1 | /* $Id: DevVGA-SVGA3d-dx-shader.h 95032 2022-05-17 16:12:49Z vboxsync $ */
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2 | /** @file
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3 | * DevVGA - VMWare SVGA device - VGPU10+ (DX) shader utilities.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2020-2022 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 | #ifndef VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_dx_shader_h
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19 | #define VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_dx_shader_h
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20 | #ifndef RT_WITHOUT_PRAGMA_ONCE
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21 | # pragma once
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22 | #endif
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23 |
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24 | #ifndef VMSVGA3D_DX
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25 | # error "This include file is for VMSVGA3D_DX."
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26 | #endif
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27 |
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28 | #include <iprt/types.h>
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29 |
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30 | #include "vmsvga_headers_begin.h"
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31 | #pragma pack(1) /* VMSVGA structures are '__packed'. */
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32 | #include <svga3d_reg.h>
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33 | #include <VGPU10ShaderTokens.h>
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34 | #pragma pack()
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35 | #include "vmsvga_headers_end.h"
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36 |
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37 | typedef struct DXShaderAttributeSemantic
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38 | {
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39 | const char *pcszSemanticName;
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40 | uint32_t SemanticIndex;
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41 | } DXShaderAttributeSemantic;
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42 |
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43 | typedef struct DXShaderInfo
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44 | {
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45 | VGPU10_PROGRAM_TYPE enmProgramType;
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46 | bool fGuestSignatures : 1;
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47 | void *pvBytecode;
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48 | uint32_t cbBytecode;
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49 | uint32_t cInputSignature;
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50 | uint32_t cOutputSignature;
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51 | uint32_t cPatchConstantSignature;
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52 | uint32_t cDclResource;
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53 | SVGA3dDXSignatureEntry aInputSignature[32];
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54 | SVGA3dDXSignatureEntry aOutputSignature[32];
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55 | SVGA3dDXSignatureEntry aPatchConstantSignature[32];
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56 | DXShaderAttributeSemantic aInputSemantic[32];
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57 | DXShaderAttributeSemantic aOutputSemantic[32];
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58 | DXShaderAttributeSemantic aPatchConstantSemantic[32];
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59 | uint32_t aOffDclResource[SVGA3D_DX_MAX_SRVIEWS];
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60 | } DXShaderInfo;
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61 |
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62 | int DXShaderParse(void const *pvCode, uint32_t cbCode, DXShaderInfo *pInfo);
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63 | void DXShaderGenerateSemantics(DXShaderInfo *pInfo);
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64 | void DXShaderFree(DXShaderInfo *pInfo);
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65 | int DXShaderUpdateResources(DXShaderInfo const *pInfo, VGPU10_RESOURCE_DIMENSION *paResourceDimension,
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66 | VGPU10_RESOURCE_RETURN_TYPE *paResourceReturnType, uint32_t cResources);
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67 | VGPU10_RESOURCE_RETURN_TYPE DXShaderResourceReturnTypeFromFormat(SVGA3dSurfaceFormat format);
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68 | int DXShaderCreateDXBC(DXShaderInfo const *pInfo, void **ppvDXBC, uint32_t *pcbDXBC);
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69 | char const *DXShaderGetOutputSemanticName(DXShaderInfo const *pInfo, uint32_t idxRegister, SVGA3dDXSignatureSemanticName *pSemanticName);
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70 |
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71 | #endif /* !VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_dx_shader_h */
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