1 | /* $Id: DevVGA-SVGA3d.cpp 62514 2016-07-22 19:13:35Z vboxsync $ */
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2 | /** @file
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3 | * DevSVGA3d - VMWare SVGA device, 3D parts - Common core code.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2013-2016 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 |
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19 | /*********************************************************************************************************************************
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20 | * Header Files *
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21 | *********************************************************************************************************************************/
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22 | #define LOG_GROUP LOG_GROUP_DEV_VMSVGA
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23 | #include <VBox/vmm/pdmdev.h>
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24 | #include <VBox/err.h>
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25 | #include <VBox/log.h>
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26 |
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27 | #include <iprt/assert.h>
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28 | #include <iprt/mem.h>
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29 |
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30 | #include <VBox/vmm/pgm.h> /* required by DevVGA.h */
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31 | #include <VBox/VBoxVideo.h> /* required by DevVGA.h */
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32 |
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33 | /* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
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34 | #include "DevVGA.h"
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35 |
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36 | #include "DevVGA-SVGA.h"
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37 | #include "DevVGA-SVGA3d.h"
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38 | #define VMSVGA3D_INCL_STRUCTURE_DESCRIPTORS
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39 | #include "DevVGA-SVGA3d-internal.h"
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40 |
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41 |
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42 |
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43 | /**
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44 | * Implements the SVGA_3D_CMD_SURFACE_DEFINE_V2 and SVGA_3D_CMD_SURFACE_DEFINE
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45 | * commands (fifo).
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46 | *
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47 | * @returns VBox status code (currently ignored).
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48 | * @param pThis The VGA device instance data.
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49 | * @param sid The ID of the surface to (re-)define.
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50 | * @param surfaceFlags .
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51 | * @param format .
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52 | * @param face .
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53 | * @param multisampleCount .
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54 | * @param autogenFilter .
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55 | * @param cMipLevels .
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56 | * @param paMipLevelSizes .
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57 | */
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58 | int vmsvga3dSurfaceDefine(PVGASTATE pThis, uint32_t sid, uint32_t surfaceFlags, SVGA3dSurfaceFormat format,
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59 | SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES], uint32_t multisampleCount,
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60 | SVGA3dTextureFilter autogenFilter, uint32_t cMipLevels, SVGA3dSize *paMipLevelSizes)
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61 | {
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62 | PVMSVGA3DSURFACE pSurface;
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63 | PVMSVGA3DSTATE pState = pThis->svga.p3dState;
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64 | AssertReturn(pState, VERR_NO_MEMORY);
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65 |
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66 | Log(("vmsvga3dSurfaceDefine: sid=%x surfaceFlags=%x format=%s (%x) multiSampleCount=%d autogenFilter=%d, cMipLevels=%d size=(%d,%d,%d)\n",
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67 | sid, surfaceFlags, vmsvgaLookupEnum((int)format, &g_SVGA3dSurfaceFormat2String), format, multisampleCount, autogenFilter,
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68 | cMipLevels, paMipLevelSizes->width, paMipLevelSizes->height, paMipLevelSizes->depth));
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69 |
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70 | AssertReturn(sid < SVGA3D_MAX_SURFACE_IDS, VERR_INVALID_PARAMETER);
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71 | AssertReturn(cMipLevels >= 1, VERR_INVALID_PARAMETER);
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72 | /* Assuming all faces have the same nr of mipmaps. */
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73 | AssertReturn(!(surfaceFlags & SVGA3D_SURFACE_CUBEMAP) || cMipLevels == face[0].numMipLevels * 6, VERR_INVALID_PARAMETER);
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74 | AssertReturn((surfaceFlags & SVGA3D_SURFACE_CUBEMAP) || cMipLevels == face[0].numMipLevels, VERR_INVALID_PARAMETER);
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75 |
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76 | if (sid >= pState->cSurfaces)
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77 | {
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78 | /* Grow the array. */
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79 | uint32_t cNew = RT_ALIGN(sid + 15, 16);
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80 | void *pvNew = RTMemRealloc(pState->papSurfaces, sizeof(pState->papSurfaces[0]) * cNew);
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81 | AssertReturn(pvNew, VERR_NO_MEMORY);
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82 | pState->papSurfaces = (PVMSVGA3DSURFACE *)pvNew;
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83 | while (pState->cSurfaces < cNew)
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84 | {
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85 | pSurface = (PVMSVGA3DSURFACE)RTMemAllocZ(sizeof(*pSurface));
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86 | AssertReturn(pSurface, VERR_NO_MEMORY);
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87 | pSurface->id = SVGA3D_INVALID_ID;
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88 | pState->papSurfaces[pState->cSurfaces++] = pSurface;
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89 | }
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90 | }
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91 | pSurface = pState->papSurfaces[sid];
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92 |
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93 | /* If one already exists with this id, then destroy it now. */
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94 | if (pSurface->id != SVGA3D_INVALID_ID)
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95 | vmsvga3dSurfaceDestroy(pThis, sid);
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96 |
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97 | RT_ZERO(*pSurface);
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98 | pSurface->id = sid;
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99 | #ifdef VMSVGA3D_OPENGL
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100 | pSurface->idWeakContextAssociation = SVGA3D_INVALID_ID;
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101 | #else
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102 | pSurface->idAssociatedContext = SVGA3D_INVALID_ID;
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103 | #endif
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104 | #ifdef VMSVGA3D_DIRECT3D
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105 | pSurface->hSharedObject = NULL;
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106 | pSurface->pSharedObjectTree = NULL;
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107 | #else
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108 | pSurface->oglId.buffer = OPENGL_INVALID_ID;
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109 | #endif
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110 |
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111 | /* The surface type is sort of undefined now, even though the hints and format can help to clear that up.
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112 | * In some case we'll have to wait until the surface is used to create the D3D object.
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113 | */
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114 | switch (format)
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115 | {
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116 | case SVGA3D_Z_D32:
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117 | case SVGA3D_Z_D16:
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118 | case SVGA3D_Z_D24S8:
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119 | case SVGA3D_Z_D15S1:
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120 | case SVGA3D_Z_D24X8:
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121 | case SVGA3D_Z_DF16:
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122 | case SVGA3D_Z_DF24:
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123 | case SVGA3D_Z_D24S8_INT:
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124 | surfaceFlags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL;
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125 | break;
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126 |
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127 | /* Texture compression formats */
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128 | case SVGA3D_DXT1:
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129 | case SVGA3D_DXT2:
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130 | case SVGA3D_DXT3:
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131 | case SVGA3D_DXT4:
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132 | case SVGA3D_DXT5:
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133 | /* Bump-map formats */
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134 | case SVGA3D_BUMPU8V8:
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135 | case SVGA3D_BUMPL6V5U5:
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136 | case SVGA3D_BUMPX8L8V8U8:
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137 | case SVGA3D_BUMPL8V8U8:
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138 | case SVGA3D_V8U8:
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139 | case SVGA3D_Q8W8V8U8:
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140 | case SVGA3D_CxV8U8:
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141 | case SVGA3D_X8L8V8U8:
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142 | case SVGA3D_A2W10V10U10:
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143 | case SVGA3D_V16U16:
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144 | /* Typical render target formats; we should allow render target buffers to be used as textures. */
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145 | case SVGA3D_X8R8G8B8:
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146 | case SVGA3D_A8R8G8B8:
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147 | case SVGA3D_R5G6B5:
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148 | case SVGA3D_X1R5G5B5:
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149 | case SVGA3D_A1R5G5B5:
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150 | case SVGA3D_A4R4G4B4:
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151 | surfaceFlags |= SVGA3D_SURFACE_HINT_TEXTURE;
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152 | break;
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153 |
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154 | case SVGA3D_LUMINANCE8:
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155 | case SVGA3D_LUMINANCE4_ALPHA4:
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156 | case SVGA3D_LUMINANCE16:
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157 | case SVGA3D_LUMINANCE8_ALPHA8:
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158 | case SVGA3D_ARGB_S10E5: /* 16-bit floating-point ARGB */
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159 | case SVGA3D_ARGB_S23E8: /* 32-bit floating-point ARGB */
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160 | case SVGA3D_A2R10G10B10:
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161 | case SVGA3D_ALPHA8:
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162 | case SVGA3D_R_S10E5:
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163 | case SVGA3D_R_S23E8:
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164 | case SVGA3D_RG_S10E5:
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165 | case SVGA3D_RG_S23E8:
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166 | case SVGA3D_G16R16:
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167 | case SVGA3D_A16B16G16R16:
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168 | case SVGA3D_UYVY:
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169 | case SVGA3D_YUY2:
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170 | case SVGA3D_NV12:
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171 | case SVGA3D_AYUV:
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172 | case SVGA3D_BC4_UNORM:
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173 | case SVGA3D_BC5_UNORM:
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174 | break;
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175 |
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176 | /*
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177 | * Any surface can be used as a buffer object, but SVGA3D_BUFFER is
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178 | * the most efficient format to use when creating new surfaces
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179 | * expressly for index or vertex data.
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180 | */
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181 | case SVGA3D_BUFFER:
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182 | break;
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183 |
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184 | default:
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185 | break;
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186 | }
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187 |
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188 | pSurface->flags = surfaceFlags;
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189 | pSurface->format = format;
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190 | memcpy(pSurface->faces, face, sizeof(pSurface->faces));
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191 | pSurface->cFaces = 1; /* check for cube maps later */
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192 | pSurface->multiSampleCount = multisampleCount;
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193 | pSurface->autogenFilter = autogenFilter;
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194 | Assert(autogenFilter != SVGA3D_TEX_FILTER_FLATCUBIC);
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195 | Assert(autogenFilter != SVGA3D_TEX_FILTER_GAUSSIANCUBIC);
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196 | pSurface->pMipmapLevels = (PVMSVGA3DMIPMAPLEVEL)RTMemAllocZ(cMipLevels * sizeof(VMSVGA3DMIPMAPLEVEL));
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197 | AssertReturn(pSurface->pMipmapLevels, VERR_NO_MEMORY);
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198 |
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199 | for (uint32_t i=0; i < cMipLevels; i++)
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200 | pSurface->pMipmapLevels[i].size = paMipLevelSizes[i];
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201 |
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202 | pSurface->cbBlock = vmsvga3dSurfaceFormatSize(format);
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203 |
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204 | #ifdef VMSVGA3D_DIRECT3D
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205 | /* Translate the format and usage flags to D3D. */
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206 | pSurface->formatD3D = vmsvga3dSurfaceFormat2D3D(format);
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207 | pSurface->multiSampleTypeD3D= vmsvga3dMultipeSampleCount2D3D(multisampleCount);
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208 | pSurface->fUsageD3D = 0;
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209 | if (surfaceFlags & SVGA3D_SURFACE_HINT_DYNAMIC)
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210 | pSurface->fUsageD3D |= D3DUSAGE_DYNAMIC;
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211 | if (surfaceFlags & SVGA3D_SURFACE_HINT_RENDERTARGET)
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212 | pSurface->fUsageD3D |= D3DUSAGE_RENDERTARGET;
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213 | if (surfaceFlags & SVGA3D_SURFACE_HINT_DEPTHSTENCIL)
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214 | pSurface->fUsageD3D |= D3DUSAGE_DEPTHSTENCIL;
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215 | if (surfaceFlags & SVGA3D_SURFACE_HINT_WRITEONLY)
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216 | pSurface->fUsageD3D |= D3DUSAGE_WRITEONLY;
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217 | if (surfaceFlags & SVGA3D_SURFACE_AUTOGENMIPMAPS)
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218 | pSurface->fUsageD3D |= D3DUSAGE_AUTOGENMIPMAP;
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219 | #else
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220 | vmsvga3dSurfaceFormat2OGL(pSurface, format);
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221 | #endif
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222 |
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223 | switch (surfaceFlags & (SVGA3D_SURFACE_HINT_INDEXBUFFER | SVGA3D_SURFACE_HINT_VERTEXBUFFER | SVGA3D_SURFACE_HINT_TEXTURE | SVGA3D_SURFACE_HINT_RENDERTARGET | SVGA3D_SURFACE_HINT_DEPTHSTENCIL | SVGA3D_SURFACE_CUBEMAP))
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224 | {
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225 | case SVGA3D_SURFACE_CUBEMAP:
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226 | Log(("SVGA3D_SURFACE_CUBEMAP\n"));
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227 | pSurface->cFaces = 6;
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228 | break;
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229 |
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230 | case SVGA3D_SURFACE_HINT_INDEXBUFFER:
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231 | Log(("SVGA3D_SURFACE_HINT_INDEXBUFFER\n"));
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232 | /* else type unknown at this time; postpone buffer creation */
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233 | break;
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234 |
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235 | case SVGA3D_SURFACE_HINT_VERTEXBUFFER:
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236 | Log(("SVGA3D_SURFACE_HINT_VERTEXBUFFER\n"));
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237 | /* Type unknown at this time; postpone buffer creation */
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238 | break;
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239 |
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240 | case SVGA3D_SURFACE_HINT_TEXTURE:
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241 | Log(("SVGA3D_SURFACE_HINT_TEXTURE\n"));
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242 | break;
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243 |
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244 | case SVGA3D_SURFACE_HINT_RENDERTARGET:
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245 | Log(("SVGA3D_SURFACE_HINT_RENDERTARGET\n"));
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246 | break;
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247 |
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248 | case SVGA3D_SURFACE_HINT_DEPTHSTENCIL:
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249 | Log(("SVGA3D_SURFACE_HINT_DEPTHSTENCIL\n"));
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250 | break;
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251 |
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252 | default:
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253 | /* Unknown; decide later. */
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254 | break;
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255 | }
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256 |
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257 | Assert(!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface));
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258 |
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259 | /* Allocate buffer to hold the surface data until we can move it into a D3D object */
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260 | for (uint32_t iFace=0; iFace < pSurface->cFaces; iFace++)
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261 | {
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262 | for (uint32_t i=0; i < pSurface->faces[iFace].numMipLevels; i++)
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263 | {
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264 | uint32_t idx = i + iFace * pSurface->faces[0].numMipLevels;
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265 |
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266 | Log(("vmsvga3dSurfaceDefine: face %d mip level %d (%d,%d,%d)\n", iFace, i, pSurface->pMipmapLevels[idx].size.width, pSurface->pMipmapLevels[idx].size.height, pSurface->pMipmapLevels[idx].size.depth));
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267 | Log(("vmsvga3dSurfaceDefine: cbPitch=%x cbBlock=%x \n", pSurface->cbBlock * pSurface->pMipmapLevels[idx].size.width, pSurface->cbBlock));
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268 |
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269 | pSurface->pMipmapLevels[idx].cbSurfacePitch = pSurface->cbBlock * pSurface->pMipmapLevels[idx].size.width;
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270 | pSurface->pMipmapLevels[idx].cbSurface = pSurface->pMipmapLevels[idx].cbSurfacePitch * pSurface->pMipmapLevels[idx].size.height * pSurface->pMipmapLevels[idx].size.depth;
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271 | pSurface->pMipmapLevels[idx].pSurfaceData = RTMemAllocZ(pSurface->pMipmapLevels[idx].cbSurface);
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272 | AssertReturn(pSurface->pMipmapLevels[idx].pSurfaceData, VERR_NO_MEMORY);
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273 | }
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274 | }
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275 | return VINF_SUCCESS;
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276 | }
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277 |
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278 |
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279 | /**
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280 | * Implements the SVGA_3D_CMD_SURFACE_DESTROY command (fifo).
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281 | *
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282 | * @returns VBox status code (currently ignored).
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283 | * @param pThis The VGA device instance data.
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284 | * @param sid The ID of the surface to destroy.
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285 | */
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286 | int vmsvga3dSurfaceDestroy(PVGASTATE pThis, uint32_t sid)
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287 | {
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288 | PVMSVGA3DSTATE pState = pThis->svga.p3dState;
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289 | AssertReturn(pState, VERR_NO_MEMORY);
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290 |
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291 | if ( sid < pState->cSurfaces
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292 | && pState->papSurfaces[sid]->id == sid)
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293 | {
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294 | PVMSVGA3DSURFACE pSurface = pState->papSurfaces[sid];
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295 |
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296 | Log(("vmsvga3dSurfaceDestroy id %x\n", sid));
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297 |
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298 | /* Check all contexts if this surface is used as a render target or active texture. */
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299 | for (uint32_t cid = 0; cid < pState->cContexts; cid++)
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300 | {
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301 | PVMSVGA3DCONTEXT pContext = pState->papContexts[cid];
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302 | if (pContext->id == cid)
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303 | {
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304 | for (uint32_t i = 0; i < RT_ELEMENTS(pContext->aSidActiveTexture); i++)
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305 | if (pContext->aSidActiveTexture[i] == sid)
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306 | pContext->aSidActiveTexture[i] = SVGA3D_INVALID_ID;
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307 | if (pContext->sidRenderTarget == sid)
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308 | pContext->sidRenderTarget = SVGA3D_INVALID_ID;
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309 | }
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310 | }
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311 |
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312 | vmsvga3dBackSurfaceDestroy(pState, pSurface);
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313 |
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314 | if (pSurface->pMipmapLevels)
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315 | {
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316 | for (uint32_t face=0; face < pSurface->cFaces; face++)
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317 | {
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318 | for (uint32_t i=0; i < pSurface->faces[face].numMipLevels; i++)
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319 | {
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320 | uint32_t idx = i + face * pSurface->faces[0].numMipLevels;
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321 | if (pSurface->pMipmapLevels[idx].pSurfaceData)
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322 | RTMemFree(pSurface->pMipmapLevels[idx].pSurfaceData);
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323 | }
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324 | }
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325 | RTMemFree(pSurface->pMipmapLevels);
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326 | }
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327 |
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328 | memset(pSurface, 0, sizeof(*pSurface));
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329 | pSurface->id = SVGA3D_INVALID_ID;
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330 | }
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331 | else
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332 | AssertFailedReturn(VERR_INVALID_PARAMETER);
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333 |
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334 | return VINF_SUCCESS;
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335 | }
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336 |
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337 |
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338 | /**
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339 | * Implements the SVGA_3D_CMD_SURFACE_STRETCHBLT command (fifo).
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340 | *
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341 | * @returns VBox status code (currently ignored).
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342 | * @param pThis The VGA device instance data.
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343 | * @param sid The ID of the surface to destroy.
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344 | */
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345 | int vmsvga3dSurfaceStretchBlt(PVGASTATE pThis, SVGA3dSurfaceImageId const *pDstSfcImg, SVGA3dBox const *pDstBox,
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346 | SVGA3dSurfaceImageId const *pSrcSfcImg, SVGA3dBox const *pSrcBox, SVGA3dStretchBltMode enmMode)
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347 | {
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348 | PVMSVGA3DSTATE pState = pThis->svga.p3dState;
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349 |
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350 | AssertReturn(pState, VERR_NO_MEMORY);
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351 |
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352 | uint32_t const sidSrc = pSrcSfcImg->sid;
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353 | Assert(sidSrc < SVGA3D_MAX_SURFACE_IDS);
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354 | AssertReturn(sidSrc < pState->cSurfaces, VERR_INVALID_PARAMETER);
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355 | PVMSVGA3DSURFACE pSrcSurface = pState->papSurfaces[sidSrc];
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356 | AssertReturn(pSrcSurface && pSrcSurface->id == sidSrc, VERR_INVALID_PARAMETER);
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357 |
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358 | uint32_t const sidDst = pDstSfcImg->sid;
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359 | Assert(sidDst < SVGA3D_MAX_SURFACE_IDS);
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360 | AssertReturn(sidDst < pState->cSurfaces, VERR_INVALID_PARAMETER);
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361 | PVMSVGA3DSURFACE pDstSurface = pState->papSurfaces[sidDst];
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362 | AssertReturn(pDstSurface && pDstSurface->id == sidDst, VERR_INVALID_PARAMETER);
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363 |
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364 | Assert(pSrcSfcImg->face == 0);
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365 | AssertReturn(pSrcSfcImg->mipmap < pSrcSurface->faces[0].numMipLevels, VERR_INVALID_PARAMETER);
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366 | Assert(pDstSfcImg->face == 0);
|
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367 | AssertReturn(pDstSfcImg->mipmap < pDstSurface->faces[0].numMipLevels, VERR_INVALID_PARAMETER);
|
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368 |
|
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369 | PVMSVGA3DCONTEXT pContext;
|
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370 | #ifdef VMSVGA3D_OPENGL
|
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371 | Log(("vmsvga3dSurfaceStretchBlt: src sid=%x (%d,%d)(%d,%d) dest sid=%x (%d,%d)(%d,%d) mode=%x\n",
|
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372 | sidSrc, pSrcBox->x, pSrcBox->y, pSrcBox->x + pSrcBox->w, pSrcBox->y + pSrcBox->h,
|
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373 | sidDst, pDstBox->x, pDstBox->y, pDstBox->x + pDstBox->w, pDstBox->y + pDstBox->h, enmMode));
|
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374 | pContext = &pState->SharedCtx;
|
---|
375 | VMSVGA3D_SET_CURRENT_CONTEXT(pState, pContext);
|
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376 | #else
|
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377 | Log(("vmsvga3dSurfaceStretchBlt: src sid=%x cid=%x (%d,%d)(%d,%d) dest sid=%x cid=%x (%d,%d)(%d,%d) mode=%x\n",
|
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378 | sidSrc, pSrcSurface->idAssociatedContext, pSrcBox->x, pSrcBox->y, pSrcBox->x + pSrcBox->w, pSrcBox->y + pSrcBox->h,
|
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379 | sidDst, pDstSurface->idAssociatedContext, pDstBox->x, pDstBox->y, pDstBox->x + pDstBox->w, pDstBox->y + pDstBox->h, enmMode));
|
---|
380 |
|
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381 | /** @todo stricter checks for associated context */
|
---|
382 | uint32_t cid = pDstSurface->idAssociatedContext;
|
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383 | if (cid == SVGA3D_INVALID_ID)
|
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384 | cid = pSrcSurface->idAssociatedContext;
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385 |
|
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386 | if ( cid >= pState->cContexts
|
---|
387 | || pState->papContexts[cid]->id != cid)
|
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388 | {
|
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389 | Log(("vmsvga3dSurfaceStretchBlt invalid context id!\n"));
|
---|
390 | AssertFailedReturn(VERR_INVALID_PARAMETER);
|
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391 | }
|
---|
392 | pContext = pState->papContexts[cid];
|
---|
393 | #endif
|
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394 |
|
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395 | int rc;
|
---|
396 | if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSrcSurface))
|
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397 | {
|
---|
398 | /* Unknown surface type; turn it into a texture, which can be used for other purposes too. */
|
---|
399 | Log(("vmsvga3dSurfaceStretchBlt: unknown src surface id=%x type=%d format=%d -> create texture\n", sidSrc, pSrcSurface->flags, pSrcSurface->format));
|
---|
400 | rc = vmsvga3dBackCreateTexture(pState, pContext, pContext->id, pSrcSurface);
|
---|
401 | AssertRCReturn(rc, rc);
|
---|
402 | }
|
---|
403 |
|
---|
404 | if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pDstSurface))
|
---|
405 | {
|
---|
406 | /* Unknown surface type; turn it into a texture, which can be used for other purposes too. */
|
---|
407 | Log(("vmsvga3dSurfaceStretchBlt: unknown dest surface id=%x type=%d format=%d -> create texture\n", sidDst, pDstSurface->flags, pDstSurface->format));
|
---|
408 | rc = vmsvga3dBackCreateTexture(pState, pContext, pContext->id, pDstSurface);
|
---|
409 | AssertRCReturn(rc, rc);
|
---|
410 | }
|
---|
411 |
|
---|
412 | return vmsvga3dBackSurfaceStretchBlt(pThis, pState,
|
---|
413 | pDstSurface, pDstSfcImg->mipmap, pDstBox,
|
---|
414 | pSrcSurface, pSrcSfcImg->mipmap, pSrcBox,
|
---|
415 | enmMode, pContext);
|
---|
416 | }
|
---|
417 |
|
---|
418 |
|
---|
419 |
|
---|
420 | /**
|
---|
421 | * Implements the SVGA_3D_CMD_SURFACE_DMA command (fifo).
|
---|
422 | *
|
---|
423 | * @returns VBox status code (currently ignored).
|
---|
424 | * @param pThis The VGA device instance data.
|
---|
425 | * @param guest .
|
---|
426 | * @param host .
|
---|
427 | * @param transfer .
|
---|
428 | * @param cCopyBoxes .
|
---|
429 | * @param paBoxes .
|
---|
430 | */
|
---|
431 | int vmsvga3dSurfaceDMA(PVGASTATE pThis, SVGA3dGuestImage guest, SVGA3dSurfaceImageId host, SVGA3dTransferType transfer,
|
---|
432 | uint32_t cCopyBoxes, SVGA3dCopyBox *paBoxes)
|
---|
433 | {
|
---|
434 | int rc = VINF_SUCCESS;
|
---|
435 |
|
---|
436 | PVMSVGA3DSTATE pState = pThis->svga.p3dState;
|
---|
437 | AssertReturn(pState, VERR_NO_MEMORY);
|
---|
438 |
|
---|
439 | uint32_t sid = host.sid;
|
---|
440 | Assert(sid < SVGA3D_MAX_SURFACE_IDS);
|
---|
441 | AssertReturn(sid < pState->cSurfaces, VERR_INVALID_PARAMETER);
|
---|
442 | PVMSVGA3DSURFACE pSurface = pState->papSurfaces[sid];
|
---|
443 | AssertReturn(pSurface && pSurface->id == sid, VERR_INVALID_PARAMETER);
|
---|
444 |
|
---|
445 | AssertMsg(host.face == 0, ("host.face=%#x\n", host.face));
|
---|
446 | AssertReturn(pSurface->faces[0].numMipLevels > host.mipmap, VERR_INVALID_PARAMETER);
|
---|
447 | PVMSVGA3DMIPMAPLEVEL pMipLevel = &pSurface->pMipmapLevels[host.mipmap];
|
---|
448 |
|
---|
449 | if (pSurface->flags & SVGA3D_SURFACE_HINT_TEXTURE)
|
---|
450 | Log(("vmsvga3dSurfaceDMA TEXTURE guestptr gmr=%x offset=%x pitch=%x host sid=%x face=%d mipmap=%d transfer=%s cCopyBoxes=%d\n", guest.ptr.gmrId, guest.ptr.offset, guest.pitch, host.sid, host.face, host.mipmap, (transfer == SVGA3D_WRITE_HOST_VRAM) ? "READ" : "WRITE", cCopyBoxes));
|
---|
451 | else
|
---|
452 | Log(("vmsvga3dSurfaceDMA guestptr gmr=%x offset=%x pitch=%x host sid=%x face=%d mipmap=%d transfer=%s cCopyBoxes=%d\n", guest.ptr.gmrId, guest.ptr.offset, guest.pitch, host.sid, host.face, host.mipmap, (transfer == SVGA3D_WRITE_HOST_VRAM) ? "READ" : "WRITE", cCopyBoxes));
|
---|
453 |
|
---|
454 | if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
|
---|
455 | {
|
---|
456 | /*
|
---|
457 | * Not realized in host hardware/library yet, we have to work with
|
---|
458 | * the copy of the data we've got in VMSVGA3DMIMAPLEVEL::pvSurfaceData.
|
---|
459 | */
|
---|
460 | AssertReturn(pSurface->pMipmapLevels[host.mipmap].pSurfaceData, VERR_INTERNAL_ERROR);
|
---|
461 |
|
---|
462 | for (unsigned i = 0; i < cCopyBoxes; i++)
|
---|
463 | {
|
---|
464 | unsigned uDestOffset;
|
---|
465 | unsigned cbSrcPitch;
|
---|
466 | uint8_t *pBufferStart;
|
---|
467 |
|
---|
468 | Log(("Copy box %d (%d,%d,%d)(%d,%d,%d) dest (%d,%d)\n", i, paBoxes[i].srcx, paBoxes[i].srcy, paBoxes[i].srcz, paBoxes[i].w, paBoxes[i].h, paBoxes[i].d, paBoxes[i].x, paBoxes[i].y));
|
---|
469 | /* Apparently we're supposed to clip it (gmr test sample) */
|
---|
470 | if (paBoxes[i].x + paBoxes[i].w > pMipLevel->size.width)
|
---|
471 | paBoxes[i].w = pMipLevel->size.width - paBoxes[i].x;
|
---|
472 | if (paBoxes[i].y + paBoxes[i].h > pMipLevel->size.height)
|
---|
473 | paBoxes[i].h = pMipLevel->size.height - paBoxes[i].y;
|
---|
474 | if (paBoxes[i].z + paBoxes[i].d > pMipLevel->size.depth)
|
---|
475 | paBoxes[i].d = pMipLevel->size.depth - paBoxes[i].z;
|
---|
476 |
|
---|
477 | if ( !paBoxes[i].w
|
---|
478 | || !paBoxes[i].h
|
---|
479 | || !paBoxes[i].d
|
---|
480 | || paBoxes[i].x > pMipLevel->size.width
|
---|
481 | || paBoxes[i].y > pMipLevel->size.height
|
---|
482 | || paBoxes[i].z > pMipLevel->size.depth)
|
---|
483 | {
|
---|
484 | Log(("Empty box; skip\n"));
|
---|
485 | continue;
|
---|
486 | }
|
---|
487 |
|
---|
488 | uDestOffset = paBoxes[i].x * pSurface->cbBlock + paBoxes[i].y * pMipLevel->cbSurfacePitch + paBoxes[i].z * pMipLevel->size.height * pMipLevel->cbSurfacePitch;
|
---|
489 | AssertReturn(uDestOffset + paBoxes[i].w * pSurface->cbBlock * paBoxes[i].h * paBoxes[i].d <= pMipLevel->cbSurface, VERR_INTERNAL_ERROR);
|
---|
490 |
|
---|
491 | cbSrcPitch = (guest.pitch == 0) ? paBoxes[i].w * pSurface->cbBlock : guest.pitch;
|
---|
492 | #ifdef MANUAL_FLIP_SURFACE_DATA
|
---|
493 | pBufferStart = (uint8_t *)pMipLevel->pSurfaceData
|
---|
494 | + paBoxes[i].x * pSurface->cbBlock
|
---|
495 | + pMipLevel->cbSurface - paBoxes[i].y * pMipLevel->cbSurfacePitch
|
---|
496 | - pMipLevel->cbSurfacePitch; /* flip image during copy */
|
---|
497 | #else
|
---|
498 | pBufferStart = (uint8_t *)pMipLevel->pSurfaceData + uDestOffset;
|
---|
499 | #endif
|
---|
500 | rc = vmsvgaGMRTransfer(pThis,
|
---|
501 | transfer,
|
---|
502 | pBufferStart,
|
---|
503 | #ifdef MANUAL_FLIP_SURFACE_DATA
|
---|
504 | -(int32_t)pMipLevel->cbSurfacePitch,
|
---|
505 | #else
|
---|
506 | (int32_t)pMipLevel->cbSurfacePitch,
|
---|
507 | #endif
|
---|
508 | guest.ptr,
|
---|
509 | paBoxes[i].srcx * pSurface->cbBlock + (paBoxes[i].srcy + paBoxes[i].srcz * paBoxes[i].h) * cbSrcPitch,
|
---|
510 | cbSrcPitch,
|
---|
511 | paBoxes[i].w * pSurface->cbBlock,
|
---|
512 | paBoxes[i].d * paBoxes[i].h);
|
---|
513 |
|
---|
514 | Log4(("first line:\n%.*Rhxd\n", pMipLevel->cbSurfacePitch, pMipLevel->pSurfaceData));
|
---|
515 |
|
---|
516 | AssertRC(rc);
|
---|
517 | }
|
---|
518 | pSurface->pMipmapLevels[host.mipmap].fDirty = true;
|
---|
519 | pSurface->fDirty = true;
|
---|
520 | }
|
---|
521 | else
|
---|
522 | {
|
---|
523 | /*
|
---|
524 | * Because of the clipping below, we're doing a little more
|
---|
525 | * here before calling the backend specific code.
|
---|
526 | */
|
---|
527 | #ifdef VMSVGA3D_DIRECT3D
|
---|
528 | /* Flush the drawing pipeline for this surface as it could be used in a shared context. */
|
---|
529 | vmsvga3dSurfaceFlush(pThis, pSurface);
|
---|
530 | PVMSVGA3DCONTEXT pContext = NULL;
|
---|
531 |
|
---|
532 | #else /* VMSVGA3D_OPENGL */
|
---|
533 | PVMSVGA3DCONTEXT pContext = &pState->SharedCtx;
|
---|
534 | VMSVGA3D_SET_CURRENT_CONTEXT(pState, pContext);
|
---|
535 | #endif
|
---|
536 |
|
---|
537 | for (unsigned i = 0; i < cCopyBoxes; i++)
|
---|
538 | {
|
---|
539 | /* Apparently we're supposed to clip it (gmr test sample) */
|
---|
540 | if (paBoxes[i].x + paBoxes[i].w > pMipLevel->size.width)
|
---|
541 | paBoxes[i].w = pMipLevel->size.width - paBoxes[i].x;
|
---|
542 | if (paBoxes[i].y + paBoxes[i].h > pMipLevel->size.height)
|
---|
543 | paBoxes[i].h = pMipLevel->size.height - paBoxes[i].y;
|
---|
544 | if (paBoxes[i].z + paBoxes[i].d > pMipLevel->size.depth)
|
---|
545 | paBoxes[i].d = pMipLevel->size.depth - paBoxes[i].z;
|
---|
546 |
|
---|
547 | Assert((paBoxes[i].d == 1 || paBoxes[i].d == 0) && paBoxes[i].z == 0);
|
---|
548 |
|
---|
549 | if ( !paBoxes[i].w
|
---|
550 | || !paBoxes[i].h
|
---|
551 | || paBoxes[i].x > pMipLevel->size.width
|
---|
552 | || paBoxes[i].y > pMipLevel->size.height)
|
---|
553 | {
|
---|
554 | Log(("Empty box; skip\n"));
|
---|
555 | continue;
|
---|
556 | }
|
---|
557 |
|
---|
558 | Log(("Copy box %d (%d,%d,%d)(%d,%d,%d) dest (%d,%d)\n", i, paBoxes[i].srcx, paBoxes[i].srcy, paBoxes[i].srcz, paBoxes[i].w, paBoxes[i].h, paBoxes[i].d, paBoxes[i].x, paBoxes[i].y));
|
---|
559 |
|
---|
560 | uint32_t cbSrcPitch = (guest.pitch == 0) ? paBoxes[i].w * pSurface->cbBlock : guest.pitch;
|
---|
561 | rc = vmsvga3dBackSurfaceDMACopyBox(pThis, pState, pSurface, host.mipmap, guest.ptr, cbSrcPitch, transfer,
|
---|
562 | &paBoxes[i], pContext, rc, i);
|
---|
563 | }
|
---|
564 | }
|
---|
565 |
|
---|
566 | return rc;
|
---|
567 | }
|
---|
568 |
|
---|