | /** The enum value. */
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217 | int32_t iValue;
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218 | /** The corresponding value name. */
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219 | const char *pszName;
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220 | } VMSVGAINFOENUM;
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221 | /** Pointer to a read-only enum value translation entry. */
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222 | typedef VMSVGAINFOENUM const *PCVMSVGAINFOENUM;
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223 | /**
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224 | * Structure for use with vmsvgaFormatEnumValueEx and vmsvgaFormatEnumValue.
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225 | */
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226 | typedef struct VMSVGAINFOENUMMAP
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227 | {
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228 | /** Pointer to the value mapping array. */
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229 | PCVMSVGAINFOENUM paValues;
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230 | /** The number of value mappings. */
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231 | size_t cValues;
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232 | /** The prefix. */
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233 | const char *pszPrefix;
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234 | #ifdef RT_STRICT
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235 | /** Indicates whether we've checked that it's sorted or not. */
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236 | bool *pfAsserted;
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237 | #endif
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238 | } VMSVGAINFOENUMMAP;
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239 | typedef VMSVGAINFOENUMMAP const *PCVMSVGAINFOENUMMAP;
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240 | /** @def VMSVGAINFOENUMMAP_MAKE
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241 | * Macro for defining a VMSVGAINFOENUMMAP, silently dealing with pfAsserted.
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242 | *
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243 | * @param a_Scope The scope. RT_NOTHING or static.
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244 | * @param a_VarName The variable name for this map.
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245 | * @param a_aValues The variable name of the value mapping array.
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246 | * @param a_pszPrefix The value name prefix.
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247 | */
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248 | #ifdef VBOX_STRICT
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249 | # define VMSVGAINFOENUMMAP_MAKE(a_Scope, a_VarName, a_aValues, a_pszPrefix) \
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250 | static bool RT_CONCAT(a_VarName,_AssertedSorted) = false; \
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251 | a_Scope VMSVGAINFOENUMMAP const a_VarName = { \
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252 | a_aValues, RT_ELEMENTS(a_aValues), a_pszPrefix, &RT_CONCAT(a_VarName,_AssertedSorted) \
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253 | }
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254 | #else
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255 | # define VMSVGAINFOENUMMAP_MAKE(a_Scope, a_VarName, a_aValues, a_pszPrefix) \
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256 | a_Scope VMSVGAINFOENUMMAP const a_VarName = { a_aValues, RT_ELEMENTS(a_aValues), a_pszPrefix }
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257 | #endif
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258 | extern VMSVGAINFOENUMMAP const g_SVGA3dSurfaceFormat2String;
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259 | const char *vmsvgaLookupEnum(int32_t iValue, PCVMSVGAINFOENUMMAP pEnumMap);
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260 | char *vmsvgaFormatEnumValueEx(char *pszBuffer, size_t cbBuffer, const char *pszName, int32_t iValue,
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261 | bool fPrefix, PCVMSVGAINFOENUMMAP pEnumMap);
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262 | char *vmsvgaFormatEnumValue(char *pszBuffer, size_t cbBuffer, const char *pszName, uint32_t uValue,
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263 | const char *pszPrefix, const char * const *papszValues, size_t cValues);
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264 |
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265 | /**
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266 | * ASCII "art" scanline printer callback.
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267 | *
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268 | * @param pszLine The line to output.
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269 | * @param pvUser The user argument.
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270 | */
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271 | typedef DECLCALLBACKTYPE(void, FNVMSVGAASCIIPRINTLN,(const char *pszLine, void *pvUser));
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272 | /** Pointer to an ASCII "art" print line callback. */
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273 | typedef FNVMSVGAASCIIPRINTLN *PFNVMSVGAASCIIPRINTLN;
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274 | void vmsvga3dAsciiPrint(PFNVMSVGAASCIIPRINTLN pfnPrintLine, void *pvUser, void const *pvImage, size_t cbImage,
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275 | uint32_t cx, uint32_t cy, uint32_t cbScanline, SVGA3dSurfaceFormat enmFormat, bool fInvY,
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276 | uint32_t cchMaxX, uint32_t cchMaxY);
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277 | DECLCALLBACK(void) vmsvga3dAsciiPrintlnInfo(const char *pszLine, void *pvUser);
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278 | DECLCALLBACK(void) vmsvga3dAsciiPrintlnLog(const char *pszLine, void *pvUser);
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279 |
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280 | char *vmsvga3dFormatRenderState(char *pszBuffer, size_t cbBuffer, SVGA3dRenderState const *pRenderState);
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281 | char *vmsvga3dFormatTextureState(char *pszBuffer, size_t cbBuffer, SVGA3dTextureState const *pTextureState);
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282 | void vmsvga3dInfoHostWindow(PCDBGFINFOHLP pHlp, uint64_t idHostWindow);
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283 |
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284 | uint32_t vmsvga3dSurfaceFormatSize(SVGA3dSurfaceFormat format,
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285 | uint32_t *pu32BlockWidth,
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286 | uint32_t *pu32BlockHeight);
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287 |
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288 | #ifdef LOG_ENABLED
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289 | const char *vmsvga3dGetCapString(uint32_t idxCap);
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290 | const char *vmsvga3dGet3dFormatString(uint32_t format);
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291 | const char *vmsvga3dGetRenderStateName(uint32_t state);
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292 | const char *vmsvga3dTextureStateToString(SVGA3dTextureStateName textureState);
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293 | const char *vmsvgaTransformToString(SVGA3dTransformType type);
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294 | const char *vmsvgaDeclUsage2String(SVGA3dDeclUsage usage);
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295 | const char *vmsvgaDeclType2String(SVGA3dDeclType type);
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296 | const char *vmsvgaDeclMethod2String(SVGA3dDeclMethod method);
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297 | const char *vmsvgaSurfaceType2String(SVGA3dSurfaceFormat format);
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298 | const char *vmsvga3dPrimitiveType2String(SVGA3dPrimitiveType PrimitiveType);
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299 | #endif
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300 |
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301 |
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302 | /*
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303 | * Backend interfaces.
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304 | */
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305 | bool vmsvga3dIsLegacyBackend(PVGASTATECC pThisCC);
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306 |
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307 | typedef struct VMSVGA3DSURFACE *PVMSVGA3DSURFACE;
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308 | typedef struct VMSVGA3DMIPMAPLEVEL *PVMSVGA3DMIPMAPLEVEL;
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309 | typedef struct VMSVGA3DCONTEXT *PVMSVGA3DCONTEXT;
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310 |
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311 | /* Essential 3D backend function. */
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312 | #define VMSVGA3D_BACKEND_INTERFACE_NAME_3D "3D"
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313 | typedef struct
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314 | {
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315 | DECLCALLBACKMEMBER(int, pfnInit, (PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC));
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316 | DECLCALLBACKMEMBER(int, pfnPowerOn, (PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC));
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317 | DECLCALLBACKMEMBER(int, pfnTerminate, (PVGASTATECC pThisCC));
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318 | DECLCALLBACKMEMBER(int, pfnReset, (PVGASTATECC pThisCC));
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319 | DECLCALLBACKMEMBER(int, pfnQueryCaps, (PVGASTATECC pThisCC, SVGA3dDevCapIndex idx3dCaps, uint32_t *pu32Val));
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320 | DECLCALLBACKMEMBER(int, pfnChangeMode, (PVGASTATECC pThisCC));
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321 | DECLCALLBACKMEMBER(int, pfnCreateTexture, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t idAssociatedContext, PVMSVGA3DSURFACE pSurface));
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322 | DECLCALLBACKMEMBER(void, pfnSurfaceDestroy, (PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface));
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323 | DECLCALLBACKMEMBER(int, pfnSurfaceCopy, (PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src, uint32_t cCopyBoxes, SVGA3dCopyBox *pBox));
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324 | DECLCALLBACKMEMBER(int, pfnSurfaceDMACopyBox, (PVGASTATE pThis, PVGASTATECC pThisCC, PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface,
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325 | PVMSVGA3DMIPMAPLEVEL pMipLevel, uint32_t uHostFace, uint32_t uHostMipmap,
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326 | SVGAGuestPtr GuestPtr, uint32_t cbGuestPitch, SVGA3dTransferType transfer,
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327 | SVGA3dCopyBox const *pBox, PVMSVGA3DCONTEXT pContext, int rc, int iBox));
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328 | DECLCALLBACKMEMBER(int, pfnSurfaceStretchBlt, (PVGASTATE pThis, PVMSVGA3DSTATE pState,
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329 | PVMSVGA3DSURFACE pDstSurface, uint32_t uDstFace, uint32_t uDstMipmap, SVGA3dBox const *pDstBox,
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330 | PVMSVGA3DSURFACE pSrcSurface, uint32_t uSrcFace, uint32_t uSrcMipmap, SVGA3dBox const *pSrcBox,
|
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331 | SVGA3dStretchBltMode enmMode, PVMSVGA3DCONTEXT pContext));
|
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332 | DECLCALLBACKMEMBER(void, pfnUpdateHostScreenViewport, (PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport));
|
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333 | /** @todo HW accelerated screen output probably needs a separate interface. */
|
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334 | DECLCALLBACKMEMBER(int, pfnDefineScreen, (PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen));
|
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335 | DECLCALLBACKMEMBER(int, pfnDestroyScreen, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen));
|
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336 | DECLCALLBACKMEMBER(int, pfnSurfaceBlitToScreen, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
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337 | SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage,
|
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338 | SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *paRects));
|
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339 | /* Various helpers. */
|
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340 | DECLCALLBACKMEMBER(int, pfnSurfaceUpdateHeapBuffers, (PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface));
|
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341 | } VMSVGA3DBACKENDFUNCS3D;
|
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342 |
|
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343 | /* VGPU9 3D */
|
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344 | #define VMSVGA3D_BACKEND_INTERFACE_NAME_VGPU9 "VGPU9"
|
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345 | typedef struct
|
---|
346 | {
|
---|
347 | DECLCALLBACKMEMBER(int, pfnContextDefine, (PVGASTATECC pThisCC, uint32_t cid));
|
---|
348 | DECLCALLBACKMEMBER(int, pfnContextDestroy, (PVGASTATECC pThisCC, uint32_t cid));
|
---|
349 | DECLCALLBACKMEMBER(int, pfnSetTransform, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16]));
|
---|
350 | DECLCALLBACKMEMBER(int, pfnSetZRange, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange));
|
---|
351 | DECLCALLBACKMEMBER(int, pfnSetRenderState, (PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState));
|
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352 | DECLCALLBACKMEMBER(int, pfnSetRenderTarget, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target));
|
---|
353 | DECLCALLBACKMEMBER(int, pfnSetTextureState, (PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState));
|
---|
354 | DECLCALLBACKMEMBER(int, pfnSetMaterial, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial));
|
---|
355 | DECLCALLBACKMEMBER(int, pfnSetLightData, (PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData));
|
---|
356 | DECLCALLBACKMEMBER(int, pfnSetLightEnabled, (PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled));
|
---|
357 | DECLCALLBACKMEMBER(int, pfnSetViewPort, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect));
|
---|
358 | DECLCALLBACKMEMBER(int, pfnSetClipPlane, (PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4]));
|
---|
359 | DECLCALLBACKMEMBER(int, pfnCommandClear, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth, uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect));
|
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360 | DECLCALLBACKMEMBER(int, pfnDrawPrimitives, (PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl, uint32_t numRanges, SVGA3dPrimitiveRange *pNumRange, uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor));
|
---|
361 | DECLCALLBACKMEMBER(int, pfnSetScissorRect, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect));
|
---|
362 | DECLCALLBACKMEMBER(int, pfnGenerateMipmaps, (PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter));
|
---|
363 | DECLCALLBACKMEMBER(int, pfnShaderDefine, (PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type, uint32_t cbData, uint32_t *pShaderData));
|
---|
364 | DECLCALLBACKMEMBER(int, pfnShaderDestroy, (PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type));
|
---|
365 | DECLCALLBACKMEMBER(int, pfnShaderSet, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid));
|
---|
366 | DECLCALLBACKMEMBER(int, pfnShaderSetConst, (PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type, SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues));
|
---|
367 | DECLCALLBACKMEMBER(int, pfnOcclusionQueryCreate, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
|
---|
368 | DECLCALLBACKMEMBER(int, pfnOcclusionQueryDelete, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
|
---|
369 | DECLCALLBACKMEMBER(int, pfnOcclusionQueryBegin, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
|
---|
370 | DECLCALLBACKMEMBER(int, pfnOcclusionQueryEnd, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
|
---|
371 | DECLCALLBACKMEMBER(int, pfnOcclusionQueryGetData, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t *pu32Pixels));
|
---|
372 | } VMSVGA3DBACKENDFUNCSVGPU9;
|
---|
373 |
|
---|
374 | /* Support for Guest-Backed Objects. */
|
---|
375 | #define VMSVGA3D_BACKEND_INTERFACE_NAME_GBO "GBO"
|
---|
376 | typedef struct
|
---|
377 | {
|
---|
378 | DECLCALLBACKMEMBER(int, pfnScreenTargetBind, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, uint32_t sid));
|
---|
379 | DECLCALLBACKMEMBER(int, pfnScreenTargetUpdate, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, SVGA3dRect const *pRect));
|
---|
380 | } VMSVGA3DBACKENDFUNCSGBO;
|
---|
381 |
|
---|
382 | #define VMSVGA3D_BACKEND_INTERFACE_NAME_MAP "MAP"
|
---|
383 | typedef struct
|
---|
384 | {
|
---|
385 | DECLCALLBACKMEMBER(int, pfnSurfaceMap, (PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox, VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap));
|
---|
386 | DECLCALLBACKMEMBER(int, pfnSurfaceUnmap, (PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten));
|
---|
387 | } VMSVGA3DBACKENDFUNCSMAP;
|
---|
388 |
|
---|
389 | typedef struct VMSVGA3DSHADER *PVMSVGA3DSHADER;
|
---|
390 | typedef struct VMSVGA3DDXCONTEXT *PVMSVGA3DDXCONTEXT;
|
---|
391 | #define VMSVGA3D_BACKEND_INTERFACE_NAME_DX "DX"
|
---|
392 | typedef struct
|
---|
393 | {
|
---|
394 | DECLCALLBACKMEMBER(int, pfnDXDefineContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
395 | DECLCALLBACKMEMBER(int, pfnDXDestroyContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
396 | DECLCALLBACKMEMBER(int, pfnDXBindContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
397 | DECLCALLBACKMEMBER(int, pfnDXReadbackContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
398 | DECLCALLBACKMEMBER(int, pfnDXInvalidateContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
399 | DECLCALLBACKMEMBER(int, pfnDXSetSingleConstantBuffer, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t slot, SVGA3dShaderType type, SVGA3dSurfaceId sid, uint32_t offsetInBytes, uint32_t sizeInBytes));
|
---|
400 | DECLCALLBACKMEMBER(int, pfnDXSetShaderResources, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startView, SVGA3dShaderType type, uint32_t cShaderResourceViewId, SVGA3dShaderResourceViewId const *paShaderResourceViewId));
|
---|
401 | DECLCALLBACKMEMBER(int, pfnDXSetShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderType type, PVMSVGA3DSHADER pShader));
|
---|
402 | DECLCALLBACKMEMBER(int, pfnDXSetSamplers, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startSampler, SVGA3dShaderType type, uint32_t cSamplerId, SVGA3dSamplerId const *paSamplerId));
|
---|
403 | DECLCALLBACKMEMBER(int, pfnDXDraw, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t vertexCount, uint32_t startVertexLocation));
|
---|
404 | DECLCALLBACKMEMBER(int, pfnDXDrawIndexed, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t indexCount, uint32_t startIndexLocation, int32_t baseVertexLocation));
|
---|
405 | DECLCALLBACKMEMBER(int, pfnDXDrawInstanced, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t vertexCountPerInstance, uint32_t instanceCount, uint32_t startVertexLocation, uint32_t startInstanceLocation));
|
---|
406 | DECLCALLBACKMEMBER(int, pfnDXDrawIndexedInstanced, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t indexCountPerInstance, uint32_t instanceCount, uint32_t startIndexLocation, int32_t baseVertexLocation, uint32_t startInstanceLocation));
|
---|
407 | DECLCALLBACKMEMBER(int, pfnDXDrawAuto, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
408 | DECLCALLBACKMEMBER(int, pfnDXSetInputLayout, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId));
|
---|
409 | DECLCALLBACKMEMBER(int, pfnDXSetVertexBuffers, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startBuffer, uint32_t cVertexBuffer, SVGA3dVertexBuffer const *paVertexBuffer));
|
---|
410 | DECLCALLBACKMEMBER(int, pfnDXSetIndexBuffer, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId sid, SVGA3dSurfaceFormat format, uint32_t offset));
|
---|
411 | DECLCALLBACKMEMBER(int, pfnDXSetTopology, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dPrimitiveType topology));
|
---|
412 | DECLCALLBACKMEMBER(int, pfnDXSetRenderTargets, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, uint32_t cRenderTargetViewId, SVGA3dRenderTargetViewId const *paRenderTargetViewId));
|
---|
413 | DECLCALLBACKMEMBER(int, pfnDXSetBlendState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId, float const blendFactor[4], uint32_t sampleMask));
|
---|
414 | DECLCALLBACKMEMBER(int, pfnDXSetDepthStencilState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, uint32_t stencilRef));
|
---|
415 | DECLCALLBACKMEMBER(int, pfnDXSetRasterizerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId));
|
---|
416 | DECLCALLBACKMEMBER(int, pfnDXDefineQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
417 | DECLCALLBACKMEMBER(int, pfnDXDestroyQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
418 | DECLCALLBACKMEMBER(int, pfnDXBindQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
419 | DECLCALLBACKMEMBER(int, pfnDXSetQueryOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
420 | DECLCALLBACKMEMBER(int, pfnDXBeginQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
421 | DECLCALLBACKMEMBER(int, pfnDXEndQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
422 | DECLCALLBACKMEMBER(int, pfnDXReadbackQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
423 | DECLCALLBACKMEMBER(int, pfnDXSetPredication, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
424 | DECLCALLBACKMEMBER(int, pfnDXSetSOTargets, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cSoTarget, SVGA3dSoTarget const *paSoTarget));
|
---|
425 | DECLCALLBACKMEMBER(int, pfnDXSetViewports, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cViewport, SVGA3dViewport const *paViewport));
|
---|
426 | DECLCALLBACKMEMBER(int, pfnDXSetScissorRects, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cRect, SVGASignedRect const *paRect));
|
---|
427 | DECLCALLBACKMEMBER(int, pfnDXClearRenderTargetView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGA3dRGBAFloat const *pRGBA));
|
---|
428 | DECLCALLBACKMEMBER(int, pfnDXClearDepthStencilView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t flags, SVGA3dDepthStencilViewId depthStencilViewId, float depth, uint8_t stencil));
|
---|
429 | DECLCALLBACKMEMBER(int, pfnDXPredCopyRegion, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, uint32_t dstSubResource, SVGA3dSurfaceId srcSid, uint32_t srcSubResource, SVGA3dCopyBox const *pBox));
|
---|
430 | DECLCALLBACKMEMBER(int, pfnDXPredCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
431 | DECLCALLBACKMEMBER(int, pfnDXPresentBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
432 | DECLCALLBACKMEMBER(int, pfnDXGenMips, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId));
|
---|
433 | DECLCALLBACKMEMBER(int, pfnDXDefineShaderResourceView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId, SVGACOTableDXSRViewEntry const *pEntry));
|
---|
434 | DECLCALLBACKMEMBER(int, pfnDXDestroyShaderResourceView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId));
|
---|
435 | DECLCALLBACKMEMBER(int, pfnDXDefineRenderTargetView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGACOTableDXRTViewEntry const *pEntry));
|
---|
436 | DECLCALLBACKMEMBER(int, pfnDXDestroyRenderTargetView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId));
|
---|
437 | DECLCALLBACKMEMBER(int, pfnDXDefineDepthStencilView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, SVGACOTableDXDSViewEntry const *pEntry));
|
---|
438 | DECLCALLBACKMEMBER(int, pfnDXDestroyDepthStencilView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId));
|
---|
439 | DECLCALLBACKMEMBER(int, pfnDXDefineElementLayout, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId, SVGACOTableDXElementLayoutEntry const *pEntry));
|
---|
440 | DECLCALLBACKMEMBER(int, pfnDXDestroyElementLayout, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
441 | DECLCALLBACKMEMBER(int, pfnDXDefineBlendState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId, SVGACOTableDXBlendStateEntry const *pEntry));
|
---|
442 | DECLCALLBACKMEMBER(int, pfnDXDestroyBlendState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
443 | DECLCALLBACKMEMBER(int, pfnDXDefineDepthStencilState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, SVGACOTableDXDepthStencilEntry const *pEntry));
|
---|
444 | DECLCALLBACKMEMBER(int, pfnDXDestroyDepthStencilState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
445 | DECLCALLBACKMEMBER(int, pfnDXDefineRasterizerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId, SVGACOTableDXRasterizerStateEntry const *pEntry));
|
---|
446 | DECLCALLBACKMEMBER(int, pfnDXDestroyRasterizerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
447 | DECLCALLBACKMEMBER(int, pfnDXDefineSamplerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId, SVGACOTableDXSamplerEntry const *pEntry));
|
---|
448 | DECLCALLBACKMEMBER(int, pfnDXDestroySamplerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
449 | DECLCALLBACKMEMBER(int, pfnDXDefineShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, SVGACOTableDXShaderEntry const *pEntry));
|
---|
450 | DECLCALLBACKMEMBER(int, pfnDXDestroyShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId));
|
---|
451 | DECLCALLBACKMEMBER(int, pfnDXBindShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSHADER pShader, void const *pvShaderBytecode));
|
---|
452 | DECLCALLBACKMEMBER(int, pfnDXDefineStreamOutput, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid, SVGACOTableDXStreamOutputEntry const *pEntry));
|
---|
453 | DECLCALLBACKMEMBER(int, pfnDXDestroyStreamOutput, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid));
|
---|
454 | DECLCALLBACKMEMBER(int, pfnDXSetStreamOutput, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid));
|
---|
455 | DECLCALLBACKMEMBER(int, pfnDXSetCOTable, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableType type, uint32_t cValidEntries));
|
---|
456 | DECLCALLBACKMEMBER(int, pfnDXBufferCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
457 | DECLCALLBACKMEMBER(int, pfnDXSurfaceCopyAndReadback, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
458 | DECLCALLBACKMEMBER(int, pfnDXMoveQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
459 | DECLCALLBACKMEMBER(int, pfnDXBindAllQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
460 | DECLCALLBACKMEMBER(int, pfnDXReadbackAllQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
461 | DECLCALLBACKMEMBER(int, pfnDXMobFence64, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
462 | DECLCALLBACKMEMBER(int, pfnDXBindAllShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
463 | DECLCALLBACKMEMBER(int, pfnDXHint, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
464 | DECLCALLBACKMEMBER(int, pfnDXBufferUpdate, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
465 | DECLCALLBACKMEMBER(int, pfnDXSetVSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
466 | DECLCALLBACKMEMBER(int, pfnDXSetPSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
467 | DECLCALLBACKMEMBER(int, pfnDXSetGSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
468 | DECLCALLBACKMEMBER(int, pfnDXSetHSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
469 | DECLCALLBACKMEMBER(int, pfnDXSetDSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
470 | DECLCALLBACKMEMBER(int, pfnDXSetCSConstantBufferOffset, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
471 | DECLCALLBACKMEMBER(int, pfnDXCondBindAllShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
472 | DECLCALLBACKMEMBER(int, pfnScreenCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
473 | DECLCALLBACKMEMBER(int, pfnGrowOTable, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
474 | DECLCALLBACKMEMBER(int, pfnDXGrowCOTable, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
475 | DECLCALLBACKMEMBER(int, pfnIntraSurfaceCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
476 | DECLCALLBACKMEMBER(int, pfnDefineGBSurface_v3, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
477 | DECLCALLBACKMEMBER(int, pfnDXResolveCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
478 | DECLCALLBACKMEMBER(int, pfnDXPredResolveCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
479 | DECLCALLBACKMEMBER(int, pfnDXPredConvertRegion, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
480 | DECLCALLBACKMEMBER(int, pfnDXPredConvert, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
481 | DECLCALLBACKMEMBER(int, pfnWholeSurfaceCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
482 | DECLCALLBACKMEMBER(int, pfnDXDefineUAView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
483 | DECLCALLBACKMEMBER(int, pfnDXDestroyUAView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
484 | DECLCALLBACKMEMBER(int, pfnDXClearUAViewUint, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
485 | DECLCALLBACKMEMBER(int, pfnDXClearUAViewFloat, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
486 | DECLCALLBACKMEMBER(int, pfnDXCopyStructureCount, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
487 | DECLCALLBACKMEMBER(int, pfnDXSetUAViews, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
488 | DECLCALLBACKMEMBER(int, pfnDXDrawIndexedInstancedIndirect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
489 | DECLCALLBACKMEMBER(int, pfnDXDrawInstancedIndirect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
490 | DECLCALLBACKMEMBER(int, pfnDXDispatch, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
491 | DECLCALLBACKMEMBER(int, pfnDXDispatchIndirect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
492 | DECLCALLBACKMEMBER(int, pfnWriteZeroSurface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
493 | DECLCALLBACKMEMBER(int, pfnHintZeroSurface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
494 | DECLCALLBACKMEMBER(int, pfnDXTransferToBuffer, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
495 | DECLCALLBACKMEMBER(int, pfnDXSetStructureCount, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
496 | DECLCALLBACKMEMBER(int, pfnLogicOpsBitBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
497 | DECLCALLBACKMEMBER(int, pfnLogicOpsTransBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
498 | DECLCALLBACKMEMBER(int, pfnLogicOpsStretchBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
499 | DECLCALLBACKMEMBER(int, pfnLogicOpsColorFill, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
500 | DECLCALLBACKMEMBER(int, pfnLogicOpsAlphaBlend, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
501 | DECLCALLBACKMEMBER(int, pfnLogicOpsClearTypeBlend, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
502 | DECLCALLBACKMEMBER(int, pfnDefineGBSurface_v4, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
503 | DECLCALLBACKMEMBER(int, pfnDXSetCSUAViews, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
504 | DECLCALLBACKMEMBER(int, pfnDXSetMinLOD, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
505 | DECLCALLBACKMEMBER(int, pfnDXDefineStreamOutputWithMob, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
506 | DECLCALLBACKMEMBER(int, pfnDXSetShaderIface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
507 | DECLCALLBACKMEMBER(int, pfnDXBindStreamOutput, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
508 | DECLCALLBACKMEMBER(int, pfnSurfaceStretchBltNonMSToMS, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
509 | DECLCALLBACKMEMBER(int, pfnDXBindShaderIface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
|
---|
510 | } VMSVGA3DBACKENDFUNCSDX;
|
---|
511 |
|
---|
512 | typedef struct VMSVGA3DBACKENDDESC
|
---|
513 | {
|
---|
514 | char const *pszName;
|
---|
515 | DECLCALLBACKMEMBER(int, pfnQueryInterface, (PVGASTATECC pThisCC, char const *pszInterfaceName, void *pvInterfaceFuncs, size_t cbInterfaceFuncs));
|
---|
516 | } VMSVGA3DBACKENDDESC;
|
---|
517 |
|
---|
518 | #ifdef VMSVGA3D_DX
|
---|
519 | /* Helpers. */
|
---|
520 | int vmsvga3dDXUnbindContext(PVGASTATECC pThisCC, uint32_t cid, SVGADXContextMobFormat *pSvgaDXContext);
|
---|
521 |
|
---|
522 | /* Command handlers. */
|
---|
523 | int vmsvga3dDXDefineContext(PVGASTATECC pThisCC, uint32_t cid);
|
---|
524 | int vmsvga3dDXDestroyContext(PVGASTATECC pThisCC, uint32_t cid);
|
---|
525 | int vmsvga3dDXBindContext(PVGASTATECC pThisCC, uint32_t cid, SVGADXContextMobFormat *pSvgaDXContext);
|
---|
526 | int vmsvga3dDXReadbackContext(PVGASTATECC pThisCC, uint32_t idDXContext, SVGADXContextMobFormat *pSvgaDXContext);
|
---|
527 | int vmsvga3dDXInvalidateContext(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
528 | int vmsvga3dDXSetSingleConstantBuffer(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetSingleConstantBuffer const *pCmd);
|
---|
529 | int vmsvga3dDXSetShaderResources(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetShaderResources const *pCmd, uint32_t cShaderResourceViewId, SVGA3dShaderResourceViewId const *paShaderResourceViewId);
|
---|
530 | int vmsvga3dDXSetShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetShader const *pCmd);
|
---|
531 | int vmsvga3dDXSetSamplers(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetSamplers const *pCmd, uint32_t cSamplerId, SVGA3dSamplerId const *paSamplerId);
|
---|
532 | int vmsvga3dDXDraw(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDraw const *pCmd);
|
---|
533 | int vmsvga3dDXDrawIndexed(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexed const *pCmd);
|
---|
534 | int vmsvga3dDXDrawInstanced(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawInstanced const *pCmd);
|
---|
535 | int vmsvga3dDXDrawIndexedInstanced(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexedInstanced const *pCmd);
|
---|
536 | int vmsvga3dDXDrawAuto(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
537 | int vmsvga3dDXSetInputLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dElementLayoutId elementLayoutId);
|
---|
538 | int vmsvga3dDXSetVertexBuffers(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t startBuffer, uint32_t cVertexBuffer, SVGA3dVertexBuffer const *paVertexBuffer);
|
---|
539 | int vmsvga3dDXSetIndexBuffer(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetIndexBuffer const *pCmd);
|
---|
540 | int vmsvga3dDXSetTopology(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dPrimitiveType topology);
|
---|
541 | int vmsvga3dDXSetRenderTargets(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dDepthStencilViewId depthStencilViewId, uint32_t cRenderTargetViewId, SVGA3dRenderTargetViewId const *paRenderTargetViewId);
|
---|
542 | int vmsvga3dDXSetBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetBlendState const *pCmd);
|
---|
543 | int vmsvga3dDXSetDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetDepthStencilState const *pCmd);
|
---|
544 | int vmsvga3dDXSetRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dRasterizerStateId rasterizerId);
|
---|
545 | int vmsvga3dDXDefineQuery(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
546 | int vmsvga3dDXDestroyQuery(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
547 | int vmsvga3dDXBindQuery(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
548 | int vmsvga3dDXSetQueryOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
549 | int vmsvga3dDXBeginQuery(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
550 | int vmsvga3dDXEndQuery(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
551 | int vmsvga3dDXReadbackQuery(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
552 | int vmsvga3dDXSetPredication(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
553 | int vmsvga3dDXSetSOTargets(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cSoTarget, SVGA3dSoTarget const *paSoTarget);
|
---|
554 | int vmsvga3dDXSetViewports(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cViewport, SVGA3dViewport const *paViewport);
|
---|
555 | int vmsvga3dDXSetScissorRects(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cRect, SVGASignedRect const *paRect);
|
---|
556 | int vmsvga3dDXClearRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearRenderTargetView const *pCmd);
|
---|
557 | int vmsvga3dDXClearDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearDepthStencilView const *pCmd);
|
---|
558 | int vmsvga3dDXPredCopyRegion(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXPredCopyRegion const *pCmd);
|
---|
559 | int vmsvga3dDXPredCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
560 | int vmsvga3dDXPresentBlt(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
561 | int vmsvga3dDXGenMips(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXGenMips const *pCmd);
|
---|
562 | int vmsvga3dDXDefineShaderResourceView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineShaderResourceView const *pCmd);
|
---|
563 | int vmsvga3dDXDestroyShaderResourceView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyShaderResourceView const *pCmd);
|
---|
564 | int vmsvga3dDXDefineRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineRenderTargetView const *pCmd);
|
---|
565 | int vmsvga3dDXDestroyRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyRenderTargetView const *pCmd);
|
---|
566 | int vmsvga3dDXDefineDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineDepthStencilView_v2 const *pCmd);
|
---|
567 | int vmsvga3dDXDestroyDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyDepthStencilView const *pCmd);
|
---|
568 | int vmsvga3dDXDefineElementLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dElementLayoutId elementLayoutId, uint32_t cDesc, SVGA3dInputElementDesc const *paDesc);
|
---|
569 | int vmsvga3dDXDestroyElementLayout(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
570 | int vmsvga3dDXDefineBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineBlendState const *pCmd);
|
---|
571 | int vmsvga3dDXDestroyBlendState(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
572 | int vmsvga3dDXDefineDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineDepthStencilState const *pCmd);
|
---|
573 | int vmsvga3dDXDestroyDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
574 | int vmsvga3dDXDefineRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineRasterizerState const *pCmd);
|
---|
575 | int vmsvga3dDXDestroyRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
576 | int vmsvga3dDXDefineSamplerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineSamplerState const *pCmd);
|
---|
577 | int vmsvga3dDXDestroySamplerState(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
578 | int vmsvga3dDXDefineShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineShader const *pCmd);
|
---|
579 | int vmsvga3dDXDestroyShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyShader const *pCmd);
|
---|
580 | int vmsvga3dDXBindShader(PVGASTATECC pThisCC, SVGA3dCmdDXBindShader const *pCmd, PVMSVGAMOB pMob);
|
---|
581 | int vmsvga3dDXDefineStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineStreamOutput const *pCmd);
|
---|
582 | int vmsvga3dDXDestroyStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyStreamOutput const *pCmd);
|
---|
583 | int vmsvga3dDXSetStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetStreamOutput const *pCmd);
|
---|
584 | int vmsvga3dDXSetCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXSetCOTable const *pCmd, PVMSVGAMOB pMob);
|
---|
585 | int vmsvga3dDXReadbackCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXReadbackCOTable const *pCmd);
|
---|
586 | int vmsvga3dDXBufferCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
587 | int vmsvga3dDXSurfaceCopyAndReadback(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
588 | int vmsvga3dDXMoveQuery(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
589 | int vmsvga3dDXBindAllQuery(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
590 | int vmsvga3dDXReadbackAllQuery(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
591 | int vmsvga3dDXMobFence64(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
592 | int vmsvga3dDXBindAllShader(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
593 | int vmsvga3dDXHint(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
594 | int vmsvga3dDXBufferUpdate(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
595 | int vmsvga3dDXSetVSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
596 | int vmsvga3dDXSetPSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
597 | int vmsvga3dDXSetGSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
598 | int vmsvga3dDXSetHSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
599 | int vmsvga3dDXSetDSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
600 | int vmsvga3dDXSetCSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
601 | int vmsvga3dDXCondBindAllShader(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
602 | int vmsvga3dScreenCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
603 | int vmsvga3dGrowOTable(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
604 | int vmsvga3dDXGrowCOTable(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
605 | int vmsvga3dIntraSurfaceCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
606 | int vmsvga3dDefineGBSurface_v3(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
607 | int vmsvga3dDXResolveCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
608 | int vmsvga3dDXPredResolveCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
609 | int vmsvga3dDXPredConvertRegion(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
610 | int vmsvga3dDXPredConvert(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
611 | int vmsvga3dWholeSurfaceCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
612 | int vmsvga3dDXDefineUAView(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
613 | int vmsvga3dDXDestroyUAView(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
614 | int vmsvga3dDXClearUAViewUint(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
615 | int vmsvga3dDXClearUAViewFloat(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
616 | int vmsvga3dDXCopyStructureCount(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
617 | int vmsvga3dDXSetUAViews(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
618 | int vmsvga3dDXDrawIndexedInstancedIndirect(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
619 | int vmsvga3dDXDrawInstancedIndirect(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
620 | int vmsvga3dDXDispatch(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
621 | int vmsvga3dDXDispatchIndirect(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
622 | int vmsvga3dWriteZeroSurface(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
623 | int vmsvga3dHintZeroSurface(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
624 | int vmsvga3dDXTransferToBuffer(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
625 | int vmsvga3dDXSetStructureCount(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
626 | int vmsvga3dLogicOpsBitBlt(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
627 | int vmsvga3dLogicOpsTransBlt(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
628 | int vmsvga3dLogicOpsStretchBlt(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
629 | int vmsvga3dLogicOpsColorFill(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
630 | int vmsvga3dLogicOpsAlphaBlend(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
631 | int vmsvga3dLogicOpsClearTypeBlend(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
632 | int vmsvga3dDefineGBSurface_v4(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
633 | int vmsvga3dDXSetCSUAViews(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
634 | int vmsvga3dDXSetMinLOD(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
635 | int vmsvga3dDXDefineStreamOutputWithMob(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
636 | int vmsvga3dDXSetShaderIface(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
637 | int vmsvga3dDXBindStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
638 | int vmsvga3dSurfaceStretchBltNonMSToMS(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
639 | int vmsvga3dDXBindShaderIface(PVGASTATECC pThisCC, uint32_t idDXContext);
|
---|
640 | #endif /* VMSVGA3D_DX */
|
---|
641 |
|
---|
642 |
|
---|
643 | #endif /* !VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h */
|
---|
644 |
|
---|