VirtualBox

source: vbox/trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d-dx.cpp@ 100307

Last change on this file since 100307 was 99589, checked in by vboxsync, 20 months ago

Devices/Graphics: SVGA_3D_CMD_INTRA_SURFACE_COPY. bugref:9830

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1/* $Id: DevVGA-SVGA3d-dx.cpp 99589 2023-05-03 15:56:34Z vboxsync $ */
2/** @file
3 * DevSVGA3d - VMWare SVGA device, 3D parts - Common code for DX backend interface.
4 */
5
6/*
7 * Copyright (C) 2020-2023 Oracle and/or its affiliates.
8 *
9 * This file is part of VirtualBox base platform packages, as
10 * available from https://www.virtualbox.org.
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation, in version 3 of the
15 * License.
16 *
17 * This program is distributed in the hope that it will be useful, but
18 * WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, see <https://www.gnu.org/licenses>.
24 *
25 * SPDX-License-Identifier: GPL-3.0-only
26 */
27
28
29/*********************************************************************************************************************************
30* Header Files *
31*********************************************************************************************************************************/
32#define LOG_GROUP LOG_GROUP_DEV_VMSVGA
33#include <VBox/AssertGuest.h>
34#include <iprt/errcore.h>
35#include <VBox/log.h>
36#include <VBox/vmm/pdmdev.h>
37
38#include <iprt/assert.h>
39#include <iprt/mem.h>
40
41#include <VBoxVideo.h> /* required by DevVGA.h */
42
43/* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
44#include "DevVGA.h"
45
46#include "DevVGA-SVGA.h"
47#include "DevVGA-SVGA3d.h"
48#include "DevVGA-SVGA3d-internal.h"
49#include "DevVGA-SVGA-internal.h"
50
51
52/*
53 * Helpers.
54 */
55
56static int dxMobWrite(PVMSVGAR3STATE pSvgaR3State, SVGAMobId mobid, uint32_t off, void const *pvData, uint32_t cbData)
57{
58 PVMSVGAMOB pMob = vmsvgaR3MobGet(pSvgaR3State, mobid);
59 ASSERT_GUEST_RETURN(pMob, VERR_INVALID_STATE);
60
61 return vmsvgaR3MobWrite(pSvgaR3State, pMob, off, pvData, cbData);
62}
63
64
65/*
66 *
67 * Command handlers.
68 *
69 */
70
71int vmsvga3dDXUnbindContext(PVGASTATECC pThisCC, uint32_t cid, SVGADXContextMobFormat *pSvgaDXContext)
72{
73 int rc;
74 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
75 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBindContext, VERR_INVALID_STATE);
76 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
77 AssertReturn(p3dState, VERR_INVALID_STATE);
78
79 PVMSVGA3DDXCONTEXT pDXContext;
80 rc = vmsvga3dDXContextFromCid(p3dState, cid, &pDXContext);
81 AssertRCReturn(rc, rc);
82
83 /* Copy the host structure back to the guest memory. */
84 memcpy(pSvgaDXContext, &pDXContext->svgaDXContext, sizeof(*pSvgaDXContext));
85
86 return rc;
87}
88
89
90int vmsvga3dDXSwitchContext(PVGASTATECC pThisCC, uint32_t cid)
91{
92 int rc;
93 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
94 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSwitchContext, VERR_INVALID_STATE);
95 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
96 AssertReturn(p3dState, VERR_INVALID_STATE);
97
98 PVMSVGA3DDXCONTEXT pDXContext;
99 rc = vmsvga3dDXContextFromCid(p3dState, cid, &pDXContext);
100 AssertRCReturn(rc, rc);
101
102 /* Notify the host backend that context is about to be switched. */
103 rc = pSvgaR3State->pFuncsDX->pfnDXSwitchContext(pThisCC, pDXContext);
104 if (rc == VINF_NOT_IMPLEMENTED || RT_FAILURE(rc))
105 return rc;
106
107 /** @todo Keep track of changes in the pipeline and apply only modified state. */
108 /* It is not necessary to restore SVGADXContextMobFormat::shaderState::shaderResources
109 * because they are applied by the backend before each Draw call.
110 */
111 #define DX_STATE_VS 0x00000001
112 #define DX_STATE_PS 0x00000002
113 #define DX_STATE_SAMPLERS 0x00000004
114 #define DX_STATE_INPUTLAYOUT 0x00000008
115 #define DX_STATE_TOPOLOGY 0x00000010
116 #define DX_STATE_BLENDSTATE 0x00000080
117 #define DX_STATE_DEPTHSTENCILSTATE 0x00000100
118 #define DX_STATE_SOTARGETS 0x00000200
119 #define DX_STATE_VIEWPORTS 0x00000400
120 #define DX_STATE_SCISSORRECTS 0x00000800
121 #define DX_STATE_RASTERIZERSTATE 0x00001000
122 #define DX_STATE_RENDERTARGETS 0x00002000
123 #define DX_STATE_GS 0x00004000
124 uint32_t u32TrackedState = 0
125 | DX_STATE_VS
126 | DX_STATE_PS
127 | DX_STATE_SAMPLERS
128 | DX_STATE_INPUTLAYOUT
129 | DX_STATE_TOPOLOGY
130 | DX_STATE_BLENDSTATE
131 | DX_STATE_DEPTHSTENCILSTATE
132 | DX_STATE_SOTARGETS
133 | DX_STATE_VIEWPORTS
134 | DX_STATE_SCISSORRECTS
135 | DX_STATE_RASTERIZERSTATE
136 | DX_STATE_RENDERTARGETS
137 | DX_STATE_GS
138 ;
139
140 LogFunc(("cid = %d, state = 0x%08X\n", cid, u32TrackedState));
141
142 if (u32TrackedState & DX_STATE_VS)
143 {
144 u32TrackedState &= ~DX_STATE_VS;
145
146 SVGA3dShaderType const shaderType = SVGA3D_SHADERTYPE_VS;
147
148 uint32_t const idxShaderState = shaderType - SVGA3D_SHADERTYPE_MIN;
149 SVGA3dShaderId shaderId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId;
150
151 rc = pSvgaR3State->pFuncsDX->pfnDXSetShader(pThisCC, pDXContext, shaderId, shaderType);
152 AssertRC(rc);
153 }
154
155
156 if (u32TrackedState & DX_STATE_PS)
157 {
158 u32TrackedState &= ~DX_STATE_PS;
159
160 SVGA3dShaderType const shaderType = SVGA3D_SHADERTYPE_PS;
161
162 uint32_t const idxShaderState = shaderType - SVGA3D_SHADERTYPE_MIN;
163 SVGA3dShaderId shaderId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId;
164
165 rc = pSvgaR3State->pFuncsDX->pfnDXSetShader(pThisCC, pDXContext, shaderId, shaderType);
166 AssertRC(rc);
167 }
168
169
170 if (u32TrackedState & DX_STATE_GS)
171 {
172 u32TrackedState &= ~DX_STATE_GS;
173
174 SVGA3dShaderType const shaderType = SVGA3D_SHADERTYPE_GS;
175
176 uint32_t const idxShaderState = shaderType - SVGA3D_SHADERTYPE_MIN;
177 SVGA3dShaderId shaderId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId;
178
179 rc = pSvgaR3State->pFuncsDX->pfnDXSetShader(pThisCC, pDXContext, shaderId, shaderType);
180 AssertRC(rc);
181 }
182
183
184 if (u32TrackedState & DX_STATE_SAMPLERS)
185 {
186 u32TrackedState &= ~DX_STATE_SAMPLERS;
187
188 for (int i = SVGA3D_SHADERTYPE_MIN; i < SVGA3D_SHADERTYPE_MAX; ++i)
189 {
190 SVGA3dShaderType const shaderType = (SVGA3dShaderType)i;
191 uint32_t const idxShaderState = shaderType - SVGA3D_SHADERTYPE_MIN;
192
193 uint32_t startSampler = 0;
194 uint32_t cSamplerId = SVGA3D_DX_MAX_SAMPLERS;
195 SVGA3dSamplerId *paSamplerId = &pDXContext->svgaDXContext.shaderState[idxShaderState].samplers[0];
196
197 rc = pSvgaR3State->pFuncsDX->pfnDXSetSamplers(pThisCC, pDXContext, startSampler, shaderType, cSamplerId, paSamplerId);
198 AssertRC(rc);
199 }
200 }
201
202
203 if (u32TrackedState & DX_STATE_INPUTLAYOUT)
204 {
205 u32TrackedState &= ~DX_STATE_INPUTLAYOUT;
206
207 SVGA3dElementLayoutId const elementLayoutId = pDXContext->svgaDXContext.inputAssembly.layoutId;
208
209 rc = pSvgaR3State->pFuncsDX->pfnDXSetInputLayout(pThisCC, pDXContext, elementLayoutId);
210 AssertRC(rc);
211 }
212
213
214 if (u32TrackedState & DX_STATE_TOPOLOGY)
215 {
216 u32TrackedState &= ~DX_STATE_TOPOLOGY;
217
218 SVGA3dPrimitiveType const topology = (SVGA3dPrimitiveType)pDXContext->svgaDXContext.inputAssembly.topology;
219
220 if (topology != SVGA3D_PRIMITIVE_INVALID)
221 rc = pSvgaR3State->pFuncsDX->pfnDXSetTopology(pThisCC, pDXContext, topology);
222 AssertRC(rc);
223 }
224
225
226 if (u32TrackedState & DX_STATE_BLENDSTATE)
227 {
228 u32TrackedState &= ~DX_STATE_BLENDSTATE;
229
230 SVGA3dBlendStateId const blendId = pDXContext->svgaDXContext.renderState.blendStateId;
231 /* SVGADXContextMobFormat uses uint32_t array to store the blend factors, however they are in fact 32 bit floats. */
232 float const *paBlendFactor = (float *)&pDXContext->svgaDXContext.renderState.blendFactor[0];
233 uint32_t const sampleMask = pDXContext->svgaDXContext.renderState.sampleMask;
234
235 rc = pSvgaR3State->pFuncsDX->pfnDXSetBlendState(pThisCC, pDXContext, blendId, paBlendFactor, sampleMask);
236 AssertRC(rc);
237 }
238
239
240 if (u32TrackedState & DX_STATE_DEPTHSTENCILSTATE)
241 {
242 u32TrackedState &= ~DX_STATE_DEPTHSTENCILSTATE;
243
244 SVGA3dDepthStencilStateId const depthStencilId = pDXContext->svgaDXContext.renderState.depthStencilStateId;
245 uint32_t const stencilRef = pDXContext->svgaDXContext.renderState.stencilRef;
246
247 rc = pSvgaR3State->pFuncsDX->pfnDXSetDepthStencilState(pThisCC, pDXContext, depthStencilId, stencilRef);
248 AssertRC(rc);
249 }
250
251
252 if (u32TrackedState & DX_STATE_SOTARGETS)
253 {
254 u32TrackedState &= ~DX_STATE_SOTARGETS;
255
256 uint32_t cSoTarget = SVGA3D_DX_MAX_SOTARGETS;
257 SVGA3dSoTarget aSoTarget[SVGA3D_DX_MAX_SOTARGETS];
258 for (uint32_t i = 0; i < SVGA3D_DX_MAX_SOTARGETS; ++i)
259 {
260 aSoTarget[i].sid = pDXContext->svgaDXContext.streamOut.targets[i];
261 /** @todo Offset is not stored in svgaDXContext. Should it be stored elsewhere by the host? */
262 aSoTarget[i].offset = 0;
263 aSoTarget[i].sizeInBytes = 0;
264 }
265
266 rc = pSvgaR3State->pFuncsDX->pfnDXSetSOTargets(pThisCC, pDXContext, cSoTarget, aSoTarget);
267 AssertRC(rc);
268 }
269
270
271 if (u32TrackedState & DX_STATE_VIEWPORTS)
272 {
273 u32TrackedState &= ~DX_STATE_VIEWPORTS;
274
275 uint32_t const cViewport = pDXContext->svgaDXContext.numViewports;
276 SVGA3dViewport const *paViewport = &pDXContext->svgaDXContext.viewports[0];
277
278 rc = pSvgaR3State->pFuncsDX->pfnDXSetViewports(pThisCC, pDXContext, cViewport, paViewport);
279 AssertRC(rc);
280 }
281
282
283 if (u32TrackedState & DX_STATE_SCISSORRECTS)
284 {
285 u32TrackedState &= ~DX_STATE_SCISSORRECTS;
286
287 uint32_t const cRect = pDXContext->svgaDXContext.numScissorRects;
288 SVGASignedRect const *paRect = &pDXContext->svgaDXContext.scissorRects[0];
289
290 rc = pSvgaR3State->pFuncsDX->pfnDXSetScissorRects(pThisCC, pDXContext, cRect, paRect);
291 AssertRC(rc);
292 }
293
294
295 if (u32TrackedState & DX_STATE_RASTERIZERSTATE)
296 {
297 u32TrackedState &= ~DX_STATE_RASTERIZERSTATE;
298
299 SVGA3dRasterizerStateId const rasterizerId = pDXContext->svgaDXContext.renderState.rasterizerStateId;
300
301 rc = pSvgaR3State->pFuncsDX->pfnDXSetRasterizerState(pThisCC, pDXContext, rasterizerId);
302 AssertRC(rc);
303 }
304
305
306 if (u32TrackedState & DX_STATE_RENDERTARGETS)
307 {
308 u32TrackedState &= ~DX_STATE_RENDERTARGETS;
309
310 SVGA3dDepthStencilViewId const depthStencilViewId = (SVGA3dDepthStencilViewId)pDXContext->svgaDXContext.renderState.depthStencilViewId;
311 uint32_t const cRenderTargetViewId = SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS;
312 SVGA3dRenderTargetViewId const *paRenderTargetViewId = (SVGA3dRenderTargetViewId *)&pDXContext->svgaDXContext.renderState.renderTargetViewIds[0];
313
314 rc = pSvgaR3State->pFuncsDX->pfnDXSetRenderTargets(pThisCC, pDXContext, depthStencilViewId, cRenderTargetViewId, paRenderTargetViewId);
315 AssertRC(rc);
316 }
317
318 Assert(u32TrackedState == 0);
319
320 return rc;
321}
322
323
324/**
325 * Create a new 3D DX context.
326 *
327 * @returns VBox status code.
328 * @param pThisCC The VGA/VMSVGA state for ring-3.
329 * @param cid Context id to be created.
330 */
331int vmsvga3dDXDefineContext(PVGASTATECC pThisCC, uint32_t cid)
332{
333 int rc;
334 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
335 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineContext, VERR_INVALID_STATE);
336 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
337 AssertReturn(p3dState, VERR_INVALID_STATE);
338
339 PVMSVGA3DDXCONTEXT pDXContext;
340
341 LogFunc(("cid %d\n", cid));
342
343 AssertReturn(cid < SVGA3D_MAX_CONTEXT_IDS, VERR_INVALID_PARAMETER);
344
345 if (cid >= p3dState->cDXContexts)
346 {
347 /* Grow the array. */
348 uint32_t cNew = RT_ALIGN(cid + 15, 16);
349 void *pvNew = RTMemRealloc(p3dState->papDXContexts, sizeof(p3dState->papDXContexts[0]) * cNew);
350 AssertReturn(pvNew, VERR_NO_MEMORY);
351 p3dState->papDXContexts = (PVMSVGA3DDXCONTEXT *)pvNew;
352 while (p3dState->cDXContexts < cNew)
353 {
354 pDXContext = (PVMSVGA3DDXCONTEXT)RTMemAllocZ(sizeof(*pDXContext));
355 AssertReturn(pDXContext, VERR_NO_MEMORY);
356 pDXContext->cid = SVGA3D_INVALID_ID;
357 p3dState->papDXContexts[p3dState->cDXContexts++] = pDXContext;
358 }
359 }
360 /* If one already exists with this id, then destroy it now. */
361 if (p3dState->papDXContexts[cid]->cid != SVGA3D_INVALID_ID)
362 vmsvga3dDXDestroyContext(pThisCC, cid);
363
364 pDXContext = p3dState->papDXContexts[cid];
365 memset(pDXContext, 0, sizeof(*pDXContext));
366
367 /* 0xFFFFFFFF (SVGA_ID_INVALID) is a better initial value than 0 for most of svgaDXContext fields. */
368 memset(&pDXContext->svgaDXContext, 0xFF, sizeof(pDXContext->svgaDXContext));
369 pDXContext->svgaDXContext.inputAssembly.topology = SVGA3D_PRIMITIVE_INVALID;
370 pDXContext->svgaDXContext.numViewports = 0;
371 pDXContext->svgaDXContext.numScissorRects = 0;
372 pDXContext->cid = cid;
373
374 /* Init the backend specific data. */
375 rc = pSvgaR3State->pFuncsDX->pfnDXDefineContext(pThisCC, pDXContext);
376
377 /* Cleanup on failure. */
378 if (RT_FAILURE(rc))
379 vmsvga3dDXDestroyContext(pThisCC, cid);
380
381 return rc;
382}
383
384
385int vmsvga3dDXDestroyContext(PVGASTATECC pThisCC, uint32_t cid)
386{
387 int rc;
388 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
389 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyContext, VERR_INVALID_STATE);
390 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
391 AssertReturn(p3dState, VERR_INVALID_STATE);
392
393 PVMSVGA3DDXCONTEXT pDXContext;
394 rc = vmsvga3dDXContextFromCid(p3dState, cid, &pDXContext);
395 AssertRCReturn(rc, rc);
396
397 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyContext(pThisCC, pDXContext);
398
399 RT_ZERO(*pDXContext);
400 pDXContext->cid = SVGA3D_INVALID_ID;
401
402 return rc;
403}
404
405
406int vmsvga3dDXBindContext(PVGASTATECC pThisCC, uint32_t cid, SVGADXContextMobFormat *pSvgaDXContext)
407{
408 int rc;
409 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
410 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBindContext, VERR_INVALID_STATE);
411 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
412 AssertReturn(p3dState, VERR_INVALID_STATE);
413
414 PVMSVGA3DDXCONTEXT pDXContext;
415 rc = vmsvga3dDXContextFromCid(p3dState, cid, &pDXContext);
416 AssertRCReturn(rc, rc);
417
418 if (pSvgaDXContext)
419 memcpy(&pDXContext->svgaDXContext, pSvgaDXContext, sizeof(*pSvgaDXContext));
420
421 rc = pSvgaR3State->pFuncsDX->pfnDXBindContext(pThisCC, pDXContext);
422 return rc;
423}
424
425
426int vmsvga3dDXReadbackContext(PVGASTATECC pThisCC, uint32_t idDXContext, SVGADXContextMobFormat *pSvgaDXContext)
427{
428 int rc;
429 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
430 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXReadbackContext, VERR_INVALID_STATE);
431 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
432 AssertReturn(p3dState, VERR_INVALID_STATE);
433
434 PVMSVGA3DDXCONTEXT pDXContext;
435 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
436 AssertRCReturn(rc, rc);
437
438 rc = pSvgaR3State->pFuncsDX->pfnDXReadbackContext(pThisCC, pDXContext);
439 if (RT_SUCCESS(rc))
440 memcpy(pSvgaDXContext, &pDXContext->svgaDXContext, sizeof(*pSvgaDXContext));
441 return rc;
442}
443
444
445int vmsvga3dDXInvalidateContext(PVGASTATECC pThisCC, uint32_t idDXContext)
446{
447 int rc;
448 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
449 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXInvalidateContext, VERR_INVALID_STATE);
450 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
451 AssertReturn(p3dState, VERR_INVALID_STATE);
452
453 PVMSVGA3DDXCONTEXT pDXContext;
454 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
455 AssertRCReturn(rc, rc);
456
457 rc = pSvgaR3State->pFuncsDX->pfnDXInvalidateContext(pThisCC, pDXContext);
458 return rc;
459}
460
461
462int vmsvga3dDXSetSingleConstantBuffer(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetSingleConstantBuffer const *pCmd)
463{
464 int rc;
465 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
466 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetSingleConstantBuffer, VERR_INVALID_STATE);
467 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
468 AssertReturn(p3dState, VERR_INVALID_STATE);
469
470 PVMSVGA3DDXCONTEXT pDXContext;
471 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
472 AssertRCReturn(rc, rc);
473
474 ASSERT_GUEST_RETURN(pCmd->slot < SVGA3D_DX_MAX_CONSTBUFFERS, VERR_INVALID_PARAMETER);
475 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_SHADERTYPE_MIN && pCmd->type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
476 RT_UNTRUSTED_VALIDATED_FENCE();
477
478 uint32_t const idxShaderState = pCmd->type - SVGA3D_SHADERTYPE_MIN;
479 SVGA3dConstantBufferBinding *pCBB = &pDXContext->svgaDXContext.shaderState[idxShaderState].constantBuffers[pCmd->slot];
480 pCBB->sid = pCmd->sid;
481 pCBB->offsetInBytes = pCmd->offsetInBytes;
482 pCBB->sizeInBytes = pCmd->sizeInBytes;
483
484 rc = pSvgaR3State->pFuncsDX->pfnDXSetSingleConstantBuffer(pThisCC, pDXContext, pCmd->slot, pCmd->type, pCmd->sid, pCmd->offsetInBytes, pCmd->sizeInBytes);
485 return rc;
486}
487
488
489int vmsvga3dDXSetShaderResources(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetShaderResources const *pCmd, uint32_t cShaderResourceViewId, SVGA3dShaderResourceViewId const *paShaderResourceViewId)
490{
491 int rc;
492 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
493 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetShaderResources, VERR_INVALID_STATE);
494 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
495 AssertReturn(p3dState, VERR_INVALID_STATE);
496
497 PVMSVGA3DDXCONTEXT pDXContext;
498 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
499 AssertRCReturn(rc, rc);
500
501 ASSERT_GUEST_RETURN(pCmd->startView < SVGA3D_DX_MAX_SRVIEWS, VERR_INVALID_PARAMETER);
502 ASSERT_GUEST_RETURN(cShaderResourceViewId <= SVGA3D_DX_MAX_SRVIEWS - pCmd->startView, VERR_INVALID_PARAMETER);
503 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_SHADERTYPE_MIN && pCmd->type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
504 for (uint32_t i = 0; i < cShaderResourceViewId; ++i)
505 ASSERT_GUEST_RETURN( paShaderResourceViewId[i] < pDXContext->cot.cSRView
506 || paShaderResourceViewId[i] == SVGA3D_INVALID_ID, VERR_INVALID_PARAMETER);
507 RT_UNTRUSTED_VALIDATED_FENCE();
508
509 uint32_t const idxShaderState = pCmd->type - SVGA3D_SHADERTYPE_MIN;
510 for (uint32_t i = 0; i < cShaderResourceViewId; ++i)
511 {
512 SVGA3dShaderResourceViewId const shaderResourceViewId = paShaderResourceViewId[i];
513 pDXContext->svgaDXContext.shaderState[idxShaderState].shaderResources[pCmd->startView + i] = shaderResourceViewId;
514 }
515
516 rc = pSvgaR3State->pFuncsDX->pfnDXSetShaderResources(pThisCC, pDXContext, pCmd->startView, pCmd->type, cShaderResourceViewId, paShaderResourceViewId);
517 return rc;
518}
519
520
521int vmsvga3dDXSetShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetShader const *pCmd)
522{
523 int rc;
524 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
525 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetShader, VERR_INVALID_STATE);
526 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
527 AssertReturn(p3dState, VERR_INVALID_STATE);
528
529 PVMSVGA3DDXCONTEXT pDXContext;
530 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
531 AssertRCReturn(rc, rc);
532
533 ASSERT_GUEST_RETURN( pCmd->shaderId < pDXContext->cot.cShader
534 || pCmd->shaderId == SVGA_ID_INVALID, VERR_INVALID_PARAMETER);
535 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_SHADERTYPE_MIN && pCmd->type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
536 RT_UNTRUSTED_VALIDATED_FENCE();
537
538 uint32_t const idxShaderState = pCmd->type - SVGA3D_SHADERTYPE_MIN;
539 pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId = pCmd->shaderId;
540
541 rc = pSvgaR3State->pFuncsDX->pfnDXSetShader(pThisCC, pDXContext, pCmd->shaderId, pCmd->type);
542 return rc;
543}
544
545
546int vmsvga3dDXSetSamplers(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetSamplers const *pCmd, uint32_t cSamplerId, SVGA3dSamplerId const *paSamplerId)
547{
548 int rc;
549 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
550 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetSamplers, VERR_INVALID_STATE);
551 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
552 AssertReturn(p3dState, VERR_INVALID_STATE);
553
554 PVMSVGA3DDXCONTEXT pDXContext;
555 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
556 AssertRCReturn(rc, rc);
557
558 ASSERT_GUEST_RETURN(pCmd->startSampler < SVGA3D_DX_MAX_SAMPLERS, VERR_INVALID_PARAMETER);
559 ASSERT_GUEST_RETURN(cSamplerId <= SVGA3D_DX_MAX_SAMPLERS - pCmd->startSampler, VERR_INVALID_PARAMETER);
560 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_SHADERTYPE_MIN && pCmd->type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
561 RT_UNTRUSTED_VALIDATED_FENCE();
562
563 uint32_t const idxShaderState = pCmd->type - SVGA3D_SHADERTYPE_MIN;
564 for (uint32_t i = 0; i < cSamplerId; ++i)
565 {
566 SVGA3dSamplerId const samplerId = paSamplerId[i];
567 ASSERT_GUEST_RETURN( samplerId < pDXContext->cot.cSampler
568 || samplerId == SVGA_ID_INVALID, VERR_INVALID_PARAMETER);
569 pDXContext->svgaDXContext.shaderState[idxShaderState].samplers[pCmd->startSampler + i] = samplerId;
570 }
571 RT_UNTRUSTED_VALIDATED_FENCE();
572
573 rc = pSvgaR3State->pFuncsDX->pfnDXSetSamplers(pThisCC, pDXContext, pCmd->startSampler, pCmd->type, cSamplerId, paSamplerId);
574 return rc;
575}
576
577
578#ifdef DUMP_BITMAPS
579static void vmsvga3dDXDrawDumpRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, const char *pszPrefix = NULL)
580{
581 for (uint32_t i = 0; i < SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS; ++i)
582 {
583 if (pDXContext->svgaDXContext.renderState.renderTargetViewIds[i] != SVGA3D_INVALID_ID)
584 {
585 SVGACOTableDXRTViewEntry *pRTViewEntry = &pDXContext->cot.paRTView[pDXContext->svgaDXContext.renderState.renderTargetViewIds[i]];
586 Log(("Dump RT[%u] sid = %u rtvid = %u\n", i, pRTViewEntry->sid, pDXContext->svgaDXContext.renderState.renderTargetViewIds[i]));
587
588 SVGA3dSurfaceImageId image;
589 image.sid = pRTViewEntry->sid;
590 image.face = 0;
591 image.mipmap = 0;
592 VMSVGA3D_MAPPED_SURFACE map;
593 int rc = vmsvga3dSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &map);
594 if (RT_SUCCESS(rc))
595 {
596 vmsvga3dMapWriteBmpFile(&map, pszPrefix ? pszPrefix : "rt-");
597 vmsvga3dSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ false);
598 }
599 else
600 Log(("Map failed %Rrc\n", rc));
601 }
602 }
603}
604#endif
605
606int vmsvga3dDXDraw(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDraw const *pCmd)
607{
608 int rc;
609 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
610 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDraw, VERR_INVALID_STATE);
611 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
612 AssertReturn(p3dState, VERR_INVALID_STATE);
613
614 PVMSVGA3DDXCONTEXT pDXContext;
615 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
616 AssertRCReturn(rc, rc);
617
618 rc = pSvgaR3State->pFuncsDX->pfnDXDraw(pThisCC, pDXContext, pCmd->vertexCount, pCmd->startVertexLocation);
619#ifdef DUMP_BITMAPS
620 vmsvga3dDXDrawDumpRenderTargets(pThisCC, pDXContext);
621#endif
622 return rc;
623}
624
625
626int vmsvga3dDXDrawIndexed(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexed const *pCmd)
627{
628 int rc;
629 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
630 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawIndexed, VERR_INVALID_STATE);
631 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
632 AssertReturn(p3dState, VERR_INVALID_STATE);
633
634 PVMSVGA3DDXCONTEXT pDXContext;
635 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
636 AssertRCReturn(rc, rc);
637
638 rc = pSvgaR3State->pFuncsDX->pfnDXDrawIndexed(pThisCC, pDXContext, pCmd->indexCount, pCmd->startIndexLocation, pCmd->baseVertexLocation);
639#ifdef DUMP_BITMAPS
640 vmsvga3dDXDrawDumpRenderTargets(pThisCC, pDXContext);
641#endif
642 return rc;
643}
644
645
646int vmsvga3dDXDrawInstanced(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawInstanced const *pCmd)
647{
648 int rc;
649 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
650 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawInstanced, VERR_INVALID_STATE);
651 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
652 AssertReturn(p3dState, VERR_INVALID_STATE);
653
654 PVMSVGA3DDXCONTEXT pDXContext;
655 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
656 AssertRCReturn(rc, rc);
657
658 rc = pSvgaR3State->pFuncsDX->pfnDXDrawInstanced(pThisCC, pDXContext,
659 pCmd->vertexCountPerInstance, pCmd->instanceCount, pCmd->startVertexLocation, pCmd->startInstanceLocation);
660#ifdef DUMP_BITMAPS
661 vmsvga3dDXDrawDumpRenderTargets(pThisCC, pDXContext);
662#endif
663 return rc;
664}
665
666
667int vmsvga3dDXDrawIndexedInstanced(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexedInstanced const *pCmd)
668{
669 int rc;
670 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
671 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawIndexedInstanced, VERR_INVALID_STATE);
672 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
673 AssertReturn(p3dState, VERR_INVALID_STATE);
674
675 PVMSVGA3DDXCONTEXT pDXContext;
676 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
677 AssertRCReturn(rc, rc);
678
679 rc = pSvgaR3State->pFuncsDX->pfnDXDrawIndexedInstanced(pThisCC, pDXContext,
680 pCmd->indexCountPerInstance, pCmd->instanceCount, pCmd->startIndexLocation, pCmd->baseVertexLocation, pCmd->startInstanceLocation);
681#ifdef DUMP_BITMAPS
682 vmsvga3dDXDrawDumpRenderTargets(pThisCC, pDXContext);
683#endif
684 return rc;
685}
686
687
688int vmsvga3dDXDrawAuto(PVGASTATECC pThisCC, uint32_t idDXContext)
689{
690 int rc;
691 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
692 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawAuto, VERR_INVALID_STATE);
693 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
694 AssertReturn(p3dState, VERR_INVALID_STATE);
695
696 PVMSVGA3DDXCONTEXT pDXContext;
697 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
698 AssertRCReturn(rc, rc);
699
700 rc = pSvgaR3State->pFuncsDX->pfnDXDrawAuto(pThisCC, pDXContext);
701#ifdef DUMP_BITMAPS
702 vmsvga3dDXDrawDumpRenderTargets(pThisCC, pDXContext);
703#endif
704 return rc;
705}
706
707
708int vmsvga3dDXSetInputLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dElementLayoutId elementLayoutId)
709{
710 int rc;
711 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
712 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetInputLayout, VERR_INVALID_STATE);
713 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
714 AssertReturn(p3dState, VERR_INVALID_STATE);
715
716 PVMSVGA3DDXCONTEXT pDXContext;
717 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
718 AssertRCReturn(rc, rc);
719
720 ASSERT_GUEST_RETURN( elementLayoutId == SVGA3D_INVALID_ID
721 || elementLayoutId < pDXContext->cot.cElementLayout, VERR_INVALID_PARAMETER);
722 RT_UNTRUSTED_VALIDATED_FENCE();
723
724 pDXContext->svgaDXContext.inputAssembly.layoutId = elementLayoutId;
725
726 rc = pSvgaR3State->pFuncsDX->pfnDXSetInputLayout(pThisCC, pDXContext, elementLayoutId);
727 return rc;
728}
729
730
731int vmsvga3dDXSetVertexBuffers(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t startBuffer, uint32_t cVertexBuffer, SVGA3dVertexBuffer const *paVertexBuffer)
732{
733 int rc;
734 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
735 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetVertexBuffers, VERR_INVALID_STATE);
736 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
737 AssertReturn(p3dState, VERR_INVALID_STATE);
738
739 PVMSVGA3DDXCONTEXT pDXContext;
740 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
741 AssertRCReturn(rc, rc);
742
743 ASSERT_GUEST_RETURN(startBuffer < SVGA3D_DX_MAX_VERTEXBUFFERS, VERR_INVALID_PARAMETER);
744 ASSERT_GUEST_RETURN(cVertexBuffer <= SVGA3D_DX_MAX_VERTEXBUFFERS - startBuffer, VERR_INVALID_PARAMETER);
745 RT_UNTRUSTED_VALIDATED_FENCE();
746
747 for (uint32_t i = 0; i < cVertexBuffer; ++i)
748 {
749 uint32_t const idxVertexBuffer = startBuffer + i;
750
751 pDXContext->svgaDXContext.inputAssembly.vertexBuffers[idxVertexBuffer].bufferId = paVertexBuffer[i].sid;
752 pDXContext->svgaDXContext.inputAssembly.vertexBuffers[idxVertexBuffer].stride = paVertexBuffer[i].stride;
753 pDXContext->svgaDXContext.inputAssembly.vertexBuffers[idxVertexBuffer].offset = paVertexBuffer[i].offset;
754 }
755
756 rc = pSvgaR3State->pFuncsDX->pfnDXSetVertexBuffers(pThisCC, pDXContext, startBuffer, cVertexBuffer, paVertexBuffer);
757 return rc;
758}
759
760
761int vmsvga3dDXSetIndexBuffer(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetIndexBuffer const *pCmd)
762{
763 int rc;
764 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
765 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetIndexBuffer, VERR_INVALID_STATE);
766 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
767 AssertReturn(p3dState, VERR_INVALID_STATE);
768
769 PVMSVGA3DDXCONTEXT pDXContext;
770 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
771 AssertRCReturn(rc, rc);
772
773 pDXContext->svgaDXContext.inputAssembly.indexBufferSid = pCmd->sid;
774 pDXContext->svgaDXContext.inputAssembly.indexBufferOffset = pCmd->offset;
775 pDXContext->svgaDXContext.inputAssembly.indexBufferFormat = pCmd->format;
776
777 rc = pSvgaR3State->pFuncsDX->pfnDXSetIndexBuffer(pThisCC, pDXContext, pCmd->sid, pCmd->format, pCmd->offset);
778 return rc;
779}
780
781
782int vmsvga3dDXSetTopology(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dPrimitiveType topology)
783{
784 int rc;
785 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
786 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetTopology, VERR_INVALID_STATE);
787 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
788 AssertReturn(p3dState, VERR_INVALID_STATE);
789
790 PVMSVGA3DDXCONTEXT pDXContext;
791 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
792 AssertRCReturn(rc, rc);
793
794 ASSERT_GUEST_RETURN(topology >= SVGA3D_PRIMITIVE_MIN && topology < SVGA3D_PRIMITIVE_MAX, VERR_INVALID_PARAMETER);
795
796 pDXContext->svgaDXContext.inputAssembly.topology = topology;
797
798 rc = pSvgaR3State->pFuncsDX->pfnDXSetTopology(pThisCC, pDXContext, topology);
799 return rc;
800}
801
802
803int vmsvga3dDXSetRenderTargets(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dDepthStencilViewId depthStencilViewId, uint32_t cRenderTargetViewId, SVGA3dRenderTargetViewId const *paRenderTargetViewId)
804{
805 int rc;
806 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
807 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetRenderTargets, VERR_INVALID_STATE);
808 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
809 AssertReturn(p3dState, VERR_INVALID_STATE);
810
811 PVMSVGA3DDXCONTEXT pDXContext;
812 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
813 AssertRCReturn(rc, rc);
814
815 ASSERT_GUEST_RETURN( depthStencilViewId < pDXContext->cot.cDSView
816 || depthStencilViewId == SVGA_ID_INVALID, VERR_INVALID_PARAMETER);
817 ASSERT_GUEST_RETURN(cRenderTargetViewId <= SVGA3D_MAX_RENDER_TARGETS, VERR_INVALID_PARAMETER);
818 for (uint32_t i = 0; i < cRenderTargetViewId; ++i)
819 ASSERT_GUEST_RETURN( paRenderTargetViewId[i] < pDXContext->cot.cRTView
820 || paRenderTargetViewId[i] == SVGA_ID_INVALID, VERR_INVALID_PARAMETER);
821 RT_UNTRUSTED_VALIDATED_FENCE();
822
823 pDXContext->svgaDXContext.renderState.depthStencilViewId = depthStencilViewId;
824 for (uint32_t i = 0; i < cRenderTargetViewId; ++i)
825 pDXContext->svgaDXContext.renderState.renderTargetViewIds[i] = paRenderTargetViewId[i];
826
827 /* Remember how many render target slots must be set. */
828 pDXContext->cRenderTargets = RT_MAX(pDXContext->cRenderTargets, cRenderTargetViewId);
829
830 rc = pSvgaR3State->pFuncsDX->pfnDXSetRenderTargets(pThisCC, pDXContext, depthStencilViewId, cRenderTargetViewId, paRenderTargetViewId);
831 return rc;
832}
833
834
835int vmsvga3dDXSetBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetBlendState const *pCmd)
836{
837 int rc;
838 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
839 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetBlendState, VERR_INVALID_STATE);
840 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
841 AssertReturn(p3dState, VERR_INVALID_STATE);
842
843 PVMSVGA3DDXCONTEXT pDXContext;
844 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
845 AssertRCReturn(rc, rc);
846
847 SVGA3dBlendStateId const blendId = pCmd->blendId;
848
849 ASSERT_GUEST_RETURN( blendId == SVGA3D_INVALID_ID
850 || blendId < pDXContext->cot.cBlendState, VERR_INVALID_PARAMETER);
851 RT_UNTRUSTED_VALIDATED_FENCE();
852
853 pDXContext->svgaDXContext.renderState.blendStateId = blendId;
854 /* SVGADXContextMobFormat uses uint32_t array to store the blend factors, however they are in fact 32 bit floats. */
855 memcpy(pDXContext->svgaDXContext.renderState.blendFactor, pCmd->blendFactor, sizeof(pDXContext->svgaDXContext.renderState.blendFactor));
856 pDXContext->svgaDXContext.renderState.sampleMask = pCmd->sampleMask;
857
858 rc = pSvgaR3State->pFuncsDX->pfnDXSetBlendState(pThisCC, pDXContext, blendId, pCmd->blendFactor, pCmd->sampleMask);
859 return rc;
860}
861
862
863int vmsvga3dDXSetDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetDepthStencilState const *pCmd)
864{
865 int rc;
866 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
867 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetDepthStencilState, VERR_INVALID_STATE);
868 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
869 AssertReturn(p3dState, VERR_INVALID_STATE);
870
871 PVMSVGA3DDXCONTEXT pDXContext;
872 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
873 AssertRCReturn(rc, rc);
874
875 SVGA3dDepthStencilStateId const depthStencilId = pCmd->depthStencilId;
876
877 ASSERT_GUEST_RETURN( depthStencilId == SVGA3D_INVALID_ID
878 || depthStencilId < pDXContext->cot.cDepthStencil, VERR_INVALID_PARAMETER);
879 RT_UNTRUSTED_VALIDATED_FENCE();
880
881 pDXContext->svgaDXContext.renderState.depthStencilStateId = depthStencilId;
882 pDXContext->svgaDXContext.renderState.stencilRef = pCmd->stencilRef;
883
884 rc = pSvgaR3State->pFuncsDX->pfnDXSetDepthStencilState(pThisCC, pDXContext, depthStencilId, pCmd->stencilRef);
885 return rc;
886}
887
888
889int vmsvga3dDXSetRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dRasterizerStateId rasterizerId)
890{
891 int rc;
892 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
893 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetRasterizerState, VERR_INVALID_STATE);
894 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
895 AssertReturn(p3dState, VERR_INVALID_STATE);
896
897 PVMSVGA3DDXCONTEXT pDXContext;
898 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
899 AssertRCReturn(rc, rc);
900
901 ASSERT_GUEST_RETURN( rasterizerId == SVGA3D_INVALID_ID
902 || rasterizerId < pDXContext->cot.cRasterizerState, VERR_INVALID_PARAMETER);
903 RT_UNTRUSTED_VALIDATED_FENCE();
904
905 pDXContext->svgaDXContext.renderState.rasterizerStateId = rasterizerId;
906
907 rc = pSvgaR3State->pFuncsDX->pfnDXSetRasterizerState(pThisCC, pDXContext, rasterizerId);
908 return rc;
909}
910
911
912int vmsvga3dDXDefineQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineQuery const *pCmd)
913{
914 int rc;
915 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
916 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineQuery, VERR_INVALID_STATE);
917 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
918 AssertReturn(p3dState, VERR_INVALID_STATE);
919
920 PVMSVGA3DDXCONTEXT pDXContext;
921 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
922 AssertRCReturn(rc, rc);
923
924 SVGA3dQueryId const queryId = pCmd->queryId;
925
926 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
927 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
928 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_QUERYTYPE_MIN && pCmd->type < SVGA3D_QUERYTYPE_MAX, VERR_INVALID_PARAMETER);
929 RT_UNTRUSTED_VALIDATED_FENCE();
930
931 /* Cleanup the current query. */
932 pSvgaR3State->pFuncsDX->pfnDXDestroyQuery(pThisCC, pDXContext, queryId);
933
934 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
935 pEntry->type = pCmd->type;
936 pEntry->state = SVGADX_QDSTATE_IDLE;
937 pEntry->flags = pCmd->flags;
938 pEntry->mobid = SVGA_ID_INVALID;
939 pEntry->offset = 0;
940
941 rc = pSvgaR3State->pFuncsDX->pfnDXDefineQuery(pThisCC, pDXContext, queryId, pEntry);
942 return rc;
943}
944
945
946int vmsvga3dDXDestroyQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyQuery const *pCmd)
947{
948 int rc;
949 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
950 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyQuery, VERR_INVALID_STATE);
951 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
952 AssertReturn(p3dState, VERR_INVALID_STATE);
953
954 PVMSVGA3DDXCONTEXT pDXContext;
955 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
956 AssertRCReturn(rc, rc);
957
958 SVGA3dQueryId const queryId = pCmd->queryId;
959
960 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
961 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
962 RT_UNTRUSTED_VALIDATED_FENCE();
963
964 pSvgaR3State->pFuncsDX->pfnDXDestroyQuery(pThisCC, pDXContext, queryId);
965
966 /* Cleanup COTable entry.*/
967 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
968 pEntry->type = SVGA3D_QUERYTYPE_INVALID;
969 pEntry->state = SVGADX_QDSTATE_INVALID;
970 pEntry->flags = 0;
971 pEntry->mobid = SVGA_ID_INVALID;
972 pEntry->offset = 0;
973
974 return rc;
975}
976
977
978int vmsvga3dDXBindQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBindQuery const *pCmd, PVMSVGAMOB pMob)
979{
980 int rc;
981 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
982 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
983 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
984 AssertReturn(p3dState, VERR_INVALID_STATE);
985
986 PVMSVGA3DDXCONTEXT pDXContext;
987 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
988 AssertRCReturn(rc, rc);
989
990 SVGA3dQueryId const queryId = pCmd->queryId;
991
992 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
993 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
994 RT_UNTRUSTED_VALIDATED_FENCE();
995
996 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
997 pEntry->mobid = vmsvgaR3MobId(pMob);
998
999 return rc;
1000}
1001
1002
1003int vmsvga3dDXSetQueryOffset(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetQueryOffset const *pCmd)
1004{
1005 int rc;
1006 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1007 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
1008 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1009 AssertReturn(p3dState, VERR_INVALID_STATE);
1010
1011 PVMSVGA3DDXCONTEXT pDXContext;
1012 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1013 AssertRCReturn(rc, rc);
1014
1015 SVGA3dQueryId const queryId = pCmd->queryId;
1016
1017 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
1018 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1019 RT_UNTRUSTED_VALIDATED_FENCE();
1020
1021 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
1022 pEntry->offset = pCmd->mobOffset;
1023
1024 return rc;
1025}
1026
1027
1028int vmsvga3dDXBeginQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBeginQuery const *pCmd)
1029{
1030 int rc;
1031 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1032 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBeginQuery, VERR_INVALID_STATE);
1033 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1034 AssertReturn(p3dState, VERR_INVALID_STATE);
1035
1036 PVMSVGA3DDXCONTEXT pDXContext;
1037 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1038 AssertRCReturn(rc, rc);
1039
1040 SVGA3dQueryId const queryId = pCmd->queryId;
1041
1042 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
1043 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1044 RT_UNTRUSTED_VALIDATED_FENCE();
1045
1046 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
1047 Assert(pEntry->state == SVGADX_QDSTATE_IDLE || pEntry->state == SVGADX_QDSTATE_PENDING || pEntry->state == SVGADX_QDSTATE_FINISHED);
1048 if (pEntry->state != SVGADX_QDSTATE_ACTIVE)
1049 {
1050 rc = pSvgaR3State->pFuncsDX->pfnDXBeginQuery(pThisCC, pDXContext, queryId);
1051 if (RT_SUCCESS(rc))
1052 {
1053 pEntry->state = SVGADX_QDSTATE_ACTIVE;
1054
1055 /* Update the guest status of the query. */
1056 uint32_t const u32 = SVGA3D_QUERYSTATE_PENDING;
1057 dxMobWrite(pSvgaR3State, pEntry->mobid, pEntry->offset, &u32, sizeof(u32));
1058 }
1059 else
1060 {
1061 uint32_t const u32 = SVGA3D_QUERYSTATE_FAILED;
1062 dxMobWrite(pSvgaR3State, pEntry->mobid, pEntry->offset, &u32, sizeof(u32));
1063 }
1064 }
1065 return rc;
1066}
1067
1068
1069static int dxEndQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, SVGACOTableDXQueryEntry *pEntry)
1070{
1071 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1072
1073 int rc;
1074 Assert(pEntry->state == SVGADX_QDSTATE_ACTIVE);
1075 if (pEntry->state == SVGADX_QDSTATE_ACTIVE)
1076 {
1077 pEntry->state = SVGADX_QDSTATE_PENDING;
1078
1079 uint32_t u32QueryState;
1080 SVGADXQueryResultUnion queryResult;
1081 uint32_t cbQuery = 0; /* Actual size of query data returned by backend. */
1082 rc = pSvgaR3State->pFuncsDX->pfnDXEndQuery(pThisCC, pDXContext, queryId, &queryResult, &cbQuery);
1083 if (RT_SUCCESS(rc))
1084 {
1085 /* Write the result after SVGA3dQueryState. */
1086 dxMobWrite(pSvgaR3State, pEntry->mobid, pEntry->offset + sizeof(uint32_t), &queryResult, cbQuery);
1087
1088 u32QueryState = SVGA3D_QUERYSTATE_SUCCEEDED;
1089 }
1090 else
1091 u32QueryState = SVGA3D_QUERYSTATE_FAILED;
1092
1093 dxMobWrite(pSvgaR3State, pEntry->mobid, pEntry->offset, &u32QueryState, sizeof(u32QueryState));
1094
1095 if (RT_SUCCESS(rc))
1096 pEntry->state = SVGADX_QDSTATE_FINISHED;
1097 }
1098 else
1099 rc = VERR_INVALID_STATE;
1100
1101 return rc;
1102}
1103
1104
1105int vmsvga3dDXEndQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXEndQuery const *pCmd)
1106{
1107 int rc;
1108 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1109 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXEndQuery, VERR_INVALID_STATE);
1110 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1111 AssertReturn(p3dState, VERR_INVALID_STATE);
1112
1113 PVMSVGA3DDXCONTEXT pDXContext;
1114 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1115 AssertRCReturn(rc, rc);
1116
1117 SVGA3dQueryId const queryId = pCmd->queryId;
1118
1119 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
1120 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1121 RT_UNTRUSTED_VALIDATED_FENCE();
1122
1123 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
1124 rc = dxEndQuery(pThisCC, pDXContext, queryId, pEntry);
1125 return rc;
1126}
1127
1128
1129int vmsvga3dDXReadbackQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXReadbackQuery const *pCmd)
1130{
1131 int rc;
1132 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1133 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
1134 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1135 AssertReturn(p3dState, VERR_INVALID_STATE);
1136
1137 PVMSVGA3DDXCONTEXT pDXContext;
1138 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1139 AssertRCReturn(rc, rc);
1140
1141 SVGA3dQueryId const queryId = pCmd->queryId;
1142
1143 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
1144 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1145 RT_UNTRUSTED_VALIDATED_FENCE();
1146
1147 /* The device does not cache queries. So this is a NOP. */
1148
1149 return rc;
1150}
1151
1152
1153int vmsvga3dDXSetPredication(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetPredication const *pCmd)
1154{
1155 int rc;
1156 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1157 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetPredication, VERR_INVALID_STATE);
1158 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1159 AssertReturn(p3dState, VERR_INVALID_STATE);
1160
1161 PVMSVGA3DDXCONTEXT pDXContext;
1162 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1163 AssertRCReturn(rc, rc);
1164
1165 SVGA3dQueryId const queryId = pCmd->queryId;
1166
1167 ASSERT_GUEST_RETURN( queryId == SVGA3D_INVALID_ID
1168 || queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1169 RT_UNTRUSTED_VALIDATED_FENCE();
1170
1171 rc = pSvgaR3State->pFuncsDX->pfnDXSetPredication(pThisCC, pDXContext, queryId, pCmd->predicateValue);
1172 return rc;
1173}
1174
1175
1176int vmsvga3dDXSetSOTargets(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cSoTarget, SVGA3dSoTarget const *paSoTarget)
1177{
1178 int rc;
1179 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1180 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetSOTargets, VERR_INVALID_STATE);
1181 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1182 AssertReturn(p3dState, VERR_INVALID_STATE);
1183
1184 PVMSVGA3DDXCONTEXT pDXContext;
1185 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1186 AssertRCReturn(rc, rc);
1187
1188 ASSERT_GUEST_RETURN(cSoTarget <= SVGA3D_DX_MAX_SOTARGETS, VERR_INVALID_PARAMETER);
1189 RT_UNTRUSTED_VALIDATED_FENCE();
1190
1191 /** @todo Offset is not stored in svgaDXContext. Should it be stored elsewhere? */
1192 for (uint32_t i = 0; i < SVGA3D_DX_MAX_SOTARGETS; ++i)
1193 pDXContext->svgaDXContext.streamOut.targets[i] = i < cSoTarget ? paSoTarget[i].sid : SVGA3D_INVALID_ID;
1194
1195 rc = pSvgaR3State->pFuncsDX->pfnDXSetSOTargets(pThisCC, pDXContext, cSoTarget, paSoTarget);
1196 return rc;
1197}
1198
1199
1200int vmsvga3dDXSetViewports(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cViewport, SVGA3dViewport const *paViewport)
1201{
1202 int rc;
1203 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1204 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetViewports, VERR_INVALID_STATE);
1205 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1206 AssertReturn(p3dState, VERR_INVALID_STATE);
1207
1208 PVMSVGA3DDXCONTEXT pDXContext;
1209 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1210 AssertRCReturn(rc, rc);
1211
1212 ASSERT_GUEST_RETURN(cViewport <= SVGA3D_DX_MAX_VIEWPORTS, VERR_INVALID_PARAMETER);
1213 RT_UNTRUSTED_VALIDATED_FENCE();
1214
1215 pDXContext->svgaDXContext.numViewports = (uint8_t)cViewport;
1216 for (uint32_t i = 0; i < cViewport; ++i)
1217 pDXContext->svgaDXContext.viewports[i] = paViewport[i];
1218
1219 rc = pSvgaR3State->pFuncsDX->pfnDXSetViewports(pThisCC, pDXContext, cViewport, paViewport);
1220 return rc;
1221}
1222
1223
1224int vmsvga3dDXSetScissorRects(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cRect, SVGASignedRect const *paRect)
1225{
1226 int rc;
1227 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1228 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetScissorRects, VERR_INVALID_STATE);
1229 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1230 AssertReturn(p3dState, VERR_INVALID_STATE);
1231
1232 PVMSVGA3DDXCONTEXT pDXContext;
1233 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1234 AssertRCReturn(rc, rc);
1235
1236 ASSERT_GUEST_RETURN(cRect <= SVGA3D_DX_MAX_SCISSORRECTS, VERR_INVALID_PARAMETER);
1237 RT_UNTRUSTED_VALIDATED_FENCE();
1238
1239 pDXContext->svgaDXContext.numScissorRects = (uint8_t)cRect;
1240 for (uint32_t i = 0; i < cRect; ++i)
1241 pDXContext->svgaDXContext.scissorRects[i] = paRect[i];
1242
1243 rc = pSvgaR3State->pFuncsDX->pfnDXSetScissorRects(pThisCC, pDXContext, cRect, paRect);
1244 return rc;
1245}
1246
1247
1248int vmsvga3dDXClearRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearRenderTargetView const *pCmd)
1249{
1250 int rc;
1251 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1252 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXClearRenderTargetView, VERR_INVALID_STATE);
1253 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1254 AssertReturn(p3dState, VERR_INVALID_STATE);
1255
1256 PVMSVGA3DDXCONTEXT pDXContext;
1257 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1258 AssertRCReturn(rc, rc);
1259
1260 SVGA3dRenderTargetViewId const renderTargetViewId = pCmd->renderTargetViewId;
1261
1262 ASSERT_GUEST_RETURN(pDXContext->cot.paRTView, VERR_INVALID_STATE);
1263 ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, VERR_INVALID_PARAMETER);
1264 RT_UNTRUSTED_VALIDATED_FENCE();
1265
1266 rc = pSvgaR3State->pFuncsDX->pfnDXClearRenderTargetView(pThisCC, pDXContext, renderTargetViewId, &pCmd->rgba);
1267 return rc;
1268}
1269
1270
1271int vmsvga3dDXClearDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearDepthStencilView const *pCmd)
1272{
1273 int rc;
1274 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1275 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXClearDepthStencilView, VERR_INVALID_STATE);
1276 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1277 AssertReturn(p3dState, VERR_INVALID_STATE);
1278
1279 PVMSVGA3DDXCONTEXT pDXContext;
1280 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1281 AssertRCReturn(rc, rc);
1282
1283 SVGA3dDepthStencilViewId const depthStencilViewId = pCmd->depthStencilViewId;
1284
1285 ASSERT_GUEST_RETURN(pDXContext->cot.paDSView, VERR_INVALID_STATE);
1286 ASSERT_GUEST_RETURN(depthStencilViewId < pDXContext->cot.cDSView, VERR_INVALID_PARAMETER);
1287 RT_UNTRUSTED_VALIDATED_FENCE();
1288
1289 rc = pSvgaR3State->pFuncsDX->pfnDXClearDepthStencilView(pThisCC, pDXContext, pCmd->flags, depthStencilViewId, pCmd->depth, (uint8_t)pCmd->stencil);
1290 return rc;
1291}
1292
1293
1294int vmsvga3dDXPredCopyRegion(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXPredCopyRegion const *pCmd)
1295{
1296 int rc;
1297 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1298 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPredCopyRegion, VERR_INVALID_STATE);
1299 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1300 AssertReturn(p3dState, VERR_INVALID_STATE);
1301
1302 PVMSVGA3DDXCONTEXT pDXContext;
1303 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1304 AssertRCReturn(rc, rc);
1305
1306 /** @todo Memcpy if both resources do not have the hardware resource. */
1307
1308 rc = pSvgaR3State->pFuncsDX->pfnDXPredCopyRegion(pThisCC, pDXContext, pCmd->dstSid, pCmd->dstSubResource, pCmd->srcSid, pCmd->srcSubResource, &pCmd->box);
1309 return rc;
1310}
1311
1312
1313int vmsvga3dDXPredCopy(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXPredCopy const *pCmd)
1314{
1315 int rc;
1316 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1317 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPredCopy, VERR_INVALID_STATE);
1318 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1319 AssertReturn(p3dState, VERR_INVALID_STATE);
1320
1321 PVMSVGA3DDXCONTEXT pDXContext;
1322 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1323 AssertRCReturn(rc, rc);
1324
1325 rc = pSvgaR3State->pFuncsDX->pfnDXPredCopy(pThisCC, pDXContext, pCmd->dstSid, pCmd->srcSid);
1326 return rc;
1327}
1328
1329
1330int vmsvga3dDXPresentBlt(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXPresentBlt const *pCmd)
1331{
1332 int rc;
1333 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1334 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPresentBlt, VERR_INVALID_STATE);
1335 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1336 AssertReturn(p3dState, VERR_INVALID_STATE);
1337
1338 PVMSVGA3DDXCONTEXT pDXContext;
1339 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1340 AssertRCReturn(rc, rc);
1341
1342 rc = pSvgaR3State->pFuncsDX->pfnDXPresentBlt(pThisCC, pDXContext,
1343 pCmd->dstSid, pCmd->destSubResource, &pCmd->boxDest,
1344 pCmd->srcSid, pCmd->srcSubResource, &pCmd->boxSrc, pCmd->mode);
1345 return rc;
1346}
1347
1348
1349int vmsvga3dDXGenMips(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXGenMips const *pCmd)
1350{
1351 int rc;
1352 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1353 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXGenMips, VERR_INVALID_STATE);
1354 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1355 AssertReturn(p3dState, VERR_INVALID_STATE);
1356
1357 PVMSVGA3DDXCONTEXT pDXContext;
1358 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1359 AssertRCReturn(rc, rc);
1360
1361 SVGA3dShaderResourceViewId const shaderResourceViewId = pCmd->shaderResourceViewId;
1362
1363 ASSERT_GUEST_RETURN(pDXContext->cot.paSRView, VERR_INVALID_STATE);
1364 ASSERT_GUEST_RETURN(shaderResourceViewId < pDXContext->cot.cSRView, VERR_INVALID_PARAMETER);
1365 RT_UNTRUSTED_VALIDATED_FENCE();
1366
1367 rc = pSvgaR3State->pFuncsDX->pfnDXGenMips(pThisCC, pDXContext, shaderResourceViewId);
1368 return rc;
1369}
1370
1371
1372int vmsvga3dDXDefineShaderResourceView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineShaderResourceView const *pCmd)
1373{
1374 int rc;
1375 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1376 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineShaderResourceView, VERR_INVALID_STATE);
1377 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1378 AssertReturn(p3dState, VERR_INVALID_STATE);
1379
1380 PVMSVGA3DDXCONTEXT pDXContext;
1381 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1382 AssertRCReturn(rc, rc);
1383
1384 SVGA3dShaderResourceViewId const shaderResourceViewId = pCmd->shaderResourceViewId;
1385
1386 ASSERT_GUEST_RETURN(pDXContext->cot.paSRView, VERR_INVALID_STATE);
1387 ASSERT_GUEST_RETURN(shaderResourceViewId < pDXContext->cot.cSRView, VERR_INVALID_PARAMETER);
1388 RT_UNTRUSTED_VALIDATED_FENCE();
1389
1390 SVGACOTableDXSRViewEntry *pEntry = &pDXContext->cot.paSRView[shaderResourceViewId];
1391 pEntry->sid = pCmd->sid;
1392 pEntry->format = pCmd->format;
1393 pEntry->resourceDimension = pCmd->resourceDimension;
1394 pEntry->desc = pCmd->desc;
1395
1396 rc = pSvgaR3State->pFuncsDX->pfnDXDefineShaderResourceView(pThisCC, pDXContext, shaderResourceViewId, pEntry);
1397 return rc;
1398}
1399
1400
1401int vmsvga3dDXDestroyShaderResourceView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyShaderResourceView const *pCmd)
1402{
1403 int rc;
1404 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1405 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyShaderResourceView, VERR_INVALID_STATE);
1406 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1407 AssertReturn(p3dState, VERR_INVALID_STATE);
1408
1409 PVMSVGA3DDXCONTEXT pDXContext;
1410 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1411 AssertRCReturn(rc, rc);
1412
1413 SVGA3dShaderResourceViewId const shaderResourceViewId = pCmd->shaderResourceViewId;
1414
1415 ASSERT_GUEST_RETURN(pDXContext->cot.paSRView, VERR_INVALID_STATE);
1416 ASSERT_GUEST_RETURN(shaderResourceViewId < pDXContext->cot.cSRView, VERR_INVALID_PARAMETER);
1417 RT_UNTRUSTED_VALIDATED_FENCE();
1418
1419 SVGACOTableDXSRViewEntry *pEntry = &pDXContext->cot.paSRView[shaderResourceViewId];
1420 RT_ZERO(*pEntry);
1421
1422 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyShaderResourceView(pThisCC, pDXContext, shaderResourceViewId);
1423 return rc;
1424}
1425
1426
1427int vmsvga3dDXDefineRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineRenderTargetView const *pCmd)
1428{
1429 int rc;
1430 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1431 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineRenderTargetView, VERR_INVALID_STATE);
1432 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1433 AssertReturn(p3dState, VERR_INVALID_STATE);
1434
1435 PVMSVGA3DDXCONTEXT pDXContext;
1436 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1437 AssertRCReturn(rc, rc);
1438
1439 SVGA3dRenderTargetViewId const renderTargetViewId = pCmd->renderTargetViewId;
1440
1441 ASSERT_GUEST_RETURN(pDXContext->cot.paRTView, VERR_INVALID_STATE);
1442 ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, VERR_INVALID_PARAMETER);
1443 RT_UNTRUSTED_VALIDATED_FENCE();
1444
1445 SVGACOTableDXRTViewEntry *pEntry = &pDXContext->cot.paRTView[renderTargetViewId];
1446 pEntry->sid = pCmd->sid;
1447 pEntry->format = pCmd->format;
1448 pEntry->resourceDimension = pCmd->resourceDimension;
1449 pEntry->desc = pCmd->desc;
1450
1451 rc = pSvgaR3State->pFuncsDX->pfnDXDefineRenderTargetView(pThisCC, pDXContext, renderTargetViewId, pEntry);
1452 return rc;
1453}
1454
1455
1456int vmsvga3dDXDestroyRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyRenderTargetView const *pCmd)
1457{
1458 int rc;
1459 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1460 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyRenderTargetView, VERR_INVALID_STATE);
1461 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1462 AssertReturn(p3dState, VERR_INVALID_STATE);
1463
1464 PVMSVGA3DDXCONTEXT pDXContext;
1465 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1466 AssertRCReturn(rc, rc);
1467
1468 SVGA3dRenderTargetViewId const renderTargetViewId = pCmd->renderTargetViewId;
1469
1470 ASSERT_GUEST_RETURN(pDXContext->cot.paRTView, VERR_INVALID_STATE);
1471 ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, VERR_INVALID_PARAMETER);
1472 RT_UNTRUSTED_VALIDATED_FENCE();
1473
1474 SVGACOTableDXRTViewEntry *pEntry = &pDXContext->cot.paRTView[renderTargetViewId];
1475 RT_ZERO(*pEntry);
1476
1477 for (uint32_t i = 0; i < SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS; ++i)
1478 {
1479 if (pDXContext->svgaDXContext.renderState.renderTargetViewIds[i] == renderTargetViewId)
1480 pDXContext->svgaDXContext.renderState.renderTargetViewIds[i] = SVGA_ID_INVALID;
1481 }
1482
1483 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyRenderTargetView(pThisCC, pDXContext, renderTargetViewId);
1484 return rc;
1485}
1486
1487
1488int vmsvga3dDXDefineDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineDepthStencilView_v2 const *pCmd)
1489{
1490 int rc;
1491 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1492 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineDepthStencilView, VERR_INVALID_STATE);
1493 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1494 AssertReturn(p3dState, VERR_INVALID_STATE);
1495
1496 PVMSVGA3DDXCONTEXT pDXContext;
1497 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1498 AssertRCReturn(rc, rc);
1499
1500 SVGA3dDepthStencilViewId const depthStencilViewId = pCmd->depthStencilViewId;
1501
1502 ASSERT_GUEST_RETURN(pDXContext->cot.paDSView, VERR_INVALID_STATE);
1503 ASSERT_GUEST_RETURN(depthStencilViewId < pDXContext->cot.cDSView, VERR_INVALID_PARAMETER);
1504 RT_UNTRUSTED_VALIDATED_FENCE();
1505
1506 SVGACOTableDXDSViewEntry *pEntry = &pDXContext->cot.paDSView[depthStencilViewId];
1507 pEntry->sid = pCmd->sid;
1508 pEntry->format = pCmd->format;
1509 pEntry->resourceDimension = pCmd->resourceDimension;
1510 pEntry->mipSlice = pCmd->mipSlice;
1511 pEntry->firstArraySlice = pCmd->firstArraySlice;
1512 pEntry->arraySize = pCmd->arraySize;
1513 pEntry->flags = pCmd->flags;
1514
1515 rc = pSvgaR3State->pFuncsDX->pfnDXDefineDepthStencilView(pThisCC, pDXContext, depthStencilViewId, pEntry);
1516 return rc;
1517}
1518
1519
1520int vmsvga3dDXDestroyDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyDepthStencilView const *pCmd)
1521{
1522 int rc;
1523 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1524 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyDepthStencilView, VERR_INVALID_STATE);
1525 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1526 AssertReturn(p3dState, VERR_INVALID_STATE);
1527
1528 PVMSVGA3DDXCONTEXT pDXContext;
1529 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1530 AssertRCReturn(rc, rc);
1531
1532 SVGA3dDepthStencilViewId const depthStencilViewId = pCmd->depthStencilViewId;
1533
1534 ASSERT_GUEST_RETURN(pDXContext->cot.paDSView, VERR_INVALID_STATE);
1535 ASSERT_GUEST_RETURN(depthStencilViewId < pDXContext->cot.cDSView, VERR_INVALID_PARAMETER);
1536 RT_UNTRUSTED_VALIDATED_FENCE();
1537
1538 SVGACOTableDXDSViewEntry *pEntry = &pDXContext->cot.paDSView[depthStencilViewId];
1539 RT_ZERO(*pEntry);
1540
1541 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyDepthStencilView(pThisCC, pDXContext, depthStencilViewId);
1542 return rc;
1543}
1544
1545
1546int vmsvga3dDXDefineElementLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dElementLayoutId elementLayoutId, uint32_t cDesc, SVGA3dInputElementDesc const *paDesc)
1547{
1548 int rc;
1549 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1550 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineElementLayout, VERR_INVALID_STATE);
1551 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1552 AssertReturn(p3dState, VERR_INVALID_STATE);
1553
1554 PVMSVGA3DDXCONTEXT pDXContext;
1555 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1556 AssertRCReturn(rc, rc);
1557
1558 ASSERT_GUEST_RETURN(pDXContext->cot.paElementLayout, VERR_INVALID_STATE);
1559 ASSERT_GUEST_RETURN(elementLayoutId < pDXContext->cot.cElementLayout, VERR_INVALID_PARAMETER);
1560 RT_UNTRUSTED_VALIDATED_FENCE();
1561
1562 SVGACOTableDXElementLayoutEntry *pEntry = &pDXContext->cot.paElementLayout[elementLayoutId];
1563 pEntry->elid = elementLayoutId;
1564 pEntry->numDescs = RT_MIN(cDesc, RT_ELEMENTS(pEntry->descs));
1565 memcpy(pEntry->descs, paDesc, pEntry->numDescs * sizeof(pEntry->descs[0]));
1566
1567#ifdef LOG_ENABLED
1568 Log6(("Element layout %d: slot off fmt class step reg\n", pEntry->elid));
1569 for (uint32_t i = 0; i < pEntry->numDescs; ++i)
1570 {
1571 Log6((" [%u]: %u 0x%02X %d %u %u %u\n",
1572 i,
1573 pEntry->descs[i].inputSlot,
1574 pEntry->descs[i].alignedByteOffset,
1575 pEntry->descs[i].format,
1576 pEntry->descs[i].inputSlotClass,
1577 pEntry->descs[i].instanceDataStepRate,
1578 pEntry->descs[i].inputRegister
1579 ));
1580 }
1581#endif
1582
1583 rc = pSvgaR3State->pFuncsDX->pfnDXDefineElementLayout(pThisCC, pDXContext, elementLayoutId, pEntry);
1584 return rc;
1585}
1586
1587
1588int vmsvga3dDXDestroyElementLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyElementLayout const *pCmd)
1589{
1590 int rc;
1591 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1592 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyElementLayout, VERR_INVALID_STATE);
1593 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1594 AssertReturn(p3dState, VERR_INVALID_STATE);
1595
1596 PVMSVGA3DDXCONTEXT pDXContext;
1597 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1598 AssertRCReturn(rc, rc);
1599
1600 SVGA3dElementLayoutId const elementLayoutId = pCmd->elementLayoutId;
1601
1602 ASSERT_GUEST_RETURN(pDXContext->cot.paElementLayout, VERR_INVALID_STATE);
1603 ASSERT_GUEST_RETURN(elementLayoutId < pDXContext->cot.cElementLayout, VERR_INVALID_PARAMETER);
1604 RT_UNTRUSTED_VALIDATED_FENCE();
1605
1606 pSvgaR3State->pFuncsDX->pfnDXDestroyElementLayout(pThisCC, pDXContext, elementLayoutId);
1607
1608 SVGACOTableDXElementLayoutEntry *pEntry = &pDXContext->cot.paElementLayout[elementLayoutId];
1609 RT_ZERO(*pEntry);
1610 pEntry->elid = SVGA3D_INVALID_ID;
1611
1612 return rc;
1613}
1614
1615
1616int vmsvga3dDXDefineBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineBlendState const *pCmd)
1617{
1618 int rc;
1619 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1620 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineBlendState, VERR_INVALID_STATE);
1621 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1622 AssertReturn(p3dState, VERR_INVALID_STATE);
1623
1624 PVMSVGA3DDXCONTEXT pDXContext;
1625 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1626 AssertRCReturn(rc, rc);
1627
1628 SVGA3dBlendStateId const blendId = pCmd->blendId;
1629
1630 ASSERT_GUEST_RETURN(pDXContext->cot.paBlendState, VERR_INVALID_STATE);
1631 ASSERT_GUEST_RETURN(blendId < pDXContext->cot.cBlendState, VERR_INVALID_PARAMETER);
1632 RT_UNTRUSTED_VALIDATED_FENCE();
1633
1634 SVGACOTableDXBlendStateEntry *pEntry = &pDXContext->cot.paBlendState[blendId];
1635 pEntry->alphaToCoverageEnable = pCmd->alphaToCoverageEnable;
1636 pEntry->independentBlendEnable = pCmd->independentBlendEnable;
1637 memcpy(pEntry->perRT, pCmd->perRT, sizeof(pEntry->perRT));
1638
1639 rc = pSvgaR3State->pFuncsDX->pfnDXDefineBlendState(pThisCC, pDXContext, blendId, pEntry);
1640 return rc;
1641}
1642
1643
1644int vmsvga3dDXDestroyBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyBlendState const *pCmd)
1645{
1646 int rc;
1647 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1648 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyBlendState, VERR_INVALID_STATE);
1649 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1650 AssertReturn(p3dState, VERR_INVALID_STATE);
1651
1652 PVMSVGA3DDXCONTEXT pDXContext;
1653 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1654 AssertRCReturn(rc, rc);
1655
1656 SVGA3dBlendStateId const blendId = pCmd->blendId;
1657
1658 ASSERT_GUEST_RETURN(pDXContext->cot.paBlendState, VERR_INVALID_STATE);
1659 ASSERT_GUEST_RETURN(blendId < pDXContext->cot.cBlendState, VERR_INVALID_PARAMETER);
1660 RT_UNTRUSTED_VALIDATED_FENCE();
1661
1662 pSvgaR3State->pFuncsDX->pfnDXDestroyBlendState(pThisCC, pDXContext, blendId);
1663
1664 SVGACOTableDXBlendStateEntry *pEntry = &pDXContext->cot.paBlendState[blendId];
1665 RT_ZERO(*pEntry);
1666
1667 return rc;
1668}
1669
1670
1671int vmsvga3dDXDefineDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineDepthStencilState const *pCmd)
1672{
1673 int rc;
1674 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1675 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineDepthStencilState, VERR_INVALID_STATE);
1676 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1677 AssertReturn(p3dState, VERR_INVALID_STATE);
1678
1679 PVMSVGA3DDXCONTEXT pDXContext;
1680 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1681 AssertRCReturn(rc, rc);
1682
1683 SVGA3dDepthStencilStateId const depthStencilId = pCmd->depthStencilId;
1684
1685 ASSERT_GUEST_RETURN(pDXContext->cot.paDepthStencil, VERR_INVALID_STATE);
1686 ASSERT_GUEST_RETURN(depthStencilId < pDXContext->cot.cDepthStencil, VERR_INVALID_PARAMETER);
1687 RT_UNTRUSTED_VALIDATED_FENCE();
1688
1689 SVGACOTableDXDepthStencilEntry *pEntry = &pDXContext->cot.paDepthStencil[depthStencilId];
1690 pEntry->depthEnable = pCmd->depthEnable;
1691 pEntry->depthWriteMask = pCmd->depthWriteMask;
1692 pEntry->depthFunc = pCmd->depthFunc;
1693 pEntry->stencilEnable = pCmd->stencilEnable;
1694 pEntry->frontEnable = pCmd->frontEnable;
1695 pEntry->backEnable = pCmd->backEnable;
1696 pEntry->stencilReadMask = pCmd->stencilReadMask;
1697 pEntry->stencilWriteMask = pCmd->stencilWriteMask;
1698
1699 pEntry->frontStencilFailOp = pCmd->frontStencilFailOp;
1700 pEntry->frontStencilDepthFailOp = pCmd->frontStencilDepthFailOp;
1701 pEntry->frontStencilPassOp = pCmd->frontStencilPassOp;
1702 pEntry->frontStencilFunc = pCmd->frontStencilFunc;
1703
1704 pEntry->backStencilFailOp = pCmd->backStencilFailOp;
1705 pEntry->backStencilDepthFailOp = pCmd->backStencilDepthFailOp;
1706 pEntry->backStencilPassOp = pCmd->backStencilPassOp;
1707 pEntry->backStencilFunc = pCmd->backStencilFunc;
1708
1709 rc = pSvgaR3State->pFuncsDX->pfnDXDefineDepthStencilState(pThisCC, pDXContext, depthStencilId, pEntry);
1710 return rc;
1711}
1712
1713
1714int vmsvga3dDXDestroyDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyDepthStencilState const *pCmd)
1715{
1716 int rc;
1717 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1718 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyDepthStencilState, VERR_INVALID_STATE);
1719 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1720 AssertReturn(p3dState, VERR_INVALID_STATE);
1721
1722 PVMSVGA3DDXCONTEXT pDXContext;
1723 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1724 AssertRCReturn(rc, rc);
1725
1726 SVGA3dDepthStencilStateId const depthStencilId = pCmd->depthStencilId;
1727
1728 ASSERT_GUEST_RETURN(pDXContext->cot.paDepthStencil, VERR_INVALID_STATE);
1729 ASSERT_GUEST_RETURN(depthStencilId < pDXContext->cot.cDepthStencil, VERR_INVALID_PARAMETER);
1730 RT_UNTRUSTED_VALIDATED_FENCE();
1731
1732 pSvgaR3State->pFuncsDX->pfnDXDestroyDepthStencilState(pThisCC, pDXContext, depthStencilId);
1733
1734 SVGACOTableDXDepthStencilEntry *pEntry = &pDXContext->cot.paDepthStencil[depthStencilId];
1735 RT_ZERO(*pEntry);
1736
1737 return rc;
1738}
1739
1740
1741int vmsvga3dDXDefineRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineRasterizerState const *pCmd)
1742{
1743 int rc;
1744 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1745 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineRasterizerState, VERR_INVALID_STATE);
1746 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1747 AssertReturn(p3dState, VERR_INVALID_STATE);
1748
1749 PVMSVGA3DDXCONTEXT pDXContext;
1750 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1751 AssertRCReturn(rc, rc);
1752
1753 SVGA3dRasterizerStateId const rasterizerId = pCmd->rasterizerId;
1754
1755 ASSERT_GUEST_RETURN(pDXContext->cot.paRasterizerState, VERR_INVALID_STATE);
1756 ASSERT_GUEST_RETURN(rasterizerId < pDXContext->cot.cRasterizerState, VERR_INVALID_PARAMETER);
1757 RT_UNTRUSTED_VALIDATED_FENCE();
1758
1759 SVGACOTableDXRasterizerStateEntry *pEntry = &pDXContext->cot.paRasterizerState[rasterizerId];
1760 pEntry->fillMode = pCmd->fillMode;
1761 pEntry->cullMode = pCmd->cullMode;
1762 pEntry->frontCounterClockwise = pCmd->frontCounterClockwise;
1763 pEntry->provokingVertexLast = pCmd->provokingVertexLast;
1764 pEntry->depthBias = pCmd->depthBias;
1765 pEntry->depthBiasClamp = pCmd->depthBiasClamp;
1766 pEntry->slopeScaledDepthBias = pCmd->slopeScaledDepthBias;
1767 pEntry->depthClipEnable = pCmd->depthClipEnable;
1768 pEntry->scissorEnable = pCmd->scissorEnable;
1769 pEntry->multisampleEnable = pCmd->multisampleEnable;
1770 pEntry->antialiasedLineEnable = pCmd->antialiasedLineEnable;
1771 pEntry->lineWidth = pCmd->lineWidth;
1772 pEntry->lineStippleEnable = pCmd->lineStippleEnable;
1773 pEntry->lineStippleFactor = pCmd->lineStippleFactor;
1774 pEntry->lineStipplePattern = pCmd->lineStipplePattern;
1775 pEntry->forcedSampleCount = 0; /** @todo Not in pCmd. */
1776 RT_ZERO(pEntry->mustBeZero);
1777
1778 rc = pSvgaR3State->pFuncsDX->pfnDXDefineRasterizerState(pThisCC, pDXContext, rasterizerId, pEntry);
1779 return rc;
1780}
1781
1782
1783int vmsvga3dDXDestroyRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyRasterizerState const *pCmd)
1784{
1785 int rc;
1786 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1787 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyRasterizerState, VERR_INVALID_STATE);
1788 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1789 AssertReturn(p3dState, VERR_INVALID_STATE);
1790
1791 PVMSVGA3DDXCONTEXT pDXContext;
1792 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1793 AssertRCReturn(rc, rc);
1794
1795 SVGA3dRasterizerStateId const rasterizerId = pCmd->rasterizerId;
1796
1797 ASSERT_GUEST_RETURN(pDXContext->cot.paRasterizerState, VERR_INVALID_STATE);
1798 ASSERT_GUEST_RETURN(rasterizerId < pDXContext->cot.cRasterizerState, VERR_INVALID_PARAMETER);
1799 RT_UNTRUSTED_VALIDATED_FENCE();
1800
1801 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyRasterizerState(pThisCC, pDXContext, rasterizerId);
1802
1803 SVGACOTableDXRasterizerStateEntry *pEntry = &pDXContext->cot.paRasterizerState[rasterizerId];
1804 RT_ZERO(*pEntry);
1805
1806 return rc;
1807}
1808
1809
1810int vmsvga3dDXDefineSamplerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineSamplerState const *pCmd)
1811{
1812 int rc;
1813 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1814 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineSamplerState, VERR_INVALID_STATE);
1815 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1816 AssertReturn(p3dState, VERR_INVALID_STATE);
1817
1818 PVMSVGA3DDXCONTEXT pDXContext;
1819 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1820 AssertRCReturn(rc, rc);
1821
1822 SVGA3dSamplerId const samplerId = pCmd->samplerId;
1823
1824 ASSERT_GUEST_RETURN(pDXContext->cot.paSampler, VERR_INVALID_STATE);
1825 ASSERT_GUEST_RETURN(samplerId < pDXContext->cot.cSampler, VERR_INVALID_PARAMETER);
1826 RT_UNTRUSTED_VALIDATED_FENCE();
1827
1828 SVGACOTableDXSamplerEntry *pEntry = &pDXContext->cot.paSampler[samplerId];
1829 pEntry->filter = pCmd->filter;
1830 pEntry->addressU = pCmd->addressU;
1831 pEntry->addressV = pCmd->addressV;
1832 pEntry->addressW = pCmd->addressW;
1833 pEntry->mipLODBias = pCmd->mipLODBias;
1834 pEntry->maxAnisotropy = pCmd->maxAnisotropy;
1835 pEntry->comparisonFunc = pCmd->comparisonFunc;
1836 pEntry->borderColor = pCmd->borderColor;
1837 pEntry->minLOD = pCmd->minLOD;
1838 pEntry->maxLOD = pCmd->maxLOD;
1839
1840 rc = pSvgaR3State->pFuncsDX->pfnDXDefineSamplerState(pThisCC, pDXContext, samplerId, pEntry);
1841 return rc;
1842}
1843
1844
1845int vmsvga3dDXDestroySamplerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroySamplerState const *pCmd)
1846{
1847 int rc;
1848 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1849 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroySamplerState, VERR_INVALID_STATE);
1850 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1851 AssertReturn(p3dState, VERR_INVALID_STATE);
1852
1853 PVMSVGA3DDXCONTEXT pDXContext;
1854 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1855 AssertRCReturn(rc, rc);
1856
1857 SVGA3dSamplerId const samplerId = pCmd->samplerId;
1858
1859 ASSERT_GUEST_RETURN(pDXContext->cot.paSampler, VERR_INVALID_STATE);
1860 ASSERT_GUEST_RETURN(samplerId < pDXContext->cot.cSampler, VERR_INVALID_PARAMETER);
1861 RT_UNTRUSTED_VALIDATED_FENCE();
1862
1863 pSvgaR3State->pFuncsDX->pfnDXDestroySamplerState(pThisCC, pDXContext, samplerId);
1864
1865 SVGACOTableDXSamplerEntry *pEntry = &pDXContext->cot.paSampler[samplerId];
1866 RT_ZERO(*pEntry);
1867
1868 return rc;
1869}
1870
1871
1872int vmsvga3dDXDefineShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineShader const *pCmd)
1873{
1874 int rc;
1875 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1876 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineShader, VERR_INVALID_STATE);
1877 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1878 AssertReturn(p3dState, VERR_INVALID_STATE);
1879
1880 PVMSVGA3DDXCONTEXT pDXContext;
1881 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1882 AssertRCReturn(rc, rc);
1883
1884 SVGA3dShaderId const shaderId = pCmd->shaderId;
1885
1886 ASSERT_GUEST_RETURN(pDXContext->cot.paShader, VERR_INVALID_STATE);
1887 ASSERT_GUEST_RETURN(shaderId < pDXContext->cot.cShader, VERR_INVALID_PARAMETER);
1888 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_SHADERTYPE_MIN && pCmd->type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
1889 ASSERT_GUEST_RETURN(pCmd->sizeInBytes >= 8, VERR_INVALID_PARAMETER); /* Version Token + Length Token. */
1890 RT_UNTRUSTED_VALIDATED_FENCE();
1891
1892 /* Cleanup the current shader. */
1893 pSvgaR3State->pFuncsDX->pfnDXDestroyShader(pThisCC, pDXContext, shaderId);
1894
1895 SVGACOTableDXShaderEntry *pEntry = &pDXContext->cot.paShader[shaderId];
1896 pEntry->type = pCmd->type;
1897 pEntry->sizeInBytes = pCmd->sizeInBytes;
1898 pEntry->offsetInBytes = 0;
1899 pEntry->mobid = SVGA_ID_INVALID;
1900
1901 rc = pSvgaR3State->pFuncsDX->pfnDXDefineShader(pThisCC, pDXContext, shaderId, pEntry);
1902 return rc;
1903}
1904
1905
1906int vmsvga3dDXDestroyShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyShader const *pCmd)
1907{
1908 int rc;
1909 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1910 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyShader, VERR_INVALID_STATE);
1911 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1912 AssertReturn(p3dState, VERR_INVALID_STATE);
1913
1914 PVMSVGA3DDXCONTEXT pDXContext;
1915 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1916 AssertRCReturn(rc, rc);
1917
1918 SVGA3dShaderId const shaderId = pCmd->shaderId;
1919
1920 ASSERT_GUEST_RETURN(pDXContext->cot.paShader, VERR_INVALID_STATE);
1921 ASSERT_GUEST_RETURN(shaderId < pDXContext->cot.cShader, VERR_INVALID_PARAMETER);
1922 RT_UNTRUSTED_VALIDATED_FENCE();
1923
1924 pSvgaR3State->pFuncsDX->pfnDXDestroyShader(pThisCC, pDXContext, shaderId);
1925
1926 /* Cleanup COTable entries.*/
1927 SVGACOTableDXShaderEntry *pEntry = &pDXContext->cot.paShader[shaderId];
1928 pEntry->type = SVGA3D_SHADERTYPE_INVALID;
1929 pEntry->sizeInBytes = 0;
1930 pEntry->offsetInBytes = 0;
1931 pEntry->mobid = SVGA_ID_INVALID;
1932
1933 /** @todo Destroy shaders on context and backend deletion. */
1934 return rc;
1935}
1936
1937
1938static int dxBindShader(DXShaderInfo *pShaderInfo, PVMSVGAMOB pMob, SVGACOTableDXShaderEntry const *pEntry, void const *pvShaderBytecode)
1939{
1940 /* How many bytes the MOB can hold. */
1941 uint32_t const cbMob = vmsvgaR3MobSize(pMob) - pEntry->offsetInBytes;
1942 ASSERT_GUEST_RETURN(cbMob >= pEntry->sizeInBytes, VERR_INVALID_PARAMETER);
1943 AssertReturn(pEntry->sizeInBytes >= 8, VERR_INTERNAL_ERROR); /* Host ensures this in DefineShader. */
1944
1945 int rc = DXShaderParse(pvShaderBytecode, pEntry->sizeInBytes, pShaderInfo);
1946 if (RT_SUCCESS(rc))
1947 {
1948 /* Get the length of the shader bytecode. */
1949 uint32_t const *pau32Token = (uint32_t *)pvShaderBytecode; /* Tokens */
1950 uint32_t const cToken = pau32Token[1]; /* Length of the shader in tokens. */
1951 ASSERT_GUEST_RETURN(cToken <= pEntry->sizeInBytes / 4, VERR_INVALID_PARAMETER);
1952
1953 /* Check if the shader contains SVGA3dDXSignatureHeader and signature entries after the bytecode.
1954 * If they are not there (Linux guest driver does not provide them), then it is fine
1955 * and the signatures generated by DXShaderParse will be used.
1956 */
1957 uint32_t cbSignaturesAvail = pEntry->sizeInBytes - cToken * 4; /* How many bytes for signatures are available. */
1958 if (cbSignaturesAvail >= sizeof(SVGA3dDXSignatureHeader))
1959 {
1960 cbSignaturesAvail -= sizeof(SVGA3dDXSignatureHeader);
1961
1962 SVGA3dDXSignatureHeader const *pSignatureHeader = (SVGA3dDXSignatureHeader *)((uint8_t *)pvShaderBytecode + cToken * 4);
1963 if (pSignatureHeader->headerVersion == SVGADX_SIGNATURE_HEADER_VERSION_0)
1964 {
1965 ASSERT_GUEST_RETURN( pSignatureHeader->numInputSignatures <= RT_ELEMENTS(pShaderInfo->aInputSignature)
1966 && pSignatureHeader->numOutputSignatures <= RT_ELEMENTS(pShaderInfo->aOutputSignature)
1967 && pSignatureHeader->numPatchConstantSignatures <= RT_ELEMENTS(pShaderInfo->aPatchConstantSignature),
1968 VERR_INVALID_PARAMETER);
1969
1970 uint32_t const cSignature = pSignatureHeader->numInputSignatures
1971 + pSignatureHeader->numOutputSignatures
1972 + pSignatureHeader->numPatchConstantSignatures;
1973 uint32_t const cbSignature = cSignature * sizeof(SVGA3dDXSignatureEntry);
1974 ASSERT_GUEST_RETURN(cbSignaturesAvail >= cbSignature, VERR_INVALID_PARAMETER);
1975
1976 /* The shader does not need guesswork. */
1977 pShaderInfo->fGuestSignatures = true;
1978
1979 /* Copy to DXShaderInfo. */
1980 uint8_t const *pu8Signatures = (uint8_t *)&pSignatureHeader[1];
1981 pShaderInfo->cInputSignature = pSignatureHeader->numInputSignatures;
1982 memcpy(pShaderInfo->aInputSignature, pu8Signatures, pSignatureHeader->numInputSignatures * sizeof(SVGA3dDXSignatureEntry));
1983
1984 pu8Signatures += pSignatureHeader->numInputSignatures * sizeof(SVGA3dDXSignatureEntry);
1985 pShaderInfo->cOutputSignature = pSignatureHeader->numOutputSignatures;
1986 memcpy(pShaderInfo->aOutputSignature, pu8Signatures, pSignatureHeader->numOutputSignatures * sizeof(SVGA3dDXSignatureEntry));
1987
1988 pu8Signatures += pSignatureHeader->numOutputSignatures * sizeof(SVGA3dDXSignatureEntry);
1989 pShaderInfo->cPatchConstantSignature = pSignatureHeader->numPatchConstantSignatures;
1990 memcpy(pShaderInfo->aPatchConstantSignature, pu8Signatures, pSignatureHeader->numPatchConstantSignatures * sizeof(SVGA3dDXSignatureEntry));
1991
1992 /* Sort must be called before GenerateSemantics which assigns attribute indices
1993 * based on the order of attributes.
1994 */
1995 DXShaderSortSignatures(pShaderInfo);
1996 DXShaderGenerateSemantics(pShaderInfo);
1997 }
1998 }
1999 }
2000
2001 return rc;
2002}
2003
2004
2005int vmsvga3dDXBindShader(PVGASTATECC pThisCC, SVGA3dCmdDXBindShader const *pCmd, PVMSVGAMOB pMob)
2006{
2007 int rc;
2008 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2009 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBindShader, VERR_INVALID_STATE);
2010 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2011 AssertReturn(p3dState, VERR_INVALID_STATE);
2012
2013 PVMSVGA3DDXCONTEXT pDXContext;
2014 rc = vmsvga3dDXContextFromCid(p3dState, pCmd->cid, &pDXContext);
2015 AssertRCReturn(rc, rc);
2016
2017 ASSERT_GUEST_RETURN(pCmd->shid < pDXContext->cot.cShader, VERR_INVALID_PARAMETER);
2018 RT_UNTRUSTED_VALIDATED_FENCE();
2019
2020 /* 'type' and 'sizeInBytes' has been already initialized by DefineShader. */
2021 SVGACOTableDXShaderEntry *pEntry = &pDXContext->cot.paShader[pCmd->shid];
2022 //pEntry->type;
2023 //pEntry->sizeInBytes;
2024 pEntry->offsetInBytes = pCmd->offsetInBytes;
2025 pEntry->mobid = vmsvgaR3MobId(pMob);
2026
2027 if (pMob)
2028 {
2029 /* Bind a mob to the shader. */
2030
2031 /* Create a memory pointer for the MOB, which is accessible by host. */
2032 rc = vmsvgaR3MobBackingStoreCreate(pSvgaR3State, pMob, vmsvgaR3MobSize(pMob));
2033 if (RT_SUCCESS(rc))
2034 {
2035 /* Get pointer to the shader bytecode. This will also verify the offset. */
2036 void const *pvShaderBytecode = vmsvgaR3MobBackingStorePtr(pMob, pEntry->offsetInBytes);
2037 ASSERT_GUEST_RETURN(pvShaderBytecode, VERR_INVALID_PARAMETER);
2038
2039 /* Get the shader and optional signatures from the MOB. */
2040 DXShaderInfo shaderInfo;
2041 RT_ZERO(shaderInfo);
2042 rc = dxBindShader(&shaderInfo, pMob, pEntry, pvShaderBytecode);
2043 if (RT_SUCCESS(rc))
2044 {
2045 /* pfnDXBindShader makes a copy of shaderInfo on success. */
2046 rc = pSvgaR3State->pFuncsDX->pfnDXBindShader(pThisCC, pDXContext, pCmd->shid, &shaderInfo);
2047 }
2048 AssertRC(rc);
2049
2050 /** @todo Backing store is not needed anymore in any case? */
2051 if (RT_FAILURE(rc))
2052 {
2053 DXShaderFree(&shaderInfo);
2054
2055 vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pMob);
2056 }
2057 }
2058 }
2059 else
2060 {
2061 /* Unbind. */
2062 /** @todo Nothing to do here but release the MOB? */
2063 vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pMob);
2064 }
2065
2066 return rc;
2067}
2068
2069
2070int vmsvga3dDXDefineStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineStreamOutput const *pCmd)
2071{
2072 int rc;
2073 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2074 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineStreamOutput, VERR_INVALID_STATE);
2075 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2076 AssertReturn(p3dState, VERR_INVALID_STATE);
2077
2078 PVMSVGA3DDXCONTEXT pDXContext;
2079 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2080 AssertRCReturn(rc, rc);
2081
2082 SVGA3dStreamOutputId const soid = pCmd->soid;
2083
2084 ASSERT_GUEST_RETURN(pDXContext->cot.paStreamOutput, VERR_INVALID_STATE);
2085 ASSERT_GUEST_RETURN(soid < pDXContext->cot.cStreamOutput, VERR_INVALID_PARAMETER);
2086 ASSERT_GUEST_RETURN(pCmd->numOutputStreamEntries < SVGA3D_MAX_DX10_STREAMOUT_DECLS, VERR_INVALID_PARAMETER);
2087 RT_UNTRUSTED_VALIDATED_FENCE();
2088
2089 SVGACOTableDXStreamOutputEntry *pEntry = &pDXContext->cot.paStreamOutput[soid];
2090 pEntry->numOutputStreamEntries = pCmd->numOutputStreamEntries;
2091 memcpy(pEntry->decl, pCmd->decl, sizeof(pEntry->decl));
2092 memcpy(pEntry->streamOutputStrideInBytes, pCmd->streamOutputStrideInBytes, sizeof(pEntry->streamOutputStrideInBytes));
2093 pEntry->rasterizedStream = 0; // Apparently invalid in this command: pCmd->rasterizedStream;
2094 pEntry->numOutputStreamStrides = 0;
2095 pEntry->mobid = SVGA_ID_INVALID;
2096 pEntry->offsetInBytes = 0;
2097 pEntry->usesMob = 0;
2098 pEntry->pad0 = 0;
2099 pEntry->pad1 = 0;
2100 RT_ZERO(pEntry->pad2);
2101
2102 rc = pSvgaR3State->pFuncsDX->pfnDXDefineStreamOutput(pThisCC, pDXContext, soid, pEntry);
2103 return rc;
2104}
2105
2106
2107int vmsvga3dDXDestroyStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyStreamOutput const *pCmd)
2108{
2109 int rc;
2110 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2111 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyStreamOutput, VERR_INVALID_STATE);
2112 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2113 AssertReturn(p3dState, VERR_INVALID_STATE);
2114
2115 PVMSVGA3DDXCONTEXT pDXContext;
2116 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2117 AssertRCReturn(rc, rc);
2118
2119 SVGA3dStreamOutputId const soid = pCmd->soid;
2120
2121 ASSERT_GUEST_RETURN(pDXContext->cot.paStreamOutput, VERR_INVALID_STATE);
2122 ASSERT_GUEST_RETURN(soid < pDXContext->cot.cStreamOutput, VERR_INVALID_PARAMETER);
2123 RT_UNTRUSTED_VALIDATED_FENCE();
2124
2125 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyStreamOutput(pThisCC, pDXContext, soid);
2126
2127 SVGACOTableDXStreamOutputEntry *pEntry = &pDXContext->cot.paStreamOutput[soid];
2128 RT_ZERO(*pEntry);
2129 pEntry->mobid = SVGA_ID_INVALID;
2130
2131 return rc;
2132}
2133
2134
2135int vmsvga3dDXSetStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetStreamOutput const *pCmd)
2136{
2137 int rc;
2138 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2139 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetStreamOutput, VERR_INVALID_STATE);
2140 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2141 AssertReturn(p3dState, VERR_INVALID_STATE);
2142
2143 PVMSVGA3DDXCONTEXT pDXContext;
2144 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2145 AssertRCReturn(rc, rc);
2146
2147 SVGA3dStreamOutputId const soid = pCmd->soid;
2148
2149 ASSERT_GUEST_RETURN( soid == SVGA_ID_INVALID
2150 || soid < pDXContext->cot.cStreamOutput, VERR_INVALID_PARAMETER);
2151 RT_UNTRUSTED_VALIDATED_FENCE();
2152
2153 pDXContext->svgaDXContext.streamOut.soid = soid;
2154
2155 rc = pSvgaR3State->pFuncsDX->pfnDXSetStreamOutput(pThisCC, pDXContext, soid);
2156 return rc;
2157}
2158
2159
2160static int dxSetOrGrowCOTable(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGAMOB pMob,
2161 SVGACOTableType type, uint32_t validSizeInBytes, bool fGrow)
2162{
2163 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2164 int rc = VINF_SUCCESS;
2165
2166 ASSERT_GUEST_RETURN(type < RT_ELEMENTS(pDXContext->aCOTMobs), VERR_INVALID_PARAMETER);
2167 RT_UNTRUSTED_VALIDATED_FENCE();
2168
2169 uint32_t cbCOT;
2170 if (pMob)
2171 {
2172 /* Bind a new mob to the COTable. */
2173 cbCOT = vmsvgaR3MobSize(pMob);
2174
2175 ASSERT_GUEST_RETURN(validSizeInBytes <= cbCOT, VERR_INVALID_PARAMETER);
2176 RT_UNTRUSTED_VALIDATED_FENCE();
2177
2178 /* Create a memory pointer, which is accessible by host. */
2179 rc = vmsvgaR3MobBackingStoreCreate(pSvgaR3State, pMob, validSizeInBytes);
2180 }
2181 else
2182 {
2183 /* Unbind. */
2184 validSizeInBytes = 0;
2185 cbCOT = 0;
2186 vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pDXContext->aCOTMobs[type]);
2187 }
2188
2189 uint32_t cEntries = 0;
2190 uint32_t cValidEntries = 0;
2191 if (RT_SUCCESS(rc))
2192 {
2193 static uint32_t const s_acbEntry[SVGA_COTABLE_MAX] =
2194 {
2195 sizeof(SVGACOTableDXRTViewEntry),
2196 sizeof(SVGACOTableDXDSViewEntry),
2197 sizeof(SVGACOTableDXSRViewEntry),
2198 sizeof(SVGACOTableDXElementLayoutEntry),
2199 sizeof(SVGACOTableDXBlendStateEntry),
2200 sizeof(SVGACOTableDXDepthStencilEntry),
2201 sizeof(SVGACOTableDXRasterizerStateEntry),
2202 sizeof(SVGACOTableDXSamplerEntry),
2203 sizeof(SVGACOTableDXStreamOutputEntry),
2204 sizeof(SVGACOTableDXQueryEntry),
2205 sizeof(SVGACOTableDXShaderEntry),
2206 sizeof(SVGACOTableDXUAViewEntry),
2207 };
2208
2209 cEntries = cbCOT / s_acbEntry[type];
2210 cValidEntries = validSizeInBytes / s_acbEntry[type];
2211 }
2212
2213 if (RT_SUCCESS(rc))
2214 {
2215 if ( fGrow
2216 && pDXContext->aCOTMobs[type]
2217 && cValidEntries)
2218 {
2219 /* Copy entries from the current mob to the new mob. */
2220 void const *pvSrc = vmsvgaR3MobBackingStorePtr(pDXContext->aCOTMobs[type], 0);
2221 void *pvDst = vmsvgaR3MobBackingStorePtr(pMob, 0);
2222 if (pvSrc && pvDst)
2223 memcpy(pvDst, pvSrc, validSizeInBytes);
2224 else
2225 AssertFailedStmt(rc = VERR_INVALID_STATE);
2226 }
2227 }
2228
2229 if (RT_SUCCESS(rc))
2230 {
2231 pDXContext->aCOTMobs[type] = pMob;
2232
2233 void *pvCOT = vmsvgaR3MobBackingStorePtr(pMob, 0);
2234 switch (type)
2235 {
2236 case SVGA_COTABLE_RTVIEW:
2237 pDXContext->cot.paRTView = (SVGACOTableDXRTViewEntry *)pvCOT;
2238 pDXContext->cot.cRTView = cEntries;
2239 break;
2240 case SVGA_COTABLE_DSVIEW:
2241 pDXContext->cot.paDSView = (SVGACOTableDXDSViewEntry *)pvCOT;
2242 pDXContext->cot.cDSView = cEntries;
2243 break;
2244 case SVGA_COTABLE_SRVIEW:
2245 pDXContext->cot.paSRView = (SVGACOTableDXSRViewEntry *)pvCOT;
2246 pDXContext->cot.cSRView = cEntries;
2247 break;
2248 case SVGA_COTABLE_ELEMENTLAYOUT:
2249 pDXContext->cot.paElementLayout = (SVGACOTableDXElementLayoutEntry *)pvCOT;
2250 pDXContext->cot.cElementLayout = cEntries;
2251 break;
2252 case SVGA_COTABLE_BLENDSTATE:
2253 pDXContext->cot.paBlendState = (SVGACOTableDXBlendStateEntry *)pvCOT;
2254 pDXContext->cot.cBlendState = cEntries;
2255 break;
2256 case SVGA_COTABLE_DEPTHSTENCIL:
2257 pDXContext->cot.paDepthStencil = (SVGACOTableDXDepthStencilEntry *)pvCOT;
2258 pDXContext->cot.cDepthStencil = cEntries;
2259 break;
2260 case SVGA_COTABLE_RASTERIZERSTATE:
2261 pDXContext->cot.paRasterizerState = (SVGACOTableDXRasterizerStateEntry *)pvCOT;
2262 pDXContext->cot.cRasterizerState = cEntries;
2263 break;
2264 case SVGA_COTABLE_SAMPLER:
2265 pDXContext->cot.paSampler = (SVGACOTableDXSamplerEntry *)pvCOT;
2266 pDXContext->cot.cSampler = cEntries;
2267 break;
2268 case SVGA_COTABLE_STREAMOUTPUT:
2269 pDXContext->cot.paStreamOutput = (SVGACOTableDXStreamOutputEntry *)pvCOT;
2270 pDXContext->cot.cStreamOutput = cEntries;
2271 break;
2272 case SVGA_COTABLE_DXQUERY:
2273 pDXContext->cot.paQuery = (SVGACOTableDXQueryEntry *)pvCOT;
2274 pDXContext->cot.cQuery = cEntries;
2275 break;
2276 case SVGA_COTABLE_DXSHADER:
2277 pDXContext->cot.paShader = (SVGACOTableDXShaderEntry *)pvCOT;
2278 pDXContext->cot.cShader = cEntries;
2279 break;
2280 case SVGA_COTABLE_UAVIEW:
2281 pDXContext->cot.paUAView = (SVGACOTableDXUAViewEntry *)pvCOT;
2282 pDXContext->cot.cUAView = cEntries;
2283 break;
2284 case SVGA_COTABLE_MAX: break; /* Compiler warning */
2285 }
2286 }
2287 else
2288 vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pMob);
2289
2290 /* Notify the backend. */
2291 if (RT_SUCCESS(rc))
2292 rc = pSvgaR3State->pFuncsDX->pfnDXSetCOTable(pThisCC, pDXContext, type, cValidEntries);
2293
2294 return rc;
2295}
2296
2297
2298int vmsvga3dDXSetCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXSetCOTable const *pCmd, PVMSVGAMOB pMob)
2299{
2300 int rc;
2301 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2302 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetCOTable, VERR_INVALID_STATE);
2303 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2304 AssertReturn(p3dState, VERR_INVALID_STATE);
2305
2306 PVMSVGA3DDXCONTEXT pDXContext;
2307 rc = vmsvga3dDXContextFromCid(p3dState, pCmd->cid, &pDXContext);
2308 AssertRCReturn(rc, rc);
2309 RT_UNTRUSTED_VALIDATED_FENCE();
2310
2311 return dxSetOrGrowCOTable(pThisCC, pDXContext, pMob, pCmd->type, pCmd->validSizeInBytes, false);
2312}
2313
2314
2315int vmsvga3dDXReadbackCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXReadbackCOTable const *pCmd)
2316{
2317 int rc;
2318 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2319 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
2320 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2321 AssertReturn(p3dState, VERR_INVALID_STATE);
2322
2323 PVMSVGA3DDXCONTEXT pDXContext;
2324 rc = vmsvga3dDXContextFromCid(p3dState, pCmd->cid, &pDXContext);
2325 AssertRCReturn(rc, rc);
2326 RT_UNTRUSTED_VALIDATED_FENCE();
2327
2328 ASSERT_GUEST_RETURN(pCmd->type < RT_ELEMENTS(pDXContext->aCOTMobs), VERR_INVALID_PARAMETER);
2329 RT_UNTRUSTED_VALIDATED_FENCE();
2330
2331 PVMSVGAMOB pMob = pDXContext->aCOTMobs[pCmd->type];
2332 rc = vmsvgaR3MobBackingStoreWriteToGuest(pSvgaR3State, pMob);
2333 return rc;
2334}
2335
2336
2337int vmsvga3dDXBufferCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
2338{
2339 int rc;
2340 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2341 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBufferCopy, VERR_INVALID_STATE);
2342 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2343 AssertReturn(p3dState, VERR_INVALID_STATE);
2344
2345 PVMSVGA3DDXCONTEXT pDXContext;
2346 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2347 AssertRCReturn(rc, rc);
2348
2349 rc = pSvgaR3State->pFuncsDX->pfnDXBufferCopy(pThisCC, pDXContext);
2350 return rc;
2351}
2352
2353
2354int vmsvga3dDXSurfaceCopyAndReadback(PVGASTATECC pThisCC, uint32_t idDXContext)
2355{
2356 int rc;
2357 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2358 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSurfaceCopyAndReadback, VERR_INVALID_STATE);
2359 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2360 AssertReturn(p3dState, VERR_INVALID_STATE);
2361
2362 PVMSVGA3DDXCONTEXT pDXContext;
2363 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2364 AssertRCReturn(rc, rc);
2365
2366 rc = pSvgaR3State->pFuncsDX->pfnDXSurfaceCopyAndReadback(pThisCC, pDXContext);
2367 return rc;
2368}
2369
2370
2371int vmsvga3dDXMoveQuery(PVGASTATECC pThisCC, uint32_t idDXContext)
2372{
2373 int rc;
2374 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2375 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXMoveQuery, VERR_INVALID_STATE);
2376 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2377 AssertReturn(p3dState, VERR_INVALID_STATE);
2378
2379 PVMSVGA3DDXCONTEXT pDXContext;
2380 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2381 AssertRCReturn(rc, rc);
2382
2383 rc = pSvgaR3State->pFuncsDX->pfnDXMoveQuery(pThisCC, pDXContext);
2384 return rc;
2385}
2386
2387
2388int vmsvga3dDXBindAllQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBindAllQuery const *pCmd)
2389{
2390 int rc;
2391 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2392 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
2393 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2394 AssertReturn(p3dState, VERR_INVALID_STATE);
2395
2396 RT_NOREF(idDXContext);
2397
2398 PVMSVGA3DDXCONTEXT pDXContext;
2399 rc = vmsvga3dDXContextFromCid(p3dState, pCmd->cid, &pDXContext);
2400 AssertRCReturn(rc, rc);
2401
2402 for (uint32_t i = 0; i < pDXContext->cot.cQuery; ++i)
2403 {
2404 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[i];
2405 if (pEntry->type != SVGA3D_QUERYTYPE_INVALID)
2406 pEntry->mobid = pCmd->mobid;
2407 }
2408
2409 return rc;
2410}
2411
2412
2413int vmsvga3dDXReadbackAllQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXReadbackAllQuery const *pCmd)
2414{
2415 int rc;
2416 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2417 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
2418 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2419 AssertReturn(p3dState, VERR_INVALID_STATE);
2420
2421 RT_NOREF(idDXContext);
2422
2423 PVMSVGA3DDXCONTEXT pDXContext;
2424 rc = vmsvga3dDXContextFromCid(p3dState, pCmd->cid, &pDXContext);
2425 AssertRCReturn(rc, rc);
2426
2427 /* "Read back cached states from the device if they exist."
2428 * The device does not cache queries. So this is a NOP.
2429 */
2430 RT_NOREF(pDXContext);
2431
2432 return rc;
2433}
2434
2435
2436int vmsvga3dDXBindAllShader(PVGASTATECC pThisCC, uint32_t idDXContext)
2437{
2438 int rc;
2439 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2440 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBindAllShader, VERR_INVALID_STATE);
2441 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2442 AssertReturn(p3dState, VERR_INVALID_STATE);
2443
2444 PVMSVGA3DDXCONTEXT pDXContext;
2445 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2446 AssertRCReturn(rc, rc);
2447
2448 rc = pSvgaR3State->pFuncsDX->pfnDXBindAllShader(pThisCC, pDXContext);
2449 return rc;
2450}
2451
2452
2453int vmsvga3dDXHint(PVGASTATECC pThisCC, uint32_t idDXContext)
2454{
2455 int rc;
2456 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2457 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXHint, VERR_INVALID_STATE);
2458 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2459 AssertReturn(p3dState, VERR_INVALID_STATE);
2460
2461 PVMSVGA3DDXCONTEXT pDXContext;
2462 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2463 AssertRCReturn(rc, rc);
2464
2465 rc = pSvgaR3State->pFuncsDX->pfnDXHint(pThisCC, pDXContext);
2466 return rc;
2467}
2468
2469
2470int vmsvga3dDXBufferUpdate(PVGASTATECC pThisCC, uint32_t idDXContext)
2471{
2472 int rc;
2473 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2474 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBufferUpdate, VERR_INVALID_STATE);
2475 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2476 AssertReturn(p3dState, VERR_INVALID_STATE);
2477
2478 PVMSVGA3DDXCONTEXT pDXContext;
2479 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2480 AssertRCReturn(rc, rc);
2481
2482 rc = pSvgaR3State->pFuncsDX->pfnDXBufferUpdate(pThisCC, pDXContext);
2483 return rc;
2484}
2485
2486
2487int vmsvga3dDXSetConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetConstantBufferOffset const *pCmd, SVGA3dShaderType type)
2488{
2489 int rc;
2490 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2491 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetSingleConstantBuffer, VERR_INVALID_STATE);
2492 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2493 AssertReturn(p3dState, VERR_INVALID_STATE);
2494
2495 PVMSVGA3DDXCONTEXT pDXContext;
2496 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2497 AssertRCReturn(rc, rc);
2498
2499 ASSERT_GUEST_RETURN(pCmd->slot < SVGA3D_DX_MAX_CONSTBUFFERS, VERR_INVALID_PARAMETER);
2500 RT_UNTRUSTED_VALIDATED_FENCE();
2501
2502 uint32_t const idxShaderState = type - SVGA3D_SHADERTYPE_MIN;
2503 SVGA3dConstantBufferBinding *pCBB = &pDXContext->svgaDXContext.shaderState[idxShaderState].constantBuffers[pCmd->slot];
2504
2505 /* Only 'offsetInBytes' is updated. */
2506 // pCBB->sid;
2507 pCBB->offsetInBytes = pCmd->offsetInBytes;
2508 // pCBB->sizeInBytes;
2509
2510 rc = pSvgaR3State->pFuncsDX->pfnDXSetSingleConstantBuffer(pThisCC, pDXContext, pCmd->slot, type, pCBB->sid, pCBB->offsetInBytes, pCBB->sizeInBytes);
2511 return rc;
2512}
2513
2514
2515int vmsvga3dDXCondBindAllShader(PVGASTATECC pThisCC, uint32_t idDXContext)
2516{
2517 int rc;
2518 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2519 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXCondBindAllShader, VERR_INVALID_STATE);
2520 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2521 AssertReturn(p3dState, VERR_INVALID_STATE);
2522
2523 PVMSVGA3DDXCONTEXT pDXContext;
2524 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2525 AssertRCReturn(rc, rc);
2526
2527 rc = pSvgaR3State->pFuncsDX->pfnDXCondBindAllShader(pThisCC, pDXContext);
2528 return rc;
2529}
2530
2531
2532int vmsvga3dScreenCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
2533{
2534 int rc;
2535 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2536 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnScreenCopy, VERR_INVALID_STATE);
2537 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2538 AssertReturn(p3dState, VERR_INVALID_STATE);
2539
2540 PVMSVGA3DDXCONTEXT pDXContext;
2541 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2542 AssertRCReturn(rc, rc);
2543
2544 rc = pSvgaR3State->pFuncsDX->pfnScreenCopy(pThisCC, pDXContext);
2545 return rc;
2546}
2547
2548
2549int vmsvga3dDXGrowCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXGrowCOTable const *pCmd)
2550{
2551 int rc;
2552 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2553 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetCOTable, VERR_INVALID_STATE);
2554 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2555 AssertReturn(p3dState, VERR_INVALID_STATE);
2556
2557 PVMSVGA3DDXCONTEXT pDXContext;
2558 rc = vmsvga3dDXContextFromCid(p3dState, pCmd->cid, &pDXContext);
2559 AssertRCReturn(rc, rc);
2560
2561 PVMSVGAMOB pMob = vmsvgaR3MobGet(pSvgaR3State, pCmd->mobid);
2562 return dxSetOrGrowCOTable(pThisCC, pDXContext, pMob, pCmd->type, pCmd->validSizeInBytes, true);
2563}
2564
2565
2566int vmsvga3dIntraSurfaceCopy(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdIntraSurfaceCopy const *pCmd)
2567{
2568 int rc;
2569 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2570 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnIntraSurfaceCopy, VERR_INVALID_STATE);
2571 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2572 AssertReturn(p3dState, VERR_INVALID_STATE);
2573
2574 PVMSVGA3DDXCONTEXT pDXContext;
2575 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2576 AssertRCReturn(rc, rc);
2577
2578 rc = pSvgaR3State->pFuncsDX->pfnIntraSurfaceCopy(pThisCC, pDXContext, pCmd->surface, pCmd->box);
2579 return rc;
2580}
2581
2582
2583int vmsvga3dDXResolveCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
2584{
2585 int rc;
2586 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2587 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXResolveCopy, VERR_INVALID_STATE);
2588 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2589 AssertReturn(p3dState, VERR_INVALID_STATE);
2590
2591 PVMSVGA3DDXCONTEXT pDXContext;
2592 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2593 AssertRCReturn(rc, rc);
2594
2595 rc = pSvgaR3State->pFuncsDX->pfnDXResolveCopy(pThisCC, pDXContext);
2596 return rc;
2597}
2598
2599
2600int vmsvga3dDXPredResolveCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
2601{
2602 int rc;
2603 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2604 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPredResolveCopy, VERR_INVALID_STATE);
2605 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2606 AssertReturn(p3dState, VERR_INVALID_STATE);
2607
2608 PVMSVGA3DDXCONTEXT pDXContext;
2609 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2610 AssertRCReturn(rc, rc);
2611
2612 rc = pSvgaR3State->pFuncsDX->pfnDXPredResolveCopy(pThisCC, pDXContext);
2613 return rc;
2614}
2615
2616
2617int vmsvga3dDXPredConvertRegion(PVGASTATECC pThisCC, uint32_t idDXContext)
2618{
2619 int rc;
2620 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2621 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPredConvertRegion, VERR_INVALID_STATE);
2622 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2623 AssertReturn(p3dState, VERR_INVALID_STATE);
2624
2625 PVMSVGA3DDXCONTEXT pDXContext;
2626 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2627 AssertRCReturn(rc, rc);
2628
2629 rc = pSvgaR3State->pFuncsDX->pfnDXPredConvertRegion(pThisCC, pDXContext);
2630 return rc;
2631}
2632
2633
2634int vmsvga3dDXPredConvert(PVGASTATECC pThisCC, uint32_t idDXContext)
2635{
2636 int rc;
2637 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2638 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPredConvert, VERR_INVALID_STATE);
2639 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2640 AssertReturn(p3dState, VERR_INVALID_STATE);
2641
2642 PVMSVGA3DDXCONTEXT pDXContext;
2643 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2644 AssertRCReturn(rc, rc);
2645
2646 rc = pSvgaR3State->pFuncsDX->pfnDXPredConvert(pThisCC, pDXContext);
2647 return rc;
2648}
2649
2650
2651int vmsvga3dWholeSurfaceCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
2652{
2653 int rc;
2654 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2655 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnWholeSurfaceCopy, VERR_INVALID_STATE);
2656 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2657 AssertReturn(p3dState, VERR_INVALID_STATE);
2658
2659 PVMSVGA3DDXCONTEXT pDXContext;
2660 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2661 AssertRCReturn(rc, rc);
2662
2663 rc = pSvgaR3State->pFuncsDX->pfnWholeSurfaceCopy(pThisCC, pDXContext);
2664 return rc;
2665}
2666
2667
2668int vmsvga3dDXDefineUAView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineUAView const *pCmd)
2669{
2670 int rc;
2671 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2672 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineUAView, VERR_INVALID_STATE);
2673 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2674 AssertReturn(p3dState, VERR_INVALID_STATE);
2675
2676 PVMSVGA3DDXCONTEXT pDXContext;
2677 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2678 AssertRCReturn(rc, rc);
2679
2680 SVGA3dUAViewId const uaViewId = pCmd->uaViewId;
2681
2682 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
2683 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
2684 RT_UNTRUSTED_VALIDATED_FENCE();
2685
2686 SVGACOTableDXUAViewEntry *pEntry = &pDXContext->cot.paUAView[uaViewId];
2687 pEntry->sid = pCmd->sid;
2688 pEntry->format = pCmd->format;
2689 pEntry->resourceDimension = pCmd->resourceDimension;
2690 pEntry->desc = pCmd->desc;
2691 pEntry->structureCount = 0;
2692
2693 rc = pSvgaR3State->pFuncsDX->pfnDXDefineUAView(pThisCC, pDXContext, uaViewId, pEntry);
2694 return rc;
2695}
2696
2697
2698int vmsvga3dDXDestroyUAView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyUAView const *pCmd)
2699{
2700 int rc;
2701 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2702 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyUAView, VERR_INVALID_STATE);
2703 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2704 AssertReturn(p3dState, VERR_INVALID_STATE);
2705
2706 PVMSVGA3DDXCONTEXT pDXContext;
2707 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2708 AssertRCReturn(rc, rc);
2709
2710 SVGA3dUAViewId const uaViewId = pCmd->uaViewId;
2711
2712 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
2713 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
2714 RT_UNTRUSTED_VALIDATED_FENCE();
2715
2716 SVGACOTableDXUAViewEntry *pEntry = &pDXContext->cot.paUAView[uaViewId];
2717 RT_ZERO(*pEntry);
2718
2719 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyUAView(pThisCC, pDXContext, uaViewId);
2720 return rc;
2721}
2722
2723
2724int vmsvga3dDXClearUAViewUint(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearUAViewUint const *pCmd)
2725{
2726 int rc;
2727 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2728 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXClearUAViewUint, VERR_INVALID_STATE);
2729 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2730 AssertReturn(p3dState, VERR_INVALID_STATE);
2731
2732 PVMSVGA3DDXCONTEXT pDXContext;
2733 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2734 AssertRCReturn(rc, rc);
2735
2736 SVGA3dUAViewId const uaViewId = pCmd->uaViewId;
2737
2738 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
2739 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
2740 RT_UNTRUSTED_VALIDATED_FENCE();
2741
2742 rc = pSvgaR3State->pFuncsDX->pfnDXClearUAViewUint(pThisCC, pDXContext, uaViewId, pCmd->value.value);
2743 return rc;
2744}
2745
2746
2747int vmsvga3dDXClearUAViewFloat(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearUAViewFloat const *pCmd)
2748{
2749 int rc;
2750 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2751 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXClearUAViewFloat, VERR_INVALID_STATE);
2752 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2753 AssertReturn(p3dState, VERR_INVALID_STATE);
2754
2755 PVMSVGA3DDXCONTEXT pDXContext;
2756 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2757 AssertRCReturn(rc, rc);
2758
2759 SVGA3dUAViewId const uaViewId = pCmd->uaViewId;
2760
2761 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
2762 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
2763 RT_UNTRUSTED_VALIDATED_FENCE();
2764
2765 rc = pSvgaR3State->pFuncsDX->pfnDXClearUAViewFloat(pThisCC, pDXContext, uaViewId, pCmd->value.value);
2766 return rc;
2767}
2768
2769
2770int vmsvga3dDXCopyStructureCount(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXCopyStructureCount const *pCmd)
2771{
2772 int rc;
2773 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2774 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXCopyStructureCount, VERR_INVALID_STATE);
2775 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2776 AssertReturn(p3dState, VERR_INVALID_STATE);
2777
2778 PVMSVGA3DDXCONTEXT pDXContext;
2779 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2780 AssertRCReturn(rc, rc);
2781
2782 SVGA3dUAViewId const uaViewId = pCmd->srcUAViewId;
2783
2784 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
2785 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
2786 RT_UNTRUSTED_VALIDATED_FENCE();
2787
2788 rc = pSvgaR3State->pFuncsDX->pfnDXCopyStructureCount(pThisCC, pDXContext, uaViewId, pCmd->destSid, pCmd->destByteOffset);
2789 return rc;
2790}
2791
2792
2793int vmsvga3dDXSetUAViews(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetUAViews const *pCmd, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId)
2794{
2795 int rc;
2796 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2797 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetUAViews, VERR_INVALID_STATE);
2798 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2799 AssertReturn(p3dState, VERR_INVALID_STATE);
2800
2801 PVMSVGA3DDXCONTEXT pDXContext;
2802 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2803 AssertRCReturn(rc, rc);
2804
2805 ASSERT_GUEST_RETURN(pCmd->uavSpliceIndex <= SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS, VERR_INVALID_PARAMETER);
2806 ASSERT_GUEST_RETURN(cUAViewId <= SVGA3D_DX11_1_MAX_UAVIEWS, VERR_INVALID_PARAMETER);
2807 for (uint32_t i = 0; i < cUAViewId; ++i)
2808 ASSERT_GUEST_RETURN( paUAViewId[i] < pDXContext->cot.cUAView
2809 || paUAViewId[i] == SVGA3D_INVALID_ID, VERR_INVALID_PARAMETER);
2810 RT_UNTRUSTED_VALIDATED_FENCE();
2811
2812 for (uint32_t i = 0; i < cUAViewId; ++i)
2813 {
2814 SVGA3dUAViewId const uaViewId = paUAViewId[i];
2815 pDXContext->svgaDXContext.uaViewIds[i] = uaViewId;
2816 }
2817 pDXContext->svgaDXContext.uavSpliceIndex = pCmd->uavSpliceIndex;
2818
2819 rc = pSvgaR3State->pFuncsDX->pfnDXSetUAViews(pThisCC, pDXContext, pCmd->uavSpliceIndex, cUAViewId, paUAViewId);
2820 return rc;
2821}
2822
2823
2824int vmsvga3dDXDrawIndexedInstancedIndirect(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexedInstancedIndirect const *pCmd)
2825{
2826 int rc;
2827 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2828 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawIndexedInstancedIndirect, VERR_INVALID_STATE);
2829 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2830 AssertReturn(p3dState, VERR_INVALID_STATE);
2831
2832 PVMSVGA3DDXCONTEXT pDXContext;
2833 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2834 AssertRCReturn(rc, rc);
2835
2836 rc = pSvgaR3State->pFuncsDX->pfnDXDrawIndexedInstancedIndirect(pThisCC, pDXContext, pCmd->argsBufferSid, pCmd->byteOffsetForArgs);
2837 return rc;
2838}
2839
2840
2841int vmsvga3dDXDrawInstancedIndirect(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawInstancedIndirect const *pCmd)
2842{
2843 int rc;
2844 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2845 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawInstancedIndirect, VERR_INVALID_STATE);
2846 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2847 AssertReturn(p3dState, VERR_INVALID_STATE);
2848
2849 PVMSVGA3DDXCONTEXT pDXContext;
2850 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2851 AssertRCReturn(rc, rc);
2852
2853 rc = pSvgaR3State->pFuncsDX->pfnDXDrawInstancedIndirect(pThisCC, pDXContext, pCmd->argsBufferSid, pCmd->byteOffsetForArgs);
2854 return rc;
2855}
2856
2857
2858int vmsvga3dDXDispatch(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDispatch const *pCmd)
2859{
2860 int rc;
2861 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2862 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDispatch, VERR_INVALID_STATE);
2863 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2864 AssertReturn(p3dState, VERR_INVALID_STATE);
2865
2866 PVMSVGA3DDXCONTEXT pDXContext;
2867 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2868 AssertRCReturn(rc, rc);
2869
2870 rc = pSvgaR3State->pFuncsDX->pfnDXDispatch(pThisCC, pDXContext, pCmd->threadGroupCountX, pCmd->threadGroupCountY, pCmd->threadGroupCountZ);
2871 return rc;
2872}
2873
2874
2875int vmsvga3dDXDispatchIndirect(PVGASTATECC pThisCC, uint32_t idDXContext)
2876{
2877 int rc;
2878 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2879 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDispatchIndirect, VERR_INVALID_STATE);
2880 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2881 AssertReturn(p3dState, VERR_INVALID_STATE);
2882
2883 PVMSVGA3DDXCONTEXT pDXContext;
2884 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2885 AssertRCReturn(rc, rc);
2886
2887 rc = pSvgaR3State->pFuncsDX->pfnDXDispatchIndirect(pThisCC, pDXContext);
2888 return rc;
2889}
2890
2891
2892int vmsvga3dWriteZeroSurface(PVGASTATECC pThisCC, uint32_t idDXContext)
2893{
2894 int rc;
2895 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2896 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnWriteZeroSurface, VERR_INVALID_STATE);
2897 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2898 AssertReturn(p3dState, VERR_INVALID_STATE);
2899
2900 PVMSVGA3DDXCONTEXT pDXContext;
2901 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2902 AssertRCReturn(rc, rc);
2903
2904 rc = pSvgaR3State->pFuncsDX->pfnWriteZeroSurface(pThisCC, pDXContext);
2905 return rc;
2906}
2907
2908
2909int vmsvga3dHintZeroSurface(PVGASTATECC pThisCC, uint32_t idDXContext)
2910{
2911 int rc;
2912 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2913 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnHintZeroSurface, VERR_INVALID_STATE);
2914 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2915 AssertReturn(p3dState, VERR_INVALID_STATE);
2916
2917 PVMSVGA3DDXCONTEXT pDXContext;
2918 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2919 AssertRCReturn(rc, rc);
2920
2921 rc = pSvgaR3State->pFuncsDX->pfnHintZeroSurface(pThisCC, pDXContext);
2922 return rc;
2923}
2924
2925
2926int vmsvga3dDXTransferToBuffer(PVGASTATECC pThisCC, uint32_t idDXContext)
2927{
2928 int rc;
2929 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2930 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXTransferToBuffer, VERR_INVALID_STATE);
2931 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2932 AssertReturn(p3dState, VERR_INVALID_STATE);
2933
2934 PVMSVGA3DDXCONTEXT pDXContext;
2935 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2936 AssertRCReturn(rc, rc);
2937
2938 rc = pSvgaR3State->pFuncsDX->pfnDXTransferToBuffer(pThisCC, pDXContext);
2939 return rc;
2940}
2941
2942
2943int vmsvga3dDXSetStructureCount(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetStructureCount const *pCmd)
2944{
2945 int rc;
2946 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2947 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
2948 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2949 AssertReturn(p3dState, VERR_INVALID_STATE);
2950
2951 PVMSVGA3DDXCONTEXT pDXContext;
2952 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2953 AssertRCReturn(rc, rc);
2954
2955 SVGA3dUAViewId const uaViewId = pCmd->uaViewId;
2956
2957 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
2958 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
2959 RT_UNTRUSTED_VALIDATED_FENCE();
2960
2961 SVGACOTableDXUAViewEntry *pEntry = &pDXContext->cot.paUAView[uaViewId];
2962 pEntry->structureCount = pCmd->structureCount;
2963
2964 return VINF_SUCCESS;
2965}
2966
2967
2968int vmsvga3dLogicOpsBitBlt(PVGASTATECC pThisCC, uint32_t idDXContext)
2969{
2970 int rc;
2971 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2972 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsBitBlt, VERR_INVALID_STATE);
2973 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2974 AssertReturn(p3dState, VERR_INVALID_STATE);
2975
2976 PVMSVGA3DDXCONTEXT pDXContext;
2977 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2978 AssertRCReturn(rc, rc);
2979
2980 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsBitBlt(pThisCC, pDXContext);
2981 return rc;
2982}
2983
2984
2985int vmsvga3dLogicOpsTransBlt(PVGASTATECC pThisCC, uint32_t idDXContext)
2986{
2987 int rc;
2988 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2989 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsTransBlt, VERR_INVALID_STATE);
2990 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2991 AssertReturn(p3dState, VERR_INVALID_STATE);
2992
2993 PVMSVGA3DDXCONTEXT pDXContext;
2994 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2995 AssertRCReturn(rc, rc);
2996
2997 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsTransBlt(pThisCC, pDXContext);
2998 return rc;
2999}
3000
3001
3002int vmsvga3dLogicOpsStretchBlt(PVGASTATECC pThisCC, uint32_t idDXContext)
3003{
3004 int rc;
3005 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3006 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsStretchBlt, VERR_INVALID_STATE);
3007 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3008 AssertReturn(p3dState, VERR_INVALID_STATE);
3009
3010 PVMSVGA3DDXCONTEXT pDXContext;
3011 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3012 AssertRCReturn(rc, rc);
3013
3014 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsStretchBlt(pThisCC, pDXContext);
3015 return rc;
3016}
3017
3018
3019int vmsvga3dLogicOpsColorFill(PVGASTATECC pThisCC, uint32_t idDXContext)
3020{
3021 int rc;
3022 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3023 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsColorFill, VERR_INVALID_STATE);
3024 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3025 AssertReturn(p3dState, VERR_INVALID_STATE);
3026
3027 PVMSVGA3DDXCONTEXT pDXContext;
3028 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3029 AssertRCReturn(rc, rc);
3030
3031 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsColorFill(pThisCC, pDXContext);
3032 return rc;
3033}
3034
3035
3036int vmsvga3dLogicOpsAlphaBlend(PVGASTATECC pThisCC, uint32_t idDXContext)
3037{
3038 int rc;
3039 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3040 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsAlphaBlend, VERR_INVALID_STATE);
3041 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3042 AssertReturn(p3dState, VERR_INVALID_STATE);
3043
3044 PVMSVGA3DDXCONTEXT pDXContext;
3045 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3046 AssertRCReturn(rc, rc);
3047
3048 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsAlphaBlend(pThisCC, pDXContext);
3049 return rc;
3050}
3051
3052
3053int vmsvga3dLogicOpsClearTypeBlend(PVGASTATECC pThisCC, uint32_t idDXContext)
3054{
3055 int rc;
3056 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3057 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsClearTypeBlend, VERR_INVALID_STATE);
3058 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3059 AssertReturn(p3dState, VERR_INVALID_STATE);
3060
3061 PVMSVGA3DDXCONTEXT pDXContext;
3062 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3063 AssertRCReturn(rc, rc);
3064
3065 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsClearTypeBlend(pThisCC, pDXContext);
3066 return rc;
3067}
3068
3069
3070int vmsvga3dDXSetCSUAViews(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetCSUAViews const *pCmd, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId)
3071{
3072 int rc;
3073 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3074 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetCSUAViews, VERR_INVALID_STATE);
3075 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3076 AssertReturn(p3dState, VERR_INVALID_STATE);
3077
3078 PVMSVGA3DDXCONTEXT pDXContext;
3079 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3080 AssertRCReturn(rc, rc);
3081
3082 ASSERT_GUEST_RETURN(pCmd->startIndex < SVGA3D_DX11_1_MAX_UAVIEWS, VERR_INVALID_PARAMETER);
3083 ASSERT_GUEST_RETURN(cUAViewId <= SVGA3D_DX11_1_MAX_UAVIEWS - pCmd->startIndex, VERR_INVALID_PARAMETER);
3084 for (uint32_t i = 0; i < cUAViewId; ++i)
3085 ASSERT_GUEST_RETURN( paUAViewId[i] < pDXContext->cot.cUAView
3086 || paUAViewId[i] == SVGA3D_INVALID_ID, VERR_INVALID_PARAMETER);
3087 RT_UNTRUSTED_VALIDATED_FENCE();
3088
3089 for (uint32_t i = 0; i < cUAViewId; ++i)
3090 {
3091 SVGA3dUAViewId const uaViewId = paUAViewId[i];
3092 pDXContext->svgaDXContext.csuaViewIds[pCmd->startIndex + i] = uaViewId;
3093 }
3094
3095 rc = pSvgaR3State->pFuncsDX->pfnDXSetCSUAViews(pThisCC, pDXContext, pCmd->startIndex, cUAViewId, paUAViewId);
3096 return rc;
3097}
3098
3099
3100int vmsvga3dDXSetMinLOD(PVGASTATECC pThisCC, uint32_t idDXContext)
3101{
3102 int rc;
3103 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3104 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetMinLOD, VERR_INVALID_STATE);
3105 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3106 AssertReturn(p3dState, VERR_INVALID_STATE);
3107
3108 PVMSVGA3DDXCONTEXT pDXContext;
3109 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3110 AssertRCReturn(rc, rc);
3111
3112 rc = pSvgaR3State->pFuncsDX->pfnDXSetMinLOD(pThisCC, pDXContext);
3113 return rc;
3114}
3115
3116
3117int vmsvga3dDXDefineStreamOutputWithMob(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineStreamOutputWithMob const *pCmd)
3118{
3119 int rc;
3120 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3121 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
3122 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3123 AssertReturn(p3dState, VERR_INVALID_STATE);
3124
3125 PVMSVGA3DDXCONTEXT pDXContext;
3126 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3127 AssertRCReturn(rc, rc);
3128
3129 SVGA3dStreamOutputId const soid = pCmd->soid;
3130
3131 ASSERT_GUEST_RETURN(pDXContext->cot.paStreamOutput, VERR_INVALID_STATE);
3132 ASSERT_GUEST_RETURN(soid < pDXContext->cot.cStreamOutput, VERR_INVALID_PARAMETER);
3133 ASSERT_GUEST_RETURN(pCmd->numOutputStreamEntries < SVGA3D_MAX_STREAMOUT_DECLS, VERR_INVALID_PARAMETER);
3134 RT_UNTRUSTED_VALIDATED_FENCE();
3135
3136 SVGACOTableDXStreamOutputEntry *pEntry = &pDXContext->cot.paStreamOutput[soid];
3137 pEntry->numOutputStreamEntries = pCmd->numOutputStreamEntries;
3138 RT_ZERO(pEntry->decl);
3139 memcpy(pEntry->streamOutputStrideInBytes, pCmd->streamOutputStrideInBytes, sizeof(pEntry->streamOutputStrideInBytes));
3140 pEntry->rasterizedStream = pCmd->rasterizedStream;
3141 pEntry->numOutputStreamStrides = pCmd->numOutputStreamStrides;
3142 pEntry->mobid = SVGA_ID_INVALID;
3143 pEntry->offsetInBytes = 0;
3144 pEntry->usesMob = 1;
3145 pEntry->pad0 = 0;
3146 pEntry->pad1 = 0;
3147 RT_ZERO(pEntry->pad2);
3148
3149 rc = pSvgaR3State->pFuncsDX->pfnDXDefineStreamOutput(pThisCC, pDXContext, soid, pEntry);
3150 return rc;
3151}
3152
3153
3154int vmsvga3dDXSetShaderIface(PVGASTATECC pThisCC, uint32_t idDXContext)
3155{
3156 int rc;
3157 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3158 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetShaderIface, VERR_INVALID_STATE);
3159 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3160 AssertReturn(p3dState, VERR_INVALID_STATE);
3161
3162 PVMSVGA3DDXCONTEXT pDXContext;
3163 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3164 AssertRCReturn(rc, rc);
3165
3166 rc = pSvgaR3State->pFuncsDX->pfnDXSetShaderIface(pThisCC, pDXContext);
3167 return rc;
3168}
3169
3170
3171int vmsvga3dDXBindStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBindStreamOutput const *pCmd)
3172{
3173 int rc;
3174 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3175 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
3176 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3177 AssertReturn(p3dState, VERR_INVALID_STATE);
3178
3179 PVMSVGA3DDXCONTEXT pDXContext;
3180 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3181 AssertRCReturn(rc, rc);
3182 SVGA3dStreamOutputId const soid = pCmd->soid;
3183
3184 ASSERT_GUEST_RETURN(pDXContext->cot.paStreamOutput, VERR_INVALID_STATE);
3185 ASSERT_GUEST_RETURN(soid < pDXContext->cot.cStreamOutput, VERR_INVALID_PARAMETER);
3186 RT_UNTRUSTED_VALIDATED_FENCE();
3187
3188 SVGACOTableDXStreamOutputEntry *pEntry = &pDXContext->cot.paStreamOutput[soid];
3189
3190 ASSERT_GUEST_RETURN(pCmd->sizeInBytes >= pEntry->numOutputStreamEntries * sizeof(SVGA3dStreamOutputDeclarationEntry), VERR_INVALID_PARAMETER);
3191 ASSERT_GUEST(pEntry->usesMob);
3192
3193 pEntry->mobid = pCmd->mobid;
3194 pEntry->offsetInBytes = pCmd->offsetInBytes;
3195 pEntry->usesMob = 1;
3196
3197 return VINF_SUCCESS;
3198}
3199
3200
3201int vmsvga3dSurfaceStretchBltNonMSToMS(PVGASTATECC pThisCC, uint32_t idDXContext)
3202{
3203 int rc;
3204 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3205 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnSurfaceStretchBltNonMSToMS, VERR_INVALID_STATE);
3206 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3207 AssertReturn(p3dState, VERR_INVALID_STATE);
3208
3209 PVMSVGA3DDXCONTEXT pDXContext;
3210 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3211 AssertRCReturn(rc, rc);
3212
3213 rc = pSvgaR3State->pFuncsDX->pfnSurfaceStretchBltNonMSToMS(pThisCC, pDXContext);
3214 return rc;
3215}
3216
3217
3218int vmsvga3dDXBindShaderIface(PVGASTATECC pThisCC, uint32_t idDXContext)
3219{
3220 int rc;
3221 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3222 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBindShaderIface, VERR_INVALID_STATE);
3223 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3224 AssertReturn(p3dState, VERR_INVALID_STATE);
3225
3226 PVMSVGA3DDXCONTEXT pDXContext;
3227 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3228 AssertRCReturn(rc, rc);
3229
3230 rc = pSvgaR3State->pFuncsDX->pfnDXBindShaderIface(pThisCC, pDXContext);
3231 return rc;
3232}
3233
3234
3235int vmsvga3dVBDXClearRenderTargetViewRegion(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdVBDXClearRenderTargetViewRegion const *pCmd, uint32_t cRect, SVGASignedRect const *paRect)
3236{
3237 int rc;
3238 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3239 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnVBDXClearRenderTargetViewRegion, VERR_INVALID_STATE);
3240 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3241 AssertReturn(p3dState, VERR_INVALID_STATE);
3242
3243 PVMSVGA3DDXCONTEXT pDXContext;
3244 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3245 AssertRCReturn(rc, rc);
3246
3247 SVGA3dRenderTargetViewId const renderTargetViewId = pCmd->viewId;
3248
3249 ASSERT_GUEST_RETURN(pDXContext->cot.paRTView, VERR_INVALID_STATE);
3250 ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, VERR_INVALID_PARAMETER);
3251 ASSERT_GUEST_RETURN(cRect <= 65536, VERR_INVALID_PARAMETER); /* Arbitrary limit. */
3252 RT_UNTRUSTED_VALIDATED_FENCE();
3253
3254 rc = pSvgaR3State->pFuncsDX->pfnVBDXClearRenderTargetViewRegion(pThisCC, pDXContext, renderTargetViewId, &pCmd->color, cRect, paRect);
3255 return rc;
3256}
3257
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