VirtualBox

source: vbox/trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d.cpp@ 88904

Last change on this file since 88904 was 88831, checked in by vboxsync, 4 years ago

Devices/Graphics: resource creation; logging; emulate TRIANGLEFAN topology. bugref:9830

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1/* $Id: DevVGA-SVGA3d.cpp 88831 2021-05-03 12:37:23Z vboxsync $ */
2/** @file
3 * DevSVGA3d - VMWare SVGA device, 3D parts - Common core code.
4 */
5
6/*
7 * Copyright (C) 2013-2020 Oracle Corporation
8 *
9 * This file is part of VirtualBox Open Source Edition (OSE), as
10 * available from http://www.virtualbox.org. This file is free software;
11 * you can redistribute it and/or modify it under the terms of the GNU
12 * General Public License (GPL) as published by the Free Software
13 * Foundation, in version 2 as it comes in the "COPYING" file of the
14 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
15 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
16 */
17
18
19/*********************************************************************************************************************************
20* Header Files *
21*********************************************************************************************************************************/
22#define LOG_GROUP LOG_GROUP_DEV_VMSVGA
23#include <VBox/AssertGuest.h>
24#include <VBox/vmm/pdmdev.h>
25#include <iprt/errcore.h>
26#include <VBox/log.h>
27
28#include <iprt/assert.h>
29#include <iprt/mem.h>
30
31#include <VBox/vmm/pgm.h> /* required by DevVGA.h */
32#include <VBoxVideo.h> /* required by DevVGA.h */
33
34/* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
35#include "DevVGA.h"
36
37#include "DevVGA-SVGA.h"
38#include "DevVGA-SVGA3d.h"
39#define VMSVGA3D_INCL_STRUCTURE_DESCRIPTORS
40#include "DevVGA-SVGA3d-internal.h"
41
42
43
44/**
45 * Implements the SVGA_3D_CMD_SURFACE_DEFINE_V2 and SVGA_3D_CMD_SURFACE_DEFINE
46 * commands (fifo).
47 *
48 * @returns VBox status code (currently ignored).
49 * @param pThisCC The VGA/VMSVGA state for ring-3.
50 * @param sid The ID of the surface to (re-)define.
51 * @param surfaceFlags .
52 * @param format .
53 * @param multisampleCount .
54 * @param autogenFilter .
55 * @param numMipLevels .
56 * @param pMipLevel0Size .
57 */
58int vmsvga3dSurfaceDefine(PVGASTATECC pThisCC, uint32_t sid, SVGA3dSurface1Flags surfaceFlags, SVGA3dSurfaceFormat format,
59 uint32_t multisampleCount, SVGA3dTextureFilter autogenFilter,
60 uint32_t numMipLevels, SVGA3dSize const *pMipLevel0Size)
61{
62 PVMSVGA3DSURFACE pSurface;
63 PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
64 AssertReturn(pState, VERR_INVALID_STATE);
65
66 LogFunc(("sid=%u surfaceFlags=%#x format=%s (%#x) multiSampleCount=%d autogenFilter=%d, numMipLevels=%d size=(%dx%dx%d)\n",
67 sid, surfaceFlags, vmsvgaLookupEnum((int)format, &g_SVGA3dSurfaceFormat2String), format, multisampleCount, autogenFilter,
68 numMipLevels, pMipLevel0Size->width, pMipLevel0Size->height, pMipLevel0Size->depth));
69
70 ASSERT_GUEST_RETURN(sid < SVGA3D_MAX_SURFACE_IDS, VERR_INVALID_PARAMETER);
71 ASSERT_GUEST_RETURN(numMipLevels >= 1 && numMipLevels < SVGA3D_MAX_MIP_LEVELS, VERR_INVALID_PARAMETER);
72
73 if (sid >= pState->cSurfaces)
74 {
75 /* Grow the array. */
76 uint32_t cNew = RT_ALIGN(sid + 15, 16);
77 void *pvNew = RTMemRealloc(pState->papSurfaces, sizeof(pState->papSurfaces[0]) * cNew);
78 AssertReturn(pvNew, VERR_NO_MEMORY);
79 pState->papSurfaces = (PVMSVGA3DSURFACE *)pvNew;
80 while (pState->cSurfaces < cNew)
81 {
82 pSurface = (PVMSVGA3DSURFACE)RTMemAllocZ(sizeof(*pSurface));
83 AssertReturn(pSurface, VERR_NO_MEMORY);
84 pSurface->id = SVGA3D_INVALID_ID;
85 pState->papSurfaces[pState->cSurfaces++] = pSurface;
86 }
87 }
88 pSurface = pState->papSurfaces[sid];
89
90 /* If one already exists with this id, then destroy it now. */
91 if (pSurface->id != SVGA3D_INVALID_ID)
92 vmsvga3dSurfaceDestroy(pThisCC, sid);
93
94 RT_ZERO(*pSurface);
95 pSurface->id = SVGA3D_INVALID_ID; /* Keep this value until the surface init completes */
96#ifdef VMSVGA3D_OPENGL
97 pSurface->idWeakContextAssociation = SVGA3D_INVALID_ID;
98 pSurface->oglId.buffer = OPENGL_INVALID_ID;
99#elif defined(VMSVGA3D_D3D11)
100 pSurface->idAssociatedContext = SVGA3D_INVALID_ID;
101 // pSurface->pBackendSurface = NULL;
102#else /* VMSVGA3D_DIRECT3D */
103 pSurface->idAssociatedContext = SVGA3D_INVALID_ID;
104 pSurface->hSharedObject = NULL;
105 pSurface->pSharedObjectTree = NULL;
106#endif
107
108 /** @todo This 'switch' and the surfaceFlags tweaks should not be necessary.
109 * The actual surface type will be figured out when the surface is actually used later.
110 * The backends code must be reviewed for unnecessary dependencies on the surfaceFlags value.
111 */
112 /* The surface type is sort of undefined now, even though the hints and format can help to clear that up.
113 * In some case we'll have to wait until the surface is used to create the D3D object.
114 */
115 switch (format)
116 {
117 case SVGA3D_Z_D32:
118 case SVGA3D_Z_D16:
119 case SVGA3D_Z_D24S8:
120 case SVGA3D_Z_D15S1:
121 case SVGA3D_Z_D24X8:
122 case SVGA3D_Z_DF16:
123 case SVGA3D_Z_DF24:
124 case SVGA3D_Z_D24S8_INT:
125 Assert(surfaceFlags & SVGA3D_SURFACE_HINT_DEPTHSTENCIL);
126 surfaceFlags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL;
127 break;
128
129 /* Texture compression formats */
130 case SVGA3D_DXT1:
131 case SVGA3D_DXT2:
132 case SVGA3D_DXT3:
133 case SVGA3D_DXT4:
134 case SVGA3D_DXT5:
135 /* Bump-map formats */
136 case SVGA3D_BUMPU8V8:
137 case SVGA3D_BUMPL6V5U5:
138 case SVGA3D_BUMPX8L8V8U8:
139 case SVGA3D_V8U8:
140 case SVGA3D_Q8W8V8U8:
141 case SVGA3D_CxV8U8:
142 case SVGA3D_X8L8V8U8:
143 case SVGA3D_A2W10V10U10:
144 case SVGA3D_V16U16:
145 /* Typical render target formats; we should allow render target buffers to be used as textures. */
146 case SVGA3D_X8R8G8B8:
147 case SVGA3D_A8R8G8B8:
148 case SVGA3D_R5G6B5:
149 case SVGA3D_X1R5G5B5:
150 case SVGA3D_A1R5G5B5:
151 case SVGA3D_A4R4G4B4:
152 Assert(surfaceFlags & (SVGA3D_SURFACE_HINT_TEXTURE | SVGA3D_SURFACE_SCREENTARGET));
153 surfaceFlags |= SVGA3D_SURFACE_HINT_TEXTURE;
154 break;
155
156 case SVGA3D_LUMINANCE8:
157 case SVGA3D_LUMINANCE4_ALPHA4:
158 case SVGA3D_LUMINANCE16:
159 case SVGA3D_LUMINANCE8_ALPHA8:
160 case SVGA3D_ARGB_S10E5: /* 16-bit floating-point ARGB */
161 case SVGA3D_ARGB_S23E8: /* 32-bit floating-point ARGB */
162 case SVGA3D_A2R10G10B10:
163 case SVGA3D_ALPHA8:
164 case SVGA3D_R_S10E5:
165 case SVGA3D_R_S23E8:
166 case SVGA3D_RG_S10E5:
167 case SVGA3D_RG_S23E8:
168 case SVGA3D_G16R16:
169 case SVGA3D_A16B16G16R16:
170 case SVGA3D_UYVY:
171 case SVGA3D_YUY2:
172 case SVGA3D_NV12:
173 case SVGA3D_FORMAT_DEAD2: /* Old SVGA3D_AYUV */
174 case SVGA3D_ATI1:
175 case SVGA3D_ATI2:
176 break;
177
178 /*
179 * Any surface can be used as a buffer object, but SVGA3D_BUFFER is
180 * the most efficient format to use when creating new surfaces
181 * expressly for index or vertex data.
182 */
183 case SVGA3D_BUFFER:
184 break;
185
186 default:
187 break;
188 }
189
190 pSurface->surfaceFlags = surfaceFlags;
191 pSurface->format = format;
192 /* cFaces is 6 for a cubemaps and 1 otherwise. */
193 pSurface->cFaces = (uint32_t)((surfaceFlags & SVGA3D_SURFACE_CUBEMAP) ? 6 : 1);
194 pSurface->cLevels = numMipLevels;
195 pSurface->multiSampleCount = multisampleCount;
196 pSurface->autogenFilter = autogenFilter;
197 Assert(autogenFilter != SVGA3D_TEX_FILTER_FLATCUBIC);
198 Assert(autogenFilter != SVGA3D_TEX_FILTER_GAUSSIANCUBIC);
199 pSurface->paMipmapLevels = (PVMSVGA3DMIPMAPLEVEL)RTMemAllocZ(numMipLevels * pSurface->cFaces * sizeof(VMSVGA3DMIPMAPLEVEL));
200 AssertReturn(pSurface->paMipmapLevels, VERR_NO_MEMORY);
201
202 pSurface->cbBlock = vmsvga3dSurfaceFormatSize(format, &pSurface->cxBlock, &pSurface->cyBlock);
203 AssertReturn(pSurface->cbBlock, VERR_INVALID_PARAMETER);
204
205 /** @todo cbMemRemaining = value of SVGA_REG_MOB_MAX_SIZE */
206 uint32_t cbMemRemaining = SVGA3D_MAX_SURFACE_MEM_SIZE; /* Do not allow more than this for a surface. */
207 SVGA3dSize mipmapSize = *pMipLevel0Size;
208 int rc = VINF_SUCCESS;
209
210 for (uint32_t i = 0; i < numMipLevels; ++i)
211 {
212 for (uint32_t iFace = 0; iFace < pSurface->cFaces; ++iFace)
213 {
214 uint32_t const iMipmap = iFace * numMipLevels + i;
215 LogFunc(("[%d] face %d mip level %d (%d,%d,%d) cbBlock=%#x block %dx%d\n",
216 iMipmap, iFace, i, mipmapSize.width, mipmapSize.height, mipmapSize.depth,
217 pSurface->cbBlock, pSurface->cxBlock, pSurface->cyBlock));
218
219 uint32_t cBlocksX;
220 uint32_t cBlocksY;
221 if (RT_LIKELY(pSurface->cxBlock == 1 && pSurface->cyBlock == 1))
222 {
223 cBlocksX = mipmapSize.width;
224 cBlocksY = mipmapSize.height;
225 }
226 else
227 {
228 cBlocksX = mipmapSize.width / pSurface->cxBlock;
229 if (mipmapSize.width % pSurface->cxBlock)
230 ++cBlocksX;
231 cBlocksY = mipmapSize.height / pSurface->cyBlock;
232 if (mipmapSize.height % pSurface->cyBlock)
233 ++cBlocksY;
234 }
235
236 AssertBreakStmt(cBlocksX > 0 && cBlocksY > 0 && mipmapSize.depth > 0, rc = VERR_INVALID_PARAMETER);
237
238 const uint32_t cMaxBlocksX = cbMemRemaining / pSurface->cbBlock;
239 AssertBreakStmt(cBlocksX < cMaxBlocksX, rc = VERR_INVALID_PARAMETER);
240
241 const uint32_t cbSurfacePitch = pSurface->cbBlock * cBlocksX;
242 LogFunc(("cbSurfacePitch=0x%x\n", cbSurfacePitch));
243
244 const uint32_t cMaxBlocksY = cbMemRemaining / cbSurfacePitch;
245 AssertBreakStmt(cBlocksY < cMaxBlocksY, rc = VERR_INVALID_PARAMETER);
246
247 const uint32_t cbSurfacePlane = cbSurfacePitch * cBlocksY;
248
249 const uint32_t cMaxDepth = cbMemRemaining / cbSurfacePlane;
250 AssertBreakStmt(mipmapSize.depth < cMaxDepth, rc = VERR_INVALID_PARAMETER);
251
252 const uint32_t cbSurface = cbSurfacePlane * mipmapSize.depth;
253
254 PVMSVGA3DMIPMAPLEVEL pMipmapLevel = &pSurface->paMipmapLevels[iMipmap];
255 pMipmapLevel->mipmapSize = mipmapSize;
256 pMipmapLevel->cBlocksX = cBlocksX;
257 pMipmapLevel->cBlocksY = cBlocksY;
258 pMipmapLevel->cBlocks = cBlocksX * cBlocksY * mipmapSize.depth;
259 pMipmapLevel->cbSurfacePitch = cbSurfacePitch;
260 pMipmapLevel->cbSurfacePlane = cbSurfacePlane;
261 pMipmapLevel->cbSurface = cbSurface;
262 pMipmapLevel->pSurfaceData = NULL;
263
264 cbMemRemaining -= cbSurface;
265 }
266
267 AssertRCBreak(rc);
268
269 mipmapSize.width >>= 1;
270 if (mipmapSize.width == 0) mipmapSize.width = 1;
271 mipmapSize.height >>= 1;
272 if (mipmapSize.height == 0) mipmapSize.height = 1;
273 mipmapSize.depth >>= 1;
274 if (mipmapSize.depth == 0) mipmapSize.depth = 1;
275 }
276
277 AssertLogRelRCReturnStmt(rc, RTMemFree(pSurface->paMipmapLevels), rc);
278
279#ifdef VMSVGA3D_DIRECT3D
280 /* Translate the format and usage flags to D3D. */
281 pSurface->d3dfmtRequested = vmsvga3dSurfaceFormat2D3D(format);
282 pSurface->formatD3D = D3D9GetActualFormat(pState, pSurface->d3dfmtRequested);
283 pSurface->multiSampleTypeD3D= vmsvga3dMultipeSampleCount2D3D(multisampleCount);
284 pSurface->fUsageD3D = 0;
285 if (surfaceFlags & SVGA3D_SURFACE_HINT_DYNAMIC)
286 pSurface->fUsageD3D |= D3DUSAGE_DYNAMIC;
287 if (surfaceFlags & SVGA3D_SURFACE_HINT_RENDERTARGET)
288 pSurface->fUsageD3D |= D3DUSAGE_RENDERTARGET;
289 if (surfaceFlags & SVGA3D_SURFACE_HINT_DEPTHSTENCIL)
290 pSurface->fUsageD3D |= D3DUSAGE_DEPTHSTENCIL;
291 if (surfaceFlags & SVGA3D_SURFACE_HINT_WRITEONLY)
292 pSurface->fUsageD3D |= D3DUSAGE_WRITEONLY;
293 if (surfaceFlags & SVGA3D_SURFACE_AUTOGENMIPMAPS)
294 pSurface->fUsageD3D |= D3DUSAGE_AUTOGENMIPMAP;
295 pSurface->enmD3DResType = VMSVGA3D_D3DRESTYPE_NONE;
296 /* pSurface->u.pSurface = NULL; */
297 /* pSurface->bounce.pTexture = NULL; */
298 /* pSurface->emulated.pTexture = NULL; */
299#elif defined(VMSVGA3D_D3D11)
300 /* Nothing, because all backend specific data reside in pSurface->pBackendSurface. */
301#else
302 /* pSurface->fEmulated = false; */
303 /* pSurface->idEmulated = OPENGL_INVALID_ID; */
304 vmsvga3dSurfaceFormat2OGL(pSurface, format);
305#endif
306
307#ifdef LOG_ENABLED
308 SVGA3dSurfaceAllFlags const f = surfaceFlags;
309 LogFunc(("surface flags:%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s 0x%RX64\n",
310 (f & SVGA3D_SURFACE_CUBEMAP) ? " CUBEMAP" : "",
311 (f & SVGA3D_SURFACE_HINT_STATIC) ? " HINT_STATIC" : "",
312 (f & SVGA3D_SURFACE_HINT_DYNAMIC) ? " HINT_DYNAMIC" : "",
313 (f & SVGA3D_SURFACE_HINT_INDEXBUFFER) ? " HINT_INDEXBUFFER" : "",
314 (f & SVGA3D_SURFACE_HINT_VERTEXBUFFER) ? " HINT_VERTEXBUFFER" : "",
315 (f & SVGA3D_SURFACE_HINT_TEXTURE) ? " HINT_TEXTURE" : "",
316 (f & SVGA3D_SURFACE_HINT_RENDERTARGET) ? " HINT_RENDERTARGET" : "",
317 (f & SVGA3D_SURFACE_HINT_DEPTHSTENCIL) ? " HINT_DEPTHSTENCIL" : "",
318 (f & SVGA3D_SURFACE_HINT_WRITEONLY) ? " HINT_WRITEONLY" : "",
319 (f & SVGA3D_SURFACE_DEAD2) ? " DEAD2" : "",
320 (f & SVGA3D_SURFACE_AUTOGENMIPMAPS) ? " AUTOGENMIPMAPS" : "",
321 (f & SVGA3D_SURFACE_DEAD1) ? " DEAD1" : "",
322 (f & SVGA3D_SURFACE_MOB_PITCH) ? " MOB_PITCH" : "",
323 (f & SVGA3D_SURFACE_INACTIVE) ? " INACTIVE" : "",
324 (f & SVGA3D_SURFACE_HINT_RT_LOCKABLE) ? " HINT_RT_LOCKABLE" : "",
325 (f & SVGA3D_SURFACE_VOLUME) ? " VOLUME" : "",
326 (f & SVGA3D_SURFACE_SCREENTARGET) ? " SCREENTARGET" : "",
327 (f & SVGA3D_SURFACE_ALIGN16) ? " ALIGN16" : "",
328 (f & SVGA3D_SURFACE_1D) ? " 1D" : "",
329 (f & SVGA3D_SURFACE_ARRAY) ? " ARRAY" : "",
330 (f & SVGA3D_SURFACE_BIND_VERTEX_BUFFER) ? " BIND_VERTEX_BUFFER" : "",
331 (f & SVGA3D_SURFACE_BIND_INDEX_BUFFER) ? " BIND_INDEX_BUFFER" : "",
332 (f & SVGA3D_SURFACE_BIND_CONSTANT_BUFFER) ? " BIND_CONSTANT_BUFFER" : "",
333 (f & SVGA3D_SURFACE_BIND_SHADER_RESOURCE) ? " BIND_SHADER_RESOURCE" : "",
334 (f & SVGA3D_SURFACE_BIND_RENDER_TARGET) ? " BIND_RENDER_TARGET" : "",
335 (f & SVGA3D_SURFACE_BIND_DEPTH_STENCIL) ? " BIND_DEPTH_STENCIL" : "",
336 (f & SVGA3D_SURFACE_BIND_STREAM_OUTPUT) ? " BIND_STREAM_OUTPUT" : "",
337 (f & SVGA3D_SURFACE_STAGING_UPLOAD) ? " STAGING_UPLOAD" : "",
338 (f & SVGA3D_SURFACE_STAGING_DOWNLOAD) ? " STAGING_DOWNLOAD" : "",
339 (f & SVGA3D_SURFACE_HINT_INDIRECT_UPDATE) ? " HINT_INDIRECT_UPDATE" : "",
340 (f & SVGA3D_SURFACE_TRANSFER_FROM_BUFFER) ? " TRANSFER_FROM_BUFFER" : "",
341 (f & SVGA3D_SURFACE_RESERVED1) ? " RESERVED1" : "",
342 (f & SVGA3D_SURFACE_MULTISAMPLE) ? " MULTISAMPLE" : "",
343 (f & SVGA3D_SURFACE_BIND_UAVIEW) ? " BIND_UAVIEW" : "",
344 (f & SVGA3D_SURFACE_TRANSFER_TO_BUFFER) ? " TRANSFER_TO_BUFFER" : "",
345 (f & SVGA3D_SURFACE_BIND_LOGICOPS) ? " BIND_LOGICOPS" : "",
346 (f & SVGA3D_SURFACE_BIND_RAW_VIEWS) ? " BIND_RAW_VIEWS" : "",
347 (f & SVGA3D_SURFACE_BUFFER_STRUCTURED) ? " BUFFER_STRUCTURED" : "",
348 (f & SVGA3D_SURFACE_DRAWINDIRECT_ARGS) ? " DRAWINDIRECT_ARGS" : "",
349 (f & SVGA3D_SURFACE_RESOURCE_CLAMP) ? " RESOURCE_CLAMP" : "",
350 (f & SVGA3D_SURFACE_FLAG_MAX) ? " FLAG_MAX" : "",
351 f & ~(SVGA3D_SURFACE_FLAG_MAX - 1ULL)
352 ));
353#endif
354
355 Assert(!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface));
356
357 /* Allocate buffer to hold the surface data until we can move it into a D3D object */
358 for (uint32_t i = 0; i < numMipLevels * pSurface->cFaces; ++i)
359 {
360 PVMSVGA3DMIPMAPLEVEL pMipmapLevel = &pSurface->paMipmapLevels[i];
361 pMipmapLevel->pSurfaceData = RTMemAllocZ(pMipmapLevel->cbSurface);
362 AssertReturn(pMipmapLevel->pSurfaceData, VERR_NO_MEMORY);
363 }
364
365 pSurface->id = sid;
366 return VINF_SUCCESS;
367}
368
369
370/**
371 * Implements the SVGA_3D_CMD_SURFACE_DESTROY command (fifo).
372 *
373 * @returns VBox status code (currently ignored).
374 * @param pThisCC The VGA/VMSVGA state for ring-3.
375 * @param sid The ID of the surface to destroy.
376 */
377int vmsvga3dSurfaceDestroy(PVGASTATECC pThisCC, uint32_t sid)
378{
379 PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
380 AssertReturn(pState, VERR_NO_MEMORY);
381
382 PVMSVGA3DSURFACE pSurface;
383 int rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);
384 AssertRCReturn(rc, rc);
385
386 LogFunc(("sid=%u\n", sid));
387
388 /* Check all contexts if this surface is used as a render target or active texture. */
389 for (uint32_t cid = 0; cid < pState->cContexts; cid++)
390 {
391 PVMSVGA3DCONTEXT pContext = pState->papContexts[cid];
392 if (pContext->id == cid)
393 {
394 for (uint32_t i = 0; i < RT_ELEMENTS(pContext->aSidActiveTextures); ++i)
395 if (pContext->aSidActiveTextures[i] == sid)
396 pContext->aSidActiveTextures[i] = SVGA3D_INVALID_ID;
397 for (uint32_t i = 0; i < RT_ELEMENTS(pContext->state.aRenderTargets); ++i)
398 if (pContext->state.aRenderTargets[i] == sid)
399 pContext->state.aRenderTargets[i] = SVGA3D_INVALID_ID;
400 }
401 }
402
403 vmsvga3dBackSurfaceDestroy(pState, pSurface);
404
405 if (pSurface->paMipmapLevels)
406 {
407 for (uint32_t i = 0; i < pSurface->cLevels * pSurface->cFaces; ++i)
408 RTMemFreeZ(pSurface->paMipmapLevels[i].pSurfaceData, pSurface->paMipmapLevels[i].cbSurface);
409 RTMemFree(pSurface->paMipmapLevels);
410 }
411
412 memset(pSurface, 0, sizeof(*pSurface));
413 pSurface->id = SVGA3D_INVALID_ID;
414
415 return VINF_SUCCESS;
416}
417
418
419/**
420 * Implements the SVGA_3D_CMD_SURFACE_STRETCHBLT command (fifo).
421 *
422 * @returns VBox status code (currently ignored).
423 * @param pThis The shared VGA/VMSVGA state.
424 * @param pThisCC The VGA/VMSVGA state for ring-3.
425 * @param pDstSfcImg
426 * @param pDstBox
427 * @param pSrcSfcImg
428 * @param pSrcBox
429 * @param enmMode
430 */
431int vmsvga3dSurfaceStretchBlt(PVGASTATE pThis, PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pDstSfcImg, SVGA3dBox const *pDstBox,
432 SVGA3dSurfaceImageId const *pSrcSfcImg, SVGA3dBox const *pSrcBox, SVGA3dStretchBltMode enmMode)
433{
434 PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
435 AssertReturn(pState, VERR_NO_MEMORY);
436
437 int rc;
438
439 uint32_t const sidSrc = pSrcSfcImg->sid;
440 PVMSVGA3DSURFACE pSrcSurface;
441 rc = vmsvga3dSurfaceFromSid(pState, sidSrc, &pSrcSurface);
442 AssertRCReturn(rc, rc);
443
444 uint32_t const sidDst = pDstSfcImg->sid;
445 PVMSVGA3DSURFACE pDstSurface;
446 rc = vmsvga3dSurfaceFromSid(pState, sidDst, &pDstSurface);
447 AssertRCReturn(rc, rc);
448
449 AssertReturn(pSrcSfcImg->face < pSrcSurface->cFaces, VERR_INVALID_PARAMETER);
450 AssertReturn(pSrcSfcImg->mipmap < pSrcSurface->cLevels, VERR_INVALID_PARAMETER);
451 AssertReturn(pDstSfcImg->face < pDstSurface->cFaces, VERR_INVALID_PARAMETER);
452 AssertReturn(pDstSfcImg->mipmap < pDstSurface->cLevels, VERR_INVALID_PARAMETER);
453
454 PVMSVGA3DCONTEXT pContext;
455#ifdef VMSVGA3D_OPENGL
456 LogFunc(("src sid=%u (%d,%d)(%d,%d) dest sid=%u (%d,%d)(%d,%d) mode=%x\n",
457 sidSrc, pSrcBox->x, pSrcBox->y, pSrcBox->x + pSrcBox->w, pSrcBox->y + pSrcBox->h,
458 sidDst, pDstBox->x, pDstBox->y, pDstBox->x + pDstBox->w, pDstBox->y + pDstBox->h, enmMode));
459 pContext = &pState->SharedCtx;
460 VMSVGA3D_SET_CURRENT_CONTEXT(pState, pContext);
461#else
462 LogFunc(("src sid=%u cid=%u (%d,%d)(%d,%d) dest sid=%u cid=%u (%d,%d)(%d,%d) mode=%x\n",
463 sidSrc, pSrcSurface->idAssociatedContext, pSrcBox->x, pSrcBox->y, pSrcBox->x + pSrcBox->w, pSrcBox->y + pSrcBox->h,
464 sidDst, pDstSurface->idAssociatedContext, pDstBox->x, pDstBox->y, pDstBox->x + pDstBox->w, pDstBox->y + pDstBox->h, enmMode));
465
466 uint32_t cid = pDstSurface->idAssociatedContext;
467 if (cid == SVGA3D_INVALID_ID)
468 cid = pSrcSurface->idAssociatedContext;
469
470 /* At least one of surfaces must be in hardware. */
471 AssertReturn(cid != SVGA3D_INVALID_ID, VERR_INVALID_PARAMETER);
472
473 rc = vmsvga3dContextFromCid(pState, cid, &pContext);
474 AssertRCReturn(rc, rc);
475#endif
476
477 if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSrcSurface))
478 {
479 /* Unknown surface type; turn it into a texture, which can be used for other purposes too. */
480 LogFunc(("unknown src sid=%u type=%d format=%d -> create texture\n", sidSrc, pSrcSurface->surfaceFlags, pSrcSurface->format));
481 rc = vmsvga3dBackCreateTexture(pState, pContext, pContext->id, pSrcSurface);
482 AssertRCReturn(rc, rc);
483 }
484
485 if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pDstSurface))
486 {
487 /* Unknown surface type; turn it into a texture, which can be used for other purposes too. */
488 LogFunc(("unknown dest sid=%u type=%d format=%d -> create texture\n", sidDst, pDstSurface->surfaceFlags, pDstSurface->format));
489 rc = vmsvga3dBackCreateTexture(pState, pContext, pContext->id, pDstSurface);
490 AssertRCReturn(rc, rc);
491 }
492
493 PVMSVGA3DMIPMAPLEVEL pSrcMipmapLevel;
494 rc = vmsvga3dMipmapLevel(pSrcSurface, pSrcSfcImg->face, pSrcSfcImg->mipmap, &pSrcMipmapLevel);
495 AssertRCReturn(rc, rc);
496
497 PVMSVGA3DMIPMAPLEVEL pDstMipmapLevel;
498 rc = vmsvga3dMipmapLevel(pDstSurface, pDstSfcImg->face, pDstSfcImg->mipmap, &pDstMipmapLevel);
499 AssertRCReturn(rc, rc);
500
501 SVGA3dBox clipSrcBox = *pSrcBox;
502 SVGA3dBox clipDstBox = *pDstBox;
503 vmsvgaR3ClipBox(&pSrcMipmapLevel->mipmapSize, &clipSrcBox);
504 vmsvgaR3ClipBox(&pDstMipmapLevel->mipmapSize, &clipDstBox);
505
506 return vmsvga3dBackSurfaceStretchBlt(pThis, pState,
507 pDstSurface, pDstSfcImg->face, pDstSfcImg->mipmap, &clipDstBox,
508 pSrcSurface, pSrcSfcImg->face, pSrcSfcImg->mipmap, &clipSrcBox,
509 enmMode, pContext);
510}
511
512/**
513 * Implements the SVGA_3D_CMD_SURFACE_DMA command (fifo).
514 *
515 * @returns VBox status code (currently ignored).
516 * @param pThis The shared VGA/VMSVGA instance data.
517 * @param pThisCC The VGA/VMSVGA state for ring-3.
518 * @param guest .
519 * @param host .
520 * @param transfer .
521 * @param cCopyBoxes .
522 * @param paBoxes .
523 */
524int vmsvga3dSurfaceDMA(PVGASTATE pThis, PVGASTATECC pThisCC, SVGAGuestImage guest, SVGA3dSurfaceImageId host,
525 SVGA3dTransferType transfer, uint32_t cCopyBoxes, SVGA3dCopyBox *paBoxes)
526{
527 PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
528 AssertReturn(pState, VERR_NO_MEMORY);
529
530 PVMSVGA3DSURFACE pSurface;
531 int rc = vmsvga3dSurfaceFromSid(pState, host.sid, &pSurface);
532 AssertRCReturn(rc, rc);
533
534 LogFunc(("%sguestptr gmr=%x offset=%x pitch=%x host sid=%u face=%d mipmap=%d transfer=%s cCopyBoxes=%d\n",
535 (pSurface->surfaceFlags & SVGA3D_SURFACE_HINT_TEXTURE) ? "TEXTURE " : "",
536 guest.ptr.gmrId, guest.ptr.offset, guest.pitch,
537 host.sid, host.face, host.mipmap, (transfer == SVGA3D_WRITE_HOST_VRAM) ? "READ" : "WRITE", cCopyBoxes));
538
539 PVMSVGA3DMIPMAPLEVEL pMipLevel;
540 rc = vmsvga3dMipmapLevel(pSurface, host.face, host.mipmap, &pMipLevel);
541 AssertRCReturn(rc, rc);
542
543 PVMSVGA3DCONTEXT pContext = NULL;
544 if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
545 {
546 /*
547 * Not realized in host hardware/library yet, we have to work with
548 * the copy of the data we've got in VMSVGA3DMIMAPLEVEL::pSurfaceData.
549 */
550 AssertReturn(pMipLevel->pSurfaceData, VERR_INTERNAL_ERROR);
551 }
552 else
553 {
554#ifdef VMSVGA3D_DIRECT3D
555 /* Flush the drawing pipeline for this surface as it could be used in a shared context. */
556 vmsvga3dSurfaceFlush(pSurface);
557#elif defined(VMSVGA3D_D3D11)
558 /** @todo */
559#else /* VMSVGA3D_OPENGL */
560 pContext = &pState->SharedCtx;
561 VMSVGA3D_SET_CURRENT_CONTEXT(pState, pContext);
562#endif
563 }
564
565 /* SVGA_3D_CMD_SURFACE_DMA:
566 * "define the 'source' in each copyBox as the guest image and the
567 * 'destination' as the host image, regardless of transfer direction."
568 */
569 for (uint32_t i = 0; i < cCopyBoxes; ++i)
570 {
571 Log(("Copy box (%s) %d (%d,%d,%d)(%d,%d,%d) dest (%d,%d)\n",
572 VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface) ? "hw" : "mem",
573 i, paBoxes[i].srcx, paBoxes[i].srcy, paBoxes[i].srcz, paBoxes[i].w, paBoxes[i].h, paBoxes[i].d, paBoxes[i].x, paBoxes[i].y));
574
575 /* Apparently we're supposed to clip it (gmr test sample) */
576
577 /* The copybox's "dest" is coords in the host surface. Verify them against the surface's mipmap size. */
578 SVGA3dBox hostBox;
579 hostBox.x = paBoxes[i].x;
580 hostBox.y = paBoxes[i].y;
581 hostBox.z = paBoxes[i].z;
582 hostBox.w = paBoxes[i].w;
583 hostBox.h = paBoxes[i].h;
584 hostBox.d = paBoxes[i].d;
585 vmsvgaR3ClipBox(&pMipLevel->mipmapSize, &hostBox);
586
587 if ( !hostBox.w
588 || !hostBox.h
589 || !hostBox.d)
590 {
591 Log(("Skip empty box\n"));
592 continue;
593 }
594 RT_UNTRUSTED_VALIDATED_FENCE();
595
596 /* Adjust the guest, i.e. "src", point.
597 * Do not try to verify them here because vmsvgaR3GmrTransfer takes care of this.
598 */
599 uint32_t const srcx = paBoxes[i].srcx + (hostBox.x - paBoxes[i].x);
600 uint32_t const srcy = paBoxes[i].srcy + (hostBox.y - paBoxes[i].y);
601 uint32_t const srcz = paBoxes[i].srcz + (hostBox.z - paBoxes[i].z);
602
603 /* Calculate offsets of the image blocks for the transfer. */
604 uint32_t u32HostBlockX;
605 uint32_t u32HostBlockY;
606 uint32_t u32GuestBlockX;
607 uint32_t u32GuestBlockY;
608 uint32_t cBlocksX;
609 uint32_t cBlocksY;
610 if (RT_LIKELY(pSurface->cxBlock == 1 && pSurface->cyBlock == 1))
611 {
612 u32HostBlockX = hostBox.x;
613 u32HostBlockY = hostBox.y;
614
615 u32GuestBlockX = srcx;
616 u32GuestBlockY = srcy;
617
618 cBlocksX = hostBox.w;
619 cBlocksY = hostBox.h;
620 }
621 else
622 {
623 /* Pixels to blocks. */
624 u32HostBlockX = hostBox.x / pSurface->cxBlock;
625 u32HostBlockY = hostBox.y / pSurface->cyBlock;
626 Assert(u32HostBlockX * pSurface->cxBlock == hostBox.x);
627 Assert(u32HostBlockY * pSurface->cyBlock == hostBox.y);
628
629 u32GuestBlockX = srcx / pSurface->cxBlock;
630 u32GuestBlockY = srcy / pSurface->cyBlock;
631 Assert(u32GuestBlockX * pSurface->cxBlock == srcx);
632 Assert(u32GuestBlockY * pSurface->cyBlock == srcy);
633
634 cBlocksX = (hostBox.w + pSurface->cxBlock - 1) / pSurface->cxBlock;
635 cBlocksY = (hostBox.h + pSurface->cyBlock - 1) / pSurface->cyBlock;
636 }
637
638 uint32_t cbGuestPitch = guest.pitch;
639 if (cbGuestPitch == 0)
640 {
641 /* Host must "assume image is tightly packed". Our surfaces are. */
642 cbGuestPitch = pMipLevel->cbSurfacePitch;
643 }
644 else
645 {
646 /* vmsvgaR3GmrTransfer will verify the value, just check it is sane. */
647 AssertReturn(cbGuestPitch <= SVGA3D_MAX_SURFACE_MEM_SIZE, VERR_INVALID_PARAMETER);
648 RT_UNTRUSTED_VALIDATED_FENCE();
649 }
650
651 /* srcx, srcy and srcz values are used to calculate the guest offset.
652 * The offset will be verified by vmsvgaR3GmrTransfer, so just check for overflows here.
653 */
654 AssertReturn(srcz < UINT32_MAX / pMipLevel->mipmapSize.height / cbGuestPitch, VERR_INVALID_PARAMETER);
655 AssertReturn(u32GuestBlockY < UINT32_MAX / cbGuestPitch, VERR_INVALID_PARAMETER);
656 AssertReturn(u32GuestBlockX < UINT32_MAX / pSurface->cbBlock, VERR_INVALID_PARAMETER);
657 RT_UNTRUSTED_VALIDATED_FENCE();
658
659 if ( !VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface)
660 || VMSVGA3DSURFACE_NEEDS_DATA(pSurface))
661 {
662 uint64_t uGuestOffset = u32GuestBlockX * pSurface->cbBlock +
663 u32GuestBlockY * cbGuestPitch +
664 srcz * pMipLevel->mipmapSize.height * cbGuestPitch;
665 AssertReturn(uGuestOffset < UINT32_MAX, VERR_INVALID_PARAMETER);
666
667 /* vmsvga3dSurfaceDefine verifies the surface dimensions and clipBox is within them. */
668 uint32_t uHostOffset = u32HostBlockX * pSurface->cbBlock +
669 u32HostBlockY * pMipLevel->cbSurfacePitch +
670 hostBox.z * pMipLevel->cbSurfacePlane;
671 AssertReturn(uHostOffset < pMipLevel->cbSurface, VERR_INTERNAL_ERROR);
672
673 for (uint32_t z = 0; z < hostBox.d; ++z)
674 {
675 rc = vmsvgaR3GmrTransfer(pThis,
676 pThisCC,
677 transfer,
678 (uint8_t *)pMipLevel->pSurfaceData,
679 pMipLevel->cbSurface,
680 uHostOffset,
681 (int32_t)pMipLevel->cbSurfacePitch,
682 guest.ptr,
683 (uint32_t)uGuestOffset,
684 cbGuestPitch,
685 cBlocksX * pSurface->cbBlock,
686 cBlocksY);
687 AssertRC(rc);
688
689 Log4(("first line [z=%d] (updated at offset 0x%x):\n%.*Rhxd\n",
690 z, uHostOffset, pMipLevel->cbSurfacePitch, pMipLevel->pSurfaceData));
691
692 uHostOffset += pMipLevel->cbSurfacePlane;
693 uGuestOffset += pMipLevel->mipmapSize.height * cbGuestPitch;
694 AssertReturn(uGuestOffset < UINT32_MAX, VERR_INVALID_PARAMETER);
695 }
696 }
697
698 if (VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
699 {
700 SVGA3dCopyBox clipBox;
701 clipBox.x = hostBox.x;
702 clipBox.y = hostBox.y;
703 clipBox.z = hostBox.z;
704 clipBox.w = hostBox.w;
705 clipBox.h = hostBox.h;
706 clipBox.d = hostBox.d;
707 clipBox.srcx = srcx;
708 clipBox.srcy = srcy;
709 clipBox.srcz = srcz;
710 rc = vmsvga3dBackSurfaceDMACopyBox(pThis, pThisCC, pState, pSurface, pMipLevel, host.face, host.mipmap,
711 guest.ptr, cbGuestPitch, transfer,
712 &clipBox, pContext, rc, i);
713 AssertRC(rc);
714 }
715 }
716
717 if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
718 {
719 pMipLevel->fDirty = true;
720 pSurface->fDirty = true;
721 }
722
723 return rc;
724}
725
726static int vmsvga3dQueryWriteResult(PVGASTATE pThis, PVGASTATECC pThisCC, SVGAGuestPtr guestResult,
727 SVGA3dQueryState enmState, uint32_t u32Result)
728{
729 SVGA3dQueryResult queryResult;
730 queryResult.totalSize = sizeof(queryResult); /* Set by guest before query is ended. */
731 queryResult.state = enmState; /* Set by host or guest. See SVGA3dQueryState. */
732 queryResult.result32 = u32Result;
733
734 int rc = vmsvgaR3GmrTransfer(pThis, pThisCC, SVGA3D_READ_HOST_VRAM,
735 (uint8_t *)&queryResult, sizeof(queryResult), 0, sizeof(queryResult),
736 guestResult, 0, sizeof(queryResult), sizeof(queryResult), 1);
737 AssertRC(rc);
738 return rc;
739}
740
741int vmsvga3dQueryBegin(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type)
742{
743 PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
744 AssertReturn(pState, VERR_NO_MEMORY);
745
746 LogFunc(("cid=%u type=%d\n", cid, type));
747
748 PVMSVGA3DCONTEXT pContext;
749 int rc = vmsvga3dContextFromCid(pState, cid, &pContext);
750 AssertRCReturn(rc, rc);
751
752 if (type == SVGA3D_QUERYTYPE_OCCLUSION)
753 {
754 VMSVGA3DQUERY *p = &pContext->occlusion;
755 if (!VMSVGA3DQUERY_EXISTS(p))
756 {
757 /* Lazy creation of the query object. */
758 rc = vmsvga3dOcclusionQueryCreate(pState, pContext);
759 AssertRCReturn(rc, rc);
760 }
761
762 rc = vmsvga3dOcclusionQueryBegin(pState, pContext);
763 AssertRCReturn(rc, rc);
764
765 p->enmQueryState = VMSVGA3DQUERYSTATE_BUILDING;
766 p->u32QueryResult = 0;
767
768 return VINF_SUCCESS;
769 }
770
771 /* Nothing else for VGPU9. */
772 AssertFailedReturn(VERR_NOT_IMPLEMENTED);
773}
774
775int vmsvga3dQueryEnd(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type, SVGAGuestPtr guestResult)
776{
777 RT_NOREF(guestResult);
778 PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
779 AssertReturn(pState, VERR_NO_MEMORY);
780
781 LogFunc(("cid=%u type=%d guestResult %d:0x%x\n", cid, type, guestResult.gmrId, guestResult.offset));
782
783 PVMSVGA3DCONTEXT pContext;
784 int rc = vmsvga3dContextFromCid(pState, cid, &pContext);
785 AssertRCReturn(rc, rc);
786
787 if (type == SVGA3D_QUERYTYPE_OCCLUSION)
788 {
789 VMSVGA3DQUERY *p = &pContext->occlusion;
790 Assert(p->enmQueryState == VMSVGA3DQUERYSTATE_BUILDING);
791 AssertMsgReturn(VMSVGA3DQUERY_EXISTS(p), ("Query is NULL\n"), VERR_INTERNAL_ERROR);
792
793 rc = vmsvga3dOcclusionQueryEnd(pState, pContext);
794 AssertRCReturn(rc, rc);
795
796 p->enmQueryState = VMSVGA3DQUERYSTATE_ISSUED;
797
798 /* Do not touch guestResult, because the guest will call WaitForQuery. */
799 return VINF_SUCCESS;
800 }
801
802 /* Nothing else for VGPU9. */
803 AssertFailedReturn(VERR_NOT_IMPLEMENTED);
804}
805
806int vmsvga3dQueryWait(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type, SVGAGuestPtr guestResult)
807{
808 PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
809 AssertReturn(pState, VERR_NO_MEMORY);
810
811 LogFunc(("cid=%u type=%d guestResult GMR%d:0x%x\n", cid, type, guestResult.gmrId, guestResult.offset));
812
813 PVMSVGA3DCONTEXT pContext;
814 int rc = vmsvga3dContextFromCid(pState, cid, &pContext);
815 AssertRCReturn(rc, rc);
816
817 if (type == SVGA3D_QUERYTYPE_OCCLUSION)
818 {
819 VMSVGA3DQUERY *p = &pContext->occlusion;
820 if (VMSVGA3DQUERY_EXISTS(p))
821 {
822 if (p->enmQueryState == VMSVGA3DQUERYSTATE_ISSUED)
823 {
824 /* Only if not already in SIGNALED state,
825 * i.e. not a second read from the guest or after restoring saved state.
826 */
827 uint32_t u32Pixels = 0;
828 rc = vmsvga3dOcclusionQueryGetData(pState, pContext, &u32Pixels);
829 if (RT_SUCCESS(rc))
830 {
831 p->enmQueryState = VMSVGA3DQUERYSTATE_SIGNALED;
832 p->u32QueryResult += u32Pixels; /* += because it might contain partial result from saved state. */
833 }
834 }
835
836 if (RT_SUCCESS(rc))
837 {
838 /* Return data to the guest. */
839 vmsvga3dQueryWriteResult(pThis, pThisCC, guestResult, SVGA3D_QUERYSTATE_SUCCEEDED, p->u32QueryResult);
840 return VINF_SUCCESS;
841 }
842 }
843 else
844 {
845 AssertMsgFailed(("GetData Query is NULL\n"));
846 }
847
848 rc = VERR_INTERNAL_ERROR;
849 }
850 else
851 {
852 rc = VERR_NOT_IMPLEMENTED;
853 }
854
855 vmsvga3dQueryWriteResult(pThis, pThisCC, guestResult, SVGA3D_QUERYSTATE_FAILED, 0);
856 AssertFailedReturn(rc);
857}
858
859int vmsvga3dSurfaceBlitToScreen(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t idDstScreen, SVGASignedRect destRect,
860 SVGA3dSurfaceImageId srcImage, SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *pRect)
861{
862 /* Requires SVGA_FIFO_CAP_SCREEN_OBJECT support */
863 LogFunc(("dest=%d (%d,%d)(%d,%d) sid=%u (face=%d, mipmap=%d) (%d,%d)(%d,%d) cRects=%d\n",
864 idDstScreen, destRect.left, destRect.top, destRect.right, destRect.bottom, srcImage.sid, srcImage.face, srcImage.mipmap,
865 srcRect.left, srcRect.top, srcRect.right, srcRect.bottom, cRects));
866 for (uint32_t i = 0; i < cRects; i++)
867 {
868 LogFunc(("clipping rect %d (%d,%d)(%d,%d)\n", i, pRect[i].left, pRect[i].top, pRect[i].right, pRect[i].bottom));
869 }
870
871 VMSVGASCREENOBJECT *pScreen = vmsvgaR3GetScreenObject(pThisCC, idDstScreen);
872 AssertReturn(pScreen, VERR_INTERNAL_ERROR);
873
874 /* vmwgfx driver does not always initialize srcImage.mipmap and srcImage.face. They are assumed to be zero. */
875 SVGA3dSurfaceImageId src;
876 src.sid = srcImage.sid;
877 src.mipmap = 0;
878 src.face = 0;
879
880 if (pScreen->pHwScreen)
881 {
882 /* Use the backend accelerated method, if available. */
883 int rc = vmsvga3dBackSurfaceBlitToScreen(pThisCC, pScreen,
884 destRect, src, srcRect, cRects, pRect);
885 if (rc == VINF_SUCCESS)
886 {
887 return VINF_SUCCESS;
888 }
889 }
890
891 /** @todo scaling */
892 AssertReturn(destRect.right - destRect.left == srcRect.right - srcRect.left && destRect.bottom - destRect.top == srcRect.bottom - srcRect.top, VERR_INVALID_PARAMETER);
893
894 SVGA3dCopyBox box;
895 SVGAGuestImage dest;
896
897 box.srcz = 0;
898 box.z = 0;
899 box.d = 1;
900
901 dest.ptr.gmrId = SVGA_GMR_FRAMEBUFFER;
902 dest.ptr.offset = pScreen->offVRAM;
903 dest.pitch = pScreen->cbPitch;
904
905 if (cRects == 0)
906 {
907 /* easy case; no clipping */
908
909 /* SVGA_3D_CMD_SURFACE_DMA:
910 * 'define the "source" in each copyBox as the guest image and the
911 * "destination" as the host image, regardless of transfer direction.'
912 *
913 * Since the BlitToScreen operation transfers from a host surface to the guest VRAM,
914 * it must set the copyBox "source" to the guest destination coords and
915 * the copyBox "destination" to the host surface source coords.
916 */
917 /* Host image. */
918 box.x = srcRect.left;
919 box.y = srcRect.top;
920 box.w = srcRect.right - srcRect.left;
921 box.h = srcRect.bottom - srcRect.top;
922 /* Guest image. */
923 box.srcx = destRect.left;
924 box.srcy = destRect.top;
925
926 int rc = vmsvga3dSurfaceDMA(pThis, pThisCC, dest, src, SVGA3D_READ_HOST_VRAM, 1, &box);
927 AssertRCReturn(rc, rc);
928
929 /* Update the guest image, which is at box.src. */
930 vmsvgaR3UpdateScreen(pThisCC, pScreen, box.srcx, box.srcy, box.w, box.h);
931 }
932 else
933 {
934 /** @todo merge into one SurfaceDMA call */
935 for (uint32_t i = 0; i < cRects; i++)
936 {
937 /* "The clip rectangle coordinates are measured
938 * relative to the top-left corner of destRect."
939 * Therefore they are relative to the top-left corner of srcRect as well.
940 */
941
942 /* Host image. See 'SVGA_3D_CMD_SURFACE_DMA:' comment in the 'if' branch. */
943 box.x = srcRect.left + pRect[i].left;
944 box.y = srcRect.top + pRect[i].top;
945 box.w = pRect[i].right - pRect[i].left;
946 box.h = pRect[i].bottom - pRect[i].top;
947 /* Guest image. The target screen memory is currently in the guest VRAM. */
948 box.srcx = destRect.left + pRect[i].left;
949 box.srcy = destRect.top + pRect[i].top;
950
951 int rc = vmsvga3dSurfaceDMA(pThis, pThisCC, dest, src, SVGA3D_READ_HOST_VRAM, 1, &box);
952 AssertRCReturn(rc, rc);
953
954 /* Update the guest image, which is at box.src. */
955 vmsvgaR3UpdateScreen(pThisCC, pScreen, box.srcx, box.srcy, box.w, box.h);
956 }
957 }
958
959 return VINF_SUCCESS;
960}
961
962int vmsvga3dCommandPresent(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t sid, uint32_t cRects, SVGA3dCopyRect *pRect)
963{
964 /* Deprecated according to svga3d_reg.h. */
965 PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
966 AssertReturn(pState, VERR_NO_MEMORY);
967
968 PVMSVGA3DSURFACE pSurface;
969 int rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);
970 AssertRCReturn(rc, rc);
971
972 /** @todo Detect screen from coords? Or split rect to screens? */
973 VMSVGASCREENOBJECT *pScreen = vmsvgaR3GetScreenObject(pThisCC, 0);
974 AssertReturn(pScreen, VERR_INTERNAL_ERROR);
975
976 /* If there are no recangles specified, just grab a screenful. */
977 SVGA3dCopyRect DummyRect;
978 if (cRects != 0)
979 { /* likely */ }
980 else
981 {
982 /** @todo Find the usecase for this or check what the original device does.
983 * The original code was doing some scaling based on the surface
984 * size... */
985 AssertMsgFailed(("No rects to present. Who is doing that and what do they actually expect?\n"));
986 DummyRect.x = DummyRect.srcx = 0;
987 DummyRect.y = DummyRect.srcy = 0;
988 DummyRect.w = pScreen->cWidth;
989 DummyRect.h = pScreen->cHeight;
990 cRects = 1;
991 pRect = &DummyRect;
992 }
993
994 uint32_t i;
995 for (i = 0; i < cRects; ++i)
996 {
997 uint32_t idDstScreen = 0; /** @todo Use virtual coords: SVGA_ID_INVALID. */
998 SVGASignedRect destRect;
999 destRect.left = pRect[i].x;
1000 destRect.top = pRect[i].y;
1001 destRect.right = pRect[i].x + pRect[i].w;
1002 destRect.bottom = pRect[i].y + pRect[i].h;
1003
1004 SVGA3dSurfaceImageId src;
1005 src.sid = sid;
1006 src.face = 0;
1007 src.mipmap = 0;
1008
1009 SVGASignedRect srcRect;
1010 srcRect.left = pRect[i].srcx;
1011 srcRect.top = pRect[i].srcy;
1012 srcRect.right = pRect[i].srcx + pRect[i].w;
1013 srcRect.bottom = pRect[i].srcy + pRect[i].h;
1014
1015 /* Entire rect. */
1016 rc = vmsvga3dSurfaceBlitToScreen(pThis, pThisCC, idDstScreen, destRect, src, srcRect, 0, NULL);
1017 AssertRCReturn(rc, rc);
1018 }
1019
1020 return VINF_SUCCESS;
1021}
1022
1023int vmsvga3dDefineScreen(PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
1024{
1025 if (pScreen->pHwScreen)
1026 {
1027 vmsvga3dBackDestroyScreen(pThisCC, pScreen);
1028 }
1029
1030 int rc = vmsvga3dBackDefineScreen(pThis, pThisCC, pScreen);
1031 if (RT_SUCCESS(rc))
1032 {
1033 LogRelMax(1, ("VMSVGA: using accelerated graphics output\n"));
1034 }
1035 return rc;
1036}
1037
1038int vmsvga3dDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
1039{
1040 return vmsvga3dBackDestroyScreen(pThisCC, pScreen);
1041}
1042
1043int vmsvga3dSurfaceInvalidate(PVGASTATECC pThisCC, uint32_t sid, uint32_t face, uint32_t mipmap)
1044{
1045 PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
1046 AssertReturn(pState, VERR_INVALID_STATE);
1047
1048 PVMSVGA3DSURFACE pSurface;
1049 int rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);
1050 AssertRCReturn(rc, rc);
1051
1052 if (face == SVGA_ID_INVALID && mipmap == SVGA_ID_INVALID)
1053 {
1054 for (uint32_t i = 0; i < pSurface->cLevels * pSurface->cFaces; ++i)
1055 {
1056 PVMSVGA3DMIPMAPLEVEL pMipmapLevel = &pSurface->paMipmapLevels[i];
1057 pMipmapLevel->fDirty = true;
1058 }
1059 }
1060 else
1061 {
1062 PVMSVGA3DMIPMAPLEVEL pMipmapLevel;
1063 rc = vmsvga3dMipmapLevel(pSurface, face, mipmap, &pMipmapLevel);
1064 AssertRCReturn(rc, rc);
1065
1066 pMipmapLevel->fDirty = true;
1067 }
1068 pSurface->fDirty = true;
1069
1070 return rc;
1071}
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