1 | /* $Id: DevVGA-SVGA3d-dx-dx11.cpp 105704 2024-08-16 11:56:50Z vboxsync $ */
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2 | /** @file
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3 | * DevVMWare - VMWare SVGA device
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2020-2024 Oracle and/or its affiliates.
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8 | *
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9 | * This file is part of VirtualBox base platform packages, as
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10 | * available from https://www.virtualbox.org.
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11 | *
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12 | * This program is free software; you can redistribute it and/or
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13 | * modify it under the terms of the GNU General Public License
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14 | * as published by the Free Software Foundation, in version 3 of the
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15 | * License.
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16 | *
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17 | * This program is distributed in the hope that it will be useful, but
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18 | * WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | * General Public License for more details.
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21 | *
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22 | * You should have received a copy of the GNU General Public License
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23 | * along with this program; if not, see <https://www.gnu.org/licenses>.
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24 | *
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25 | * SPDX-License-Identifier: GPL-3.0-only
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26 | */
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27 |
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28 |
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29 | /*********************************************************************************************************************************
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30 | * Header Files *
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31 | *********************************************************************************************************************************/
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32 | #define LOG_GROUP LOG_GROUP_DEV_VMSVGA
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33 | #include <VBox/AssertGuest.h>
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34 | #include <VBox/log.h>
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35 | #include <VBox/vmm/pdmdev.h>
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36 | #include <VBox/vmm/pgm.h>
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37 |
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38 | #include <iprt/asm-mem.h>
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39 | #include <iprt/assert.h>
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40 | #include <iprt/errcore.h>
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41 | #include <iprt/mem.h>
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42 |
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43 | #include <VBoxVideo.h> /* required by DevVGA.h */
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44 | #include <VBoxVideo3D.h>
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45 |
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46 | /* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
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47 | #include "DevVGA.h"
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48 |
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49 | #include "DevVGA-SVGA.h"
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50 | #include "DevVGA-SVGA3d.h"
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51 | #include "DevVGA-SVGA3d-internal.h"
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52 | #include "DevVGA-SVGA3d-dx-shader.h"
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53 |
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54 | /* d3d11_1.h has a structure field named 'Status' but Status is defined as int on Linux host */
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55 | #if defined(Status)
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56 | #undef Status
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57 | #endif
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58 | #ifndef RT_OS_WINDOWS
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59 | # pragma GCC diagnostic push
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60 | # pragma GCC diagnostic ignored "-Wpedantic"
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61 | #endif
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62 | #include <d3d11_1.h>
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63 | #ifndef RT_OS_WINDOWS
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64 | # pragma GCC diagnostic pop
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65 | #endif
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66 |
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67 |
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68 | #ifdef RT_OS_WINDOWS
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69 | # define VBOX_D3D11_LIBRARY_NAME "d3d11"
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70 | #else
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71 | # define VBOX_D3D11_LIBRARY_NAME "VBoxDxVk"
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72 | #endif
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73 |
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74 | /* One ID3D11Device object is used for all VMSVGA guest contexts because the VGPU design makes resources
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75 | * independent from rendering contexts. I.e. multiple guest contexts freely access a surface.
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76 | *
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77 | * The initial implementation of this backend has used separate ID3D11Devices for each VMSVGA context
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78 | * and created shared resources to allow one ID3D11Device to access a resource which was rendered to by
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79 | * another ID3D11Device. This synchronization of access to shared resources kills performance actually.
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80 | */
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81 |
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82 | /* A single staging ID3D11Buffer is used for uploading data to other buffers. */
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83 | #define DX_COMMON_STAGING_BUFFER
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84 | /* Always flush after submitting a draw call for debugging. */
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85 | //#define DX_FLUSH_AFTER_DRAW
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86 |
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87 | #define D3D_RELEASE_ARRAY(a_Count, a_papArray) do { \
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88 | for (uint32_t i = 0; i < (a_Count); ++i) \
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89 | D3D_RELEASE((a_papArray)[i]); \
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90 | } while (0)
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91 |
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92 | typedef struct D3D11BLITTER
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93 | {
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94 | ID3D11Device1 *pDevice;
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95 | ID3D11DeviceContext1 *pImmediateContext;
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96 |
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97 | ID3D11VertexShader *pVertexShader;
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98 | ID3D11PixelShader *pPixelShader;
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99 | ID3D11SamplerState *pSamplerState;
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100 | ID3D11RasterizerState1 *pRasterizerState;
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101 | ID3D11BlendState1 *pBlendState;
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102 | } D3D11BLITTER;
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103 |
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104 | typedef struct DXDEVICE
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105 | {
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106 | ID3D11Device1 *pDevice; /* Device. */
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107 | ID3D11DeviceContext1 *pImmediateContext; /* Corresponding context. */
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108 | IDXGIFactory *pDxgiFactory; /* DXGI Factory. */
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109 | D3D_FEATURE_LEVEL FeatureLevel;
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110 |
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111 | uint32_t MultisampleCountMask; /* 1 << (MSCount - 1) for MSCount = 2, 4, 8, 16, 32 */
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112 |
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113 | ID3D11VideoDevice *pVideoDevice;
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114 | ID3D11VideoContext *pVideoContext;
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115 | #ifdef DX_COMMON_STAGING_BUFFER
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116 | /* Staging buffer for transfer to surface buffers. */
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117 | ID3D11Buffer *pStagingBuffer; /* The staging buffer resource. */
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118 | uint32_t cbStagingBuffer; /* Current size of the staging buffer resource. */
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119 | #endif
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120 |
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121 | D3D11BLITTER Blitter; /* Blits one texture to another. */
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122 | } DXDEVICE;
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123 |
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124 | /* Kind of a texture view. */
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125 | typedef enum VMSVGA3DBACKVIEWTYPE
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126 | {
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127 | VMSVGA3D_VIEWTYPE_NONE = 0,
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128 | VMSVGA3D_VIEWTYPE_RENDERTARGET = 1,
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129 | VMSVGA3D_VIEWTYPE_DEPTHSTENCIL = 2,
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130 | VMSVGA3D_VIEWTYPE_SHADERRESOURCE = 3,
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131 | VMSVGA3D_VIEWTYPE_UNORDEREDACCESS = 4,
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132 | VMSVGA3D_VIEWTYPE_VIDEODECODEROUTPUT = 5,
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133 | VMSVGA3D_VIEWTYPE_VIDEOPROCESSORINPUT = 6,
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134 | VMSVGA3D_VIEWTYPE_VIDEOPROCESSOROUTPUT = 7
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135 | } VMSVGA3DBACKVIEWTYPE;
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136 |
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137 | /* Information about a texture view to track all created views:.
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138 | * when a surface is invalidated, then all views must deleted;
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139 | * when a view is deleted, then the view must be unlinked from the surface.
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140 | */
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141 | typedef struct DXVIEWINFO
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142 | {
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143 | uint32_t sid; /* Surface which the view was created for. */
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144 | uint32_t cid; /* DX context which created the view. */
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145 | uint32_t viewId; /* View id assigned by the guest. */
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146 | VMSVGA3DBACKVIEWTYPE enmViewType;
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147 | } DXVIEWINFO;
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148 |
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149 | /* Context Object Table element for a texture view. */
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150 | typedef struct DXVIEW
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151 | {
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152 | uint32_t cid; /* DX context which created the view. */
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153 | uint32_t sid; /* Surface which the view was created for. */
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154 | uint32_t viewId; /* View id assigned by the guest. */
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155 | VMSVGA3DBACKVIEWTYPE enmViewType;
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156 |
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157 | union
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158 | {
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159 | ID3D11View *pView; /* The view object. */
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160 | ID3D11RenderTargetView *pRenderTargetView;
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161 | ID3D11DepthStencilView *pDepthStencilView;
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162 | ID3D11ShaderResourceView *pShaderResourceView;
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163 | ID3D11UnorderedAccessView *pUnorderedAccessView;
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164 | ID3D11VideoDecoderOutputView *pVideoDecoderOutputView;
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165 | ID3D11VideoProcessorInputView *pVideoProcessorInputView;
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166 | ID3D11VideoProcessorOutputView *pVideoProcessorOutputView;
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167 | } u;
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168 |
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169 | RTLISTNODE nodeSurfaceView; /* Views are linked to the surface. */
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170 | } DXVIEW;
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171 |
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172 | /* What kind of resource has been created for the VMSVGA3D surface. */
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173 | typedef enum VMSVGA3DBACKRESTYPE
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174 | {
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175 | VMSVGA3D_RESTYPE_NONE = 0,
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176 | VMSVGA3D_RESTYPE_TEXTURE_1D = 1,
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177 | VMSVGA3D_RESTYPE_TEXTURE_2D = 2,
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178 | VMSVGA3D_RESTYPE_TEXTURE_CUBE = 3,
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179 | VMSVGA3D_RESTYPE_TEXTURE_3D = 4,
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180 | VMSVGA3D_RESTYPE_BUFFER = 5,
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181 | } VMSVGA3DBACKRESTYPE;
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182 |
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183 | typedef struct VMSVGA3DBACKENDSURFACE
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184 | {
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185 | VMSVGA3DBACKRESTYPE enmResType;
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186 | DXGI_FORMAT enmDxgiFormat;
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187 | union
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188 | {
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189 | ID3D11Resource *pResource;
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190 | ID3D11Texture1D *pTexture1D;
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191 | ID3D11Texture2D *pTexture2D;
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192 | ID3D11Texture3D *pTexture3D;
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193 | ID3D11Buffer *pBuffer;
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194 | } u;
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195 |
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196 | /* For updates from memory. */
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197 | union /** @todo One per format. */
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198 | {
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199 | ID3D11Resource *pResource;
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200 | ID3D11Texture1D *pTexture1D;
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201 | ID3D11Texture2D *pTexture2D;
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202 | ID3D11Texture3D *pTexture3D;
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203 | #ifndef DX_COMMON_STAGING_BUFFER
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204 | ID3D11Buffer *pBuffer;
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205 | #endif
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206 | } dynamic;
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207 |
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208 | /* For reading the texture content. */
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209 | union /** @todo One per format. */
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210 | {
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211 | ID3D11Resource *pResource;
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212 | ID3D11Texture1D *pTexture1D;
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213 | ID3D11Texture2D *pTexture2D;
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214 | ID3D11Texture3D *pTexture3D;
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215 | #ifndef DX_COMMON_STAGING_BUFFER
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216 | ID3D11Buffer *pBuffer;
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217 | #endif
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218 | } staging;
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219 |
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220 | /* Render target views, depth stencil views and shader resource views created for this texture or buffer. */
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221 | RTLISTANCHOR listView; /* DXVIEW */
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222 |
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223 | } VMSVGA3DBACKENDSURFACE;
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224 |
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225 |
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226 | typedef struct VMSVGAHWSCREEN
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227 | {
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228 | ID3D11Texture2D *pTexture; /* Shared texture for the screen content. Only used as CopyResource target. */
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229 | IDXGIResource *pDxgiResource; /* Interface of the texture. */
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230 | IDXGIKeyedMutex *pDXGIKeyedMutex; /* Synchronization interface for the render device. */
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231 | HANDLE SharedHandle; /* The shared handle of this structure. */
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232 | uint32_t sidScreenTarget; /* The source surface for this screen. */
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233 | } VMSVGAHWSCREEN;
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234 |
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235 |
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236 | typedef struct DXELEMENTLAYOUT
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237 | {
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238 | ID3D11InputLayout *pElementLayout;
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239 | uint32_t cElementDesc;
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240 | D3D11_INPUT_ELEMENT_DESC aElementDesc[32];
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241 | } DXELEMENTLAYOUT;
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242 |
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243 | typedef struct DXSHADER
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244 | {
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245 | SVGA3dShaderType enmShaderType;
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246 | union
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247 | {
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248 | ID3D11DeviceChild *pShader; /* All. */
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249 | ID3D11VertexShader *pVertexShader; /* SVGA3D_SHADERTYPE_VS */
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250 | ID3D11PixelShader *pPixelShader; /* SVGA3D_SHADERTYPE_PS */
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251 | ID3D11GeometryShader *pGeometryShader; /* SVGA3D_SHADERTYPE_GS */
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252 | ID3D11HullShader *pHullShader; /* SVGA3D_SHADERTYPE_HS */
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253 | ID3D11DomainShader *pDomainShader; /* SVGA3D_SHADERTYPE_DS */
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254 | ID3D11ComputeShader *pComputeShader; /* SVGA3D_SHADERTYPE_CS */
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255 | };
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256 | void *pvDXBC;
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257 | uint32_t cbDXBC;
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258 |
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259 | uint32_t soid; /* Stream output declarations for geometry shaders. */
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260 |
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261 | DXShaderInfo shaderInfo;
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262 | } DXSHADER;
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263 |
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264 | typedef struct DXQUERY
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265 | {
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266 | union
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267 | {
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268 | ID3D11Query *pQuery;
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269 | ID3D11Predicate *pPredicate;
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270 | };
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271 | } DXQUERY;
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272 |
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273 | typedef struct DXVIDEOPROCESSOR
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274 | {
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275 | ID3D11VideoProcessorEnumerator *pEnum;
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276 | ID3D11VideoProcessor *pVideoProcessor;
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277 | } DXVIDEOPROCESSOR;
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278 |
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279 | typedef struct DXVIDEODECODER
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280 | {
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281 | ID3D11VideoDecoder *pVideoDecoder;
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282 | } DXVIDEODECODER;
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283 |
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284 | typedef struct DXSTREAMOUTPUT
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285 | {
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286 | UINT cDeclarationEntry;
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287 | D3D11_SO_DECLARATION_ENTRY aDeclarationEntry[SVGA3D_MAX_STREAMOUT_DECLS];
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288 | } DXSTREAMOUTPUT;
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289 |
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290 | typedef struct DXBOUNDVERTEXBUFFER
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291 | {
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292 | ID3D11Buffer *pBuffer;
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293 | uint32_t stride;
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294 | uint32_t offset;
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295 | } DXBOUNDVERTEXBUFFER;
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296 |
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297 | typedef struct DXBOUNDINDEXBUFFER
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298 | {
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299 | ID3D11Buffer *pBuffer;
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300 | DXGI_FORMAT indexBufferFormat;
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301 | uint32_t indexBufferOffset;
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302 | } DXBOUNDINDEXBUFFER;
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303 |
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304 | typedef struct DXBOUNDRESOURCES /* Currently bound resources. Mirror SVGADXContextMobFormat structure. */
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305 | {
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306 | struct
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307 | {
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308 | ID3D11Buffer *constantBuffers[SVGA3D_DX_MAX_CONSTBUFFERS];
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309 | } shaderState[SVGA3D_NUM_SHADERTYPE];
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310 | } DXBOUNDRESOURCES;
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311 |
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312 |
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313 | typedef struct VMSVGA3DBACKENDDXCONTEXT
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314 | {
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315 | /* Arrays for Context-Object Tables. Number of entries depends on COTable size. */
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316 | uint32_t cBlendState; /* Number of entries in the papBlendState array. */
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317 | uint32_t cDepthStencilState; /* papDepthStencilState */
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318 | uint32_t cSamplerState; /* papSamplerState */
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319 | uint32_t cRasterizerState; /* papRasterizerState */
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320 | uint32_t cElementLayout; /* paElementLayout */
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321 | uint32_t cRenderTargetView; /* paRenderTargetView */
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322 | uint32_t cDepthStencilView; /* paDepthStencilView */
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323 | uint32_t cShaderResourceView; /* paShaderResourceView */
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324 | uint32_t cQuery; /* paQuery */
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325 | uint32_t cShader; /* paShader */
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326 | uint32_t cStreamOutput; /* paStreamOutput */
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327 | uint32_t cUnorderedAccessView; /* paUnorderedAccessView */
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328 | ID3D11BlendState1 **papBlendState;
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329 | ID3D11DepthStencilState **papDepthStencilState;
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330 | ID3D11SamplerState **papSamplerState;
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331 | ID3D11RasterizerState1 **papRasterizerState;
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332 | DXELEMENTLAYOUT *paElementLayout;
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333 | DXVIEW *paRenderTargetView;
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334 | DXVIEW *paDepthStencilView;
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335 | DXVIEW *paShaderResourceView;
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336 | DXQUERY *paQuery;
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337 | DXSHADER *paShader;
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338 | DXSTREAMOUTPUT *paStreamOutput;
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339 | DXVIEW *paUnorderedAccessView;
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340 |
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341 | uint32_t cVideoProcessor; /* paVideoProcessor */
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342 | uint32_t cVideoDecoderOutputView; /* paVideoDecoderOutputView */
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343 | uint32_t cVideoDecoder; /* paVideoDecoder */
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344 | uint32_t cVideoProcessorInputView; /* paVideoProcessorInputView */
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345 | uint32_t cVideoProcessorOutputView; /* paVideoProcessorOutputView */
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346 | DXVIDEOPROCESSOR *paVideoProcessor;
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347 | DXVIEW *paVideoDecoderOutputView;
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348 | DXVIDEODECODER *paVideoDecoder;
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349 | DXVIEW *paVideoProcessorInputView;
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350 | DXVIEW *paVideoProcessorOutputView;
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351 |
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352 | uint32_t cSOTarget; /* How many SO targets are currently set (SetSOTargets) */
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353 |
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354 | DXBOUNDRESOURCES resources;
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355 | } VMSVGA3DBACKENDDXCONTEXT;
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356 |
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357 | /* Shader disassembler function. Optional. */
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358 | typedef HRESULT FN_D3D_DISASSEMBLE(LPCVOID pSrcData, SIZE_T SrcDataSize, UINT Flags, LPCSTR szComments, ID3D10Blob **ppDisassembly);
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359 | typedef FN_D3D_DISASSEMBLE *PFN_D3D_DISASSEMBLE;
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360 |
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361 | typedef struct VMSVGA3DBACKEND
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362 | {
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363 | RTLDRMOD hD3D11;
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364 | PFN_D3D11_CREATE_DEVICE pfnD3D11CreateDevice;
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365 |
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366 | RTLDRMOD hD3DCompiler;
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367 | PFN_D3D_DISASSEMBLE pfnD3DDisassemble;
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368 |
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369 | DXDEVICE dxDevice;
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370 | UINT VendorId;
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371 | UINT DeviceId;
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372 |
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373 | SVGADXContextMobFormat svgaDXContext; /* Current state of pipeline. */
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374 |
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375 | DXBOUNDRESOURCES resources; /* What is currently applied to the pipeline. */
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376 | } VMSVGA3DBACKEND;
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377 |
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378 |
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379 | /* Static function prototypes. */
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380 | static int dxDeviceFlush(DXDEVICE *pDevice);
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381 | static int dxSetRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext);
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382 | static int dxSetCSUnorderedAccessViews(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext);
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383 | static DECLCALLBACK(void) vmsvga3dBackSurfaceDestroy(PVGASTATECC pThisCC, bool fClearCOTableEntry, PVMSVGA3DSURFACE pSurface);
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384 | static int dxDestroyShader(DXSHADER *pDXShader);
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385 | static int dxDestroyQuery(DXQUERY *pDXQuery);
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386 | static int dxReadBuffer(DXDEVICE *pDevice, ID3D11Buffer *pBuffer, UINT Offset, UINT Bytes, void **ppvData, uint32_t *pcbData);
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387 |
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388 | static int dxCreateVideoProcessor(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, VBSVGACOTableDXVideoProcessorEntry const *pEntry);
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389 | static void dxDestroyVideoProcessor(DXVIDEOPROCESSOR *pDXVideoProcessor);
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390 | static int dxCreateVideoDecoder(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId, VBSVGACOTableDXVideoDecoderEntry const *pEntry);
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391 | static void dxDestroyVideoDecoder(DXVIDEODECODER *pDXVideoDecoder);
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392 |
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393 | static HRESULT BlitInit(D3D11BLITTER *pBlitter, ID3D11Device1 *pDevice, ID3D11DeviceContext1 *pImmediateContext);
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394 | static void BlitRelease(D3D11BLITTER *pBlitter);
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395 |
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396 |
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397 | /* This is not available with the DXVK headers for some reason. */
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398 | #ifndef RT_OS_WINDOWS
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399 | typedef enum D3D11_TEXTURECUBE_FACE {
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400 | D3D11_TEXTURECUBE_FACE_POSITIVE_X,
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401 | D3D11_TEXTURECUBE_FACE_NEGATIVE_X,
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402 | D3D11_TEXTURECUBE_FACE_POSITIVE_Y,
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403 | D3D11_TEXTURECUBE_FACE_NEGATIVE_Y,
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404 | D3D11_TEXTURECUBE_FACE_POSITIVE_Z,
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405 | D3D11_TEXTURECUBE_FACE_NEGATIVE_Z
|
---|
406 | } D3D11_TEXTURECUBE_FACE;
|
---|
407 | #endif
|
---|
408 |
|
---|
409 |
|
---|
410 | #if 0 /* unused */
|
---|
411 | DECLINLINE(D3D11_TEXTURECUBE_FACE) vmsvga3dCubemapFaceFromIndex(uint32_t iFace)
|
---|
412 | {
|
---|
413 | D3D11_TEXTURECUBE_FACE Face;
|
---|
414 | switch (iFace)
|
---|
415 | {
|
---|
416 | case 0: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_X; break;
|
---|
417 | case 1: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_X; break;
|
---|
418 | case 2: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_Y; break;
|
---|
419 | case 3: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_Y; break;
|
---|
420 | case 4: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_Z; break;
|
---|
421 | default:
|
---|
422 | case 5: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_Z; break;
|
---|
423 | }
|
---|
424 | return Face;
|
---|
425 | }
|
---|
426 | #endif
|
---|
427 |
|
---|
428 | /* This is to workaround issues with X8 formats, because they can't be used in some operations. */
|
---|
429 | #define DX_REPLACE_X8_WITH_A8
|
---|
430 | static DXGI_FORMAT vmsvgaDXSurfaceFormat2Dxgi(SVGA3dSurfaceFormat format)
|
---|
431 | {
|
---|
432 | /* Ensure that correct headers are used.
|
---|
433 | * SVGA3D_AYUV was equal to 45, then replaced with SVGA3D_FORMAT_DEAD2 = 45, and redefined as SVGA3D_AYUV = 152.
|
---|
434 | */
|
---|
435 | AssertCompile(SVGA3D_AYUV == 152);
|
---|
436 |
|
---|
437 | #define DXGI_FORMAT_ DXGI_FORMAT_UNKNOWN
|
---|
438 | /** @todo More formats. */
|
---|
439 | switch (format)
|
---|
440 | {
|
---|
441 | #ifdef DX_REPLACE_X8_WITH_A8
|
---|
442 | case SVGA3D_X8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
443 | #else
|
---|
444 | case SVGA3D_X8R8G8B8: return DXGI_FORMAT_B8G8R8X8_UNORM;
|
---|
445 | #endif
|
---|
446 | case SVGA3D_A8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
447 | case SVGA3D_R5G6B5: return DXGI_FORMAT_B5G6R5_UNORM;
|
---|
448 | case SVGA3D_X1R5G5B5: return DXGI_FORMAT_B5G5R5A1_UNORM;
|
---|
449 | case SVGA3D_A1R5G5B5: return DXGI_FORMAT_B5G5R5A1_UNORM;
|
---|
450 | case SVGA3D_A4R4G4B4: break; // 11.1 return DXGI_FORMAT_B4G4R4A4_UNORM;
|
---|
451 | case SVGA3D_Z_D32: break;
|
---|
452 | case SVGA3D_Z_D16: return DXGI_FORMAT_D16_UNORM;
|
---|
453 | case SVGA3D_Z_D24S8: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
---|
454 | case SVGA3D_Z_D15S1: break;
|
---|
455 | case SVGA3D_LUMINANCE8: return DXGI_FORMAT_;
|
---|
456 | case SVGA3D_LUMINANCE4_ALPHA4: return DXGI_FORMAT_;
|
---|
457 | case SVGA3D_LUMINANCE16: return DXGI_FORMAT_;
|
---|
458 | case SVGA3D_LUMINANCE8_ALPHA8: return DXGI_FORMAT_;
|
---|
459 | case SVGA3D_DXT1: return DXGI_FORMAT_;
|
---|
460 | case SVGA3D_DXT2: return DXGI_FORMAT_;
|
---|
461 | case SVGA3D_DXT3: return DXGI_FORMAT_;
|
---|
462 | case SVGA3D_DXT4: return DXGI_FORMAT_;
|
---|
463 | case SVGA3D_DXT5: return DXGI_FORMAT_;
|
---|
464 | case SVGA3D_BUMPU8V8: return DXGI_FORMAT_;
|
---|
465 | case SVGA3D_BUMPL6V5U5: return DXGI_FORMAT_;
|
---|
466 | case SVGA3D_BUMPX8L8V8U8: return DXGI_FORMAT_;
|
---|
467 | case SVGA3D_FORMAT_DEAD1: break;
|
---|
468 | case SVGA3D_ARGB_S10E5: return DXGI_FORMAT_;
|
---|
469 | case SVGA3D_ARGB_S23E8: return DXGI_FORMAT_;
|
---|
470 | case SVGA3D_A2R10G10B10: return DXGI_FORMAT_;
|
---|
471 | case SVGA3D_V8U8: return DXGI_FORMAT_;
|
---|
472 | case SVGA3D_Q8W8V8U8: return DXGI_FORMAT_;
|
---|
473 | case SVGA3D_CxV8U8: return DXGI_FORMAT_;
|
---|
474 | case SVGA3D_X8L8V8U8: return DXGI_FORMAT_;
|
---|
475 | case SVGA3D_A2W10V10U10: return DXGI_FORMAT_;
|
---|
476 | case SVGA3D_ALPHA8: return DXGI_FORMAT_;
|
---|
477 | case SVGA3D_R_S10E5: return DXGI_FORMAT_;
|
---|
478 | case SVGA3D_R_S23E8: return DXGI_FORMAT_;
|
---|
479 | case SVGA3D_RG_S10E5: return DXGI_FORMAT_;
|
---|
480 | case SVGA3D_RG_S23E8: return DXGI_FORMAT_;
|
---|
481 | case SVGA3D_BUFFER: return DXGI_FORMAT_;
|
---|
482 | case SVGA3D_Z_D24X8: return DXGI_FORMAT_;
|
---|
483 | case SVGA3D_V16U16: return DXGI_FORMAT_;
|
---|
484 | case SVGA3D_G16R16: return DXGI_FORMAT_;
|
---|
485 | case SVGA3D_A16B16G16R16: return DXGI_FORMAT_;
|
---|
486 | case SVGA3D_UYVY: return DXGI_FORMAT_;
|
---|
487 | case SVGA3D_YUY2: return DXGI_FORMAT_YUY2;
|
---|
488 | case SVGA3D_NV12: return DXGI_FORMAT_NV12;
|
---|
489 | case SVGA3D_FORMAT_DEAD2: break; /* Old SVGA3D_AYUV */
|
---|
490 | case SVGA3D_R32G32B32A32_TYPELESS: return DXGI_FORMAT_R32G32B32A32_TYPELESS;
|
---|
491 | case SVGA3D_R32G32B32A32_UINT: return DXGI_FORMAT_R32G32B32A32_UINT;
|
---|
492 | case SVGA3D_R32G32B32A32_SINT: return DXGI_FORMAT_R32G32B32A32_SINT;
|
---|
493 | case SVGA3D_R32G32B32_TYPELESS: return DXGI_FORMAT_R32G32B32_TYPELESS;
|
---|
494 | case SVGA3D_R32G32B32_FLOAT: return DXGI_FORMAT_R32G32B32_FLOAT;
|
---|
495 | case SVGA3D_R32G32B32_UINT: return DXGI_FORMAT_R32G32B32_UINT;
|
---|
496 | case SVGA3D_R32G32B32_SINT: return DXGI_FORMAT_R32G32B32_SINT;
|
---|
497 | case SVGA3D_R16G16B16A16_TYPELESS: return DXGI_FORMAT_R16G16B16A16_TYPELESS;
|
---|
498 | case SVGA3D_R16G16B16A16_UINT: return DXGI_FORMAT_R16G16B16A16_UINT;
|
---|
499 | case SVGA3D_R16G16B16A16_SNORM: return DXGI_FORMAT_R16G16B16A16_SNORM;
|
---|
500 | case SVGA3D_R16G16B16A16_SINT: return DXGI_FORMAT_R16G16B16A16_SINT;
|
---|
501 | case SVGA3D_R32G32_TYPELESS: return DXGI_FORMAT_R32G32_TYPELESS;
|
---|
502 | case SVGA3D_R32G32_UINT: return DXGI_FORMAT_R32G32_UINT;
|
---|
503 | case SVGA3D_R32G32_SINT: return DXGI_FORMAT_R32G32_SINT;
|
---|
504 | case SVGA3D_R32G8X24_TYPELESS: return DXGI_FORMAT_R32G8X24_TYPELESS;
|
---|
505 | case SVGA3D_D32_FLOAT_S8X24_UINT: return DXGI_FORMAT_D32_FLOAT_S8X24_UINT;
|
---|
506 | case SVGA3D_R32_FLOAT_X8X24: return DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS;
|
---|
507 | case SVGA3D_X32_G8X24_UINT: return DXGI_FORMAT_X32_TYPELESS_G8X24_UINT;
|
---|
508 | case SVGA3D_R10G10B10A2_TYPELESS: return DXGI_FORMAT_R10G10B10A2_TYPELESS;
|
---|
509 | case SVGA3D_R10G10B10A2_UINT: return DXGI_FORMAT_R10G10B10A2_UINT;
|
---|
510 | case SVGA3D_R11G11B10_FLOAT: return DXGI_FORMAT_R11G11B10_FLOAT;
|
---|
511 | case SVGA3D_R8G8B8A8_TYPELESS: return DXGI_FORMAT_R8G8B8A8_TYPELESS;
|
---|
512 | case SVGA3D_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM;
|
---|
513 | case SVGA3D_R8G8B8A8_UNORM_SRGB: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
|
---|
514 | case SVGA3D_R8G8B8A8_UINT: return DXGI_FORMAT_R8G8B8A8_UINT;
|
---|
515 | case SVGA3D_R8G8B8A8_SINT: return DXGI_FORMAT_R8G8B8A8_SINT;
|
---|
516 | case SVGA3D_R16G16_TYPELESS: return DXGI_FORMAT_R16G16_TYPELESS;
|
---|
517 | case SVGA3D_R16G16_UINT: return DXGI_FORMAT_R16G16_UINT;
|
---|
518 | case SVGA3D_R16G16_SINT: return DXGI_FORMAT_R16G16_SINT;
|
---|
519 | case SVGA3D_R32_TYPELESS: return DXGI_FORMAT_R32_TYPELESS;
|
---|
520 | case SVGA3D_D32_FLOAT: return DXGI_FORMAT_D32_FLOAT;
|
---|
521 | case SVGA3D_R32_UINT: return DXGI_FORMAT_R32_UINT;
|
---|
522 | case SVGA3D_R32_SINT: return DXGI_FORMAT_R32_SINT;
|
---|
523 | case SVGA3D_R24G8_TYPELESS: return DXGI_FORMAT_R24G8_TYPELESS;
|
---|
524 | case SVGA3D_D24_UNORM_S8_UINT: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
---|
525 | case SVGA3D_R24_UNORM_X8: return DXGI_FORMAT_R24_UNORM_X8_TYPELESS;
|
---|
526 | case SVGA3D_X24_G8_UINT: return DXGI_FORMAT_X24_TYPELESS_G8_UINT;
|
---|
527 | case SVGA3D_R8G8_TYPELESS: return DXGI_FORMAT_R8G8_TYPELESS;
|
---|
528 | case SVGA3D_R8G8_UNORM: return DXGI_FORMAT_R8G8_UNORM;
|
---|
529 | case SVGA3D_R8G8_UINT: return DXGI_FORMAT_R8G8_UINT;
|
---|
530 | case SVGA3D_R8G8_SINT: return DXGI_FORMAT_R8G8_SINT;
|
---|
531 | case SVGA3D_R16_TYPELESS: return DXGI_FORMAT_R16_TYPELESS;
|
---|
532 | case SVGA3D_R16_UNORM: return DXGI_FORMAT_R16_UNORM;
|
---|
533 | case SVGA3D_R16_UINT: return DXGI_FORMAT_R16_UINT;
|
---|
534 | case SVGA3D_R16_SNORM: return DXGI_FORMAT_R16_SNORM;
|
---|
535 | case SVGA3D_R16_SINT: return DXGI_FORMAT_R16_SINT;
|
---|
536 | case SVGA3D_R8_TYPELESS: return DXGI_FORMAT_R8_TYPELESS;
|
---|
537 | case SVGA3D_R8_UNORM: return DXGI_FORMAT_R8_UNORM;
|
---|
538 | case SVGA3D_R8_UINT: return DXGI_FORMAT_R8_UINT;
|
---|
539 | case SVGA3D_R8_SNORM: return DXGI_FORMAT_R8_SNORM;
|
---|
540 | case SVGA3D_R8_SINT: return DXGI_FORMAT_R8_SINT;
|
---|
541 | case SVGA3D_P8: break;
|
---|
542 | case SVGA3D_R9G9B9E5_SHAREDEXP: return DXGI_FORMAT_R9G9B9E5_SHAREDEXP;
|
---|
543 | case SVGA3D_R8G8_B8G8_UNORM: return DXGI_FORMAT_R8G8_B8G8_UNORM;
|
---|
544 | case SVGA3D_G8R8_G8B8_UNORM: return DXGI_FORMAT_G8R8_G8B8_UNORM;
|
---|
545 | case SVGA3D_BC1_TYPELESS: return DXGI_FORMAT_BC1_TYPELESS;
|
---|
546 | case SVGA3D_BC1_UNORM_SRGB: return DXGI_FORMAT_BC1_UNORM_SRGB;
|
---|
547 | case SVGA3D_BC2_TYPELESS: return DXGI_FORMAT_BC2_TYPELESS;
|
---|
548 | case SVGA3D_BC2_UNORM_SRGB: return DXGI_FORMAT_BC2_UNORM_SRGB;
|
---|
549 | case SVGA3D_BC3_TYPELESS: return DXGI_FORMAT_BC3_TYPELESS;
|
---|
550 | case SVGA3D_BC3_UNORM_SRGB: return DXGI_FORMAT_BC3_UNORM_SRGB;
|
---|
551 | case SVGA3D_BC4_TYPELESS: return DXGI_FORMAT_BC4_TYPELESS;
|
---|
552 | case SVGA3D_ATI1: break;
|
---|
553 | case SVGA3D_BC4_SNORM: return DXGI_FORMAT_BC4_SNORM;
|
---|
554 | case SVGA3D_BC5_TYPELESS: return DXGI_FORMAT_BC5_TYPELESS;
|
---|
555 | case SVGA3D_ATI2: break;
|
---|
556 | case SVGA3D_BC5_SNORM: return DXGI_FORMAT_BC5_SNORM;
|
---|
557 | case SVGA3D_R10G10B10_XR_BIAS_A2_UNORM: return DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM;
|
---|
558 | case SVGA3D_B8G8R8A8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_TYPELESS;
|
---|
559 | case SVGA3D_B8G8R8A8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
|
---|
560 | #ifdef DX_REPLACE_X8_WITH_A8
|
---|
561 | case SVGA3D_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_TYPELESS;
|
---|
562 | case SVGA3D_B8G8R8X8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
|
---|
563 | #else
|
---|
564 | case SVGA3D_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8X8_TYPELESS;
|
---|
565 | case SVGA3D_B8G8R8X8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8X8_UNORM_SRGB;
|
---|
566 | #endif
|
---|
567 | case SVGA3D_Z_DF16: break;
|
---|
568 | case SVGA3D_Z_DF24: break;
|
---|
569 | case SVGA3D_Z_D24S8_INT: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
---|
570 | case SVGA3D_YV12: break;
|
---|
571 | case SVGA3D_R32G32B32A32_FLOAT: return DXGI_FORMAT_R32G32B32A32_FLOAT;
|
---|
572 | case SVGA3D_R16G16B16A16_FLOAT: return DXGI_FORMAT_R16G16B16A16_FLOAT;
|
---|
573 | case SVGA3D_R16G16B16A16_UNORM: return DXGI_FORMAT_R16G16B16A16_UNORM;
|
---|
574 | case SVGA3D_R32G32_FLOAT: return DXGI_FORMAT_R32G32_FLOAT;
|
---|
575 | case SVGA3D_R10G10B10A2_UNORM: return DXGI_FORMAT_R10G10B10A2_UNORM;
|
---|
576 | case SVGA3D_R8G8B8A8_SNORM: return DXGI_FORMAT_R8G8B8A8_SNORM;
|
---|
577 | case SVGA3D_R16G16_FLOAT: return DXGI_FORMAT_R16G16_FLOAT;
|
---|
578 | case SVGA3D_R16G16_UNORM: return DXGI_FORMAT_R16G16_UNORM;
|
---|
579 | case SVGA3D_R16G16_SNORM: return DXGI_FORMAT_R16G16_SNORM;
|
---|
580 | case SVGA3D_R32_FLOAT: return DXGI_FORMAT_R32_FLOAT;
|
---|
581 | case SVGA3D_R8G8_SNORM: return DXGI_FORMAT_R8G8_SNORM;
|
---|
582 | case SVGA3D_R16_FLOAT: return DXGI_FORMAT_R16_FLOAT;
|
---|
583 | case SVGA3D_D16_UNORM: return DXGI_FORMAT_D16_UNORM;
|
---|
584 | case SVGA3D_A8_UNORM: return DXGI_FORMAT_A8_UNORM;
|
---|
585 | case SVGA3D_BC1_UNORM: return DXGI_FORMAT_BC1_UNORM;
|
---|
586 | case SVGA3D_BC2_UNORM: return DXGI_FORMAT_BC2_UNORM;
|
---|
587 | case SVGA3D_BC3_UNORM: return DXGI_FORMAT_BC3_UNORM;
|
---|
588 | case SVGA3D_B5G6R5_UNORM: return DXGI_FORMAT_B5G6R5_UNORM;
|
---|
589 | case SVGA3D_B5G5R5A1_UNORM: return DXGI_FORMAT_B5G5R5A1_UNORM;
|
---|
590 | case SVGA3D_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
591 | #ifdef DX_REPLACE_X8_WITH_A8
|
---|
592 | case SVGA3D_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
593 | #else
|
---|
594 | case SVGA3D_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8X8_UNORM;
|
---|
595 | #endif
|
---|
596 | case SVGA3D_BC4_UNORM: return DXGI_FORMAT_BC4_UNORM;
|
---|
597 | case SVGA3D_BC5_UNORM: return DXGI_FORMAT_BC5_UNORM;
|
---|
598 |
|
---|
599 | case SVGA3D_B4G4R4A4_UNORM: return DXGI_FORMAT_;
|
---|
600 | case SVGA3D_BC6H_TYPELESS: return DXGI_FORMAT_BC6H_TYPELESS;
|
---|
601 | case SVGA3D_BC6H_UF16: return DXGI_FORMAT_BC6H_UF16;
|
---|
602 | case SVGA3D_BC6H_SF16: return DXGI_FORMAT_BC6H_SF16;
|
---|
603 | case SVGA3D_BC7_TYPELESS: return DXGI_FORMAT_BC7_TYPELESS;
|
---|
604 | case SVGA3D_BC7_UNORM: return DXGI_FORMAT_BC7_UNORM;
|
---|
605 | case SVGA3D_BC7_UNORM_SRGB: return DXGI_FORMAT_BC7_UNORM_SRGB;
|
---|
606 | case SVGA3D_AYUV: return DXGI_FORMAT_AYUV;
|
---|
607 |
|
---|
608 | case SVGA3D_FORMAT_INVALID:
|
---|
609 | case SVGA3D_FORMAT_MAX: break;
|
---|
610 | }
|
---|
611 | // AssertFailed();
|
---|
612 | return DXGI_FORMAT_UNKNOWN;
|
---|
613 | #undef DXGI_FORMAT_
|
---|
614 | }
|
---|
615 |
|
---|
616 |
|
---|
617 | static SVGA3dSurfaceFormat vmsvgaDXDevCapSurfaceFmt2Format(SVGA3dDevCapIndex enmDevCap)
|
---|
618 | {
|
---|
619 | switch (enmDevCap)
|
---|
620 | {
|
---|
621 | case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8: return SVGA3D_X8R8G8B8;
|
---|
622 | case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8: return SVGA3D_A8R8G8B8;
|
---|
623 | case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10: return SVGA3D_A2R10G10B10;
|
---|
624 | case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5: return SVGA3D_X1R5G5B5;
|
---|
625 | case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5: return SVGA3D_A1R5G5B5;
|
---|
626 | case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4: return SVGA3D_A4R4G4B4;
|
---|
627 | case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5: return SVGA3D_R5G6B5;
|
---|
628 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16: return SVGA3D_LUMINANCE16;
|
---|
629 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8: return SVGA3D_LUMINANCE8_ALPHA8;
|
---|
630 | case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8: return SVGA3D_ALPHA8;
|
---|
631 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8: return SVGA3D_LUMINANCE8;
|
---|
632 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D16: return SVGA3D_Z_D16;
|
---|
633 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8: return SVGA3D_Z_D24S8;
|
---|
634 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8: return SVGA3D_Z_D24X8;
|
---|
635 | case SVGA3D_DEVCAP_SURFACEFMT_DXT1: return SVGA3D_DXT1;
|
---|
636 | case SVGA3D_DEVCAP_SURFACEFMT_DXT2: return SVGA3D_DXT2;
|
---|
637 | case SVGA3D_DEVCAP_SURFACEFMT_DXT3: return SVGA3D_DXT3;
|
---|
638 | case SVGA3D_DEVCAP_SURFACEFMT_DXT4: return SVGA3D_DXT4;
|
---|
639 | case SVGA3D_DEVCAP_SURFACEFMT_DXT5: return SVGA3D_DXT5;
|
---|
640 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8: return SVGA3D_BUMPX8L8V8U8;
|
---|
641 | case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10: return SVGA3D_A2W10V10U10;
|
---|
642 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8: return SVGA3D_BUMPU8V8;
|
---|
643 | case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8: return SVGA3D_Q8W8V8U8;
|
---|
644 | case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8: return SVGA3D_CxV8U8;
|
---|
645 | case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5: return SVGA3D_R_S10E5;
|
---|
646 | case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8: return SVGA3D_R_S23E8;
|
---|
647 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5: return SVGA3D_RG_S10E5;
|
---|
648 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8: return SVGA3D_RG_S23E8;
|
---|
649 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5: return SVGA3D_ARGB_S10E5;
|
---|
650 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8: return SVGA3D_ARGB_S23E8;
|
---|
651 | case SVGA3D_DEVCAP_SURFACEFMT_V16U16: return SVGA3D_V16U16;
|
---|
652 | case SVGA3D_DEVCAP_SURFACEFMT_G16R16: return SVGA3D_G16R16;
|
---|
653 | case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16: return SVGA3D_A16B16G16R16;
|
---|
654 | case SVGA3D_DEVCAP_SURFACEFMT_UYVY: return SVGA3D_UYVY;
|
---|
655 | case SVGA3D_DEVCAP_SURFACEFMT_YUY2: return SVGA3D_YUY2;
|
---|
656 | case SVGA3D_DEVCAP_SURFACEFMT_NV12: return SVGA3D_NV12;
|
---|
657 | case SVGA3D_DEVCAP_DEAD10: return SVGA3D_FORMAT_DEAD2; /* SVGA3D_DEVCAP_SURFACEFMT_AYUV -> SVGA3D_AYUV */
|
---|
658 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16: return SVGA3D_Z_DF16;
|
---|
659 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24: return SVGA3D_Z_DF24;
|
---|
660 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT: return SVGA3D_Z_D24S8_INT;
|
---|
661 | case SVGA3D_DEVCAP_SURFACEFMT_ATI1: return SVGA3D_ATI1;
|
---|
662 | case SVGA3D_DEVCAP_SURFACEFMT_ATI2: return SVGA3D_ATI2;
|
---|
663 | case SVGA3D_DEVCAP_SURFACEFMT_YV12: return SVGA3D_YV12;
|
---|
664 | default:
|
---|
665 | AssertFailed();
|
---|
666 | break;
|
---|
667 | }
|
---|
668 | return SVGA3D_FORMAT_INVALID;
|
---|
669 | }
|
---|
670 |
|
---|
671 |
|
---|
672 | static SVGA3dSurfaceFormat vmsvgaDXDevCapDxfmt2Format(SVGA3dDevCapIndex enmDevCap)
|
---|
673 | {
|
---|
674 | switch (enmDevCap)
|
---|
675 | {
|
---|
676 | case SVGA3D_DEVCAP_DXFMT_X8R8G8B8: return SVGA3D_X8R8G8B8;
|
---|
677 | case SVGA3D_DEVCAP_DXFMT_A8R8G8B8: return SVGA3D_A8R8G8B8;
|
---|
678 | case SVGA3D_DEVCAP_DXFMT_R5G6B5: return SVGA3D_R5G6B5;
|
---|
679 | case SVGA3D_DEVCAP_DXFMT_X1R5G5B5: return SVGA3D_X1R5G5B5;
|
---|
680 | case SVGA3D_DEVCAP_DXFMT_A1R5G5B5: return SVGA3D_A1R5G5B5;
|
---|
681 | case SVGA3D_DEVCAP_DXFMT_A4R4G4B4: return SVGA3D_A4R4G4B4;
|
---|
682 | case SVGA3D_DEVCAP_DXFMT_Z_D32: return SVGA3D_Z_D32;
|
---|
683 | case SVGA3D_DEVCAP_DXFMT_Z_D16: return SVGA3D_Z_D16;
|
---|
684 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8: return SVGA3D_Z_D24S8;
|
---|
685 | case SVGA3D_DEVCAP_DXFMT_Z_D15S1: return SVGA3D_Z_D15S1;
|
---|
686 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8: return SVGA3D_LUMINANCE8;
|
---|
687 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4: return SVGA3D_LUMINANCE4_ALPHA4;
|
---|
688 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE16: return SVGA3D_LUMINANCE16;
|
---|
689 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8: return SVGA3D_LUMINANCE8_ALPHA8;
|
---|
690 | case SVGA3D_DEVCAP_DXFMT_DXT1: return SVGA3D_DXT1;
|
---|
691 | case SVGA3D_DEVCAP_DXFMT_DXT2: return SVGA3D_DXT2;
|
---|
692 | case SVGA3D_DEVCAP_DXFMT_DXT3: return SVGA3D_DXT3;
|
---|
693 | case SVGA3D_DEVCAP_DXFMT_DXT4: return SVGA3D_DXT4;
|
---|
694 | case SVGA3D_DEVCAP_DXFMT_DXT5: return SVGA3D_DXT5;
|
---|
695 | case SVGA3D_DEVCAP_DXFMT_BUMPU8V8: return SVGA3D_BUMPU8V8;
|
---|
696 | case SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5: return SVGA3D_BUMPL6V5U5;
|
---|
697 | case SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8: return SVGA3D_BUMPX8L8V8U8;
|
---|
698 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1: return SVGA3D_FORMAT_DEAD1;
|
---|
699 | case SVGA3D_DEVCAP_DXFMT_ARGB_S10E5: return SVGA3D_ARGB_S10E5;
|
---|
700 | case SVGA3D_DEVCAP_DXFMT_ARGB_S23E8: return SVGA3D_ARGB_S23E8;
|
---|
701 | case SVGA3D_DEVCAP_DXFMT_A2R10G10B10: return SVGA3D_A2R10G10B10;
|
---|
702 | case SVGA3D_DEVCAP_DXFMT_V8U8: return SVGA3D_V8U8;
|
---|
703 | case SVGA3D_DEVCAP_DXFMT_Q8W8V8U8: return SVGA3D_Q8W8V8U8;
|
---|
704 | case SVGA3D_DEVCAP_DXFMT_CxV8U8: return SVGA3D_CxV8U8;
|
---|
705 | case SVGA3D_DEVCAP_DXFMT_X8L8V8U8: return SVGA3D_X8L8V8U8;
|
---|
706 | case SVGA3D_DEVCAP_DXFMT_A2W10V10U10: return SVGA3D_A2W10V10U10;
|
---|
707 | case SVGA3D_DEVCAP_DXFMT_ALPHA8: return SVGA3D_ALPHA8;
|
---|
708 | case SVGA3D_DEVCAP_DXFMT_R_S10E5: return SVGA3D_R_S10E5;
|
---|
709 | case SVGA3D_DEVCAP_DXFMT_R_S23E8: return SVGA3D_R_S23E8;
|
---|
710 | case SVGA3D_DEVCAP_DXFMT_RG_S10E5: return SVGA3D_RG_S10E5;
|
---|
711 | case SVGA3D_DEVCAP_DXFMT_RG_S23E8: return SVGA3D_RG_S23E8;
|
---|
712 | case SVGA3D_DEVCAP_DXFMT_BUFFER: return SVGA3D_BUFFER;
|
---|
713 | case SVGA3D_DEVCAP_DXFMT_Z_D24X8: return SVGA3D_Z_D24X8;
|
---|
714 | case SVGA3D_DEVCAP_DXFMT_V16U16: return SVGA3D_V16U16;
|
---|
715 | case SVGA3D_DEVCAP_DXFMT_G16R16: return SVGA3D_G16R16;
|
---|
716 | case SVGA3D_DEVCAP_DXFMT_A16B16G16R16: return SVGA3D_A16B16G16R16;
|
---|
717 | case SVGA3D_DEVCAP_DXFMT_UYVY: return SVGA3D_UYVY;
|
---|
718 | case SVGA3D_DEVCAP_DXFMT_YUY2: return SVGA3D_YUY2;
|
---|
719 | case SVGA3D_DEVCAP_DXFMT_NV12: return SVGA3D_NV12;
|
---|
720 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD2: return SVGA3D_FORMAT_DEAD2; /* SVGA3D_DEVCAP_DXFMT_AYUV -> SVGA3D_AYUV */
|
---|
721 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS: return SVGA3D_R32G32B32A32_TYPELESS;
|
---|
722 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT: return SVGA3D_R32G32B32A32_UINT;
|
---|
723 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT: return SVGA3D_R32G32B32A32_SINT;
|
---|
724 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS: return SVGA3D_R32G32B32_TYPELESS;
|
---|
725 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT: return SVGA3D_R32G32B32_FLOAT;
|
---|
726 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT: return SVGA3D_R32G32B32_UINT;
|
---|
727 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT: return SVGA3D_R32G32B32_SINT;
|
---|
728 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS: return SVGA3D_R16G16B16A16_TYPELESS;
|
---|
729 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT: return SVGA3D_R16G16B16A16_UINT;
|
---|
730 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM: return SVGA3D_R16G16B16A16_SNORM;
|
---|
731 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT: return SVGA3D_R16G16B16A16_SINT;
|
---|
732 | case SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS: return SVGA3D_R32G32_TYPELESS;
|
---|
733 | case SVGA3D_DEVCAP_DXFMT_R32G32_UINT: return SVGA3D_R32G32_UINT;
|
---|
734 | case SVGA3D_DEVCAP_DXFMT_R32G32_SINT: return SVGA3D_R32G32_SINT;
|
---|
735 | case SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS: return SVGA3D_R32G8X24_TYPELESS;
|
---|
736 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT: return SVGA3D_D32_FLOAT_S8X24_UINT;
|
---|
737 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24: return SVGA3D_R32_FLOAT_X8X24;
|
---|
738 | case SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT: return SVGA3D_X32_G8X24_UINT;
|
---|
739 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS: return SVGA3D_R10G10B10A2_TYPELESS;
|
---|
740 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT: return SVGA3D_R10G10B10A2_UINT;
|
---|
741 | case SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT: return SVGA3D_R11G11B10_FLOAT;
|
---|
742 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS: return SVGA3D_R8G8B8A8_TYPELESS;
|
---|
743 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM: return SVGA3D_R8G8B8A8_UNORM;
|
---|
744 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB: return SVGA3D_R8G8B8A8_UNORM_SRGB;
|
---|
745 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT: return SVGA3D_R8G8B8A8_UINT;
|
---|
746 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT: return SVGA3D_R8G8B8A8_SINT;
|
---|
747 | case SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS: return SVGA3D_R16G16_TYPELESS;
|
---|
748 | case SVGA3D_DEVCAP_DXFMT_R16G16_UINT: return SVGA3D_R16G16_UINT;
|
---|
749 | case SVGA3D_DEVCAP_DXFMT_R16G16_SINT: return SVGA3D_R16G16_SINT;
|
---|
750 | case SVGA3D_DEVCAP_DXFMT_R32_TYPELESS: return SVGA3D_R32_TYPELESS;
|
---|
751 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT: return SVGA3D_D32_FLOAT;
|
---|
752 | case SVGA3D_DEVCAP_DXFMT_R32_UINT: return SVGA3D_R32_UINT;
|
---|
753 | case SVGA3D_DEVCAP_DXFMT_R32_SINT: return SVGA3D_R32_SINT;
|
---|
754 | case SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS: return SVGA3D_R24G8_TYPELESS;
|
---|
755 | case SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT: return SVGA3D_D24_UNORM_S8_UINT;
|
---|
756 | case SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8: return SVGA3D_R24_UNORM_X8;
|
---|
757 | case SVGA3D_DEVCAP_DXFMT_X24_G8_UINT: return SVGA3D_X24_G8_UINT;
|
---|
758 | case SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS: return SVGA3D_R8G8_TYPELESS;
|
---|
759 | case SVGA3D_DEVCAP_DXFMT_R8G8_UNORM: return SVGA3D_R8G8_UNORM;
|
---|
760 | case SVGA3D_DEVCAP_DXFMT_R8G8_UINT: return SVGA3D_R8G8_UINT;
|
---|
761 | case SVGA3D_DEVCAP_DXFMT_R8G8_SINT: return SVGA3D_R8G8_SINT;
|
---|
762 | case SVGA3D_DEVCAP_DXFMT_R16_TYPELESS: return SVGA3D_R16_TYPELESS;
|
---|
763 | case SVGA3D_DEVCAP_DXFMT_R16_UNORM: return SVGA3D_R16_UNORM;
|
---|
764 | case SVGA3D_DEVCAP_DXFMT_R16_UINT: return SVGA3D_R16_UINT;
|
---|
765 | case SVGA3D_DEVCAP_DXFMT_R16_SNORM: return SVGA3D_R16_SNORM;
|
---|
766 | case SVGA3D_DEVCAP_DXFMT_R16_SINT: return SVGA3D_R16_SINT;
|
---|
767 | case SVGA3D_DEVCAP_DXFMT_R8_TYPELESS: return SVGA3D_R8_TYPELESS;
|
---|
768 | case SVGA3D_DEVCAP_DXFMT_R8_UNORM: return SVGA3D_R8_UNORM;
|
---|
769 | case SVGA3D_DEVCAP_DXFMT_R8_UINT: return SVGA3D_R8_UINT;
|
---|
770 | case SVGA3D_DEVCAP_DXFMT_R8_SNORM: return SVGA3D_R8_SNORM;
|
---|
771 | case SVGA3D_DEVCAP_DXFMT_R8_SINT: return SVGA3D_R8_SINT;
|
---|
772 | case SVGA3D_DEVCAP_DXFMT_P8: return SVGA3D_P8;
|
---|
773 | case SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP: return SVGA3D_R9G9B9E5_SHAREDEXP;
|
---|
774 | case SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM: return SVGA3D_R8G8_B8G8_UNORM;
|
---|
775 | case SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM: return SVGA3D_G8R8_G8B8_UNORM;
|
---|
776 | case SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS: return SVGA3D_BC1_TYPELESS;
|
---|
777 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB: return SVGA3D_BC1_UNORM_SRGB;
|
---|
778 | case SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS: return SVGA3D_BC2_TYPELESS;
|
---|
779 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB: return SVGA3D_BC2_UNORM_SRGB;
|
---|
780 | case SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS: return SVGA3D_BC3_TYPELESS;
|
---|
781 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB: return SVGA3D_BC3_UNORM_SRGB;
|
---|
782 | case SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS: return SVGA3D_BC4_TYPELESS;
|
---|
783 | case SVGA3D_DEVCAP_DXFMT_ATI1: return SVGA3D_ATI1;
|
---|
784 | case SVGA3D_DEVCAP_DXFMT_BC4_SNORM: return SVGA3D_BC4_SNORM;
|
---|
785 | case SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS: return SVGA3D_BC5_TYPELESS;
|
---|
786 | case SVGA3D_DEVCAP_DXFMT_ATI2: return SVGA3D_ATI2;
|
---|
787 | case SVGA3D_DEVCAP_DXFMT_BC5_SNORM: return SVGA3D_BC5_SNORM;
|
---|
788 | case SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM: return SVGA3D_R10G10B10_XR_BIAS_A2_UNORM;
|
---|
789 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS: return SVGA3D_B8G8R8A8_TYPELESS;
|
---|
790 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB: return SVGA3D_B8G8R8A8_UNORM_SRGB;
|
---|
791 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS: return SVGA3D_B8G8R8X8_TYPELESS;
|
---|
792 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB: return SVGA3D_B8G8R8X8_UNORM_SRGB;
|
---|
793 | case SVGA3D_DEVCAP_DXFMT_Z_DF16: return SVGA3D_Z_DF16;
|
---|
794 | case SVGA3D_DEVCAP_DXFMT_Z_DF24: return SVGA3D_Z_DF24;
|
---|
795 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT: return SVGA3D_Z_D24S8_INT;
|
---|
796 | case SVGA3D_DEVCAP_DXFMT_YV12: return SVGA3D_YV12;
|
---|
797 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT: return SVGA3D_R32G32B32A32_FLOAT;
|
---|
798 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT: return SVGA3D_R16G16B16A16_FLOAT;
|
---|
799 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM: return SVGA3D_R16G16B16A16_UNORM;
|
---|
800 | case SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT: return SVGA3D_R32G32_FLOAT;
|
---|
801 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM: return SVGA3D_R10G10B10A2_UNORM;
|
---|
802 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM: return SVGA3D_R8G8B8A8_SNORM;
|
---|
803 | case SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT: return SVGA3D_R16G16_FLOAT;
|
---|
804 | case SVGA3D_DEVCAP_DXFMT_R16G16_UNORM: return SVGA3D_R16G16_UNORM;
|
---|
805 | case SVGA3D_DEVCAP_DXFMT_R16G16_SNORM: return SVGA3D_R16G16_SNORM;
|
---|
806 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT: return SVGA3D_R32_FLOAT;
|
---|
807 | case SVGA3D_DEVCAP_DXFMT_R8G8_SNORM: return SVGA3D_R8G8_SNORM;
|
---|
808 | case SVGA3D_DEVCAP_DXFMT_R16_FLOAT: return SVGA3D_R16_FLOAT;
|
---|
809 | case SVGA3D_DEVCAP_DXFMT_D16_UNORM: return SVGA3D_D16_UNORM;
|
---|
810 | case SVGA3D_DEVCAP_DXFMT_A8_UNORM: return SVGA3D_A8_UNORM;
|
---|
811 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM: return SVGA3D_BC1_UNORM;
|
---|
812 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM: return SVGA3D_BC2_UNORM;
|
---|
813 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM: return SVGA3D_BC3_UNORM;
|
---|
814 | case SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM: return SVGA3D_B5G6R5_UNORM;
|
---|
815 | case SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM: return SVGA3D_B5G5R5A1_UNORM;
|
---|
816 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM: return SVGA3D_B8G8R8A8_UNORM;
|
---|
817 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM: return SVGA3D_B8G8R8X8_UNORM;
|
---|
818 | case SVGA3D_DEVCAP_DXFMT_BC4_UNORM: return SVGA3D_BC4_UNORM;
|
---|
819 | case SVGA3D_DEVCAP_DXFMT_BC5_UNORM: return SVGA3D_BC5_UNORM;
|
---|
820 | case SVGA3D_DEVCAP_DXFMT_BC6H_TYPELESS: return SVGA3D_BC6H_TYPELESS;
|
---|
821 | case SVGA3D_DEVCAP_DXFMT_BC6H_UF16: return SVGA3D_BC6H_UF16;
|
---|
822 | case SVGA3D_DEVCAP_DXFMT_BC6H_SF16: return SVGA3D_BC6H_SF16;
|
---|
823 | case SVGA3D_DEVCAP_DXFMT_BC7_TYPELESS: return SVGA3D_BC7_TYPELESS;
|
---|
824 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM: return SVGA3D_BC7_UNORM;
|
---|
825 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM_SRGB: return SVGA3D_BC7_UNORM_SRGB;
|
---|
826 | default:
|
---|
827 | AssertFailed();
|
---|
828 | break;
|
---|
829 | }
|
---|
830 | return SVGA3D_FORMAT_INVALID;
|
---|
831 | }
|
---|
832 |
|
---|
833 |
|
---|
834 | static int vmsvgaDXCheckFormatSupportPreDX(PVMSVGA3DSTATE pState, SVGA3dSurfaceFormat enmFormat, uint32_t *pu32DevCap)
|
---|
835 | {
|
---|
836 | int rc = VINF_SUCCESS;
|
---|
837 |
|
---|
838 | *pu32DevCap = 0;
|
---|
839 |
|
---|
840 | DXGI_FORMAT const dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(enmFormat);
|
---|
841 | if (dxgiFormat != DXGI_FORMAT_UNKNOWN)
|
---|
842 | {
|
---|
843 | RT_NOREF(pState);
|
---|
844 | /** @todo Implement */
|
---|
845 | }
|
---|
846 | else
|
---|
847 | rc = VERR_NOT_SUPPORTED;
|
---|
848 | return rc;
|
---|
849 | }
|
---|
850 |
|
---|
851 | static int dxFormatAllowMultisample(DXGI_FORMAT dxgiFormat)
|
---|
852 | {
|
---|
853 | /* Windows 11 guest does not allow multisample flag for a number of formats.
|
---|
854 | * D3D11 implementation on non-Windows hosts might return such flag.
|
---|
855 | */
|
---|
856 | switch (dxgiFormat)
|
---|
857 | {
|
---|
858 | case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
|
---|
859 | case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
|
---|
860 | case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
|
---|
861 | case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
|
---|
862 | return false;
|
---|
863 | default: break;
|
---|
864 | }
|
---|
865 | return true;
|
---|
866 | }
|
---|
867 |
|
---|
868 | static int vmsvgaDXCheckFormatSupport(PVMSVGA3DSTATE pState, SVGA3dSurfaceFormat enmFormat, uint32_t *pu32DevCap)
|
---|
869 | {
|
---|
870 | int rc = VINF_SUCCESS;
|
---|
871 |
|
---|
872 | *pu32DevCap = 0;
|
---|
873 |
|
---|
874 | DXGI_FORMAT const dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(enmFormat);
|
---|
875 | if (dxgiFormat != DXGI_FORMAT_UNKNOWN)
|
---|
876 | {
|
---|
877 | ID3D11Device *pDevice = pState->pBackend->dxDevice.pDevice;
|
---|
878 | UINT FormatSupport = 0;
|
---|
879 | HRESULT hr = pDevice->CheckFormatSupport(dxgiFormat, &FormatSupport);
|
---|
880 | if (SUCCEEDED(hr))
|
---|
881 | {
|
---|
882 | *pu32DevCap |= SVGA3D_DXFMT_SUPPORTED;
|
---|
883 |
|
---|
884 | if (FormatSupport & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE)
|
---|
885 | *pu32DevCap |= SVGA3D_DXFMT_SHADER_SAMPLE;
|
---|
886 |
|
---|
887 | if (FormatSupport & D3D11_FORMAT_SUPPORT_RENDER_TARGET)
|
---|
888 | *pu32DevCap |= SVGA3D_DXFMT_COLOR_RENDERTARGET;
|
---|
889 |
|
---|
890 | if (FormatSupport & D3D11_FORMAT_SUPPORT_DEPTH_STENCIL)
|
---|
891 | *pu32DevCap |= SVGA3D_DXFMT_DEPTH_RENDERTARGET;
|
---|
892 |
|
---|
893 | if (FormatSupport & D3D11_FORMAT_SUPPORT_BLENDABLE)
|
---|
894 | *pu32DevCap |= SVGA3D_DXFMT_BLENDABLE;
|
---|
895 |
|
---|
896 | if (FormatSupport & D3D11_FORMAT_SUPPORT_MIP)
|
---|
897 | *pu32DevCap |= SVGA3D_DXFMT_MIPS;
|
---|
898 |
|
---|
899 | if (FormatSupport & D3D11_FORMAT_SUPPORT_TEXTURECUBE)
|
---|
900 | *pu32DevCap |= SVGA3D_DXFMT_ARRAY;
|
---|
901 |
|
---|
902 | if (FormatSupport & D3D11_FORMAT_SUPPORT_TEXTURE3D)
|
---|
903 | *pu32DevCap |= SVGA3D_DXFMT_VOLUME;
|
---|
904 |
|
---|
905 | if (FormatSupport & D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER)
|
---|
906 | *pu32DevCap |= SVGA3D_DXFMT_DX_VERTEX_BUFFER;
|
---|
907 |
|
---|
908 | if (pState->pBackend->dxDevice.MultisampleCountMask != 0)
|
---|
909 | {
|
---|
910 | UINT NumQualityLevels;
|
---|
911 | hr = pDevice->CheckMultisampleQualityLevels(dxgiFormat, 2, &NumQualityLevels);
|
---|
912 | if (SUCCEEDED(hr) && NumQualityLevels != 0 && dxFormatAllowMultisample(dxgiFormat))
|
---|
913 | *pu32DevCap |= SVGA3D_DXFMT_MULTISAMPLE;
|
---|
914 | }
|
---|
915 | }
|
---|
916 | else
|
---|
917 | {
|
---|
918 | LogFunc(("CheckFormatSupport failed for 0x%08x, hr = 0x%08x\n", dxgiFormat, hr));
|
---|
919 | rc = VERR_NOT_SUPPORTED;
|
---|
920 | }
|
---|
921 | }
|
---|
922 | else
|
---|
923 | rc = VERR_NOT_SUPPORTED;
|
---|
924 | return rc;
|
---|
925 | }
|
---|
926 |
|
---|
927 |
|
---|
928 | static void dxLogRelVideoCaps(ID3D11VideoDevice *pVideoDevice)
|
---|
929 | {
|
---|
930 | #define FORMAT_ELEMENT(aFormat) { aFormat, #aFormat }
|
---|
931 | static const struct {
|
---|
932 | DXGI_FORMAT format;
|
---|
933 | char const *pszFormat;
|
---|
934 | } aVDFormats[] =
|
---|
935 | {
|
---|
936 | FORMAT_ELEMENT(DXGI_FORMAT_NV12),
|
---|
937 | FORMAT_ELEMENT(DXGI_FORMAT_YUY2),
|
---|
938 | FORMAT_ELEMENT(DXGI_FORMAT_AYUV),
|
---|
939 | };
|
---|
940 |
|
---|
941 | static const struct {
|
---|
942 | DXGI_FORMAT format;
|
---|
943 | char const *pszFormat;
|
---|
944 | } aVPFormats[] =
|
---|
945 | {
|
---|
946 | // Queried from driver
|
---|
947 | FORMAT_ELEMENT(DXGI_FORMAT_R8_UNORM),
|
---|
948 | FORMAT_ELEMENT(DXGI_FORMAT_R16_UNORM),
|
---|
949 | FORMAT_ELEMENT(DXGI_FORMAT_NV12),
|
---|
950 | FORMAT_ELEMENT(DXGI_FORMAT_420_OPAQUE),
|
---|
951 | FORMAT_ELEMENT(DXGI_FORMAT_P010),
|
---|
952 | FORMAT_ELEMENT(DXGI_FORMAT_P016),
|
---|
953 | FORMAT_ELEMENT(DXGI_FORMAT_YUY2),
|
---|
954 | FORMAT_ELEMENT(DXGI_FORMAT_NV11),
|
---|
955 | FORMAT_ELEMENT(DXGI_FORMAT_AYUV),
|
---|
956 | FORMAT_ELEMENT(DXGI_FORMAT_R16G16B16A16_FLOAT),
|
---|
957 | FORMAT_ELEMENT(DXGI_FORMAT_Y216),
|
---|
958 | FORMAT_ELEMENT(DXGI_FORMAT_B8G8R8X8_UNORM),
|
---|
959 | FORMAT_ELEMENT(DXGI_FORMAT_B8G8R8A8_UNORM),
|
---|
960 | FORMAT_ELEMENT(DXGI_FORMAT_R8G8B8A8_UNORM),
|
---|
961 | FORMAT_ELEMENT(DXGI_FORMAT_R10G10B10A2_UNORM),
|
---|
962 |
|
---|
963 | // From format table
|
---|
964 | FORMAT_ELEMENT(DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM),
|
---|
965 | FORMAT_ELEMENT(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB),
|
---|
966 | FORMAT_ELEMENT(DXGI_FORMAT_B8G8R8A8_UNORM_SRGB),
|
---|
967 | FORMAT_ELEMENT(DXGI_FORMAT_Y410),
|
---|
968 | FORMAT_ELEMENT(DXGI_FORMAT_Y416),
|
---|
969 | FORMAT_ELEMENT(DXGI_FORMAT_Y210),
|
---|
970 | FORMAT_ELEMENT(DXGI_FORMAT_AI44),
|
---|
971 | FORMAT_ELEMENT(DXGI_FORMAT_IA44),
|
---|
972 | FORMAT_ELEMENT(DXGI_FORMAT_P8),
|
---|
973 | FORMAT_ELEMENT(DXGI_FORMAT_A8P8),
|
---|
974 | };
|
---|
975 | #undef FORMAT_ELEMENT
|
---|
976 |
|
---|
977 | static char const *apszFilterName[] =
|
---|
978 | {
|
---|
979 | "BRIGHTNESS",
|
---|
980 | "CONTRAST",
|
---|
981 | "HUE",
|
---|
982 | "SATURATION",
|
---|
983 | "NOISE_REDUCTION",
|
---|
984 | "EDGE_ENHANCEMENT",
|
---|
985 | "ANAMORPHIC_SCALING",
|
---|
986 | "STEREO_ADJUSTMENT",
|
---|
987 | };
|
---|
988 |
|
---|
989 | HRESULT hr;
|
---|
990 |
|
---|
991 | UINT cProfiles = pVideoDevice->GetVideoDecoderProfileCount();
|
---|
992 | for (UINT i = 0; i < cProfiles; ++i)
|
---|
993 | {
|
---|
994 | GUID DecodeProfile;
|
---|
995 | hr = pVideoDevice->GetVideoDecoderProfile(i, &DecodeProfile);
|
---|
996 | if (SUCCEEDED(hr))
|
---|
997 | LogRel(("VMSVGA: DecodeProfile[%d]: %RTuuid\n", i, &DecodeProfile));
|
---|
998 | }
|
---|
999 |
|
---|
1000 | D3D11_VIDEO_DECODER_DESC DecoderDesc;
|
---|
1001 | // Commonly used D3D11_DECODER_PROFILE_H264_VLD_NOFGT
|
---|
1002 | DecoderDesc.Guid = { 0x1b81be68, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5 };
|
---|
1003 | DecoderDesc.SampleWidth = 1920;
|
---|
1004 | DecoderDesc.SampleHeight = 1080;
|
---|
1005 | DecoderDesc.OutputFormat = DXGI_FORMAT_NV12;
|
---|
1006 |
|
---|
1007 | UINT cConfigs = 0;
|
---|
1008 | hr = pVideoDevice->GetVideoDecoderConfigCount(&DecoderDesc, &cConfigs);
|
---|
1009 | for (UINT i = 0; i < cConfigs; ++i)
|
---|
1010 | {
|
---|
1011 | D3D11_VIDEO_DECODER_CONFIG DecoderConfig;
|
---|
1012 | hr = pVideoDevice->GetVideoDecoderConfig(&DecoderDesc, i, &DecoderConfig);
|
---|
1013 | if (SUCCEEDED(hr))
|
---|
1014 | {
|
---|
1015 | LogRel2(("VMSVGA: Config[%d]:\n"
|
---|
1016 | "VMSVGA: %RTuuid\n"
|
---|
1017 | "VMSVGA: %RTuuid\n"
|
---|
1018 | "VMSVGA: %RTuuid\n"
|
---|
1019 | "VMSVGA: BitstreamRaw 0x%x\n"
|
---|
1020 | "VMSVGA: MBCRO 0x%x\n"
|
---|
1021 | "VMSVGA: RDH 0x%x\n"
|
---|
1022 | "VMSVGA: SR8 0x%x\n"
|
---|
1023 | "VMSVGA: R8Sub 0x%x\n"
|
---|
1024 | "VMSVGA: SH8or9C 0x%x\n"
|
---|
1025 | "VMSVGA: SRInterlea 0x%x\n"
|
---|
1026 | "VMSVGA: IRUnsigned 0x%x\n"
|
---|
1027 | "VMSVGA: RDAccel 0x%x\n"
|
---|
1028 | "VMSVGA: HInvScan 0x%x\n"
|
---|
1029 | "VMSVGA: SpecIDCT 0x%x\n"
|
---|
1030 | "VMSVGA: 4GCoefs 0x%x\n"
|
---|
1031 | "VMSVGA: MinRTBC 0x%x\n"
|
---|
1032 | "VMSVGA: DecSpec 0x%x\n"
|
---|
1033 | ,
|
---|
1034 | i, &DecoderConfig.guidConfigBitstreamEncryption,
|
---|
1035 | &DecoderConfig.guidConfigMBcontrolEncryption,
|
---|
1036 | &DecoderConfig.guidConfigResidDiffEncryption,
|
---|
1037 | DecoderConfig.ConfigBitstreamRaw,
|
---|
1038 | DecoderConfig.ConfigMBcontrolRasterOrder,
|
---|
1039 | DecoderConfig.ConfigResidDiffHost,
|
---|
1040 | DecoderConfig.ConfigSpatialResid8,
|
---|
1041 | DecoderConfig.ConfigResid8Subtraction,
|
---|
1042 | DecoderConfig.ConfigSpatialHost8or9Clipping,
|
---|
1043 | DecoderConfig.ConfigSpatialResidInterleaved,
|
---|
1044 | DecoderConfig.ConfigIntraResidUnsigned,
|
---|
1045 | DecoderConfig.ConfigResidDiffAccelerator,
|
---|
1046 | DecoderConfig.ConfigHostInverseScan,
|
---|
1047 | DecoderConfig.ConfigSpecificIDCT,
|
---|
1048 | DecoderConfig.Config4GroupedCoefs,
|
---|
1049 | DecoderConfig.ConfigMinRenderTargetBuffCount,
|
---|
1050 | DecoderConfig.ConfigDecoderSpecific
|
---|
1051 | ));
|
---|
1052 | }
|
---|
1053 | }
|
---|
1054 |
|
---|
1055 | for (UINT idxFormat = 0; idxFormat < RT_ELEMENTS(aVDFormats); ++idxFormat)
|
---|
1056 | {
|
---|
1057 | BOOL Supported;
|
---|
1058 | hr = pVideoDevice->CheckVideoDecoderFormat(&DecoderDesc.Guid, aVDFormats[idxFormat].format, &Supported);
|
---|
1059 | if (FAILED(hr))
|
---|
1060 | Supported = FALSE;
|
---|
1061 | LogRel(("VMSVGA: %s: %s\n", aVDFormats[idxFormat].pszFormat, Supported ? "supported" : "-"));
|
---|
1062 | }
|
---|
1063 |
|
---|
1064 | /* An arbitrary common video content. */
|
---|
1065 | D3D11_VIDEO_PROCESSOR_CONTENT_DESC Desc;
|
---|
1066 | Desc.InputFrameFormat = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
|
---|
1067 | Desc.InputFrameRate.Numerator = 25;
|
---|
1068 | Desc.InputFrameRate.Denominator = 1;
|
---|
1069 | Desc.InputWidth = 1920;
|
---|
1070 | Desc.InputHeight = 1080;
|
---|
1071 | Desc.OutputFrameRate.Numerator = 30;
|
---|
1072 | Desc.OutputFrameRate.Denominator = 1;
|
---|
1073 | Desc.OutputWidth = 864;
|
---|
1074 | Desc.OutputHeight = 486;
|
---|
1075 | Desc.Usage = D3D11_VIDEO_USAGE_OPTIMAL_QUALITY;
|
---|
1076 |
|
---|
1077 | ID3D11VideoProcessorEnumerator *pEnum = 0;
|
---|
1078 | hr = pVideoDevice->CreateVideoProcessorEnumerator(&Desc, &pEnum);
|
---|
1079 | if (SUCCEEDED(hr))
|
---|
1080 | {
|
---|
1081 | for (unsigned i = 0; i < RT_ELEMENTS(aVPFormats); ++i)
|
---|
1082 | {
|
---|
1083 | UINT Flags;
|
---|
1084 | hr = pEnum->CheckVideoProcessorFormat(aVPFormats[i].format, &Flags);
|
---|
1085 | if (FAILED(hr))
|
---|
1086 | Flags = 0;
|
---|
1087 | LogRel(("VMSVGA: %s: flags %x\n", aVPFormats[i].pszFormat, Flags));
|
---|
1088 | }
|
---|
1089 |
|
---|
1090 | D3D11_VIDEO_PROCESSOR_CAPS Caps;
|
---|
1091 | hr = pEnum->GetVideoProcessorCaps(&Caps);
|
---|
1092 | if (SUCCEEDED(hr))
|
---|
1093 | {
|
---|
1094 | LogRel(("VMSVGA: VideoProcessorCaps:\n"
|
---|
1095 | "VMSVGA: DeviceCaps %x\n"
|
---|
1096 | "VMSVGA: FeatureCaps %x\n"
|
---|
1097 | "VMSVGA: FilterCaps %x\n"
|
---|
1098 | "VMSVGA: InputFormatCaps %x\n"
|
---|
1099 | "VMSVGA: AutoStreamCaps %x\n"
|
---|
1100 | "VMSVGA: StereoCaps %x\n"
|
---|
1101 | "VMSVGA: RateConversionCapsCount %d\n"
|
---|
1102 | "VMSVGA: MaxInputStreams %d\n"
|
---|
1103 | "VMSVGA: MaxStreamStates %d\n"
|
---|
1104 | "",
|
---|
1105 | Caps.DeviceCaps,
|
---|
1106 | Caps.FeatureCaps,
|
---|
1107 | Caps.FilterCaps,
|
---|
1108 | Caps.InputFormatCaps,
|
---|
1109 | Caps.AutoStreamCaps,
|
---|
1110 | Caps.StereoCaps,
|
---|
1111 | Caps.RateConversionCapsCount,
|
---|
1112 | Caps.MaxInputStreams,
|
---|
1113 | Caps.MaxStreamStates
|
---|
1114 | ));
|
---|
1115 |
|
---|
1116 | for (unsigned i = 0; i < RT_ELEMENTS(apszFilterName); ++i)
|
---|
1117 | {
|
---|
1118 | if (Caps.FilterCaps & (1 << i))
|
---|
1119 | {
|
---|
1120 | D3D11_VIDEO_PROCESSOR_FILTER_RANGE Range;
|
---|
1121 | hr = pEnum->GetVideoProcessorFilterRange((D3D11_VIDEO_PROCESSOR_FILTER)i, &Range);
|
---|
1122 | if (SUCCEEDED(hr))
|
---|
1123 | {
|
---|
1124 | LogRel(("VMSVGA: Filter[%s]: Min %d, Max %d, Default %d, Multiplier " FLOAT_FMT_STR "\n",
|
---|
1125 | apszFilterName[i],
|
---|
1126 | Range.Minimum,
|
---|
1127 | Range.Maximum,
|
---|
1128 | Range.Default,
|
---|
1129 | FLOAT_FMT_ARGS(Range.Multiplier)
|
---|
1130 | ));
|
---|
1131 | }
|
---|
1132 | }
|
---|
1133 | }
|
---|
1134 |
|
---|
1135 | for (unsigned idxRateCaps = 0; idxRateCaps < Caps.RateConversionCapsCount; ++idxRateCaps)
|
---|
1136 | {
|
---|
1137 | D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS RateCaps;
|
---|
1138 | hr = pEnum->GetVideoProcessorRateConversionCaps(idxRateCaps, &RateCaps);
|
---|
1139 | if (SUCCEEDED(hr))
|
---|
1140 | {
|
---|
1141 | LogRel(("VMSVGA: RateConversionCaps[%u]:\n"
|
---|
1142 | "VMSVGA: PastFrames %d\n"
|
---|
1143 | "VMSVGA: FutureFrames %d\n"
|
---|
1144 | "VMSVGA: ProcessorCaps %x\n"
|
---|
1145 | "VMSVGA: ITelecineCaps %x\n"
|
---|
1146 | "VMSVGA: CustomRateCount %d\n"
|
---|
1147 | "",
|
---|
1148 | idxRateCaps,
|
---|
1149 | RateCaps.PastFrames,
|
---|
1150 | RateCaps.FutureFrames,
|
---|
1151 | RateCaps.ProcessorCaps,
|
---|
1152 | RateCaps.ITelecineCaps,
|
---|
1153 | RateCaps.CustomRateCount
|
---|
1154 | ));
|
---|
1155 |
|
---|
1156 | for (unsigned idxCustomRateCap = 0; idxCustomRateCap < RateCaps.CustomRateCount; ++idxCustomRateCap)
|
---|
1157 | {
|
---|
1158 | D3D11_VIDEO_PROCESSOR_CUSTOM_RATE Rate;
|
---|
1159 | hr = pEnum->GetVideoProcessorCustomRate(idxRateCaps, idxCustomRateCap, &Rate);
|
---|
1160 | if (SUCCEEDED(hr))
|
---|
1161 | {
|
---|
1162 | LogRel(("VMSVGA: CustomRate[%u][%u]:\n"
|
---|
1163 | "VMSVGA: CustomRate %d/%d\n"
|
---|
1164 | "VMSVGA: OutputFrames %d\n"
|
---|
1165 | "VMSVGA: InputInterlaced %d\n"
|
---|
1166 | "VMSVGA: InputFramesOrFields %d\n"
|
---|
1167 | "",
|
---|
1168 | idxRateCaps, idxCustomRateCap,
|
---|
1169 | Rate.CustomRate.Numerator,
|
---|
1170 | Rate.CustomRate.Denominator,
|
---|
1171 | Rate.OutputFrames,
|
---|
1172 | Rate.InputInterlaced,
|
---|
1173 | Rate.InputFramesOrFields
|
---|
1174 | ));
|
---|
1175 | }
|
---|
1176 | }
|
---|
1177 | }
|
---|
1178 | }
|
---|
1179 | }
|
---|
1180 |
|
---|
1181 | D3D_RELEASE(pEnum);
|
---|
1182 | }
|
---|
1183 | }
|
---|
1184 |
|
---|
1185 |
|
---|
1186 | static int dxDeviceCreate(PVMSVGA3DBACKEND pBackend, DXDEVICE *pDXDevice)
|
---|
1187 | {
|
---|
1188 | int rc = VINF_SUCCESS;
|
---|
1189 |
|
---|
1190 | IDXGIAdapter *pAdapter = NULL; /* Default adapter. */
|
---|
1191 | static D3D_FEATURE_LEVEL const s_aFeatureLevels[] =
|
---|
1192 | {
|
---|
1193 | D3D_FEATURE_LEVEL_11_1,
|
---|
1194 | D3D_FEATURE_LEVEL_11_0
|
---|
1195 | };
|
---|
1196 | UINT Flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
|
---|
1197 | #ifdef DEBUG
|
---|
1198 | Flags |= D3D11_CREATE_DEVICE_DEBUG;
|
---|
1199 | #endif
|
---|
1200 |
|
---|
1201 | ID3D11Device *pDevice = 0;
|
---|
1202 | ID3D11DeviceContext *pImmediateContext = 0;
|
---|
1203 | HRESULT hr = pBackend->pfnD3D11CreateDevice(pAdapter,
|
---|
1204 | D3D_DRIVER_TYPE_HARDWARE,
|
---|
1205 | NULL,
|
---|
1206 | Flags,
|
---|
1207 | s_aFeatureLevels,
|
---|
1208 | RT_ELEMENTS(s_aFeatureLevels),
|
---|
1209 | D3D11_SDK_VERSION,
|
---|
1210 | &pDevice,
|
---|
1211 | &pDXDevice->FeatureLevel,
|
---|
1212 | &pImmediateContext);
|
---|
1213 | #ifdef DEBUG
|
---|
1214 | if (FAILED(hr))
|
---|
1215 | {
|
---|
1216 | /* Device creation may fail because _DEBUG flag requires "D3D11 SDK Layers for Windows 10" ("Graphics Tools"):
|
---|
1217 | * Settings/System/Apps/Optional features/Add a feature/Graphics Tools
|
---|
1218 | * Retry without the flag.
|
---|
1219 | */
|
---|
1220 | Flags &= ~D3D11_CREATE_DEVICE_DEBUG;
|
---|
1221 | hr = pBackend->pfnD3D11CreateDevice(pAdapter,
|
---|
1222 | D3D_DRIVER_TYPE_HARDWARE,
|
---|
1223 | NULL,
|
---|
1224 | Flags,
|
---|
1225 | s_aFeatureLevels,
|
---|
1226 | RT_ELEMENTS(s_aFeatureLevels),
|
---|
1227 | D3D11_SDK_VERSION,
|
---|
1228 | &pDevice,
|
---|
1229 | &pDXDevice->FeatureLevel,
|
---|
1230 | &pImmediateContext);
|
---|
1231 | }
|
---|
1232 | #endif
|
---|
1233 |
|
---|
1234 | if (SUCCEEDED(hr))
|
---|
1235 | {
|
---|
1236 | LogRel(("VMSVGA: Feature level %#x\n", pDXDevice->FeatureLevel));
|
---|
1237 |
|
---|
1238 | hr = pDevice->QueryInterface(__uuidof(ID3D11Device1), (void**)&pDXDevice->pDevice);
|
---|
1239 | AssertReturnStmt(SUCCEEDED(hr),
|
---|
1240 | D3D_RELEASE(pImmediateContext); D3D_RELEASE(pDevice),
|
---|
1241 | VERR_NOT_SUPPORTED);
|
---|
1242 |
|
---|
1243 | hr = pImmediateContext->QueryInterface(__uuidof(ID3D11DeviceContext1), (void**)&pDXDevice->pImmediateContext);
|
---|
1244 | AssertReturnStmt(SUCCEEDED(hr),
|
---|
1245 | D3D_RELEASE(pImmediateContext); D3D_RELEASE(pDXDevice->pDevice); D3D_RELEASE(pDevice),
|
---|
1246 | VERR_NOT_SUPPORTED);
|
---|
1247 |
|
---|
1248 | HRESULT hr2;
|
---|
1249 | #ifdef DEBUG
|
---|
1250 | /* Break into debugger when DX runtime detects anything unusual. */
|
---|
1251 | ID3D11Debug *pDebug = 0;
|
---|
1252 | hr2 = pDXDevice->pDevice->QueryInterface(__uuidof(ID3D11Debug), (void**)&pDebug);
|
---|
1253 | if (SUCCEEDED(hr2))
|
---|
1254 | {
|
---|
1255 | ID3D11InfoQueue *pInfoQueue = 0;
|
---|
1256 | hr2 = pDebug->QueryInterface(__uuidof(ID3D11InfoQueue), (void**)&pInfoQueue);
|
---|
1257 | if (SUCCEEDED(hr2))
|
---|
1258 | {
|
---|
1259 | pInfoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_CORRUPTION, true);
|
---|
1260 | // pInfoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_ERROR, true);
|
---|
1261 | // pInfoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_WARNING, true);
|
---|
1262 |
|
---|
1263 | /* No breakpoints for the following messages. */
|
---|
1264 | D3D11_MESSAGE_ID saIgnoredMessageIds[] =
|
---|
1265 | {
|
---|
1266 | /* Message ID: Caused by: */
|
---|
1267 | D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH, /* Autogenerated input signatures. */
|
---|
1268 | D3D11_MESSAGE_ID_LIVE_DEVICE, /* Live object report. Does not seem to prevent a breakpoint. */
|
---|
1269 | (D3D11_MESSAGE_ID)3146081 /*DEVICE_DRAW_RENDERTARGETVIEW_NOT_SET*/, /* U. */
|
---|
1270 | D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_NOT_SET, /* U. */
|
---|
1271 | D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_MISMATCH, /* U. */
|
---|
1272 | D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT, /* P. */
|
---|
1273 | D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERMASK, /* S. */
|
---|
1274 | };
|
---|
1275 |
|
---|
1276 | D3D11_INFO_QUEUE_FILTER filter;
|
---|
1277 | RT_ZERO(filter);
|
---|
1278 | filter.DenyList.NumIDs = RT_ELEMENTS(saIgnoredMessageIds);
|
---|
1279 | filter.DenyList.pIDList = saIgnoredMessageIds;
|
---|
1280 | pInfoQueue->AddStorageFilterEntries(&filter);
|
---|
1281 |
|
---|
1282 | D3D_RELEASE(pInfoQueue);
|
---|
1283 | }
|
---|
1284 | D3D_RELEASE(pDebug);
|
---|
1285 | }
|
---|
1286 | #endif
|
---|
1287 |
|
---|
1288 | IDXGIDevice *pDxgiDevice = 0;
|
---|
1289 | hr = pDXDevice->pDevice->QueryInterface(__uuidof(IDXGIDevice), (void**)&pDxgiDevice);
|
---|
1290 | if (SUCCEEDED(hr))
|
---|
1291 | {
|
---|
1292 | IDXGIAdapter *pDxgiAdapter = 0;
|
---|
1293 | hr = pDxgiDevice->GetParent(__uuidof(IDXGIAdapter), (void**)&pDxgiAdapter);
|
---|
1294 | if (SUCCEEDED(hr))
|
---|
1295 | {
|
---|
1296 | hr = pDxgiAdapter->GetParent(__uuidof(IDXGIFactory), (void**)&pDXDevice->pDxgiFactory);
|
---|
1297 | D3D_RELEASE(pDxgiAdapter);
|
---|
1298 | }
|
---|
1299 |
|
---|
1300 | D3D_RELEASE(pDxgiDevice);
|
---|
1301 | }
|
---|
1302 |
|
---|
1303 | /* Failure to query VideoDevice should be ignored. */
|
---|
1304 | hr2 = pDXDevice->pDevice->QueryInterface(__uuidof(ID3D11VideoDevice), (void**)&pDXDevice->pVideoDevice);
|
---|
1305 | Assert(SUCCEEDED(hr2));
|
---|
1306 | if (SUCCEEDED(hr2))
|
---|
1307 | {
|
---|
1308 | hr2 = pDXDevice->pImmediateContext->QueryInterface(__uuidof(ID3D11VideoContext), (void**)&pDXDevice->pVideoContext);
|
---|
1309 | Assert(SUCCEEDED(hr2));
|
---|
1310 | if (SUCCEEDED(hr2))
|
---|
1311 | {
|
---|
1312 | LogRel(("VMSVGA: VideoDevice available\n"));
|
---|
1313 | }
|
---|
1314 | else
|
---|
1315 | {
|
---|
1316 | D3D_RELEASE(pDXDevice->pVideoDevice);
|
---|
1317 | pDXDevice->pVideoContext = NULL;
|
---|
1318 | }
|
---|
1319 | }
|
---|
1320 | else
|
---|
1321 | pDXDevice->pVideoDevice = NULL;
|
---|
1322 | }
|
---|
1323 |
|
---|
1324 | if (SUCCEEDED(hr))
|
---|
1325 | BlitInit(&pDXDevice->Blitter, pDXDevice->pDevice, pDXDevice->pImmediateContext);
|
---|
1326 | else
|
---|
1327 | rc = VERR_NOT_SUPPORTED;
|
---|
1328 |
|
---|
1329 | if (SUCCEEDED(hr))
|
---|
1330 | {
|
---|
1331 | /* Query multisample support for a common format. */
|
---|
1332 | DXGI_FORMAT const dxgiFormat = DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
1333 |
|
---|
1334 | for (uint32_t i = 2; i <= D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT; i *= 2)
|
---|
1335 | {
|
---|
1336 | UINT NumQualityLevels = 0;
|
---|
1337 | HRESULT hr2 = pDXDevice->pDevice->CheckMultisampleQualityLevels(dxgiFormat, i, &NumQualityLevels);
|
---|
1338 | if (SUCCEEDED(hr2) && NumQualityLevels > 0)
|
---|
1339 | pDXDevice->MultisampleCountMask |= UINT32_C(1) << (i - 1);
|
---|
1340 | }
|
---|
1341 | }
|
---|
1342 | return rc;
|
---|
1343 | }
|
---|
1344 |
|
---|
1345 |
|
---|
1346 | static void dxDeviceDestroy(PVMSVGA3DBACKEND pBackend, DXDEVICE *pDevice)
|
---|
1347 | {
|
---|
1348 | RT_NOREF(pBackend);
|
---|
1349 |
|
---|
1350 | BlitRelease(&pDevice->Blitter);
|
---|
1351 |
|
---|
1352 | #ifdef DX_COMMON_STAGING_BUFFER
|
---|
1353 | D3D_RELEASE(pDevice->pStagingBuffer);
|
---|
1354 | #endif
|
---|
1355 |
|
---|
1356 | D3D_RELEASE(pDevice->pVideoDevice);
|
---|
1357 | D3D_RELEASE(pDevice->pVideoContext);
|
---|
1358 |
|
---|
1359 | D3D_RELEASE(pDevice->pDxgiFactory);
|
---|
1360 | D3D_RELEASE(pDevice->pImmediateContext);
|
---|
1361 |
|
---|
1362 | #ifdef DEBUG
|
---|
1363 | HRESULT hr2;
|
---|
1364 | ID3D11Debug *pDebug = 0;
|
---|
1365 | hr2 = pDevice->pDevice->QueryInterface(__uuidof(ID3D11Debug), (void**)&pDebug);
|
---|
1366 | if (SUCCEEDED(hr2))
|
---|
1367 | {
|
---|
1368 | /// @todo Use this to see whether all resources have been properly released.
|
---|
1369 | //DEBUG_BREAKPOINT_TEST();
|
---|
1370 | //pDebug->ReportLiveDeviceObjects(D3D11_RLDO_DETAIL | (D3D11_RLDO_FLAGS)0x4 /*D3D11_RLDO_IGNORE_INTERNAL*/);
|
---|
1371 | D3D_RELEASE(pDebug);
|
---|
1372 | }
|
---|
1373 | #endif
|
---|
1374 |
|
---|
1375 | D3D_RELEASE(pDevice->pDevice);
|
---|
1376 | RT_ZERO(*pDevice);
|
---|
1377 | }
|
---|
1378 |
|
---|
1379 |
|
---|
1380 | static void dxViewAddToList(PVGASTATECC pThisCC, DXVIEW *pDXView)
|
---|
1381 | {
|
---|
1382 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
1383 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
1384 |
|
---|
1385 | Assert(pDXView->u.pView); /* Only already created views should be added. Guard against mis-use by callers. */
|
---|
1386 |
|
---|
1387 | PVMSVGA3DSURFACE pSurface;
|
---|
1388 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pDXView->sid, &pSurface);
|
---|
1389 | AssertRCReturnVoid(rc);
|
---|
1390 |
|
---|
1391 | RTListAppend(&pSurface->pBackendSurface->listView, &pDXView->nodeSurfaceView);
|
---|
1392 | }
|
---|
1393 |
|
---|
1394 |
|
---|
1395 | static void dxViewRemoveFromList(DXVIEW *pDXView)
|
---|
1396 | {
|
---|
1397 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
1398 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
1399 | /* pView can be NULL, if COT entry is already empty. */
|
---|
1400 | if (pDXView->u.pView)
|
---|
1401 | {
|
---|
1402 | Assert(pDXView->nodeSurfaceView.pNext && pDXView->nodeSurfaceView.pPrev);
|
---|
1403 | RTListNodeRemove(&pDXView->nodeSurfaceView);
|
---|
1404 | }
|
---|
1405 | }
|
---|
1406 |
|
---|
1407 |
|
---|
1408 | static int dxViewDestroy(DXVIEW *pDXView)
|
---|
1409 | {
|
---|
1410 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
1411 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
1412 | if (pDXView->u.pView)
|
---|
1413 | {
|
---|
1414 | D3D_RELEASE(pDXView->u.pView);
|
---|
1415 | RTListNodeRemove(&pDXView->nodeSurfaceView);
|
---|
1416 | RT_ZERO(*pDXView);
|
---|
1417 | }
|
---|
1418 |
|
---|
1419 | return VINF_SUCCESS;
|
---|
1420 | }
|
---|
1421 |
|
---|
1422 |
|
---|
1423 | static int dxViewInit(DXVIEW *pDXView, PVMSVGA3DSURFACE pSurface, VMSVGA3DDXCONTEXT *pDXContext, uint32_t viewId, VMSVGA3DBACKVIEWTYPE enmViewType, ID3D11View *pView)
|
---|
1424 | {
|
---|
1425 | pDXView->cid = pDXContext->cid;
|
---|
1426 | pDXView->sid = pSurface->id;
|
---|
1427 | pDXView->viewId = viewId;
|
---|
1428 | pDXView->enmViewType = enmViewType;
|
---|
1429 | pDXView->u.pView = pView;
|
---|
1430 | RTListAppend(&pSurface->pBackendSurface->listView, &pDXView->nodeSurfaceView);
|
---|
1431 |
|
---|
1432 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
1433 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
1434 |
|
---|
1435 | DXVIEW *pIter, *pNext;
|
---|
1436 | RTListForEachSafe(&pSurface->pBackendSurface->listView, pIter, pNext, DXVIEW, nodeSurfaceView)
|
---|
1437 | {
|
---|
1438 | AssertPtr(pNext);
|
---|
1439 | LogFunc(("pIter=%p, pNext=%p\n", pIter, pNext));
|
---|
1440 | }
|
---|
1441 |
|
---|
1442 | return VINF_SUCCESS;
|
---|
1443 | }
|
---|
1444 |
|
---|
1445 |
|
---|
1446 | static DXDEVICE *dxDeviceGet(PVMSVGA3DSTATE p3dState)
|
---|
1447 | {
|
---|
1448 | DXDEVICE *pDXDevice = &p3dState->pBackend->dxDevice;
|
---|
1449 | #ifdef DEBUG
|
---|
1450 | HRESULT hr = pDXDevice->pDevice->GetDeviceRemovedReason();
|
---|
1451 | Assert(SUCCEEDED(hr));
|
---|
1452 | #endif
|
---|
1453 | return pDXDevice;
|
---|
1454 | }
|
---|
1455 |
|
---|
1456 |
|
---|
1457 | static int dxDeviceFlush(DXDEVICE *pDevice)
|
---|
1458 | {
|
---|
1459 | /** @todo Should the flush follow the query submission? */
|
---|
1460 | pDevice->pImmediateContext->Flush();
|
---|
1461 |
|
---|
1462 | ID3D11Query *pQuery = 0;
|
---|
1463 | D3D11_QUERY_DESC qd;
|
---|
1464 | RT_ZERO(qd);
|
---|
1465 | qd.Query = D3D11_QUERY_EVENT;
|
---|
1466 |
|
---|
1467 | HRESULT hr = pDevice->pDevice->CreateQuery(&qd, &pQuery);
|
---|
1468 | Assert(hr == S_OK); RT_NOREF(hr);
|
---|
1469 | pDevice->pImmediateContext->End(pQuery);
|
---|
1470 |
|
---|
1471 | BOOL queryData;
|
---|
1472 | while (pDevice->pImmediateContext->GetData(pQuery, &queryData, sizeof(queryData), 0) != S_OK)
|
---|
1473 | RTThreadYield();
|
---|
1474 |
|
---|
1475 | D3D_RELEASE(pQuery);
|
---|
1476 |
|
---|
1477 | return VINF_SUCCESS;
|
---|
1478 | }
|
---|
1479 |
|
---|
1480 |
|
---|
1481 | static ID3D11Resource *dxResource(PVMSVGA3DSURFACE pSurface)
|
---|
1482 | {
|
---|
1483 | VMSVGA3DBACKENDSURFACE *pBackendSurface = pSurface->pBackendSurface;
|
---|
1484 | if (!pBackendSurface)
|
---|
1485 | AssertFailedReturn(NULL);
|
---|
1486 | return pBackendSurface->u.pResource;
|
---|
1487 | }
|
---|
1488 |
|
---|
1489 | // Not used
|
---|
1490 | #if 0
|
---|
1491 | static uint32_t dxGetRenderTargetViewSid(PVMSVGA3DDXCONTEXT pDXContext, uint32_t renderTargetViewId)
|
---|
1492 | {
|
---|
1493 | ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, SVGA_ID_INVALID);
|
---|
1494 |
|
---|
1495 | SVGACOTableDXRTViewEntry const *pRTViewEntry = &pDXContext->cot.paRTView[renderTargetViewId];
|
---|
1496 | return pRTViewEntry->sid;
|
---|
1497 | }
|
---|
1498 | #endif
|
---|
1499 |
|
---|
1500 | static int dxDefineStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid, SVGACOTableDXStreamOutputEntry const *pEntry, DXSHADER *pDXShader)
|
---|
1501 | {
|
---|
1502 | PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
|
---|
1503 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[soid];
|
---|
1504 |
|
---|
1505 | /* Make D3D11_SO_DECLARATION_ENTRY array from SVGA3dStreamOutputDeclarationEntry. */
|
---|
1506 | SVGA3dStreamOutputDeclarationEntry const *paDecls;
|
---|
1507 | PVMSVGAMOB pMob = NULL;
|
---|
1508 | if (pEntry->usesMob)
|
---|
1509 | {
|
---|
1510 | pMob = vmsvgaR3MobGet(pSvgaR3State, pEntry->mobid);
|
---|
1511 | ASSERT_GUEST_RETURN(pMob, VERR_INVALID_PARAMETER);
|
---|
1512 |
|
---|
1513 | /* Create a memory pointer for the MOB, which is accessible by host. */
|
---|
1514 | int rc = vmsvgaR3MobBackingStoreCreate(pSvgaR3State, pMob, vmsvgaR3MobSize(pMob));
|
---|
1515 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
1516 |
|
---|
1517 | /* Get pointer to the shader bytecode. This will also verify the offset. */
|
---|
1518 | paDecls = (SVGA3dStreamOutputDeclarationEntry const *)vmsvgaR3MobBackingStorePtr(pMob, pEntry->offsetInBytes);
|
---|
1519 | AssertReturnStmt(paDecls, vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pMob), VERR_INTERNAL_ERROR);
|
---|
1520 | }
|
---|
1521 | else
|
---|
1522 | paDecls = &pEntry->decl[0];
|
---|
1523 |
|
---|
1524 | pDXStreamOutput->cDeclarationEntry = pEntry->numOutputStreamEntries;
|
---|
1525 | for (uint32_t i = 0; i < pDXStreamOutput->cDeclarationEntry; ++i)
|
---|
1526 | {
|
---|
1527 | D3D11_SO_DECLARATION_ENTRY *pDst = &pDXStreamOutput->aDeclarationEntry[i];
|
---|
1528 | SVGA3dStreamOutputDeclarationEntry const *pSrc = &paDecls[i];
|
---|
1529 |
|
---|
1530 | uint32_t const registerMask = pSrc->registerMask & 0xF;
|
---|
1531 | unsigned const iFirstBit = ASMBitFirstSetU32(registerMask);
|
---|
1532 | unsigned const iLastBit = ASMBitLastSetU32(registerMask);
|
---|
1533 |
|
---|
1534 | pDst->Stream = pSrc->stream;
|
---|
1535 | pDst->SemanticName = NULL; /* Semantic name and index will be taken from the shader output declaration. */
|
---|
1536 | pDst->SemanticIndex = 0;
|
---|
1537 | pDst->StartComponent = iFirstBit > 0 ? iFirstBit - 1 : 0;
|
---|
1538 | pDst->ComponentCount = iFirstBit > 0 ? iLastBit - (iFirstBit - 1) : 0;
|
---|
1539 | pDst->OutputSlot = pSrc->outputSlot;
|
---|
1540 | }
|
---|
1541 |
|
---|
1542 | uint32_t MaxSemanticIndex = 0;
|
---|
1543 | for (uint32_t i = 0; i < pDXStreamOutput->cDeclarationEntry; ++i)
|
---|
1544 | {
|
---|
1545 | D3D11_SO_DECLARATION_ENTRY *pDeclarationEntry = &pDXStreamOutput->aDeclarationEntry[i];
|
---|
1546 | SVGA3dStreamOutputDeclarationEntry const *decl = &paDecls[i];
|
---|
1547 |
|
---|
1548 | /* Find the corresponding register and mask in the GS shader output. */
|
---|
1549 | int idxFound = -1;
|
---|
1550 | for (uint32_t iOutputEntry = 0; iOutputEntry < pDXShader->shaderInfo.cOutputSignature; ++iOutputEntry)
|
---|
1551 | {
|
---|
1552 | SVGA3dDXSignatureEntry const *pOutputEntry = &pDXShader->shaderInfo.aOutputSignature[iOutputEntry];
|
---|
1553 | if ( pOutputEntry->registerIndex == decl->registerIndex
|
---|
1554 | && (decl->registerMask & ~pOutputEntry->mask) == 0) /* SO decl mask is a subset of shader output mask. */
|
---|
1555 | {
|
---|
1556 | idxFound = iOutputEntry;
|
---|
1557 | break;
|
---|
1558 | }
|
---|
1559 | }
|
---|
1560 |
|
---|
1561 | if (idxFound >= 0)
|
---|
1562 | {
|
---|
1563 | DXShaderAttributeSemantic const *pOutputSemantic = &pDXShader->shaderInfo.aOutputSemantic[idxFound];
|
---|
1564 | pDeclarationEntry->SemanticName = pOutputSemantic->pcszSemanticName;
|
---|
1565 | pDeclarationEntry->SemanticIndex = pOutputSemantic->SemanticIndex;
|
---|
1566 | MaxSemanticIndex = RT_MAX(MaxSemanticIndex, pOutputSemantic->SemanticIndex);
|
---|
1567 | }
|
---|
1568 | else
|
---|
1569 | AssertFailed();
|
---|
1570 | }
|
---|
1571 |
|
---|
1572 | /* A geometry shader may return components of the same register as different attributes:
|
---|
1573 | *
|
---|
1574 | * Output signature
|
---|
1575 | * Name Index Mask Register
|
---|
1576 | * ATTRIB 2 xy 2
|
---|
1577 | * ATTRIB 3 z 2
|
---|
1578 | *
|
---|
1579 | * For ATTRIB 3 the stream output declaration expects StartComponent = 0 and ComponentCount = 1
|
---|
1580 | * (not StartComponent = 2 and ComponentCount = 1):
|
---|
1581 | *
|
---|
1582 | * Stream output declaration
|
---|
1583 | * SemanticName SemanticIndex StartComponent ComponentCount
|
---|
1584 | * ATTRIB 2 0 2
|
---|
1585 | * ATTRIB 3 0 1
|
---|
1586 | *
|
---|
1587 | * Stream output declaration can have multiple entries for the same attribute.
|
---|
1588 | * In this case StartComponent is the offset within the attribute.
|
---|
1589 | *
|
---|
1590 | * Output signature
|
---|
1591 | * Name Index Mask Register
|
---|
1592 | * ATTRIB 0 xyzw 0
|
---|
1593 | *
|
---|
1594 | * Stream output declaration
|
---|
1595 | * SemanticName SemanticIndex StartComponent ComponentCount
|
---|
1596 | * ATTRIB 0 0 1
|
---|
1597 | * ATTRIB 0 1 1
|
---|
1598 | *
|
---|
1599 | * StartComponent has been computed as the component offset in a register:
|
---|
1600 | * 'StartComponent = iFirstBit > 0 ? iFirstBit - 1 : 0;'.
|
---|
1601 | *
|
---|
1602 | * StartComponent must be the offset in an attribute.
|
---|
1603 | */
|
---|
1604 | for (uint32_t SemanticIndex = 0; SemanticIndex <= MaxSemanticIndex; ++SemanticIndex)
|
---|
1605 | {
|
---|
1606 | /* Find minimum StartComponent value for this attribute. */
|
---|
1607 | uint32_t MinStartComponent = UINT32_MAX;
|
---|
1608 | for (uint32_t i = 0; i < pDXStreamOutput->cDeclarationEntry; ++i)
|
---|
1609 | {
|
---|
1610 | D3D11_SO_DECLARATION_ENTRY *pDeclarationEntry = &pDXStreamOutput->aDeclarationEntry[i];
|
---|
1611 | if (pDeclarationEntry->SemanticIndex == SemanticIndex)
|
---|
1612 | MinStartComponent = RT_MIN(MinStartComponent, pDeclarationEntry->StartComponent);
|
---|
1613 | }
|
---|
1614 |
|
---|
1615 | AssertContinue(MinStartComponent != UINT32_MAX);
|
---|
1616 |
|
---|
1617 | /* Adjust the StartComponent to start from 0 for this attribute. */
|
---|
1618 | for (uint32_t i = 0; i < pDXStreamOutput->cDeclarationEntry; ++i)
|
---|
1619 | {
|
---|
1620 | D3D11_SO_DECLARATION_ENTRY *pDeclarationEntry = &pDXStreamOutput->aDeclarationEntry[i];
|
---|
1621 | if (pDeclarationEntry->SemanticIndex == SemanticIndex)
|
---|
1622 | pDeclarationEntry->StartComponent -= MinStartComponent;
|
---|
1623 | }
|
---|
1624 | }
|
---|
1625 |
|
---|
1626 | if (pMob)
|
---|
1627 | vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pMob);
|
---|
1628 |
|
---|
1629 | return VINF_SUCCESS;
|
---|
1630 | }
|
---|
1631 |
|
---|
1632 | static void dxDestroyStreamOutput(DXSTREAMOUTPUT *pDXStreamOutput)
|
---|
1633 | {
|
---|
1634 | RT_ZERO(*pDXStreamOutput);
|
---|
1635 | }
|
---|
1636 |
|
---|
1637 | static D3D11_BLEND dxBlendFactorAlpha(uint8_t svgaBlend)
|
---|
1638 | {
|
---|
1639 | /* "Blend options that end in _COLOR are not allowed." but the guest sometimes sends them. */
|
---|
1640 | switch (svgaBlend)
|
---|
1641 | {
|
---|
1642 | case SVGA3D_BLENDOP_ZERO: return D3D11_BLEND_ZERO;
|
---|
1643 | case SVGA3D_BLENDOP_ONE: return D3D11_BLEND_ONE;
|
---|
1644 | case SVGA3D_BLENDOP_SRCCOLOR: return D3D11_BLEND_SRC_ALPHA;
|
---|
1645 | case SVGA3D_BLENDOP_INVSRCCOLOR: return D3D11_BLEND_INV_SRC_ALPHA;
|
---|
1646 | case SVGA3D_BLENDOP_SRCALPHA: return D3D11_BLEND_SRC_ALPHA;
|
---|
1647 | case SVGA3D_BLENDOP_INVSRCALPHA: return D3D11_BLEND_INV_SRC_ALPHA;
|
---|
1648 | case SVGA3D_BLENDOP_DESTALPHA: return D3D11_BLEND_DEST_ALPHA;
|
---|
1649 | case SVGA3D_BLENDOP_INVDESTALPHA: return D3D11_BLEND_INV_DEST_ALPHA;
|
---|
1650 | case SVGA3D_BLENDOP_DESTCOLOR: return D3D11_BLEND_DEST_ALPHA;
|
---|
1651 | case SVGA3D_BLENDOP_INVDESTCOLOR: return D3D11_BLEND_INV_DEST_ALPHA;
|
---|
1652 | case SVGA3D_BLENDOP_SRCALPHASAT: return D3D11_BLEND_SRC_ALPHA_SAT;
|
---|
1653 | case SVGA3D_BLENDOP_BLENDFACTOR: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1654 | case SVGA3D_BLENDOP_INVBLENDFACTOR: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1655 | case SVGA3D_BLENDOP_SRC1COLOR: return D3D11_BLEND_SRC1_ALPHA;
|
---|
1656 | case SVGA3D_BLENDOP_INVSRC1COLOR: return D3D11_BLEND_INV_SRC1_ALPHA;
|
---|
1657 | case SVGA3D_BLENDOP_SRC1ALPHA: return D3D11_BLEND_SRC1_ALPHA;
|
---|
1658 | case SVGA3D_BLENDOP_INVSRC1ALPHA: return D3D11_BLEND_INV_SRC1_ALPHA;
|
---|
1659 | case SVGA3D_BLENDOP_BLENDFACTORALPHA: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1660 | case SVGA3D_BLENDOP_INVBLENDFACTORALPHA: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1661 | default:
|
---|
1662 | break;
|
---|
1663 | }
|
---|
1664 | return D3D11_BLEND_ZERO;
|
---|
1665 | }
|
---|
1666 |
|
---|
1667 |
|
---|
1668 | static D3D11_BLEND dxBlendFactorColor(uint8_t svgaBlend)
|
---|
1669 | {
|
---|
1670 | switch (svgaBlend)
|
---|
1671 | {
|
---|
1672 | case SVGA3D_BLENDOP_ZERO: return D3D11_BLEND_ZERO;
|
---|
1673 | case SVGA3D_BLENDOP_ONE: return D3D11_BLEND_ONE;
|
---|
1674 | case SVGA3D_BLENDOP_SRCCOLOR: return D3D11_BLEND_SRC_COLOR;
|
---|
1675 | case SVGA3D_BLENDOP_INVSRCCOLOR: return D3D11_BLEND_INV_SRC_COLOR;
|
---|
1676 | case SVGA3D_BLENDOP_SRCALPHA: return D3D11_BLEND_SRC_ALPHA;
|
---|
1677 | case SVGA3D_BLENDOP_INVSRCALPHA: return D3D11_BLEND_INV_SRC_ALPHA;
|
---|
1678 | case SVGA3D_BLENDOP_DESTALPHA: return D3D11_BLEND_DEST_ALPHA;
|
---|
1679 | case SVGA3D_BLENDOP_INVDESTALPHA: return D3D11_BLEND_INV_DEST_ALPHA;
|
---|
1680 | case SVGA3D_BLENDOP_DESTCOLOR: return D3D11_BLEND_DEST_COLOR;
|
---|
1681 | case SVGA3D_BLENDOP_INVDESTCOLOR: return D3D11_BLEND_INV_DEST_COLOR;
|
---|
1682 | case SVGA3D_BLENDOP_SRCALPHASAT: return D3D11_BLEND_SRC_ALPHA_SAT;
|
---|
1683 | case SVGA3D_BLENDOP_BLENDFACTOR: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1684 | case SVGA3D_BLENDOP_INVBLENDFACTOR: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1685 | case SVGA3D_BLENDOP_SRC1COLOR: return D3D11_BLEND_SRC1_COLOR;
|
---|
1686 | case SVGA3D_BLENDOP_INVSRC1COLOR: return D3D11_BLEND_INV_SRC1_COLOR;
|
---|
1687 | case SVGA3D_BLENDOP_SRC1ALPHA: return D3D11_BLEND_SRC1_ALPHA;
|
---|
1688 | case SVGA3D_BLENDOP_INVSRC1ALPHA: return D3D11_BLEND_INV_SRC1_ALPHA;
|
---|
1689 | case SVGA3D_BLENDOP_BLENDFACTORALPHA: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1690 | case SVGA3D_BLENDOP_INVBLENDFACTORALPHA: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1691 | default:
|
---|
1692 | break;
|
---|
1693 | }
|
---|
1694 | return D3D11_BLEND_ZERO;
|
---|
1695 | }
|
---|
1696 |
|
---|
1697 |
|
---|
1698 | static D3D11_BLEND_OP dxBlendOp(uint8_t svgaBlendEq)
|
---|
1699 | {
|
---|
1700 | return (D3D11_BLEND_OP)svgaBlendEq;
|
---|
1701 | }
|
---|
1702 |
|
---|
1703 |
|
---|
1704 | static D3D11_LOGIC_OP dxLogicOp(uint8_t svgaLogicEq)
|
---|
1705 | {
|
---|
1706 | return (D3D11_LOGIC_OP)svgaLogicEq;
|
---|
1707 | }
|
---|
1708 |
|
---|
1709 |
|
---|
1710 | /** @todo AssertCompile for types like D3D11_COMPARISON_FUNC and SVGA3dComparisonFunc */
|
---|
1711 | static HRESULT dxBlendStateCreate(DXDEVICE *pDevice, SVGACOTableDXBlendStateEntry const *pEntry, ID3D11BlendState1 **pp)
|
---|
1712 | {
|
---|
1713 | D3D11_BLEND_DESC1 BlendDesc;
|
---|
1714 | BlendDesc.AlphaToCoverageEnable = RT_BOOL(pEntry->alphaToCoverageEnable);
|
---|
1715 | BlendDesc.IndependentBlendEnable = RT_BOOL(pEntry->independentBlendEnable);
|
---|
1716 | for (int i = 0; i < SVGA3D_MAX_RENDER_TARGETS; ++i)
|
---|
1717 | {
|
---|
1718 | BlendDesc.RenderTarget[i].BlendEnable = RT_BOOL(pEntry->perRT[i].blendEnable);
|
---|
1719 | BlendDesc.RenderTarget[i].LogicOpEnable = RT_BOOL(pEntry->perRT[i].logicOpEnable);
|
---|
1720 | BlendDesc.RenderTarget[i].SrcBlend = dxBlendFactorColor(pEntry->perRT[i].srcBlend);
|
---|
1721 | BlendDesc.RenderTarget[i].DestBlend = dxBlendFactorColor(pEntry->perRT[i].destBlend);
|
---|
1722 | BlendDesc.RenderTarget[i].BlendOp = dxBlendOp (pEntry->perRT[i].blendOp);
|
---|
1723 | BlendDesc.RenderTarget[i].SrcBlendAlpha = dxBlendFactorAlpha(pEntry->perRT[i].srcBlendAlpha);
|
---|
1724 | BlendDesc.RenderTarget[i].DestBlendAlpha = dxBlendFactorAlpha(pEntry->perRT[i].destBlendAlpha);
|
---|
1725 | BlendDesc.RenderTarget[i].BlendOpAlpha = dxBlendOp (pEntry->perRT[i].blendOpAlpha);
|
---|
1726 | BlendDesc.RenderTarget[i].LogicOp = dxLogicOp (pEntry->perRT[i].logicOp);
|
---|
1727 | BlendDesc.RenderTarget[i].RenderTargetWriteMask = pEntry->perRT[i].renderTargetWriteMask;
|
---|
1728 | }
|
---|
1729 |
|
---|
1730 | HRESULT hr = pDevice->pDevice->CreateBlendState1(&BlendDesc, pp);
|
---|
1731 | Assert(SUCCEEDED(hr));
|
---|
1732 | return hr;
|
---|
1733 | }
|
---|
1734 |
|
---|
1735 |
|
---|
1736 | static HRESULT dxDepthStencilStateCreate(DXDEVICE *pDevice, SVGACOTableDXDepthStencilEntry const *pEntry, ID3D11DepthStencilState **pp)
|
---|
1737 | {
|
---|
1738 | D3D11_DEPTH_STENCIL_DESC desc;
|
---|
1739 | desc.DepthEnable = pEntry->depthEnable;
|
---|
1740 | desc.DepthWriteMask = (D3D11_DEPTH_WRITE_MASK)pEntry->depthWriteMask;
|
---|
1741 | desc.DepthFunc = (D3D11_COMPARISON_FUNC)pEntry->depthFunc;
|
---|
1742 | desc.StencilEnable = pEntry->stencilEnable;
|
---|
1743 | desc.StencilReadMask = pEntry->stencilReadMask;
|
---|
1744 | desc.StencilWriteMask = pEntry->stencilWriteMask;
|
---|
1745 | desc.FrontFace.StencilFailOp = (D3D11_STENCIL_OP)pEntry->frontStencilFailOp;
|
---|
1746 | desc.FrontFace.StencilDepthFailOp = (D3D11_STENCIL_OP)pEntry->frontStencilDepthFailOp;
|
---|
1747 | desc.FrontFace.StencilPassOp = (D3D11_STENCIL_OP)pEntry->frontStencilPassOp;
|
---|
1748 | desc.FrontFace.StencilFunc = (D3D11_COMPARISON_FUNC)pEntry->frontStencilFunc;
|
---|
1749 | desc.BackFace.StencilFailOp = (D3D11_STENCIL_OP)pEntry->backStencilFailOp;
|
---|
1750 | desc.BackFace.StencilDepthFailOp = (D3D11_STENCIL_OP)pEntry->backStencilDepthFailOp;
|
---|
1751 | desc.BackFace.StencilPassOp = (D3D11_STENCIL_OP)pEntry->backStencilPassOp;
|
---|
1752 | desc.BackFace.StencilFunc = (D3D11_COMPARISON_FUNC)pEntry->backStencilFunc;
|
---|
1753 | /** @todo frontEnable, backEnable */
|
---|
1754 |
|
---|
1755 | HRESULT hr = pDevice->pDevice->CreateDepthStencilState(&desc, pp);
|
---|
1756 | Assert(SUCCEEDED(hr));
|
---|
1757 | return hr;
|
---|
1758 | }
|
---|
1759 |
|
---|
1760 |
|
---|
1761 | static HRESULT dxSamplerStateCreate(DXDEVICE *pDevice, SVGACOTableDXSamplerEntry const *pEntry, ID3D11SamplerState **pp)
|
---|
1762 | {
|
---|
1763 | D3D11_SAMPLER_DESC desc;
|
---|
1764 | /* Guest sometimes sends inconsistent (from D3D11 point of view) set of filter flags. */
|
---|
1765 | if (pEntry->filter & SVGA3D_FILTER_ANISOTROPIC)
|
---|
1766 | desc.Filter = (pEntry->filter & SVGA3D_FILTER_COMPARE)
|
---|
1767 | ? D3D11_FILTER_COMPARISON_ANISOTROPIC
|
---|
1768 | : D3D11_FILTER_ANISOTROPIC;
|
---|
1769 | else
|
---|
1770 | desc.Filter = (D3D11_FILTER)pEntry->filter;
|
---|
1771 | desc.AddressU = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressU;
|
---|
1772 | desc.AddressV = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressV;
|
---|
1773 | desc.AddressW = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressW;
|
---|
1774 | desc.MipLODBias = pEntry->mipLODBias;
|
---|
1775 | desc.MaxAnisotropy = RT_CLAMP(pEntry->maxAnisotropy, 1, 16); /* "Valid values are between 1 and 16" */
|
---|
1776 | desc.ComparisonFunc = (D3D11_COMPARISON_FUNC)pEntry->comparisonFunc;
|
---|
1777 | desc.BorderColor[0] = pEntry->borderColor.value[0];
|
---|
1778 | desc.BorderColor[1] = pEntry->borderColor.value[1];
|
---|
1779 | desc.BorderColor[2] = pEntry->borderColor.value[2];
|
---|
1780 | desc.BorderColor[3] = pEntry->borderColor.value[3];
|
---|
1781 | desc.MinLOD = pEntry->minLOD;
|
---|
1782 | desc.MaxLOD = pEntry->maxLOD;
|
---|
1783 |
|
---|
1784 | HRESULT hr = pDevice->pDevice->CreateSamplerState(&desc, pp);
|
---|
1785 | Assert(SUCCEEDED(hr));
|
---|
1786 | return hr;
|
---|
1787 | }
|
---|
1788 |
|
---|
1789 |
|
---|
1790 | static D3D11_FILL_MODE dxFillMode(uint8_t svgaFillMode)
|
---|
1791 | {
|
---|
1792 | if (svgaFillMode == SVGA3D_FILLMODE_POINT)
|
---|
1793 | return D3D11_FILL_WIREFRAME;
|
---|
1794 | return (D3D11_FILL_MODE)svgaFillMode;
|
---|
1795 | }
|
---|
1796 |
|
---|
1797 |
|
---|
1798 | static D3D11_CULL_MODE dxCullMode(uint8_t svgaCullMode)
|
---|
1799 | {
|
---|
1800 | return (D3D11_CULL_MODE)svgaCullMode;
|
---|
1801 | }
|
---|
1802 |
|
---|
1803 |
|
---|
1804 | static HRESULT dxRasterizerStateCreate(DXDEVICE *pDevice, SVGACOTableDXRasterizerStateEntry const *pEntry, ID3D11RasterizerState1 **pp)
|
---|
1805 | {
|
---|
1806 | D3D11_RASTERIZER_DESC1 desc;
|
---|
1807 | desc.FillMode = dxFillMode(pEntry->fillMode);
|
---|
1808 | desc.CullMode = dxCullMode(pEntry->cullMode);
|
---|
1809 | desc.FrontCounterClockwise = pEntry->frontCounterClockwise;
|
---|
1810 | /** @todo provokingVertexLast */
|
---|
1811 | desc.DepthBias = pEntry->depthBias;
|
---|
1812 | desc.DepthBiasClamp = pEntry->depthBiasClamp;
|
---|
1813 | desc.SlopeScaledDepthBias = pEntry->slopeScaledDepthBias;
|
---|
1814 | desc.DepthClipEnable = pEntry->depthClipEnable;
|
---|
1815 | desc.ScissorEnable = pEntry->scissorEnable;
|
---|
1816 | desc.MultisampleEnable = pEntry->multisampleEnable;
|
---|
1817 | desc.AntialiasedLineEnable = pEntry->antialiasedLineEnable;
|
---|
1818 | desc.ForcedSampleCount = pEntry->forcedSampleCount;
|
---|
1819 | /** @todo lineWidth lineStippleEnable lineStippleFactor lineStipplePattern */
|
---|
1820 |
|
---|
1821 | HRESULT hr = pDevice->pDevice->CreateRasterizerState1(&desc, pp);
|
---|
1822 | Assert(SUCCEEDED(hr));
|
---|
1823 | return hr;
|
---|
1824 | }
|
---|
1825 |
|
---|
1826 |
|
---|
1827 | static HRESULT dxRenderTargetViewCreate(PVGASTATECC pThisCC, SVGACOTableDXRTViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11RenderTargetView **pp)
|
---|
1828 | {
|
---|
1829 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
1830 |
|
---|
1831 | ID3D11Resource *pResource = dxResource(pSurface);
|
---|
1832 |
|
---|
1833 | D3D11_RENDER_TARGET_VIEW_DESC desc;
|
---|
1834 | RT_ZERO(desc);
|
---|
1835 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
1836 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
1837 | switch (pEntry->resourceDimension)
|
---|
1838 | {
|
---|
1839 | case SVGA3D_RESOURCE_BUFFER:
|
---|
1840 | desc.ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
|
---|
1841 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
1842 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
1843 | break;
|
---|
1844 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
1845 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1846 | {
|
---|
1847 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE1D;
|
---|
1848 | desc.Texture1D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1849 | }
|
---|
1850 | else
|
---|
1851 | {
|
---|
1852 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE1DARRAY;
|
---|
1853 | desc.Texture1DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1854 | desc.Texture1DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1855 | desc.Texture1DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1856 | }
|
---|
1857 | break;
|
---|
1858 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
1859 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1860 | {
|
---|
1861 | desc.ViewDimension = pSurface->surfaceDesc.multisampleCount > 1
|
---|
1862 | ? D3D11_RTV_DIMENSION_TEXTURE2DMS
|
---|
1863 | : D3D11_RTV_DIMENSION_TEXTURE2D;
|
---|
1864 | desc.Texture2D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1865 | }
|
---|
1866 | else
|
---|
1867 | {
|
---|
1868 | desc.ViewDimension = pSurface->surfaceDesc.multisampleCount > 1
|
---|
1869 | ? D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY
|
---|
1870 | : D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
|
---|
1871 | desc.Texture2DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1872 | desc.Texture2DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1873 | desc.Texture2DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1874 | }
|
---|
1875 | break;
|
---|
1876 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
1877 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D;
|
---|
1878 | desc.Texture3D.MipSlice = pEntry->desc.tex3D.mipSlice;
|
---|
1879 | desc.Texture3D.FirstWSlice = pEntry->desc.tex3D.firstW;
|
---|
1880 | desc.Texture3D.WSize = pEntry->desc.tex3D.wSize;
|
---|
1881 | break;
|
---|
1882 | case SVGA3D_RESOURCE_TEXTURECUBE:
|
---|
1883 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
|
---|
1884 | desc.Texture2DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1885 | desc.Texture2DArray.FirstArraySlice = 0;
|
---|
1886 | desc.Texture2DArray.ArraySize = 6;
|
---|
1887 | break;
|
---|
1888 | case SVGA3D_RESOURCE_BUFFEREX:
|
---|
1889 | AssertFailed(); /** @todo test. Probably not applicable to a render target view. */
|
---|
1890 | desc.ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
|
---|
1891 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
1892 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
1893 | break;
|
---|
1894 | default:
|
---|
1895 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1896 | }
|
---|
1897 |
|
---|
1898 | HRESULT hr = pDevice->pDevice->CreateRenderTargetView(pResource, &desc, pp);
|
---|
1899 | Assert(SUCCEEDED(hr));
|
---|
1900 | return hr;
|
---|
1901 | }
|
---|
1902 |
|
---|
1903 |
|
---|
1904 | static HRESULT dxShaderResourceViewCreate(PVGASTATECC pThisCC, SVGACOTableDXSRViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11ShaderResourceView **pp)
|
---|
1905 | {
|
---|
1906 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
1907 |
|
---|
1908 | ID3D11Resource *pResource = dxResource(pSurface);
|
---|
1909 |
|
---|
1910 | D3D11_SHADER_RESOURCE_VIEW_DESC desc;
|
---|
1911 | RT_ZERO(desc);
|
---|
1912 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
1913 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
1914 |
|
---|
1915 | switch (pEntry->resourceDimension)
|
---|
1916 | {
|
---|
1917 | case SVGA3D_RESOURCE_BUFFER:
|
---|
1918 | desc.ViewDimension = D3D11_SRV_DIMENSION_BUFFER;
|
---|
1919 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
1920 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
1921 | break;
|
---|
1922 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
1923 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1924 | {
|
---|
1925 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1D;
|
---|
1926 | desc.Texture1D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1927 | desc.Texture1D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1928 | }
|
---|
1929 | else
|
---|
1930 | {
|
---|
1931 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1DARRAY;
|
---|
1932 | desc.Texture1DArray.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1933 | desc.Texture1DArray.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1934 | desc.Texture1DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1935 | desc.Texture1DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1936 | }
|
---|
1937 | break;
|
---|
1938 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
1939 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1940 | {
|
---|
1941 | desc.ViewDimension = pSurface->surfaceDesc.multisampleCount > 1
|
---|
1942 | ? D3D11_SRV_DIMENSION_TEXTURE2DMS
|
---|
1943 | : D3D11_SRV_DIMENSION_TEXTURE2D;
|
---|
1944 | desc.Texture2D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1945 | desc.Texture2D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1946 | }
|
---|
1947 | else
|
---|
1948 | {
|
---|
1949 | desc.ViewDimension = pSurface->surfaceDesc.multisampleCount > 1
|
---|
1950 | ? D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY
|
---|
1951 | : D3D11_SRV_DIMENSION_TEXTURE2DARRAY;
|
---|
1952 | desc.Texture2DArray.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1953 | desc.Texture2DArray.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1954 | desc.Texture2DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1955 | desc.Texture2DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1956 | }
|
---|
1957 | break;
|
---|
1958 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
1959 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE3D;
|
---|
1960 | desc.Texture3D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1961 | desc.Texture3D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1962 | break;
|
---|
1963 | case SVGA3D_RESOURCE_TEXTURECUBE:
|
---|
1964 | if (pSurface->surfaceDesc.numArrayElements <= 6)
|
---|
1965 | {
|
---|
1966 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBE;
|
---|
1967 | desc.TextureCube.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1968 | desc.TextureCube.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1969 | }
|
---|
1970 | else
|
---|
1971 | {
|
---|
1972 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBEARRAY;
|
---|
1973 | desc.TextureCubeArray.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1974 | desc.TextureCubeArray.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1975 | desc.TextureCubeArray.First2DArrayFace = pEntry->desc.tex.firstArraySlice;
|
---|
1976 | desc.TextureCubeArray.NumCubes = pEntry->desc.tex.arraySize / 6;
|
---|
1977 | }
|
---|
1978 | break;
|
---|
1979 | case SVGA3D_RESOURCE_BUFFEREX:
|
---|
1980 | AssertFailed(); /** @todo test. */
|
---|
1981 | desc.ViewDimension = D3D11_SRV_DIMENSION_BUFFEREX;
|
---|
1982 | desc.BufferEx.FirstElement = pEntry->desc.bufferex.firstElement;
|
---|
1983 | desc.BufferEx.NumElements = pEntry->desc.bufferex.numElements;
|
---|
1984 | desc.BufferEx.Flags = pEntry->desc.bufferex.flags;
|
---|
1985 | break;
|
---|
1986 | default:
|
---|
1987 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1988 | }
|
---|
1989 |
|
---|
1990 | HRESULT hr = pDevice->pDevice->CreateShaderResourceView(pResource, &desc, pp);
|
---|
1991 | Assert(SUCCEEDED(hr));
|
---|
1992 | return hr;
|
---|
1993 | }
|
---|
1994 |
|
---|
1995 |
|
---|
1996 | static HRESULT dxUnorderedAccessViewCreate(PVGASTATECC pThisCC, SVGACOTableDXUAViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11UnorderedAccessView **pp)
|
---|
1997 | {
|
---|
1998 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
1999 |
|
---|
2000 | ID3D11Resource *pResource = dxResource(pSurface);
|
---|
2001 |
|
---|
2002 | D3D11_UNORDERED_ACCESS_VIEW_DESC desc;
|
---|
2003 | RT_ZERO(desc);
|
---|
2004 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
2005 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
2006 |
|
---|
2007 | switch (pEntry->resourceDimension)
|
---|
2008 | {
|
---|
2009 | case SVGA3D_RESOURCE_BUFFER:
|
---|
2010 | desc.ViewDimension = D3D11_UAV_DIMENSION_BUFFER;
|
---|
2011 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
2012 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
2013 | desc.Buffer.Flags = pEntry->desc.buffer.flags;
|
---|
2014 | break;
|
---|
2015 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
2016 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
2017 | {
|
---|
2018 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE1D;
|
---|
2019 | desc.Texture1D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
2020 | }
|
---|
2021 | else
|
---|
2022 | {
|
---|
2023 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE1DARRAY;
|
---|
2024 | desc.Texture1DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
2025 | desc.Texture1DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
2026 | desc.Texture1DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
2027 | }
|
---|
2028 | break;
|
---|
2029 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
2030 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
2031 | {
|
---|
2032 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2D;
|
---|
2033 | desc.Texture2D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
2034 | }
|
---|
2035 | else
|
---|
2036 | {
|
---|
2037 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2DARRAY;
|
---|
2038 | desc.Texture2DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
2039 | desc.Texture2DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
2040 | desc.Texture2DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
2041 | }
|
---|
2042 | break;
|
---|
2043 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
2044 | desc.Texture3D.MipSlice = pEntry->desc.tex3D.mipSlice;
|
---|
2045 | desc.Texture3D.FirstWSlice = pEntry->desc.tex3D.firstW;
|
---|
2046 | desc.Texture3D.WSize = pEntry->desc.tex3D.wSize;
|
---|
2047 | break;
|
---|
2048 | default:
|
---|
2049 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
2050 | }
|
---|
2051 |
|
---|
2052 | HRESULT hr = pDevice->pDevice->CreateUnorderedAccessView(pResource, &desc, pp);
|
---|
2053 | Assert(SUCCEEDED(hr));
|
---|
2054 | return hr;
|
---|
2055 | }
|
---|
2056 |
|
---|
2057 |
|
---|
2058 | static HRESULT dxDepthStencilViewCreate(PVGASTATECC pThisCC, SVGACOTableDXDSViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11DepthStencilView **pp)
|
---|
2059 | {
|
---|
2060 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
2061 |
|
---|
2062 | ID3D11Resource *pResource = dxResource(pSurface);
|
---|
2063 |
|
---|
2064 | D3D11_DEPTH_STENCIL_VIEW_DESC desc;
|
---|
2065 | RT_ZERO(desc);
|
---|
2066 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
2067 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
2068 | desc.Flags = pEntry->flags;
|
---|
2069 | switch (pEntry->resourceDimension)
|
---|
2070 | {
|
---|
2071 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
2072 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
2073 | {
|
---|
2074 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE1D;
|
---|
2075 | desc.Texture1D.MipSlice = pEntry->mipSlice;
|
---|
2076 | }
|
---|
2077 | else
|
---|
2078 | {
|
---|
2079 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE1DARRAY;
|
---|
2080 | desc.Texture1DArray.MipSlice = pEntry->mipSlice;
|
---|
2081 | desc.Texture1DArray.FirstArraySlice = pEntry->firstArraySlice;
|
---|
2082 | desc.Texture1DArray.ArraySize = pEntry->arraySize;
|
---|
2083 | }
|
---|
2084 | break;
|
---|
2085 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
2086 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
2087 | {
|
---|
2088 | desc.ViewDimension = pSurface->surfaceDesc.multisampleCount > 1
|
---|
2089 | ? D3D11_DSV_DIMENSION_TEXTURE2DMS
|
---|
2090 | : D3D11_DSV_DIMENSION_TEXTURE2D;
|
---|
2091 | desc.Texture2D.MipSlice = pEntry->mipSlice;
|
---|
2092 | }
|
---|
2093 | else
|
---|
2094 | {
|
---|
2095 | desc.ViewDimension = pSurface->surfaceDesc.multisampleCount > 1
|
---|
2096 | ? D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY
|
---|
2097 | : D3D11_DSV_DIMENSION_TEXTURE2DARRAY;
|
---|
2098 | desc.Texture2DArray.MipSlice = pEntry->mipSlice;
|
---|
2099 | desc.Texture2DArray.FirstArraySlice = pEntry->firstArraySlice;
|
---|
2100 | desc.Texture2DArray.ArraySize = pEntry->arraySize;
|
---|
2101 | }
|
---|
2102 | break;
|
---|
2103 | default:
|
---|
2104 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
2105 | }
|
---|
2106 |
|
---|
2107 | HRESULT hr = pDevice->pDevice->CreateDepthStencilView(pResource, &desc, pp);
|
---|
2108 | Assert(SUCCEEDED(hr));
|
---|
2109 | return hr;
|
---|
2110 | }
|
---|
2111 |
|
---|
2112 |
|
---|
2113 | static HRESULT dxShaderCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, DXSHADER *pDXShader)
|
---|
2114 | {
|
---|
2115 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
2116 |
|
---|
2117 | HRESULT hr = S_OK;
|
---|
2118 |
|
---|
2119 | switch (pDXShader->enmShaderType)
|
---|
2120 | {
|
---|
2121 | case SVGA3D_SHADERTYPE_VS:
|
---|
2122 | hr = pDevice->pDevice->CreateVertexShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pVertexShader);
|
---|
2123 | Assert(SUCCEEDED(hr));
|
---|
2124 | break;
|
---|
2125 | case SVGA3D_SHADERTYPE_PS:
|
---|
2126 | hr = pDevice->pDevice->CreatePixelShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pPixelShader);
|
---|
2127 | Assert(SUCCEEDED(hr));
|
---|
2128 | break;
|
---|
2129 | case SVGA3D_SHADERTYPE_GS:
|
---|
2130 | {
|
---|
2131 | SVGA3dStreamOutputId const soid = pDXContext->svgaDXContext.streamOut.soid;
|
---|
2132 | if (soid == SVGA_ID_INVALID)
|
---|
2133 | {
|
---|
2134 | hr = pDevice->pDevice->CreateGeometryShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pGeometryShader);
|
---|
2135 | Assert(SUCCEEDED(hr));
|
---|
2136 | }
|
---|
2137 | else
|
---|
2138 | {
|
---|
2139 | ASSERT_GUEST_RETURN(soid < pDXContext->pBackendDXContext->cStreamOutput, E_INVALIDARG);
|
---|
2140 |
|
---|
2141 | SVGACOTableDXStreamOutputEntry const *pEntry = &pDXContext->cot.paStreamOutput[soid];
|
---|
2142 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[soid];
|
---|
2143 |
|
---|
2144 | hr = pDevice->pDevice->CreateGeometryShaderWithStreamOutput(pDXShader->pvDXBC, pDXShader->cbDXBC,
|
---|
2145 | pDXStreamOutput->aDeclarationEntry, pDXStreamOutput->cDeclarationEntry,
|
---|
2146 | pEntry->numOutputStreamStrides ? pEntry->streamOutputStrideInBytes : NULL, pEntry->numOutputStreamStrides,
|
---|
2147 | pEntry->rasterizedStream,
|
---|
2148 | /*pClassLinkage=*/ NULL, &pDXShader->pGeometryShader);
|
---|
2149 | AssertBreak(SUCCEEDED(hr));
|
---|
2150 |
|
---|
2151 | pDXShader->soid = soid;
|
---|
2152 | }
|
---|
2153 | break;
|
---|
2154 | }
|
---|
2155 | case SVGA3D_SHADERTYPE_HS:
|
---|
2156 | hr = pDevice->pDevice->CreateHullShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pHullShader);
|
---|
2157 | Assert(SUCCEEDED(hr));
|
---|
2158 | break;
|
---|
2159 | case SVGA3D_SHADERTYPE_DS:
|
---|
2160 | hr = pDevice->pDevice->CreateDomainShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pDomainShader);
|
---|
2161 | Assert(SUCCEEDED(hr));
|
---|
2162 | break;
|
---|
2163 | case SVGA3D_SHADERTYPE_CS:
|
---|
2164 | hr = pDevice->pDevice->CreateComputeShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pComputeShader);
|
---|
2165 | Assert(SUCCEEDED(hr));
|
---|
2166 | break;
|
---|
2167 | default:
|
---|
2168 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
2169 | }
|
---|
2170 |
|
---|
2171 | return hr;
|
---|
2172 | }
|
---|
2173 |
|
---|
2174 |
|
---|
2175 | static void dxShaderSet(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderType type, DXSHADER *pDXShader)
|
---|
2176 | {
|
---|
2177 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
2178 |
|
---|
2179 | switch (type)
|
---|
2180 | {
|
---|
2181 | case SVGA3D_SHADERTYPE_VS:
|
---|
2182 | pDevice->pImmediateContext->VSSetShader(pDXShader ? pDXShader->pVertexShader : NULL, NULL, 0);
|
---|
2183 | break;
|
---|
2184 | case SVGA3D_SHADERTYPE_PS:
|
---|
2185 | pDevice->pImmediateContext->PSSetShader(pDXShader ? pDXShader->pPixelShader : NULL, NULL, 0);
|
---|
2186 | break;
|
---|
2187 | case SVGA3D_SHADERTYPE_GS:
|
---|
2188 | {
|
---|
2189 | Assert(!pDXShader || (pDXShader->soid == pDXContext->svgaDXContext.streamOut.soid));
|
---|
2190 | RT_NOREF(pDXContext);
|
---|
2191 | pDevice->pImmediateContext->GSSetShader(pDXShader ? pDXShader->pGeometryShader : NULL, NULL, 0);
|
---|
2192 | } break;
|
---|
2193 | case SVGA3D_SHADERTYPE_HS:
|
---|
2194 | pDevice->pImmediateContext->HSSetShader(pDXShader ? pDXShader->pHullShader : NULL, NULL, 0);
|
---|
2195 | break;
|
---|
2196 | case SVGA3D_SHADERTYPE_DS:
|
---|
2197 | pDevice->pImmediateContext->DSSetShader(pDXShader ? pDXShader->pDomainShader : NULL, NULL, 0);
|
---|
2198 | break;
|
---|
2199 | case SVGA3D_SHADERTYPE_CS:
|
---|
2200 | pDevice->pImmediateContext->CSSetShader(pDXShader ? pDXShader->pComputeShader : NULL, NULL, 0);
|
---|
2201 | break;
|
---|
2202 | default:
|
---|
2203 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
2204 | }
|
---|
2205 | }
|
---|
2206 |
|
---|
2207 |
|
---|
2208 | static void dxConstantBufferSet(DXDEVICE *pDevice, uint32_t slot, SVGA3dShaderType type, ID3D11Buffer *pConstantBuffer)
|
---|
2209 | {
|
---|
2210 | switch (type)
|
---|
2211 | {
|
---|
2212 | case SVGA3D_SHADERTYPE_VS:
|
---|
2213 | pDevice->pImmediateContext->VSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2214 | break;
|
---|
2215 | case SVGA3D_SHADERTYPE_PS:
|
---|
2216 | pDevice->pImmediateContext->PSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2217 | break;
|
---|
2218 | case SVGA3D_SHADERTYPE_GS:
|
---|
2219 | pDevice->pImmediateContext->GSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2220 | break;
|
---|
2221 | case SVGA3D_SHADERTYPE_HS:
|
---|
2222 | pDevice->pImmediateContext->HSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2223 | break;
|
---|
2224 | case SVGA3D_SHADERTYPE_DS:
|
---|
2225 | pDevice->pImmediateContext->DSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2226 | break;
|
---|
2227 | case SVGA3D_SHADERTYPE_CS:
|
---|
2228 | pDevice->pImmediateContext->CSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2229 | break;
|
---|
2230 | default:
|
---|
2231 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
2232 | }
|
---|
2233 | }
|
---|
2234 |
|
---|
2235 |
|
---|
2236 | static void dxSamplerSet(DXDEVICE *pDevice, SVGA3dShaderType type, uint32_t startSampler, uint32_t cSampler, ID3D11SamplerState * const *papSampler)
|
---|
2237 | {
|
---|
2238 | switch (type)
|
---|
2239 | {
|
---|
2240 | case SVGA3D_SHADERTYPE_VS:
|
---|
2241 | pDevice->pImmediateContext->VSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2242 | break;
|
---|
2243 | case SVGA3D_SHADERTYPE_PS:
|
---|
2244 | pDevice->pImmediateContext->PSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2245 | break;
|
---|
2246 | case SVGA3D_SHADERTYPE_GS:
|
---|
2247 | pDevice->pImmediateContext->GSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2248 | break;
|
---|
2249 | case SVGA3D_SHADERTYPE_HS:
|
---|
2250 | pDevice->pImmediateContext->HSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2251 | break;
|
---|
2252 | case SVGA3D_SHADERTYPE_DS:
|
---|
2253 | pDevice->pImmediateContext->DSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2254 | break;
|
---|
2255 | case SVGA3D_SHADERTYPE_CS:
|
---|
2256 | pDevice->pImmediateContext->CSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2257 | break;
|
---|
2258 | default:
|
---|
2259 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
2260 | }
|
---|
2261 | }
|
---|
2262 |
|
---|
2263 |
|
---|
2264 | static void dxShaderResourceViewSet(DXDEVICE *pDevice, SVGA3dShaderType type, uint32_t startView, uint32_t cShaderResourceView, ID3D11ShaderResourceView * const *papShaderResourceView)
|
---|
2265 | {
|
---|
2266 | switch (type)
|
---|
2267 | {
|
---|
2268 | case SVGA3D_SHADERTYPE_VS:
|
---|
2269 | pDevice->pImmediateContext->VSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2270 | break;
|
---|
2271 | case SVGA3D_SHADERTYPE_PS:
|
---|
2272 | pDevice->pImmediateContext->PSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2273 | break;
|
---|
2274 | case SVGA3D_SHADERTYPE_GS:
|
---|
2275 | pDevice->pImmediateContext->GSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2276 | break;
|
---|
2277 | case SVGA3D_SHADERTYPE_HS:
|
---|
2278 | pDevice->pImmediateContext->HSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2279 | break;
|
---|
2280 | case SVGA3D_SHADERTYPE_DS:
|
---|
2281 | pDevice->pImmediateContext->DSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2282 | break;
|
---|
2283 | case SVGA3D_SHADERTYPE_CS:
|
---|
2284 | pDevice->pImmediateContext->CSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2285 | break;
|
---|
2286 | default:
|
---|
2287 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
2288 | }
|
---|
2289 | }
|
---|
2290 |
|
---|
2291 |
|
---|
2292 | static void dxCSUnorderedAccessViewSet(DXDEVICE *pDevice, uint32_t startView, uint32_t cView, ID3D11UnorderedAccessView * const *papUnorderedAccessView, UINT *pUAVInitialCounts)
|
---|
2293 | {
|
---|
2294 | pDevice->pImmediateContext->CSSetUnorderedAccessViews(startView, cView, papUnorderedAccessView, pUAVInitialCounts);
|
---|
2295 | }
|
---|
2296 |
|
---|
2297 |
|
---|
2298 | static int dxBackendSurfaceAlloc(PVMSVGA3DBACKENDSURFACE *ppBackendSurface)
|
---|
2299 | {
|
---|
2300 | PVMSVGA3DBACKENDSURFACE pBackendSurface = (PVMSVGA3DBACKENDSURFACE)RTMemAllocZ(sizeof(VMSVGA3DBACKENDSURFACE));
|
---|
2301 | AssertPtrReturn(pBackendSurface, VERR_NO_MEMORY);
|
---|
2302 | RTListInit(&pBackendSurface->listView);
|
---|
2303 | *ppBackendSurface = pBackendSurface;
|
---|
2304 | return VINF_SUCCESS;
|
---|
2305 | }
|
---|
2306 |
|
---|
2307 |
|
---|
2308 | static UINT dxBindFlags(SVGA3dSurfaceAllFlags surfaceFlags)
|
---|
2309 | {
|
---|
2310 | /* Catch unimplemented flags. */
|
---|
2311 | Assert(!RT_BOOL(surfaceFlags & (SVGA3D_SURFACE_BIND_LOGICOPS | SVGA3D_SURFACE_BIND_RAW_VIEWS)));
|
---|
2312 |
|
---|
2313 | UINT BindFlags = 0;
|
---|
2314 |
|
---|
2315 | if (surfaceFlags & (SVGA3D_SURFACE_BIND_VERTEX_BUFFER | SVGA3D_SURFACE_HINT_VERTEXBUFFER))
|
---|
2316 | BindFlags |= D3D11_BIND_VERTEX_BUFFER;
|
---|
2317 | if (surfaceFlags & (SVGA3D_SURFACE_BIND_INDEX_BUFFER | SVGA3D_SURFACE_HINT_INDEXBUFFER))
|
---|
2318 | BindFlags |= D3D11_BIND_INDEX_BUFFER;
|
---|
2319 | if (surfaceFlags & SVGA3D_SURFACE_BIND_CONSTANT_BUFFER) BindFlags |= D3D11_BIND_CONSTANT_BUFFER;
|
---|
2320 | if (surfaceFlags & SVGA3D_SURFACE_BIND_SHADER_RESOURCE) BindFlags |= D3D11_BIND_SHADER_RESOURCE;
|
---|
2321 | if (surfaceFlags & SVGA3D_SURFACE_BIND_RENDER_TARGET) BindFlags |= D3D11_BIND_RENDER_TARGET;
|
---|
2322 | if (surfaceFlags & SVGA3D_SURFACE_BIND_DEPTH_STENCIL) BindFlags |= D3D11_BIND_DEPTH_STENCIL;
|
---|
2323 | if (surfaceFlags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT) BindFlags |= D3D11_BIND_STREAM_OUTPUT;
|
---|
2324 | if (surfaceFlags & SVGA3D_SURFACE_BIND_UAVIEW) BindFlags |= D3D11_BIND_UNORDERED_ACCESS;
|
---|
2325 | if (surfaceFlags & SVGA3D_SURFACE_RESERVED1) BindFlags |= D3D11_BIND_DECODER;
|
---|
2326 |
|
---|
2327 | return BindFlags;
|
---|
2328 | }
|
---|
2329 |
|
---|
2330 |
|
---|
2331 | static DXGI_FORMAT dxGetDxgiTypelessFormat(DXGI_FORMAT dxgiFormat)
|
---|
2332 | {
|
---|
2333 | switch (dxgiFormat)
|
---|
2334 | {
|
---|
2335 | case DXGI_FORMAT_R32G32B32A32_FLOAT:
|
---|
2336 | case DXGI_FORMAT_R32G32B32A32_UINT:
|
---|
2337 | case DXGI_FORMAT_R32G32B32A32_SINT:
|
---|
2338 | return DXGI_FORMAT_R32G32B32A32_TYPELESS; /* 1 */
|
---|
2339 | case DXGI_FORMAT_R32G32B32_FLOAT:
|
---|
2340 | case DXGI_FORMAT_R32G32B32_UINT:
|
---|
2341 | case DXGI_FORMAT_R32G32B32_SINT:
|
---|
2342 | return DXGI_FORMAT_R32G32B32_TYPELESS; /* 5 */
|
---|
2343 | case DXGI_FORMAT_R16G16B16A16_FLOAT:
|
---|
2344 | case DXGI_FORMAT_R16G16B16A16_UNORM:
|
---|
2345 | case DXGI_FORMAT_R16G16B16A16_UINT:
|
---|
2346 | case DXGI_FORMAT_R16G16B16A16_SNORM:
|
---|
2347 | case DXGI_FORMAT_R16G16B16A16_SINT:
|
---|
2348 | return DXGI_FORMAT_R16G16B16A16_TYPELESS; /* 9 */
|
---|
2349 | case DXGI_FORMAT_R32G32_FLOAT:
|
---|
2350 | case DXGI_FORMAT_R32G32_UINT:
|
---|
2351 | case DXGI_FORMAT_R32G32_SINT:
|
---|
2352 | return DXGI_FORMAT_R32G32_TYPELESS; /* 15 */
|
---|
2353 | case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
|
---|
2354 | case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
|
---|
2355 | case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
|
---|
2356 | return DXGI_FORMAT_R32G8X24_TYPELESS; /* 19 */
|
---|
2357 | case DXGI_FORMAT_R10G10B10A2_UNORM:
|
---|
2358 | case DXGI_FORMAT_R10G10B10A2_UINT:
|
---|
2359 | return DXGI_FORMAT_R10G10B10A2_TYPELESS; /* 23 */
|
---|
2360 | case DXGI_FORMAT_R8G8B8A8_UNORM:
|
---|
2361 | case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
|
---|
2362 | case DXGI_FORMAT_R8G8B8A8_UINT:
|
---|
2363 | case DXGI_FORMAT_R8G8B8A8_SNORM:
|
---|
2364 | case DXGI_FORMAT_R8G8B8A8_SINT:
|
---|
2365 | return DXGI_FORMAT_R8G8B8A8_TYPELESS; /* 27 */
|
---|
2366 | case DXGI_FORMAT_R16G16_FLOAT:
|
---|
2367 | case DXGI_FORMAT_R16G16_UNORM:
|
---|
2368 | case DXGI_FORMAT_R16G16_UINT:
|
---|
2369 | case DXGI_FORMAT_R16G16_SNORM:
|
---|
2370 | case DXGI_FORMAT_R16G16_SINT:
|
---|
2371 | return DXGI_FORMAT_R16G16_TYPELESS; /* 33 */
|
---|
2372 | case DXGI_FORMAT_D32_FLOAT:
|
---|
2373 | case DXGI_FORMAT_R32_FLOAT:
|
---|
2374 | case DXGI_FORMAT_R32_UINT:
|
---|
2375 | case DXGI_FORMAT_R32_SINT:
|
---|
2376 | return DXGI_FORMAT_R32_TYPELESS; /* 39 */
|
---|
2377 | case DXGI_FORMAT_D24_UNORM_S8_UINT:
|
---|
2378 | case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
|
---|
2379 | case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
|
---|
2380 | return DXGI_FORMAT_R24G8_TYPELESS; /* 44 */
|
---|
2381 | case DXGI_FORMAT_R8G8_UNORM:
|
---|
2382 | case DXGI_FORMAT_R8G8_UINT:
|
---|
2383 | case DXGI_FORMAT_R8G8_SNORM:
|
---|
2384 | case DXGI_FORMAT_R8G8_SINT:
|
---|
2385 | return DXGI_FORMAT_R8G8_TYPELESS; /* 48*/
|
---|
2386 | case DXGI_FORMAT_R16_FLOAT:
|
---|
2387 | case DXGI_FORMAT_D16_UNORM:
|
---|
2388 | case DXGI_FORMAT_R16_UNORM:
|
---|
2389 | case DXGI_FORMAT_R16_UINT:
|
---|
2390 | case DXGI_FORMAT_R16_SNORM:
|
---|
2391 | case DXGI_FORMAT_R16_SINT:
|
---|
2392 | return DXGI_FORMAT_R16_TYPELESS; /* 53 */
|
---|
2393 | case DXGI_FORMAT_R8_UNORM:
|
---|
2394 | case DXGI_FORMAT_R8_UINT:
|
---|
2395 | case DXGI_FORMAT_R8_SNORM:
|
---|
2396 | case DXGI_FORMAT_R8_SINT:
|
---|
2397 | return DXGI_FORMAT_R8_TYPELESS; /* 60*/
|
---|
2398 | case DXGI_FORMAT_BC1_UNORM:
|
---|
2399 | case DXGI_FORMAT_BC1_UNORM_SRGB:
|
---|
2400 | return DXGI_FORMAT_BC1_TYPELESS; /* 70 */
|
---|
2401 | case DXGI_FORMAT_BC2_UNORM:
|
---|
2402 | case DXGI_FORMAT_BC2_UNORM_SRGB:
|
---|
2403 | return DXGI_FORMAT_BC2_TYPELESS; /* 73 */
|
---|
2404 | case DXGI_FORMAT_BC3_UNORM:
|
---|
2405 | case DXGI_FORMAT_BC3_UNORM_SRGB:
|
---|
2406 | return DXGI_FORMAT_BC3_TYPELESS; /* 76 */
|
---|
2407 | case DXGI_FORMAT_BC4_UNORM:
|
---|
2408 | case DXGI_FORMAT_BC4_SNORM:
|
---|
2409 | return DXGI_FORMAT_BC4_TYPELESS; /* 79 */
|
---|
2410 | case DXGI_FORMAT_BC5_UNORM:
|
---|
2411 | case DXGI_FORMAT_BC5_SNORM:
|
---|
2412 | return DXGI_FORMAT_BC5_TYPELESS; /* 82 */
|
---|
2413 | case DXGI_FORMAT_B8G8R8A8_UNORM:
|
---|
2414 | case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
|
---|
2415 | return DXGI_FORMAT_B8G8R8A8_TYPELESS; /* 90 */
|
---|
2416 | case DXGI_FORMAT_B8G8R8X8_UNORM:
|
---|
2417 | case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
|
---|
2418 | return DXGI_FORMAT_B8G8R8X8_TYPELESS; /* 92 */
|
---|
2419 | case DXGI_FORMAT_BC6H_UF16:
|
---|
2420 | case DXGI_FORMAT_BC6H_SF16:
|
---|
2421 | return DXGI_FORMAT_BC6H_TYPELESS; /* 94 */
|
---|
2422 | case DXGI_FORMAT_BC7_UNORM:
|
---|
2423 | case DXGI_FORMAT_BC7_UNORM_SRGB:
|
---|
2424 | return DXGI_FORMAT_BC7_TYPELESS; /* 97 */
|
---|
2425 | default:
|
---|
2426 | break;
|
---|
2427 | }
|
---|
2428 |
|
---|
2429 | return dxgiFormat;
|
---|
2430 | }
|
---|
2431 |
|
---|
2432 |
|
---|
2433 | static bool dxIsDepthStencilFormat(DXGI_FORMAT dxgiFormat)
|
---|
2434 | {
|
---|
2435 | switch (dxgiFormat)
|
---|
2436 | {
|
---|
2437 | case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
|
---|
2438 | case DXGI_FORMAT_D32_FLOAT:
|
---|
2439 | case DXGI_FORMAT_D24_UNORM_S8_UINT:
|
---|
2440 | case DXGI_FORMAT_D16_UNORM:
|
---|
2441 | return true;
|
---|
2442 | default:
|
---|
2443 | break;
|
---|
2444 | }
|
---|
2445 |
|
---|
2446 | return false;
|
---|
2447 | }
|
---|
2448 |
|
---|
2449 |
|
---|
2450 | static int vmsvga3dBackSurfaceCreateTexture(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface)
|
---|
2451 | {
|
---|
2452 | PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
|
---|
2453 | AssertReturn(p3dState, VERR_INVALID_STATE);
|
---|
2454 |
|
---|
2455 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2456 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
2457 |
|
---|
2458 | UINT MiscFlags = 0;
|
---|
2459 | DXDEVICE *pDXDevice = &p3dState->pBackend->dxDevice;
|
---|
2460 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
2461 |
|
---|
2462 | if (pSurface->pBackendSurface != NULL)
|
---|
2463 | {
|
---|
2464 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2465 | vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
2466 | }
|
---|
2467 |
|
---|
2468 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2469 | int rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2470 | AssertRCReturn(rc, rc);
|
---|
2471 |
|
---|
2472 | uint32_t const cWidth = pSurface->paMipmapLevels[0].cBlocksX * pSurface->cxBlock;
|
---|
2473 | uint32_t const cHeight = pSurface->paMipmapLevels[0].cBlocksY * pSurface->cyBlock;
|
---|
2474 | uint32_t const cDepth = pSurface->paMipmapLevels[0].mipmapSize.depth;
|
---|
2475 | uint32_t const numMipLevels = pSurface->cLevels;
|
---|
2476 |
|
---|
2477 | DXGI_FORMAT dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(pSurface->format);
|
---|
2478 | AssertReturn(dxgiFormat != DXGI_FORMAT_UNKNOWN, E_FAIL);
|
---|
2479 |
|
---|
2480 | /* Create typeless textures, unless it is a depth/stencil resource,
|
---|
2481 | * because D3D11_BIND_DEPTH_STENCIL requires a depth/stencil format.
|
---|
2482 | * Always use typeless format for staging/dynamic resources.
|
---|
2483 | * Use explicit format for screen targets. For example they can be used
|
---|
2484 | * for video processor output view, which does not allow a typeless format.
|
---|
2485 | */
|
---|
2486 | DXGI_FORMAT const dxgiFormatTypeless = dxGetDxgiTypelessFormat(dxgiFormat);
|
---|
2487 | if ( !dxIsDepthStencilFormat(dxgiFormat)
|
---|
2488 | && !RT_BOOL(pSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET))
|
---|
2489 | dxgiFormat = dxgiFormatTypeless;
|
---|
2490 |
|
---|
2491 | /* Format for staging resource is always the typeless one. */
|
---|
2492 | DXGI_FORMAT const dxgiFormatStaging = dxgiFormatTypeless;
|
---|
2493 |
|
---|
2494 | DXGI_FORMAT dxgiFormatDynamic;
|
---|
2495 | /* Some drivers do not allow to use depth typeless formats for dynamic resources.
|
---|
2496 | * Create a placeholder texture (it does not work with CopySubresource).
|
---|
2497 | */
|
---|
2498 | /** @todo Implement upload from such textures. */
|
---|
2499 | if (dxgiFormatTypeless == DXGI_FORMAT_R24G8_TYPELESS)
|
---|
2500 | dxgiFormatDynamic = DXGI_FORMAT_R32_UINT;
|
---|
2501 | else if (dxgiFormatTypeless == DXGI_FORMAT_R32G8X24_TYPELESS)
|
---|
2502 | dxgiFormatDynamic = DXGI_FORMAT_R32G32_UINT;
|
---|
2503 | else
|
---|
2504 | dxgiFormatDynamic = dxgiFormatTypeless;
|
---|
2505 |
|
---|
2506 | /*
|
---|
2507 | * Create D3D11 texture object.
|
---|
2508 | */
|
---|
2509 | D3D11_SUBRESOURCE_DATA *paInitialData = NULL;
|
---|
2510 | if (pSurface->paMipmapLevels[0].pSurfaceData && pSurface->surfaceDesc.multisampleCount <= 1)
|
---|
2511 | {
|
---|
2512 | /* Can happen for a non GBO surface or if GBO texture was updated prior to creation of the hardware resource. */
|
---|
2513 | uint32_t const cSubresource = numMipLevels * pSurface->surfaceDesc.numArrayElements;
|
---|
2514 | paInitialData = (D3D11_SUBRESOURCE_DATA *)RTMemAlloc(cSubresource * sizeof(D3D11_SUBRESOURCE_DATA));
|
---|
2515 | AssertPtrReturn(paInitialData, VERR_NO_MEMORY);
|
---|
2516 |
|
---|
2517 | for (uint32_t i = 0; i < cSubresource; ++i)
|
---|
2518 | {
|
---|
2519 | PVMSVGA3DMIPMAPLEVEL pMipmapLevel = &pSurface->paMipmapLevels[i];
|
---|
2520 | D3D11_SUBRESOURCE_DATA *p = &paInitialData[i];
|
---|
2521 | p->pSysMem = pMipmapLevel->pSurfaceData;
|
---|
2522 | p->SysMemPitch = pMipmapLevel->cbSurfacePitch;
|
---|
2523 | p->SysMemSlicePitch = pMipmapLevel->cbSurfacePlane;
|
---|
2524 | }
|
---|
2525 | }
|
---|
2526 |
|
---|
2527 | HRESULT hr = S_OK;
|
---|
2528 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_CUBEMAP)
|
---|
2529 | {
|
---|
2530 | Assert(pSurface->cFaces == 6);
|
---|
2531 | Assert(cWidth == cHeight);
|
---|
2532 | Assert(cDepth == 1);
|
---|
2533 | //DEBUG_BREAKPOINT_TEST();
|
---|
2534 |
|
---|
2535 | D3D11_TEXTURE2D_DESC td;
|
---|
2536 | RT_ZERO(td);
|
---|
2537 | td.Width = cWidth;
|
---|
2538 | td.Height = cHeight;
|
---|
2539 | td.MipLevels = numMipLevels;
|
---|
2540 | td.ArraySize = pSurface->surfaceDesc.numArrayElements; /* This is 6 * numCubes */
|
---|
2541 | td.Format = dxgiFormat;
|
---|
2542 | td.SampleDesc.Count = 1;
|
---|
2543 | td.SampleDesc.Quality = 0;
|
---|
2544 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2545 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2546 | td.CPUAccessFlags = 0; /** @todo */
|
---|
2547 | td.MiscFlags = MiscFlags | D3D11_RESOURCE_MISC_TEXTURECUBE; /** @todo */
|
---|
2548 | if ( numMipLevels > 1
|
---|
2549 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2550 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2551 |
|
---|
2552 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->u.pTexture2D);
|
---|
2553 | Assert(SUCCEEDED(hr));
|
---|
2554 | if (SUCCEEDED(hr))
|
---|
2555 | {
|
---|
2556 | /* Map-able texture. */
|
---|
2557 | td.Format = dxgiFormatDynamic;
|
---|
2558 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2559 | td.ArraySize = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2560 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2561 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2562 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2563 | td.MiscFlags = 0;
|
---|
2564 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->dynamic.pTexture2D);
|
---|
2565 | Assert(SUCCEEDED(hr));
|
---|
2566 | }
|
---|
2567 |
|
---|
2568 | if (SUCCEEDED(hr))
|
---|
2569 | {
|
---|
2570 | /* Staging texture. */
|
---|
2571 | td.Format = dxgiFormatStaging;
|
---|
2572 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2573 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2574 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2575 | td.MiscFlags = 0;
|
---|
2576 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->staging.pTexture2D);
|
---|
2577 | Assert(SUCCEEDED(hr));
|
---|
2578 | }
|
---|
2579 |
|
---|
2580 | if (SUCCEEDED(hr))
|
---|
2581 | {
|
---|
2582 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_CUBE;
|
---|
2583 | }
|
---|
2584 | }
|
---|
2585 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_1D)
|
---|
2586 | {
|
---|
2587 | /*
|
---|
2588 | * 1D texture.
|
---|
2589 | */
|
---|
2590 | Assert(pSurface->cFaces == 1);
|
---|
2591 |
|
---|
2592 | D3D11_TEXTURE1D_DESC td;
|
---|
2593 | RT_ZERO(td);
|
---|
2594 | td.Width = cWidth;
|
---|
2595 | td.MipLevels = numMipLevels;
|
---|
2596 | td.ArraySize = pSurface->surfaceDesc.numArrayElements;
|
---|
2597 | td.Format = dxgiFormat;
|
---|
2598 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2599 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2600 | td.CPUAccessFlags = 0;
|
---|
2601 | td.MiscFlags = MiscFlags; /** @todo */
|
---|
2602 | if ( numMipLevels > 1
|
---|
2603 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2604 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2605 |
|
---|
2606 | hr = pDXDevice->pDevice->CreateTexture1D(&td, paInitialData, &pBackendSurface->u.pTexture1D);
|
---|
2607 | Assert(SUCCEEDED(hr));
|
---|
2608 | if (SUCCEEDED(hr))
|
---|
2609 | {
|
---|
2610 | /* Map-able texture. */
|
---|
2611 | td.Format = dxgiFormatDynamic;
|
---|
2612 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2613 | td.ArraySize = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2614 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2615 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2616 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2617 | td.MiscFlags = 0;
|
---|
2618 | hr = pDXDevice->pDevice->CreateTexture1D(&td, paInitialData, &pBackendSurface->dynamic.pTexture1D);
|
---|
2619 | Assert(SUCCEEDED(hr));
|
---|
2620 | }
|
---|
2621 |
|
---|
2622 | if (SUCCEEDED(hr))
|
---|
2623 | {
|
---|
2624 | /* Staging texture. */
|
---|
2625 | td.Format = dxgiFormatStaging;
|
---|
2626 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2627 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2628 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2629 | td.MiscFlags = 0;
|
---|
2630 | hr = pDXDevice->pDevice->CreateTexture1D(&td, paInitialData, &pBackendSurface->staging.pTexture1D);
|
---|
2631 | Assert(SUCCEEDED(hr));
|
---|
2632 | }
|
---|
2633 |
|
---|
2634 | if (SUCCEEDED(hr))
|
---|
2635 | {
|
---|
2636 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_1D;
|
---|
2637 | }
|
---|
2638 | }
|
---|
2639 | else
|
---|
2640 | {
|
---|
2641 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_VOLUME)
|
---|
2642 | {
|
---|
2643 | /*
|
---|
2644 | * Volume texture.
|
---|
2645 | */
|
---|
2646 | Assert(pSurface->cFaces == 1);
|
---|
2647 | Assert(pSurface->surfaceDesc.numArrayElements == 1);
|
---|
2648 |
|
---|
2649 | D3D11_TEXTURE3D_DESC td;
|
---|
2650 | RT_ZERO(td);
|
---|
2651 | td.Width = cWidth;
|
---|
2652 | td.Height = cHeight;
|
---|
2653 | td.Depth = cDepth;
|
---|
2654 | td.MipLevels = numMipLevels;
|
---|
2655 | td.Format = dxgiFormat;
|
---|
2656 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2657 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2658 | td.CPUAccessFlags = 0; /** @todo */
|
---|
2659 | td.MiscFlags = MiscFlags; /** @todo */
|
---|
2660 | if ( numMipLevels > 1
|
---|
2661 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2662 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2663 |
|
---|
2664 | hr = pDXDevice->pDevice->CreateTexture3D(&td, paInitialData, &pBackendSurface->u.pTexture3D);
|
---|
2665 | Assert(SUCCEEDED(hr));
|
---|
2666 | if (SUCCEEDED(hr))
|
---|
2667 | {
|
---|
2668 | /* Map-able texture. */
|
---|
2669 | td.Format = dxgiFormatDynamic;
|
---|
2670 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2671 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2672 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2673 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2674 | td.MiscFlags = 0;
|
---|
2675 | hr = pDXDevice->pDevice->CreateTexture3D(&td, paInitialData, &pBackendSurface->dynamic.pTexture3D);
|
---|
2676 | Assert(SUCCEEDED(hr));
|
---|
2677 | }
|
---|
2678 |
|
---|
2679 | if (SUCCEEDED(hr))
|
---|
2680 | {
|
---|
2681 | /* Staging texture. */
|
---|
2682 | td.Format = dxgiFormatStaging;
|
---|
2683 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2684 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2685 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2686 | td.MiscFlags = 0;
|
---|
2687 | hr = pDXDevice->pDevice->CreateTexture3D(&td, paInitialData, &pBackendSurface->staging.pTexture3D);
|
---|
2688 | Assert(SUCCEEDED(hr));
|
---|
2689 | }
|
---|
2690 |
|
---|
2691 | if (SUCCEEDED(hr))
|
---|
2692 | {
|
---|
2693 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_3D;
|
---|
2694 | }
|
---|
2695 | }
|
---|
2696 | else
|
---|
2697 | {
|
---|
2698 | /*
|
---|
2699 | * 2D texture.
|
---|
2700 | */
|
---|
2701 | Assert(cDepth == 1);
|
---|
2702 | Assert(pSurface->cFaces == 1);
|
---|
2703 |
|
---|
2704 | D3D11_TEXTURE2D_DESC td;
|
---|
2705 | RT_ZERO(td);
|
---|
2706 | td.Width = cWidth;
|
---|
2707 | td.Height = cHeight;
|
---|
2708 | td.MipLevels = numMipLevels;
|
---|
2709 | td.ArraySize = pSurface->surfaceDesc.numArrayElements;
|
---|
2710 | td.Format = dxgiFormat;
|
---|
2711 | td.SampleDesc.Count = pSurface->surfaceDesc.multisampleCount;
|
---|
2712 | td.SampleDesc.Quality = 0;
|
---|
2713 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2714 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2715 | td.CPUAccessFlags = 0; /** @todo */
|
---|
2716 | td.MiscFlags = MiscFlags; /** @todo */
|
---|
2717 | if ( numMipLevels > 1
|
---|
2718 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2719 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2720 |
|
---|
2721 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->u.pTexture2D);
|
---|
2722 | Assert(SUCCEEDED(hr));
|
---|
2723 | if (SUCCEEDED(hr))
|
---|
2724 | {
|
---|
2725 | /* Map-able texture. */
|
---|
2726 | td.Format = dxgiFormatDynamic;
|
---|
2727 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2728 | td.ArraySize = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2729 | td.SampleDesc.Count = 1;
|
---|
2730 | td.SampleDesc.Quality = 0;
|
---|
2731 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2732 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2733 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2734 | td.MiscFlags = 0;
|
---|
2735 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->dynamic.pTexture2D);
|
---|
2736 | Assert(SUCCEEDED(hr));
|
---|
2737 | }
|
---|
2738 |
|
---|
2739 | if (SUCCEEDED(hr))
|
---|
2740 | {
|
---|
2741 | /* Staging texture. */
|
---|
2742 | td.Format = dxgiFormatStaging;
|
---|
2743 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2744 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2745 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2746 | td.MiscFlags = 0;
|
---|
2747 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->staging.pTexture2D);
|
---|
2748 | Assert(SUCCEEDED(hr));
|
---|
2749 | }
|
---|
2750 |
|
---|
2751 | if (SUCCEEDED(hr))
|
---|
2752 | {
|
---|
2753 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_2D;
|
---|
2754 | }
|
---|
2755 | }
|
---|
2756 | }
|
---|
2757 |
|
---|
2758 | if (hr == DXGI_ERROR_DEVICE_REMOVED)
|
---|
2759 | {
|
---|
2760 | DEBUG_BREAKPOINT_TEST();
|
---|
2761 | hr = pDXDevice->pDevice->GetDeviceRemovedReason();
|
---|
2762 | }
|
---|
2763 |
|
---|
2764 | Assert(hr == S_OK);
|
---|
2765 |
|
---|
2766 | RTMemFree(paInitialData);
|
---|
2767 |
|
---|
2768 | if (pSurface->autogenFilter != SVGA3D_TEX_FILTER_NONE)
|
---|
2769 | {
|
---|
2770 | }
|
---|
2771 |
|
---|
2772 | if (SUCCEEDED(hr))
|
---|
2773 | {
|
---|
2774 | /*
|
---|
2775 | * Success.
|
---|
2776 | */
|
---|
2777 | LogFunc(("sid = %u\n", pSurface->id));
|
---|
2778 | pBackendSurface->enmDxgiFormat = dxgiFormat;
|
---|
2779 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2780 | return VINF_SUCCESS;
|
---|
2781 | }
|
---|
2782 |
|
---|
2783 | D3D_RELEASE(pBackendSurface->staging.pResource);
|
---|
2784 | D3D_RELEASE(pBackendSurface->dynamic.pResource);
|
---|
2785 | D3D_RELEASE(pBackendSurface->u.pResource);
|
---|
2786 | RTMemFree(pBackendSurface);
|
---|
2787 | return VERR_NO_MEMORY;
|
---|
2788 | }
|
---|
2789 |
|
---|
2790 | #if 0
|
---|
2791 | static int vmsvga3dBackSurfaceCreateBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
2792 | {
|
---|
2793 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
2794 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2795 |
|
---|
2796 | /* Buffers should be created as such. */
|
---|
2797 | AssertReturn(RT_BOOL(pSurface->f.surfaceFlags & ( SVGA3D_SURFACE_HINT_INDEXBUFFER
|
---|
2798 | | SVGA3D_SURFACE_HINT_VERTEXBUFFER
|
---|
2799 | | SVGA3D_SURFACE_BIND_VERTEX_BUFFER
|
---|
2800 | | SVGA3D_SURFACE_BIND_INDEX_BUFFER
|
---|
2801 | )), VERR_INVALID_PARAMETER);
|
---|
2802 |
|
---|
2803 | if (pSurface->pBackendSurface != NULL)
|
---|
2804 | {
|
---|
2805 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2806 | vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
2807 | }
|
---|
2808 |
|
---|
2809 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
2810 | int rc = vmsvga3dMipmapLevel(pSurface, 0, 0, &pMipLevel);
|
---|
2811 | AssertRCReturn(rc, rc);
|
---|
2812 |
|
---|
2813 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2814 | rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2815 | AssertRCReturn(rc, rc);
|
---|
2816 |
|
---|
2817 | LogFunc(("sid = %u, size = %u\n", pSurface->id, pMipLevel->cbSurface));
|
---|
2818 |
|
---|
2819 | /* Upload the current data, if any. */
|
---|
2820 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
2821 | D3D11_SUBRESOURCE_DATA initialData;
|
---|
2822 | if (pMipLevel->pSurfaceData)
|
---|
2823 | {
|
---|
2824 | initialData.pSysMem = pMipLevel->pSurfaceData;
|
---|
2825 | initialData.SysMemPitch = pMipLevel->cbSurface;
|
---|
2826 | initialData.SysMemSlicePitch = pMipLevel->cbSurface;
|
---|
2827 |
|
---|
2828 | pInitialData = &initialData;
|
---|
2829 | }
|
---|
2830 |
|
---|
2831 | D3D11_BUFFER_DESC bd;
|
---|
2832 | RT_ZERO(bd);
|
---|
2833 | bd.ByteWidth = pMipLevel->cbSurface;
|
---|
2834 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
2835 | bd.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2836 |
|
---|
2837 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->u.pBuffer);
|
---|
2838 | Assert(SUCCEEDED(hr));
|
---|
2839 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
2840 | if (SUCCEEDED(hr))
|
---|
2841 | {
|
---|
2842 | /* Map-able Buffer. */
|
---|
2843 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2844 | bd.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2845 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2846 | hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->dynamic.pBuffer);
|
---|
2847 | Assert(SUCCEEDED(hr));
|
---|
2848 | }
|
---|
2849 |
|
---|
2850 | if (SUCCEEDED(hr))
|
---|
2851 | {
|
---|
2852 | /* Staging texture. */
|
---|
2853 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
2854 | bd.BindFlags = 0; /* No flags allowed. */
|
---|
2855 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2856 | hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->staging.pBuffer);
|
---|
2857 | Assert(SUCCEEDED(hr));
|
---|
2858 | }
|
---|
2859 | #endif
|
---|
2860 |
|
---|
2861 | if (SUCCEEDED(hr))
|
---|
2862 | {
|
---|
2863 | /*
|
---|
2864 | * Success.
|
---|
2865 | */
|
---|
2866 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
2867 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
2868 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2869 | return VINF_SUCCESS;
|
---|
2870 | }
|
---|
2871 |
|
---|
2872 | /* Failure. */
|
---|
2873 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
2874 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
2875 | D3D_RELEASE(pBackendSurface->dynamic.pBuffer);
|
---|
2876 | D3D_RELEASE(pBackendSurface->staging.pBuffer);
|
---|
2877 | #endif
|
---|
2878 | RTMemFree(pBackendSurface);
|
---|
2879 | return VERR_NO_MEMORY;
|
---|
2880 | }
|
---|
2881 | #endif
|
---|
2882 |
|
---|
2883 | static int vmsvga3dBackSurfaceCreateSoBuffer(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface)
|
---|
2884 | {
|
---|
2885 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
2886 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2887 |
|
---|
2888 | /* Buffers should be created as such. */
|
---|
2889 | AssertReturn(RT_BOOL(pSurface->f.surfaceFlags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT), VERR_INVALID_PARAMETER);
|
---|
2890 |
|
---|
2891 | if (pSurface->pBackendSurface != NULL)
|
---|
2892 | {
|
---|
2893 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2894 | vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
2895 | }
|
---|
2896 |
|
---|
2897 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2898 | int rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2899 | AssertRCReturn(rc, rc);
|
---|
2900 |
|
---|
2901 | D3D11_BUFFER_DESC bd;
|
---|
2902 | RT_ZERO(bd);
|
---|
2903 | bd.ByteWidth = pSurface->paMipmapLevels[0].cbSurface;
|
---|
2904 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
2905 | bd.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2906 | bd.CPUAccessFlags = 0; /// @todo ? D3D11_CPU_ACCESS_READ;
|
---|
2907 | bd.MiscFlags = 0;
|
---|
2908 | bd.StructureByteStride = 0;
|
---|
2909 |
|
---|
2910 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, 0, &pBackendSurface->u.pBuffer);
|
---|
2911 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
2912 | if (SUCCEEDED(hr))
|
---|
2913 | {
|
---|
2914 | /* Map-able Buffer. */
|
---|
2915 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2916 | bd.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2917 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2918 | hr = pDevice->pDevice->CreateBuffer(&bd, 0, &pBackendSurface->dynamic.pBuffer);
|
---|
2919 | Assert(SUCCEEDED(hr));
|
---|
2920 | }
|
---|
2921 |
|
---|
2922 | if (SUCCEEDED(hr))
|
---|
2923 | {
|
---|
2924 | /* Staging texture. */
|
---|
2925 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
2926 | bd.BindFlags = 0; /* No flags allowed. */
|
---|
2927 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2928 | hr = pDevice->pDevice->CreateBuffer(&bd, 0, &pBackendSurface->staging.pBuffer);
|
---|
2929 | Assert(SUCCEEDED(hr));
|
---|
2930 | }
|
---|
2931 | #endif
|
---|
2932 |
|
---|
2933 | if (SUCCEEDED(hr))
|
---|
2934 | {
|
---|
2935 | /*
|
---|
2936 | * Success.
|
---|
2937 | */
|
---|
2938 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
2939 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
2940 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2941 | return VINF_SUCCESS;
|
---|
2942 | }
|
---|
2943 |
|
---|
2944 | /* Failure. */
|
---|
2945 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
2946 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
2947 | D3D_RELEASE(pBackendSurface->dynamic.pBuffer);
|
---|
2948 | D3D_RELEASE(pBackendSurface->staging.pBuffer);
|
---|
2949 | #endif
|
---|
2950 | RTMemFree(pBackendSurface);
|
---|
2951 | return VERR_NO_MEMORY;
|
---|
2952 | }
|
---|
2953 |
|
---|
2954 | #if 0
|
---|
2955 | static int vmsvga3dBackSurfaceCreateConstantBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface, uint32_t offsetInBytes, uint32_t sizeInBytes)
|
---|
2956 | {
|
---|
2957 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
2958 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2959 |
|
---|
2960 | /* Buffers should be created as such. */
|
---|
2961 | AssertReturn(RT_BOOL(pSurface->f.surfaceFlags & ( SVGA3D_SURFACE_BIND_CONSTANT_BUFFER)), VERR_INVALID_PARAMETER);
|
---|
2962 |
|
---|
2963 | if (pSurface->pBackendSurface != NULL)
|
---|
2964 | {
|
---|
2965 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2966 | vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
2967 | }
|
---|
2968 |
|
---|
2969 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
2970 | int rc = vmsvga3dMipmapLevel(pSurface, 0, 0, &pMipLevel);
|
---|
2971 | AssertRCReturn(rc, rc);
|
---|
2972 |
|
---|
2973 | ASSERT_GUEST_RETURN( offsetInBytes < pMipLevel->cbSurface
|
---|
2974 | && sizeInBytes <= pMipLevel->cbSurface - offsetInBytes, VERR_INVALID_PARAMETER);
|
---|
2975 |
|
---|
2976 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2977 | rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2978 | AssertRCReturn(rc, rc);
|
---|
2979 |
|
---|
2980 | /* Upload the current data, if any. */
|
---|
2981 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
2982 | D3D11_SUBRESOURCE_DATA initialData;
|
---|
2983 | if (pMipLevel->pSurfaceData)
|
---|
2984 | {
|
---|
2985 | initialData.pSysMem = (uint8_t *)pMipLevel->pSurfaceData + offsetInBytes;
|
---|
2986 | initialData.SysMemPitch = pMipLevel->cbSurface;
|
---|
2987 | initialData.SysMemSlicePitch = pMipLevel->cbSurface;
|
---|
2988 |
|
---|
2989 | pInitialData = &initialData;
|
---|
2990 |
|
---|
2991 | // Log(("%.*Rhxd\n", sizeInBytes, initialData.pSysMem));
|
---|
2992 | }
|
---|
2993 |
|
---|
2994 | D3D11_BUFFER_DESC bd;
|
---|
2995 | RT_ZERO(bd);
|
---|
2996 | bd.ByteWidth = sizeInBytes;
|
---|
2997 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2998 | bd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
---|
2999 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
3000 | bd.MiscFlags = 0;
|
---|
3001 | bd.StructureByteStride = 0;
|
---|
3002 |
|
---|
3003 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->u.pBuffer);
|
---|
3004 | if (SUCCEEDED(hr))
|
---|
3005 | {
|
---|
3006 | /*
|
---|
3007 | * Success.
|
---|
3008 | */
|
---|
3009 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
3010 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
3011 | pSurface->pBackendSurface = pBackendSurface;
|
---|
3012 | return VINF_SUCCESS;
|
---|
3013 | }
|
---|
3014 |
|
---|
3015 | /* Failure. */
|
---|
3016 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
3017 | RTMemFree(pBackendSurface);
|
---|
3018 | return VERR_NO_MEMORY;
|
---|
3019 | }
|
---|
3020 | #endif
|
---|
3021 |
|
---|
3022 | static int vmsvga3dBackSurfaceCreateResource(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface)
|
---|
3023 | {
|
---|
3024 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
3025 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3026 |
|
---|
3027 | if (pSurface->pBackendSurface != NULL)
|
---|
3028 | {
|
---|
3029 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
3030 | vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
3031 | }
|
---|
3032 |
|
---|
3033 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
3034 | int rc = vmsvga3dMipmapLevel(pSurface, 0, 0, &pMipLevel);
|
---|
3035 | AssertRCReturn(rc, rc);
|
---|
3036 |
|
---|
3037 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
3038 | rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
3039 | AssertRCReturn(rc, rc);
|
---|
3040 |
|
---|
3041 | HRESULT hr;
|
---|
3042 |
|
---|
3043 | /*
|
---|
3044 | * Figure out the type of the surface.
|
---|
3045 | */
|
---|
3046 | if (pSurface->format == SVGA3D_BUFFER)
|
---|
3047 | {
|
---|
3048 | /* Upload the current data, if any. */
|
---|
3049 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
3050 | D3D11_SUBRESOURCE_DATA initialData;
|
---|
3051 | if (pMipLevel->pSurfaceData)
|
---|
3052 | {
|
---|
3053 | initialData.pSysMem = pMipLevel->pSurfaceData;
|
---|
3054 | initialData.SysMemPitch = pMipLevel->cbSurface;
|
---|
3055 | initialData.SysMemSlicePitch = pMipLevel->cbSurface;
|
---|
3056 |
|
---|
3057 | pInitialData = &initialData;
|
---|
3058 | }
|
---|
3059 |
|
---|
3060 | D3D11_BUFFER_DESC bd;
|
---|
3061 | RT_ZERO(bd);
|
---|
3062 | bd.ByteWidth = pMipLevel->cbSurface;
|
---|
3063 |
|
---|
3064 | if (pSurface->f.surfaceFlags & (SVGA3D_SURFACE_STAGING_UPLOAD | SVGA3D_SURFACE_STAGING_DOWNLOAD))
|
---|
3065 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
3066 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_HINT_DYNAMIC)
|
---|
3067 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
3068 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_HINT_STATIC)
|
---|
3069 | {
|
---|
3070 | /* Use D3D11_USAGE_DEFAULT instead of D3D11_USAGE_IMMUTABLE to let the guest the guest update
|
---|
3071 | * the buffer later.
|
---|
3072 | *
|
---|
3073 | * The guest issues SVGA_3D_CMD_INVALIDATE_GB_IMAGE followed by SVGA_3D_CMD_UPDATE_GB_IMAGE
|
---|
3074 | * when the data in SVGA3D_SURFACE_HINT_STATIC surface is updated.
|
---|
3075 | * D3D11_USAGE_IMMUTABLE would work if the device destroys the D3D buffer on INVALIDATE
|
---|
3076 | * and re-creates it in setupPipeline with initial data from the backing guest MOB.
|
---|
3077 | * Currently the device does not destroy the buffer on INVALIDATE. So just use D3D11_USAGE_DEFAULT.
|
---|
3078 | */
|
---|
3079 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
3080 | }
|
---|
3081 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_HINT_INDIRECT_UPDATE)
|
---|
3082 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
3083 |
|
---|
3084 | bd.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
3085 |
|
---|
3086 | if (bd.Usage == D3D11_USAGE_STAGING)
|
---|
3087 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE | D3D11_CPU_ACCESS_READ;
|
---|
3088 | else if (bd.Usage == D3D11_USAGE_DYNAMIC)
|
---|
3089 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
3090 |
|
---|
3091 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_DRAWINDIRECT_ARGS)
|
---|
3092 | bd.MiscFlags |= D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS;
|
---|
3093 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_BIND_RAW_VIEWS)
|
---|
3094 | bd.MiscFlags |= D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS;
|
---|
3095 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_BUFFER_STRUCTURED)
|
---|
3096 | bd.MiscFlags |= D3D11_RESOURCE_MISC_BUFFER_STRUCTURED;
|
---|
3097 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_RESOURCE_CLAMP)
|
---|
3098 | bd.MiscFlags |= D3D11_RESOURCE_MISC_RESOURCE_CLAMP;
|
---|
3099 |
|
---|
3100 | if (bd.MiscFlags & D3D11_RESOURCE_MISC_BUFFER_STRUCTURED)
|
---|
3101 | {
|
---|
3102 | SVGAOTableSurfaceEntry entrySurface;
|
---|
3103 | rc = vmsvgaR3OTableReadSurface(pThisCC->svga.pSvgaR3State, pSurface->id, &entrySurface);
|
---|
3104 | AssertRCReturn(rc, rc);
|
---|
3105 |
|
---|
3106 | bd.StructureByteStride = entrySurface.bufferByteStride;
|
---|
3107 | }
|
---|
3108 |
|
---|
3109 | hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->u.pBuffer);
|
---|
3110 | Assert(SUCCEEDED(hr));
|
---|
3111 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
3112 | if (SUCCEEDED(hr))
|
---|
3113 | {
|
---|
3114 | /* Map-able Buffer. */
|
---|
3115 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
3116 | bd.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
3117 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
3118 | hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->dynamic.pBuffer);
|
---|
3119 | Assert(SUCCEEDED(hr));
|
---|
3120 | }
|
---|
3121 |
|
---|
3122 | if (SUCCEEDED(hr))
|
---|
3123 | {
|
---|
3124 | /* Staging texture. */
|
---|
3125 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
3126 | bd.BindFlags = 0; /* No flags allowed. */
|
---|
3127 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
3128 | hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->staging.pBuffer);
|
---|
3129 | Assert(SUCCEEDED(hr));
|
---|
3130 | }
|
---|
3131 | #endif
|
---|
3132 | if (SUCCEEDED(hr))
|
---|
3133 | {
|
---|
3134 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
3135 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
3136 | }
|
---|
3137 | }
|
---|
3138 | else
|
---|
3139 | {
|
---|
3140 | /** @todo Texture. Currently vmsvga3dBackSurfaceCreateTexture is called for textures. */
|
---|
3141 | AssertFailed();
|
---|
3142 | hr = E_FAIL;
|
---|
3143 | }
|
---|
3144 |
|
---|
3145 | if (SUCCEEDED(hr))
|
---|
3146 | {
|
---|
3147 | /*
|
---|
3148 | * Success.
|
---|
3149 | */
|
---|
3150 | pSurface->pBackendSurface = pBackendSurface;
|
---|
3151 | return VINF_SUCCESS;
|
---|
3152 | }
|
---|
3153 |
|
---|
3154 | /* Failure. */
|
---|
3155 | D3D_RELEASE(pBackendSurface->u.pResource);
|
---|
3156 | D3D_RELEASE(pBackendSurface->dynamic.pResource);
|
---|
3157 | D3D_RELEASE(pBackendSurface->staging.pResource);
|
---|
3158 | RTMemFree(pBackendSurface);
|
---|
3159 | return VERR_NO_MEMORY;
|
---|
3160 | }
|
---|
3161 |
|
---|
3162 |
|
---|
3163 | static int dxEnsureResource(PVGASTATECC pThisCC, uint32_t sid,
|
---|
3164 | PVMSVGA3DSURFACE *ppSurface, ID3D11Resource **ppResource)
|
---|
3165 | {
|
---|
3166 | /* Get corresponding resource for sid. Create the surface if does not yet exist. */
|
---|
3167 | PVMSVGA3DSURFACE pSurface;
|
---|
3168 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, sid, &pSurface);
|
---|
3169 | AssertRCReturn(rc, rc);
|
---|
3170 |
|
---|
3171 | if (pSurface->pBackendSurface == NULL)
|
---|
3172 | {
|
---|
3173 | /* Create the actual texture or buffer. */
|
---|
3174 | /** @todo One function to create all resources from surfaces. */
|
---|
3175 | if (pSurface->format != SVGA3D_BUFFER)
|
---|
3176 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pSurface);
|
---|
3177 | else
|
---|
3178 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pSurface);
|
---|
3179 |
|
---|
3180 | AssertRCReturn(rc, rc);
|
---|
3181 | LogFunc(("Created for sid = %u\n", sid));
|
---|
3182 | }
|
---|
3183 |
|
---|
3184 | ID3D11Resource *pResource = dxResource(pSurface);
|
---|
3185 | AssertReturn(pResource, VERR_INVALID_STATE);
|
---|
3186 |
|
---|
3187 | *ppSurface = pSurface;
|
---|
3188 | *ppResource = pResource;
|
---|
3189 | return VINF_SUCCESS;
|
---|
3190 | }
|
---|
3191 |
|
---|
3192 |
|
---|
3193 | #ifdef DX_COMMON_STAGING_BUFFER
|
---|
3194 | static int dxStagingBufferRealloc(DXDEVICE *pDXDevice, uint32_t cbRequiredSize)
|
---|
3195 | {
|
---|
3196 | AssertReturn(cbRequiredSize < SVGA3D_MAX_SURFACE_MEM_SIZE, VERR_INVALID_PARAMETER);
|
---|
3197 |
|
---|
3198 | if (RT_LIKELY(cbRequiredSize <= pDXDevice->cbStagingBuffer))
|
---|
3199 | return VINF_SUCCESS;
|
---|
3200 |
|
---|
3201 | D3D_RELEASE(pDXDevice->pStagingBuffer);
|
---|
3202 |
|
---|
3203 | uint32_t const cbAlloc = RT_ALIGN_32(cbRequiredSize, _64K);
|
---|
3204 |
|
---|
3205 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
3206 | D3D11_BUFFER_DESC bd;
|
---|
3207 | RT_ZERO(bd);
|
---|
3208 | bd.ByteWidth = cbAlloc;
|
---|
3209 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
3210 | //bd.BindFlags = 0; /* No bind flags are allowed for staging resources. */
|
---|
3211 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE | D3D11_CPU_ACCESS_READ;
|
---|
3212 |
|
---|
3213 | int rc = VINF_SUCCESS;
|
---|
3214 | ID3D11Buffer *pBuffer;
|
---|
3215 | HRESULT hr = pDXDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBuffer);
|
---|
3216 | if (SUCCEEDED(hr))
|
---|
3217 | {
|
---|
3218 | pDXDevice->pStagingBuffer = pBuffer;
|
---|
3219 | pDXDevice->cbStagingBuffer = cbAlloc;
|
---|
3220 | }
|
---|
3221 | else
|
---|
3222 | {
|
---|
3223 | pDXDevice->cbStagingBuffer = 0;
|
---|
3224 | rc = VERR_NO_MEMORY;
|
---|
3225 | }
|
---|
3226 |
|
---|
3227 | return rc;
|
---|
3228 | }
|
---|
3229 | #endif
|
---|
3230 |
|
---|
3231 |
|
---|
3232 | static DECLCALLBACK(int) vmsvga3dBackInit(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
|
---|
3233 | {
|
---|
3234 | RT_NOREF(pDevIns, pThis);
|
---|
3235 |
|
---|
3236 | int rc;
|
---|
3237 | #ifdef RT_OS_LINUX /** @todo Remove, this is currently needed for loading the X11 library in order to call XInitThreads(). */
|
---|
3238 | rc = glLdrInit(pDevIns);
|
---|
3239 | if (RT_FAILURE(rc))
|
---|
3240 | {
|
---|
3241 | LogRel(("VMSVGA3d: Error loading OpenGL library and resolving necessary functions: %Rrc\n", rc));
|
---|
3242 | return rc;
|
---|
3243 | }
|
---|
3244 | #endif
|
---|
3245 |
|
---|
3246 | PVMSVGA3DBACKEND pBackend = (PVMSVGA3DBACKEND)RTMemAllocZ(sizeof(VMSVGA3DBACKEND));
|
---|
3247 | AssertReturn(pBackend, VERR_NO_MEMORY);
|
---|
3248 | pThisCC->svga.p3dState->pBackend = pBackend;
|
---|
3249 |
|
---|
3250 | rc = RTLdrLoadSystem(VBOX_D3D11_LIBRARY_NAME, /* fNoUnload = */ true, &pBackend->hD3D11);
|
---|
3251 | AssertRC(rc);
|
---|
3252 | if (RT_SUCCESS(rc))
|
---|
3253 | {
|
---|
3254 | rc = RTLdrGetSymbol(pBackend->hD3D11, "D3D11CreateDevice", (void **)&pBackend->pfnD3D11CreateDevice);
|
---|
3255 | AssertRC(rc);
|
---|
3256 | }
|
---|
3257 |
|
---|
3258 | if (RT_SUCCESS(rc))
|
---|
3259 | {
|
---|
3260 | /* Failure to load the shader disassembler is ignored. */
|
---|
3261 | int rc2 = RTLdrLoadSystem("D3DCompiler_47", /* fNoUnload = */ true, &pBackend->hD3DCompiler);
|
---|
3262 | if (RT_SUCCESS(rc2))
|
---|
3263 | rc2 = RTLdrGetSymbol(pBackend->hD3DCompiler, "D3DDisassemble", (void **)&pBackend->pfnD3DDisassemble);
|
---|
3264 | Log6Func(("Load D3DDisassemble: %Rrc\n", rc2));
|
---|
3265 | }
|
---|
3266 |
|
---|
3267 | vmsvga3dDXInitContextMobData(&pBackend->svgaDXContext);
|
---|
3268 | //DEBUG_BREAKPOINT_TEST();
|
---|
3269 | return rc;
|
---|
3270 | }
|
---|
3271 |
|
---|
3272 |
|
---|
3273 | static DECLCALLBACK(int) vmsvga3dBackPowerOn(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
|
---|
3274 | {
|
---|
3275 | RT_NOREF(pDevIns, pThis);
|
---|
3276 |
|
---|
3277 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3278 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3279 |
|
---|
3280 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3281 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3282 |
|
---|
3283 | int rc = dxDeviceCreate(pBackend, &pBackend->dxDevice);
|
---|
3284 | if (RT_SUCCESS(rc))
|
---|
3285 | {
|
---|
3286 | IDXGIAdapter *pAdapter = NULL;
|
---|
3287 | HRESULT hr = pBackend->dxDevice.pDxgiFactory->EnumAdapters(0, &pAdapter);
|
---|
3288 | if (SUCCEEDED(hr))
|
---|
3289 | {
|
---|
3290 | DXGI_ADAPTER_DESC desc;
|
---|
3291 | hr = pAdapter->GetDesc(&desc);
|
---|
3292 | if (SUCCEEDED(hr))
|
---|
3293 | {
|
---|
3294 | pBackend->VendorId = desc.VendorId;
|
---|
3295 | pBackend->DeviceId = desc.DeviceId;
|
---|
3296 |
|
---|
3297 | char sz[RT_ELEMENTS(desc.Description)];
|
---|
3298 | for (unsigned i = 0; i < RT_ELEMENTS(desc.Description); ++i)
|
---|
3299 | sz[i] = (char)desc.Description[i];
|
---|
3300 | LogRelMax(1, ("VMSVGA: Adapter %04x:%04x [%s]\n", pBackend->VendorId, pBackend->DeviceId, sz));
|
---|
3301 | }
|
---|
3302 |
|
---|
3303 | pAdapter->Release();
|
---|
3304 | }
|
---|
3305 |
|
---|
3306 | if (pBackend->dxDevice.pVideoDevice)
|
---|
3307 | dxLogRelVideoCaps(pBackend->dxDevice.pVideoDevice);
|
---|
3308 |
|
---|
3309 | if (!pThis->svga.fVMSVGA3dMSAA)
|
---|
3310 | pBackend->dxDevice.MultisampleCountMask = 0;
|
---|
3311 | }
|
---|
3312 | return rc;
|
---|
3313 | }
|
---|
3314 |
|
---|
3315 |
|
---|
3316 | static DECLCALLBACK(int) vmsvga3dBackReset(PVGASTATECC pThisCC)
|
---|
3317 | {
|
---|
3318 | RT_NOREF(pThisCC);
|
---|
3319 | return VINF_SUCCESS;
|
---|
3320 | }
|
---|
3321 |
|
---|
3322 |
|
---|
3323 | static DECLCALLBACK(int) vmsvga3dBackTerminate(PVGASTATECC pThisCC)
|
---|
3324 | {
|
---|
3325 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3326 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3327 |
|
---|
3328 | if (pState->pBackend)
|
---|
3329 | dxDeviceDestroy(pState->pBackend, &pState->pBackend->dxDevice);
|
---|
3330 |
|
---|
3331 | return VINF_SUCCESS;
|
---|
3332 | }
|
---|
3333 |
|
---|
3334 |
|
---|
3335 | /** @todo Such structures must be in VBoxVideo3D.h */
|
---|
3336 | typedef struct VBOX3DNOTIFYDEFINESCREEN
|
---|
3337 | {
|
---|
3338 | VBOX3DNOTIFY Core;
|
---|
3339 | uint32_t cWidth;
|
---|
3340 | uint32_t cHeight;
|
---|
3341 | int32_t xRoot;
|
---|
3342 | int32_t yRoot;
|
---|
3343 | uint32_t fPrimary;
|
---|
3344 | uint32_t cDpi;
|
---|
3345 | } VBOX3DNOTIFYDEFINESCREEN;
|
---|
3346 |
|
---|
3347 |
|
---|
3348 | static int vmsvga3dDrvNotifyDefineScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
3349 | {
|
---|
3350 | VBOX3DNOTIFYDEFINESCREEN n;
|
---|
3351 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_CREATED;
|
---|
3352 | n.Core.iDisplay = pScreen->idScreen;
|
---|
3353 | n.Core.u32Reserved = 0;
|
---|
3354 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
3355 | RT_ZERO(n.Core.au8Data);
|
---|
3356 | n.cWidth = pScreen->cWidth;
|
---|
3357 | n.cHeight = pScreen->cHeight;
|
---|
3358 | n.xRoot = pScreen->xOrigin;
|
---|
3359 | n.yRoot = pScreen->yOrigin;
|
---|
3360 | n.fPrimary = RT_BOOL(pScreen->fuScreen & SVGA_SCREEN_IS_PRIMARY);
|
---|
3361 | n.cDpi = pScreen->cDpi;
|
---|
3362 |
|
---|
3363 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
|
---|
3364 | }
|
---|
3365 |
|
---|
3366 |
|
---|
3367 | static int vmsvga3dDrvNotifyDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
3368 | {
|
---|
3369 | VBOX3DNOTIFY n;
|
---|
3370 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_DESTROYED;
|
---|
3371 | n.iDisplay = pScreen->idScreen;
|
---|
3372 | n.u32Reserved = 0;
|
---|
3373 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
3374 | RT_ZERO(n.au8Data);
|
---|
3375 |
|
---|
3376 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
|
---|
3377 | }
|
---|
3378 |
|
---|
3379 |
|
---|
3380 | static int vmsvga3dDrvNotifyBindSurface(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, HANDLE hSharedSurface)
|
---|
3381 | {
|
---|
3382 | VBOX3DNOTIFY n;
|
---|
3383 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_BIND_SURFACE;
|
---|
3384 | n.iDisplay = pScreen->idScreen;
|
---|
3385 | n.u32Reserved = 0;
|
---|
3386 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
3387 | *(uint64_t *)&n.au8Data[0] = (uint64_t)hSharedSurface;
|
---|
3388 |
|
---|
3389 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
|
---|
3390 | }
|
---|
3391 |
|
---|
3392 |
|
---|
3393 | typedef struct VBOX3DNOTIFYUPDATE
|
---|
3394 | {
|
---|
3395 | VBOX3DNOTIFY Core;
|
---|
3396 | uint32_t x;
|
---|
3397 | uint32_t y;
|
---|
3398 | uint32_t w;
|
---|
3399 | uint32_t h;
|
---|
3400 | } VBOX3DNOTIFYUPDATE;
|
---|
3401 |
|
---|
3402 |
|
---|
3403 | static int vmsvga3dDrvNotifyUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
3404 | uint32_t x, uint32_t y, uint32_t w, uint32_t h)
|
---|
3405 | {
|
---|
3406 | VBOX3DNOTIFYUPDATE n;
|
---|
3407 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_UPDATE_END;
|
---|
3408 | n.Core.iDisplay = pScreen->idScreen;
|
---|
3409 | n.Core.u32Reserved = 0;
|
---|
3410 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
3411 | RT_ZERO(n.Core.au8Data);
|
---|
3412 | n.x = x;
|
---|
3413 | n.y = y;
|
---|
3414 | n.w = w;
|
---|
3415 | n.h = h;
|
---|
3416 |
|
---|
3417 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
|
---|
3418 | }
|
---|
3419 |
|
---|
3420 | static int vmsvga3dHwScreenCreate(PVMSVGA3DSTATE pState, uint32_t cWidth, uint32_t cHeight, VMSVGAHWSCREEN *p)
|
---|
3421 | {
|
---|
3422 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3423 |
|
---|
3424 | DXDEVICE *pDXDevice = &pBackend->dxDevice;
|
---|
3425 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
3426 |
|
---|
3427 | D3D11_TEXTURE2D_DESC td;
|
---|
3428 | RT_ZERO(td);
|
---|
3429 | td.Width = cWidth;
|
---|
3430 | td.Height = cHeight;
|
---|
3431 | td.MipLevels = 1;
|
---|
3432 | td.ArraySize = 1;
|
---|
3433 | td.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
3434 | td.SampleDesc.Count = 1;
|
---|
3435 | td.SampleDesc.Quality = 0;
|
---|
3436 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
3437 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
|
---|
3438 | td.CPUAccessFlags = 0;
|
---|
3439 | td.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
|
---|
3440 |
|
---|
3441 | HRESULT hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &p->pTexture);
|
---|
3442 | if (SUCCEEDED(hr))
|
---|
3443 | {
|
---|
3444 | /* Get the shared handle. */
|
---|
3445 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIResource), (void**)&p->pDxgiResource);
|
---|
3446 | if (SUCCEEDED(hr))
|
---|
3447 | {
|
---|
3448 | hr = p->pDxgiResource->GetSharedHandle(&p->SharedHandle);
|
---|
3449 | if (SUCCEEDED(hr))
|
---|
3450 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIKeyedMutex), (void**)&p->pDXGIKeyedMutex);
|
---|
3451 | }
|
---|
3452 | }
|
---|
3453 |
|
---|
3454 | if (SUCCEEDED(hr))
|
---|
3455 | return VINF_SUCCESS;
|
---|
3456 |
|
---|
3457 | AssertFailed();
|
---|
3458 | return VERR_NOT_SUPPORTED;
|
---|
3459 | }
|
---|
3460 |
|
---|
3461 |
|
---|
3462 | static void vmsvga3dHwScreenDestroy(PVMSVGA3DSTATE pState, VMSVGAHWSCREEN *p)
|
---|
3463 | {
|
---|
3464 | RT_NOREF(pState);
|
---|
3465 | D3D_RELEASE(p->pDXGIKeyedMutex);
|
---|
3466 | D3D_RELEASE(p->pDxgiResource);
|
---|
3467 | D3D_RELEASE(p->pTexture);
|
---|
3468 | p->SharedHandle = 0;
|
---|
3469 | p->sidScreenTarget = SVGA_ID_INVALID;
|
---|
3470 | }
|
---|
3471 |
|
---|
3472 |
|
---|
3473 | static DECLCALLBACK(int) vmsvga3dBackDefineScreen(PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
3474 | {
|
---|
3475 | RT_NOREF(pThis, pThisCC, pScreen);
|
---|
3476 |
|
---|
3477 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: screen %u\n", pScreen->idScreen));
|
---|
3478 |
|
---|
3479 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3480 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3481 |
|
---|
3482 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3483 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3484 |
|
---|
3485 | Assert(pScreen->pHwScreen == NULL);
|
---|
3486 |
|
---|
3487 | VMSVGAHWSCREEN *p = (VMSVGAHWSCREEN *)RTMemAllocZ(sizeof(VMSVGAHWSCREEN));
|
---|
3488 | AssertPtrReturn(p, VERR_NO_MEMORY);
|
---|
3489 |
|
---|
3490 | p->sidScreenTarget = SVGA_ID_INVALID;
|
---|
3491 |
|
---|
3492 | int rc = vmsvga3dDrvNotifyDefineScreen(pThisCC, pScreen);
|
---|
3493 | if (RT_SUCCESS(rc))
|
---|
3494 | {
|
---|
3495 | /* The frontend supports the screen. Create the actual resource. */
|
---|
3496 | rc = vmsvga3dHwScreenCreate(pState, pScreen->cWidth, pScreen->cHeight, p);
|
---|
3497 | if (RT_SUCCESS(rc))
|
---|
3498 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: created\n"));
|
---|
3499 | }
|
---|
3500 |
|
---|
3501 | if (RT_SUCCESS(rc))
|
---|
3502 | {
|
---|
3503 | LogRel(("VMSVGA: Using HW accelerated screen %u\n", pScreen->idScreen));
|
---|
3504 | pScreen->pHwScreen = p;
|
---|
3505 | }
|
---|
3506 | else
|
---|
3507 | {
|
---|
3508 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: %Rrc\n", rc));
|
---|
3509 | vmsvga3dHwScreenDestroy(pState, p);
|
---|
3510 | RTMemFree(p);
|
---|
3511 | }
|
---|
3512 |
|
---|
3513 | return rc;
|
---|
3514 | }
|
---|
3515 |
|
---|
3516 |
|
---|
3517 | static DECLCALLBACK(int) vmsvga3dBackDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
3518 | {
|
---|
3519 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3520 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3521 |
|
---|
3522 | vmsvga3dDrvNotifyDestroyScreen(pThisCC, pScreen);
|
---|
3523 |
|
---|
3524 | if (pScreen->pHwScreen)
|
---|
3525 | {
|
---|
3526 | vmsvga3dHwScreenDestroy(pState, pScreen->pHwScreen);
|
---|
3527 | RTMemFree(pScreen->pHwScreen);
|
---|
3528 | pScreen->pHwScreen = NULL;
|
---|
3529 | }
|
---|
3530 |
|
---|
3531 | return VINF_SUCCESS;
|
---|
3532 | }
|
---|
3533 |
|
---|
3534 |
|
---|
3535 | static DECLCALLBACK(int) vmsvga3dBackSurfaceBlitToScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
3536 | SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage,
|
---|
3537 | SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *paRects)
|
---|
3538 | {
|
---|
3539 | RT_NOREF(pThisCC, pScreen, destRect, srcImage, srcRect, cRects, paRects);
|
---|
3540 |
|
---|
3541 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3542 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3543 |
|
---|
3544 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3545 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3546 |
|
---|
3547 | VMSVGAHWSCREEN *p = pScreen->pHwScreen;
|
---|
3548 | AssertReturn(p, VERR_NOT_SUPPORTED);
|
---|
3549 |
|
---|
3550 | PVMSVGA3DSURFACE pSurface;
|
---|
3551 | int rc = vmsvga3dSurfaceFromSid(pState, srcImage.sid, &pSurface);
|
---|
3552 | AssertRCReturn(rc, rc);
|
---|
3553 |
|
---|
3554 | /** @todo Implement. */
|
---|
3555 | AssertFailed();
|
---|
3556 | return VERR_NOT_IMPLEMENTED;
|
---|
3557 | }
|
---|
3558 |
|
---|
3559 |
|
---|
3560 | static DECLCALLBACK(int) vmsvga3dBackSurfaceMap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
|
---|
3561 | VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap)
|
---|
3562 | {
|
---|
3563 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3564 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3565 |
|
---|
3566 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3567 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3568 |
|
---|
3569 | PVMSVGA3DSURFACE pSurface;
|
---|
3570 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
3571 | AssertRCReturn(rc, rc);
|
---|
3572 |
|
---|
3573 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
3574 | AssertPtrReturn(pBackendSurface, VERR_INVALID_STATE);
|
---|
3575 |
|
---|
3576 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
3577 | rc = vmsvga3dMipmapLevel(pSurface, pImage->face, pImage->mipmap, &pMipLevel);
|
---|
3578 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
3579 |
|
---|
3580 | DXDEVICE *pDevice = &pBackend->dxDevice;
|
---|
3581 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3582 |
|
---|
3583 | SVGA3dBox clipBox;
|
---|
3584 | if (pBox)
|
---|
3585 | {
|
---|
3586 | clipBox = *pBox;
|
---|
3587 | vmsvgaR3ClipBox(&pMipLevel->mipmapSize, &clipBox);
|
---|
3588 | ASSERT_GUEST_RETURN(clipBox.w && clipBox.h && clipBox.d, VERR_INVALID_PARAMETER);
|
---|
3589 | }
|
---|
3590 | else
|
---|
3591 | {
|
---|
3592 | clipBox.x = 0;
|
---|
3593 | clipBox.y = 0;
|
---|
3594 | clipBox.z = 0;
|
---|
3595 | clipBox.w = pMipLevel->mipmapSize.width;
|
---|
3596 | clipBox.h = pMipLevel->mipmapSize.height;
|
---|
3597 | clipBox.d = pMipLevel->mipmapSize.depth;
|
---|
3598 | }
|
---|
3599 |
|
---|
3600 | D3D11_MAP d3d11MapType;
|
---|
3601 | switch (enmMapType)
|
---|
3602 | {
|
---|
3603 | case VMSVGA3D_SURFACE_MAP_READ: d3d11MapType = D3D11_MAP_READ; break;
|
---|
3604 | case VMSVGA3D_SURFACE_MAP_WRITE: d3d11MapType = D3D11_MAP_WRITE; break;
|
---|
3605 | case VMSVGA3D_SURFACE_MAP_READ_WRITE: d3d11MapType = D3D11_MAP_READ_WRITE; break;
|
---|
3606 | case VMSVGA3D_SURFACE_MAP_WRITE_DISCARD: d3d11MapType = D3D11_MAP_WRITE_DISCARD; break;
|
---|
3607 | default:
|
---|
3608 | AssertFailed();
|
---|
3609 | return VERR_INVALID_PARAMETER;
|
---|
3610 | }
|
---|
3611 |
|
---|
3612 | D3D11_MAPPED_SUBRESOURCE mappedResource;
|
---|
3613 | RT_ZERO(mappedResource);
|
---|
3614 |
|
---|
3615 | if ( pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_1D
|
---|
3616 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
3617 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_CUBE
|
---|
3618 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
3619 | {
|
---|
3620 | ID3D11Resource *pMappedResource;
|
---|
3621 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3622 | {
|
---|
3623 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3624 |
|
---|
3625 | /* Copy the texture content to the staging texture.
|
---|
3626 | * The requested miplevel of the texture is copied to the miplevel 0 of the staging texture,
|
---|
3627 | * because the staging (and dynamic) structures do not have miplevels.
|
---|
3628 | * Always copy entire miplevel so all Dst are zero and pSrcBox is NULL, as D3D11 requires.
|
---|
3629 | */
|
---|
3630 | ID3D11Resource *pDstResource = pMappedResource;
|
---|
3631 | UINT DstSubresource = 0;
|
---|
3632 | UINT DstX = 0;
|
---|
3633 | UINT DstY = 0;
|
---|
3634 | UINT DstZ = 0;
|
---|
3635 | ID3D11Resource *pSrcResource = pBackendSurface->u.pResource;
|
---|
3636 | UINT SrcSubresource = D3D11CalcSubresource(pImage->mipmap, pImage->face, pSurface->cLevels);
|
---|
3637 | D3D11_BOX *pSrcBox = NULL;
|
---|
3638 | //D3D11_BOX SrcBox;
|
---|
3639 | //SrcBox.left = 0;
|
---|
3640 | //SrcBox.top = 0;
|
---|
3641 | //SrcBox.front = 0;
|
---|
3642 | //SrcBox.right = pMipLevel->mipmapSize.width;
|
---|
3643 | //SrcBox.bottom = pMipLevel->mipmapSize.height;
|
---|
3644 | //SrcBox.back = pMipLevel->mipmapSize.depth;
|
---|
3645 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3646 | pSrcResource, SrcSubresource, pSrcBox);
|
---|
3647 | }
|
---|
3648 | else if (enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3649 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3650 | else
|
---|
3651 | pMappedResource = pBackendSurface->dynamic.pResource;
|
---|
3652 |
|
---|
3653 | UINT const Subresource = 0; /* Dynamic or staging textures have one subresource. */
|
---|
3654 | HRESULT hr = pDevice->pImmediateContext->Map(pMappedResource, Subresource,
|
---|
3655 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
3656 | if (SUCCEEDED(hr))
|
---|
3657 | vmsvga3dSurfaceMapInit(pMap, enmMapType, &clipBox, pSurface,
|
---|
3658 | mappedResource.pData, mappedResource.RowPitch, mappedResource.DepthPitch);
|
---|
3659 | else
|
---|
3660 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
3661 | }
|
---|
3662 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
3663 | {
|
---|
3664 | #ifdef DX_COMMON_STAGING_BUFFER
|
---|
3665 | /* Map the staging buffer. */
|
---|
3666 | rc = dxStagingBufferRealloc(pDevice, pMipLevel->cbSurface);
|
---|
3667 | if (RT_SUCCESS(rc))
|
---|
3668 | {
|
---|
3669 | /* The staging buffer does not allow D3D11_MAP_WRITE_DISCARD, so replace it. */
|
---|
3670 | if (d3d11MapType == D3D11_MAP_WRITE_DISCARD)
|
---|
3671 | d3d11MapType = D3D11_MAP_WRITE;
|
---|
3672 |
|
---|
3673 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3674 | {
|
---|
3675 | /* Copy from the buffer to the staging buffer. */
|
---|
3676 | ID3D11Resource *pDstResource = pDevice->pStagingBuffer;
|
---|
3677 | UINT DstSubresource = 0;
|
---|
3678 | UINT DstX = clipBox.x;
|
---|
3679 | UINT DstY = clipBox.y;
|
---|
3680 | UINT DstZ = clipBox.z;
|
---|
3681 | ID3D11Resource *pSrcResource = pBackendSurface->u.pResource;
|
---|
3682 | UINT SrcSubresource = 0;
|
---|
3683 | D3D11_BOX SrcBox;
|
---|
3684 | SrcBox.left = clipBox.x;
|
---|
3685 | SrcBox.top = clipBox.y;
|
---|
3686 | SrcBox.front = clipBox.z;
|
---|
3687 | SrcBox.right = clipBox.w;
|
---|
3688 | SrcBox.bottom = clipBox.h;
|
---|
3689 | SrcBox.back = clipBox.d;
|
---|
3690 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3691 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
3692 | }
|
---|
3693 |
|
---|
3694 | UINT const Subresource = 0; /* Buffers have only one subresource. */
|
---|
3695 | HRESULT hr = pDevice->pImmediateContext->Map(pDevice->pStagingBuffer, Subresource,
|
---|
3696 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
3697 | if (SUCCEEDED(hr))
|
---|
3698 | vmsvga3dSurfaceMapInit(pMap, enmMapType, &clipBox, pSurface,
|
---|
3699 | mappedResource.pData, mappedResource.RowPitch, mappedResource.DepthPitch);
|
---|
3700 | else
|
---|
3701 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
3702 | }
|
---|
3703 | #else
|
---|
3704 | ID3D11Resource *pMappedResource;
|
---|
3705 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3706 | {
|
---|
3707 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3708 |
|
---|
3709 | /* Copy the resource content to the staging resource. */
|
---|
3710 | ID3D11Resource *pDstResource = pMappedResource;
|
---|
3711 | UINT DstSubresource = 0;
|
---|
3712 | UINT DstX = clipBox.x;
|
---|
3713 | UINT DstY = clipBox.y;
|
---|
3714 | UINT DstZ = clipBox.z;
|
---|
3715 | ID3D11Resource *pSrcResource = pBackendSurface->u.pResource;
|
---|
3716 | UINT SrcSubresource = 0;
|
---|
3717 | D3D11_BOX SrcBox;
|
---|
3718 | SrcBox.left = clipBox.x;
|
---|
3719 | SrcBox.top = clipBox.y;
|
---|
3720 | SrcBox.front = clipBox.z;
|
---|
3721 | SrcBox.right = clipBox.w;
|
---|
3722 | SrcBox.bottom = clipBox.h;
|
---|
3723 | SrcBox.back = clipBox.d;
|
---|
3724 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3725 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
3726 | }
|
---|
3727 | else if (enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3728 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3729 | else
|
---|
3730 | pMappedResource = pBackendSurface->dynamic.pResource;
|
---|
3731 |
|
---|
3732 | UINT const Subresource = 0; /* Dynamic or staging textures have one subresource. */
|
---|
3733 | HRESULT hr = pDevice->pImmediateContext->Map(pMappedResource, Subresource,
|
---|
3734 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
3735 | if (SUCCEEDED(hr))
|
---|
3736 | vmsvga3dSurfaceMapInit(pMap, enmMapType, &clipBox, pSurface,
|
---|
3737 | mappedResource.pData, mappedResource.RowPitch, mappedResource.DepthPitch);
|
---|
3738 | else
|
---|
3739 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
3740 | #endif
|
---|
3741 | }
|
---|
3742 | else
|
---|
3743 | {
|
---|
3744 | // UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels);
|
---|
3745 | /** @todo Implement. */
|
---|
3746 | AssertFailed();
|
---|
3747 | rc = VERR_NOT_IMPLEMENTED;
|
---|
3748 | }
|
---|
3749 |
|
---|
3750 | return rc;
|
---|
3751 | }
|
---|
3752 |
|
---|
3753 |
|
---|
3754 | static DECLCALLBACK(int) vmsvga3dBackSurfaceUnmap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten)
|
---|
3755 | {
|
---|
3756 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3757 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3758 |
|
---|
3759 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3760 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3761 |
|
---|
3762 | PVMSVGA3DSURFACE pSurface;
|
---|
3763 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
3764 | AssertRCReturn(rc, rc);
|
---|
3765 |
|
---|
3766 | /* The called should not use the function for system memory surfaces. */
|
---|
3767 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
3768 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
3769 |
|
---|
3770 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
3771 | rc = vmsvga3dMipmapLevel(pSurface, pImage->face, pImage->mipmap, &pMipLevel);
|
---|
3772 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
3773 |
|
---|
3774 | DXDEVICE *pDevice = &pBackend->dxDevice;
|
---|
3775 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3776 |
|
---|
3777 | if ( pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_1D
|
---|
3778 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
3779 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_CUBE
|
---|
3780 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
3781 | {
|
---|
3782 | ID3D11Resource *pMappedResource;
|
---|
3783 | if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3784 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3785 | else if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3786 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3787 | else
|
---|
3788 | pMappedResource = pBackendSurface->dynamic.pResource;
|
---|
3789 |
|
---|
3790 | UINT const Subresource = 0; /* Staging or dynamic textures have one subresource. */
|
---|
3791 | pDevice->pImmediateContext->Unmap(pMappedResource, Subresource);
|
---|
3792 |
|
---|
3793 | if ( fWritten
|
---|
3794 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
3795 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
3796 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
3797 | {
|
---|
3798 | /* If entire resource must be copied then use pSrcBox = NULL and dst point (0,0,0)
|
---|
3799 | * Because DX11 insists on this for some resource types, for example DEPTH_STENCIL resources.
|
---|
3800 | */
|
---|
3801 | uint32_t const cWidth0 = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
3802 | uint32_t const cHeight0 = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
3803 | uint32_t const cDepth0 = pSurface->paMipmapLevels[0].mipmapSize.depth;
|
---|
3804 | /** @todo Entire subresource is always mapped. So find a way to copy it back, important for DEPTH_STENCIL mipmaps. */
|
---|
3805 | bool const fEntireResource = pMap->box.x == 0 && pMap->box.y == 0 && pMap->box.z == 0
|
---|
3806 | && pMap->box.w == cWidth0 && pMap->box.h == cHeight0 && pMap->box.d == cDepth0;
|
---|
3807 |
|
---|
3808 | ID3D11Resource *pDstResource = pBackendSurface->u.pResource;
|
---|
3809 | UINT DstSubresource = D3D11CalcSubresource(pImage->mipmap, pImage->face, pSurface->cLevels);
|
---|
3810 | UINT DstX = (pMap->box.x / pSurface->cxBlock) * pSurface->cxBlock;
|
---|
3811 | UINT DstY = (pMap->box.y / pSurface->cyBlock) * pSurface->cyBlock;
|
---|
3812 | UINT DstZ = pMap->box.z;
|
---|
3813 | ID3D11Resource *pSrcResource = pMappedResource;
|
---|
3814 | UINT SrcSubresource = Subresource;
|
---|
3815 | D3D11_BOX *pSrcBox;
|
---|
3816 | D3D11_BOX SrcBox;
|
---|
3817 | if (fEntireResource)
|
---|
3818 | pSrcBox = NULL;
|
---|
3819 | else
|
---|
3820 | {
|
---|
3821 | uint32_t const cxBlocks = (pMap->box.w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
3822 | uint32_t const cyBlocks = (pMap->box.h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
3823 |
|
---|
3824 | SrcBox.left = DstX;
|
---|
3825 | SrcBox.top = DstY;
|
---|
3826 | SrcBox.front = DstZ;
|
---|
3827 | SrcBox.right = DstX + cxBlocks * pSurface->cxBlock;
|
---|
3828 | SrcBox.bottom = DstY + cyBlocks * pSurface->cyBlock;
|
---|
3829 | SrcBox.back = DstZ + pMap->box.d;
|
---|
3830 | pSrcBox = &SrcBox;
|
---|
3831 | }
|
---|
3832 |
|
---|
3833 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3834 | pSrcResource, SrcSubresource, pSrcBox);
|
---|
3835 | }
|
---|
3836 | }
|
---|
3837 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
3838 | {
|
---|
3839 | Log4(("Unmap buffer sid = %u:\n%.*Rhxd\n", pSurface->id, pMap->cbRow, pMap->pvData));
|
---|
3840 |
|
---|
3841 | #ifdef DX_COMMON_STAGING_BUFFER
|
---|
3842 | /* Unmap the staging buffer. */
|
---|
3843 | UINT const Subresource = 0; /* Buffers have only one subresource. */
|
---|
3844 | pDevice->pImmediateContext->Unmap(pDevice->pStagingBuffer, Subresource);
|
---|
3845 |
|
---|
3846 | /* Copy from the staging buffer to the actual buffer */
|
---|
3847 | if ( fWritten
|
---|
3848 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
3849 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
3850 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
3851 | {
|
---|
3852 | ID3D11Resource *pDstResource = pBackendSurface->u.pResource;
|
---|
3853 | UINT DstSubresource = 0;
|
---|
3854 | UINT DstX = (pMap->box.x / pSurface->cxBlock) * pSurface->cxBlock;
|
---|
3855 | UINT DstY = (pMap->box.y / pSurface->cyBlock) * pSurface->cyBlock;
|
---|
3856 | UINT DstZ = pMap->box.z;
|
---|
3857 | ID3D11Resource *pSrcResource = pDevice->pStagingBuffer;
|
---|
3858 | UINT SrcSubresource = 0;
|
---|
3859 | D3D11_BOX SrcBox;
|
---|
3860 |
|
---|
3861 | uint32_t const cxBlocks = (pMap->box.w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
3862 | uint32_t const cyBlocks = (pMap->box.h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
3863 |
|
---|
3864 | SrcBox.left = DstX;
|
---|
3865 | SrcBox.top = DstY;
|
---|
3866 | SrcBox.front = DstZ;
|
---|
3867 | SrcBox.right = DstX + cxBlocks * pSurface->cxBlock;
|
---|
3868 | SrcBox.bottom = DstY + cyBlocks * pSurface->cyBlock;
|
---|
3869 | SrcBox.back = DstZ + pMap->box.d;
|
---|
3870 |
|
---|
3871 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3872 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
3873 | }
|
---|
3874 | #else
|
---|
3875 | ID3D11Resource *pMappedResource;
|
---|
3876 | if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3877 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3878 | else if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3879 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3880 | else
|
---|
3881 | pMappedResource = pBackendSurface->dynamic.pResource;
|
---|
3882 |
|
---|
3883 | UINT const Subresource = 0; /* Staging or dynamic textures have one subresource. */
|
---|
3884 | pDevice->pImmediateContext->Unmap(pMappedResource, Subresource);
|
---|
3885 |
|
---|
3886 | if ( fWritten
|
---|
3887 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
3888 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
3889 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
3890 | {
|
---|
3891 | ID3D11Resource *pDstResource = pBackendSurface->u.pResource;
|
---|
3892 | UINT DstSubresource = 0;
|
---|
3893 | UINT DstX = pMap->box.x;
|
---|
3894 | UINT DstY = pMap->box.y;
|
---|
3895 | UINT DstZ = pMap->box.z;
|
---|
3896 | ID3D11Resource *pSrcResource = pMappedResource;
|
---|
3897 | UINT SrcSubresource = 0;
|
---|
3898 | D3D11_BOX SrcBox;
|
---|
3899 | SrcBox.left = DstX;
|
---|
3900 | SrcBox.top = DstY;
|
---|
3901 | SrcBox.front = DstZ;
|
---|
3902 | SrcBox.right = DstX + pMap->box.w;
|
---|
3903 | SrcBox.bottom = DstY + pMap->box.h;
|
---|
3904 | SrcBox.back = DstZ + pMap->box.d;
|
---|
3905 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3906 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
3907 | }
|
---|
3908 | #endif
|
---|
3909 | }
|
---|
3910 | else
|
---|
3911 | {
|
---|
3912 | AssertFailed();
|
---|
3913 | rc = VERR_NOT_IMPLEMENTED;
|
---|
3914 | }
|
---|
3915 |
|
---|
3916 | return rc;
|
---|
3917 | }
|
---|
3918 |
|
---|
3919 |
|
---|
3920 | static DECLCALLBACK(int) vmsvga3dScreenTargetBind(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, uint32_t sid)
|
---|
3921 | {
|
---|
3922 | int rc = VINF_SUCCESS;
|
---|
3923 |
|
---|
3924 | PVMSVGA3DSURFACE pSurface;
|
---|
3925 | if (sid != SVGA_ID_INVALID)
|
---|
3926 | {
|
---|
3927 | /* Create the surface if does not yet exist. */
|
---|
3928 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3929 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3930 |
|
---|
3931 | rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);
|
---|
3932 | AssertRCReturn(rc, rc);
|
---|
3933 |
|
---|
3934 | if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
|
---|
3935 | {
|
---|
3936 | /* Create the actual texture. */
|
---|
3937 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pSurface);
|
---|
3938 | AssertRCReturn(rc, rc);
|
---|
3939 | }
|
---|
3940 | }
|
---|
3941 | else
|
---|
3942 | pSurface = NULL;
|
---|
3943 |
|
---|
3944 | /* Notify the HW accelerated screen if it is used. */
|
---|
3945 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
3946 | if (!pHwScreen)
|
---|
3947 | return VINF_SUCCESS;
|
---|
3948 |
|
---|
3949 | /* Same surface -> do nothing. */
|
---|
3950 | if (pHwScreen->sidScreenTarget == sid)
|
---|
3951 | return VINF_SUCCESS;
|
---|
3952 |
|
---|
3953 | if (sid != SVGA_ID_INVALID)
|
---|
3954 | {
|
---|
3955 | AssertReturn( pSurface->pBackendSurface
|
---|
3956 | && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
3957 | && RT_BOOL(pSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET), VERR_INVALID_PARAMETER);
|
---|
3958 |
|
---|
3959 | HANDLE const hSharedSurface = pHwScreen->SharedHandle;
|
---|
3960 | rc = vmsvga3dDrvNotifyBindSurface(pThisCC, pScreen, hSharedSurface);
|
---|
3961 | }
|
---|
3962 |
|
---|
3963 | if (RT_SUCCESS(rc))
|
---|
3964 | {
|
---|
3965 | pHwScreen->sidScreenTarget = sid;
|
---|
3966 | }
|
---|
3967 |
|
---|
3968 | return rc;
|
---|
3969 | }
|
---|
3970 |
|
---|
3971 |
|
---|
3972 | static DECLCALLBACK(int) vmsvga3dScreenTargetUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, SVGA3dRect const *pRect)
|
---|
3973 | {
|
---|
3974 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
3975 | AssertReturn(pHwScreen, VERR_NOT_SUPPORTED);
|
---|
3976 |
|
---|
3977 | if (pHwScreen->sidScreenTarget == SVGA_ID_INVALID)
|
---|
3978 | return VINF_SUCCESS; /* No surface bound. */
|
---|
3979 |
|
---|
3980 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3981 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3982 |
|
---|
3983 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3984 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3985 |
|
---|
3986 | PVMSVGA3DSURFACE pSurface;
|
---|
3987 | int rc = vmsvga3dSurfaceFromSid(pState, pHwScreen->sidScreenTarget, &pSurface);
|
---|
3988 | AssertRCReturn(rc, rc);
|
---|
3989 |
|
---|
3990 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
3991 | AssertReturn( pBackendSurface
|
---|
3992 | && pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
3993 | && RT_BOOL(pSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET),
|
---|
3994 | VERR_INVALID_PARAMETER);
|
---|
3995 |
|
---|
3996 | SVGA3dRect boundRect;
|
---|
3997 | boundRect.x = 0;
|
---|
3998 | boundRect.y = 0;
|
---|
3999 | boundRect.w = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
4000 | boundRect.h = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
4001 | SVGA3dRect clipRect = *pRect;
|
---|
4002 | vmsvgaR3Clip3dRect(&boundRect, &clipRect);
|
---|
4003 | ASSERT_GUEST_RETURN(clipRect.w && clipRect.h, VERR_INVALID_PARAMETER);
|
---|
4004 |
|
---|
4005 | /* Copy the screen texture to the shared surface. */
|
---|
4006 | DWORD result = pHwScreen->pDXGIKeyedMutex->AcquireSync(0, 10000);
|
---|
4007 | if (result == S_OK)
|
---|
4008 | {
|
---|
4009 | pBackend->dxDevice.pImmediateContext->CopyResource(pHwScreen->pTexture, pBackendSurface->u.pTexture2D);
|
---|
4010 |
|
---|
4011 | dxDeviceFlush(&pBackend->dxDevice);
|
---|
4012 |
|
---|
4013 | result = pHwScreen->pDXGIKeyedMutex->ReleaseSync(1);
|
---|
4014 | }
|
---|
4015 | else
|
---|
4016 | AssertFailed();
|
---|
4017 |
|
---|
4018 | rc = vmsvga3dDrvNotifyUpdate(pThisCC, pScreen, pRect->x, pRect->y, pRect->w, pRect->h);
|
---|
4019 | return rc;
|
---|
4020 | }
|
---|
4021 |
|
---|
4022 |
|
---|
4023 | /*
|
---|
4024 | *
|
---|
4025 | * 3D interface.
|
---|
4026 | *
|
---|
4027 | */
|
---|
4028 |
|
---|
4029 | static DECLCALLBACK(int) vmsvga3dBackQueryCaps(PVGASTATECC pThisCC, SVGA3dDevCapIndex idx3dCaps, uint32_t *pu32Val)
|
---|
4030 | {
|
---|
4031 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4032 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4033 |
|
---|
4034 | int rc = VINF_SUCCESS;
|
---|
4035 |
|
---|
4036 | *pu32Val = 0;
|
---|
4037 |
|
---|
4038 | if (idx3dCaps > SVGA3D_DEVCAP_MAX)
|
---|
4039 | {
|
---|
4040 | LogRelMax(16, ("VMSVGA: unsupported SVGA3D_DEVCAP %d\n", idx3dCaps));
|
---|
4041 | return VERR_NOT_SUPPORTED;
|
---|
4042 | }
|
---|
4043 |
|
---|
4044 | D3D_FEATURE_LEVEL const FeatureLevel = pState->pBackend->dxDevice.FeatureLevel;
|
---|
4045 |
|
---|
4046 | /* Most values are taken from:
|
---|
4047 | * https://docs.microsoft.com/en-us/windows/win32/direct3d11/overviews-direct3d-11-devices-downlevel-intro
|
---|
4048 | *
|
---|
4049 | * Shader values are from
|
---|
4050 | * https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-models
|
---|
4051 | */
|
---|
4052 |
|
---|
4053 | switch (idx3dCaps)
|
---|
4054 | {
|
---|
4055 | case SVGA3D_DEVCAP_3D:
|
---|
4056 | *pu32Val = VBSVGA3D_CAP_3D;
|
---|
4057 | if (pState->pBackend->dxDevice.pVideoDevice)
|
---|
4058 | *pu32Val |= VBSVGA3D_CAP_VIDEO;
|
---|
4059 | if (FeatureLevel >= D3D_FEATURE_LEVEL_11_1)
|
---|
4060 | *pu32Val |= VBSVGA3D_CAP_RASTERIZER_STATE_V2;
|
---|
4061 | break;
|
---|
4062 |
|
---|
4063 | case SVGA3D_DEVCAP_MAX_LIGHTS:
|
---|
4064 | *pu32Val = SVGA3D_NUM_LIGHTS; /* VGPU9. Not applicable to DX11. */
|
---|
4065 | break;
|
---|
4066 |
|
---|
4067 | case SVGA3D_DEVCAP_MAX_TEXTURES:
|
---|
4068 | *pu32Val = SVGA3D_NUM_TEXTURE_UNITS; /* VGPU9. Not applicable to DX11. */
|
---|
4069 | break;
|
---|
4070 |
|
---|
4071 | case SVGA3D_DEVCAP_MAX_CLIP_PLANES:
|
---|
4072 | *pu32Val = SVGA3D_NUM_CLIPPLANES;
|
---|
4073 | break;
|
---|
4074 |
|
---|
4075 | case SVGA3D_DEVCAP_VERTEX_SHADER_VERSION:
|
---|
4076 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4077 | *pu32Val = SVGA3DVSVERSION_40;
|
---|
4078 | else
|
---|
4079 | *pu32Val = SVGA3DVSVERSION_30;
|
---|
4080 | break;
|
---|
4081 |
|
---|
4082 | case SVGA3D_DEVCAP_VERTEX_SHADER:
|
---|
4083 | *pu32Val = 1;
|
---|
4084 | break;
|
---|
4085 |
|
---|
4086 | case SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION:
|
---|
4087 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4088 | *pu32Val = SVGA3DPSVERSION_40;
|
---|
4089 | else
|
---|
4090 | *pu32Val = SVGA3DPSVERSION_30;
|
---|
4091 | break;
|
---|
4092 |
|
---|
4093 | case SVGA3D_DEVCAP_FRAGMENT_SHADER:
|
---|
4094 | *pu32Val = 1;
|
---|
4095 | break;
|
---|
4096 |
|
---|
4097 | case SVGA3D_DEVCAP_MAX_RENDER_TARGETS:
|
---|
4098 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4099 | *pu32Val = 8;
|
---|
4100 | else
|
---|
4101 | *pu32Val = 4;
|
---|
4102 | break;
|
---|
4103 |
|
---|
4104 | case SVGA3D_DEVCAP_S23E8_TEXTURES:
|
---|
4105 | case SVGA3D_DEVCAP_S10E5_TEXTURES:
|
---|
4106 | /* Must be obsolete by now; surface format caps specify the same thing. */
|
---|
4107 | break;
|
---|
4108 |
|
---|
4109 | case SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND:
|
---|
4110 | /* Obsolete */
|
---|
4111 | break;
|
---|
4112 |
|
---|
4113 | /*
|
---|
4114 | * 2. The BUFFER_FORMAT capabilities are deprecated, and they always
|
---|
4115 | * return TRUE. Even on physical hardware that does not support
|
---|
4116 | * these formats natively, the SVGA3D device will provide an emulation
|
---|
4117 | * which should be invisible to the guest OS.
|
---|
4118 | */
|
---|
4119 | case SVGA3D_DEVCAP_D16_BUFFER_FORMAT:
|
---|
4120 | case SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT:
|
---|
4121 | case SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT:
|
---|
4122 | *pu32Val = 1;
|
---|
4123 | break;
|
---|
4124 |
|
---|
4125 | case SVGA3D_DEVCAP_QUERY_TYPES:
|
---|
4126 | /* Obsolete */
|
---|
4127 | break;
|
---|
4128 |
|
---|
4129 | case SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING:
|
---|
4130 | /* Obsolete */
|
---|
4131 | break;
|
---|
4132 |
|
---|
4133 | case SVGA3D_DEVCAP_MAX_POINT_SIZE:
|
---|
4134 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
4135 | *(float *)pu32Val = 256.0f; /* VGPU9. Not applicable to DX11. */
|
---|
4136 | break;
|
---|
4137 |
|
---|
4138 | case SVGA3D_DEVCAP_MAX_SHADER_TEXTURES:
|
---|
4139 | /* Obsolete */
|
---|
4140 | break;
|
---|
4141 |
|
---|
4142 | case SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH:
|
---|
4143 | case SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT:
|
---|
4144 | if (FeatureLevel >= D3D_FEATURE_LEVEL_11_0)
|
---|
4145 | *pu32Val = 16384;
|
---|
4146 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4147 | *pu32Val = 8192;
|
---|
4148 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
4149 | *pu32Val = 4096;
|
---|
4150 | else
|
---|
4151 | *pu32Val = 2048;
|
---|
4152 | break;
|
---|
4153 |
|
---|
4154 | case SVGA3D_DEVCAP_MAX_VOLUME_EXTENT:
|
---|
4155 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4156 | *pu32Val = 2048;
|
---|
4157 | else
|
---|
4158 | *pu32Val = 256;
|
---|
4159 | break;
|
---|
4160 |
|
---|
4161 | case SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT:
|
---|
4162 | if (FeatureLevel >= D3D_FEATURE_LEVEL_11_0)
|
---|
4163 | *pu32Val = 16384;
|
---|
4164 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
4165 | *pu32Val = 8192;
|
---|
4166 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
4167 | *pu32Val = 2048;
|
---|
4168 | else
|
---|
4169 | *pu32Val = 128;
|
---|
4170 | break;
|
---|
4171 |
|
---|
4172 | case SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO:
|
---|
4173 | /* Obsolete */
|
---|
4174 | break;
|
---|
4175 |
|
---|
4176 | case SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY:
|
---|
4177 | if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
4178 | *pu32Val = D3D11_REQ_MAXANISOTROPY;
|
---|
4179 | else
|
---|
4180 | *pu32Val = 2; // D3D_FL9_1_DEFAULT_MAX_ANISOTROPY;
|
---|
4181 | break;
|
---|
4182 |
|
---|
4183 | case SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT:
|
---|
4184 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4185 | *pu32Val = UINT32_MAX;
|
---|
4186 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
4187 | *pu32Val = 1048575; // D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT;
|
---|
4188 | else
|
---|
4189 | *pu32Val = 65535; // D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT;
|
---|
4190 | break;
|
---|
4191 |
|
---|
4192 | case SVGA3D_DEVCAP_MAX_VERTEX_INDEX:
|
---|
4193 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4194 | *pu32Val = UINT32_MAX;
|
---|
4195 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
4196 | *pu32Val = 1048575;
|
---|
4197 | else
|
---|
4198 | *pu32Val = 65534;
|
---|
4199 | break;
|
---|
4200 |
|
---|
4201 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS:
|
---|
4202 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4203 | *pu32Val = UINT32_MAX;
|
---|
4204 | else
|
---|
4205 | *pu32Val = 512;
|
---|
4206 | break;
|
---|
4207 |
|
---|
4208 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS:
|
---|
4209 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4210 | *pu32Val = UINT32_MAX;
|
---|
4211 | else
|
---|
4212 | *pu32Val = 512;
|
---|
4213 | break;
|
---|
4214 |
|
---|
4215 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS:
|
---|
4216 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4217 | *pu32Val = 4096;
|
---|
4218 | else
|
---|
4219 | *pu32Val = 32;
|
---|
4220 | break;
|
---|
4221 |
|
---|
4222 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS:
|
---|
4223 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4224 | *pu32Val = 4096;
|
---|
4225 | else
|
---|
4226 | *pu32Val = 32;
|
---|
4227 | break;
|
---|
4228 |
|
---|
4229 | case SVGA3D_DEVCAP_TEXTURE_OPS:
|
---|
4230 | /* Obsolete */
|
---|
4231 | break;
|
---|
4232 |
|
---|
4233 | case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8:
|
---|
4234 | case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8:
|
---|
4235 | case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10:
|
---|
4236 | case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5:
|
---|
4237 | case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5:
|
---|
4238 | case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4:
|
---|
4239 | case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5:
|
---|
4240 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16:
|
---|
4241 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8:
|
---|
4242 | case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8:
|
---|
4243 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8:
|
---|
4244 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D16:
|
---|
4245 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8:
|
---|
4246 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8:
|
---|
4247 | case SVGA3D_DEVCAP_SURFACEFMT_DXT1:
|
---|
4248 | case SVGA3D_DEVCAP_SURFACEFMT_DXT2:
|
---|
4249 | case SVGA3D_DEVCAP_SURFACEFMT_DXT3:
|
---|
4250 | case SVGA3D_DEVCAP_SURFACEFMT_DXT4:
|
---|
4251 | case SVGA3D_DEVCAP_SURFACEFMT_DXT5:
|
---|
4252 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8:
|
---|
4253 | case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10:
|
---|
4254 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8:
|
---|
4255 | case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8:
|
---|
4256 | case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8:
|
---|
4257 | case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5:
|
---|
4258 | case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8:
|
---|
4259 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5:
|
---|
4260 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8:
|
---|
4261 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5:
|
---|
4262 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8:
|
---|
4263 | case SVGA3D_DEVCAP_SURFACEFMT_V16U16:
|
---|
4264 | case SVGA3D_DEVCAP_SURFACEFMT_G16R16:
|
---|
4265 | case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16:
|
---|
4266 | case SVGA3D_DEVCAP_SURFACEFMT_UYVY:
|
---|
4267 | case SVGA3D_DEVCAP_SURFACEFMT_YUY2:
|
---|
4268 | case SVGA3D_DEVCAP_SURFACEFMT_NV12:
|
---|
4269 | case SVGA3D_DEVCAP_DEAD10: /* SVGA3D_DEVCAP_SURFACEFMT_AYUV */
|
---|
4270 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16:
|
---|
4271 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24:
|
---|
4272 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT:
|
---|
4273 | case SVGA3D_DEVCAP_SURFACEFMT_ATI1:
|
---|
4274 | case SVGA3D_DEVCAP_SURFACEFMT_ATI2:
|
---|
4275 | case SVGA3D_DEVCAP_SURFACEFMT_YV12:
|
---|
4276 | {
|
---|
4277 | SVGA3dSurfaceFormat const enmFormat = vmsvgaDXDevCapSurfaceFmt2Format(idx3dCaps);
|
---|
4278 | rc = vmsvgaDXCheckFormatSupportPreDX(pState, enmFormat, pu32Val);
|
---|
4279 | break;
|
---|
4280 | }
|
---|
4281 |
|
---|
4282 | case SVGA3D_DEVCAP_MISSING62:
|
---|
4283 | /* Unused */
|
---|
4284 | break;
|
---|
4285 |
|
---|
4286 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES:
|
---|
4287 | /* Obsolete */
|
---|
4288 | break;
|
---|
4289 |
|
---|
4290 | case SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS:
|
---|
4291 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4292 | *pu32Val = 8;
|
---|
4293 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
4294 | *pu32Val = 4; // D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT
|
---|
4295 | else
|
---|
4296 | *pu32Val = 1; // D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT
|
---|
4297 | break;
|
---|
4298 |
|
---|
4299 | case SVGA3D_DEVCAP_DEAD4: /* SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES */
|
---|
4300 | case SVGA3D_DEVCAP_DEAD5: /* SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES */
|
---|
4301 | *pu32Val = (1 << (2-1)) | (1 << (4-1)) | (1 << (8-1)); /* 2x, 4x, 8x */
|
---|
4302 | break;
|
---|
4303 |
|
---|
4304 | case SVGA3D_DEVCAP_DEAD7: /* SVGA3D_DEVCAP_ALPHATOCOVERAGE */
|
---|
4305 | /* Obsolete */
|
---|
4306 | break;
|
---|
4307 |
|
---|
4308 | case SVGA3D_DEVCAP_DEAD6: /* SVGA3D_DEVCAP_SUPERSAMPLE */
|
---|
4309 | /* Obsolete */
|
---|
4310 | break;
|
---|
4311 |
|
---|
4312 | case SVGA3D_DEVCAP_AUTOGENMIPMAPS:
|
---|
4313 | *pu32Val = 1;
|
---|
4314 | break;
|
---|
4315 |
|
---|
4316 | case SVGA3D_DEVCAP_MAX_CONTEXT_IDS:
|
---|
4317 | *pu32Val = SVGA3D_MAX_CONTEXT_IDS;
|
---|
4318 | break;
|
---|
4319 |
|
---|
4320 | case SVGA3D_DEVCAP_MAX_SURFACE_IDS:
|
---|
4321 | *pu32Val = SVGA3D_MAX_SURFACE_IDS;
|
---|
4322 | break;
|
---|
4323 |
|
---|
4324 | case SVGA3D_DEVCAP_DEAD1:
|
---|
4325 | /* Obsolete */
|
---|
4326 | break;
|
---|
4327 |
|
---|
4328 | case SVGA3D_DEVCAP_DEAD8: /* SVGA3D_DEVCAP_VIDEO_DECODE */
|
---|
4329 | /* Obsolete */
|
---|
4330 | break;
|
---|
4331 |
|
---|
4332 | case SVGA3D_DEVCAP_DEAD9: /* SVGA3D_DEVCAP_VIDEO_PROCESS */
|
---|
4333 | /* Obsolete */
|
---|
4334 | break;
|
---|
4335 |
|
---|
4336 | case SVGA3D_DEVCAP_LINE_AA:
|
---|
4337 | *pu32Val = 1;
|
---|
4338 | break;
|
---|
4339 |
|
---|
4340 | case SVGA3D_DEVCAP_LINE_STIPPLE:
|
---|
4341 | *pu32Val = 0; /* DX11 does not seem to support this directly. */
|
---|
4342 | break;
|
---|
4343 |
|
---|
4344 | case SVGA3D_DEVCAP_MAX_LINE_WIDTH:
|
---|
4345 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
4346 | *(float *)pu32Val = 1.0f;
|
---|
4347 | break;
|
---|
4348 |
|
---|
4349 | case SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH:
|
---|
4350 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
4351 | *(float *)pu32Val = 1.0f;
|
---|
4352 | break;
|
---|
4353 |
|
---|
4354 | case SVGA3D_DEVCAP_DEAD3: /* Old SVGA3D_DEVCAP_LOGICOPS */
|
---|
4355 | /* Deprecated. */
|
---|
4356 | AssertCompile(SVGA3D_DEVCAP_DEAD3 == 92); /* Newer SVGA headers redefine this. */
|
---|
4357 | break;
|
---|
4358 |
|
---|
4359 | case SVGA3D_DEVCAP_TS_COLOR_KEY:
|
---|
4360 | *pu32Val = 0; /* DX11 does not seem to support this directly. */
|
---|
4361 | break;
|
---|
4362 |
|
---|
4363 | case SVGA3D_DEVCAP_DEAD2:
|
---|
4364 | break;
|
---|
4365 |
|
---|
4366 | case SVGA3D_DEVCAP_DXCONTEXT:
|
---|
4367 | *pu32Val = 1;
|
---|
4368 | break;
|
---|
4369 |
|
---|
4370 | case SVGA3D_DEVCAP_DEAD11: /* SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE */
|
---|
4371 | *pu32Val = D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION;
|
---|
4372 | break;
|
---|
4373 |
|
---|
4374 | case SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS:
|
---|
4375 | *pu32Val = D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT;
|
---|
4376 | break;
|
---|
4377 |
|
---|
4378 | case SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS:
|
---|
4379 | *pu32Val = D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT;
|
---|
4380 | break;
|
---|
4381 |
|
---|
4382 | case SVGA3D_DEVCAP_DX_PROVOKING_VERTEX:
|
---|
4383 | *pu32Val = 0; /* boolean */
|
---|
4384 | break;
|
---|
4385 |
|
---|
4386 | case SVGA3D_DEVCAP_DXFMT_X8R8G8B8:
|
---|
4387 | case SVGA3D_DEVCAP_DXFMT_A8R8G8B8:
|
---|
4388 | case SVGA3D_DEVCAP_DXFMT_R5G6B5:
|
---|
4389 | case SVGA3D_DEVCAP_DXFMT_X1R5G5B5:
|
---|
4390 | case SVGA3D_DEVCAP_DXFMT_A1R5G5B5:
|
---|
4391 | case SVGA3D_DEVCAP_DXFMT_A4R4G4B4:
|
---|
4392 | case SVGA3D_DEVCAP_DXFMT_Z_D32:
|
---|
4393 | case SVGA3D_DEVCAP_DXFMT_Z_D16:
|
---|
4394 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8:
|
---|
4395 | case SVGA3D_DEVCAP_DXFMT_Z_D15S1:
|
---|
4396 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8:
|
---|
4397 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4:
|
---|
4398 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE16:
|
---|
4399 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8:
|
---|
4400 | case SVGA3D_DEVCAP_DXFMT_DXT1:
|
---|
4401 | case SVGA3D_DEVCAP_DXFMT_DXT2:
|
---|
4402 | case SVGA3D_DEVCAP_DXFMT_DXT3:
|
---|
4403 | case SVGA3D_DEVCAP_DXFMT_DXT4:
|
---|
4404 | case SVGA3D_DEVCAP_DXFMT_DXT5:
|
---|
4405 | case SVGA3D_DEVCAP_DXFMT_BUMPU8V8:
|
---|
4406 | case SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5:
|
---|
4407 | case SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8:
|
---|
4408 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1:
|
---|
4409 | case SVGA3D_DEVCAP_DXFMT_ARGB_S10E5:
|
---|
4410 | case SVGA3D_DEVCAP_DXFMT_ARGB_S23E8:
|
---|
4411 | case SVGA3D_DEVCAP_DXFMT_A2R10G10B10:
|
---|
4412 | case SVGA3D_DEVCAP_DXFMT_V8U8:
|
---|
4413 | case SVGA3D_DEVCAP_DXFMT_Q8W8V8U8:
|
---|
4414 | case SVGA3D_DEVCAP_DXFMT_CxV8U8:
|
---|
4415 | case SVGA3D_DEVCAP_DXFMT_X8L8V8U8:
|
---|
4416 | case SVGA3D_DEVCAP_DXFMT_A2W10V10U10:
|
---|
4417 | case SVGA3D_DEVCAP_DXFMT_ALPHA8:
|
---|
4418 | case SVGA3D_DEVCAP_DXFMT_R_S10E5:
|
---|
4419 | case SVGA3D_DEVCAP_DXFMT_R_S23E8:
|
---|
4420 | case SVGA3D_DEVCAP_DXFMT_RG_S10E5:
|
---|
4421 | case SVGA3D_DEVCAP_DXFMT_RG_S23E8:
|
---|
4422 | case SVGA3D_DEVCAP_DXFMT_BUFFER:
|
---|
4423 | case SVGA3D_DEVCAP_DXFMT_Z_D24X8:
|
---|
4424 | case SVGA3D_DEVCAP_DXFMT_V16U16:
|
---|
4425 | case SVGA3D_DEVCAP_DXFMT_G16R16:
|
---|
4426 | case SVGA3D_DEVCAP_DXFMT_A16B16G16R16:
|
---|
4427 | case SVGA3D_DEVCAP_DXFMT_UYVY:
|
---|
4428 | case SVGA3D_DEVCAP_DXFMT_YUY2:
|
---|
4429 | case SVGA3D_DEVCAP_DXFMT_NV12:
|
---|
4430 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD2: /* SVGA3D_DEVCAP_DXFMT_AYUV */
|
---|
4431 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS:
|
---|
4432 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT:
|
---|
4433 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT:
|
---|
4434 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS:
|
---|
4435 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT:
|
---|
4436 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT:
|
---|
4437 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT:
|
---|
4438 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS:
|
---|
4439 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT:
|
---|
4440 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM:
|
---|
4441 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT:
|
---|
4442 | case SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS:
|
---|
4443 | case SVGA3D_DEVCAP_DXFMT_R32G32_UINT:
|
---|
4444 | case SVGA3D_DEVCAP_DXFMT_R32G32_SINT:
|
---|
4445 | case SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS:
|
---|
4446 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT:
|
---|
4447 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24:
|
---|
4448 | case SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT:
|
---|
4449 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS:
|
---|
4450 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT:
|
---|
4451 | case SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT:
|
---|
4452 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS:
|
---|
4453 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM:
|
---|
4454 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB:
|
---|
4455 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT:
|
---|
4456 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT:
|
---|
4457 | case SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS:
|
---|
4458 | case SVGA3D_DEVCAP_DXFMT_R16G16_UINT:
|
---|
4459 | case SVGA3D_DEVCAP_DXFMT_R16G16_SINT:
|
---|
4460 | case SVGA3D_DEVCAP_DXFMT_R32_TYPELESS:
|
---|
4461 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT:
|
---|
4462 | case SVGA3D_DEVCAP_DXFMT_R32_UINT:
|
---|
4463 | case SVGA3D_DEVCAP_DXFMT_R32_SINT:
|
---|
4464 | case SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS:
|
---|
4465 | case SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT:
|
---|
4466 | case SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8:
|
---|
4467 | case SVGA3D_DEVCAP_DXFMT_X24_G8_UINT:
|
---|
4468 | case SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS:
|
---|
4469 | case SVGA3D_DEVCAP_DXFMT_R8G8_UNORM:
|
---|
4470 | case SVGA3D_DEVCAP_DXFMT_R8G8_UINT:
|
---|
4471 | case SVGA3D_DEVCAP_DXFMT_R8G8_SINT:
|
---|
4472 | case SVGA3D_DEVCAP_DXFMT_R16_TYPELESS:
|
---|
4473 | case SVGA3D_DEVCAP_DXFMT_R16_UNORM:
|
---|
4474 | case SVGA3D_DEVCAP_DXFMT_R16_UINT:
|
---|
4475 | case SVGA3D_DEVCAP_DXFMT_R16_SNORM:
|
---|
4476 | case SVGA3D_DEVCAP_DXFMT_R16_SINT:
|
---|
4477 | case SVGA3D_DEVCAP_DXFMT_R8_TYPELESS:
|
---|
4478 | case SVGA3D_DEVCAP_DXFMT_R8_UNORM:
|
---|
4479 | case SVGA3D_DEVCAP_DXFMT_R8_UINT:
|
---|
4480 | case SVGA3D_DEVCAP_DXFMT_R8_SNORM:
|
---|
4481 | case SVGA3D_DEVCAP_DXFMT_R8_SINT:
|
---|
4482 | case SVGA3D_DEVCAP_DXFMT_P8:
|
---|
4483 | case SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP:
|
---|
4484 | case SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM:
|
---|
4485 | case SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM:
|
---|
4486 | case SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS:
|
---|
4487 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB:
|
---|
4488 | case SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS:
|
---|
4489 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB:
|
---|
4490 | case SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS:
|
---|
4491 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB:
|
---|
4492 | case SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS:
|
---|
4493 | case SVGA3D_DEVCAP_DXFMT_ATI1:
|
---|
4494 | case SVGA3D_DEVCAP_DXFMT_BC4_SNORM:
|
---|
4495 | case SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS:
|
---|
4496 | case SVGA3D_DEVCAP_DXFMT_ATI2:
|
---|
4497 | case SVGA3D_DEVCAP_DXFMT_BC5_SNORM:
|
---|
4498 | case SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM:
|
---|
4499 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS:
|
---|
4500 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB:
|
---|
4501 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS:
|
---|
4502 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB:
|
---|
4503 | case SVGA3D_DEVCAP_DXFMT_Z_DF16:
|
---|
4504 | case SVGA3D_DEVCAP_DXFMT_Z_DF24:
|
---|
4505 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT:
|
---|
4506 | case SVGA3D_DEVCAP_DXFMT_YV12:
|
---|
4507 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT:
|
---|
4508 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT:
|
---|
4509 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM:
|
---|
4510 | case SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT:
|
---|
4511 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM:
|
---|
4512 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM:
|
---|
4513 | case SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT:
|
---|
4514 | case SVGA3D_DEVCAP_DXFMT_R16G16_UNORM:
|
---|
4515 | case SVGA3D_DEVCAP_DXFMT_R16G16_SNORM:
|
---|
4516 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT:
|
---|
4517 | case SVGA3D_DEVCAP_DXFMT_R8G8_SNORM:
|
---|
4518 | case SVGA3D_DEVCAP_DXFMT_R16_FLOAT:
|
---|
4519 | case SVGA3D_DEVCAP_DXFMT_D16_UNORM:
|
---|
4520 | case SVGA3D_DEVCAP_DXFMT_A8_UNORM:
|
---|
4521 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM:
|
---|
4522 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM:
|
---|
4523 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM:
|
---|
4524 | case SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM:
|
---|
4525 | case SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM:
|
---|
4526 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM:
|
---|
4527 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM:
|
---|
4528 | case SVGA3D_DEVCAP_DXFMT_BC4_UNORM:
|
---|
4529 | case SVGA3D_DEVCAP_DXFMT_BC5_UNORM:
|
---|
4530 | case SVGA3D_DEVCAP_DXFMT_BC6H_TYPELESS:
|
---|
4531 | case SVGA3D_DEVCAP_DXFMT_BC6H_UF16:
|
---|
4532 | case SVGA3D_DEVCAP_DXFMT_BC6H_SF16:
|
---|
4533 | case SVGA3D_DEVCAP_DXFMT_BC7_TYPELESS:
|
---|
4534 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM:
|
---|
4535 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM_SRGB:
|
---|
4536 | {
|
---|
4537 | SVGA3dSurfaceFormat const enmFormat = vmsvgaDXDevCapDxfmt2Format(idx3dCaps);
|
---|
4538 | rc = vmsvgaDXCheckFormatSupport(pState, enmFormat, pu32Val);
|
---|
4539 | break;
|
---|
4540 | }
|
---|
4541 |
|
---|
4542 | case SVGA3D_DEVCAP_SM41:
|
---|
4543 | *pu32Val = 1; /* boolean */
|
---|
4544 | break;
|
---|
4545 |
|
---|
4546 | case SVGA3D_DEVCAP_MULTISAMPLE_2X:
|
---|
4547 | *pu32Val = RT_BOOL(pState->pBackend->dxDevice.MultisampleCountMask & (1 << (2 - 1))); /* boolean */
|
---|
4548 | break;
|
---|
4549 |
|
---|
4550 | case SVGA3D_DEVCAP_MULTISAMPLE_4X:
|
---|
4551 | *pu32Val = RT_BOOL(pState->pBackend->dxDevice.MultisampleCountMask & (1 << (4 - 1))); /* boolean */
|
---|
4552 | break;
|
---|
4553 |
|
---|
4554 | case SVGA3D_DEVCAP_MS_FULL_QUALITY:
|
---|
4555 | *pu32Val = 0; /* boolean */
|
---|
4556 | break;
|
---|
4557 |
|
---|
4558 | case SVGA3D_DEVCAP_LOGICOPS:
|
---|
4559 | AssertCompile(SVGA3D_DEVCAP_LOGICOPS == 248);
|
---|
4560 | *pu32Val = 0; /* boolean */
|
---|
4561 | break;
|
---|
4562 |
|
---|
4563 | case SVGA3D_DEVCAP_LOGIC_BLENDOPS:
|
---|
4564 | *pu32Val = 0; /* boolean */
|
---|
4565 | break;
|
---|
4566 |
|
---|
4567 | case SVGA3D_DEVCAP_RESERVED_1:
|
---|
4568 | break;
|
---|
4569 |
|
---|
4570 | case SVGA3D_DEVCAP_RESERVED_2:
|
---|
4571 | break;
|
---|
4572 |
|
---|
4573 | case SVGA3D_DEVCAP_SM5:
|
---|
4574 | *pu32Val = 1; /* boolean */
|
---|
4575 | break;
|
---|
4576 |
|
---|
4577 | case SVGA3D_DEVCAP_MULTISAMPLE_8X:
|
---|
4578 | *pu32Val = RT_BOOL(pState->pBackend->dxDevice.MultisampleCountMask & (1 << (8 - 1))); /* boolean */
|
---|
4579 | break;
|
---|
4580 |
|
---|
4581 | case SVGA3D_DEVCAP_MAX:
|
---|
4582 | case SVGA3D_DEVCAP_INVALID:
|
---|
4583 | rc = VERR_NOT_SUPPORTED;
|
---|
4584 | break;
|
---|
4585 | }
|
---|
4586 |
|
---|
4587 | return rc;
|
---|
4588 | }
|
---|
4589 |
|
---|
4590 |
|
---|
4591 | static DECLCALLBACK(int) vmsvga3dBackChangeMode(PVGASTATECC pThisCC)
|
---|
4592 | {
|
---|
4593 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4594 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4595 |
|
---|
4596 | return VINF_SUCCESS;
|
---|
4597 | }
|
---|
4598 |
|
---|
4599 |
|
---|
4600 | static DECLCALLBACK(int) vmsvga3dBackSurfaceCopy(PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src,
|
---|
4601 | uint32_t cCopyBoxes, SVGA3dCopyBox *pBox)
|
---|
4602 | {
|
---|
4603 | RT_NOREF(cCopyBoxes);
|
---|
4604 | AssertReturn(pBox, VERR_INVALID_PARAMETER);
|
---|
4605 |
|
---|
4606 | LogFunc(("src sid %d -> dst sid %d\n", src.sid, dest.sid));
|
---|
4607 |
|
---|
4608 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4609 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4610 |
|
---|
4611 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
4612 |
|
---|
4613 | PVMSVGA3DSURFACE pSrcSurface;
|
---|
4614 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, src.sid, &pSrcSurface);
|
---|
4615 | AssertRCReturn(rc, rc);
|
---|
4616 |
|
---|
4617 | PVMSVGA3DSURFACE pDstSurface;
|
---|
4618 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, dest.sid, &pDstSurface);
|
---|
4619 | AssertRCReturn(rc, rc);
|
---|
4620 |
|
---|
4621 | /** @todo Implement a separate code paths for memory->texture, texture->memory and memory->memory transfers */
|
---|
4622 | LogFunc(("src%s sid = %u -> dst%s sid = %u\n",
|
---|
4623 | pSrcSurface->pBackendSurface ? "" : " sysmem", pSrcSurface->id,
|
---|
4624 | pDstSurface->pBackendSurface ? "" : " sysmem", pDstSurface->id));
|
---|
4625 |
|
---|
4626 | //DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
4627 | //AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4628 |
|
---|
4629 | if (pSrcSurface->pBackendSurface == NULL)
|
---|
4630 | {
|
---|
4631 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pSrcSurface);
|
---|
4632 | AssertRCReturn(rc, rc);
|
---|
4633 | }
|
---|
4634 |
|
---|
4635 | if (pDstSurface->pBackendSurface == NULL)
|
---|
4636 | {
|
---|
4637 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDstSurface);
|
---|
4638 | AssertRCReturn(rc, rc);
|
---|
4639 | }
|
---|
4640 |
|
---|
4641 | DXDEVICE *pDXDevice = &pBackend->dxDevice;
|
---|
4642 |
|
---|
4643 | /* Clip the box. */
|
---|
4644 | PVMSVGA3DMIPMAPLEVEL pSrcMipLevel;
|
---|
4645 | rc = vmsvga3dMipmapLevel(pSrcSurface, src.face, src.mipmap, &pSrcMipLevel);
|
---|
4646 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
4647 |
|
---|
4648 | PVMSVGA3DMIPMAPLEVEL pDstMipLevel;
|
---|
4649 | rc = vmsvga3dMipmapLevel(pDstSurface, dest.face, dest.mipmap, &pDstMipLevel);
|
---|
4650 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
4651 |
|
---|
4652 | SVGA3dCopyBox clipBox = *pBox;
|
---|
4653 | vmsvgaR3ClipCopyBox(&pSrcMipLevel->mipmapSize, &pDstMipLevel->mipmapSize, &clipBox);
|
---|
4654 |
|
---|
4655 | UINT DstSubresource = vmsvga3dCalcSubresource(dest.mipmap, dest.face, pDstSurface->cLevels);
|
---|
4656 | UINT DstX = clipBox.x;
|
---|
4657 | UINT DstY = clipBox.y;
|
---|
4658 | UINT DstZ = clipBox.z;
|
---|
4659 |
|
---|
4660 | UINT SrcSubresource = vmsvga3dCalcSubresource(src.mipmap, src.face, pSrcSurface->cLevels);
|
---|
4661 | D3D11_BOX SrcBox;
|
---|
4662 | SrcBox.left = clipBox.srcx;
|
---|
4663 | SrcBox.top = clipBox.srcy;
|
---|
4664 | SrcBox.front = clipBox.srcz;
|
---|
4665 | SrcBox.right = clipBox.srcx + clipBox.w;
|
---|
4666 | SrcBox.bottom = clipBox.srcy + clipBox.h;
|
---|
4667 | SrcBox.back = clipBox.srcz + clipBox.d;
|
---|
4668 |
|
---|
4669 | Assert(cCopyBoxes == 1); /** @todo */
|
---|
4670 |
|
---|
4671 | ID3D11Resource *pDstResource;
|
---|
4672 | ID3D11Resource *pSrcResource;
|
---|
4673 | pDstResource = dxResource(pDstSurface);
|
---|
4674 | pSrcResource = dxResource(pSrcSurface);
|
---|
4675 |
|
---|
4676 | pDXDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
4677 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
4678 |
|
---|
4679 | return rc;
|
---|
4680 | }
|
---|
4681 |
|
---|
4682 |
|
---|
4683 | static DECLCALLBACK(void) vmsvga3dBackUpdateHostScreenViewport(PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport)
|
---|
4684 | {
|
---|
4685 | RT_NOREF(pThisCC, idScreen, pOldViewport);
|
---|
4686 | /** @todo Scroll the screen content without requiring the guest to redraw. */
|
---|
4687 | }
|
---|
4688 |
|
---|
4689 |
|
---|
4690 | static DECLCALLBACK(int) vmsvga3dBackSurfaceUpdateHeapBuffers(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface)
|
---|
4691 | {
|
---|
4692 | /** @todo */
|
---|
4693 | RT_NOREF(pThisCC, pSurface);
|
---|
4694 | return VERR_NOT_IMPLEMENTED;
|
---|
4695 | }
|
---|
4696 |
|
---|
4697 |
|
---|
4698 | /*
|
---|
4699 | *
|
---|
4700 | * VGPU9 callbacks. Not implemented.
|
---|
4701 | *
|
---|
4702 | */
|
---|
4703 | /** @todo later */
|
---|
4704 |
|
---|
4705 | /**
|
---|
4706 | * Create a new 3d context
|
---|
4707 | *
|
---|
4708 | * @returns VBox status code.
|
---|
4709 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
4710 | * @param cid Context id
|
---|
4711 | */
|
---|
4712 | static DECLCALLBACK(int) vmsvga3dBackContextDefine(PVGASTATECC pThisCC, uint32_t cid)
|
---|
4713 | {
|
---|
4714 | RT_NOREF(cid);
|
---|
4715 |
|
---|
4716 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4717 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4718 |
|
---|
4719 | DEBUG_BREAKPOINT_TEST();
|
---|
4720 | return VERR_NOT_IMPLEMENTED;
|
---|
4721 | }
|
---|
4722 |
|
---|
4723 |
|
---|
4724 | /**
|
---|
4725 | * Destroy an existing 3d context
|
---|
4726 | *
|
---|
4727 | * @returns VBox status code.
|
---|
4728 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
4729 | * @param cid Context id
|
---|
4730 | */
|
---|
4731 | static DECLCALLBACK(int) vmsvga3dBackContextDestroy(PVGASTATECC pThisCC, uint32_t cid)
|
---|
4732 | {
|
---|
4733 | RT_NOREF(cid);
|
---|
4734 |
|
---|
4735 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4736 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4737 |
|
---|
4738 | DEBUG_BREAKPOINT_TEST();
|
---|
4739 | return VINF_SUCCESS;
|
---|
4740 | }
|
---|
4741 |
|
---|
4742 |
|
---|
4743 | static DECLCALLBACK(int) vmsvga3dBackSetTransform(PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16])
|
---|
4744 | {
|
---|
4745 | RT_NOREF(cid, type, matrix);
|
---|
4746 |
|
---|
4747 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4748 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4749 |
|
---|
4750 | DEBUG_BREAKPOINT_TEST();
|
---|
4751 | return VINF_SUCCESS;
|
---|
4752 | }
|
---|
4753 |
|
---|
4754 |
|
---|
4755 | static DECLCALLBACK(int) vmsvga3dBackSetZRange(PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange)
|
---|
4756 | {
|
---|
4757 | RT_NOREF(cid, zRange);
|
---|
4758 |
|
---|
4759 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4760 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4761 |
|
---|
4762 | DEBUG_BREAKPOINT_TEST();
|
---|
4763 | return VINF_SUCCESS;
|
---|
4764 | }
|
---|
4765 |
|
---|
4766 |
|
---|
4767 | static DECLCALLBACK(int) vmsvga3dBackSetRenderState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState)
|
---|
4768 | {
|
---|
4769 | RT_NOREF(cid, cRenderStates, pRenderState);
|
---|
4770 |
|
---|
4771 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4772 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4773 |
|
---|
4774 | DEBUG_BREAKPOINT_TEST();
|
---|
4775 | return VINF_SUCCESS;
|
---|
4776 | }
|
---|
4777 |
|
---|
4778 |
|
---|
4779 | static DECLCALLBACK(int) vmsvga3dBackSetRenderTarget(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target)
|
---|
4780 | {
|
---|
4781 | RT_NOREF(cid, type, target);
|
---|
4782 |
|
---|
4783 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4784 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4785 |
|
---|
4786 | DEBUG_BREAKPOINT_TEST();
|
---|
4787 | return VINF_SUCCESS;
|
---|
4788 | }
|
---|
4789 |
|
---|
4790 |
|
---|
4791 | static DECLCALLBACK(int) vmsvga3dBackSetTextureState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState)
|
---|
4792 | {
|
---|
4793 | RT_NOREF(cid, cTextureStates, pTextureState);
|
---|
4794 |
|
---|
4795 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4796 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4797 |
|
---|
4798 | DEBUG_BREAKPOINT_TEST();
|
---|
4799 | return VINF_SUCCESS;
|
---|
4800 | }
|
---|
4801 |
|
---|
4802 |
|
---|
4803 | static DECLCALLBACK(int) vmsvga3dBackSetMaterial(PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial)
|
---|
4804 | {
|
---|
4805 | RT_NOREF(cid, face, pMaterial);
|
---|
4806 |
|
---|
4807 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4808 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4809 |
|
---|
4810 | DEBUG_BREAKPOINT_TEST();
|
---|
4811 | return VINF_SUCCESS;
|
---|
4812 | }
|
---|
4813 |
|
---|
4814 |
|
---|
4815 | static DECLCALLBACK(int) vmsvga3dBackSetLightData(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData)
|
---|
4816 | {
|
---|
4817 | RT_NOREF(cid, index, pData);
|
---|
4818 |
|
---|
4819 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4820 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4821 |
|
---|
4822 | DEBUG_BREAKPOINT_TEST();
|
---|
4823 | return VINF_SUCCESS;
|
---|
4824 | }
|
---|
4825 |
|
---|
4826 |
|
---|
4827 | static DECLCALLBACK(int) vmsvga3dBackSetLightEnabled(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled)
|
---|
4828 | {
|
---|
4829 | RT_NOREF(cid, index, enabled);
|
---|
4830 |
|
---|
4831 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4832 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4833 |
|
---|
4834 | DEBUG_BREAKPOINT_TEST();
|
---|
4835 | return VINF_SUCCESS;
|
---|
4836 | }
|
---|
4837 |
|
---|
4838 |
|
---|
4839 | static DECLCALLBACK(int) vmsvga3dBackSetViewPort(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
4840 | {
|
---|
4841 | RT_NOREF(cid, pRect);
|
---|
4842 |
|
---|
4843 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4844 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4845 |
|
---|
4846 | DEBUG_BREAKPOINT_TEST();
|
---|
4847 | return VINF_SUCCESS;
|
---|
4848 | }
|
---|
4849 |
|
---|
4850 |
|
---|
4851 | static DECLCALLBACK(int) vmsvga3dBackSetClipPlane(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4])
|
---|
4852 | {
|
---|
4853 | RT_NOREF(cid, index, plane);
|
---|
4854 |
|
---|
4855 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4856 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4857 |
|
---|
4858 | DEBUG_BREAKPOINT_TEST();
|
---|
4859 | return VINF_SUCCESS;
|
---|
4860 | }
|
---|
4861 |
|
---|
4862 |
|
---|
4863 | static DECLCALLBACK(int) vmsvga3dBackCommandClear(PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth,
|
---|
4864 | uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect)
|
---|
4865 | {
|
---|
4866 | /* From SVGA3D_BeginClear comments:
|
---|
4867 | *
|
---|
4868 | * Clear is not affected by clipping, depth test, or other
|
---|
4869 | * render state which affects the fragment pipeline.
|
---|
4870 | *
|
---|
4871 | * Therefore this code must ignore the current scissor rect.
|
---|
4872 | */
|
---|
4873 |
|
---|
4874 | RT_NOREF(cid, clearFlag, color, depth, stencil, cRects, pRect);
|
---|
4875 |
|
---|
4876 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4877 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4878 |
|
---|
4879 | DEBUG_BREAKPOINT_TEST();
|
---|
4880 | return VINF_SUCCESS;
|
---|
4881 | }
|
---|
4882 |
|
---|
4883 |
|
---|
4884 | static DECLCALLBACK(int) vmsvga3dBackDrawPrimitives(PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl,
|
---|
4885 | uint32_t numRanges, SVGA3dPrimitiveRange *pRange,
|
---|
4886 | uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor)
|
---|
4887 | {
|
---|
4888 | RT_NOREF(cid, numVertexDecls, pVertexDecl, numRanges, pRange, cVertexDivisor, pVertexDivisor);
|
---|
4889 |
|
---|
4890 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4891 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4892 |
|
---|
4893 | DEBUG_BREAKPOINT_TEST();
|
---|
4894 | return VINF_SUCCESS;
|
---|
4895 | }
|
---|
4896 |
|
---|
4897 |
|
---|
4898 | static DECLCALLBACK(int) vmsvga3dBackSetScissorRect(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
4899 | {
|
---|
4900 | RT_NOREF(cid, pRect);
|
---|
4901 |
|
---|
4902 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4903 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4904 |
|
---|
4905 | DEBUG_BREAKPOINT_TEST();
|
---|
4906 | return VINF_SUCCESS;
|
---|
4907 | }
|
---|
4908 |
|
---|
4909 |
|
---|
4910 | static DECLCALLBACK(int) vmsvga3dBackGenerateMipmaps(PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter)
|
---|
4911 | {
|
---|
4912 | RT_NOREF(sid, filter);
|
---|
4913 |
|
---|
4914 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4915 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4916 |
|
---|
4917 | DEBUG_BREAKPOINT_TEST();
|
---|
4918 | return VINF_SUCCESS;
|
---|
4919 | }
|
---|
4920 |
|
---|
4921 |
|
---|
4922 | static DECLCALLBACK(int) vmsvga3dBackShaderDefine(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type,
|
---|
4923 | uint32_t cbData, uint32_t *pShaderData)
|
---|
4924 | {
|
---|
4925 | RT_NOREF(cid, shid, type, cbData, pShaderData);
|
---|
4926 |
|
---|
4927 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4928 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4929 |
|
---|
4930 | DEBUG_BREAKPOINT_TEST();
|
---|
4931 | return VINF_SUCCESS;
|
---|
4932 | }
|
---|
4933 |
|
---|
4934 |
|
---|
4935 | static DECLCALLBACK(int) vmsvga3dBackShaderDestroy(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type)
|
---|
4936 | {
|
---|
4937 | RT_NOREF(cid, shid, type);
|
---|
4938 |
|
---|
4939 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4940 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4941 |
|
---|
4942 | DEBUG_BREAKPOINT_TEST();
|
---|
4943 | return VINF_SUCCESS;
|
---|
4944 | }
|
---|
4945 |
|
---|
4946 |
|
---|
4947 | static DECLCALLBACK(int) vmsvga3dBackShaderSet(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid)
|
---|
4948 | {
|
---|
4949 | RT_NOREF(pContext, cid, type, shid);
|
---|
4950 |
|
---|
4951 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4952 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4953 |
|
---|
4954 | DEBUG_BREAKPOINT_TEST();
|
---|
4955 | return VINF_SUCCESS;
|
---|
4956 | }
|
---|
4957 |
|
---|
4958 |
|
---|
4959 | static DECLCALLBACK(int) vmsvga3dBackShaderSetConst(PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type,
|
---|
4960 | SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues)
|
---|
4961 | {
|
---|
4962 | RT_NOREF(cid, reg, type, ctype, cRegisters, pValues);
|
---|
4963 |
|
---|
4964 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4965 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4966 |
|
---|
4967 | DEBUG_BREAKPOINT_TEST();
|
---|
4968 | return VINF_SUCCESS;
|
---|
4969 | }
|
---|
4970 |
|
---|
4971 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryCreate(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4972 | {
|
---|
4973 | RT_NOREF(pThisCC, pContext);
|
---|
4974 | DEBUG_BREAKPOINT_TEST();
|
---|
4975 | return VINF_SUCCESS;
|
---|
4976 | }
|
---|
4977 |
|
---|
4978 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryDelete(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4979 | {
|
---|
4980 | RT_NOREF(pThisCC, pContext);
|
---|
4981 | DEBUG_BREAKPOINT_TEST();
|
---|
4982 | return VINF_SUCCESS;
|
---|
4983 | }
|
---|
4984 |
|
---|
4985 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryBegin(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4986 | {
|
---|
4987 | RT_NOREF(pThisCC, pContext);
|
---|
4988 | DEBUG_BREAKPOINT_TEST();
|
---|
4989 | return VINF_SUCCESS;
|
---|
4990 | }
|
---|
4991 |
|
---|
4992 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryEnd(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4993 | {
|
---|
4994 | RT_NOREF(pThisCC, pContext);
|
---|
4995 | DEBUG_BREAKPOINT_TEST();
|
---|
4996 | return VINF_SUCCESS;
|
---|
4997 | }
|
---|
4998 |
|
---|
4999 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryGetData(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t *pu32Pixels)
|
---|
5000 | {
|
---|
5001 | RT_NOREF(pThisCC, pContext, pu32Pixels);
|
---|
5002 | DEBUG_BREAKPOINT_TEST();
|
---|
5003 | return VINF_SUCCESS;
|
---|
5004 | }
|
---|
5005 |
|
---|
5006 |
|
---|
5007 | /**
|
---|
5008 | * Destroy backend specific surface bits (part of SVGA_3D_CMD_SURFACE_DESTROY).
|
---|
5009 | *
|
---|
5010 | * @param pThisCC The device context.
|
---|
5011 | * @param fClearCOTableEntry Whether to clear the corresponding COTable entry.
|
---|
5012 | * @param pSurface The surface being destroyed.
|
---|
5013 | */
|
---|
5014 | static DECLCALLBACK(void) vmsvga3dBackSurfaceDestroy(PVGASTATECC pThisCC, bool fClearCOTableEntry, PVMSVGA3DSURFACE pSurface)
|
---|
5015 | {
|
---|
5016 | RT_NOREF(pThisCC);
|
---|
5017 |
|
---|
5018 | /* The caller should not use the function for system memory surfaces. */
|
---|
5019 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
5020 | if (!pBackendSurface)
|
---|
5021 | return;
|
---|
5022 | pSurface->pBackendSurface = NULL;
|
---|
5023 |
|
---|
5024 | LogFunc(("sid=%u\n", pSurface->id));
|
---|
5025 |
|
---|
5026 | /* If any views have been created for this resource, then also release them. */
|
---|
5027 | DXVIEW *pIter, *pNext;
|
---|
5028 | RTListForEachSafe(&pBackendSurface->listView, pIter, pNext, DXVIEW, nodeSurfaceView)
|
---|
5029 | {
|
---|
5030 | LogFunc(("pIter=%p, pNext=%p\n", pIter, pNext));
|
---|
5031 |
|
---|
5032 | /** @todo The common DX code should track the views and clean COTable on a surface destruction. */
|
---|
5033 | if (fClearCOTableEntry)
|
---|
5034 | {
|
---|
5035 | PVMSVGA3DDXCONTEXT pDXContext;
|
---|
5036 | int rc = vmsvga3dDXContextFromCid(pThisCC->svga.p3dState, pIter->cid, &pDXContext);
|
---|
5037 | AssertRC(rc);
|
---|
5038 | if (RT_SUCCESS(rc))
|
---|
5039 | {
|
---|
5040 | switch (pIter->enmViewType)
|
---|
5041 | {
|
---|
5042 | case VMSVGA3D_VIEWTYPE_RENDERTARGET:
|
---|
5043 | {
|
---|
5044 | SVGACOTableDXRTViewEntry *pEntry = &pDXContext->cot.paRTView[pIter->viewId];
|
---|
5045 | RT_ZERO(*pEntry);
|
---|
5046 | break;
|
---|
5047 | }
|
---|
5048 | case VMSVGA3D_VIEWTYPE_DEPTHSTENCIL:
|
---|
5049 | {
|
---|
5050 | SVGACOTableDXDSViewEntry *pEntry = &pDXContext->cot.paDSView[pIter->viewId];
|
---|
5051 | RT_ZERO(*pEntry);
|
---|
5052 | break;
|
---|
5053 | }
|
---|
5054 | case VMSVGA3D_VIEWTYPE_SHADERRESOURCE:
|
---|
5055 | {
|
---|
5056 | SVGACOTableDXSRViewEntry *pEntry = &pDXContext->cot.paSRView[pIter->viewId];
|
---|
5057 | RT_ZERO(*pEntry);
|
---|
5058 | break;
|
---|
5059 | }
|
---|
5060 | case VMSVGA3D_VIEWTYPE_UNORDEREDACCESS:
|
---|
5061 | {
|
---|
5062 | SVGACOTableDXUAViewEntry *pEntry = &pDXContext->cot.paUAView[pIter->viewId];
|
---|
5063 | RT_ZERO(*pEntry);
|
---|
5064 | break;
|
---|
5065 | }
|
---|
5066 | case VMSVGA3D_VIEWTYPE_VIDEODECODEROUTPUT:
|
---|
5067 | {
|
---|
5068 | VBSVGACOTableDXVideoDecoderOutputViewEntry *pEntry = &pDXContext->cot.paVideoDecoderOutputView[pIter->viewId];
|
---|
5069 | RT_ZERO(*pEntry);
|
---|
5070 | break;
|
---|
5071 | }
|
---|
5072 | case VMSVGA3D_VIEWTYPE_VIDEOPROCESSORINPUT:
|
---|
5073 | {
|
---|
5074 | VBSVGACOTableDXVideoProcessorInputViewEntry *pEntry = &pDXContext->cot.paVideoProcessorInputView[pIter->viewId];
|
---|
5075 | RT_ZERO(*pEntry);
|
---|
5076 | break;
|
---|
5077 | }
|
---|
5078 | case VMSVGA3D_VIEWTYPE_VIDEOPROCESSOROUTPUT:
|
---|
5079 | {
|
---|
5080 | VBSVGACOTableDXVideoProcessorOutputViewEntry *pEntry = &pDXContext->cot.paVideoProcessorOutputView[pIter->viewId];
|
---|
5081 | RT_ZERO(*pEntry);
|
---|
5082 | break;
|
---|
5083 | }
|
---|
5084 | case VMSVGA3D_VIEWTYPE_NONE:
|
---|
5085 | AssertFailed();
|
---|
5086 | break;
|
---|
5087 | }
|
---|
5088 | }
|
---|
5089 | }
|
---|
5090 |
|
---|
5091 | dxViewDestroy(pIter);
|
---|
5092 | }
|
---|
5093 |
|
---|
5094 | if ( pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_1D
|
---|
5095 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
5096 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_CUBE
|
---|
5097 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
5098 | {
|
---|
5099 | D3D_RELEASE(pBackendSurface->staging.pResource);
|
---|
5100 | D3D_RELEASE(pBackendSurface->dynamic.pResource);
|
---|
5101 | D3D_RELEASE(pBackendSurface->u.pResource);
|
---|
5102 | }
|
---|
5103 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
5104 | {
|
---|
5105 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
5106 | D3D_RELEASE(pBackendSurface->staging.pBuffer);
|
---|
5107 | D3D_RELEASE(pBackendSurface->dynamic.pBuffer);
|
---|
5108 | #endif
|
---|
5109 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
5110 | }
|
---|
5111 | else
|
---|
5112 | {
|
---|
5113 | AssertFailed();
|
---|
5114 | }
|
---|
5115 |
|
---|
5116 | RTMemFree(pBackendSurface);
|
---|
5117 | }
|
---|
5118 |
|
---|
5119 |
|
---|
5120 | static DECLCALLBACK(void) vmsvga3dBackSurfaceInvalidateImage(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface, uint32_t uFace, uint32_t uMipmap)
|
---|
5121 | {
|
---|
5122 | RT_NOREF(pThisCC, uFace, uMipmap);
|
---|
5123 |
|
---|
5124 | /* The caller should not use the function for system memory surfaces. */
|
---|
5125 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
5126 | if (!pBackendSurface)
|
---|
5127 | return;
|
---|
5128 |
|
---|
5129 | LogFunc(("sid=%u\n", pSurface->id));
|
---|
5130 |
|
---|
5131 | /* The guest uses this to invalidate a buffer. */
|
---|
5132 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
5133 | {
|
---|
5134 | Assert(uFace == 0 && uMipmap == 0); /* The caller ensures this. */
|
---|
5135 | /** @todo This causes flickering when a buffer is invalidated and re-created right before a draw call. */
|
---|
5136 | //vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
5137 | }
|
---|
5138 | else
|
---|
5139 | {
|
---|
5140 | /** @todo Delete views that have been created for this mipmap.
|
---|
5141 | * For now just delete all views, they will be recte=reated if necessary.
|
---|
5142 | */
|
---|
5143 | ASSERT_GUEST_FAILED();
|
---|
5144 | DXVIEW *pIter, *pNext;
|
---|
5145 | RTListForEachSafe(&pBackendSurface->listView, pIter, pNext, DXVIEW, nodeSurfaceView)
|
---|
5146 | {
|
---|
5147 | dxViewDestroy(pIter);
|
---|
5148 | }
|
---|
5149 | }
|
---|
5150 | }
|
---|
5151 |
|
---|
5152 |
|
---|
5153 | /**
|
---|
5154 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_STRETCHBLT.
|
---|
5155 | *
|
---|
5156 | * @returns VBox status code.
|
---|
5157 | * @param pThis The VGA device instance.
|
---|
5158 | * @param pState The VMSVGA3d state.
|
---|
5159 | * @param pDstSurface The destination host surface.
|
---|
5160 | * @param uDstFace The destination face (valid).
|
---|
5161 | * @param uDstMipmap The destination mipmap level (valid).
|
---|
5162 | * @param pDstBox The destination box.
|
---|
5163 | * @param pSrcSurface The source host surface.
|
---|
5164 | * @param uSrcFace The destination face (valid).
|
---|
5165 | * @param uSrcMipmap The source mimap level (valid).
|
---|
5166 | * @param pSrcBox The source box.
|
---|
5167 | * @param enmMode The strecht blt mode .
|
---|
5168 | * @param pContext The VMSVGA3d context (already current for OGL).
|
---|
5169 | */
|
---|
5170 | static DECLCALLBACK(int) vmsvga3dBackSurfaceStretchBlt(PVGASTATE pThis, PVMSVGA3DSTATE pState,
|
---|
5171 | PVMSVGA3DSURFACE pDstSurface, uint32_t uDstFace, uint32_t uDstMipmap, SVGA3dBox const *pDstBox,
|
---|
5172 | PVMSVGA3DSURFACE pSrcSurface, uint32_t uSrcFace, uint32_t uSrcMipmap, SVGA3dBox const *pSrcBox,
|
---|
5173 | SVGA3dStretchBltMode enmMode, PVMSVGA3DCONTEXT pContext)
|
---|
5174 | {
|
---|
5175 | RT_NOREF(pThis, pState, pDstSurface, uDstFace, uDstMipmap, pDstBox,
|
---|
5176 | pSrcSurface, uSrcFace, uSrcMipmap, pSrcBox, enmMode, pContext);
|
---|
5177 |
|
---|
5178 | AssertFailed();
|
---|
5179 | return VINF_SUCCESS;
|
---|
5180 | }
|
---|
5181 |
|
---|
5182 |
|
---|
5183 | /**
|
---|
5184 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_DMA that copies one box.
|
---|
5185 | *
|
---|
5186 | * @returns Failure status code or @a rc.
|
---|
5187 | * @param pThis The shared VGA/VMSVGA instance data.
|
---|
5188 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
5189 | * @param pState The VMSVGA3d state.
|
---|
5190 | * @param pSurface The host surface.
|
---|
5191 | * @param pMipLevel Mipmap level. The caller knows it already.
|
---|
5192 | * @param uHostFace The host face (valid).
|
---|
5193 | * @param uHostMipmap The host mipmap level (valid).
|
---|
5194 | * @param GuestPtr The guest pointer.
|
---|
5195 | * @param cbGuestPitch The guest pitch.
|
---|
5196 | * @param transfer The transfer direction.
|
---|
5197 | * @param pBox The box to copy (clipped, valid, except for guest's srcx, srcy, srcz).
|
---|
5198 | * @param pContext The context (for OpenGL).
|
---|
5199 | * @param rc The current rc for all boxes.
|
---|
5200 | * @param iBox The current box number (for Direct 3D).
|
---|
5201 | */
|
---|
5202 | static DECLCALLBACK(int) vmsvga3dBackSurfaceDMACopyBox(PVGASTATE pThis, PVGASTATECC pThisCC, PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface,
|
---|
5203 | PVMSVGA3DMIPMAPLEVEL pMipLevel, uint32_t uHostFace, uint32_t uHostMipmap,
|
---|
5204 | SVGAGuestPtr GuestPtr, uint32_t cbGuestPitch, SVGA3dTransferType transfer,
|
---|
5205 | SVGA3dCopyBox const *pBox, PVMSVGA3DCONTEXT pContext, int rc, int iBox)
|
---|
5206 | {
|
---|
5207 | RT_NOREF(pState, pMipLevel, pContext, iBox);
|
---|
5208 |
|
---|
5209 | /* The called should not use the function for system memory surfaces. */
|
---|
5210 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
5211 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
5212 |
|
---|
5213 | if ( pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_1D
|
---|
5214 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
5215 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_CUBE
|
---|
5216 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
5217 | {
|
---|
5218 | /** @todo This is generic code and should be in DevVGA-SVGA3d.cpp for backends which support Map/Unmap. */
|
---|
5219 | /** @todo Use vmsvga3dGetBoxDimensions because it does clipping and calculations. */
|
---|
5220 | uint32_t const u32GuestBlockX = pBox->srcx / pSurface->cxBlock;
|
---|
5221 | uint32_t const u32GuestBlockY = pBox->srcy / pSurface->cyBlock;
|
---|
5222 | Assert(u32GuestBlockX * pSurface->cxBlock == pBox->srcx);
|
---|
5223 | Assert(u32GuestBlockY * pSurface->cyBlock == pBox->srcy);
|
---|
5224 | uint32_t const cBlocksX = (pBox->w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
5225 | uint32_t const cBlocksY = (pBox->h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
5226 | AssertMsgReturn(cBlocksX && cBlocksY && pBox->d, ("Empty box %dx%dx%d\n", pBox->w, pBox->h, pBox->d), VERR_INTERNAL_ERROR);
|
---|
5227 |
|
---|
5228 | /* vmsvgaR3GmrTransfer verifies uGuestOffset.
|
---|
5229 | * srcx(u32GuestBlockX) and srcy(u32GuestBlockY) have been verified in vmsvga3dSurfaceDMA
|
---|
5230 | * to not cause 32 bit overflow when multiplied by cbBlock and cbGuestPitch.
|
---|
5231 | */
|
---|
5232 | uint64_t uGuestOffset = u32GuestBlockX * pSurface->cbBlock + u32GuestBlockY * cbGuestPitch;
|
---|
5233 | AssertReturn(uGuestOffset < UINT32_MAX, VERR_INVALID_PARAMETER);
|
---|
5234 |
|
---|
5235 | /* 3D texture needs additional processing. */
|
---|
5236 | ASSERT_GUEST_RETURN( pBox->z < D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
|
---|
5237 | && pBox->d <= D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
|
---|
5238 | && pBox->d <= D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION - pBox->z,
|
---|
5239 | VERR_INVALID_PARAMETER);
|
---|
5240 | ASSERT_GUEST_RETURN( pBox->srcz < D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
|
---|
5241 | && pBox->d <= D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
|
---|
5242 | && pBox->d <= D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION - pBox->srcz,
|
---|
5243 | VERR_INVALID_PARAMETER);
|
---|
5244 |
|
---|
5245 | uGuestOffset += pBox->srcz * pMipLevel->cbSurfacePlane;
|
---|
5246 |
|
---|
5247 | SVGA3dSurfaceImageId image;
|
---|
5248 | image.sid = pSurface->id;
|
---|
5249 | image.face = uHostFace;
|
---|
5250 | image.mipmap = uHostMipmap;
|
---|
5251 |
|
---|
5252 | SVGA3dBox box;
|
---|
5253 | box.x = pBox->x;
|
---|
5254 | box.y = pBox->y;
|
---|
5255 | box.z = pBox->z;
|
---|
5256 | box.w = pBox->w;
|
---|
5257 | box.h = pBox->h;
|
---|
5258 | box.d = pBox->d;
|
---|
5259 |
|
---|
5260 | VMSVGA3D_SURFACE_MAP const enmMap = transfer == SVGA3D_WRITE_HOST_VRAM
|
---|
5261 | ? VMSVGA3D_SURFACE_MAP_WRITE
|
---|
5262 | : VMSVGA3D_SURFACE_MAP_READ;
|
---|
5263 |
|
---|
5264 | VMSVGA3D_MAPPED_SURFACE map;
|
---|
5265 | rc = vmsvga3dBackSurfaceMap(pThisCC, &image, &box, enmMap, &map);
|
---|
5266 | if (RT_SUCCESS(rc))
|
---|
5267 | {
|
---|
5268 | #if 0
|
---|
5269 | if (box.w == 250 && box.h == 250 && box.d == 1 && enmMap == VMSVGA3D_SURFACE_MAP_READ)
|
---|
5270 | {
|
---|
5271 | DEBUG_BREAKPOINT_TEST();
|
---|
5272 | vmsvga3dMapWriteBmpFile(&map, "P");
|
---|
5273 | }
|
---|
5274 | #endif
|
---|
5275 | /* Prepare parameters for vmsvgaR3GmrTransfer, which needs the host buffer address, size
|
---|
5276 | * and offset of the first scanline.
|
---|
5277 | */
|
---|
5278 | uint32_t cbLockedBuf = map.cbRowPitch * cBlocksY;
|
---|
5279 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
5280 | cbLockedBuf += map.cbDepthPitch * (pBox->d - 1); /// @todo why map does not compute this for 2D textures
|
---|
5281 | uint8_t *pu8LockedBuf = (uint8_t *)map.pvData;
|
---|
5282 | uint32_t offLockedBuf = 0;
|
---|
5283 |
|
---|
5284 | for (uint32_t iPlane = 0; iPlane < pBox->d; ++iPlane)
|
---|
5285 | {
|
---|
5286 | AssertBreak(uGuestOffset < UINT32_MAX);
|
---|
5287 |
|
---|
5288 | rc = vmsvgaR3GmrTransfer(pThis,
|
---|
5289 | pThisCC,
|
---|
5290 | transfer,
|
---|
5291 | pu8LockedBuf,
|
---|
5292 | cbLockedBuf,
|
---|
5293 | offLockedBuf,
|
---|
5294 | map.cbRowPitch,
|
---|
5295 | GuestPtr,
|
---|
5296 | (uint32_t)uGuestOffset,
|
---|
5297 | cbGuestPitch,
|
---|
5298 | cBlocksX * pSurface->cbBlock,
|
---|
5299 | cBlocksY);
|
---|
5300 | AssertRC(rc);
|
---|
5301 |
|
---|
5302 | uGuestOffset += pMipLevel->cbSurfacePlane;
|
---|
5303 | offLockedBuf += map.cbDepthPitch;
|
---|
5304 | }
|
---|
5305 |
|
---|
5306 | bool const fWritten = (transfer == SVGA3D_WRITE_HOST_VRAM);
|
---|
5307 | vmsvga3dBackSurfaceUnmap(pThisCC, &image, &map, fWritten);
|
---|
5308 | }
|
---|
5309 | }
|
---|
5310 | else
|
---|
5311 | {
|
---|
5312 | AssertMsgFailed(("Unsupported surface type %d\n", pBackendSurface->enmResType));
|
---|
5313 | rc = VERR_NOT_IMPLEMENTED;
|
---|
5314 | }
|
---|
5315 |
|
---|
5316 | return rc;
|
---|
5317 | }
|
---|
5318 |
|
---|
5319 |
|
---|
5320 | /**
|
---|
5321 | * Create D3D/OpenGL texture object for the specified surface.
|
---|
5322 | *
|
---|
5323 | * Surfaces are created when needed.
|
---|
5324 | *
|
---|
5325 | * @param pThisCC The device context.
|
---|
5326 | * @param pContext The context.
|
---|
5327 | * @param idAssociatedContext Probably the same as pContext->id.
|
---|
5328 | * @param pSurface The surface to create the texture for.
|
---|
5329 | */
|
---|
5330 | static DECLCALLBACK(int) vmsvga3dBackCreateTexture(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t idAssociatedContext,
|
---|
5331 | PVMSVGA3DSURFACE pSurface)
|
---|
5332 |
|
---|
5333 | {
|
---|
5334 | RT_NOREF(pThisCC, pContext, idAssociatedContext, pSurface);
|
---|
5335 |
|
---|
5336 | AssertFailed();
|
---|
5337 | return VINF_SUCCESS;
|
---|
5338 | }
|
---|
5339 |
|
---|
5340 |
|
---|
5341 | /*
|
---|
5342 | * DX callbacks.
|
---|
5343 | */
|
---|
5344 |
|
---|
5345 | static DECLCALLBACK(int) vmsvga3dBackDXDefineContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5346 | {
|
---|
5347 | RT_NOREF(pThisCC);
|
---|
5348 |
|
---|
5349 | /* Allocate a backend specific context structure. */
|
---|
5350 | PVMSVGA3DBACKENDDXCONTEXT pBackendDXContext = (PVMSVGA3DBACKENDDXCONTEXT)RTMemAllocZ(sizeof(VMSVGA3DBACKENDDXCONTEXT));
|
---|
5351 | AssertPtrReturn(pBackendDXContext, VERR_NO_MEMORY);
|
---|
5352 | pDXContext->pBackendDXContext = pBackendDXContext;
|
---|
5353 |
|
---|
5354 | LogFunc(("cid %d\n", pDXContext->cid));
|
---|
5355 | return VINF_SUCCESS;
|
---|
5356 | }
|
---|
5357 |
|
---|
5358 |
|
---|
5359 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5360 | {
|
---|
5361 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5362 |
|
---|
5363 | LogFunc(("cid %d\n", pDXContext->cid));
|
---|
5364 |
|
---|
5365 | if (pDXContext->pBackendDXContext)
|
---|
5366 | {
|
---|
5367 | /* Make sure that any pending draw calls are finished. */
|
---|
5368 | dxDeviceFlush(&pBackend->dxDevice);
|
---|
5369 |
|
---|
5370 | /* Clean up context resources. */
|
---|
5371 | VMSVGA3DBACKENDDXCONTEXT *pBackendDXContext = pDXContext->pBackendDXContext;
|
---|
5372 |
|
---|
5373 | for (uint32_t idxShaderState = 0; idxShaderState < RT_ELEMENTS(pBackendDXContext->resources.shaderState); ++idxShaderState)
|
---|
5374 | {
|
---|
5375 | ID3D11Buffer **papConstantBuffer = &pBackendDXContext->resources.shaderState[idxShaderState].constantBuffers[0];
|
---|
5376 | D3D_RELEASE_ARRAY(RT_ELEMENTS(pBackendDXContext->resources.shaderState[idxShaderState].constantBuffers), papConstantBuffer);
|
---|
5377 | }
|
---|
5378 |
|
---|
5379 | if (pBackendDXContext->paRenderTargetView)
|
---|
5380 | {
|
---|
5381 | for (uint32_t i = 0; i < pBackendDXContext->cRenderTargetView; ++i)
|
---|
5382 | D3D_RELEASE(pBackendDXContext->paRenderTargetView[i].u.pRenderTargetView);
|
---|
5383 | }
|
---|
5384 | if (pBackendDXContext->paDepthStencilView)
|
---|
5385 | {
|
---|
5386 | for (uint32_t i = 0; i < pBackendDXContext->cDepthStencilView; ++i)
|
---|
5387 | D3D_RELEASE(pBackendDXContext->paDepthStencilView[i].u.pDepthStencilView);
|
---|
5388 | }
|
---|
5389 | if (pBackendDXContext->paShaderResourceView)
|
---|
5390 | {
|
---|
5391 | for (uint32_t i = 0; i < pBackendDXContext->cShaderResourceView; ++i)
|
---|
5392 | D3D_RELEASE(pBackendDXContext->paShaderResourceView[i].u.pShaderResourceView);
|
---|
5393 | }
|
---|
5394 | if (pBackendDXContext->paElementLayout)
|
---|
5395 | {
|
---|
5396 | for (uint32_t i = 0; i < pBackendDXContext->cElementLayout; ++i)
|
---|
5397 | D3D_RELEASE(pBackendDXContext->paElementLayout[i].pElementLayout);
|
---|
5398 | }
|
---|
5399 | if (pBackendDXContext->papBlendState)
|
---|
5400 | D3D_RELEASE_ARRAY(pBackendDXContext->cBlendState, pBackendDXContext->papBlendState);
|
---|
5401 | if (pBackendDXContext->papDepthStencilState)
|
---|
5402 | D3D_RELEASE_ARRAY(pBackendDXContext->cDepthStencilState, pBackendDXContext->papDepthStencilState);
|
---|
5403 | if (pBackendDXContext->papRasterizerState)
|
---|
5404 | D3D_RELEASE_ARRAY(pBackendDXContext->cRasterizerState, pBackendDXContext->papRasterizerState);
|
---|
5405 | if (pBackendDXContext->papSamplerState)
|
---|
5406 | D3D_RELEASE_ARRAY(pBackendDXContext->cSamplerState, pBackendDXContext->papSamplerState);
|
---|
5407 | if (pBackendDXContext->paQuery)
|
---|
5408 | {
|
---|
5409 | for (uint32_t i = 0; i < pBackendDXContext->cQuery; ++i)
|
---|
5410 | dxDestroyQuery(&pBackendDXContext->paQuery[i]);
|
---|
5411 | }
|
---|
5412 | if (pBackendDXContext->paShader)
|
---|
5413 | {
|
---|
5414 | for (uint32_t i = 0; i < pBackendDXContext->cShader; ++i)
|
---|
5415 | dxDestroyShader(&pBackendDXContext->paShader[i]);
|
---|
5416 | }
|
---|
5417 | if (pBackendDXContext->paStreamOutput)
|
---|
5418 | {
|
---|
5419 | for (uint32_t i = 0; i < pBackendDXContext->cStreamOutput; ++i)
|
---|
5420 | dxDestroyStreamOutput(&pBackendDXContext->paStreamOutput[i]);
|
---|
5421 | }
|
---|
5422 | if (pBackendDXContext->paUnorderedAccessView)
|
---|
5423 | {
|
---|
5424 | for (uint32_t i = 0; i < pBackendDXContext->cUnorderedAccessView; ++i)
|
---|
5425 | D3D_RELEASE(pBackendDXContext->paUnorderedAccessView[i].u.pUnorderedAccessView);
|
---|
5426 | }
|
---|
5427 | if (pBackendDXContext->paVideoProcessor)
|
---|
5428 | {
|
---|
5429 | for (uint32_t i = 0; i < pBackendDXContext->cVideoProcessor; ++i)
|
---|
5430 | dxDestroyVideoProcessor(&pBackendDXContext->paVideoProcessor[i]);
|
---|
5431 | }
|
---|
5432 | if (pBackendDXContext->paVideoDecoderOutputView)
|
---|
5433 | {
|
---|
5434 | /** @todo dxViewDestroy? */
|
---|
5435 | for (uint32_t i = 0; i < pBackendDXContext->cVideoDecoderOutputView; ++i)
|
---|
5436 | D3D_RELEASE(pBackendDXContext->paVideoDecoderOutputView[i].u.pVideoDecoderOutputView);
|
---|
5437 | }
|
---|
5438 | if (pBackendDXContext->paVideoDecoder)
|
---|
5439 | {
|
---|
5440 | for (uint32_t i = 0; i < pBackendDXContext->cVideoDecoder; ++i)
|
---|
5441 | dxDestroyVideoDecoder(&pBackendDXContext->paVideoDecoder[i]);
|
---|
5442 | }
|
---|
5443 | if (pBackendDXContext->paVideoProcessorInputView)
|
---|
5444 | {
|
---|
5445 | for (uint32_t i = 0; i < pBackendDXContext->cVideoProcessorInputView; ++i)
|
---|
5446 | D3D_RELEASE(pBackendDXContext->paVideoProcessorInputView[i].u.pVideoProcessorInputView);
|
---|
5447 | }
|
---|
5448 | if (pBackendDXContext->paVideoProcessorOutputView)
|
---|
5449 | {
|
---|
5450 | for (uint32_t i = 0; i < pBackendDXContext->cVideoProcessorOutputView; ++i)
|
---|
5451 | D3D_RELEASE(pBackendDXContext->paVideoProcessorOutputView[i].u.pVideoProcessorOutputView);
|
---|
5452 | }
|
---|
5453 |
|
---|
5454 | RTMemFreeZ(pBackendDXContext->papBlendState, sizeof(pBackendDXContext->papBlendState[0]) * pBackendDXContext->cBlendState);
|
---|
5455 | RTMemFreeZ(pBackendDXContext->papDepthStencilState, sizeof(pBackendDXContext->papDepthStencilState[0]) * pBackendDXContext->cDepthStencilState);
|
---|
5456 | RTMemFreeZ(pBackendDXContext->papSamplerState, sizeof(pBackendDXContext->papSamplerState[0]) * pBackendDXContext->cSamplerState);
|
---|
5457 | RTMemFreeZ(pBackendDXContext->papRasterizerState, sizeof(pBackendDXContext->papRasterizerState[0]) * pBackendDXContext->cRasterizerState);
|
---|
5458 | RTMemFreeZ(pBackendDXContext->paElementLayout, sizeof(pBackendDXContext->paElementLayout[0]) * pBackendDXContext->cElementLayout);
|
---|
5459 | RTMemFreeZ(pBackendDXContext->paRenderTargetView, sizeof(pBackendDXContext->paRenderTargetView[0]) * pBackendDXContext->cRenderTargetView);
|
---|
5460 | RTMemFreeZ(pBackendDXContext->paDepthStencilView, sizeof(pBackendDXContext->paDepthStencilView[0]) * pBackendDXContext->cDepthStencilView);
|
---|
5461 | RTMemFreeZ(pBackendDXContext->paShaderResourceView, sizeof(pBackendDXContext->paShaderResourceView[0]) * pBackendDXContext->cShaderResourceView);
|
---|
5462 | RTMemFreeZ(pBackendDXContext->paQuery, sizeof(pBackendDXContext->paQuery[0]) * pBackendDXContext->cQuery);
|
---|
5463 | RTMemFreeZ(pBackendDXContext->paShader, sizeof(pBackendDXContext->paShader[0]) * pBackendDXContext->cShader);
|
---|
5464 | RTMemFreeZ(pBackendDXContext->paStreamOutput, sizeof(pBackendDXContext->paStreamOutput[0]) * pBackendDXContext->cStreamOutput);
|
---|
5465 | RTMemFreeZ(pBackendDXContext->paUnorderedAccessView, sizeof(pBackendDXContext->paUnorderedAccessView[0]) * pBackendDXContext->cUnorderedAccessView);
|
---|
5466 | RTMemFreeZ(pBackendDXContext->paVideoProcessor, sizeof(pBackendDXContext->paVideoProcessor[0]) * pBackendDXContext->cVideoProcessor);
|
---|
5467 | RTMemFreeZ(pBackendDXContext->paVideoDecoderOutputView, sizeof(pBackendDXContext->paVideoDecoderOutputView[0]) * pBackendDXContext->cVideoDecoderOutputView);
|
---|
5468 | RTMemFreeZ(pBackendDXContext->paVideoDecoder, sizeof(pBackendDXContext->paVideoDecoder[0]) * pBackendDXContext->cVideoDecoder);
|
---|
5469 | RTMemFreeZ(pBackendDXContext->paVideoProcessorInputView, sizeof(pBackendDXContext->paVideoProcessorInputView[0]) * pBackendDXContext->cVideoProcessorInputView);
|
---|
5470 | RTMemFreeZ(pBackendDXContext->paVideoProcessorOutputView, sizeof(pBackendDXContext->paVideoProcessorOutputView[0]) * pBackendDXContext->cVideoProcessorOutputView);
|
---|
5471 |
|
---|
5472 | RTMemFreeZ(pBackendDXContext, sizeof(*pBackendDXContext));
|
---|
5473 | pDXContext->pBackendDXContext = NULL;
|
---|
5474 | }
|
---|
5475 | return VINF_SUCCESS;
|
---|
5476 | }
|
---|
5477 |
|
---|
5478 |
|
---|
5479 | static DECLCALLBACK(int) vmsvga3dBackDXBindContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5480 | {
|
---|
5481 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5482 | RT_NOREF(pBackend, pDXContext);
|
---|
5483 | return VINF_SUCCESS;
|
---|
5484 | }
|
---|
5485 |
|
---|
5486 |
|
---|
5487 | static DECLCALLBACK(int) vmsvga3dBackDXSwitchContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5488 | {
|
---|
5489 | /* The new context state will be applied by the generic DX code. */
|
---|
5490 | RT_NOREF(pThisCC, pDXContext);
|
---|
5491 | return VINF_SUCCESS;
|
---|
5492 | }
|
---|
5493 |
|
---|
5494 |
|
---|
5495 | static DECLCALLBACK(int) vmsvga3dBackDXReadbackContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5496 | {
|
---|
5497 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5498 | RT_NOREF(pBackend, pDXContext);
|
---|
5499 | return VINF_SUCCESS;
|
---|
5500 | }
|
---|
5501 |
|
---|
5502 |
|
---|
5503 | static DECLCALLBACK(int) vmsvga3dBackDXInvalidateContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5504 | {
|
---|
5505 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5506 |
|
---|
5507 | RT_NOREF(pBackend, pDXContext);
|
---|
5508 | AssertFailed(); /** @todo Implement */
|
---|
5509 | return VERR_NOT_IMPLEMENTED;
|
---|
5510 | }
|
---|
5511 |
|
---|
5512 |
|
---|
5513 | static DECLCALLBACK(int) vmsvga3dBackDXSetSingleConstantBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t slot, SVGA3dShaderType type, SVGA3dSurfaceId sid, uint32_t offsetInBytes, uint32_t sizeInBytes)
|
---|
5514 | {
|
---|
5515 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5516 | RT_NOREF(pBackend);
|
---|
5517 |
|
---|
5518 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
5519 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
5520 |
|
---|
5521 | if (sid == SVGA_ID_INVALID)
|
---|
5522 | {
|
---|
5523 | uint32_t const idxShaderState = type - SVGA3D_SHADERTYPE_MIN;
|
---|
5524 | D3D_RELEASE(pDXContext->pBackendDXContext->resources.shaderState[idxShaderState].constantBuffers[slot]);
|
---|
5525 | return VINF_SUCCESS;
|
---|
5526 | }
|
---|
5527 |
|
---|
5528 | PVMSVGA3DSURFACE pSurface;
|
---|
5529 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, sid, &pSurface);
|
---|
5530 | AssertRCReturn(rc, rc);
|
---|
5531 |
|
---|
5532 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
5533 | rc = vmsvga3dMipmapLevel(pSurface, 0, 0, &pMipLevel);
|
---|
5534 | AssertRCReturn(rc, rc);
|
---|
5535 |
|
---|
5536 | uint32_t const cbSurface = pMipLevel->cbSurface;
|
---|
5537 | ASSERT_GUEST_RETURN( offsetInBytes < cbSurface
|
---|
5538 | && sizeInBytes <= cbSurface - offsetInBytes, VERR_INVALID_PARAMETER);
|
---|
5539 |
|
---|
5540 | /* Constant buffers are created on demand. */
|
---|
5541 | Assert(pSurface->pBackendSurface == NULL);
|
---|
5542 |
|
---|
5543 | /* Upload the current data, if any. */
|
---|
5544 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
5545 | D3D11_SUBRESOURCE_DATA initialData;
|
---|
5546 | if (pMipLevel->pSurfaceData)
|
---|
5547 | {
|
---|
5548 | initialData.pSysMem = (uint8_t *)pMipLevel->pSurfaceData + offsetInBytes;
|
---|
5549 | initialData.SysMemPitch = sizeInBytes;
|
---|
5550 | initialData.SysMemSlicePitch = sizeInBytes;
|
---|
5551 |
|
---|
5552 | pInitialData = &initialData;
|
---|
5553 |
|
---|
5554 | #ifdef LOG_ENABLED
|
---|
5555 | if (LogIs8Enabled())
|
---|
5556 | {
|
---|
5557 | float *pValuesF = (float *)initialData.pSysMem;
|
---|
5558 | for (unsigned i = 0; i < sizeInBytes / sizeof(float) / 4; ++i)
|
---|
5559 | {
|
---|
5560 | Log8(("ConstF /*%d*/ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ",\n",
|
---|
5561 | i, FLOAT_FMT_ARGS(pValuesF[i*4 + 0]), FLOAT_FMT_ARGS(pValuesF[i*4 + 1]), FLOAT_FMT_ARGS(pValuesF[i*4 + 2]), FLOAT_FMT_ARGS(pValuesF[i*4 + 3])));
|
---|
5562 | }
|
---|
5563 | }
|
---|
5564 | #endif
|
---|
5565 | }
|
---|
5566 |
|
---|
5567 | D3D11_BUFFER_DESC bd;
|
---|
5568 | RT_ZERO(bd);
|
---|
5569 | bd.ByteWidth = sizeInBytes;
|
---|
5570 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
5571 | bd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
---|
5572 | bd.CPUAccessFlags = 0;
|
---|
5573 | bd.MiscFlags = 0;
|
---|
5574 | bd.StructureByteStride = 0;
|
---|
5575 |
|
---|
5576 | ID3D11Buffer *pBuffer = 0;
|
---|
5577 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBuffer);
|
---|
5578 | if (SUCCEEDED(hr))
|
---|
5579 | {
|
---|
5580 | uint32_t const idxShaderState = type - SVGA3D_SHADERTYPE_MIN;
|
---|
5581 | ID3D11Buffer **ppOldBuffer = &pDXContext->pBackendDXContext->resources.shaderState[idxShaderState].constantBuffers[slot];
|
---|
5582 | LogFunc(("constant buffer: [%u][%u]: sid = %u, %u, %u (%p -> %p)\n",
|
---|
5583 | idxShaderState, slot, sid, offsetInBytes, sizeInBytes, *ppOldBuffer, pBuffer));
|
---|
5584 | D3D_RELEASE(*ppOldBuffer);
|
---|
5585 | *ppOldBuffer = pBuffer;
|
---|
5586 | }
|
---|
5587 |
|
---|
5588 | return VINF_SUCCESS;
|
---|
5589 | }
|
---|
5590 |
|
---|
5591 | static int dxSetShaderResources(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderType type)
|
---|
5592 | {
|
---|
5593 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
5594 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
5595 |
|
---|
5596 | AssertReturn(type >= SVGA3D_SHADERTYPE_MIN && type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
|
---|
5597 |
|
---|
5598 | uint32_t const idxShaderState = type - SVGA3D_SHADERTYPE_MIN;
|
---|
5599 | uint32_t const *pSRIds = &pDXContext->svgaDXContext.shaderState[idxShaderState].shaderResources[0];
|
---|
5600 | ID3D11ShaderResourceView *papShaderResourceView[SVGA3D_DX_MAX_SRVIEWS];
|
---|
5601 | for (uint32_t i = 0; i < SVGA3D_DX_MAX_SRVIEWS; ++i)
|
---|
5602 | {
|
---|
5603 | SVGA3dShaderResourceViewId const shaderResourceViewId = pSRIds[i];
|
---|
5604 | if (shaderResourceViewId != SVGA3D_INVALID_ID)
|
---|
5605 | {
|
---|
5606 | ASSERT_GUEST_RETURN(shaderResourceViewId < pDXContext->pBackendDXContext->cShaderResourceView, VERR_INVALID_PARAMETER);
|
---|
5607 |
|
---|
5608 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paShaderResourceView[shaderResourceViewId];
|
---|
5609 | Assert(pDXView->u.pShaderResourceView);
|
---|
5610 | papShaderResourceView[i] = pDXView->u.pShaderResourceView;
|
---|
5611 | }
|
---|
5612 | else
|
---|
5613 | papShaderResourceView[i] = NULL;
|
---|
5614 | }
|
---|
5615 |
|
---|
5616 | dxShaderResourceViewSet(pDXDevice, type, 0, SVGA3D_DX_MAX_SRVIEWS, papShaderResourceView);
|
---|
5617 | return VINF_SUCCESS;
|
---|
5618 | }
|
---|
5619 |
|
---|
5620 |
|
---|
5621 | static DECLCALLBACK(int) vmsvga3dBackDXSetShaderResources(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startView, SVGA3dShaderType type, uint32_t cShaderResourceViewId, SVGA3dShaderResourceViewId const *paShaderResourceViewId)
|
---|
5622 | {
|
---|
5623 | /* Shader resources will be set in setupPipeline. */
|
---|
5624 | RT_NOREF(pThisCC, pDXContext, startView, type, cShaderResourceViewId, paShaderResourceViewId);
|
---|
5625 | return VINF_SUCCESS;
|
---|
5626 | }
|
---|
5627 |
|
---|
5628 |
|
---|
5629 | static DECLCALLBACK(int) vmsvga3dBackDXSetShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, SVGA3dShaderType type)
|
---|
5630 | {
|
---|
5631 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5632 | RT_NOREF(pBackend, pDXContext);
|
---|
5633 |
|
---|
5634 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
5635 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
5636 |
|
---|
5637 | RT_NOREF(shaderId, type);
|
---|
5638 |
|
---|
5639 | return VINF_SUCCESS;
|
---|
5640 | }
|
---|
5641 |
|
---|
5642 |
|
---|
5643 | static DECLCALLBACK(int) vmsvga3dBackDXSetSamplers(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startSampler, SVGA3dShaderType type, uint32_t cSamplerId, SVGA3dSamplerId const *paSamplerId)
|
---|
5644 | {
|
---|
5645 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5646 | RT_NOREF(pBackend);
|
---|
5647 |
|
---|
5648 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
5649 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
5650 |
|
---|
5651 | ID3D11SamplerState *papSamplerState[SVGA3D_DX_MAX_SAMPLERS];
|
---|
5652 | for (uint32_t i = 0; i < cSamplerId; ++i)
|
---|
5653 | {
|
---|
5654 | SVGA3dSamplerId samplerId = paSamplerId[i];
|
---|
5655 | if (samplerId != SVGA3D_INVALID_ID)
|
---|
5656 | {
|
---|
5657 | ASSERT_GUEST_RETURN(samplerId < pDXContext->pBackendDXContext->cSamplerState, VERR_INVALID_PARAMETER);
|
---|
5658 | papSamplerState[i] = pDXContext->pBackendDXContext->papSamplerState[samplerId];
|
---|
5659 | }
|
---|
5660 | else
|
---|
5661 | papSamplerState[i] = NULL;
|
---|
5662 | }
|
---|
5663 |
|
---|
5664 | dxSamplerSet(pDevice, type, startSampler, cSamplerId, papSamplerState);
|
---|
5665 | return VINF_SUCCESS;
|
---|
5666 | }
|
---|
5667 |
|
---|
5668 |
|
---|
5669 | static void vboxDXMatchShaderInput(DXSHADER *pDXShader, DXSHADER *pDXShaderPrior)
|
---|
5670 | {
|
---|
5671 | /* For each input generic attribute of the shader find corresponding entry in the prior shader. */
|
---|
5672 | for (uint32_t i = 0; i < pDXShader->shaderInfo.cInputSignature; ++i)
|
---|
5673 | {
|
---|
5674 | SVGA3dDXSignatureEntry const *pSignatureEntry = &pDXShader->shaderInfo.aInputSignature[i];
|
---|
5675 | DXShaderAttributeSemantic *pSemantic = &pDXShader->shaderInfo.aInputSemantic[i];
|
---|
5676 |
|
---|
5677 | if (pSignatureEntry->semanticName != SVGADX_SIGNATURE_SEMANTIC_NAME_UNDEFINED)
|
---|
5678 | continue;
|
---|
5679 |
|
---|
5680 | int iMatch = -1;
|
---|
5681 | for (uint32_t iPrior = 0; iPrior < pDXShaderPrior->shaderInfo.cOutputSignature; ++iPrior)
|
---|
5682 | {
|
---|
5683 | SVGA3dDXSignatureEntry const *pPriorSignatureEntry = &pDXShaderPrior->shaderInfo.aOutputSignature[iPrior];
|
---|
5684 |
|
---|
5685 | if (pPriorSignatureEntry->semanticName != SVGADX_SIGNATURE_SEMANTIC_NAME_UNDEFINED)
|
---|
5686 | continue;
|
---|
5687 |
|
---|
5688 | if (pPriorSignatureEntry->registerIndex == pSignatureEntry->registerIndex)
|
---|
5689 | {
|
---|
5690 | iMatch = iPrior;
|
---|
5691 | if (pPriorSignatureEntry->mask == pSignatureEntry->mask)
|
---|
5692 | break; /* Exact match, no need to continue search. */
|
---|
5693 | }
|
---|
5694 | }
|
---|
5695 |
|
---|
5696 | if (iMatch >= 0)
|
---|
5697 | {
|
---|
5698 | SVGA3dDXSignatureEntry const *pPriorSignatureEntry = &pDXShaderPrior->shaderInfo.aOutputSignature[iMatch];
|
---|
5699 | DXShaderAttributeSemantic const *pPriorSemantic = &pDXShaderPrior->shaderInfo.aOutputSemantic[iMatch];
|
---|
5700 |
|
---|
5701 | Assert(pPriorSignatureEntry->registerIndex == pSignatureEntry->registerIndex);
|
---|
5702 | Assert((pPriorSignatureEntry->mask & pSignatureEntry->mask) == pSignatureEntry->mask);
|
---|
5703 | RT_NOREF(pPriorSignatureEntry);
|
---|
5704 |
|
---|
5705 | pSemantic->SemanticIndex = pPriorSemantic->SemanticIndex;
|
---|
5706 | }
|
---|
5707 | }
|
---|
5708 | }
|
---|
5709 |
|
---|
5710 |
|
---|
5711 | static void vboxDXMatchShaderSignatures(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, DXSHADER *pDXShader)
|
---|
5712 | {
|
---|
5713 | SVGA3dShaderId const shaderIdVS = pDXContext->svgaDXContext.shaderState[SVGA3D_SHADERTYPE_VS - SVGA3D_SHADERTYPE_MIN].shaderId;
|
---|
5714 | SVGA3dShaderId const shaderIdHS = pDXContext->svgaDXContext.shaderState[SVGA3D_SHADERTYPE_HS - SVGA3D_SHADERTYPE_MIN].shaderId;
|
---|
5715 | SVGA3dShaderId const shaderIdDS = pDXContext->svgaDXContext.shaderState[SVGA3D_SHADERTYPE_DS - SVGA3D_SHADERTYPE_MIN].shaderId;
|
---|
5716 | SVGA3dShaderId const shaderIdGS = pDXContext->svgaDXContext.shaderState[SVGA3D_SHADERTYPE_GS - SVGA3D_SHADERTYPE_MIN].shaderId;
|
---|
5717 | SVGA3dShaderId const shaderIdPS = pDXContext->svgaDXContext.shaderState[SVGA3D_SHADERTYPE_PS - SVGA3D_SHADERTYPE_MIN].shaderId;
|
---|
5718 |
|
---|
5719 | /* Try to fix the input semantic indices. Output is usually not changed. */
|
---|
5720 | switch (pDXShader->enmShaderType)
|
---|
5721 | {
|
---|
5722 | case SVGA3D_SHADERTYPE_VS:
|
---|
5723 | {
|
---|
5724 | /* Match input to input layout, which sets generic semantic indices to the source registerIndex (dxCreateInputLayout). */
|
---|
5725 | for (uint32_t i = 0; i < pDXShader->shaderInfo.cInputSignature; ++i)
|
---|
5726 | {
|
---|
5727 | SVGA3dDXSignatureEntry const *pSignatureEntry = &pDXShader->shaderInfo.aInputSignature[i];
|
---|
5728 | DXShaderAttributeSemantic *pSemantic = &pDXShader->shaderInfo.aInputSemantic[i];
|
---|
5729 |
|
---|
5730 | if (pSignatureEntry->semanticName != SVGADX_SIGNATURE_SEMANTIC_NAME_UNDEFINED)
|
---|
5731 | continue;
|
---|
5732 |
|
---|
5733 | pSemantic->SemanticIndex = pSignatureEntry->registerIndex;
|
---|
5734 | }
|
---|
5735 | break;
|
---|
5736 | }
|
---|
5737 | case SVGA3D_SHADERTYPE_HS:
|
---|
5738 | {
|
---|
5739 | /* Input of a HS shader is the output of VS. */
|
---|
5740 | DXSHADER *pDXShaderPrior;
|
---|
5741 | if (shaderIdVS != SVGA3D_INVALID_ID)
|
---|
5742 | pDXShaderPrior = &pDXContext->pBackendDXContext->paShader[shaderIdVS];
|
---|
5743 | else
|
---|
5744 | pDXShaderPrior = NULL;
|
---|
5745 |
|
---|
5746 | if (pDXShaderPrior)
|
---|
5747 | vboxDXMatchShaderInput(pDXShader, pDXShaderPrior);
|
---|
5748 |
|
---|
5749 | break;
|
---|
5750 | }
|
---|
5751 | case SVGA3D_SHADERTYPE_DS:
|
---|
5752 | {
|
---|
5753 | /* Input of a DS shader is the output of HS. */
|
---|
5754 | DXSHADER *pDXShaderPrior;
|
---|
5755 | if (shaderIdHS != SVGA3D_INVALID_ID)
|
---|
5756 | pDXShaderPrior = &pDXContext->pBackendDXContext->paShader[shaderIdHS];
|
---|
5757 | else
|
---|
5758 | pDXShaderPrior = NULL;
|
---|
5759 |
|
---|
5760 | if (pDXShaderPrior)
|
---|
5761 | vboxDXMatchShaderInput(pDXShader, pDXShaderPrior);
|
---|
5762 |
|
---|
5763 | break;
|
---|
5764 | }
|
---|
5765 | case SVGA3D_SHADERTYPE_GS:
|
---|
5766 | {
|
---|
5767 | /* Input signature of a GS shader is the output of DS or VS. */
|
---|
5768 | DXSHADER *pDXShaderPrior;
|
---|
5769 | if (shaderIdDS != SVGA3D_INVALID_ID)
|
---|
5770 | pDXShaderPrior = &pDXContext->pBackendDXContext->paShader[shaderIdDS];
|
---|
5771 | else if (shaderIdVS != SVGA3D_INVALID_ID)
|
---|
5772 | pDXShaderPrior = &pDXContext->pBackendDXContext->paShader[shaderIdVS];
|
---|
5773 | else
|
---|
5774 | pDXShaderPrior = NULL;
|
---|
5775 |
|
---|
5776 | if (pDXShaderPrior)
|
---|
5777 | {
|
---|
5778 | /* If GS shader does not have input signature (Windows guest can do that),
|
---|
5779 | * then assign the prior shader signature as GS input.
|
---|
5780 | */
|
---|
5781 | if (pDXShader->shaderInfo.cInputSignature == 0)
|
---|
5782 | {
|
---|
5783 | pDXShader->shaderInfo.cInputSignature = pDXShaderPrior->shaderInfo.cOutputSignature;
|
---|
5784 | memcpy(pDXShader->shaderInfo.aInputSignature,
|
---|
5785 | pDXShaderPrior->shaderInfo.aOutputSignature,
|
---|
5786 | pDXShaderPrior->shaderInfo.cOutputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
5787 | memcpy(pDXShader->shaderInfo.aInputSemantic,
|
---|
5788 | pDXShaderPrior->shaderInfo.aOutputSemantic,
|
---|
5789 | pDXShaderPrior->shaderInfo.cOutputSignature * sizeof(DXShaderAttributeSemantic));
|
---|
5790 | }
|
---|
5791 | else
|
---|
5792 | vboxDXMatchShaderInput(pDXShader, pDXShaderPrior);
|
---|
5793 | }
|
---|
5794 |
|
---|
5795 | /* Output signature of a GS shader is the input of the pixel shader. */
|
---|
5796 | if (shaderIdPS != SVGA3D_INVALID_ID)
|
---|
5797 | {
|
---|
5798 | /* If GS shader does not have output signature (Windows guest can do that),
|
---|
5799 | * then assign the PS shader signature as GS output.
|
---|
5800 | */
|
---|
5801 | if (pDXShader->shaderInfo.cOutputSignature == 0)
|
---|
5802 | {
|
---|
5803 | DXSHADER const *pDXShaderPosterior = &pDXContext->pBackendDXContext->paShader[shaderIdPS];
|
---|
5804 | pDXShader->shaderInfo.cOutputSignature = pDXShaderPosterior->shaderInfo.cInputSignature;
|
---|
5805 | memcpy(pDXShader->shaderInfo.aOutputSignature,
|
---|
5806 | pDXShaderPosterior->shaderInfo.aInputSignature,
|
---|
5807 | pDXShaderPosterior->shaderInfo.cInputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
5808 | memcpy(pDXShader->shaderInfo.aOutputSemantic,
|
---|
5809 | pDXShaderPosterior->shaderInfo.aInputSemantic,
|
---|
5810 | pDXShaderPosterior->shaderInfo.cInputSignature * sizeof(DXShaderAttributeSemantic));
|
---|
5811 | }
|
---|
5812 | }
|
---|
5813 |
|
---|
5814 | SVGA3dStreamOutputId const soid = pDXContext->svgaDXContext.streamOut.soid;
|
---|
5815 | if (soid != SVGA3D_INVALID_ID)
|
---|
5816 | {
|
---|
5817 | ASSERT_GUEST_RETURN_VOID(soid < pDXContext->pBackendDXContext->cStreamOutput);
|
---|
5818 |
|
---|
5819 | /* Set semantic names and indices for SO declaration entries according to the shader output. */
|
---|
5820 | SVGACOTableDXStreamOutputEntry const *pStreamOutputEntry = &pDXContext->cot.paStreamOutput[soid];
|
---|
5821 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[soid];
|
---|
5822 |
|
---|
5823 | if (pDXStreamOutput->cDeclarationEntry == 0)
|
---|
5824 | {
|
---|
5825 | int rc = dxDefineStreamOutput(pThisCC, pDXContext, soid, pStreamOutputEntry, pDXShader);
|
---|
5826 | AssertRCReturnVoid(rc);
|
---|
5827 | #ifdef LOG_ENABLED
|
---|
5828 | Log6(("Stream output declaration:\n\n"));
|
---|
5829 | Log6(("Stream SemanticName SemanticIndex StartComponent ComponentCount OutputSlot\n"));
|
---|
5830 | Log6(("------ -------------- ------------- -------------- -------------- ----------\n"));
|
---|
5831 | for (unsigned i = 0; i < pDXStreamOutput->cDeclarationEntry; ++i)
|
---|
5832 | {
|
---|
5833 | D3D11_SO_DECLARATION_ENTRY *p = &pDXStreamOutput->aDeclarationEntry[i];
|
---|
5834 | Log6(("%d %-14s %d %d %d %d\n",
|
---|
5835 | p->Stream, p->SemanticName, p->SemanticIndex, p->StartComponent, p->ComponentCount, p->OutputSlot));
|
---|
5836 | }
|
---|
5837 | Log6(("\n"));
|
---|
5838 | #endif
|
---|
5839 |
|
---|
5840 | }
|
---|
5841 | }
|
---|
5842 | break;
|
---|
5843 | }
|
---|
5844 | case SVGA3D_SHADERTYPE_PS:
|
---|
5845 | {
|
---|
5846 | /* Input of a PS shader is the output of GS, DS or VS. */
|
---|
5847 | DXSHADER *pDXShaderPrior;
|
---|
5848 | if (shaderIdGS != SVGA3D_INVALID_ID)
|
---|
5849 | pDXShaderPrior = &pDXContext->pBackendDXContext->paShader[shaderIdGS];
|
---|
5850 | else if (shaderIdDS != SVGA3D_INVALID_ID)
|
---|
5851 | pDXShaderPrior = &pDXContext->pBackendDXContext->paShader[shaderIdDS];
|
---|
5852 | else if (shaderIdVS != SVGA3D_INVALID_ID)
|
---|
5853 | pDXShaderPrior = &pDXContext->pBackendDXContext->paShader[shaderIdVS];
|
---|
5854 | else
|
---|
5855 | pDXShaderPrior = NULL;
|
---|
5856 |
|
---|
5857 | if (pDXShaderPrior)
|
---|
5858 | vboxDXMatchShaderInput(pDXShader, pDXShaderPrior);
|
---|
5859 | break;
|
---|
5860 | }
|
---|
5861 | default:
|
---|
5862 | break;
|
---|
5863 | }
|
---|
5864 |
|
---|
5865 | /* Intermediate shaders normally have both input and output signatures. However it is ok if they do not.
|
---|
5866 | * Just catch this unusual case in order to see if everything is fine.
|
---|
5867 | */
|
---|
5868 | Assert( ( pDXShader->enmShaderType == SVGA3D_SHADERTYPE_VS
|
---|
5869 | || pDXShader->enmShaderType == SVGA3D_SHADERTYPE_PS
|
---|
5870 | || pDXShader->enmShaderType == SVGA3D_SHADERTYPE_CS)
|
---|
5871 | || (pDXShader->shaderInfo.cInputSignature && pDXShader->shaderInfo.cOutputSignature));
|
---|
5872 | }
|
---|
5873 |
|
---|
5874 |
|
---|
5875 | static void vboxDXUpdateVSInputSignature(PVMSVGA3DDXCONTEXT pDXContext, DXSHADER *pDXShader)
|
---|
5876 | {
|
---|
5877 | SVGA3dElementLayoutId const elementLayoutId = pDXContext->svgaDXContext.inputAssembly.layoutId;
|
---|
5878 | if (elementLayoutId != SVGA3D_INVALID_ID)
|
---|
5879 | {
|
---|
5880 | SVGACOTableDXElementLayoutEntry const *pElementLayout = &pDXContext->cot.paElementLayout[elementLayoutId];
|
---|
5881 | for (uint32_t i = 0; i < RT_MIN(pElementLayout->numDescs, pDXShader->shaderInfo.cInputSignature); ++i)
|
---|
5882 | {
|
---|
5883 | SVGA3dInputElementDesc const *pElementDesc = &pElementLayout->descs[i];
|
---|
5884 | SVGA3dDXSignatureEntry *pSignatureEntry = &pDXShader->shaderInfo.aInputSignature[i];
|
---|
5885 | pSignatureEntry->componentType = DXShaderComponentTypeFromFormat(pElementDesc->format);
|
---|
5886 | }
|
---|
5887 | }
|
---|
5888 | }
|
---|
5889 |
|
---|
5890 |
|
---|
5891 | static void dxCreateInputLayout(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId, DXSHADER *pDXShader)
|
---|
5892 | {
|
---|
5893 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
5894 | AssertReturnVoid(pDevice->pDevice);
|
---|
5895 |
|
---|
5896 | SVGACOTableDXElementLayoutEntry const *pEntry = &pDXContext->cot.paElementLayout[elementLayoutId];
|
---|
5897 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
5898 |
|
---|
5899 | if (pDXElementLayout->cElementDesc == 0)
|
---|
5900 | {
|
---|
5901 | /* Semantic name is not interpreted by D3D, therefore arbitrary names can be used
|
---|
5902 | * if they are consistent between the element layout and shader input signature.
|
---|
5903 | * "In general, data passed between pipeline stages is completely generic and is not uniquely
|
---|
5904 | * interpreted by the system; arbitrary semantics are allowed ..."
|
---|
5905 | *
|
---|
5906 | * However D3D runtime insists that "SemanticName string ("POSITIO1") cannot end with a number."
|
---|
5907 | *
|
---|
5908 | * System-Value semantics ("SV_*") between shaders require proper names of course.
|
---|
5909 | * But they are irrelevant for input attributes.
|
---|
5910 | */
|
---|
5911 | pDXElementLayout->cElementDesc = pEntry->numDescs;
|
---|
5912 | for (uint32_t i = 0; i < pEntry->numDescs; ++i)
|
---|
5913 | {
|
---|
5914 | D3D11_INPUT_ELEMENT_DESC *pDst = &pDXElementLayout->aElementDesc[i];
|
---|
5915 | SVGA3dInputElementDesc const *pSrc = &pEntry->descs[i];
|
---|
5916 | pDst->SemanticName = "ATTRIB";
|
---|
5917 | pDst->SemanticIndex = pSrc->inputRegister;
|
---|
5918 | pDst->Format = vmsvgaDXSurfaceFormat2Dxgi(pSrc->format);
|
---|
5919 | Assert(pDst->Format != DXGI_FORMAT_UNKNOWN);
|
---|
5920 | pDst->InputSlot = pSrc->inputSlot;
|
---|
5921 | pDst->AlignedByteOffset = pSrc->alignedByteOffset;
|
---|
5922 | pDst->InputSlotClass = (D3D11_INPUT_CLASSIFICATION)pSrc->inputSlotClass;
|
---|
5923 | pDst->InstanceDataStepRate = pSrc->instanceDataStepRate;
|
---|
5924 | }
|
---|
5925 | }
|
---|
5926 |
|
---|
5927 | HRESULT hr = pDevice->pDevice->CreateInputLayout(pDXElementLayout->aElementDesc,
|
---|
5928 | pDXElementLayout->cElementDesc,
|
---|
5929 | pDXShader->pvDXBC,
|
---|
5930 | pDXShader->cbDXBC,
|
---|
5931 | &pDXElementLayout->pElementLayout);
|
---|
5932 | Assert(SUCCEEDED(hr)); RT_NOREF(hr);
|
---|
5933 | }
|
---|
5934 |
|
---|
5935 |
|
---|
5936 | static void dxSetConstantBuffers(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5937 | {
|
---|
5938 | //DEBUG_BREAKPOINT_TEST();
|
---|
5939 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5940 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
5941 | VMSVGA3DBACKENDDXCONTEXT *pBackendDXContext = pDXContext->pBackendDXContext;
|
---|
5942 |
|
---|
5943 | AssertCompile(RT_ELEMENTS(pBackendDXContext->resources.shaderState[0].constantBuffers) == SVGA3D_DX_MAX_CONSTBUFFERS);
|
---|
5944 |
|
---|
5945 | for (uint32_t idxShaderState = 0; idxShaderState < SVGA3D_NUM_SHADERTYPE; ++idxShaderState)
|
---|
5946 | {
|
---|
5947 | SVGA3dShaderType const shaderType = (SVGA3dShaderType)(idxShaderState + SVGA3D_SHADERTYPE_MIN);
|
---|
5948 | for (uint32_t idxSlot = 0; idxSlot < SVGA3D_DX_MAX_CONSTBUFFERS; ++idxSlot)
|
---|
5949 | {
|
---|
5950 | ID3D11Buffer **pBufferContext = &pBackendDXContext->resources.shaderState[idxShaderState].constantBuffers[idxSlot];
|
---|
5951 | ID3D11Buffer **pBufferPipeline = &pBackend->resources.shaderState[idxShaderState].constantBuffers[idxSlot];
|
---|
5952 | if (*pBufferContext != *pBufferPipeline)
|
---|
5953 | {
|
---|
5954 | LogFunc(("constant buffer: [%u][%u]: %p -> %p\n",
|
---|
5955 | idxShaderState, idxSlot, *pBufferPipeline, *pBufferContext));
|
---|
5956 | dxConstantBufferSet(pDXDevice, idxSlot, shaderType, *pBufferContext);
|
---|
5957 |
|
---|
5958 | if (*pBufferContext)
|
---|
5959 | (*pBufferContext)->AddRef();
|
---|
5960 | D3D_RELEASE(*pBufferPipeline);
|
---|
5961 | *pBufferPipeline = *pBufferContext;
|
---|
5962 | }
|
---|
5963 | }
|
---|
5964 | }
|
---|
5965 | }
|
---|
5966 |
|
---|
5967 | static void dxSetVertexBuffers(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5968 | {
|
---|
5969 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5970 |
|
---|
5971 | ID3D11Buffer *paResources[SVGA3D_DX_MAX_VERTEXBUFFERS];
|
---|
5972 | UINT paStride[SVGA3D_DX_MAX_VERTEXBUFFERS];
|
---|
5973 | UINT paOffset[SVGA3D_DX_MAX_VERTEXBUFFERS];
|
---|
5974 |
|
---|
5975 | int32_t idxMinSlot = SVGA3D_DX_MAX_VERTEXBUFFERS;
|
---|
5976 | int32_t idxMaxSlot = -1;
|
---|
5977 | for (int32_t i = 0; i < SVGA3D_DX_MAX_VERTEXBUFFERS; ++i)
|
---|
5978 | {
|
---|
5979 | SVGA3dBufferBinding const *pBufferContext = &pDXContext->svgaDXContext.inputAssembly.vertexBuffers[i];
|
---|
5980 | SVGA3dBufferBinding *pBufferPipeline = &pBackend->svgaDXContext.inputAssembly.vertexBuffers[i];
|
---|
5981 |
|
---|
5982 | if ( pBufferContext->bufferId != pBufferPipeline->bufferId
|
---|
5983 | || pBufferContext->stride != pBufferPipeline->stride
|
---|
5984 | || pBufferContext->offset != pBufferPipeline->offset)
|
---|
5985 | {
|
---|
5986 | /* The slot has a new buffer. */
|
---|
5987 | LogFunc(("vb[%u]: sid = %u, stride %d, off %d -> sid = %u, stride %d, off %d\n",
|
---|
5988 | i, pBufferPipeline->bufferId, pBufferPipeline->stride, pBufferPipeline->offset,
|
---|
5989 | pBufferContext->bufferId, pBufferContext->stride, pBufferContext->offset));
|
---|
5990 |
|
---|
5991 | *pBufferPipeline = *pBufferContext;
|
---|
5992 |
|
---|
5993 | idxMaxSlot = RT_MAX(idxMaxSlot, i);
|
---|
5994 | idxMinSlot = RT_MIN(idxMinSlot, i);
|
---|
5995 | }
|
---|
5996 | #ifdef LOG_ENABLED
|
---|
5997 | else if (pBufferPipeline->bufferId != SVGA3D_INVALID_ID)
|
---|
5998 | {
|
---|
5999 | LogFunc(("vb[%u]: sid = %u, stride %d, off %d\n",
|
---|
6000 | i, pBufferPipeline->bufferId, pBufferPipeline->stride, pBufferPipeline->offset));
|
---|
6001 | }
|
---|
6002 | #endif
|
---|
6003 | PVMSVGA3DSURFACE pSurface = NULL;
|
---|
6004 | ID3D11Buffer *pBuffer = NULL;
|
---|
6005 | if (pBufferPipeline->bufferId != SVGA3D_INVALID_ID)
|
---|
6006 | {
|
---|
6007 | ID3D11Resource *pResource;
|
---|
6008 | int rc = dxEnsureResource(pThisCC, pBufferPipeline->bufferId, &pSurface, &pResource);
|
---|
6009 | if ( RT_SUCCESS(rc)
|
---|
6010 | && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
6011 | pBuffer = (ID3D11Buffer *)pResource;
|
---|
6012 | else
|
---|
6013 | AssertMsgFailed(("%Rrc %p %d\n", rc, pSurface->pBackendSurface, pSurface->pBackendSurface ? pSurface->pBackendSurface->enmResType : VMSVGA3D_RESTYPE_NONE));
|
---|
6014 | }
|
---|
6015 |
|
---|
6016 | paResources[i] = pBuffer;
|
---|
6017 | if (pBuffer)
|
---|
6018 | {
|
---|
6019 | LogFunc(("vb[%u]: %p\n", i, pBuffer));
|
---|
6020 |
|
---|
6021 | /* DX11 supports stride up tp 2048. Ignore large values (> 40000) that Ubuntu guest might send. */
|
---|
6022 | paStride[i] = pBufferPipeline->stride <= 2048 ? pBufferPipeline->stride : 0;
|
---|
6023 |
|
---|
6024 | if ( paStride[i] <= pSurface->paMipmapLevels[0].cbSurface
|
---|
6025 | && pBufferPipeline->offset <= pSurface->paMipmapLevels[0].cbSurface - paStride[i])
|
---|
6026 | paOffset[i] = pBufferPipeline->offset;
|
---|
6027 | else
|
---|
6028 | {
|
---|
6029 | paStride[i] = 0;
|
---|
6030 | paOffset[i] = 0;
|
---|
6031 | }
|
---|
6032 | }
|
---|
6033 | else
|
---|
6034 | {
|
---|
6035 | paStride[i] = 0;
|
---|
6036 | paOffset[i] = 0;
|
---|
6037 | }
|
---|
6038 | }
|
---|
6039 |
|
---|
6040 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
6041 | LogFunc(("idxMinSlot = %d, idxMaxSlot = %d\n", idxMinSlot, idxMaxSlot));
|
---|
6042 | if (idxMaxSlot >= 0)
|
---|
6043 | pDXDevice->pImmediateContext->IASetVertexBuffers(idxMinSlot, (idxMaxSlot - idxMinSlot) + 1,
|
---|
6044 | &paResources[idxMinSlot], &paStride[idxMinSlot], &paOffset[idxMinSlot]);
|
---|
6045 | }
|
---|
6046 |
|
---|
6047 | static void dxSetIndexBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
6048 | {
|
---|
6049 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6050 |
|
---|
6051 | SVGADXContextMobFormat *pPipelineState = &pBackend->svgaDXContext;
|
---|
6052 | SVGADXContextMobFormat const *pContextState = &pDXContext->svgaDXContext;
|
---|
6053 |
|
---|
6054 | if ( pPipelineState->inputAssembly.indexBufferSid != pContextState->inputAssembly.indexBufferSid
|
---|
6055 | || pPipelineState->inputAssembly.indexBufferOffset != pContextState->inputAssembly.indexBufferOffset
|
---|
6056 | || pPipelineState->inputAssembly.indexBufferFormat != pContextState->inputAssembly.indexBufferFormat)
|
---|
6057 | {
|
---|
6058 | LogFunc(("ib: sid = %u, offset %u, fmt %u -> sid = %u, offset %u, fmt %u\n",
|
---|
6059 | pPipelineState->inputAssembly.indexBufferSid, pPipelineState->inputAssembly.indexBufferOffset, pPipelineState->inputAssembly.indexBufferFormat,
|
---|
6060 | pContextState->inputAssembly.indexBufferSid, pContextState->inputAssembly.indexBufferOffset, pContextState->inputAssembly.indexBufferFormat));
|
---|
6061 |
|
---|
6062 | pPipelineState->inputAssembly.indexBufferSid = pContextState->inputAssembly.indexBufferSid;
|
---|
6063 | pPipelineState->inputAssembly.indexBufferOffset = pContextState->inputAssembly.indexBufferOffset;
|
---|
6064 | pPipelineState->inputAssembly.indexBufferFormat = pContextState->inputAssembly.indexBufferFormat;
|
---|
6065 | }
|
---|
6066 | #ifdef LOG_ENABLED
|
---|
6067 | else if (pPipelineState->inputAssembly.indexBufferSid != SVGA3D_INVALID_ID)
|
---|
6068 | {
|
---|
6069 | LogFunc(("ib: sid = %u, offset %u, fmt %u\n",
|
---|
6070 | pPipelineState->inputAssembly.indexBufferSid, pPipelineState->inputAssembly.indexBufferOffset, pPipelineState->inputAssembly.indexBufferFormat));
|
---|
6071 | }
|
---|
6072 | #endif
|
---|
6073 |
|
---|
6074 | ID3D11Buffer *pBuffer = NULL;
|
---|
6075 | if (pPipelineState->inputAssembly.indexBufferSid != SVGA3D_INVALID_ID)
|
---|
6076 | {
|
---|
6077 | PVMSVGA3DSURFACE pSurface;
|
---|
6078 | ID3D11Resource *pResource;
|
---|
6079 | int rc = dxEnsureResource(pThisCC, pPipelineState->inputAssembly.indexBufferSid, &pSurface, &pResource);
|
---|
6080 | if ( RT_SUCCESS(rc)
|
---|
6081 | && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
6082 | pBuffer = (ID3D11Buffer *)pResource;
|
---|
6083 | else
|
---|
6084 | AssertMsgFailed(("%Rrc %p %d\n", rc, pSurface->pBackendSurface, pSurface->pBackendSurface ? pSurface->pBackendSurface->enmResType : VMSVGA3D_RESTYPE_NONE));
|
---|
6085 | }
|
---|
6086 |
|
---|
6087 | DXGI_FORMAT enmDxgiFormat;
|
---|
6088 | UINT Offset;
|
---|
6089 | if (pBuffer)
|
---|
6090 | {
|
---|
6091 | enmDxgiFormat = vmsvgaDXSurfaceFormat2Dxgi((SVGA3dSurfaceFormat)pPipelineState->inputAssembly.indexBufferFormat);
|
---|
6092 | AssertReturnVoid(enmDxgiFormat == DXGI_FORMAT_R16_UINT || enmDxgiFormat == DXGI_FORMAT_R32_UINT);
|
---|
6093 | Offset = pPipelineState->inputAssembly.indexBufferOffset;
|
---|
6094 | }
|
---|
6095 | else
|
---|
6096 | {
|
---|
6097 | enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
6098 | Offset = 0;
|
---|
6099 | }
|
---|
6100 |
|
---|
6101 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
6102 | pDXDevice->pImmediateContext->IASetIndexBuffer(pBuffer, enmDxgiFormat, Offset);
|
---|
6103 | }
|
---|
6104 |
|
---|
6105 | #ifdef LOG_ENABLED
|
---|
6106 | static void dxDbgLogVertexElement(DXGI_FORMAT Format, void const *pvElementData)
|
---|
6107 | {
|
---|
6108 | switch (Format)
|
---|
6109 | {
|
---|
6110 | case DXGI_FORMAT_R32G32B32A32_FLOAT:
|
---|
6111 | {
|
---|
6112 | float const *pValues = (float const *)pvElementData;
|
---|
6113 | Log8(("{ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " },",
|
---|
6114 | FLOAT_FMT_ARGS(pValues[0]), FLOAT_FMT_ARGS(pValues[1]), FLOAT_FMT_ARGS(pValues[2]), FLOAT_FMT_ARGS(pValues[3])));
|
---|
6115 | break;
|
---|
6116 | }
|
---|
6117 | case DXGI_FORMAT_R32G32B32_FLOAT:
|
---|
6118 | {
|
---|
6119 | float const *pValues = (float const *)pvElementData;
|
---|
6120 | Log8(("{ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " },",
|
---|
6121 | FLOAT_FMT_ARGS(pValues[0]), FLOAT_FMT_ARGS(pValues[1]), FLOAT_FMT_ARGS(pValues[2])));
|
---|
6122 | break;
|
---|
6123 | }
|
---|
6124 | case DXGI_FORMAT_R32G32_FLOAT:
|
---|
6125 | {
|
---|
6126 | float const *pValues = (float const *)pvElementData;
|
---|
6127 | Log8(("{ " FLOAT_FMT_STR ", " FLOAT_FMT_STR " },",
|
---|
6128 | FLOAT_FMT_ARGS(pValues[0]), FLOAT_FMT_ARGS(pValues[1])));
|
---|
6129 | break;
|
---|
6130 | }
|
---|
6131 | case DXGI_FORMAT_R32_FLOAT:
|
---|
6132 | {
|
---|
6133 | float const *pValues = (float const *)pvElementData;
|
---|
6134 | Log8(("{ " FLOAT_FMT_STR " },",
|
---|
6135 | FLOAT_FMT_ARGS(pValues[0])));
|
---|
6136 | break;
|
---|
6137 | }
|
---|
6138 | case DXGI_FORMAT_R16G16B16A16_FLOAT:
|
---|
6139 | {
|
---|
6140 | uint16_t const *pValues = (uint16_t const *)pvElementData;
|
---|
6141 | Log8(("{ /*f16*/ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " },",
|
---|
6142 | FLOAT_FMT_ARGS(float16ToFloat(pValues[0])), FLOAT_FMT_ARGS(float16ToFloat(pValues[1])),
|
---|
6143 | FLOAT_FMT_ARGS(float16ToFloat(pValues[2])), FLOAT_FMT_ARGS(float16ToFloat(pValues[3]))));
|
---|
6144 | break;
|
---|
6145 | }
|
---|
6146 | case DXGI_FORMAT_R16G16_FLOAT:
|
---|
6147 | {
|
---|
6148 | uint16_t const *pValues = (uint16_t const *)pvElementData;
|
---|
6149 | Log8(("{ /*f16*/ " FLOAT_FMT_STR ", " FLOAT_FMT_STR " },",
|
---|
6150 | FLOAT_FMT_ARGS(float16ToFloat(pValues[0])), FLOAT_FMT_ARGS(float16ToFloat(pValues[1]))));
|
---|
6151 | break;
|
---|
6152 | }
|
---|
6153 | case DXGI_FORMAT_R32G32_SINT:
|
---|
6154 | {
|
---|
6155 | int32_t const *pValues = (int32_t const *)pvElementData;
|
---|
6156 | Log8(("{ %d, %d },",
|
---|
6157 | pValues[0], pValues[1]));
|
---|
6158 | break;
|
---|
6159 | }
|
---|
6160 | case DXGI_FORMAT_R32G32_UINT:
|
---|
6161 | {
|
---|
6162 | uint32_t const *pValues = (uint32_t const *)pvElementData;
|
---|
6163 | Log8(("{ %u, %u },",
|
---|
6164 | pValues[0], pValues[1]));
|
---|
6165 | break;
|
---|
6166 | }
|
---|
6167 | case DXGI_FORMAT_R32_SINT:
|
---|
6168 | {
|
---|
6169 | int32_t const *pValues = (int32_t const *)pvElementData;
|
---|
6170 | Log8(("{ %d },",
|
---|
6171 | pValues[0]));
|
---|
6172 | break;
|
---|
6173 | }
|
---|
6174 | case DXGI_FORMAT_R32_UINT:
|
---|
6175 | {
|
---|
6176 | uint32_t const *pValues = (uint32_t const *)pvElementData;
|
---|
6177 | Log8(("{ %u },",
|
---|
6178 | pValues[0]));
|
---|
6179 | break;
|
---|
6180 | }
|
---|
6181 | case DXGI_FORMAT_R16G16B16A16_SINT:
|
---|
6182 | {
|
---|
6183 | int16_t const *pValues = (int16_t const *)pvElementData;
|
---|
6184 | Log8(("{ /*s16*/ %d, %d, %d, %d },",
|
---|
6185 | pValues[0], pValues[1], pValues[2], pValues[3]));
|
---|
6186 | break;
|
---|
6187 | }
|
---|
6188 | case DXGI_FORMAT_R16G16_SINT:
|
---|
6189 | {
|
---|
6190 | int16_t const *pValues = (int16_t const *)pvElementData;
|
---|
6191 | Log8(("{ /*s16*/ %d, %d },",
|
---|
6192 | pValues[0], pValues[1]));
|
---|
6193 | break;
|
---|
6194 | }
|
---|
6195 | case DXGI_FORMAT_R16G16_UINT:
|
---|
6196 | {
|
---|
6197 | uint16_t const *pValues = (uint16_t const *)pvElementData;
|
---|
6198 | Log8(("{ /*u16*/ %u, %u },",
|
---|
6199 | pValues[0], pValues[1]));
|
---|
6200 | break;
|
---|
6201 | }
|
---|
6202 | case DXGI_FORMAT_R16G16_SNORM:
|
---|
6203 | {
|
---|
6204 | int16_t const *pValues = (int16_t const *)pvElementData;
|
---|
6205 | Log8(("{ /*sn16*/ 0x%x, 0x%x },",
|
---|
6206 | pValues[0], pValues[1]));
|
---|
6207 | break;
|
---|
6208 | }
|
---|
6209 | case DXGI_FORMAT_R16G16_UNORM:
|
---|
6210 | {
|
---|
6211 | uint16_t const *pValues = (uint16_t const *)pvElementData;
|
---|
6212 | Log8(("{ /*un16*/ 0x%x, 0x%x },",
|
---|
6213 | pValues[0], pValues[1]));
|
---|
6214 | break;
|
---|
6215 | }
|
---|
6216 | case DXGI_FORMAT_R16_UINT:
|
---|
6217 | {
|
---|
6218 | uint16_t const *pValues = (uint16_t const *)pvElementData;
|
---|
6219 | Log8(("{ /*u16*/ %u },",
|
---|
6220 | pValues[0]));
|
---|
6221 | break;
|
---|
6222 | }
|
---|
6223 | case DXGI_FORMAT_R8G8B8A8_SINT:
|
---|
6224 | {
|
---|
6225 | uint8_t const *pValues = (uint8_t const *)pvElementData;
|
---|
6226 | Log8(("{ /*8sint*/ %d, %d, %d, %d },",
|
---|
6227 | pValues[0], pValues[1], pValues[2], pValues[3]));
|
---|
6228 | break;
|
---|
6229 | }
|
---|
6230 | case DXGI_FORMAT_R8G8B8A8_UINT:
|
---|
6231 | {
|
---|
6232 | uint8_t const *pValues = (uint8_t const *)pvElementData;
|
---|
6233 | Log8(("{ /*8uint*/ %u, %u, %u, %u },",
|
---|
6234 | pValues[0], pValues[1], pValues[2], pValues[3]));
|
---|
6235 | break;
|
---|
6236 | }
|
---|
6237 | case DXGI_FORMAT_B8G8R8A8_UNORM:
|
---|
6238 | {
|
---|
6239 | uint8_t const *pValues = (uint8_t const *)pvElementData;
|
---|
6240 | Log8(("{ /*8unorm*/ %u, %u, %u, %u },",
|
---|
6241 | pValues[0], pValues[1], pValues[2], pValues[3]));
|
---|
6242 | break;
|
---|
6243 | }
|
---|
6244 | case DXGI_FORMAT_R8G8B8A8_UNORM:
|
---|
6245 | {
|
---|
6246 | uint8_t const *pValues = (uint8_t const *)pvElementData;
|
---|
6247 | Log8(("{ /*8unorm*/ %u, %u, %u, %u },",
|
---|
6248 | pValues[0], pValues[1], pValues[2], pValues[3]));
|
---|
6249 | break;
|
---|
6250 | }
|
---|
6251 | case DXGI_FORMAT_R8G8_UNORM:
|
---|
6252 | {
|
---|
6253 | uint8_t const *pValues = (uint8_t const *)pvElementData;
|
---|
6254 | Log8(("{ /*8unorm*/ %u, %u },",
|
---|
6255 | pValues[0], pValues[1]));
|
---|
6256 | break;
|
---|
6257 | }
|
---|
6258 | case DXGI_FORMAT_R8_UINT:
|
---|
6259 | {
|
---|
6260 | uint8_t const *pValues = (uint8_t const *)pvElementData;
|
---|
6261 | Log8(("{ /*8unorm*/ %u },",
|
---|
6262 | pValues[0]));
|
---|
6263 | break;
|
---|
6264 | }
|
---|
6265 | default:
|
---|
6266 | Log8(("{ ??? DXGI_FORMAT %d },",
|
---|
6267 | Format));
|
---|
6268 | AssertFailed();
|
---|
6269 | }
|
---|
6270 | }
|
---|
6271 |
|
---|
6272 |
|
---|
6273 | static void dxDbgDumpVertexData(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t vertexCount, uint32_t startVertexLocation)
|
---|
6274 | {
|
---|
6275 | for (uint32_t iSlot = 0; iSlot < SVGA3D_DX_MAX_VERTEXBUFFERS; ++iSlot)
|
---|
6276 | {
|
---|
6277 | SVGA3dBufferBinding const *pVBInfo = &pDXContext->svgaDXContext.inputAssembly.vertexBuffers[iSlot];
|
---|
6278 | if (pVBInfo->bufferId == SVGA3D_INVALID_ID)
|
---|
6279 | continue;
|
---|
6280 |
|
---|
6281 | PVMSVGA3DSURFACE pSurface = NULL;
|
---|
6282 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pVBInfo->bufferId, &pSurface);
|
---|
6283 | AssertContinue(RT_SUCCESS(rc));
|
---|
6284 | AssertContinue(pSurface->pBackendSurface->u.pBuffer && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER);
|
---|
6285 |
|
---|
6286 | SVGA3dSurfaceImageId image;
|
---|
6287 | image.sid = pVBInfo->bufferId;
|
---|
6288 | image.face = 0;
|
---|
6289 | image.mipmap = 0;
|
---|
6290 |
|
---|
6291 | VMSVGA3D_MAPPED_SURFACE map;
|
---|
6292 | rc = vmsvga3dBackSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &map);
|
---|
6293 | AssertRC(rc);
|
---|
6294 | if (RT_SUCCESS(rc))
|
---|
6295 | {
|
---|
6296 | uint8_t const *pu8VertexData = (uint8_t *)map.pvData;
|
---|
6297 | pu8VertexData += pVBInfo->offset;
|
---|
6298 | pu8VertexData += startVertexLocation * pVBInfo->stride;
|
---|
6299 |
|
---|
6300 | SVGA3dElementLayoutId const elementLayoutId = pDXContext->svgaDXContext.inputAssembly.layoutId;
|
---|
6301 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
6302 | Assert(pDXElementLayout->cElementDesc > 0);
|
---|
6303 |
|
---|
6304 | Log8(("Vertex buffer dump: sid = %u, vertexCount %u, startVertexLocation %d, offset = %d, stride = %d:\n",
|
---|
6305 | pVBInfo->bufferId, vertexCount, startVertexLocation, pVBInfo->offset, pVBInfo->stride));
|
---|
6306 |
|
---|
6307 | for (uint32_t v = 0; v < vertexCount; ++v)
|
---|
6308 | {
|
---|
6309 | Log8(("slot[%u] /* v%u */ { ", iSlot, startVertexLocation + v));
|
---|
6310 |
|
---|
6311 | for (uint32_t iElement = 0; iElement < pDXElementLayout->cElementDesc; ++iElement)
|
---|
6312 | {
|
---|
6313 | D3D11_INPUT_ELEMENT_DESC *pElement = &pDXElementLayout->aElementDesc[iElement];
|
---|
6314 | if (pElement->InputSlot == iSlot)
|
---|
6315 | dxDbgLogVertexElement(pElement->Format, pu8VertexData + pElement->AlignedByteOffset);
|
---|
6316 | }
|
---|
6317 |
|
---|
6318 | Log8((" },\n"));
|
---|
6319 |
|
---|
6320 | if (pVBInfo->stride == 0)
|
---|
6321 | break;
|
---|
6322 |
|
---|
6323 | pu8VertexData += pVBInfo->stride;
|
---|
6324 | }
|
---|
6325 |
|
---|
6326 | vmsvga3dBackSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ false);
|
---|
6327 | }
|
---|
6328 | }
|
---|
6329 | }
|
---|
6330 |
|
---|
6331 |
|
---|
6332 | static void dxDbgDumpIndexedVertexData(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t indexCount, uint32_t startIndexLocation, int32_t baseVertexLocation)
|
---|
6333 | {
|
---|
6334 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
6335 |
|
---|
6336 | uint32_t const indexBufferSid = pDXContext->svgaDXContext.inputAssembly.indexBufferSid;
|
---|
6337 | if (indexBufferSid == SVGA3D_INVALID_ID)
|
---|
6338 | return;
|
---|
6339 | uint32_t const indexBufferFormat = pDXContext->svgaDXContext.inputAssembly.indexBufferFormat;
|
---|
6340 | uint32_t const indexBufferOffset = pDXContext->svgaDXContext.inputAssembly.indexBufferOffset;
|
---|
6341 |
|
---|
6342 | PVMSVGA3DSURFACE pSurface = NULL;
|
---|
6343 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, indexBufferSid, &pSurface);
|
---|
6344 | AssertReturnVoid(RT_SUCCESS(rc));
|
---|
6345 | AssertReturnVoid(pSurface->pBackendSurface->u.pBuffer && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER);
|
---|
6346 |
|
---|
6347 | UINT const BytesPerIndex = indexBufferFormat == SVGA3D_R16_UINT ? 2 : 4;
|
---|
6348 |
|
---|
6349 | void *pvIndexBuffer;
|
---|
6350 | uint32_t cbIndexBuffer;
|
---|
6351 | rc = dxReadBuffer(pDXDevice, pSurface->pBackendSurface->u.pBuffer,
|
---|
6352 | indexBufferOffset + startIndexLocation * BytesPerIndex,
|
---|
6353 | indexCount * BytesPerIndex, &pvIndexBuffer, &cbIndexBuffer);
|
---|
6354 | AssertRC(rc);
|
---|
6355 | if (RT_SUCCESS(rc))
|
---|
6356 | {
|
---|
6357 | uint8_t const *pu8IndexData = (uint8_t *)pvIndexBuffer;
|
---|
6358 |
|
---|
6359 | for (uint32_t iSlot = 0; iSlot < SVGA3D_DX_MAX_VERTEXBUFFERS; ++iSlot)
|
---|
6360 | {
|
---|
6361 | SVGA3dBufferBinding const *pVBInfo = &pDXContext->svgaDXContext.inputAssembly.vertexBuffers[iSlot];
|
---|
6362 | if (pVBInfo->bufferId == SVGA3D_INVALID_ID)
|
---|
6363 | continue;
|
---|
6364 |
|
---|
6365 | pSurface = NULL;
|
---|
6366 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pVBInfo->bufferId, &pSurface);
|
---|
6367 | AssertContinue(RT_SUCCESS(rc));
|
---|
6368 | AssertContinue(pSurface->pBackendSurface->u.pBuffer && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER);
|
---|
6369 |
|
---|
6370 | SVGA3dSurfaceImageId image;
|
---|
6371 | image.sid = pVBInfo->bufferId;
|
---|
6372 | image.face = 0;
|
---|
6373 | image.mipmap = 0;
|
---|
6374 |
|
---|
6375 | VMSVGA3D_MAPPED_SURFACE mapVB;
|
---|
6376 | rc = vmsvga3dBackSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &mapVB);
|
---|
6377 | AssertRC(rc);
|
---|
6378 | if (RT_SUCCESS(rc))
|
---|
6379 | {
|
---|
6380 | uint8_t const *pu8VertexData = (uint8_t *)mapVB.pvData;
|
---|
6381 | pu8VertexData += pVBInfo->offset;
|
---|
6382 | pu8VertexData += baseVertexLocation * pVBInfo->stride;
|
---|
6383 |
|
---|
6384 | SVGA3dElementLayoutId const elementLayoutId = pDXContext->svgaDXContext.inputAssembly.layoutId;
|
---|
6385 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
6386 | Assert(pDXElementLayout->cElementDesc > 0);
|
---|
6387 |
|
---|
6388 | Log8(("Vertex buffer dump: sid = %u, indexCount %u, startIndexLocation %d, baseVertexLocation %d, offset = %d, stride = %d:\n",
|
---|
6389 | pVBInfo->bufferId, indexCount, startIndexLocation, baseVertexLocation, pVBInfo->offset, pVBInfo->stride));
|
---|
6390 |
|
---|
6391 | for (uint32_t i = 0; i < indexCount; ++i)
|
---|
6392 | {
|
---|
6393 | uint32_t Index;
|
---|
6394 | if (BytesPerIndex == 2)
|
---|
6395 | Index = ((uint16_t *)pu8IndexData)[i];
|
---|
6396 | else
|
---|
6397 | Index = ((uint32_t *)pu8IndexData)[i];
|
---|
6398 |
|
---|
6399 | Log8(("slot[%u] /* v%u */ { ", iSlot, Index));
|
---|
6400 |
|
---|
6401 | for (uint32_t iElement = 0; iElement < pDXElementLayout->cElementDesc; ++iElement)
|
---|
6402 | {
|
---|
6403 | D3D11_INPUT_ELEMENT_DESC *pElement = &pDXElementLayout->aElementDesc[iElement];
|
---|
6404 | if (pElement->InputSlotClass != D3D11_INPUT_PER_VERTEX_DATA)
|
---|
6405 | continue;
|
---|
6406 |
|
---|
6407 | if (pElement->InputSlot == iSlot)
|
---|
6408 | {
|
---|
6409 | uint8_t const *pu8Vertex = pu8VertexData + Index * pVBInfo->stride;
|
---|
6410 | dxDbgLogVertexElement(pElement->Format, pu8Vertex + pElement->AlignedByteOffset);
|
---|
6411 | }
|
---|
6412 | }
|
---|
6413 |
|
---|
6414 | Log8((" },\n"));
|
---|
6415 |
|
---|
6416 | if (pVBInfo->stride == 0)
|
---|
6417 | break;
|
---|
6418 | }
|
---|
6419 |
|
---|
6420 | vmsvga3dBackSurfaceUnmap(pThisCC, &image, &mapVB, /* fWritten = */ false);
|
---|
6421 | }
|
---|
6422 | }
|
---|
6423 |
|
---|
6424 | RTMemFree(pvIndexBuffer);
|
---|
6425 | }
|
---|
6426 | }
|
---|
6427 |
|
---|
6428 |
|
---|
6429 | static void dxDbgDumpInstanceData(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t instanceCount, uint32_t startInstanceLocation)
|
---|
6430 | {
|
---|
6431 | /*
|
---|
6432 | * Dump per-instance data.
|
---|
6433 | */
|
---|
6434 | for (uint32_t iInstance = 0; iInstance < instanceCount; ++iInstance)
|
---|
6435 | {
|
---|
6436 | for (uint32_t iSlot = 0; iSlot < SVGA3D_DX_MAX_VERTEXBUFFERS; ++iSlot)
|
---|
6437 | {
|
---|
6438 | SVGA3dBufferBinding const *pVBInfo = &pDXContext->svgaDXContext.inputAssembly.vertexBuffers[iSlot];
|
---|
6439 | if (pVBInfo->bufferId == SVGA3D_INVALID_ID)
|
---|
6440 | continue;
|
---|
6441 |
|
---|
6442 | PVMSVGA3DSURFACE pSurface = NULL;
|
---|
6443 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pVBInfo->bufferId, &pSurface);
|
---|
6444 | AssertContinue(RT_SUCCESS(rc));
|
---|
6445 | AssertContinue(pSurface->pBackendSurface->u.pBuffer && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER);
|
---|
6446 |
|
---|
6447 | SVGA3dSurfaceImageId image;
|
---|
6448 | image.sid = pVBInfo->bufferId;
|
---|
6449 | image.face = 0;
|
---|
6450 | image.mipmap = 0;
|
---|
6451 |
|
---|
6452 | VMSVGA3D_MAPPED_SURFACE mapVB;
|
---|
6453 | rc = vmsvga3dBackSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &mapVB);
|
---|
6454 | AssertRC(rc);
|
---|
6455 | if (RT_SUCCESS(rc))
|
---|
6456 | {
|
---|
6457 | uint8_t const *pu8VertexData = (uint8_t *)mapVB.pvData;
|
---|
6458 | pu8VertexData += pVBInfo->offset;
|
---|
6459 | pu8VertexData += startInstanceLocation * pVBInfo->stride;
|
---|
6460 |
|
---|
6461 | SVGA3dElementLayoutId const elementLayoutId = pDXContext->svgaDXContext.inputAssembly.layoutId;
|
---|
6462 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
6463 | Assert(pDXElementLayout->cElementDesc > 0);
|
---|
6464 |
|
---|
6465 | Log8(("Instance data dump: sid = %u, iInstance %u, startInstanceLocation %d, offset = %d, stride = %d:\n",
|
---|
6466 | pVBInfo->bufferId, iInstance, startInstanceLocation, pVBInfo->offset, pVBInfo->stride));
|
---|
6467 |
|
---|
6468 | Log8(("slot[%u] /* i%u */ { ", iSlot, iInstance));
|
---|
6469 | for (uint32_t iElement = 0; iElement < pDXElementLayout->cElementDesc; ++iElement)
|
---|
6470 | {
|
---|
6471 | D3D11_INPUT_ELEMENT_DESC *pElement = &pDXElementLayout->aElementDesc[iElement];
|
---|
6472 | if (pElement->InputSlotClass != D3D11_INPUT_PER_INSTANCE_DATA)
|
---|
6473 | continue;
|
---|
6474 |
|
---|
6475 | if (pElement->InputSlot == iSlot)
|
---|
6476 | {
|
---|
6477 | uint8_t const *pu8Vertex = pu8VertexData + iInstance * pVBInfo->stride;
|
---|
6478 | dxDbgLogVertexElement(pElement->Format, pu8Vertex + pElement->AlignedByteOffset);
|
---|
6479 | }
|
---|
6480 | }
|
---|
6481 | Log8((" },\n"));
|
---|
6482 |
|
---|
6483 | vmsvga3dBackSurfaceUnmap(pThisCC, &image, &mapVB, /* fWritten = */ false);
|
---|
6484 | }
|
---|
6485 | }
|
---|
6486 | }
|
---|
6487 | }
|
---|
6488 |
|
---|
6489 | static void dxDbgDumpVertices_Draw(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t vertexCount, uint32_t startVertexLocation)
|
---|
6490 | {
|
---|
6491 | dxDbgDumpVertexData(pThisCC, pDXContext, vertexCount, startVertexLocation);
|
---|
6492 | }
|
---|
6493 |
|
---|
6494 |
|
---|
6495 | static void dxDbgDumpVertices_DrawIndexed(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t indexCount, uint32_t startIndexLocation, int32_t baseVertexLocation)
|
---|
6496 | {
|
---|
6497 | dxDbgDumpIndexedVertexData(pThisCC, pDXContext, indexCount, startIndexLocation, baseVertexLocation);
|
---|
6498 | }
|
---|
6499 |
|
---|
6500 |
|
---|
6501 | static void dxDbgDumpVertices_DrawInstanced(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
6502 | uint32_t vertexCountPerInstance, uint32_t instanceCount,
|
---|
6503 | uint32_t startVertexLocation, uint32_t startInstanceLocation)
|
---|
6504 | {
|
---|
6505 | dxDbgDumpVertexData(pThisCC, pDXContext, vertexCountPerInstance, startVertexLocation);
|
---|
6506 | dxDbgDumpInstanceData(pThisCC, pDXContext, instanceCount, startInstanceLocation);
|
---|
6507 | }
|
---|
6508 |
|
---|
6509 |
|
---|
6510 | static void dxDbgDumpVertices_DrawIndexedInstanced(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
6511 | uint32_t indexCountPerInstance, uint32_t instanceCount,
|
---|
6512 | uint32_t startIndexLocation, int32_t baseVertexLocation,
|
---|
6513 | uint32_t startInstanceLocation)
|
---|
6514 | {
|
---|
6515 | dxDbgDumpIndexedVertexData(pThisCC, pDXContext, indexCountPerInstance, startIndexLocation, baseVertexLocation);
|
---|
6516 | dxDbgDumpInstanceData(pThisCC, pDXContext, instanceCount, startInstanceLocation);
|
---|
6517 | }
|
---|
6518 | #endif
|
---|
6519 |
|
---|
6520 |
|
---|
6521 | static int dxCreateRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGACOTableDXRTViewEntry const *pEntry)
|
---|
6522 | {
|
---|
6523 | PVMSVGA3DSURFACE pSurface;
|
---|
6524 | ID3D11Resource *pResource;
|
---|
6525 | int rc = dxEnsureResource(pThisCC, pEntry->sid, &pSurface, &pResource);
|
---|
6526 | AssertRCReturn(rc, rc);
|
---|
6527 |
|
---|
6528 | DXVIEW *pView = &pDXContext->pBackendDXContext->paRenderTargetView[renderTargetViewId];
|
---|
6529 | Assert(pView->u.pView == NULL);
|
---|
6530 |
|
---|
6531 | ID3D11RenderTargetView *pRenderTargetView;
|
---|
6532 | HRESULT hr = dxRenderTargetViewCreate(pThisCC, pEntry, pSurface, &pRenderTargetView);
|
---|
6533 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
6534 |
|
---|
6535 | return dxViewInit(pView, pSurface, pDXContext, renderTargetViewId, VMSVGA3D_VIEWTYPE_RENDERTARGET, pRenderTargetView);
|
---|
6536 | }
|
---|
6537 |
|
---|
6538 |
|
---|
6539 | static int dxEnsureRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId viewId, DXVIEW **ppResult)
|
---|
6540 | {
|
---|
6541 | ASSERT_GUEST_RETURN(viewId < pDXContext->cot.cRTView, VERR_INVALID_PARAMETER);
|
---|
6542 |
|
---|
6543 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paRenderTargetView[viewId];
|
---|
6544 | if (!pDXView->u.pView)
|
---|
6545 | {
|
---|
6546 | SVGACOTableDXRTViewEntry const *pEntry = &pDXContext->cot.paRTView[viewId];
|
---|
6547 | int rc = dxCreateRenderTargetView(pThisCC, pDXContext, viewId, pEntry);
|
---|
6548 | AssertRCReturn(rc, rc);
|
---|
6549 | }
|
---|
6550 | *ppResult = pDXView;
|
---|
6551 | return VINF_SUCCESS;
|
---|
6552 | }
|
---|
6553 |
|
---|
6554 |
|
---|
6555 | static int dxCreateDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, SVGACOTableDXDSViewEntry const *pEntry)
|
---|
6556 | {
|
---|
6557 | PVMSVGA3DSURFACE pSurface;
|
---|
6558 | ID3D11Resource *pResource;
|
---|
6559 | int rc = dxEnsureResource(pThisCC, pEntry->sid, &pSurface, &pResource);
|
---|
6560 | AssertRCReturn(rc, rc);
|
---|
6561 |
|
---|
6562 | DXVIEW *pView = &pDXContext->pBackendDXContext->paDepthStencilView[depthStencilViewId];
|
---|
6563 | Assert(pView->u.pView == NULL);
|
---|
6564 |
|
---|
6565 | ID3D11DepthStencilView *pDepthStencilView;
|
---|
6566 | HRESULT hr = dxDepthStencilViewCreate(pThisCC, pEntry, pSurface, &pDepthStencilView);
|
---|
6567 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
6568 |
|
---|
6569 | return dxViewInit(pView, pSurface, pDXContext, depthStencilViewId, VMSVGA3D_VIEWTYPE_DEPTHSTENCIL, pDepthStencilView);
|
---|
6570 | }
|
---|
6571 |
|
---|
6572 |
|
---|
6573 | static int dxEnsureDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId viewId, DXVIEW **ppResult)
|
---|
6574 | {
|
---|
6575 | ASSERT_GUEST_RETURN(viewId < pDXContext->cot.cDSView, VERR_INVALID_PARAMETER);
|
---|
6576 |
|
---|
6577 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paDepthStencilView[viewId];
|
---|
6578 | if (!pDXView->u.pView)
|
---|
6579 | {
|
---|
6580 | SVGACOTableDXDSViewEntry const *pEntry = &pDXContext->cot.paDSView[viewId];
|
---|
6581 | int rc = dxCreateDepthStencilView(pThisCC, pDXContext, viewId, pEntry);
|
---|
6582 | AssertRCReturn(rc, rc);
|
---|
6583 | }
|
---|
6584 | *ppResult = pDXView;
|
---|
6585 | return VINF_SUCCESS;
|
---|
6586 | }
|
---|
6587 |
|
---|
6588 |
|
---|
6589 | static int dxCreateShaderResourceView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId, SVGACOTableDXSRViewEntry const *pEntry)
|
---|
6590 | {
|
---|
6591 | PVMSVGA3DSURFACE pSurface;
|
---|
6592 | ID3D11Resource *pResource;
|
---|
6593 | int rc = dxEnsureResource(pThisCC, pEntry->sid, &pSurface, &pResource);
|
---|
6594 | AssertRCReturn(rc, rc);
|
---|
6595 |
|
---|
6596 | DXVIEW *pView = &pDXContext->pBackendDXContext->paShaderResourceView[shaderResourceViewId];
|
---|
6597 | Assert(pView->u.pView == NULL);
|
---|
6598 |
|
---|
6599 | ID3D11ShaderResourceView *pShaderResourceView;
|
---|
6600 | HRESULT hr = dxShaderResourceViewCreate(pThisCC, pEntry, pSurface, &pShaderResourceView);
|
---|
6601 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
6602 |
|
---|
6603 | return dxViewInit(pView, pSurface, pDXContext, shaderResourceViewId, VMSVGA3D_VIEWTYPE_SHADERRESOURCE, pShaderResourceView);
|
---|
6604 | }
|
---|
6605 |
|
---|
6606 |
|
---|
6607 | static int dxEnsureShaderResourceView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId viewId, DXVIEW **ppResult)
|
---|
6608 | {
|
---|
6609 | ASSERT_GUEST_RETURN(viewId < pDXContext->cot.cSRView, VERR_INVALID_PARAMETER);
|
---|
6610 |
|
---|
6611 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paShaderResourceView[viewId];
|
---|
6612 | if (!pDXView->u.pView)
|
---|
6613 | {
|
---|
6614 | SVGACOTableDXSRViewEntry const *pEntry = &pDXContext->cot.paSRView[viewId];
|
---|
6615 | int rc = dxCreateShaderResourceView(pThisCC, pDXContext, viewId, pEntry);
|
---|
6616 | AssertRCReturn(rc, rc);
|
---|
6617 | }
|
---|
6618 | *ppResult = pDXView;
|
---|
6619 | return VINF_SUCCESS;
|
---|
6620 | }
|
---|
6621 |
|
---|
6622 |
|
---|
6623 | static int dxCreateUnorderedAccessView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, SVGACOTableDXUAViewEntry const *pEntry)
|
---|
6624 | {
|
---|
6625 | PVMSVGA3DSURFACE pSurface;
|
---|
6626 | ID3D11Resource *pResource;
|
---|
6627 | int rc = dxEnsureResource(pThisCC, pEntry->sid, &pSurface, &pResource);
|
---|
6628 | AssertRCReturn(rc, rc);
|
---|
6629 |
|
---|
6630 | DXVIEW *pView = &pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId];
|
---|
6631 | Assert(pView->u.pView == NULL);
|
---|
6632 |
|
---|
6633 | ID3D11UnorderedAccessView *pUnorderedAccessView;
|
---|
6634 | HRESULT hr = dxUnorderedAccessViewCreate(pThisCC, pEntry, pSurface, &pUnorderedAccessView);
|
---|
6635 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
6636 |
|
---|
6637 | return dxViewInit(pView, pSurface, pDXContext, uaViewId, VMSVGA3D_VIEWTYPE_UNORDEREDACCESS, pUnorderedAccessView);
|
---|
6638 | }
|
---|
6639 |
|
---|
6640 |
|
---|
6641 | static int dxEnsureUnorderedAccessView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId viewId, DXVIEW **ppResult)
|
---|
6642 | {
|
---|
6643 | ASSERT_GUEST_RETURN(viewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
|
---|
6644 |
|
---|
6645 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paUnorderedAccessView[viewId];
|
---|
6646 | if (!pDXView->u.pView)
|
---|
6647 | {
|
---|
6648 | SVGACOTableDXUAViewEntry const *pEntry = &pDXContext->cot.paUAView[viewId];
|
---|
6649 | int rc = dxCreateUnorderedAccessView(pThisCC, pDXContext, viewId, pEntry);
|
---|
6650 | AssertRCReturn(rc, rc);
|
---|
6651 | }
|
---|
6652 | *ppResult = pDXView;
|
---|
6653 | return VINF_SUCCESS;
|
---|
6654 | }
|
---|
6655 |
|
---|
6656 |
|
---|
6657 | static void dxSetupPipeline(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
6658 | {
|
---|
6659 | /* Make sure that any draw operations on shader resource views have finished. */
|
---|
6660 | AssertCompile(RT_ELEMENTS(pDXContext->svgaDXContext.shaderState) == SVGA3D_NUM_SHADERTYPE);
|
---|
6661 | AssertCompile(RT_ELEMENTS(pDXContext->svgaDXContext.shaderState[0].shaderResources) == SVGA3D_DX_MAX_SRVIEWS);
|
---|
6662 |
|
---|
6663 | int rc;
|
---|
6664 |
|
---|
6665 | /* Unbind render target views because they mught be (re-)used as shader resource views. */
|
---|
6666 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
6667 | pDXDevice->pImmediateContext->OMSetRenderTargetsAndUnorderedAccessViews(0, NULL, NULL, 0, 0, NULL, NULL);
|
---|
6668 | for (unsigned i = 0; i < SVGA3D_DX11_1_MAX_UAVIEWS; ++i)
|
---|
6669 | {
|
---|
6670 | ID3D11UnorderedAccessView *pNullUA = 0;
|
---|
6671 | pDXDevice->pImmediateContext->CSSetUnorderedAccessViews(i, 1, &pNullUA, NULL);
|
---|
6672 | }
|
---|
6673 |
|
---|
6674 | dxSetConstantBuffers(pThisCC, pDXContext);
|
---|
6675 | dxSetVertexBuffers(pThisCC, pDXContext);
|
---|
6676 | dxSetIndexBuffer(pThisCC, pDXContext);
|
---|
6677 |
|
---|
6678 | /*
|
---|
6679 | * Shader resources
|
---|
6680 | */
|
---|
6681 |
|
---|
6682 | /* Make sure that the shader resource views exist. */
|
---|
6683 | for (uint32_t idxShaderState = 0; idxShaderState < SVGA3D_NUM_SHADERTYPE; ++idxShaderState)
|
---|
6684 | {
|
---|
6685 | for (uint32_t idxSR = 0; idxSR < SVGA3D_DX_MAX_SRVIEWS; ++idxSR)
|
---|
6686 | {
|
---|
6687 | SVGA3dShaderResourceViewId const shaderResourceViewId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderResources[idxSR];
|
---|
6688 | if (shaderResourceViewId != SVGA3D_INVALID_ID)
|
---|
6689 | {
|
---|
6690 | DXVIEW *pDXView;
|
---|
6691 | rc = dxEnsureShaderResourceView(pThisCC, pDXContext, shaderResourceViewId, &pDXView);
|
---|
6692 | AssertContinue(RT_SUCCESS(rc));
|
---|
6693 |
|
---|
6694 | #ifdef LOG_ENABLED
|
---|
6695 | SVGACOTableDXSRViewEntry const *pSRViewEntry = &pDXContext->cot.paSRView[shaderResourceViewId];
|
---|
6696 | PVMSVGA3DSURFACE pSurface = NULL;
|
---|
6697 | vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pDXView->sid, &pSurface);
|
---|
6698 | LogFunc(("srv[%d][%d] sid = %u, srvid = %u, format = %s(%d), %dx%d\n",
|
---|
6699 | idxShaderState, idxSR, pDXView->sid, shaderResourceViewId, vmsvgaLookupEnum((int)pSRViewEntry->format, &g_SVGA3dSurfaceFormat2String), pSRViewEntry->format,
|
---|
6700 | pSurface->paMipmapLevels[0].cBlocksX * pSurface->cxBlock, pSurface->paMipmapLevels[0].cBlocksY * pSurface->cyBlock));
|
---|
6701 | #endif
|
---|
6702 |
|
---|
6703 | #ifdef DUMP_BITMAPS
|
---|
6704 | SVGA3dSurfaceImageId image;
|
---|
6705 | image.sid = pDXView->sid;
|
---|
6706 | image.face = 0;
|
---|
6707 | image.mipmap = 0;
|
---|
6708 | VMSVGA3D_MAPPED_SURFACE map;
|
---|
6709 | int rc2 = vmsvga3dSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &map);
|
---|
6710 | if (RT_SUCCESS(rc2))
|
---|
6711 | {
|
---|
6712 | vmsvga3dMapWriteBmpFile(&map, "sr-");
|
---|
6713 | vmsvga3dSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ false);
|
---|
6714 | }
|
---|
6715 | else
|
---|
6716 | LogFunc(("Map failed %Rrc\n", rc));
|
---|
6717 | #endif
|
---|
6718 | }
|
---|
6719 | }
|
---|
6720 |
|
---|
6721 | dxSetShaderResources(pThisCC, pDXContext, (SVGA3dShaderType)(idxShaderState + SVGA3D_SHADERTYPE_MIN));
|
---|
6722 | }
|
---|
6723 |
|
---|
6724 | /*
|
---|
6725 | * Compute shader unordered access views
|
---|
6726 | */
|
---|
6727 |
|
---|
6728 | for (uint32_t idxUA = 0; idxUA < SVGA3D_DX11_1_MAX_UAVIEWS; ++idxUA)
|
---|
6729 | {
|
---|
6730 | SVGA3dUAViewId const viewId = pDXContext->svgaDXContext.csuaViewIds[idxUA];
|
---|
6731 | if (viewId != SVGA3D_INVALID_ID)
|
---|
6732 | {
|
---|
6733 | DXVIEW *pDXView;
|
---|
6734 | rc = dxEnsureUnorderedAccessView(pThisCC, pDXContext, viewId, &pDXView);
|
---|
6735 | AssertContinue(RT_SUCCESS(rc));
|
---|
6736 |
|
---|
6737 | #ifdef LOG_ENABLED
|
---|
6738 | SVGACOTableDXUAViewEntry const *pUAViewEntry = &pDXContext->cot.paUAView[viewId];
|
---|
6739 | LogFunc(("csuav[%d] sid = %u, uaid = %u, format = %s(%d)\n", idxUA, pDXView->sid, viewId, vmsvgaLookupEnum((int)pUAViewEntry->format, &g_SVGA3dSurfaceFormat2String), pUAViewEntry->format));
|
---|
6740 | #endif
|
---|
6741 | }
|
---|
6742 | }
|
---|
6743 |
|
---|
6744 | /* Set views. */
|
---|
6745 | rc = dxSetCSUnorderedAccessViews(pThisCC, pDXContext);
|
---|
6746 | AssertRC(rc);
|
---|
6747 |
|
---|
6748 | /*
|
---|
6749 | * Render targets and unordered access views.
|
---|
6750 | */
|
---|
6751 |
|
---|
6752 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
6753 | AssertReturnVoid(pDevice->pDevice);
|
---|
6754 |
|
---|
6755 | /* Make sure that the render target views exist. */
|
---|
6756 | if (pDXContext->svgaDXContext.renderState.depthStencilViewId != SVGA3D_INVALID_ID)
|
---|
6757 | {
|
---|
6758 | uint32_t const viewId = pDXContext->svgaDXContext.renderState.depthStencilViewId;
|
---|
6759 |
|
---|
6760 | DXVIEW *pDXView;
|
---|
6761 | rc = dxEnsureDepthStencilView(pThisCC, pDXContext, viewId, &pDXView);
|
---|
6762 | AssertRC(rc);
|
---|
6763 |
|
---|
6764 | #ifdef LOG_ENABLED
|
---|
6765 | SVGACOTableDXDSViewEntry const *pDSViewEntry = &pDXContext->cot.paDSView[viewId];
|
---|
6766 | LogFunc(("dsv sid = %u, dsvid = %u, format = %s(%d)\n", pDXView->sid, viewId, vmsvgaLookupEnum((int)pDSViewEntry->format, &g_SVGA3dSurfaceFormat2String), pDSViewEntry->format));
|
---|
6767 | #endif
|
---|
6768 | }
|
---|
6769 |
|
---|
6770 | for (uint32_t i = 0; i < SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS; ++i)
|
---|
6771 | {
|
---|
6772 | uint32_t const viewId = pDXContext->svgaDXContext.renderState.renderTargetViewIds[i];
|
---|
6773 | if (viewId != SVGA3D_INVALID_ID)
|
---|
6774 | {
|
---|
6775 | DXVIEW *pDXView;
|
---|
6776 | rc = dxEnsureRenderTargetView(pThisCC, pDXContext, viewId, &pDXView);
|
---|
6777 | AssertContinue(RT_SUCCESS(rc));
|
---|
6778 |
|
---|
6779 | #ifdef LOG_ENABLED
|
---|
6780 | SVGACOTableDXRTViewEntry const *pRTViewEntry = &pDXContext->cot.paRTView[viewId];
|
---|
6781 | LogFunc(("rtv sid = %u, rtvid = %u, format = %s(%d)\n", pDXView->sid, viewId, vmsvgaLookupEnum((int)pRTViewEntry->format, &g_SVGA3dSurfaceFormat2String), pRTViewEntry->format));
|
---|
6782 | #endif
|
---|
6783 | }
|
---|
6784 | }
|
---|
6785 |
|
---|
6786 | for (uint32_t idxUA = 0; idxUA < SVGA3D_DX11_1_MAX_UAVIEWS; ++idxUA)
|
---|
6787 | {
|
---|
6788 | SVGA3dUAViewId const viewId = pDXContext->svgaDXContext.uaViewIds[idxUA];
|
---|
6789 | if (viewId != SVGA3D_INVALID_ID)
|
---|
6790 | {
|
---|
6791 | DXVIEW *pDXView;
|
---|
6792 | rc = dxEnsureUnorderedAccessView(pThisCC, pDXContext, viewId, &pDXView);
|
---|
6793 | AssertContinue(RT_SUCCESS(rc));
|
---|
6794 |
|
---|
6795 | #ifdef LOG_ENABLED
|
---|
6796 | SVGACOTableDXUAViewEntry const *pUAViewEntry = &pDXContext->cot.paUAView[viewId];
|
---|
6797 | LogFunc(("uav[%d] sid = %u, uaid = %u, format = %s(%d)\n", idxUA, pDXView->sid, viewId, vmsvgaLookupEnum((int)pUAViewEntry->format, &g_SVGA3dSurfaceFormat2String), pUAViewEntry->format));
|
---|
6798 | #endif
|
---|
6799 | }
|
---|
6800 | }
|
---|
6801 |
|
---|
6802 | /* Set render targets. */
|
---|
6803 | rc = dxSetRenderTargets(pThisCC, pDXContext);
|
---|
6804 | AssertRC(rc);
|
---|
6805 |
|
---|
6806 | /*
|
---|
6807 | * Shaders
|
---|
6808 | */
|
---|
6809 |
|
---|
6810 | for (uint32_t idxShaderState = 0; idxShaderState < SVGA3D_NUM_SHADERTYPE; ++idxShaderState)
|
---|
6811 | {
|
---|
6812 | DXSHADER *pDXShader;
|
---|
6813 | SVGA3dShaderType const shaderType = (SVGA3dShaderType)(idxShaderState + SVGA3D_SHADERTYPE_MIN);
|
---|
6814 | SVGA3dShaderId const shaderId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId;
|
---|
6815 |
|
---|
6816 | if (shaderId != SVGA3D_INVALID_ID)
|
---|
6817 | {
|
---|
6818 | pDXShader = &pDXContext->pBackendDXContext->paShader[shaderId];
|
---|
6819 | if (pDXShader->pShader == NULL)
|
---|
6820 | {
|
---|
6821 | /* Create a new shader. */
|
---|
6822 |
|
---|
6823 | /* Apply resource types to a pixel shader. */
|
---|
6824 | if (shaderType == SVGA3D_SHADERTYPE_PS) /* Others too? */
|
---|
6825 | {
|
---|
6826 | VGPU10_RESOURCE_DIMENSION aResourceDimension[SVGA3D_DX_MAX_SRVIEWS];
|
---|
6827 | RT_ZERO(aResourceDimension);
|
---|
6828 | VGPU10_RESOURCE_RETURN_TYPE aResourceReturnType[SVGA3D_DX_MAX_SRVIEWS];
|
---|
6829 | RT_ZERO(aResourceReturnType);
|
---|
6830 | uint32_t cResources = 0;
|
---|
6831 |
|
---|
6832 | for (uint32_t idxSR = 0; idxSR < SVGA3D_DX_MAX_SRVIEWS; ++idxSR)
|
---|
6833 | {
|
---|
6834 | SVGA3dShaderResourceViewId const shaderResourceViewId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderResources[idxSR];
|
---|
6835 | if (shaderResourceViewId != SVGA3D_INVALID_ID)
|
---|
6836 | {
|
---|
6837 | ASSERT_GUEST_CONTINUE(shaderResourceViewId < pDXContext->cot.cSRView);
|
---|
6838 | SVGACOTableDXSRViewEntry const *pSRViewEntry = &pDXContext->cot.paSRView[shaderResourceViewId];
|
---|
6839 |
|
---|
6840 | PVMSVGA3DSURFACE pSurface;
|
---|
6841 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pSRViewEntry->sid, &pSurface);
|
---|
6842 | AssertRCReturnVoid(rc);
|
---|
6843 |
|
---|
6844 | aResourceReturnType[idxSR] = DXShaderResourceReturnTypeFromFormat(pSRViewEntry->format);
|
---|
6845 |
|
---|
6846 | switch (pSRViewEntry->resourceDimension)
|
---|
6847 | {
|
---|
6848 | case SVGA3D_RESOURCE_BUFFEREX:
|
---|
6849 | case SVGA3D_RESOURCE_BUFFER:
|
---|
6850 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_BUFFER;
|
---|
6851 | break;
|
---|
6852 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
6853 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
6854 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURE1D;
|
---|
6855 | else
|
---|
6856 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURE1DARRAY;
|
---|
6857 | break;
|
---|
6858 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
6859 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
6860 | aResourceDimension[idxSR] = pSurface->surfaceDesc.multisampleCount > 1
|
---|
6861 | ? VGPU10_RESOURCE_DIMENSION_TEXTURE2DMS
|
---|
6862 | : VGPU10_RESOURCE_DIMENSION_TEXTURE2D;
|
---|
6863 | else
|
---|
6864 | aResourceDimension[idxSR] = pSurface->surfaceDesc.multisampleCount > 1
|
---|
6865 | ? VGPU10_RESOURCE_DIMENSION_TEXTURE2DMSARRAY
|
---|
6866 | : VGPU10_RESOURCE_DIMENSION_TEXTURE2DARRAY;
|
---|
6867 | break;
|
---|
6868 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
6869 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURE3D;
|
---|
6870 | break;
|
---|
6871 | case SVGA3D_RESOURCE_TEXTURECUBE:
|
---|
6872 | if (pSurface->surfaceDesc.numArrayElements <= 6)
|
---|
6873 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURECUBE;
|
---|
6874 | else
|
---|
6875 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURECUBEARRAY;
|
---|
6876 | break;
|
---|
6877 | default:
|
---|
6878 | ASSERT_GUEST_FAILED();
|
---|
6879 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURE2D;
|
---|
6880 | }
|
---|
6881 |
|
---|
6882 | cResources = idxSR + 1;
|
---|
6883 |
|
---|
6884 | /* Update componentType of the pixel shader output signature to correspond to the bound resources. */
|
---|
6885 | if (idxSR < pDXShader->shaderInfo.cOutputSignature)
|
---|
6886 | {
|
---|
6887 | SVGA3dDXSignatureEntry *pSignatureEntry = &pDXShader->shaderInfo.aOutputSignature[idxSR];
|
---|
6888 | pSignatureEntry->componentType = DXShaderComponentTypeFromFormat(pSRViewEntry->format);
|
---|
6889 | }
|
---|
6890 | }
|
---|
6891 | }
|
---|
6892 |
|
---|
6893 | rc = DXShaderUpdateResources(&pDXShader->shaderInfo, aResourceDimension, aResourceReturnType, cResources);
|
---|
6894 | AssertRC(rc); /* Ignore rc because the shader will most likely work anyway. */
|
---|
6895 | }
|
---|
6896 |
|
---|
6897 | if (shaderType == SVGA3D_SHADERTYPE_VS)
|
---|
6898 | {
|
---|
6899 | /* Update componentType of the vertex shader input signature to correspond to the input declaration. */
|
---|
6900 | vboxDXUpdateVSInputSignature(pDXContext, pDXShader);
|
---|
6901 | }
|
---|
6902 |
|
---|
6903 | vboxDXMatchShaderSignatures(pThisCC, pDXContext, pDXShader);
|
---|
6904 |
|
---|
6905 | rc = DXShaderCreateDXBC(&pDXShader->shaderInfo, &pDXShader->pvDXBC, &pDXShader->cbDXBC);
|
---|
6906 | if (RT_SUCCESS(rc))
|
---|
6907 | {
|
---|
6908 | #ifdef LOG_ENABLED
|
---|
6909 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6910 | if (pBackend->pfnD3DDisassemble && LogIs6Enabled())
|
---|
6911 | {
|
---|
6912 | ID3D10Blob *pBlob = 0;
|
---|
6913 | HRESULT hr2 = pBackend->pfnD3DDisassemble(pDXShader->pvDXBC, pDXShader->cbDXBC, 0, NULL, &pBlob);
|
---|
6914 | if (SUCCEEDED(hr2) && pBlob && pBlob->GetBufferSize())
|
---|
6915 | Log6(("%s\n", pBlob->GetBufferPointer()));
|
---|
6916 | else
|
---|
6917 | AssertFailed();
|
---|
6918 | D3D_RELEASE(pBlob);
|
---|
6919 | }
|
---|
6920 | LogFunc(("Shader: set cid=%u shid=%u type=%d, GuestSignatures %d\n", pDXContext->cid, shaderId, pDXShader->enmShaderType, pDXShader->shaderInfo.fGuestSignatures));
|
---|
6921 | #endif
|
---|
6922 |
|
---|
6923 | HRESULT hr = dxShaderCreate(pThisCC, pDXContext, pDXShader);
|
---|
6924 | if (FAILED(hr))
|
---|
6925 | rc = VERR_INVALID_STATE;
|
---|
6926 | }
|
---|
6927 | }
|
---|
6928 |
|
---|
6929 | LogFunc(("Shader: cid=%u shid=%u type=%d, GuestSignatures %d, %Rrc\n", pDXContext->cid, shaderId, pDXShader->enmShaderType, pDXShader->shaderInfo.fGuestSignatures, rc));
|
---|
6930 | }
|
---|
6931 | else
|
---|
6932 | pDXShader = NULL;
|
---|
6933 |
|
---|
6934 | if (RT_SUCCESS(rc))
|
---|
6935 | dxShaderSet(pThisCC, pDXContext, shaderType, pDXShader);
|
---|
6936 |
|
---|
6937 | AssertRC(rc);
|
---|
6938 | }
|
---|
6939 |
|
---|
6940 | /*
|
---|
6941 | * InputLayout
|
---|
6942 | */
|
---|
6943 | SVGA3dElementLayoutId const elementLayoutId = pDXContext->svgaDXContext.inputAssembly.layoutId;
|
---|
6944 | ID3D11InputLayout *pInputLayout = NULL;
|
---|
6945 | if (elementLayoutId != SVGA3D_INVALID_ID)
|
---|
6946 | {
|
---|
6947 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
6948 | if (!pDXElementLayout->pElementLayout)
|
---|
6949 | {
|
---|
6950 | uint32_t const idxShaderState = SVGA3D_SHADERTYPE_VS - SVGA3D_SHADERTYPE_MIN;
|
---|
6951 | uint32_t const shid = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId;
|
---|
6952 | if (shid < pDXContext->pBackendDXContext->cShader)
|
---|
6953 | {
|
---|
6954 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[shid];
|
---|
6955 | if (pDXShader->pvDXBC)
|
---|
6956 | dxCreateInputLayout(pThisCC, pDXContext, elementLayoutId, pDXShader);
|
---|
6957 | else
|
---|
6958 | LogRelMax(16, ("VMSVGA: DX shader bytecode is not available in DXSetInputLayout: shid = %u\n", shid));
|
---|
6959 | }
|
---|
6960 | else
|
---|
6961 | LogRelMax(16, ("VMSVGA: DX shader is not set in DXSetInputLayout: shid = 0x%x\n", shid));
|
---|
6962 | }
|
---|
6963 |
|
---|
6964 | pInputLayout = pDXElementLayout->pElementLayout;
|
---|
6965 |
|
---|
6966 | LogFunc(("Input layout id %u\n", elementLayoutId));
|
---|
6967 | }
|
---|
6968 |
|
---|
6969 | pDevice->pImmediateContext->IASetInputLayout(pInputLayout);
|
---|
6970 |
|
---|
6971 | LogFunc(("Topology %u\n", pDXContext->svgaDXContext.inputAssembly.topology));
|
---|
6972 | LogFunc(("Blend id %u\n", pDXContext->svgaDXContext.renderState.blendStateId));
|
---|
6973 | }
|
---|
6974 |
|
---|
6975 |
|
---|
6976 | static DECLCALLBACK(int) vmsvga3dBackDXDraw(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t vertexCount, uint32_t startVertexLocation)
|
---|
6977 | {
|
---|
6978 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6979 | RT_NOREF(pBackend);
|
---|
6980 |
|
---|
6981 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
6982 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6983 |
|
---|
6984 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
6985 |
|
---|
6986 | #ifdef LOG_ENABLED
|
---|
6987 | if (LogIs8Enabled())
|
---|
6988 | dxDbgDumpVertices_Draw(pThisCC, pDXContext, vertexCount, startVertexLocation);
|
---|
6989 | #endif
|
---|
6990 |
|
---|
6991 | if (pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN)
|
---|
6992 | pDevice->pImmediateContext->Draw(vertexCount, startVertexLocation);
|
---|
6993 | else
|
---|
6994 | {
|
---|
6995 | /*
|
---|
6996 | * Emulate SVGA3D_PRIMITIVE_TRIANGLEFAN using an indexed draw of a triangle list.
|
---|
6997 | */
|
---|
6998 |
|
---|
6999 | /* Make sure that 16 bit indices are enough. */
|
---|
7000 | if (vertexCount > 65535)
|
---|
7001 | {
|
---|
7002 | LogRelMax(1, ("VMSVGA: ignore Draw(TRIANGLEFAN, %u)\n", vertexCount));
|
---|
7003 | return VERR_NOT_SUPPORTED;
|
---|
7004 | }
|
---|
7005 |
|
---|
7006 | /* Generate indices. */
|
---|
7007 | UINT const IndexCount = 3 * (vertexCount - 2); /* 3_per_triangle * num_triangles */
|
---|
7008 | UINT const cbAlloc = IndexCount * sizeof(USHORT);
|
---|
7009 | USHORT *paIndices = (USHORT *)RTMemAlloc(cbAlloc);
|
---|
7010 | AssertReturn(paIndices, VERR_NO_MEMORY);
|
---|
7011 | USHORT iVertex = 1;
|
---|
7012 | for (UINT i = 0; i < IndexCount; i+= 3)
|
---|
7013 | {
|
---|
7014 | paIndices[i] = 0;
|
---|
7015 | paIndices[i + 1] = iVertex;
|
---|
7016 | ++iVertex;
|
---|
7017 | paIndices[i + 2] = iVertex;
|
---|
7018 | }
|
---|
7019 |
|
---|
7020 | D3D11_SUBRESOURCE_DATA InitData;
|
---|
7021 | InitData.pSysMem = paIndices;
|
---|
7022 | InitData.SysMemPitch = cbAlloc;
|
---|
7023 | InitData.SysMemSlicePitch = cbAlloc;
|
---|
7024 |
|
---|
7025 | D3D11_BUFFER_DESC bd;
|
---|
7026 | RT_ZERO(bd);
|
---|
7027 | bd.ByteWidth = cbAlloc;
|
---|
7028 | bd.Usage = D3D11_USAGE_IMMUTABLE;
|
---|
7029 | bd.BindFlags = D3D11_BIND_INDEX_BUFFER;
|
---|
7030 | //bd.CPUAccessFlags = 0;
|
---|
7031 | //bd.MiscFlags = 0;
|
---|
7032 | //bd.StructureByteStride = 0;
|
---|
7033 |
|
---|
7034 | ID3D11Buffer *pIndexBuffer = 0;
|
---|
7035 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, &InitData, &pIndexBuffer);
|
---|
7036 | Assert(SUCCEEDED(hr));RT_NOREF(hr);
|
---|
7037 |
|
---|
7038 | /* Save the current index buffer. */
|
---|
7039 | ID3D11Buffer *pSavedIndexBuffer = 0;
|
---|
7040 | DXGI_FORMAT SavedFormat = DXGI_FORMAT_UNKNOWN;
|
---|
7041 | UINT SavedOffset = 0;
|
---|
7042 | pDevice->pImmediateContext->IAGetIndexBuffer(&pSavedIndexBuffer, &SavedFormat, &SavedOffset);
|
---|
7043 |
|
---|
7044 | /* Set up the device state. */
|
---|
7045 | pDevice->pImmediateContext->IASetIndexBuffer(pIndexBuffer, DXGI_FORMAT_R16_UINT, 0);
|
---|
7046 | pDevice->pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
|
---|
7047 |
|
---|
7048 | UINT const StartIndexLocation = 0;
|
---|
7049 | INT const BaseVertexLocation = startVertexLocation;
|
---|
7050 | pDevice->pImmediateContext->DrawIndexed(IndexCount, StartIndexLocation, BaseVertexLocation);
|
---|
7051 |
|
---|
7052 | /* Restore the device state. */
|
---|
7053 | pDevice->pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
|
---|
7054 | pDevice->pImmediateContext->IASetIndexBuffer(pSavedIndexBuffer, SavedFormat, SavedOffset);
|
---|
7055 | D3D_RELEASE(pSavedIndexBuffer);
|
---|
7056 |
|
---|
7057 | /* Cleanup. */
|
---|
7058 | D3D_RELEASE(pIndexBuffer);
|
---|
7059 | RTMemFree(paIndices);
|
---|
7060 | }
|
---|
7061 |
|
---|
7062 | #ifdef DX_FLUSH_AFTER_DRAW
|
---|
7063 | dxDeviceFlush(pDevice);
|
---|
7064 | #endif
|
---|
7065 |
|
---|
7066 | return VINF_SUCCESS;
|
---|
7067 | }
|
---|
7068 |
|
---|
7069 | static int dxReadBuffer(DXDEVICE *pDevice, ID3D11Buffer *pBuffer, UINT Offset, UINT Bytes, void **ppvData, uint32_t *pcbData)
|
---|
7070 | {
|
---|
7071 | D3D11_BUFFER_DESC desc;
|
---|
7072 | RT_ZERO(desc);
|
---|
7073 | pBuffer->GetDesc(&desc);
|
---|
7074 |
|
---|
7075 | AssertReturn( Offset < desc.ByteWidth
|
---|
7076 | && Bytes <= desc.ByteWidth - Offset, VERR_INVALID_STATE);
|
---|
7077 |
|
---|
7078 | void *pvData = RTMemAlloc(Bytes);
|
---|
7079 | if (!pvData)
|
---|
7080 | return VERR_NO_MEMORY;
|
---|
7081 |
|
---|
7082 | *ppvData = pvData;
|
---|
7083 | *pcbData = Bytes;
|
---|
7084 |
|
---|
7085 | #ifdef DX_COMMON_STAGING_BUFFER
|
---|
7086 | int rc = dxStagingBufferRealloc(pDevice, Bytes);
|
---|
7087 | if (RT_SUCCESS(rc))
|
---|
7088 | {
|
---|
7089 | /* Copy 'Bytes' bytes starting at 'Offset' from the buffer to the start of staging buffer. */
|
---|
7090 | ID3D11Resource *pDstResource = pDevice->pStagingBuffer;
|
---|
7091 | UINT DstSubresource = 0;
|
---|
7092 | UINT DstX = 0;
|
---|
7093 | UINT DstY = 0;
|
---|
7094 | UINT DstZ = 0;
|
---|
7095 | ID3D11Resource *pSrcResource = pBuffer;
|
---|
7096 | UINT SrcSubresource = 0;
|
---|
7097 | D3D11_BOX SrcBox;
|
---|
7098 | SrcBox.left = Offset;
|
---|
7099 | SrcBox.top = 0;
|
---|
7100 | SrcBox.front = 0;
|
---|
7101 | SrcBox.right = Offset + Bytes;
|
---|
7102 | SrcBox.bottom = 1;
|
---|
7103 | SrcBox.back = 1;
|
---|
7104 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
7105 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
7106 |
|
---|
7107 | D3D11_MAPPED_SUBRESOURCE mappedResource;
|
---|
7108 | UINT const Subresource = 0; /* Buffers have only one subresource. */
|
---|
7109 | HRESULT hr = pDevice->pImmediateContext->Map(pDevice->pStagingBuffer, Subresource,
|
---|
7110 | D3D11_MAP_READ, /* MapFlags = */ 0, &mappedResource);
|
---|
7111 | if (SUCCEEDED(hr))
|
---|
7112 | {
|
---|
7113 | memcpy(pvData, mappedResource.pData, Bytes);
|
---|
7114 |
|
---|
7115 | /* Unmap the staging buffer. */
|
---|
7116 | pDevice->pImmediateContext->Unmap(pDevice->pStagingBuffer, Subresource);
|
---|
7117 | }
|
---|
7118 | else
|
---|
7119 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
7120 |
|
---|
7121 | }
|
---|
7122 | #else
|
---|
7123 | uint32_t const cbAlloc = Bytes;
|
---|
7124 |
|
---|
7125 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
7126 | D3D11_BUFFER_DESC bd;
|
---|
7127 | RT_ZERO(bd);
|
---|
7128 | bd.ByteWidth = Bytes;
|
---|
7129 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
7130 | //bd.BindFlags = 0; /* No bind flags are allowed for staging resources. */
|
---|
7131 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE | D3D11_CPU_ACCESS_READ;
|
---|
7132 |
|
---|
7133 | int rc = VINF_SUCCESS;
|
---|
7134 | ID3D11Buffer *pStagingBuffer;
|
---|
7135 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pStagingBuffer);
|
---|
7136 | if (SUCCEEDED(hr))
|
---|
7137 | {
|
---|
7138 | /* Copy from the buffer to the staging buffer. */
|
---|
7139 | ID3D11Resource *pDstResource = pStagingBuffer;
|
---|
7140 | UINT DstSubresource = 0;
|
---|
7141 | UINT DstX = 0;
|
---|
7142 | UINT DstY = 0;
|
---|
7143 | UINT DstZ = 0;
|
---|
7144 | ID3D11Resource *pSrcResource = pBuffer;
|
---|
7145 | UINT SrcSubresource = 0;
|
---|
7146 | D3D11_BOX SrcBox;
|
---|
7147 | SrcBox.left = Offset;
|
---|
7148 | SrcBox.top = 0;
|
---|
7149 | SrcBox.front = 0;
|
---|
7150 | SrcBox.right = Offset + Bytes;
|
---|
7151 | SrcBox.bottom = 1;
|
---|
7152 | SrcBox.back = 1;
|
---|
7153 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
7154 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
7155 |
|
---|
7156 | D3D11_MAPPED_SUBRESOURCE mappedResource;
|
---|
7157 | UINT const Subresource = 0; /* Buffers have only one subresource. */
|
---|
7158 | hr = pDevice->pImmediateContext->Map(pStagingBuffer, Subresource,
|
---|
7159 | D3D11_MAP_READ, /* MapFlags = */ 0, &mappedResource);
|
---|
7160 | if (SUCCEEDED(hr))
|
---|
7161 | {
|
---|
7162 | memcpy(pvData, mappedResource.pData, Bytes);
|
---|
7163 |
|
---|
7164 | /* Unmap the staging buffer. */
|
---|
7165 | pDevice->pImmediateContext->Unmap(pStagingBuffer, Subresource);
|
---|
7166 | }
|
---|
7167 | else
|
---|
7168 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
7169 |
|
---|
7170 | D3D_RELEASE(pStagingBuffer);
|
---|
7171 | }
|
---|
7172 | else
|
---|
7173 | {
|
---|
7174 | rc = VERR_NO_MEMORY;
|
---|
7175 | }
|
---|
7176 | #endif
|
---|
7177 |
|
---|
7178 | if (RT_FAILURE(rc))
|
---|
7179 | {
|
---|
7180 | RTMemFree(*ppvData);
|
---|
7181 | *ppvData = NULL;
|
---|
7182 | *pcbData = 0;
|
---|
7183 | }
|
---|
7184 |
|
---|
7185 | return rc;
|
---|
7186 | }
|
---|
7187 |
|
---|
7188 |
|
---|
7189 | static int dxDrawIndexedTriangleFan(DXDEVICE *pDevice, uint32_t IndexCountTF, uint32_t StartIndexLocationTF, int32_t BaseVertexLocationTF)
|
---|
7190 | {
|
---|
7191 | /*
|
---|
7192 | * Emulate an indexed SVGA3D_PRIMITIVE_TRIANGLEFAN using an indexed draw of triangle list.
|
---|
7193 | */
|
---|
7194 |
|
---|
7195 | /* Make sure that 16 bit indices are enough. */
|
---|
7196 | if (IndexCountTF > 65535)
|
---|
7197 | {
|
---|
7198 | LogRelMax(1, ("VMSVGA: ignore DrawIndexed(TRIANGLEFAN, %u)\n", IndexCountTF));
|
---|
7199 | return VERR_NOT_SUPPORTED;
|
---|
7200 | }
|
---|
7201 |
|
---|
7202 | /* Save the current index buffer. */
|
---|
7203 | ID3D11Buffer *pSavedIndexBuffer = 0;
|
---|
7204 | DXGI_FORMAT SavedFormat = DXGI_FORMAT_UNKNOWN;
|
---|
7205 | UINT SavedOffset = 0;
|
---|
7206 | pDevice->pImmediateContext->IAGetIndexBuffer(&pSavedIndexBuffer, &SavedFormat, &SavedOffset);
|
---|
7207 |
|
---|
7208 | AssertReturn( SavedFormat == DXGI_FORMAT_R16_UINT
|
---|
7209 | || SavedFormat == DXGI_FORMAT_R32_UINT, VERR_NOT_SUPPORTED);
|
---|
7210 |
|
---|
7211 | /* How many bytes are used by triangle fan indices. */
|
---|
7212 | UINT const BytesPerIndexTF = SavedFormat == DXGI_FORMAT_R16_UINT ? 2 : 4;
|
---|
7213 | UINT const BytesTF = BytesPerIndexTF * IndexCountTF;
|
---|
7214 |
|
---|
7215 | /* Read the current index buffer content to obtain indices. */
|
---|
7216 | void *pvDataTF;
|
---|
7217 | uint32_t cbDataTF;
|
---|
7218 | int rc = dxReadBuffer(pDevice, pSavedIndexBuffer, StartIndexLocationTF, BytesTF, &pvDataTF, &cbDataTF);
|
---|
7219 | AssertRCReturn(rc, rc);
|
---|
7220 | AssertReturnStmt(cbDataTF >= BytesPerIndexTF, RTMemFree(pvDataTF), VERR_INVALID_STATE);
|
---|
7221 |
|
---|
7222 | /* Generate indices for triangle list. */
|
---|
7223 | UINT const IndexCount = 3 * (IndexCountTF - 2); /* 3_per_triangle * num_triangles */
|
---|
7224 | UINT const cbAlloc = IndexCount * sizeof(USHORT);
|
---|
7225 | USHORT *paIndices = (USHORT *)RTMemAlloc(cbAlloc);
|
---|
7226 | AssertReturnStmt(paIndices, RTMemFree(pvDataTF), VERR_NO_MEMORY);
|
---|
7227 |
|
---|
7228 | USHORT iVertex = 1;
|
---|
7229 | if (BytesPerIndexTF == 2)
|
---|
7230 | {
|
---|
7231 | USHORT *paIndicesTF = (USHORT *)pvDataTF;
|
---|
7232 | for (UINT i = 0; i < IndexCount; i+= 3)
|
---|
7233 | {
|
---|
7234 | paIndices[i] = paIndicesTF[0];
|
---|
7235 | AssertBreakStmt(iVertex < IndexCountTF, rc = VERR_INVALID_STATE);
|
---|
7236 | paIndices[i + 1] = paIndicesTF[iVertex];
|
---|
7237 | ++iVertex;
|
---|
7238 | AssertBreakStmt(iVertex < IndexCountTF, rc = VERR_INVALID_STATE);
|
---|
7239 | paIndices[i + 2] = paIndicesTF[iVertex];
|
---|
7240 | }
|
---|
7241 | }
|
---|
7242 | else
|
---|
7243 | {
|
---|
7244 | UINT *paIndicesTF = (UINT *)pvDataTF;
|
---|
7245 | for (UINT i = 0; i < IndexCount; i+= 3)
|
---|
7246 | {
|
---|
7247 | paIndices[i] = paIndicesTF[0];
|
---|
7248 | AssertBreakStmt(iVertex < IndexCountTF, rc = VERR_INVALID_STATE);
|
---|
7249 | paIndices[i + 1] = paIndicesTF[iVertex];
|
---|
7250 | ++iVertex;
|
---|
7251 | AssertBreakStmt(iVertex < IndexCountTF, rc = VERR_INVALID_STATE);
|
---|
7252 | paIndices[i + 2] = paIndicesTF[iVertex];
|
---|
7253 | }
|
---|
7254 | }
|
---|
7255 |
|
---|
7256 | D3D11_SUBRESOURCE_DATA InitData;
|
---|
7257 | InitData.pSysMem = paIndices;
|
---|
7258 | InitData.SysMemPitch = cbAlloc;
|
---|
7259 | InitData.SysMemSlicePitch = cbAlloc;
|
---|
7260 |
|
---|
7261 | D3D11_BUFFER_DESC bd;
|
---|
7262 | RT_ZERO(bd);
|
---|
7263 | bd.ByteWidth = cbAlloc;
|
---|
7264 | bd.Usage = D3D11_USAGE_IMMUTABLE;
|
---|
7265 | bd.BindFlags = D3D11_BIND_INDEX_BUFFER;
|
---|
7266 | //bd.CPUAccessFlags = 0;
|
---|
7267 | //bd.MiscFlags = 0;
|
---|
7268 | //bd.StructureByteStride = 0;
|
---|
7269 |
|
---|
7270 | ID3D11Buffer *pIndexBuffer = 0;
|
---|
7271 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, &InitData, &pIndexBuffer);
|
---|
7272 | Assert(SUCCEEDED(hr));RT_NOREF(hr);
|
---|
7273 |
|
---|
7274 | /* Set up the device state. */
|
---|
7275 | pDevice->pImmediateContext->IASetIndexBuffer(pIndexBuffer, DXGI_FORMAT_R16_UINT, 0);
|
---|
7276 | pDevice->pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
|
---|
7277 |
|
---|
7278 | UINT const StartIndexLocation = 0;
|
---|
7279 | INT const BaseVertexLocation = BaseVertexLocationTF;
|
---|
7280 | pDevice->pImmediateContext->DrawIndexed(IndexCount, StartIndexLocation, BaseVertexLocation);
|
---|
7281 |
|
---|
7282 | /* Restore the device state. */
|
---|
7283 | pDevice->pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
|
---|
7284 | pDevice->pImmediateContext->IASetIndexBuffer(pSavedIndexBuffer, SavedFormat, SavedOffset);
|
---|
7285 | D3D_RELEASE(pSavedIndexBuffer);
|
---|
7286 |
|
---|
7287 | /* Cleanup. */
|
---|
7288 | D3D_RELEASE(pIndexBuffer);
|
---|
7289 | RTMemFree(paIndices);
|
---|
7290 | RTMemFree(pvDataTF);
|
---|
7291 |
|
---|
7292 | return VINF_SUCCESS;
|
---|
7293 | }
|
---|
7294 |
|
---|
7295 |
|
---|
7296 | static DECLCALLBACK(int) vmsvga3dBackDXDrawIndexed(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t indexCount, uint32_t startIndexLocation, int32_t baseVertexLocation)
|
---|
7297 | {
|
---|
7298 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7299 | RT_NOREF(pBackend);
|
---|
7300 |
|
---|
7301 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7302 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7303 |
|
---|
7304 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
7305 |
|
---|
7306 | #ifdef LOG_ENABLED
|
---|
7307 | if (LogIs8Enabled())
|
---|
7308 | dxDbgDumpVertices_DrawIndexed(pThisCC, pDXContext, indexCount, startIndexLocation, baseVertexLocation);
|
---|
7309 | #endif
|
---|
7310 |
|
---|
7311 | if (pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN)
|
---|
7312 | pDevice->pImmediateContext->DrawIndexed(indexCount, startIndexLocation, baseVertexLocation);
|
---|
7313 | else
|
---|
7314 | {
|
---|
7315 | dxDrawIndexedTriangleFan(pDevice, indexCount, startIndexLocation, baseVertexLocation);
|
---|
7316 | }
|
---|
7317 |
|
---|
7318 | #ifdef DX_FLUSH_AFTER_DRAW
|
---|
7319 | dxDeviceFlush(pDevice);
|
---|
7320 | #endif
|
---|
7321 |
|
---|
7322 | return VINF_SUCCESS;
|
---|
7323 | }
|
---|
7324 |
|
---|
7325 |
|
---|
7326 | static DECLCALLBACK(int) vmsvga3dBackDXDrawInstanced(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
7327 | uint32_t vertexCountPerInstance, uint32_t instanceCount, uint32_t startVertexLocation, uint32_t startInstanceLocation)
|
---|
7328 | {
|
---|
7329 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7330 | RT_NOREF(pBackend);
|
---|
7331 |
|
---|
7332 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7333 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7334 |
|
---|
7335 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
7336 |
|
---|
7337 | #ifdef LOG_ENABLED
|
---|
7338 | if (LogIs8Enabled())
|
---|
7339 | dxDbgDumpVertices_DrawInstanced(pThisCC, pDXContext, vertexCountPerInstance, instanceCount, startVertexLocation, startInstanceLocation);
|
---|
7340 | #endif
|
---|
7341 |
|
---|
7342 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
7343 |
|
---|
7344 | pDevice->pImmediateContext->DrawInstanced(vertexCountPerInstance, instanceCount, startVertexLocation, startInstanceLocation);
|
---|
7345 |
|
---|
7346 | #ifdef DX_FLUSH_AFTER_DRAW
|
---|
7347 | dxDeviceFlush(pDevice);
|
---|
7348 | #endif
|
---|
7349 |
|
---|
7350 | return VINF_SUCCESS;
|
---|
7351 | }
|
---|
7352 |
|
---|
7353 |
|
---|
7354 | static DECLCALLBACK(int) vmsvga3dBackDXDrawIndexedInstanced(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
7355 | uint32_t indexCountPerInstance, uint32_t instanceCount, uint32_t startIndexLocation, int32_t baseVertexLocation, uint32_t startInstanceLocation)
|
---|
7356 | {
|
---|
7357 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7358 | RT_NOREF(pBackend);
|
---|
7359 |
|
---|
7360 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7361 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7362 |
|
---|
7363 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
7364 |
|
---|
7365 | #ifdef LOG_ENABLED
|
---|
7366 | if (LogIs8Enabled())
|
---|
7367 | dxDbgDumpVertices_DrawIndexedInstanced(pThisCC, pDXContext, indexCountPerInstance, instanceCount, startIndexLocation, baseVertexLocation, startInstanceLocation);
|
---|
7368 | #endif
|
---|
7369 |
|
---|
7370 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
7371 |
|
---|
7372 | pDevice->pImmediateContext->DrawIndexedInstanced(indexCountPerInstance, instanceCount, startIndexLocation, baseVertexLocation, startInstanceLocation);
|
---|
7373 |
|
---|
7374 | #ifdef DX_FLUSH_AFTER_DRAW
|
---|
7375 | dxDeviceFlush(pDevice);
|
---|
7376 | #endif
|
---|
7377 |
|
---|
7378 | return VINF_SUCCESS;
|
---|
7379 | }
|
---|
7380 |
|
---|
7381 |
|
---|
7382 | static DECLCALLBACK(int) vmsvga3dBackDXDrawAuto(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7383 | {
|
---|
7384 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7385 | RT_NOREF(pBackend);
|
---|
7386 |
|
---|
7387 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7388 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7389 |
|
---|
7390 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
7391 |
|
---|
7392 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
7393 |
|
---|
7394 | pDevice->pImmediateContext->DrawAuto();
|
---|
7395 |
|
---|
7396 | #ifdef DX_FLUSH_AFTER_DRAW
|
---|
7397 | dxDeviceFlush(pDevice);
|
---|
7398 | #endif
|
---|
7399 |
|
---|
7400 | return VINF_SUCCESS;
|
---|
7401 | }
|
---|
7402 |
|
---|
7403 |
|
---|
7404 | static DECLCALLBACK(int) vmsvga3dBackDXSetInputLayout(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId)
|
---|
7405 | {
|
---|
7406 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7407 | RT_NOREF(pBackend, pDXContext);
|
---|
7408 |
|
---|
7409 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7410 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7411 |
|
---|
7412 | RT_NOREF(elementLayoutId);
|
---|
7413 |
|
---|
7414 | return VINF_SUCCESS;
|
---|
7415 | }
|
---|
7416 |
|
---|
7417 |
|
---|
7418 | static DECLCALLBACK(int) vmsvga3dBackDXSetVertexBuffers(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startBuffer, uint32_t cVertexBuffer, SVGA3dVertexBuffer const *paVertexBuffer)
|
---|
7419 | {
|
---|
7420 | /* Will be set in setupPipeline. */
|
---|
7421 | RT_NOREF(pThisCC, pDXContext, startBuffer, cVertexBuffer, paVertexBuffer);
|
---|
7422 | return VINF_SUCCESS;
|
---|
7423 | }
|
---|
7424 |
|
---|
7425 |
|
---|
7426 | static DECLCALLBACK(int) vmsvga3dBackDXSetIndexBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId sid, SVGA3dSurfaceFormat format, uint32_t offset)
|
---|
7427 | {
|
---|
7428 | /* Will be set in setupPipeline. */
|
---|
7429 | RT_NOREF(pThisCC, pDXContext, sid, format, offset);
|
---|
7430 | return VINF_SUCCESS;
|
---|
7431 | }
|
---|
7432 |
|
---|
7433 | static D3D11_PRIMITIVE_TOPOLOGY dxTopology(SVGA3dPrimitiveType primitiveType)
|
---|
7434 | {
|
---|
7435 | ASSERT_GUEST_RETURN(primitiveType < SVGA3D_PRIMITIVE_MAX, D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED);
|
---|
7436 |
|
---|
7437 | static D3D11_PRIMITIVE_TOPOLOGY const aD3D11PrimitiveTopology[SVGA3D_PRIMITIVE_MAX] =
|
---|
7438 | {
|
---|
7439 | D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED,
|
---|
7440 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST,
|
---|
7441 | D3D11_PRIMITIVE_TOPOLOGY_POINTLIST,
|
---|
7442 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST,
|
---|
7443 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP,
|
---|
7444 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP,
|
---|
7445 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, /* SVGA3D_PRIMITIVE_TRIANGLEFAN: No FAN in D3D11. */
|
---|
7446 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ,
|
---|
7447 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ,
|
---|
7448 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ,
|
---|
7449 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ,
|
---|
7450 | D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST,
|
---|
7451 | D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST,
|
---|
7452 | D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST,
|
---|
7453 | D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST,
|
---|
7454 | D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST,
|
---|
7455 | D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST,
|
---|
7456 | D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST,
|
---|
7457 | D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST,
|
---|
7458 | D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST,
|
---|
7459 | D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST,
|
---|
7460 | D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST,
|
---|
7461 | D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST,
|
---|
7462 | D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST,
|
---|
7463 | D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST,
|
---|
7464 | D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST,
|
---|
7465 | D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST,
|
---|
7466 | D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST,
|
---|
7467 | D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST,
|
---|
7468 | D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST,
|
---|
7469 | D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST,
|
---|
7470 | D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST,
|
---|
7471 | D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST,
|
---|
7472 | D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST,
|
---|
7473 | D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST,
|
---|
7474 | D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST,
|
---|
7475 | D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST,
|
---|
7476 | D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST,
|
---|
7477 | D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST,
|
---|
7478 | D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST,
|
---|
7479 | D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST,
|
---|
7480 | D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST,
|
---|
7481 | D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST,
|
---|
7482 | };
|
---|
7483 | return aD3D11PrimitiveTopology[primitiveType];
|
---|
7484 | }
|
---|
7485 |
|
---|
7486 | static DECLCALLBACK(int) vmsvga3dBackDXSetTopology(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dPrimitiveType topology)
|
---|
7487 | {
|
---|
7488 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7489 | RT_NOREF(pBackend, pDXContext);
|
---|
7490 |
|
---|
7491 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7492 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7493 |
|
---|
7494 | D3D11_PRIMITIVE_TOPOLOGY const enmTopology = dxTopology(topology);
|
---|
7495 | pDevice->pImmediateContext->IASetPrimitiveTopology(enmTopology);
|
---|
7496 | return VINF_SUCCESS;
|
---|
7497 | }
|
---|
7498 |
|
---|
7499 |
|
---|
7500 | static int dxSetRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7501 | {
|
---|
7502 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7503 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7504 |
|
---|
7505 | UINT UAVStartSlot = 0;
|
---|
7506 | UINT NumUAVs = 0;
|
---|
7507 | ID3D11UnorderedAccessView *apUnorderedAccessViews[SVGA3D_DX11_1_MAX_UAVIEWS];
|
---|
7508 | UINT aUAVInitialCounts[SVGA3D_DX11_1_MAX_UAVIEWS];
|
---|
7509 | for (uint32_t idxUA = 0; idxUA < SVGA3D_DX11_1_MAX_UAVIEWS; ++idxUA)
|
---|
7510 | {
|
---|
7511 | apUnorderedAccessViews[idxUA] = NULL;
|
---|
7512 | aUAVInitialCounts[idxUA] = (UINT)-1;
|
---|
7513 |
|
---|
7514 | SVGA3dUAViewId const uaViewId = pDXContext->svgaDXContext.uaViewIds[idxUA];
|
---|
7515 | if (uaViewId != SVGA3D_INVALID_ID)
|
---|
7516 | {
|
---|
7517 | ASSERT_GUEST_CONTINUE(uaViewId < pDXContext->cot.cUAView);
|
---|
7518 |
|
---|
7519 | if (NumUAVs == 0)
|
---|
7520 | UAVStartSlot = idxUA;
|
---|
7521 | NumUAVs = idxUA - UAVStartSlot + 1;
|
---|
7522 | apUnorderedAccessViews[idxUA] = pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId].u.pUnorderedAccessView;
|
---|
7523 |
|
---|
7524 | SVGACOTableDXUAViewEntry const *pEntry = &pDXContext->cot.paUAView[uaViewId];
|
---|
7525 | aUAVInitialCounts[idxUA] = pEntry->structureCount;
|
---|
7526 | }
|
---|
7527 | }
|
---|
7528 |
|
---|
7529 | UINT NumRTVs = 0;
|
---|
7530 | ID3D11RenderTargetView *apRenderTargetViews[SVGA3D_MAX_RENDER_TARGETS];
|
---|
7531 | RT_ZERO(apRenderTargetViews);
|
---|
7532 | for (uint32_t i = 0; i < pDXContext->cRenderTargets; ++i)
|
---|
7533 | {
|
---|
7534 | SVGA3dRenderTargetViewId const renderTargetViewId = pDXContext->svgaDXContext.renderState.renderTargetViewIds[i];
|
---|
7535 | if (renderTargetViewId != SVGA3D_INVALID_ID)
|
---|
7536 | {
|
---|
7537 | ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->pBackendDXContext->cRenderTargetView, VERR_INVALID_PARAMETER);
|
---|
7538 | apRenderTargetViews[i] = pDXContext->pBackendDXContext->paRenderTargetView[renderTargetViewId].u.pRenderTargetView;
|
---|
7539 | ++NumRTVs;
|
---|
7540 | }
|
---|
7541 | }
|
---|
7542 |
|
---|
7543 | /* RTVs are followed by UAVs. */
|
---|
7544 | Assert(NumUAVs == 0 || NumRTVs <= pDXContext->svgaDXContext.uavSpliceIndex);
|
---|
7545 |
|
---|
7546 | ID3D11DepthStencilView *pDepthStencilView = NULL;
|
---|
7547 | SVGA3dDepthStencilViewId const depthStencilViewId = pDXContext->svgaDXContext.renderState.depthStencilViewId;
|
---|
7548 | if (depthStencilViewId != SVGA_ID_INVALID)
|
---|
7549 | pDepthStencilView = pDXContext->pBackendDXContext->paDepthStencilView[depthStencilViewId].u.pDepthStencilView;
|
---|
7550 |
|
---|
7551 | pDevice->pImmediateContext->OMSetRenderTargetsAndUnorderedAccessViews(NumRTVs,
|
---|
7552 | apRenderTargetViews,
|
---|
7553 | pDepthStencilView,
|
---|
7554 | pDXContext->svgaDXContext.uavSpliceIndex,
|
---|
7555 | NumUAVs,
|
---|
7556 | apUnorderedAccessViews,
|
---|
7557 | aUAVInitialCounts);
|
---|
7558 | return VINF_SUCCESS;
|
---|
7559 | }
|
---|
7560 |
|
---|
7561 |
|
---|
7562 | static DECLCALLBACK(int) vmsvga3dBackDXSetRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, uint32_t cRenderTargetViewId, SVGA3dRenderTargetViewId const *paRenderTargetViewId)
|
---|
7563 | {
|
---|
7564 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7565 | RT_NOREF(pBackend, pDXContext);
|
---|
7566 |
|
---|
7567 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7568 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7569 |
|
---|
7570 | RT_NOREF(depthStencilViewId, cRenderTargetViewId, paRenderTargetViewId);
|
---|
7571 |
|
---|
7572 | return VINF_SUCCESS;
|
---|
7573 | }
|
---|
7574 |
|
---|
7575 |
|
---|
7576 | static DECLCALLBACK(int) vmsvga3dBackDXSetBlendState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId, float const blendFactor[4], uint32_t sampleMask)
|
---|
7577 | {
|
---|
7578 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7579 | RT_NOREF(pBackend);
|
---|
7580 |
|
---|
7581 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7582 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7583 |
|
---|
7584 | if (blendId != SVGA3D_INVALID_ID)
|
---|
7585 | {
|
---|
7586 | ID3D11BlendState1 *pBlendState = pDXContext->pBackendDXContext->papBlendState[blendId];
|
---|
7587 | pDevice->pImmediateContext->OMSetBlendState(pBlendState, blendFactor, sampleMask);
|
---|
7588 | }
|
---|
7589 | else
|
---|
7590 | pDevice->pImmediateContext->OMSetBlendState(NULL, NULL, 0);
|
---|
7591 |
|
---|
7592 | return VINF_SUCCESS;
|
---|
7593 | }
|
---|
7594 |
|
---|
7595 |
|
---|
7596 | static DECLCALLBACK(int) vmsvga3dBackDXSetDepthStencilState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, uint32_t stencilRef)
|
---|
7597 | {
|
---|
7598 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7599 | RT_NOREF(pBackend);
|
---|
7600 |
|
---|
7601 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7602 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7603 |
|
---|
7604 | if (depthStencilId != SVGA3D_INVALID_ID)
|
---|
7605 | {
|
---|
7606 | ID3D11DepthStencilState *pDepthStencilState = pDXContext->pBackendDXContext->papDepthStencilState[depthStencilId];
|
---|
7607 | pDevice->pImmediateContext->OMSetDepthStencilState(pDepthStencilState, stencilRef);
|
---|
7608 | }
|
---|
7609 | else
|
---|
7610 | pDevice->pImmediateContext->OMSetDepthStencilState(NULL, 0);
|
---|
7611 |
|
---|
7612 | return VINF_SUCCESS;
|
---|
7613 | }
|
---|
7614 |
|
---|
7615 |
|
---|
7616 | static DECLCALLBACK(int) vmsvga3dBackDXSetRasterizerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId)
|
---|
7617 | {
|
---|
7618 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7619 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7620 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7621 |
|
---|
7622 | RT_NOREF(pBackend);
|
---|
7623 |
|
---|
7624 | if (rasterizerId != SVGA3D_INVALID_ID)
|
---|
7625 | {
|
---|
7626 | ID3D11RasterizerState1 *pRasterizerState = pDXContext->pBackendDXContext->papRasterizerState[rasterizerId];
|
---|
7627 | pDevice->pImmediateContext->RSSetState(pRasterizerState);
|
---|
7628 | }
|
---|
7629 | else
|
---|
7630 | pDevice->pImmediateContext->RSSetState(NULL);
|
---|
7631 |
|
---|
7632 | return VINF_SUCCESS;
|
---|
7633 | }
|
---|
7634 |
|
---|
7635 |
|
---|
7636 | typedef struct VGPU10QUERYINFO
|
---|
7637 | {
|
---|
7638 | SVGA3dQueryType svgaQueryType;
|
---|
7639 | uint32_t cbDataVMSVGA;
|
---|
7640 | D3D11_QUERY dxQueryType;
|
---|
7641 | uint32_t cbDataD3D11;
|
---|
7642 | } VGPU10QUERYINFO;
|
---|
7643 |
|
---|
7644 | static VGPU10QUERYINFO const *dxQueryInfo(SVGA3dQueryType type)
|
---|
7645 | {
|
---|
7646 | static VGPU10QUERYINFO const aQueryInfo[SVGA3D_QUERYTYPE_MAX] =
|
---|
7647 | {
|
---|
7648 | { SVGA3D_QUERYTYPE_OCCLUSION, sizeof(SVGADXOcclusionQueryResult),
|
---|
7649 | D3D11_QUERY_OCCLUSION, sizeof(UINT64) },
|
---|
7650 | { SVGA3D_QUERYTYPE_TIMESTAMP, sizeof(SVGADXTimestampQueryResult),
|
---|
7651 | D3D11_QUERY_TIMESTAMP, sizeof(UINT64) },
|
---|
7652 | { SVGA3D_QUERYTYPE_TIMESTAMPDISJOINT, sizeof(SVGADXTimestampDisjointQueryResult),
|
---|
7653 | D3D11_QUERY_TIMESTAMP_DISJOINT, sizeof(D3D11_QUERY_DATA_TIMESTAMP_DISJOINT) },
|
---|
7654 | { SVGA3D_QUERYTYPE_PIPELINESTATS, sizeof(SVGADXPipelineStatisticsQueryResult),
|
---|
7655 | D3D11_QUERY_PIPELINE_STATISTICS, sizeof(D3D11_QUERY_DATA_PIPELINE_STATISTICS) },
|
---|
7656 | { SVGA3D_QUERYTYPE_OCCLUSIONPREDICATE, sizeof(SVGADXOcclusionPredicateQueryResult),
|
---|
7657 | D3D11_QUERY_OCCLUSION_PREDICATE, sizeof(BOOL) },
|
---|
7658 | { SVGA3D_QUERYTYPE_STREAMOUTPUTSTATS, sizeof(SVGADXStreamOutStatisticsQueryResult),
|
---|
7659 | D3D11_QUERY_SO_STATISTICS, sizeof(D3D11_QUERY_DATA_SO_STATISTICS) },
|
---|
7660 | { SVGA3D_QUERYTYPE_STREAMOVERFLOWPREDICATE, sizeof(SVGADXStreamOutPredicateQueryResult),
|
---|
7661 | D3D11_QUERY_SO_OVERFLOW_PREDICATE, sizeof(BOOL) },
|
---|
7662 | { SVGA3D_QUERYTYPE_OCCLUSION64, sizeof(SVGADXOcclusion64QueryResult),
|
---|
7663 | D3D11_QUERY_OCCLUSION, sizeof(UINT64) },
|
---|
7664 | { SVGA3D_QUERYTYPE_SOSTATS_STREAM0, sizeof(SVGADXStreamOutStatisticsQueryResult),
|
---|
7665 | D3D11_QUERY_SO_STATISTICS_STREAM0, sizeof(D3D11_QUERY_DATA_SO_STATISTICS) },
|
---|
7666 | { SVGA3D_QUERYTYPE_SOSTATS_STREAM1, sizeof(SVGADXStreamOutStatisticsQueryResult),
|
---|
7667 | D3D11_QUERY_SO_STATISTICS_STREAM1, sizeof(D3D11_QUERY_DATA_SO_STATISTICS) },
|
---|
7668 | { SVGA3D_QUERYTYPE_SOSTATS_STREAM2, sizeof(SVGADXStreamOutStatisticsQueryResult),
|
---|
7669 | D3D11_QUERY_SO_STATISTICS_STREAM2, sizeof(D3D11_QUERY_DATA_SO_STATISTICS) },
|
---|
7670 | { SVGA3D_QUERYTYPE_SOSTATS_STREAM3, sizeof(SVGADXStreamOutStatisticsQueryResult),
|
---|
7671 | D3D11_QUERY_SO_STATISTICS_STREAM3, sizeof(D3D11_QUERY_DATA_SO_STATISTICS) },
|
---|
7672 | { SVGA3D_QUERYTYPE_SOP_STREAM0, sizeof(SVGADXStreamOutPredicateQueryResult),
|
---|
7673 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0, sizeof(BOOL) },
|
---|
7674 | { SVGA3D_QUERYTYPE_SOP_STREAM1, sizeof(SVGADXStreamOutPredicateQueryResult),
|
---|
7675 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1, sizeof(BOOL) },
|
---|
7676 | { SVGA3D_QUERYTYPE_SOP_STREAM2, sizeof(SVGADXStreamOutPredicateQueryResult),
|
---|
7677 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2, sizeof(BOOL) },
|
---|
7678 | { SVGA3D_QUERYTYPE_SOP_STREAM3, sizeof(SVGADXStreamOutPredicateQueryResult),
|
---|
7679 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3, sizeof(BOOL) },
|
---|
7680 | };
|
---|
7681 |
|
---|
7682 | ASSERT_GUEST_RETURN(type < RT_ELEMENTS(aQueryInfo), NULL);
|
---|
7683 | return &aQueryInfo[type];
|
---|
7684 | }
|
---|
7685 |
|
---|
7686 | static int dxDefineQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, SVGACOTableDXQueryEntry const *pEntry)
|
---|
7687 | {
|
---|
7688 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7689 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
7690 |
|
---|
7691 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
7692 | VGPU10QUERYINFO const *pQueryInfo = dxQueryInfo((SVGA3dQueryType)pEntry->type);
|
---|
7693 | if (!pQueryInfo)
|
---|
7694 | return VERR_INVALID_PARAMETER;
|
---|
7695 |
|
---|
7696 | D3D11_QUERY_DESC desc;
|
---|
7697 | desc.Query = pQueryInfo->dxQueryType;
|
---|
7698 | desc.MiscFlags = 0;
|
---|
7699 | if (pEntry->flags & SVGA3D_DXQUERY_FLAG_PREDICATEHINT)
|
---|
7700 | desc.MiscFlags |= (UINT)D3D11_QUERY_MISC_PREDICATEHINT;
|
---|
7701 |
|
---|
7702 | HRESULT hr = pDXDevice->pDevice->CreateQuery(&desc, &pDXQuery->pQuery);
|
---|
7703 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
7704 |
|
---|
7705 | return VINF_SUCCESS;
|
---|
7706 | }
|
---|
7707 |
|
---|
7708 |
|
---|
7709 | static int dxDestroyQuery(DXQUERY *pDXQuery)
|
---|
7710 | {
|
---|
7711 | D3D_RELEASE(pDXQuery->pQuery);
|
---|
7712 | return VINF_SUCCESS;
|
---|
7713 | }
|
---|
7714 |
|
---|
7715 |
|
---|
7716 | static DECLCALLBACK(int) vmsvga3dBackDXDefineQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, SVGACOTableDXQueryEntry const *pEntry)
|
---|
7717 | {
|
---|
7718 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7719 | RT_NOREF(pBackend);
|
---|
7720 |
|
---|
7721 | return dxDefineQuery(pThisCC, pDXContext, queryId, pEntry);
|
---|
7722 | }
|
---|
7723 |
|
---|
7724 |
|
---|
7725 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId)
|
---|
7726 | {
|
---|
7727 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7728 | RT_NOREF(pBackend);
|
---|
7729 |
|
---|
7730 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
7731 | dxDestroyQuery(pDXQuery);
|
---|
7732 |
|
---|
7733 | return VINF_SUCCESS;
|
---|
7734 | }
|
---|
7735 |
|
---|
7736 |
|
---|
7737 | /** @todo queryId makes pDXQuery redundant */
|
---|
7738 | static int dxBeginQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, DXQUERY *pDXQuery)
|
---|
7739 | {
|
---|
7740 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7741 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
7742 |
|
---|
7743 | /* Begin is disabled for some queries. */
|
---|
7744 | SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
|
---|
7745 | if (pEntry->type == SVGA3D_QUERYTYPE_TIMESTAMP)
|
---|
7746 | return VINF_SUCCESS;
|
---|
7747 |
|
---|
7748 | pDXDevice->pImmediateContext->Begin(pDXQuery->pQuery);
|
---|
7749 | return VINF_SUCCESS;
|
---|
7750 | }
|
---|
7751 |
|
---|
7752 |
|
---|
7753 | static DECLCALLBACK(int) vmsvga3dBackDXBeginQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId)
|
---|
7754 | {
|
---|
7755 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7756 | RT_NOREF(pBackend);
|
---|
7757 |
|
---|
7758 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
7759 | int rc = dxBeginQuery(pThisCC, pDXContext, queryId, pDXQuery);
|
---|
7760 | return rc;
|
---|
7761 | }
|
---|
7762 |
|
---|
7763 |
|
---|
7764 | static int dxGetQueryResult(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId,
|
---|
7765 | SVGADXQueryResultUnion *pQueryResult, uint32_t *pcbOut)
|
---|
7766 | {
|
---|
7767 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7768 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
7769 |
|
---|
7770 | typedef union _DXQUERYRESULT
|
---|
7771 | {
|
---|
7772 | UINT64 occlusion;
|
---|
7773 | UINT64 timestamp;
|
---|
7774 | D3D11_QUERY_DATA_TIMESTAMP_DISJOINT timestampDisjoint;
|
---|
7775 | D3D11_QUERY_DATA_PIPELINE_STATISTICS pipelineStatistics;
|
---|
7776 | BOOL occlusionPredicate;
|
---|
7777 | D3D11_QUERY_DATA_SO_STATISTICS soStatistics;
|
---|
7778 | BOOL soOverflowPredicate;
|
---|
7779 | } DXQUERYRESULT;
|
---|
7780 |
|
---|
7781 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
7782 | SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
|
---|
7783 | VGPU10QUERYINFO const *pQueryInfo = dxQueryInfo((SVGA3dQueryType)pEntry->type);
|
---|
7784 | if (!pQueryInfo)
|
---|
7785 | return VERR_INVALID_PARAMETER;
|
---|
7786 |
|
---|
7787 | DXQUERYRESULT dxQueryResult;
|
---|
7788 | while (pDXDevice->pImmediateContext->GetData(pDXQuery->pQuery, &dxQueryResult, pQueryInfo->cbDataD3D11, 0) != S_OK)
|
---|
7789 | {
|
---|
7790 | RTThreadYield();
|
---|
7791 | }
|
---|
7792 |
|
---|
7793 | /* Copy back the result. */
|
---|
7794 | switch (pEntry->type)
|
---|
7795 | {
|
---|
7796 | case SVGA3D_QUERYTYPE_OCCLUSION:
|
---|
7797 | pQueryResult->occ.samplesRendered = (uint32_t)dxQueryResult.occlusion;
|
---|
7798 | break;
|
---|
7799 | case SVGA3D_QUERYTYPE_TIMESTAMP:
|
---|
7800 | pQueryResult->ts.timestamp = dxQueryResult.timestamp;
|
---|
7801 | break;
|
---|
7802 | case SVGA3D_QUERYTYPE_TIMESTAMPDISJOINT:
|
---|
7803 | pQueryResult->tsDisjoint.realFrequency = dxQueryResult.timestampDisjoint.Frequency;
|
---|
7804 | pQueryResult->tsDisjoint.disjoint = dxQueryResult.timestampDisjoint.Disjoint;
|
---|
7805 | break;
|
---|
7806 | case SVGA3D_QUERYTYPE_PIPELINESTATS:
|
---|
7807 | pQueryResult->pipelineStats.inputAssemblyVertices = dxQueryResult.pipelineStatistics.IAVertices;
|
---|
7808 | pQueryResult->pipelineStats.inputAssemblyPrimitives = dxQueryResult.pipelineStatistics.IAPrimitives;
|
---|
7809 | pQueryResult->pipelineStats.vertexShaderInvocations = dxQueryResult.pipelineStatistics.VSInvocations;
|
---|
7810 | pQueryResult->pipelineStats.geometryShaderInvocations = dxQueryResult.pipelineStatistics.GSInvocations;
|
---|
7811 | pQueryResult->pipelineStats.geometryShaderPrimitives = dxQueryResult.pipelineStatistics.GSPrimitives;
|
---|
7812 | pQueryResult->pipelineStats.clipperInvocations = dxQueryResult.pipelineStatistics.CInvocations;
|
---|
7813 | pQueryResult->pipelineStats.clipperPrimitives = dxQueryResult.pipelineStatistics.CPrimitives;
|
---|
7814 | pQueryResult->pipelineStats.pixelShaderInvocations = dxQueryResult.pipelineStatistics.PSInvocations;
|
---|
7815 | pQueryResult->pipelineStats.hullShaderInvocations = dxQueryResult.pipelineStatistics.HSInvocations;
|
---|
7816 | pQueryResult->pipelineStats.domainShaderInvocations = dxQueryResult.pipelineStatistics.DSInvocations;
|
---|
7817 | pQueryResult->pipelineStats.computeShaderInvocations = dxQueryResult.pipelineStatistics.CSInvocations;
|
---|
7818 | break;
|
---|
7819 | case SVGA3D_QUERYTYPE_OCCLUSIONPREDICATE:
|
---|
7820 | pQueryResult->occPred.anySamplesRendered = dxQueryResult.occlusionPredicate;
|
---|
7821 | break;
|
---|
7822 | case SVGA3D_QUERYTYPE_STREAMOUTPUTSTATS:
|
---|
7823 | case SVGA3D_QUERYTYPE_SOSTATS_STREAM0:
|
---|
7824 | case SVGA3D_QUERYTYPE_SOSTATS_STREAM1:
|
---|
7825 | case SVGA3D_QUERYTYPE_SOSTATS_STREAM2:
|
---|
7826 | case SVGA3D_QUERYTYPE_SOSTATS_STREAM3:
|
---|
7827 | pQueryResult->soStats.numPrimitivesWritten = dxQueryResult.soStatistics.NumPrimitivesWritten;
|
---|
7828 | pQueryResult->soStats.numPrimitivesRequired = dxQueryResult.soStatistics.PrimitivesStorageNeeded;
|
---|
7829 | break;
|
---|
7830 | case SVGA3D_QUERYTYPE_STREAMOVERFLOWPREDICATE:
|
---|
7831 | case SVGA3D_QUERYTYPE_SOP_STREAM0:
|
---|
7832 | case SVGA3D_QUERYTYPE_SOP_STREAM1:
|
---|
7833 | case SVGA3D_QUERYTYPE_SOP_STREAM2:
|
---|
7834 | case SVGA3D_QUERYTYPE_SOP_STREAM3:
|
---|
7835 | pQueryResult->soPred.overflowed = dxQueryResult.soOverflowPredicate;
|
---|
7836 | break;
|
---|
7837 | case SVGA3D_QUERYTYPE_OCCLUSION64:
|
---|
7838 | pQueryResult->occ64.samplesRendered = dxQueryResult.occlusion;
|
---|
7839 | break;
|
---|
7840 | }
|
---|
7841 |
|
---|
7842 | *pcbOut = pQueryInfo->cbDataVMSVGA;
|
---|
7843 | return VINF_SUCCESS;
|
---|
7844 | }
|
---|
7845 |
|
---|
7846 | static int dxEndQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId,
|
---|
7847 | SVGADXQueryResultUnion *pQueryResult, uint32_t *pcbOut)
|
---|
7848 | {
|
---|
7849 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7850 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
7851 |
|
---|
7852 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
7853 | pDXDevice->pImmediateContext->End(pDXQuery->pQuery);
|
---|
7854 |
|
---|
7855 | /** @todo Consider issuing QueryEnd and getting data later in FIFO thread loop. */
|
---|
7856 | return dxGetQueryResult(pThisCC, pDXContext, queryId, pQueryResult, pcbOut);
|
---|
7857 | }
|
---|
7858 |
|
---|
7859 |
|
---|
7860 | static DECLCALLBACK(int) vmsvga3dBackDXEndQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
7861 | SVGA3dQueryId queryId, SVGADXQueryResultUnion *pQueryResult, uint32_t *pcbOut)
|
---|
7862 | {
|
---|
7863 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7864 | RT_NOREF(pBackend);
|
---|
7865 |
|
---|
7866 | int rc = dxEndQuery(pThisCC, pDXContext, queryId, pQueryResult, pcbOut);
|
---|
7867 | return rc;
|
---|
7868 | }
|
---|
7869 |
|
---|
7870 |
|
---|
7871 | static DECLCALLBACK(int) vmsvga3dBackDXSetPredication(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, uint32_t predicateValue)
|
---|
7872 | {
|
---|
7873 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7874 | RT_NOREF(pBackend);
|
---|
7875 |
|
---|
7876 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7877 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
7878 |
|
---|
7879 | if (queryId != SVGA3D_INVALID_ID)
|
---|
7880 | {
|
---|
7881 | DEBUG_BREAKPOINT_TEST();
|
---|
7882 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
7883 | SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
|
---|
7884 |
|
---|
7885 | VGPU10QUERYINFO const *pQueryInfo = dxQueryInfo((SVGA3dQueryType)pEntry->type);
|
---|
7886 | if (!pQueryInfo)
|
---|
7887 | return VERR_INVALID_PARAMETER;
|
---|
7888 |
|
---|
7889 | D3D_RELEASE(pDXQuery->pQuery);
|
---|
7890 |
|
---|
7891 | D3D11_QUERY_DESC desc;
|
---|
7892 | desc.Query = pQueryInfo->dxQueryType;
|
---|
7893 | desc.MiscFlags = 0;
|
---|
7894 | if (pEntry->flags & SVGA3D_DXQUERY_FLAG_PREDICATEHINT)
|
---|
7895 | desc.MiscFlags |= (UINT)D3D11_QUERY_MISC_PREDICATEHINT;
|
---|
7896 |
|
---|
7897 | HRESULT hr = pDXDevice->pDevice->CreatePredicate(&desc, &pDXQuery->pPredicate);
|
---|
7898 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
7899 |
|
---|
7900 | pDXDevice->pImmediateContext->SetPredication(pDXQuery->pPredicate, RT_BOOL(predicateValue));
|
---|
7901 | }
|
---|
7902 | else
|
---|
7903 | pDXDevice->pImmediateContext->SetPredication(NULL, FALSE);
|
---|
7904 |
|
---|
7905 | return VINF_SUCCESS;
|
---|
7906 | }
|
---|
7907 |
|
---|
7908 |
|
---|
7909 | static DECLCALLBACK(int) vmsvga3dBackDXSetSOTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cSOTarget, SVGA3dSoTarget const *paSoTarget)
|
---|
7910 | {
|
---|
7911 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7912 | RT_NOREF(pBackend);
|
---|
7913 |
|
---|
7914 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7915 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7916 |
|
---|
7917 | /* For each paSoTarget[i]:
|
---|
7918 | * If the stream outout buffer object does not exist then create it.
|
---|
7919 | * If the surface has been updated by the guest then update the buffer object.
|
---|
7920 | * Use SOSetTargets to set the buffers.
|
---|
7921 | */
|
---|
7922 |
|
---|
7923 | ID3D11Buffer *paResource[SVGA3D_DX_MAX_SOTARGETS];
|
---|
7924 | UINT paOffset[SVGA3D_DX_MAX_SOTARGETS];
|
---|
7925 |
|
---|
7926 | /* Always re-bind all 4 SO targets. They can be NULL. */
|
---|
7927 | for (uint32_t i = 0; i < SVGA3D_DX_MAX_SOTARGETS; ++i)
|
---|
7928 | {
|
---|
7929 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
7930 | if (i < cSOTarget && paSoTarget[i].sid != SVGA_ID_INVALID)
|
---|
7931 | {
|
---|
7932 | PVMSVGA3DSURFACE pSurface;
|
---|
7933 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, paSoTarget[i].sid, &pSurface);
|
---|
7934 | AssertRCReturn(rc, rc);
|
---|
7935 |
|
---|
7936 | if (pSurface->pBackendSurface == NULL)
|
---|
7937 | {
|
---|
7938 | /* Create the resource. */
|
---|
7939 | rc = vmsvga3dBackSurfaceCreateSoBuffer(pThisCC, pSurface);
|
---|
7940 | AssertRCReturn(rc, rc);
|
---|
7941 | }
|
---|
7942 |
|
---|
7943 | /** @todo How paSoTarget[i].sizeInBytes is used? Maybe when the buffer is created? */
|
---|
7944 | paResource[i] = pSurface->pBackendSurface->u.pBuffer;
|
---|
7945 | paOffset[i] = paSoTarget[i].offset;
|
---|
7946 | }
|
---|
7947 | else
|
---|
7948 | {
|
---|
7949 | paResource[i] = NULL;
|
---|
7950 | paOffset[i] = 0;
|
---|
7951 | }
|
---|
7952 | }
|
---|
7953 |
|
---|
7954 | pDevice->pImmediateContext->SOSetTargets(SVGA3D_DX_MAX_SOTARGETS, paResource, paOffset);
|
---|
7955 |
|
---|
7956 | pDXContext->pBackendDXContext->cSOTarget = cSOTarget;
|
---|
7957 |
|
---|
7958 | return VINF_SUCCESS;
|
---|
7959 | }
|
---|
7960 |
|
---|
7961 |
|
---|
7962 | static DECLCALLBACK(int) vmsvga3dBackDXSetViewports(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cViewport, SVGA3dViewport const *paViewport)
|
---|
7963 | {
|
---|
7964 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7965 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7966 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7967 |
|
---|
7968 | RT_NOREF(pBackend, pDXContext);
|
---|
7969 |
|
---|
7970 | /* D3D11_VIEWPORT is identical to SVGA3dViewport. */
|
---|
7971 | D3D11_VIEWPORT *pViewports = (D3D11_VIEWPORT *)paViewport;
|
---|
7972 |
|
---|
7973 | pDevice->pImmediateContext->RSSetViewports(cViewport, pViewports);
|
---|
7974 | return VINF_SUCCESS;
|
---|
7975 | }
|
---|
7976 |
|
---|
7977 |
|
---|
7978 | static DECLCALLBACK(int) vmsvga3dBackDXSetScissorRects(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cRect, SVGASignedRect const *paRect)
|
---|
7979 | {
|
---|
7980 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7981 | RT_NOREF(pBackend, pDXContext);
|
---|
7982 |
|
---|
7983 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7984 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7985 |
|
---|
7986 | /* D3D11_RECT is identical to SVGASignedRect. */
|
---|
7987 | D3D11_RECT *pRects = (D3D11_RECT *)paRect;
|
---|
7988 |
|
---|
7989 | pDevice->pImmediateContext->RSSetScissorRects(cRect, pRects);
|
---|
7990 | return VINF_SUCCESS;
|
---|
7991 | }
|
---|
7992 |
|
---|
7993 |
|
---|
7994 | static DECLCALLBACK(int) vmsvga3dBackDXClearRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGA3dRGBAFloat const *pRGBA)
|
---|
7995 | {
|
---|
7996 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
7997 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
7998 |
|
---|
7999 | DXVIEW *pDXView;
|
---|
8000 | int rc = dxEnsureRenderTargetView(pThisCC, pDXContext, renderTargetViewId, &pDXView);
|
---|
8001 | AssertRCReturn(rc, rc);
|
---|
8002 |
|
---|
8003 | pDXDevice->pImmediateContext->ClearRenderTargetView(pDXView->u.pRenderTargetView, pRGBA->value);
|
---|
8004 | return VINF_SUCCESS;
|
---|
8005 | }
|
---|
8006 |
|
---|
8007 |
|
---|
8008 | static DECLCALLBACK(int) vmsvga3dBackVBDXClearRenderTargetViewRegion(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId,
|
---|
8009 | SVGA3dRGBAFloat const *pColor, uint32_t cRect, SVGASignedRect const *paRect)
|
---|
8010 | {
|
---|
8011 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8012 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
8013 |
|
---|
8014 | DXVIEW *pDXView;
|
---|
8015 | int rc = dxEnsureRenderTargetView(pThisCC, pDXContext, renderTargetViewId, &pDXView);
|
---|
8016 | AssertRCReturn(rc, rc);
|
---|
8017 |
|
---|
8018 | pDXDevice->pImmediateContext->ClearView(pDXView->u.pRenderTargetView, pColor->value, (D3D11_RECT *)paRect, cRect);
|
---|
8019 | return VINF_SUCCESS;
|
---|
8020 | }
|
---|
8021 |
|
---|
8022 |
|
---|
8023 | static DECLCALLBACK(int) vmsvga3dBackDXClearDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t flags, SVGA3dDepthStencilViewId depthStencilViewId, float depth, uint8_t stencil)
|
---|
8024 | {
|
---|
8025 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8026 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8027 |
|
---|
8028 | DXVIEW *pDXView;
|
---|
8029 | int rc = dxEnsureDepthStencilView(pThisCC, pDXContext, depthStencilViewId, &pDXView);
|
---|
8030 | AssertRCReturn(rc, rc);
|
---|
8031 |
|
---|
8032 | UINT ClearFlags = 0;
|
---|
8033 | if (flags & SVGA3D_CLEAR_DEPTH)
|
---|
8034 | ClearFlags |= D3D11_CLEAR_DEPTH;
|
---|
8035 | if (flags & SVGA3D_CLEAR_STENCIL)
|
---|
8036 | ClearFlags |= D3D11_CLEAR_STENCIL;
|
---|
8037 |
|
---|
8038 | pDevice->pImmediateContext->ClearDepthStencilView(pDXView->u.pDepthStencilView, ClearFlags, depth, stencil);
|
---|
8039 | return VINF_SUCCESS;
|
---|
8040 | }
|
---|
8041 |
|
---|
8042 |
|
---|
8043 | static DECLCALLBACK(int) vmsvga3dBackDXPredCopyRegion(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, uint32_t dstSubResource, SVGA3dSurfaceId srcSid, uint32_t srcSubResource, SVGA3dCopyBox const *pBox)
|
---|
8044 | {
|
---|
8045 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8046 | RT_NOREF(pBackend, pDXContext);
|
---|
8047 |
|
---|
8048 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8049 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8050 |
|
---|
8051 | PVMSVGA3DSURFACE pSrcSurface;
|
---|
8052 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, srcSid, &pSrcSurface);
|
---|
8053 | AssertRCReturn(rc, rc);
|
---|
8054 |
|
---|
8055 | PVMSVGA3DSURFACE pDstSurface;
|
---|
8056 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, dstSid, &pDstSurface);
|
---|
8057 | AssertRCReturn(rc, rc);
|
---|
8058 |
|
---|
8059 | if (pSrcSurface->pBackendSurface == NULL)
|
---|
8060 | {
|
---|
8061 | /* Create the resource. */
|
---|
8062 | if (pSrcSurface->format != SVGA3D_BUFFER)
|
---|
8063 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pSrcSurface);
|
---|
8064 | else
|
---|
8065 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pSrcSurface);
|
---|
8066 | AssertRCReturn(rc, rc);
|
---|
8067 | }
|
---|
8068 |
|
---|
8069 | if (pDstSurface->pBackendSurface == NULL)
|
---|
8070 | {
|
---|
8071 | /* Create the resource. */
|
---|
8072 | if (pSrcSurface->format != SVGA3D_BUFFER)
|
---|
8073 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDstSurface);
|
---|
8074 | else
|
---|
8075 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pDstSurface);
|
---|
8076 | AssertRCReturn(rc, rc);
|
---|
8077 | }
|
---|
8078 |
|
---|
8079 | LogFunc(("src%s sid = %u -> dst%s sid = %u\n",
|
---|
8080 | (pSrcSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET) ? " st" : "", pSrcSurface->id,
|
---|
8081 | (pDstSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET) ? " st" : "", pDstSurface->id));
|
---|
8082 |
|
---|
8083 | /* Clip the box. */
|
---|
8084 | /** @todo Use [src|dst]SubResource to index p[Src|Dst]Surface->paMipmapLevels array directly. */
|
---|
8085 | uint32_t iSrcFace;
|
---|
8086 | uint32_t iSrcMipmap;
|
---|
8087 | vmsvga3dCalcMipmapAndFace(pSrcSurface->cLevels, srcSubResource, &iSrcMipmap, &iSrcFace);
|
---|
8088 |
|
---|
8089 | uint32_t iDstFace;
|
---|
8090 | uint32_t iDstMipmap;
|
---|
8091 | vmsvga3dCalcMipmapAndFace(pDstSurface->cLevels, dstSubResource, &iDstMipmap, &iDstFace);
|
---|
8092 |
|
---|
8093 | PVMSVGA3DMIPMAPLEVEL pSrcMipLevel;
|
---|
8094 | rc = vmsvga3dMipmapLevel(pSrcSurface, iSrcFace, iSrcMipmap, &pSrcMipLevel);
|
---|
8095 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
8096 |
|
---|
8097 | PVMSVGA3DMIPMAPLEVEL pDstMipLevel;
|
---|
8098 | rc = vmsvga3dMipmapLevel(pDstSurface, iDstFace, iDstMipmap, &pDstMipLevel);
|
---|
8099 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
8100 |
|
---|
8101 | SVGA3dCopyBox clipBox = *pBox;
|
---|
8102 | vmsvgaR3ClipCopyBox(&pSrcMipLevel->mipmapSize, &pDstMipLevel->mipmapSize, &clipBox);
|
---|
8103 |
|
---|
8104 | UINT DstSubresource = dstSubResource;
|
---|
8105 | UINT DstX = clipBox.x;
|
---|
8106 | UINT DstY = clipBox.y;
|
---|
8107 | UINT DstZ = clipBox.z;
|
---|
8108 |
|
---|
8109 | UINT SrcSubresource = srcSubResource;
|
---|
8110 | D3D11_BOX SrcBox;
|
---|
8111 | SrcBox.left = clipBox.srcx;
|
---|
8112 | SrcBox.top = clipBox.srcy;
|
---|
8113 | SrcBox.front = clipBox.srcz;
|
---|
8114 | SrcBox.right = clipBox.srcx + clipBox.w;
|
---|
8115 | SrcBox.bottom = clipBox.srcy + clipBox.h;
|
---|
8116 | SrcBox.back = clipBox.srcz + clipBox.d;
|
---|
8117 |
|
---|
8118 | ID3D11Resource *pDstResource;
|
---|
8119 | ID3D11Resource *pSrcResource;
|
---|
8120 |
|
---|
8121 | pDstResource = dxResource(pDstSurface);
|
---|
8122 | pSrcResource = dxResource(pSrcSurface);
|
---|
8123 |
|
---|
8124 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
8125 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
8126 |
|
---|
8127 | #ifdef DUMP_BITMAPS
|
---|
8128 | SVGA3dSurfaceImageId image;
|
---|
8129 | image.sid = pDstSurface->id;
|
---|
8130 | image.face = 0;
|
---|
8131 | image.mipmap = 0;
|
---|
8132 | VMSVGA3D_MAPPED_SURFACE map;
|
---|
8133 | int rc2 = vmsvga3dSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &map);
|
---|
8134 | if (RT_SUCCESS(rc2))
|
---|
8135 | {
|
---|
8136 | vmsvga3dMapWriteBmpFile(&map, "copyregion-");
|
---|
8137 | vmsvga3dSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ false);
|
---|
8138 | }
|
---|
8139 | else
|
---|
8140 | Log(("Map failed %Rrc\n", rc));
|
---|
8141 | #endif
|
---|
8142 |
|
---|
8143 | return VINF_SUCCESS;
|
---|
8144 | }
|
---|
8145 |
|
---|
8146 |
|
---|
8147 | static DECLCALLBACK(int) vmsvga3dBackDXPredCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, SVGA3dSurfaceId srcSid)
|
---|
8148 | {
|
---|
8149 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8150 | RT_NOREF(pBackend, pDXContext);
|
---|
8151 |
|
---|
8152 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8153 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8154 |
|
---|
8155 | PVMSVGA3DSURFACE pSrcSurface;
|
---|
8156 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, srcSid, &pSrcSurface);
|
---|
8157 | AssertRCReturn(rc, rc);
|
---|
8158 |
|
---|
8159 | PVMSVGA3DSURFACE pDstSurface;
|
---|
8160 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, dstSid, &pDstSurface);
|
---|
8161 | AssertRCReturn(rc, rc);
|
---|
8162 |
|
---|
8163 | if (pSrcSurface->pBackendSurface == NULL)
|
---|
8164 | {
|
---|
8165 | /* Create the resource. */
|
---|
8166 | if (pSrcSurface->format != SVGA3D_BUFFER)
|
---|
8167 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pSrcSurface);
|
---|
8168 | else
|
---|
8169 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pSrcSurface);
|
---|
8170 | AssertRCReturn(rc, rc);
|
---|
8171 | }
|
---|
8172 |
|
---|
8173 | if (pDstSurface->pBackendSurface == NULL)
|
---|
8174 | {
|
---|
8175 | /* Create the resource. */
|
---|
8176 | if (pSrcSurface->format != SVGA3D_BUFFER)
|
---|
8177 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDstSurface);
|
---|
8178 | else
|
---|
8179 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pDstSurface);
|
---|
8180 | AssertRCReturn(rc, rc);
|
---|
8181 | }
|
---|
8182 |
|
---|
8183 | LogFunc(("src%s sid = %u -> dst%s sid = %u\n",
|
---|
8184 | (pSrcSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET) ? " st" : "", pSrcSurface->id,
|
---|
8185 | (pDstSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET) ? " st" : "", pDstSurface->id));
|
---|
8186 |
|
---|
8187 | ID3D11Resource *pDstResource = dxResource(pDstSurface);
|
---|
8188 | ID3D11Resource *pSrcResource = dxResource(pSrcSurface);
|
---|
8189 |
|
---|
8190 | pDevice->pImmediateContext->CopyResource(pDstResource, pSrcResource);
|
---|
8191 |
|
---|
8192 | return VINF_SUCCESS;
|
---|
8193 | }
|
---|
8194 |
|
---|
8195 |
|
---|
8196 | #include "shaders/d3d11blitter.hlsl.vs.h"
|
---|
8197 | #include "shaders/d3d11blitter.hlsl.ps.h"
|
---|
8198 |
|
---|
8199 | #define HTEST(stmt) \
|
---|
8200 | hr = stmt; \
|
---|
8201 | AssertReturn(SUCCEEDED(hr), hr)
|
---|
8202 |
|
---|
8203 |
|
---|
8204 | static void BlitRelease(D3D11BLITTER *pBlitter)
|
---|
8205 | {
|
---|
8206 | D3D_RELEASE(pBlitter->pVertexShader);
|
---|
8207 | D3D_RELEASE(pBlitter->pPixelShader);
|
---|
8208 | D3D_RELEASE(pBlitter->pSamplerState);
|
---|
8209 | D3D_RELEASE(pBlitter->pRasterizerState);
|
---|
8210 | D3D_RELEASE(pBlitter->pBlendState);
|
---|
8211 | RT_ZERO(*pBlitter);
|
---|
8212 | }
|
---|
8213 |
|
---|
8214 |
|
---|
8215 | static HRESULT BlitInit(D3D11BLITTER *pBlitter, ID3D11Device1 *pDevice, ID3D11DeviceContext1 *pImmediateContext)
|
---|
8216 | {
|
---|
8217 | HRESULT hr;
|
---|
8218 |
|
---|
8219 | RT_ZERO(*pBlitter);
|
---|
8220 |
|
---|
8221 | pBlitter->pDevice = pDevice;
|
---|
8222 | pBlitter->pImmediateContext = pImmediateContext;
|
---|
8223 |
|
---|
8224 | HTEST(pBlitter->pDevice->CreateVertexShader(g_vs_blitter, sizeof(g_vs_blitter), NULL, &pBlitter->pVertexShader));
|
---|
8225 | HTEST(pBlitter->pDevice->CreatePixelShader(g_ps_blitter, sizeof(g_ps_blitter), NULL, &pBlitter->pPixelShader));
|
---|
8226 |
|
---|
8227 | D3D11_SAMPLER_DESC SamplerDesc;
|
---|
8228 | SamplerDesc.Filter = D3D11_FILTER_ANISOTROPIC;
|
---|
8229 | SamplerDesc.AddressU = D3D11_TEXTURE_ADDRESS_WRAP;
|
---|
8230 | SamplerDesc.AddressV = D3D11_TEXTURE_ADDRESS_WRAP;
|
---|
8231 | SamplerDesc.AddressW = D3D11_TEXTURE_ADDRESS_WRAP;
|
---|
8232 | SamplerDesc.MipLODBias = 0.0f;
|
---|
8233 | SamplerDesc.MaxAnisotropy = 4;
|
---|
8234 | SamplerDesc.ComparisonFunc = D3D11_COMPARISON_ALWAYS;
|
---|
8235 | SamplerDesc.BorderColor[0] = 0.0f;
|
---|
8236 | SamplerDesc.BorderColor[1] = 0.0f;
|
---|
8237 | SamplerDesc.BorderColor[2] = 0.0f;
|
---|
8238 | SamplerDesc.BorderColor[3] = 0.0f;
|
---|
8239 | SamplerDesc.MinLOD = 0.0f;
|
---|
8240 | SamplerDesc.MaxLOD = 0.0f;
|
---|
8241 | HTEST(pBlitter->pDevice->CreateSamplerState(&SamplerDesc, &pBlitter->pSamplerState));
|
---|
8242 |
|
---|
8243 | D3D11_RASTERIZER_DESC1 RasterizerDesc;
|
---|
8244 | RasterizerDesc.FillMode = D3D11_FILL_SOLID;
|
---|
8245 | RasterizerDesc.CullMode = D3D11_CULL_NONE;
|
---|
8246 | RasterizerDesc.FrontCounterClockwise = FALSE;
|
---|
8247 | RasterizerDesc.DepthBias = 0;
|
---|
8248 | RasterizerDesc.DepthBiasClamp = 0.0f;
|
---|
8249 | RasterizerDesc.SlopeScaledDepthBias = 0.0f;
|
---|
8250 | RasterizerDesc.DepthClipEnable = FALSE;
|
---|
8251 | RasterizerDesc.ScissorEnable = FALSE;
|
---|
8252 | RasterizerDesc.MultisampleEnable = FALSE;
|
---|
8253 | RasterizerDesc.AntialiasedLineEnable = FALSE;
|
---|
8254 | RasterizerDesc.ForcedSampleCount = 0;
|
---|
8255 | HTEST(pBlitter->pDevice->CreateRasterizerState1(&RasterizerDesc, &pBlitter->pRasterizerState));
|
---|
8256 |
|
---|
8257 | D3D11_BLEND_DESC1 BlendDesc;
|
---|
8258 | BlendDesc.AlphaToCoverageEnable = FALSE;
|
---|
8259 | BlendDesc.IndependentBlendEnable = FALSE;
|
---|
8260 | for (unsigned i = 0; i < RT_ELEMENTS(BlendDesc.RenderTarget); ++i)
|
---|
8261 | {
|
---|
8262 | BlendDesc.RenderTarget[i].BlendEnable = FALSE;
|
---|
8263 | BlendDesc.RenderTarget[i].LogicOpEnable = FALSE;
|
---|
8264 | BlendDesc.RenderTarget[i].SrcBlend = D3D11_BLEND_SRC_COLOR;
|
---|
8265 | BlendDesc.RenderTarget[i].DestBlend = D3D11_BLEND_ZERO;
|
---|
8266 | BlendDesc.RenderTarget[i].BlendOp = D3D11_BLEND_OP_ADD;
|
---|
8267 | BlendDesc.RenderTarget[i].SrcBlendAlpha = D3D11_BLEND_SRC_ALPHA;
|
---|
8268 | BlendDesc.RenderTarget[i].DestBlendAlpha = D3D11_BLEND_ZERO;
|
---|
8269 | BlendDesc.RenderTarget[i].BlendOpAlpha = D3D11_BLEND_OP_ADD;
|
---|
8270 | BlendDesc.RenderTarget[i].LogicOp = D3D11_LOGIC_OP_CLEAR;
|
---|
8271 | BlendDesc.RenderTarget[i].RenderTargetWriteMask = 0xF;
|
---|
8272 | }
|
---|
8273 | HTEST(pBlitter->pDevice->CreateBlendState1(&BlendDesc, &pBlitter->pBlendState));
|
---|
8274 |
|
---|
8275 | return S_OK;
|
---|
8276 | }
|
---|
8277 |
|
---|
8278 |
|
---|
8279 | static HRESULT BlitFromTexture(D3D11BLITTER *pBlitter, ID3D11RenderTargetView *pDstRenderTargetView,
|
---|
8280 | float cDstWidth, float cDstHeight, D3D11_RECT const &rectDst,
|
---|
8281 | ID3D11ShaderResourceView *pSrcShaderResourceView)
|
---|
8282 | {
|
---|
8283 | HRESULT hr;
|
---|
8284 |
|
---|
8285 | /*
|
---|
8286 | * Save pipeline state.
|
---|
8287 | */
|
---|
8288 | struct
|
---|
8289 | {
|
---|
8290 | D3D11_PRIMITIVE_TOPOLOGY Topology;
|
---|
8291 | ID3D11InputLayout *pInputLayout;
|
---|
8292 | ID3D11Buffer *pConstantBuffer;
|
---|
8293 | ID3D11VertexShader *pVertexShader;
|
---|
8294 | ID3D11HullShader *pHullShader;
|
---|
8295 | ID3D11DomainShader *pDomainShader;
|
---|
8296 | ID3D11GeometryShader *pGeometryShader;
|
---|
8297 | ID3D11ShaderResourceView *pShaderResourceView;
|
---|
8298 | ID3D11PixelShader *pPixelShader;
|
---|
8299 | ID3D11SamplerState *pSamplerState;
|
---|
8300 | ID3D11RasterizerState *pRasterizerState;
|
---|
8301 | ID3D11BlendState *pBlendState;
|
---|
8302 | FLOAT BlendFactor[4];
|
---|
8303 | UINT SampleMask;
|
---|
8304 | ID3D11RenderTargetView *apRenderTargetView[D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT];
|
---|
8305 | ID3D11DepthStencilView *pDepthStencilView;
|
---|
8306 | UINT NumViewports;
|
---|
8307 | D3D11_VIEWPORT aViewport[D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
|
---|
8308 | } SavedState;
|
---|
8309 |
|
---|
8310 | pBlitter->pImmediateContext->IAGetPrimitiveTopology(&SavedState.Topology);
|
---|
8311 | pBlitter->pImmediateContext->IAGetInputLayout(&SavedState.pInputLayout);
|
---|
8312 | pBlitter->pImmediateContext->VSGetConstantBuffers(0, 1, &SavedState.pConstantBuffer);
|
---|
8313 | pBlitter->pImmediateContext->VSGetShader(&SavedState.pVertexShader, NULL, NULL);
|
---|
8314 | pBlitter->pImmediateContext->HSGetShader(&SavedState.pHullShader, NULL, NULL);
|
---|
8315 | pBlitter->pImmediateContext->DSGetShader(&SavedState.pDomainShader, NULL, NULL);
|
---|
8316 | pBlitter->pImmediateContext->GSGetShader(&SavedState.pGeometryShader, NULL, NULL);
|
---|
8317 | pBlitter->pImmediateContext->PSGetShaderResources(0, 1, &SavedState.pShaderResourceView);
|
---|
8318 | pBlitter->pImmediateContext->PSGetShader(&SavedState.pPixelShader, NULL, NULL);
|
---|
8319 | pBlitter->pImmediateContext->PSGetSamplers(0, 1, &SavedState.pSamplerState);
|
---|
8320 | pBlitter->pImmediateContext->RSGetState(&SavedState.pRasterizerState);
|
---|
8321 | pBlitter->pImmediateContext->OMGetBlendState(&SavedState.pBlendState, SavedState.BlendFactor, &SavedState.SampleMask);
|
---|
8322 | pBlitter->pImmediateContext->OMGetRenderTargets(RT_ELEMENTS(SavedState.apRenderTargetView), SavedState.apRenderTargetView, &SavedState.pDepthStencilView);
|
---|
8323 | SavedState.NumViewports = RT_ELEMENTS(SavedState.aViewport);
|
---|
8324 | pBlitter->pImmediateContext->RSGetViewports(&SavedState.NumViewports, &SavedState.aViewport[0]);
|
---|
8325 |
|
---|
8326 | /*
|
---|
8327 | * Setup pipeline for the blitter.
|
---|
8328 | */
|
---|
8329 |
|
---|
8330 | /* Render target is first.
|
---|
8331 | * If the source texture is bound as a render target, then this call will unbind it
|
---|
8332 | * and allow to use it as the shader resource.
|
---|
8333 | */
|
---|
8334 | pBlitter->pImmediateContext->OMSetRenderTargets(1, &pDstRenderTargetView, NULL);
|
---|
8335 |
|
---|
8336 | /* Input assembler. */
|
---|
8337 | pBlitter->pImmediateContext->IASetInputLayout(NULL);
|
---|
8338 | pBlitter->pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
|
---|
8339 |
|
---|
8340 | /* Constant buffer. */
|
---|
8341 | struct
|
---|
8342 | {
|
---|
8343 | float scaleX;
|
---|
8344 | float scaleY;
|
---|
8345 | float offsetX;
|
---|
8346 | float offsetY;
|
---|
8347 | } VSConstantBuffer;
|
---|
8348 | VSConstantBuffer.scaleX = (float)(rectDst.right - rectDst.left) / cDstWidth;
|
---|
8349 | VSConstantBuffer.scaleY = (float)(rectDst.bottom - rectDst.top) / cDstHeight;
|
---|
8350 | VSConstantBuffer.offsetX = (float)(rectDst.right + rectDst.left) / cDstWidth - 1.0f;
|
---|
8351 | VSConstantBuffer.offsetY = -((float)(rectDst.bottom + rectDst.top) / cDstHeight - 1.0f);
|
---|
8352 |
|
---|
8353 | D3D11_SUBRESOURCE_DATA initialData;
|
---|
8354 | initialData.pSysMem = &VSConstantBuffer;
|
---|
8355 | initialData.SysMemPitch = sizeof(VSConstantBuffer);
|
---|
8356 | initialData.SysMemSlicePitch = sizeof(VSConstantBuffer);
|
---|
8357 |
|
---|
8358 | D3D11_BUFFER_DESC bd;
|
---|
8359 | RT_ZERO(bd);
|
---|
8360 | bd.ByteWidth = sizeof(VSConstantBuffer);
|
---|
8361 | bd.Usage = D3D11_USAGE_IMMUTABLE;
|
---|
8362 | bd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
---|
8363 |
|
---|
8364 | ID3D11Buffer *pConstantBuffer;
|
---|
8365 | HTEST(pBlitter->pDevice->CreateBuffer(&bd, &initialData, &pConstantBuffer));
|
---|
8366 | pBlitter->pImmediateContext->VSSetConstantBuffers(0, 1, &pConstantBuffer);
|
---|
8367 | D3D_RELEASE(pConstantBuffer); /* xSSetConstantBuffers "will hold a reference to the interfaces passed in." */
|
---|
8368 |
|
---|
8369 | /* Vertex shader. */
|
---|
8370 | pBlitter->pImmediateContext->VSSetShader(pBlitter->pVertexShader, NULL, 0);
|
---|
8371 |
|
---|
8372 | /* Unused shaders. */
|
---|
8373 | pBlitter->pImmediateContext->HSSetShader(NULL, NULL, 0);
|
---|
8374 | pBlitter->pImmediateContext->DSSetShader(NULL, NULL, 0);
|
---|
8375 | pBlitter->pImmediateContext->GSSetShader(NULL, NULL, 0);
|
---|
8376 |
|
---|
8377 | /* Shader resource view. */
|
---|
8378 | pBlitter->pImmediateContext->PSSetShaderResources(0, 1, &pSrcShaderResourceView);
|
---|
8379 |
|
---|
8380 | /* Pixel shader. */
|
---|
8381 | pBlitter->pImmediateContext->PSSetShader(pBlitter->pPixelShader, NULL, 0);
|
---|
8382 |
|
---|
8383 | /* Sampler. */
|
---|
8384 | pBlitter->pImmediateContext->PSSetSamplers(0, 1, &pBlitter->pSamplerState);
|
---|
8385 |
|
---|
8386 | /* Rasterizer. */
|
---|
8387 | pBlitter->pImmediateContext->RSSetState(pBlitter->pRasterizerState);
|
---|
8388 |
|
---|
8389 | /* Blend state. */
|
---|
8390 | static FLOAT const BlendFactor[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
---|
8391 | pBlitter->pImmediateContext->OMSetBlendState(pBlitter->pBlendState, BlendFactor, 0xffffffff);
|
---|
8392 |
|
---|
8393 | /* Viewport. */
|
---|
8394 | D3D11_VIEWPORT Viewport;
|
---|
8395 | Viewport.TopLeftX = 0;
|
---|
8396 | Viewport.TopLeftY = 0;
|
---|
8397 | Viewport.Width = cDstWidth;
|
---|
8398 | Viewport.Height = cDstHeight;
|
---|
8399 | Viewport.MinDepth = 0.0f;
|
---|
8400 | Viewport.MaxDepth = 1.0f;
|
---|
8401 | pBlitter->pImmediateContext->RSSetViewports(1, &Viewport);
|
---|
8402 |
|
---|
8403 | /* Draw. */
|
---|
8404 | pBlitter->pImmediateContext->Draw(4, 0);
|
---|
8405 |
|
---|
8406 | /*
|
---|
8407 | * Restore pipeline state.
|
---|
8408 | */
|
---|
8409 | pBlitter->pImmediateContext->IASetPrimitiveTopology(SavedState.Topology);
|
---|
8410 | pBlitter->pImmediateContext->IASetInputLayout(SavedState.pInputLayout);
|
---|
8411 | D3D_RELEASE(SavedState.pInputLayout);
|
---|
8412 | pBlitter->pImmediateContext->VSSetConstantBuffers(0, 1, &SavedState.pConstantBuffer);
|
---|
8413 | D3D_RELEASE(SavedState.pConstantBuffer);
|
---|
8414 | pBlitter->pImmediateContext->VSSetShader(SavedState.pVertexShader, NULL, 0);
|
---|
8415 | D3D_RELEASE(SavedState.pVertexShader);
|
---|
8416 |
|
---|
8417 | pBlitter->pImmediateContext->HSSetShader(SavedState.pHullShader, NULL, 0);
|
---|
8418 | D3D_RELEASE(SavedState.pHullShader);
|
---|
8419 | pBlitter->pImmediateContext->DSSetShader(SavedState.pDomainShader, NULL, 0);
|
---|
8420 | D3D_RELEASE(SavedState.pDomainShader);
|
---|
8421 | pBlitter->pImmediateContext->GSSetShader(SavedState.pGeometryShader, NULL, 0);
|
---|
8422 | D3D_RELEASE(SavedState.pGeometryShader);
|
---|
8423 |
|
---|
8424 | pBlitter->pImmediateContext->PSSetShaderResources(0, 1, &SavedState.pShaderResourceView);
|
---|
8425 | D3D_RELEASE(SavedState.pShaderResourceView);
|
---|
8426 | pBlitter->pImmediateContext->PSSetShader(SavedState.pPixelShader, NULL, 0);
|
---|
8427 | D3D_RELEASE(SavedState.pPixelShader);
|
---|
8428 | pBlitter->pImmediateContext->PSSetSamplers(0, 1, &SavedState.pSamplerState);
|
---|
8429 | D3D_RELEASE(SavedState.pSamplerState);
|
---|
8430 | pBlitter->pImmediateContext->RSSetState(SavedState.pRasterizerState);
|
---|
8431 | D3D_RELEASE(SavedState.pRasterizerState);
|
---|
8432 | pBlitter->pImmediateContext->OMSetBlendState(SavedState.pBlendState, SavedState.BlendFactor, SavedState.SampleMask);
|
---|
8433 | D3D_RELEASE(SavedState.pBlendState);
|
---|
8434 | pBlitter->pImmediateContext->OMSetRenderTargets(RT_ELEMENTS(SavedState.apRenderTargetView), SavedState.apRenderTargetView, SavedState.pDepthStencilView);
|
---|
8435 | D3D_RELEASE_ARRAY(RT_ELEMENTS(SavedState.apRenderTargetView), SavedState.apRenderTargetView);
|
---|
8436 | D3D_RELEASE(SavedState.pDepthStencilView);
|
---|
8437 | pBlitter->pImmediateContext->RSSetViewports(SavedState.NumViewports, &SavedState.aViewport[0]);
|
---|
8438 |
|
---|
8439 | return S_OK;
|
---|
8440 | }
|
---|
8441 |
|
---|
8442 |
|
---|
8443 | static DECLCALLBACK(int) vmsvga3dBackDXPresentBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
8444 | SVGA3dSurfaceId dstSid, uint32_t dstSubResource, SVGA3dBox const *pBoxDst,
|
---|
8445 | SVGA3dSurfaceId srcSid, uint32_t srcSubResource, SVGA3dBox const *pBoxSrc,
|
---|
8446 | SVGA3dDXPresentBltMode mode)
|
---|
8447 | {
|
---|
8448 | RT_NOREF(pDXContext, mode);
|
---|
8449 |
|
---|
8450 | ASSERT_GUEST_RETURN(pBoxDst->z == 0 && pBoxDst->d == 1, VERR_INVALID_PARAMETER);
|
---|
8451 | ASSERT_GUEST_RETURN(pBoxSrc->z == 0 && pBoxSrc->d == 1, VERR_INVALID_PARAMETER);
|
---|
8452 |
|
---|
8453 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8454 | RT_NOREF(pBackend);
|
---|
8455 |
|
---|
8456 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8457 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8458 |
|
---|
8459 | PVMSVGA3DSURFACE pSrcSurface;
|
---|
8460 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, srcSid, &pSrcSurface);
|
---|
8461 | AssertRCReturn(rc, rc);
|
---|
8462 |
|
---|
8463 | PVMSVGA3DSURFACE pDstSurface;
|
---|
8464 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, dstSid, &pDstSurface);
|
---|
8465 | AssertRCReturn(rc, rc);
|
---|
8466 |
|
---|
8467 | if (pSrcSurface->pBackendSurface == NULL)
|
---|
8468 | {
|
---|
8469 | /* Create the resource. */
|
---|
8470 | if (pSrcSurface->format != SVGA3D_BUFFER)
|
---|
8471 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pSrcSurface);
|
---|
8472 | else
|
---|
8473 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pSrcSurface);
|
---|
8474 | AssertRCReturn(rc, rc);
|
---|
8475 | }
|
---|
8476 |
|
---|
8477 | if (pDstSurface->pBackendSurface == NULL)
|
---|
8478 | {
|
---|
8479 | /* Create the resource. */
|
---|
8480 | if (pSrcSurface->format != SVGA3D_BUFFER)
|
---|
8481 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDstSurface);
|
---|
8482 | else
|
---|
8483 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pDstSurface);
|
---|
8484 | AssertRCReturn(rc, rc);
|
---|
8485 | }
|
---|
8486 |
|
---|
8487 | #ifdef DEBUG_sunlover
|
---|
8488 | if (pSrcSurface->surfaceDesc.multisampleCount > 1 || pDstSurface->surfaceDesc.multisampleCount > 1)
|
---|
8489 | DEBUG_BREAKPOINT_TEST();
|
---|
8490 | #endif
|
---|
8491 |
|
---|
8492 | LogFunc(("src%s sid = %u -> dst%s sid = %u\n",
|
---|
8493 | (pSrcSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET) ? " st" : "", pSrcSurface->id,
|
---|
8494 | (pDstSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET) ? " st" : "", pDstSurface->id));
|
---|
8495 |
|
---|
8496 | /* Clip the box. */
|
---|
8497 | /** @todo Use [src|dst]SubResource to index p[Src|Dst]Surface->paMipmapLevels array directly. */
|
---|
8498 | uint32_t iSrcFace;
|
---|
8499 | uint32_t iSrcMipmap;
|
---|
8500 | vmsvga3dCalcMipmapAndFace(pSrcSurface->cLevels, srcSubResource, &iSrcMipmap, &iSrcFace);
|
---|
8501 |
|
---|
8502 | uint32_t iDstFace;
|
---|
8503 | uint32_t iDstMipmap;
|
---|
8504 | vmsvga3dCalcMipmapAndFace(pDstSurface->cLevels, dstSubResource, &iDstMipmap, &iDstFace);
|
---|
8505 |
|
---|
8506 | PVMSVGA3DMIPMAPLEVEL pSrcMipLevel;
|
---|
8507 | rc = vmsvga3dMipmapLevel(pSrcSurface, iSrcFace, iSrcMipmap, &pSrcMipLevel);
|
---|
8508 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
8509 |
|
---|
8510 | PVMSVGA3DMIPMAPLEVEL pDstMipLevel;
|
---|
8511 | rc = vmsvga3dMipmapLevel(pDstSurface, iDstFace, iDstMipmap, &pDstMipLevel);
|
---|
8512 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
8513 |
|
---|
8514 | SVGA3dBox clipBoxSrc = *pBoxSrc;
|
---|
8515 | vmsvgaR3ClipBox(&pSrcMipLevel->mipmapSize, &clipBoxSrc);
|
---|
8516 |
|
---|
8517 | SVGA3dBox clipBoxDst = *pBoxDst;
|
---|
8518 | vmsvgaR3ClipBox(&pDstMipLevel->mipmapSize, &clipBoxDst);
|
---|
8519 |
|
---|
8520 | ID3D11Resource *pDstResource = dxResource(pDstSurface);
|
---|
8521 | ID3D11Resource *pSrcResource = dxResource(pSrcSurface);
|
---|
8522 |
|
---|
8523 | D3D11_RENDER_TARGET_VIEW_DESC RTVDesc;
|
---|
8524 | RT_ZERO(RTVDesc);
|
---|
8525 | RTVDesc.Format = vmsvgaDXSurfaceFormat2Dxgi(pDstSurface->format);;
|
---|
8526 | RTVDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
|
---|
8527 | RTVDesc.Texture2D.MipSlice = dstSubResource;
|
---|
8528 |
|
---|
8529 | ID3D11RenderTargetView *pDstRenderTargetView;
|
---|
8530 | HRESULT hr = pDevice->pDevice->CreateRenderTargetView(pDstResource, &RTVDesc, &pDstRenderTargetView);
|
---|
8531 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
8532 |
|
---|
8533 | D3D11_SHADER_RESOURCE_VIEW_DESC SRVDesc;
|
---|
8534 | RT_ZERO(SRVDesc);
|
---|
8535 | SRVDesc.Format = vmsvgaDXSurfaceFormat2Dxgi(pSrcSurface->format);
|
---|
8536 | SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
|
---|
8537 | SRVDesc.Texture2D.MostDetailedMip = srcSubResource;
|
---|
8538 | SRVDesc.Texture2D.MipLevels = 1;
|
---|
8539 |
|
---|
8540 | ID3D11ShaderResourceView *pSrcShaderResourceView;
|
---|
8541 | hr = pDevice->pDevice->CreateShaderResourceView(pSrcResource, &SRVDesc, &pSrcShaderResourceView);
|
---|
8542 | AssertReturnStmt(SUCCEEDED(hr), D3D_RELEASE(pDstRenderTargetView), VERR_NOT_SUPPORTED);
|
---|
8543 |
|
---|
8544 | D3D11_RECT rectDst;
|
---|
8545 | rectDst.left = pBoxDst->x;
|
---|
8546 | rectDst.top = pBoxDst->y;
|
---|
8547 | rectDst.right = pBoxDst->x + pBoxDst->w;
|
---|
8548 | rectDst.bottom = pBoxDst->y + pBoxDst->h;
|
---|
8549 |
|
---|
8550 | BlitFromTexture(&pDevice->Blitter, pDstRenderTargetView, (float)pDstMipLevel->mipmapSize.width, (float)pDstMipLevel->mipmapSize.height,
|
---|
8551 | rectDst, pSrcShaderResourceView);
|
---|
8552 |
|
---|
8553 | D3D_RELEASE(pSrcShaderResourceView);
|
---|
8554 | D3D_RELEASE(pDstRenderTargetView);
|
---|
8555 |
|
---|
8556 | return VINF_SUCCESS;
|
---|
8557 | }
|
---|
8558 |
|
---|
8559 |
|
---|
8560 | static DECLCALLBACK(int) vmsvga3dBackDXGenMips(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId)
|
---|
8561 | {
|
---|
8562 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8563 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
8564 |
|
---|
8565 | DXVIEW *pDXView;
|
---|
8566 | int rc = dxEnsureShaderResourceView(pThisCC, pDXContext, shaderResourceViewId, &pDXView);
|
---|
8567 | AssertRCReturn(rc, rc);
|
---|
8568 |
|
---|
8569 | pDXDevice->pImmediateContext->GenerateMips(pDXView->u.pShaderResourceView);
|
---|
8570 | return VINF_SUCCESS;
|
---|
8571 | }
|
---|
8572 |
|
---|
8573 |
|
---|
8574 | static DECLCALLBACK(int) vmsvga3dBackDXDefineShaderResourceView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId, SVGACOTableDXSRViewEntry const *pEntry)
|
---|
8575 | {
|
---|
8576 | /* The view is created when it is used in setupPipeline. */
|
---|
8577 | RT_NOREF(pThisCC, pDXContext, shaderResourceViewId, pEntry);
|
---|
8578 | return VINF_SUCCESS;
|
---|
8579 | }
|
---|
8580 |
|
---|
8581 |
|
---|
8582 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyShaderResourceView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId)
|
---|
8583 | {
|
---|
8584 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8585 | RT_NOREF(pBackend);
|
---|
8586 |
|
---|
8587 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paShaderResourceView[shaderResourceViewId];
|
---|
8588 | return dxViewDestroy(pDXView);
|
---|
8589 | }
|
---|
8590 |
|
---|
8591 |
|
---|
8592 | static DECLCALLBACK(int) vmsvga3dBackDXDefineRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGACOTableDXRTViewEntry const *pEntry)
|
---|
8593 | {
|
---|
8594 | /* The view is created when it is used in setupPipeline or ClearView. */
|
---|
8595 | RT_NOREF(pThisCC, pDXContext, renderTargetViewId, pEntry);
|
---|
8596 | return VINF_SUCCESS;
|
---|
8597 | }
|
---|
8598 |
|
---|
8599 |
|
---|
8600 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId)
|
---|
8601 | {
|
---|
8602 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8603 | RT_NOREF(pBackend);
|
---|
8604 |
|
---|
8605 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paRenderTargetView[renderTargetViewId];
|
---|
8606 | return dxViewDestroy(pDXView);
|
---|
8607 | }
|
---|
8608 |
|
---|
8609 |
|
---|
8610 | static DECLCALLBACK(int) vmsvga3dBackDXDefineDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, SVGACOTableDXDSViewEntry const *pEntry)
|
---|
8611 | {
|
---|
8612 | /* The view is created when it is used in setupPipeline or ClearView. */
|
---|
8613 | RT_NOREF(pThisCC, pDXContext, depthStencilViewId, pEntry);
|
---|
8614 | return VINF_SUCCESS;
|
---|
8615 | }
|
---|
8616 |
|
---|
8617 |
|
---|
8618 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId)
|
---|
8619 | {
|
---|
8620 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8621 | RT_NOREF(pBackend);
|
---|
8622 |
|
---|
8623 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paDepthStencilView[depthStencilViewId];
|
---|
8624 | return dxViewDestroy(pDXView);
|
---|
8625 | }
|
---|
8626 |
|
---|
8627 |
|
---|
8628 | static int dxDefineElementLayout(PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId, SVGACOTableDXElementLayoutEntry const *pEntry)
|
---|
8629 | {
|
---|
8630 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
8631 | D3D_RELEASE(pDXElementLayout->pElementLayout);
|
---|
8632 | pDXElementLayout->cElementDesc = 0;
|
---|
8633 | RT_ZERO(pDXElementLayout->aElementDesc);
|
---|
8634 |
|
---|
8635 | RT_NOREF(pEntry);
|
---|
8636 |
|
---|
8637 | return VINF_SUCCESS;
|
---|
8638 | }
|
---|
8639 |
|
---|
8640 |
|
---|
8641 | static int dxDestroyElementLayout(DXELEMENTLAYOUT *pDXElementLayout)
|
---|
8642 | {
|
---|
8643 | D3D_RELEASE(pDXElementLayout->pElementLayout);
|
---|
8644 | pDXElementLayout->cElementDesc = 0;
|
---|
8645 | RT_ZERO(pDXElementLayout->aElementDesc);
|
---|
8646 | return VINF_SUCCESS;
|
---|
8647 | }
|
---|
8648 |
|
---|
8649 |
|
---|
8650 | static DECLCALLBACK(int) vmsvga3dBackDXDefineElementLayout(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId, SVGACOTableDXElementLayoutEntry const *pEntry)
|
---|
8651 | {
|
---|
8652 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8653 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8654 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8655 |
|
---|
8656 | RT_NOREF(pBackend);
|
---|
8657 |
|
---|
8658 | /* Not much can be done here because ID3D11Device::CreateInputLayout requires
|
---|
8659 | * a pShaderBytecodeWithInputSignature which is not known at this moment.
|
---|
8660 | * InputLayout object will be created in setupPipeline.
|
---|
8661 | */
|
---|
8662 |
|
---|
8663 | Assert(elementLayoutId == pEntry->elid);
|
---|
8664 |
|
---|
8665 | return dxDefineElementLayout(pDXContext, elementLayoutId, pEntry);
|
---|
8666 | }
|
---|
8667 |
|
---|
8668 |
|
---|
8669 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyElementLayout(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId)
|
---|
8670 | {
|
---|
8671 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8672 | RT_NOREF(pBackend);
|
---|
8673 |
|
---|
8674 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
8675 | dxDestroyElementLayout(pDXElementLayout);
|
---|
8676 |
|
---|
8677 | return VINF_SUCCESS;
|
---|
8678 | }
|
---|
8679 |
|
---|
8680 |
|
---|
8681 | static int dxDefineBlendState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
8682 | SVGA3dBlendStateId blendId, SVGACOTableDXBlendStateEntry const *pEntry)
|
---|
8683 | {
|
---|
8684 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8685 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8686 |
|
---|
8687 | HRESULT hr = dxBlendStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papBlendState[blendId]);
|
---|
8688 | if (SUCCEEDED(hr))
|
---|
8689 | return VINF_SUCCESS;
|
---|
8690 | return VERR_INVALID_STATE;
|
---|
8691 | }
|
---|
8692 |
|
---|
8693 |
|
---|
8694 | static DECLCALLBACK(int) vmsvga3dBackDXDefineBlendState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
8695 | SVGA3dBlendStateId blendId, SVGACOTableDXBlendStateEntry const *pEntry)
|
---|
8696 | {
|
---|
8697 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8698 | RT_NOREF(pBackend);
|
---|
8699 |
|
---|
8700 | return dxDefineBlendState(pThisCC, pDXContext, blendId, pEntry);
|
---|
8701 | }
|
---|
8702 |
|
---|
8703 |
|
---|
8704 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyBlendState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId)
|
---|
8705 | {
|
---|
8706 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8707 | RT_NOREF(pBackend);
|
---|
8708 |
|
---|
8709 | D3D_RELEASE(pDXContext->pBackendDXContext->papBlendState[blendId]);
|
---|
8710 | return VINF_SUCCESS;
|
---|
8711 | }
|
---|
8712 |
|
---|
8713 |
|
---|
8714 | static int dxDefineDepthStencilState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, SVGACOTableDXDepthStencilEntry const *pEntry)
|
---|
8715 | {
|
---|
8716 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8717 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8718 |
|
---|
8719 | HRESULT hr = dxDepthStencilStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papDepthStencilState[depthStencilId]);
|
---|
8720 | if (SUCCEEDED(hr))
|
---|
8721 | return VINF_SUCCESS;
|
---|
8722 | return VERR_INVALID_STATE;
|
---|
8723 | }
|
---|
8724 |
|
---|
8725 |
|
---|
8726 | static DECLCALLBACK(int) vmsvga3dBackDXDefineDepthStencilState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, SVGACOTableDXDepthStencilEntry const *pEntry)
|
---|
8727 | {
|
---|
8728 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8729 | RT_NOREF(pBackend);
|
---|
8730 |
|
---|
8731 | return dxDefineDepthStencilState(pThisCC, pDXContext, depthStencilId, pEntry);
|
---|
8732 | }
|
---|
8733 |
|
---|
8734 |
|
---|
8735 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyDepthStencilState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId)
|
---|
8736 | {
|
---|
8737 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8738 | RT_NOREF(pBackend);
|
---|
8739 |
|
---|
8740 | D3D_RELEASE(pDXContext->pBackendDXContext->papDepthStencilState[depthStencilId]);
|
---|
8741 | return VINF_SUCCESS;
|
---|
8742 | }
|
---|
8743 |
|
---|
8744 |
|
---|
8745 | static int dxDefineRasterizerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId, SVGACOTableDXRasterizerStateEntry const *pEntry)
|
---|
8746 | {
|
---|
8747 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8748 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8749 |
|
---|
8750 | HRESULT hr = dxRasterizerStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papRasterizerState[rasterizerId]);
|
---|
8751 | if (SUCCEEDED(hr))
|
---|
8752 | return VINF_SUCCESS;
|
---|
8753 | return VERR_INVALID_STATE;
|
---|
8754 | }
|
---|
8755 |
|
---|
8756 |
|
---|
8757 | static DECLCALLBACK(int) vmsvga3dBackDXDefineRasterizerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId, SVGACOTableDXRasterizerStateEntry const *pEntry)
|
---|
8758 | {
|
---|
8759 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8760 | RT_NOREF(pBackend);
|
---|
8761 |
|
---|
8762 | return dxDefineRasterizerState(pThisCC, pDXContext, rasterizerId, pEntry);
|
---|
8763 | }
|
---|
8764 |
|
---|
8765 |
|
---|
8766 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyRasterizerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId)
|
---|
8767 | {
|
---|
8768 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8769 | RT_NOREF(pBackend);
|
---|
8770 |
|
---|
8771 | D3D_RELEASE(pDXContext->pBackendDXContext->papRasterizerState[rasterizerId]);
|
---|
8772 | return VINF_SUCCESS;
|
---|
8773 | }
|
---|
8774 |
|
---|
8775 |
|
---|
8776 | static int dxDefineSamplerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId, SVGACOTableDXSamplerEntry const *pEntry)
|
---|
8777 | {
|
---|
8778 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8779 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8780 |
|
---|
8781 | HRESULT hr = dxSamplerStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papSamplerState[samplerId]);
|
---|
8782 | if (SUCCEEDED(hr))
|
---|
8783 | return VINF_SUCCESS;
|
---|
8784 | return VERR_INVALID_STATE;
|
---|
8785 | }
|
---|
8786 |
|
---|
8787 |
|
---|
8788 | static DECLCALLBACK(int) vmsvga3dBackDXDefineSamplerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId, SVGACOTableDXSamplerEntry const *pEntry)
|
---|
8789 | {
|
---|
8790 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8791 | RT_NOREF(pBackend);
|
---|
8792 |
|
---|
8793 | return dxDefineSamplerState(pThisCC, pDXContext, samplerId, pEntry);
|
---|
8794 | }
|
---|
8795 |
|
---|
8796 |
|
---|
8797 | static DECLCALLBACK(int) vmsvga3dBackDXDestroySamplerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId)
|
---|
8798 | {
|
---|
8799 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8800 | RT_NOREF(pBackend);
|
---|
8801 |
|
---|
8802 | D3D_RELEASE(pDXContext->pBackendDXContext->papSamplerState[samplerId]);
|
---|
8803 | return VINF_SUCCESS;
|
---|
8804 | }
|
---|
8805 |
|
---|
8806 |
|
---|
8807 | static int dxDefineShader(PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, SVGACOTableDXShaderEntry const *pEntry)
|
---|
8808 | {
|
---|
8809 | /** @todo A common approach for creation of COTable backend objects: runtime, empty DX COTable, live DX COTable. */
|
---|
8810 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[shaderId];
|
---|
8811 | Assert(pDXShader->enmShaderType == SVGA3D_SHADERTYPE_INVALID);
|
---|
8812 |
|
---|
8813 | /* Init the backend shader structure, if the shader has not been created yet. */
|
---|
8814 | pDXShader->enmShaderType = pEntry->type;
|
---|
8815 | pDXShader->pShader = NULL;
|
---|
8816 | pDXShader->soid = SVGA_ID_INVALID;
|
---|
8817 |
|
---|
8818 | return VINF_SUCCESS;
|
---|
8819 | }
|
---|
8820 |
|
---|
8821 |
|
---|
8822 | static int dxDestroyShader(DXSHADER *pDXShader)
|
---|
8823 | {
|
---|
8824 | pDXShader->enmShaderType = SVGA3D_SHADERTYPE_INVALID;
|
---|
8825 | DXShaderFree(&pDXShader->shaderInfo);
|
---|
8826 | D3D_RELEASE(pDXShader->pShader);
|
---|
8827 | RTMemFree(pDXShader->pvDXBC);
|
---|
8828 | pDXShader->pvDXBC = NULL;
|
---|
8829 | pDXShader->cbDXBC = 0;
|
---|
8830 | pDXShader->soid = SVGA_ID_INVALID;
|
---|
8831 | return VINF_SUCCESS;
|
---|
8832 | }
|
---|
8833 |
|
---|
8834 |
|
---|
8835 | static DECLCALLBACK(int) vmsvga3dBackDXDefineShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, SVGACOTableDXShaderEntry const *pEntry)
|
---|
8836 | {
|
---|
8837 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8838 | RT_NOREF(pBackend);
|
---|
8839 |
|
---|
8840 | return dxDefineShader(pDXContext, shaderId, pEntry);
|
---|
8841 | }
|
---|
8842 |
|
---|
8843 |
|
---|
8844 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId)
|
---|
8845 | {
|
---|
8846 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8847 | RT_NOREF(pBackend);
|
---|
8848 |
|
---|
8849 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[shaderId];
|
---|
8850 | dxDestroyShader(pDXShader);
|
---|
8851 |
|
---|
8852 | return VINF_SUCCESS;
|
---|
8853 | }
|
---|
8854 |
|
---|
8855 |
|
---|
8856 | static DECLCALLBACK(int) vmsvga3dBackDXBindShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, DXShaderInfo const *pShaderInfo)
|
---|
8857 | {
|
---|
8858 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8859 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
8860 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8861 |
|
---|
8862 | RT_NOREF(pBackend);
|
---|
8863 |
|
---|
8864 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[shaderId];
|
---|
8865 | if (pDXShader->pvDXBC)
|
---|
8866 | {
|
---|
8867 | /* New DXBC code and new shader must be created. */
|
---|
8868 | D3D_RELEASE(pDXShader->pShader);
|
---|
8869 | RTMemFree(pDXShader->pvDXBC);
|
---|
8870 | pDXShader->pvDXBC = NULL;
|
---|
8871 | pDXShader->cbDXBC = 0;
|
---|
8872 | }
|
---|
8873 |
|
---|
8874 | pDXShader->shaderInfo = *pShaderInfo;
|
---|
8875 |
|
---|
8876 | return VINF_SUCCESS;
|
---|
8877 | }
|
---|
8878 |
|
---|
8879 |
|
---|
8880 | static DECLCALLBACK(int) vmsvga3dBackDXDefineStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid, SVGACOTableDXStreamOutputEntry const *pEntry)
|
---|
8881 | {
|
---|
8882 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8883 | RT_NOREF(pBackend);
|
---|
8884 |
|
---|
8885 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[soid];
|
---|
8886 | dxDestroyStreamOutput(pDXStreamOutput);
|
---|
8887 |
|
---|
8888 | RT_NOREF(pEntry);
|
---|
8889 | return VINF_SUCCESS;
|
---|
8890 | }
|
---|
8891 |
|
---|
8892 |
|
---|
8893 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid)
|
---|
8894 | {
|
---|
8895 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8896 | RT_NOREF(pBackend);
|
---|
8897 |
|
---|
8898 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[soid];
|
---|
8899 | dxDestroyStreamOutput(pDXStreamOutput);
|
---|
8900 |
|
---|
8901 | return VINF_SUCCESS;
|
---|
8902 | }
|
---|
8903 |
|
---|
8904 |
|
---|
8905 | static DECLCALLBACK(int) vmsvga3dBackDXSetStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid)
|
---|
8906 | {
|
---|
8907 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8908 | RT_NOREF(pBackend, pDXContext, soid);
|
---|
8909 |
|
---|
8910 | return VINF_SUCCESS;
|
---|
8911 | }
|
---|
8912 |
|
---|
8913 |
|
---|
8914 | static int dxCOTableRealloc(void **ppvCOTable, uint32_t *pcCOTable, uint32_t cbEntry, uint32_t cEntries, uint32_t cValidEntries)
|
---|
8915 | {
|
---|
8916 | uint32_t const cCOTableCurrent = *pcCOTable;
|
---|
8917 |
|
---|
8918 | if (*pcCOTable != cEntries)
|
---|
8919 | {
|
---|
8920 | /* Grow/shrink the array. */
|
---|
8921 | if (cEntries)
|
---|
8922 | {
|
---|
8923 | void *pvNew = RTMemRealloc(*ppvCOTable, cEntries * cbEntry);
|
---|
8924 | AssertReturn(pvNew, VERR_NO_MEMORY);
|
---|
8925 | *ppvCOTable = pvNew;
|
---|
8926 | }
|
---|
8927 | else
|
---|
8928 | {
|
---|
8929 | RTMemFree(*ppvCOTable);
|
---|
8930 | *ppvCOTable = NULL;
|
---|
8931 | }
|
---|
8932 |
|
---|
8933 | *pcCOTable = cEntries;
|
---|
8934 | }
|
---|
8935 |
|
---|
8936 | if (*ppvCOTable)
|
---|
8937 | {
|
---|
8938 | uint32_t const cEntriesToKeep = RT_MIN(cCOTableCurrent, cValidEntries);
|
---|
8939 | memset((uint8_t *)(*ppvCOTable) + cEntriesToKeep * cbEntry, 0, (cEntries - cEntriesToKeep) * cbEntry);
|
---|
8940 | }
|
---|
8941 |
|
---|
8942 | return VINF_SUCCESS;
|
---|
8943 | }
|
---|
8944 |
|
---|
8945 | static DECLCALLBACK(int) vmsvga3dBackDXSetCOTable(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableType type, uint32_t cValidEntries)
|
---|
8946 | {
|
---|
8947 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8948 | RT_NOREF(pBackend);
|
---|
8949 |
|
---|
8950 | VMSVGA3DBACKENDDXCONTEXT *pBackendDXContext = pDXContext->pBackendDXContext;
|
---|
8951 |
|
---|
8952 | int rc = VINF_SUCCESS;
|
---|
8953 |
|
---|
8954 | /*
|
---|
8955 | * 1) Release current backend table, if exists;
|
---|
8956 | * 2) Reallocate memory for the new backend table;
|
---|
8957 | * 3) If cValidEntries is not zero, then re-define corresponding backend table elements.
|
---|
8958 | */
|
---|
8959 | switch (type)
|
---|
8960 | {
|
---|
8961 | case SVGA_COTABLE_RTVIEW:
|
---|
8962 | /* Clear current entries. */
|
---|
8963 | if (pBackendDXContext->paRenderTargetView)
|
---|
8964 | {
|
---|
8965 | for (uint32_t i = 0; i < pBackendDXContext->cRenderTargetView; ++i)
|
---|
8966 | {
|
---|
8967 | DXVIEW *pDXView = &pBackendDXContext->paRenderTargetView[i];
|
---|
8968 | if (i < cValidEntries)
|
---|
8969 | dxViewRemoveFromList(pDXView); /* Remove from list because DXVIEW array will be reallocated. */
|
---|
8970 | else
|
---|
8971 | dxViewDestroy(pDXView);
|
---|
8972 | }
|
---|
8973 | }
|
---|
8974 |
|
---|
8975 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paRenderTargetView, &pBackendDXContext->cRenderTargetView,
|
---|
8976 | sizeof(pBackendDXContext->paRenderTargetView[0]), pDXContext->cot.cRTView, cValidEntries);
|
---|
8977 | AssertRCBreak(rc);
|
---|
8978 |
|
---|
8979 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
8980 | {
|
---|
8981 | SVGACOTableDXRTViewEntry const *pEntry = &pDXContext->cot.paRTView[i];
|
---|
8982 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
8983 | continue; /* Skip uninitialized entry. */
|
---|
8984 |
|
---|
8985 | /* Define views which were not defined yet in backend. */
|
---|
8986 | DXVIEW *pDXView = &pBackendDXContext->paRenderTargetView[i];
|
---|
8987 | /** @todo Verify that the pEntry content still corresponds to the view. */
|
---|
8988 | if (pDXView->u.pView)
|
---|
8989 | dxViewAddToList(pThisCC, pDXView);
|
---|
8990 | }
|
---|
8991 | break;
|
---|
8992 | case SVGA_COTABLE_DSVIEW:
|
---|
8993 | if (pBackendDXContext->paDepthStencilView)
|
---|
8994 | {
|
---|
8995 | for (uint32_t i = 0; i < pBackendDXContext->cDepthStencilView; ++i)
|
---|
8996 | {
|
---|
8997 | DXVIEW *pDXView = &pBackendDXContext->paDepthStencilView[i];
|
---|
8998 | if (i < cValidEntries)
|
---|
8999 | dxViewRemoveFromList(pDXView); /* Remove from list because DXVIEW array will be reallocated. */
|
---|
9000 | else
|
---|
9001 | dxViewDestroy(pDXView);
|
---|
9002 | }
|
---|
9003 | }
|
---|
9004 |
|
---|
9005 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paDepthStencilView, &pBackendDXContext->cDepthStencilView,
|
---|
9006 | sizeof(pBackendDXContext->paDepthStencilView[0]), pDXContext->cot.cDSView, cValidEntries);
|
---|
9007 | AssertRCBreak(rc);
|
---|
9008 |
|
---|
9009 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9010 | {
|
---|
9011 | SVGACOTableDXDSViewEntry const *pEntry = &pDXContext->cot.paDSView[i];
|
---|
9012 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9013 | continue; /* Skip uninitialized entry. */
|
---|
9014 |
|
---|
9015 | /* Define views which were not defined yet in backend. */
|
---|
9016 | DXVIEW *pDXView = &pBackendDXContext->paDepthStencilView[i];
|
---|
9017 | /** @todo Verify that the pEntry content still corresponds to the view. */
|
---|
9018 | if (pDXView->u.pView)
|
---|
9019 | dxViewAddToList(pThisCC, pDXView);
|
---|
9020 | }
|
---|
9021 | break;
|
---|
9022 | case SVGA_COTABLE_SRVIEW:
|
---|
9023 | if (pBackendDXContext->paShaderResourceView)
|
---|
9024 | {
|
---|
9025 | for (uint32_t i = 0; i < pBackendDXContext->cShaderResourceView; ++i)
|
---|
9026 | {
|
---|
9027 | /* Destroy the no longer used entries. */
|
---|
9028 | DXVIEW *pDXView = &pBackendDXContext->paShaderResourceView[i];
|
---|
9029 | if (i < cValidEntries)
|
---|
9030 | dxViewRemoveFromList(pDXView); /* Remove from list because DXVIEW array will be reallocated. */
|
---|
9031 | else
|
---|
9032 | dxViewDestroy(pDXView);
|
---|
9033 | }
|
---|
9034 | }
|
---|
9035 |
|
---|
9036 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paShaderResourceView, &pBackendDXContext->cShaderResourceView,
|
---|
9037 | sizeof(pBackendDXContext->paShaderResourceView[0]), pDXContext->cot.cSRView, cValidEntries);
|
---|
9038 | AssertRCBreak(rc);
|
---|
9039 |
|
---|
9040 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9041 | {
|
---|
9042 | SVGACOTableDXSRViewEntry const *pEntry = &pDXContext->cot.paSRView[i];
|
---|
9043 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9044 | continue; /* Skip uninitialized entry. */
|
---|
9045 |
|
---|
9046 | DXVIEW *pDXView = &pBackendDXContext->paShaderResourceView[i];
|
---|
9047 | /** @todo Verify that the pEntry content still corresponds to the view. */
|
---|
9048 | if (pDXView->u.pView)
|
---|
9049 | dxViewAddToList(pThisCC, pDXView);
|
---|
9050 | }
|
---|
9051 | break;
|
---|
9052 | case SVGA_COTABLE_ELEMENTLAYOUT:
|
---|
9053 | if (pBackendDXContext->paElementLayout)
|
---|
9054 | {
|
---|
9055 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cElementLayout; ++i)
|
---|
9056 | D3D_RELEASE(pBackendDXContext->paElementLayout[i].pElementLayout);
|
---|
9057 | }
|
---|
9058 |
|
---|
9059 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paElementLayout, &pBackendDXContext->cElementLayout,
|
---|
9060 | sizeof(pBackendDXContext->paElementLayout[0]), pDXContext->cot.cElementLayout, cValidEntries);
|
---|
9061 | AssertRCBreak(rc);
|
---|
9062 |
|
---|
9063 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9064 | {
|
---|
9065 | SVGACOTableDXElementLayoutEntry const *pEntry = &pDXContext->cot.paElementLayout[i];
|
---|
9066 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9067 | continue; /* Skip uninitialized entry. */
|
---|
9068 |
|
---|
9069 | dxDefineElementLayout(pDXContext, i, pEntry);
|
---|
9070 | }
|
---|
9071 | break;
|
---|
9072 | case SVGA_COTABLE_BLENDSTATE:
|
---|
9073 | if (pBackendDXContext->papBlendState)
|
---|
9074 | {
|
---|
9075 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cBlendState; ++i)
|
---|
9076 | D3D_RELEASE(pBackendDXContext->papBlendState[i]);
|
---|
9077 | }
|
---|
9078 |
|
---|
9079 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papBlendState, &pBackendDXContext->cBlendState,
|
---|
9080 | sizeof(pBackendDXContext->papBlendState[0]), pDXContext->cot.cBlendState, cValidEntries);
|
---|
9081 | AssertRCBreak(rc);
|
---|
9082 |
|
---|
9083 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9084 | {
|
---|
9085 | SVGACOTableDXBlendStateEntry const *pEntry = &pDXContext->cot.paBlendState[i];
|
---|
9086 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9087 | continue; /* Skip uninitialized entry. */
|
---|
9088 |
|
---|
9089 | dxDefineBlendState(pThisCC, pDXContext, i, pEntry);
|
---|
9090 | }
|
---|
9091 | break;
|
---|
9092 | case SVGA_COTABLE_DEPTHSTENCIL:
|
---|
9093 | if (pBackendDXContext->papDepthStencilState)
|
---|
9094 | {
|
---|
9095 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cDepthStencilState; ++i)
|
---|
9096 | D3D_RELEASE(pBackendDXContext->papDepthStencilState[i]);
|
---|
9097 | }
|
---|
9098 |
|
---|
9099 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papDepthStencilState, &pBackendDXContext->cDepthStencilState,
|
---|
9100 | sizeof(pBackendDXContext->papDepthStencilState[0]), pDXContext->cot.cDepthStencil, cValidEntries);
|
---|
9101 | AssertRCBreak(rc);
|
---|
9102 |
|
---|
9103 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9104 | {
|
---|
9105 | SVGACOTableDXDepthStencilEntry const *pEntry = &pDXContext->cot.paDepthStencil[i];
|
---|
9106 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9107 | continue; /* Skip uninitialized entry. */
|
---|
9108 |
|
---|
9109 | dxDefineDepthStencilState(pThisCC, pDXContext, i, pEntry);
|
---|
9110 | }
|
---|
9111 | break;
|
---|
9112 | case SVGA_COTABLE_RASTERIZERSTATE:
|
---|
9113 | if (pBackendDXContext->papRasterizerState)
|
---|
9114 | {
|
---|
9115 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cRasterizerState; ++i)
|
---|
9116 | D3D_RELEASE(pBackendDXContext->papRasterizerState[i]);
|
---|
9117 | }
|
---|
9118 |
|
---|
9119 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papRasterizerState, &pBackendDXContext->cRasterizerState,
|
---|
9120 | sizeof(pBackendDXContext->papRasterizerState[0]), pDXContext->cot.cRasterizerState, cValidEntries);
|
---|
9121 | AssertRCBreak(rc);
|
---|
9122 |
|
---|
9123 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9124 | {
|
---|
9125 | SVGACOTableDXRasterizerStateEntry const *pEntry = &pDXContext->cot.paRasterizerState[i];
|
---|
9126 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9127 | continue; /* Skip uninitialized entry. */
|
---|
9128 |
|
---|
9129 | dxDefineRasterizerState(pThisCC, pDXContext, i, pEntry);
|
---|
9130 | }
|
---|
9131 | break;
|
---|
9132 | case SVGA_COTABLE_SAMPLER:
|
---|
9133 | if (pBackendDXContext->papSamplerState)
|
---|
9134 | {
|
---|
9135 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cSamplerState; ++i)
|
---|
9136 | D3D_RELEASE(pBackendDXContext->papSamplerState[i]);
|
---|
9137 | }
|
---|
9138 |
|
---|
9139 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papSamplerState, &pBackendDXContext->cSamplerState,
|
---|
9140 | sizeof(pBackendDXContext->papSamplerState[0]), pDXContext->cot.cSampler, cValidEntries);
|
---|
9141 | AssertRCBreak(rc);
|
---|
9142 |
|
---|
9143 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9144 | {
|
---|
9145 | SVGACOTableDXSamplerEntry const *pEntry = &pDXContext->cot.paSampler[i];
|
---|
9146 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9147 | continue; /* Skip uninitialized entry. */
|
---|
9148 |
|
---|
9149 | dxDefineSamplerState(pThisCC, pDXContext, i, pEntry);
|
---|
9150 | }
|
---|
9151 | break;
|
---|
9152 | case SVGA_COTABLE_STREAMOUTPUT:
|
---|
9153 | if (pBackendDXContext->paStreamOutput)
|
---|
9154 | {
|
---|
9155 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cStreamOutput; ++i)
|
---|
9156 | dxDestroyStreamOutput(&pBackendDXContext->paStreamOutput[i]);
|
---|
9157 | }
|
---|
9158 |
|
---|
9159 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paStreamOutput, &pBackendDXContext->cStreamOutput,
|
---|
9160 | sizeof(pBackendDXContext->paStreamOutput[0]), pDXContext->cot.cStreamOutput, cValidEntries);
|
---|
9161 | AssertRCBreak(rc);
|
---|
9162 |
|
---|
9163 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9164 | {
|
---|
9165 | SVGACOTableDXStreamOutputEntry const *pEntry = &pDXContext->cot.paStreamOutput[i];
|
---|
9166 | /** @todo The caller must verify the COTable content using same rules as when a new entry is defined. */
|
---|
9167 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9168 | continue; /* Skip uninitialized entry. */
|
---|
9169 |
|
---|
9170 | /* Reset the stream output backend data. It will be re-created when a GS shader with this streamoutput
|
---|
9171 | * will be set in setupPipeline.
|
---|
9172 | */
|
---|
9173 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[i];
|
---|
9174 | dxDestroyStreamOutput(pDXStreamOutput);
|
---|
9175 | }
|
---|
9176 | break;
|
---|
9177 | case SVGA_COTABLE_DXQUERY:
|
---|
9178 | if (pBackendDXContext->paQuery)
|
---|
9179 | {
|
---|
9180 | /* Destroy the no longer used entries. */
|
---|
9181 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cQuery; ++i)
|
---|
9182 | dxDestroyQuery(&pBackendDXContext->paQuery[i]);
|
---|
9183 | }
|
---|
9184 |
|
---|
9185 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paQuery, &pBackendDXContext->cQuery,
|
---|
9186 | sizeof(pBackendDXContext->paQuery[0]), pDXContext->cot.cQuery, cValidEntries);
|
---|
9187 | AssertRCBreak(rc);
|
---|
9188 |
|
---|
9189 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9190 | {
|
---|
9191 | SVGACOTableDXQueryEntry const *pEntry = &pDXContext->cot.paQuery[i];
|
---|
9192 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9193 | continue; /* Skip uninitialized entry. */
|
---|
9194 |
|
---|
9195 | /* Define queries which were not defined yet in backend. */
|
---|
9196 | DXQUERY *pDXQuery = &pBackendDXContext->paQuery[i];
|
---|
9197 | if ( pEntry->type != SVGA3D_QUERYTYPE_INVALID
|
---|
9198 | && pDXQuery->pQuery == NULL)
|
---|
9199 | dxDefineQuery(pThisCC, pDXContext, i, pEntry);
|
---|
9200 | else
|
---|
9201 | Assert(pEntry->type == SVGA3D_QUERYTYPE_INVALID || pDXQuery->pQuery);
|
---|
9202 | }
|
---|
9203 | break;
|
---|
9204 | case SVGA_COTABLE_DXSHADER:
|
---|
9205 | if (pBackendDXContext->paShader)
|
---|
9206 | {
|
---|
9207 | /* Destroy the no longer used entries. */
|
---|
9208 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cShader; ++i)
|
---|
9209 | dxDestroyShader(&pBackendDXContext->paShader[i]);
|
---|
9210 | }
|
---|
9211 |
|
---|
9212 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paShader, &pBackendDXContext->cShader,
|
---|
9213 | sizeof(pBackendDXContext->paShader[0]), pDXContext->cot.cShader, cValidEntries);
|
---|
9214 | AssertRCBreak(rc);
|
---|
9215 |
|
---|
9216 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9217 | {
|
---|
9218 | SVGACOTableDXShaderEntry const *pEntry = &pDXContext->cot.paShader[i];
|
---|
9219 | /** @todo The caller must verify the COTable content using same rules as when a new entry is defined. */
|
---|
9220 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9221 | continue; /* Skip uninitialized entry. */
|
---|
9222 |
|
---|
9223 | /* Define shaders which were not defined yet in backend. */
|
---|
9224 | DXSHADER *pDXShader = &pBackendDXContext->paShader[i];
|
---|
9225 | if ( pEntry->type != SVGA3D_SHADERTYPE_INVALID
|
---|
9226 | && pDXShader->enmShaderType == SVGA3D_SHADERTYPE_INVALID)
|
---|
9227 | dxDefineShader(pDXContext, i, pEntry);
|
---|
9228 | else
|
---|
9229 | Assert(pEntry->type == pDXShader->enmShaderType);
|
---|
9230 |
|
---|
9231 | }
|
---|
9232 | break;
|
---|
9233 | case SVGA_COTABLE_UAVIEW:
|
---|
9234 | if (pBackendDXContext->paUnorderedAccessView)
|
---|
9235 | {
|
---|
9236 | for (uint32_t i = 0; i < pBackendDXContext->cUnorderedAccessView; ++i)
|
---|
9237 | {
|
---|
9238 | DXVIEW *pDXView = &pBackendDXContext->paUnorderedAccessView[i];
|
---|
9239 | if (i < cValidEntries)
|
---|
9240 | dxViewRemoveFromList(pDXView); /* Remove from list because DXVIEW array will be reallocated. */
|
---|
9241 | else
|
---|
9242 | dxViewDestroy(pDXView);
|
---|
9243 | }
|
---|
9244 | }
|
---|
9245 |
|
---|
9246 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paUnorderedAccessView, &pBackendDXContext->cUnorderedAccessView,
|
---|
9247 | sizeof(pBackendDXContext->paUnorderedAccessView[0]), pDXContext->cot.cUAView, cValidEntries);
|
---|
9248 | AssertRCBreak(rc);
|
---|
9249 |
|
---|
9250 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9251 | {
|
---|
9252 | SVGACOTableDXUAViewEntry const *pEntry = &pDXContext->cot.paUAView[i];
|
---|
9253 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9254 | continue; /* Skip uninitialized entry. */
|
---|
9255 |
|
---|
9256 | /* Define views which were not defined yet in backend. */
|
---|
9257 | DXVIEW *pDXView = &pBackendDXContext->paUnorderedAccessView[i];
|
---|
9258 | /** @todo Verify that the pEntry content still corresponds to the view. */
|
---|
9259 | if (pDXView->u.pView)
|
---|
9260 | dxViewAddToList(pThisCC, pDXView);
|
---|
9261 | }
|
---|
9262 | break;
|
---|
9263 | case SVGA_COTABLE_MAX: break; /* Compiler warning */
|
---|
9264 | case VBSVGA_COTABLE_VIDEOPROCESSOR:
|
---|
9265 | if (pBackendDXContext->paVideoProcessor)
|
---|
9266 | {
|
---|
9267 | /* Destroy the no longer used entries. */
|
---|
9268 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cVideoProcessor; ++i)
|
---|
9269 | dxDestroyVideoProcessor(&pBackendDXContext->paVideoProcessor[i]);
|
---|
9270 | }
|
---|
9271 |
|
---|
9272 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paVideoProcessor, &pBackendDXContext->cVideoProcessor,
|
---|
9273 | sizeof(pBackendDXContext->paVideoProcessor[0]), pDXContext->cot.cVideoProcessor, cValidEntries);
|
---|
9274 | AssertRCBreak(rc);
|
---|
9275 |
|
---|
9276 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9277 | {
|
---|
9278 | VBSVGACOTableDXVideoProcessorEntry const *pEntry = &pDXContext->cot.paVideoProcessor[i];
|
---|
9279 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9280 | continue; /* Skip uninitialized entry. */
|
---|
9281 |
|
---|
9282 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pBackendDXContext->paVideoProcessor[i];
|
---|
9283 | if (pDXVideoProcessor->pVideoProcessor == NULL)
|
---|
9284 | dxCreateVideoProcessor(pThisCC, pDXContext, i, pEntry);
|
---|
9285 | }
|
---|
9286 | break;
|
---|
9287 | case VBSVGA_COTABLE_VDOV:
|
---|
9288 | if (pBackendDXContext->paVideoDecoderOutputView)
|
---|
9289 | {
|
---|
9290 | /* Destroy the no longer used entries. */
|
---|
9291 | for (uint32_t i = 0; i < pBackendDXContext->cVideoDecoderOutputView; ++i)
|
---|
9292 | {
|
---|
9293 | DXVIEW *pDXView = &pBackendDXContext->paVideoDecoderOutputView[i];
|
---|
9294 | if (i < cValidEntries)
|
---|
9295 | dxViewRemoveFromList(pDXView); /* Remove from list because DXVIEW array will be reallocated. */
|
---|
9296 | else
|
---|
9297 | dxViewDestroy(pDXView);
|
---|
9298 | }
|
---|
9299 | }
|
---|
9300 |
|
---|
9301 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paVideoDecoderOutputView, &pBackendDXContext->cVideoDecoderOutputView,
|
---|
9302 | sizeof(pBackendDXContext->paVideoDecoderOutputView[0]), pDXContext->cot.cVideoDecoderOutputView, cValidEntries);
|
---|
9303 | AssertRCBreak(rc);
|
---|
9304 |
|
---|
9305 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9306 | {
|
---|
9307 | VBSVGACOTableDXVideoDecoderOutputViewEntry const *pEntry = &pDXContext->cot.paVideoDecoderOutputView[i];
|
---|
9308 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9309 | continue; /* Skip uninitialized entry. */
|
---|
9310 |
|
---|
9311 | DXVIEW *pDXView = &pBackendDXContext->paVideoDecoderOutputView[i];
|
---|
9312 | if (pDXView->u.pView)
|
---|
9313 | dxViewAddToList(pThisCC, pDXView);
|
---|
9314 | }
|
---|
9315 | break;
|
---|
9316 | case VBSVGA_COTABLE_VIDEODECODER:
|
---|
9317 | if (pBackendDXContext->paVideoDecoder)
|
---|
9318 | {
|
---|
9319 | /* Destroy the no longer used entries. */
|
---|
9320 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cVideoDecoder; ++i)
|
---|
9321 | dxDestroyVideoDecoder(&pBackendDXContext->paVideoDecoder[i]);
|
---|
9322 | }
|
---|
9323 |
|
---|
9324 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paVideoDecoder, &pBackendDXContext->cVideoDecoder,
|
---|
9325 | sizeof(pBackendDXContext->paVideoDecoder[0]), pDXContext->cot.cVideoDecoder, cValidEntries);
|
---|
9326 | AssertRCBreak(rc);
|
---|
9327 |
|
---|
9328 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9329 | {
|
---|
9330 | VBSVGACOTableDXVideoDecoderEntry const *pEntry = &pDXContext->cot.paVideoDecoder[i];
|
---|
9331 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9332 | continue; /* Skip uninitialized entry. */
|
---|
9333 |
|
---|
9334 | DXVIDEODECODER *pDXVideoDecoder = &pBackendDXContext->paVideoDecoder[i];
|
---|
9335 | if (pDXVideoDecoder->pVideoDecoder == NULL)
|
---|
9336 | dxCreateVideoDecoder(pThisCC, pDXContext, i, pEntry);
|
---|
9337 | }
|
---|
9338 | break;
|
---|
9339 | case VBSVGA_COTABLE_VPIV:
|
---|
9340 | if (pBackendDXContext->paVideoProcessorInputView)
|
---|
9341 | {
|
---|
9342 | /* Destroy the no longer used entries. */
|
---|
9343 | for (uint32_t i = 0; i < pBackendDXContext->cVideoProcessorInputView; ++i)
|
---|
9344 | {
|
---|
9345 | DXVIEW *pDXView = &pBackendDXContext->paVideoProcessorInputView[i];
|
---|
9346 | if (i < cValidEntries)
|
---|
9347 | dxViewRemoveFromList(pDXView); /* Remove from list because DXVIEW array will be reallocated. */
|
---|
9348 | else
|
---|
9349 | dxViewDestroy(pDXView);
|
---|
9350 | }
|
---|
9351 | }
|
---|
9352 |
|
---|
9353 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paVideoProcessorInputView, &pBackendDXContext->cVideoProcessorInputView,
|
---|
9354 | sizeof(pBackendDXContext->paVideoProcessorInputView[0]), pDXContext->cot.cVideoProcessorInputView, cValidEntries);
|
---|
9355 | AssertRCBreak(rc);
|
---|
9356 |
|
---|
9357 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9358 | {
|
---|
9359 | VBSVGACOTableDXVideoProcessorInputViewEntry const *pEntry = &pDXContext->cot.paVideoProcessorInputView[i];
|
---|
9360 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9361 | continue; /* Skip uninitialized entry. */
|
---|
9362 |
|
---|
9363 | DXVIEW *pDXView = &pBackendDXContext->paVideoProcessorInputView[i];
|
---|
9364 | if (pDXView->u.pView)
|
---|
9365 | dxViewAddToList(pThisCC, pDXView);
|
---|
9366 | }
|
---|
9367 | break;
|
---|
9368 | case VBSVGA_COTABLE_VPOV:
|
---|
9369 | if (pBackendDXContext->paVideoProcessorOutputView)
|
---|
9370 | {
|
---|
9371 | /* Destroy the no longer used entries. */
|
---|
9372 | for (uint32_t i = 0; i < pBackendDXContext->cVideoProcessorOutputView; ++i)
|
---|
9373 | {
|
---|
9374 | DXVIEW *pDXView = &pBackendDXContext->paVideoProcessorOutputView[i];
|
---|
9375 | if (i < cValidEntries)
|
---|
9376 | dxViewRemoveFromList(pDXView); /* Remove from list because DXVIEW array will be reallocated. */
|
---|
9377 | else
|
---|
9378 | dxViewDestroy(pDXView);
|
---|
9379 | }
|
---|
9380 | }
|
---|
9381 |
|
---|
9382 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paVideoProcessorOutputView, &pBackendDXContext->cVideoProcessorOutputView,
|
---|
9383 | sizeof(pBackendDXContext->paVideoProcessorOutputView[0]), pDXContext->cot.cVideoProcessorOutputView, cValidEntries);
|
---|
9384 | AssertRCBreak(rc);
|
---|
9385 |
|
---|
9386 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
9387 | {
|
---|
9388 | VBSVGACOTableDXVideoProcessorOutputViewEntry const *pEntry = &pDXContext->cot.paVideoProcessorOutputView[i];
|
---|
9389 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
9390 | continue; /* Skip uninitialized entry. */
|
---|
9391 |
|
---|
9392 | DXVIEW *pDXView = &pBackendDXContext->paVideoProcessorOutputView[i];
|
---|
9393 | if (pDXView->u.pView)
|
---|
9394 | dxViewAddToList(pThisCC, pDXView);
|
---|
9395 | }
|
---|
9396 | break;
|
---|
9397 | case VBSVGA_COTABLE_MAX: break; /* Compiler warning */
|
---|
9398 | #ifndef DEBUG_sunlover
|
---|
9399 | default: break; /* Compiler warning. */
|
---|
9400 | #endif
|
---|
9401 | }
|
---|
9402 | return rc;
|
---|
9403 | }
|
---|
9404 |
|
---|
9405 |
|
---|
9406 | static DECLCALLBACK(int) vmsvga3dBackDXBufferCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9407 | {
|
---|
9408 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9409 |
|
---|
9410 | RT_NOREF(pBackend, pDXContext);
|
---|
9411 | AssertFailed(); /** @todo Implement */
|
---|
9412 | return VERR_NOT_IMPLEMENTED;
|
---|
9413 | }
|
---|
9414 |
|
---|
9415 |
|
---|
9416 | static DECLCALLBACK(int) vmsvga3dBackDXSurfaceCopyAndReadback(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9417 | {
|
---|
9418 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9419 |
|
---|
9420 | RT_NOREF(pBackend, pDXContext);
|
---|
9421 | AssertFailed(); /** @todo Implement */
|
---|
9422 | return VERR_NOT_IMPLEMENTED;
|
---|
9423 | }
|
---|
9424 |
|
---|
9425 |
|
---|
9426 | static DECLCALLBACK(int) vmsvga3dBackDXMoveQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9427 | {
|
---|
9428 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9429 |
|
---|
9430 | RT_NOREF(pBackend, pDXContext);
|
---|
9431 | AssertFailed(); /** @todo Implement */
|
---|
9432 | return VERR_NOT_IMPLEMENTED;
|
---|
9433 | }
|
---|
9434 |
|
---|
9435 |
|
---|
9436 | static DECLCALLBACK(int) vmsvga3dBackDXBindAllShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9437 | {
|
---|
9438 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9439 |
|
---|
9440 | RT_NOREF(pBackend, pDXContext);
|
---|
9441 | AssertFailed(); /** @todo Implement */
|
---|
9442 | return VERR_NOT_IMPLEMENTED;
|
---|
9443 | }
|
---|
9444 |
|
---|
9445 |
|
---|
9446 | static DECLCALLBACK(int) vmsvga3dBackDXHint(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9447 | {
|
---|
9448 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9449 |
|
---|
9450 | RT_NOREF(pBackend, pDXContext);
|
---|
9451 | AssertFailed(); /** @todo Implement */
|
---|
9452 | return VERR_NOT_IMPLEMENTED;
|
---|
9453 | }
|
---|
9454 |
|
---|
9455 |
|
---|
9456 | static DECLCALLBACK(int) vmsvga3dBackDXBufferUpdate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9457 | {
|
---|
9458 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9459 |
|
---|
9460 | RT_NOREF(pBackend, pDXContext);
|
---|
9461 | AssertFailed(); /** @todo Implement */
|
---|
9462 | return VERR_NOT_IMPLEMENTED;
|
---|
9463 | }
|
---|
9464 |
|
---|
9465 |
|
---|
9466 | static DECLCALLBACK(int) vmsvga3dBackDXCondBindAllShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9467 | {
|
---|
9468 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9469 |
|
---|
9470 | RT_NOREF(pBackend, pDXContext);
|
---|
9471 | AssertFailed(); /** @todo Implement */
|
---|
9472 | return VERR_NOT_IMPLEMENTED;
|
---|
9473 | }
|
---|
9474 |
|
---|
9475 |
|
---|
9476 | static DECLCALLBACK(int) vmsvga3dBackScreenCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9477 | {
|
---|
9478 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9479 |
|
---|
9480 | RT_NOREF(pBackend, pDXContext);
|
---|
9481 | AssertFailed(); /** @todo Implement */
|
---|
9482 | return VERR_NOT_IMPLEMENTED;
|
---|
9483 | }
|
---|
9484 |
|
---|
9485 |
|
---|
9486 | static DECLCALLBACK(int) vmsvga3dBackIntraSurfaceCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceImageId const &surface, SVGA3dCopyBox const &box)
|
---|
9487 | {
|
---|
9488 | RT_NOREF(pDXContext);
|
---|
9489 |
|
---|
9490 | LogFunc(("sid %u\n", surface.sid));
|
---|
9491 |
|
---|
9492 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
9493 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
9494 |
|
---|
9495 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
9496 |
|
---|
9497 | PVMSVGA3DSURFACE pSurface;
|
---|
9498 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, surface.sid, &pSurface);
|
---|
9499 | AssertRCReturn(rc, rc);
|
---|
9500 |
|
---|
9501 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
9502 | rc = vmsvga3dMipmapLevel(pSurface, surface.face, surface.mipmap, &pMipLevel);
|
---|
9503 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
9504 |
|
---|
9505 | /* Clip the box. */
|
---|
9506 | SVGA3dCopyBox clipBox = box;
|
---|
9507 | vmsvgaR3ClipCopyBox(&pMipLevel->mipmapSize, &pMipLevel->mipmapSize, &clipBox);
|
---|
9508 |
|
---|
9509 | LogFunc(("surface%s sid = %u\n",
|
---|
9510 | pSurface->pBackendSurface ? "" : " sysmem", pSurface->id));
|
---|
9511 |
|
---|
9512 | if (pSurface->pBackendSurface)
|
---|
9513 | {
|
---|
9514 | /* Surface -> Surface. */
|
---|
9515 | DXDEVICE *pDXDevice = &pBackend->dxDevice;
|
---|
9516 |
|
---|
9517 | UINT DstSubresource = vmsvga3dCalcSubresource(surface.mipmap, surface.face, pSurface->cLevels);
|
---|
9518 | UINT DstX = clipBox.x;
|
---|
9519 | UINT DstY = clipBox.y;
|
---|
9520 | UINT DstZ = clipBox.z;
|
---|
9521 |
|
---|
9522 | UINT SrcSubresource = DstSubresource;
|
---|
9523 | D3D11_BOX SrcBox;
|
---|
9524 | SrcBox.left = clipBox.srcx;
|
---|
9525 | SrcBox.top = clipBox.srcy;
|
---|
9526 | SrcBox.front = clipBox.srcz;
|
---|
9527 | SrcBox.right = clipBox.srcx + clipBox.w;
|
---|
9528 | SrcBox.bottom = clipBox.srcy + clipBox.h;
|
---|
9529 | SrcBox.back = clipBox.srcz + clipBox.d;
|
---|
9530 |
|
---|
9531 | ID3D11Resource *pDstResource;
|
---|
9532 | ID3D11Resource *pSrcResource;
|
---|
9533 | pDstResource = dxResource(pSurface);
|
---|
9534 | pSrcResource = pDstResource;
|
---|
9535 |
|
---|
9536 | pDXDevice->pImmediateContext->CopySubresourceRegion1(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
9537 | pSrcResource, SrcSubresource, &SrcBox, 0);
|
---|
9538 | }
|
---|
9539 | else
|
---|
9540 | {
|
---|
9541 | /* Memory -> Memory. */
|
---|
9542 | uint32_t const cxBlocks = (clipBox.w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
9543 | uint32_t const cyBlocks = (clipBox.h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
9544 | uint32_t const cbRow = cxBlocks * pSurface->cbBlock;
|
---|
9545 |
|
---|
9546 | uint8_t const *pu8Src = (uint8_t *)pMipLevel->pSurfaceData
|
---|
9547 | + (clipBox.srcx / pSurface->cxBlock) * pSurface->cbBlock
|
---|
9548 | + (clipBox.srcy / pSurface->cyBlock) * pMipLevel->cbSurfacePitch
|
---|
9549 | + clipBox.srcz * pMipLevel->cbSurfacePlane;
|
---|
9550 |
|
---|
9551 | uint8_t *pu8Dst = (uint8_t *)pMipLevel->pSurfaceData
|
---|
9552 | + (clipBox.x / pSurface->cxBlock) * pSurface->cbBlock
|
---|
9553 | + (clipBox.y / pSurface->cyBlock) * pMipLevel->cbSurfacePitch
|
---|
9554 | + clipBox.z * pMipLevel->cbSurfacePlane;
|
---|
9555 |
|
---|
9556 | for (uint32_t z = 0; z < clipBox.d; ++z)
|
---|
9557 | {
|
---|
9558 | uint8_t const *pu8PlaneSrc = pu8Src;
|
---|
9559 | uint8_t *pu8PlaneDst = pu8Dst;
|
---|
9560 |
|
---|
9561 | for (uint32_t y = 0; y < cyBlocks; ++y)
|
---|
9562 | {
|
---|
9563 | memmove(pu8PlaneDst, pu8PlaneSrc, cbRow);
|
---|
9564 | pu8PlaneDst += pMipLevel->cbSurfacePitch;
|
---|
9565 | pu8PlaneSrc += pMipLevel->cbSurfacePitch;
|
---|
9566 | }
|
---|
9567 |
|
---|
9568 | pu8Src += pMipLevel->cbSurfacePlane;
|
---|
9569 | pu8Dst += pMipLevel->cbSurfacePlane;
|
---|
9570 | }
|
---|
9571 | }
|
---|
9572 |
|
---|
9573 | return rc;
|
---|
9574 | }
|
---|
9575 |
|
---|
9576 |
|
---|
9577 | static DECLCALLBACK(int) vmsvga3dBackDXResolveCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
9578 | SVGA3dSurfaceId dstSid, uint32_t dstSubResource,
|
---|
9579 | SVGA3dSurfaceId srcSid, uint32_t srcSubResource, SVGA3dSurfaceFormat copyFormat)
|
---|
9580 | {
|
---|
9581 | RT_NOREF(pDXContext);
|
---|
9582 |
|
---|
9583 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
9584 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
9585 |
|
---|
9586 | PVMSVGA3DSURFACE pSrcSurface;
|
---|
9587 | ID3D11Resource *pSrcResource;
|
---|
9588 | int rc = dxEnsureResource(pThisCC, srcSid, &pSrcSurface, &pSrcResource);
|
---|
9589 | AssertRCReturn(rc, rc);
|
---|
9590 |
|
---|
9591 | PVMSVGA3DSURFACE pDstSurface;
|
---|
9592 | ID3D11Resource *pDstResource;
|
---|
9593 | rc = dxEnsureResource(pThisCC, dstSid, &pDstSurface, &pDstResource);
|
---|
9594 | AssertRCReturn(rc, rc);
|
---|
9595 |
|
---|
9596 | LogFunc(("cid %d: src sid = %u -> dst sid = %u\n", pDXContext->cid, srcSid, dstSid));
|
---|
9597 |
|
---|
9598 | DXGI_FORMAT const dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(copyFormat);
|
---|
9599 | pDXDevice->pImmediateContext->ResolveSubresource(pDstResource, dstSubResource, pSrcResource, srcSubResource, dxgiFormat);
|
---|
9600 |
|
---|
9601 | return VINF_SUCCESS;
|
---|
9602 | }
|
---|
9603 |
|
---|
9604 |
|
---|
9605 | static DECLCALLBACK(int) vmsvga3dBackDXPredResolveCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9606 | {
|
---|
9607 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9608 |
|
---|
9609 | RT_NOREF(pBackend, pDXContext);
|
---|
9610 | AssertFailed(); /** @todo Implement */
|
---|
9611 | return VERR_NOT_IMPLEMENTED;
|
---|
9612 | }
|
---|
9613 |
|
---|
9614 |
|
---|
9615 | static DECLCALLBACK(int) vmsvga3dBackDXPredConvertRegion(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9616 | {
|
---|
9617 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9618 |
|
---|
9619 | RT_NOREF(pBackend, pDXContext);
|
---|
9620 | AssertFailed(); /** @todo Implement */
|
---|
9621 | return VERR_NOT_IMPLEMENTED;
|
---|
9622 | }
|
---|
9623 |
|
---|
9624 |
|
---|
9625 | static DECLCALLBACK(int) vmsvga3dBackDXPredConvert(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9626 | {
|
---|
9627 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9628 |
|
---|
9629 | RT_NOREF(pBackend, pDXContext);
|
---|
9630 | AssertFailed(); /** @todo Implement */
|
---|
9631 | return VERR_NOT_IMPLEMENTED;
|
---|
9632 | }
|
---|
9633 |
|
---|
9634 |
|
---|
9635 | static DECLCALLBACK(int) vmsvga3dBackWholeSurfaceCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9636 | {
|
---|
9637 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9638 |
|
---|
9639 | RT_NOREF(pBackend, pDXContext);
|
---|
9640 | AssertFailed(); /** @todo Implement */
|
---|
9641 | return VERR_NOT_IMPLEMENTED;
|
---|
9642 | }
|
---|
9643 |
|
---|
9644 |
|
---|
9645 | static DECLCALLBACK(int) vmsvga3dBackDXDefineUAView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, SVGACOTableDXUAViewEntry const *pEntry)
|
---|
9646 | {
|
---|
9647 | /* The view is created in setupPipeline or ClearView. */
|
---|
9648 | RT_NOREF(pThisCC, pDXContext, uaViewId, pEntry);
|
---|
9649 | return VINF_SUCCESS;
|
---|
9650 | }
|
---|
9651 |
|
---|
9652 |
|
---|
9653 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyUAView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId)
|
---|
9654 | {
|
---|
9655 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9656 | RT_NOREF(pBackend);
|
---|
9657 |
|
---|
9658 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId];
|
---|
9659 | return dxViewDestroy(pDXView);
|
---|
9660 | }
|
---|
9661 |
|
---|
9662 |
|
---|
9663 | static DECLCALLBACK(int) vmsvga3dBackDXClearUAViewUint(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, uint32_t const aValues[4])
|
---|
9664 | {
|
---|
9665 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
9666 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
9667 |
|
---|
9668 | DXVIEW *pDXView;
|
---|
9669 | int rc = dxEnsureUnorderedAccessView(pThisCC, pDXContext, uaViewId, &pDXView);
|
---|
9670 | AssertRCReturn(rc, rc);
|
---|
9671 |
|
---|
9672 | pDXDevice->pImmediateContext->ClearUnorderedAccessViewUint(pDXView->u.pUnorderedAccessView, aValues);
|
---|
9673 | return VINF_SUCCESS;
|
---|
9674 | }
|
---|
9675 |
|
---|
9676 |
|
---|
9677 | static DECLCALLBACK(int) vmsvga3dBackDXClearUAViewFloat(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, float const aValues[4])
|
---|
9678 | {
|
---|
9679 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
9680 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
9681 |
|
---|
9682 | DXVIEW *pDXView;
|
---|
9683 | int rc = dxEnsureUnorderedAccessView(pThisCC, pDXContext, uaViewId, &pDXView);
|
---|
9684 | AssertRCReturn(rc, rc);
|
---|
9685 |
|
---|
9686 | pDXDevice->pImmediateContext->ClearUnorderedAccessViewFloat(pDXView->u.pUnorderedAccessView, aValues);
|
---|
9687 | return VINF_SUCCESS;
|
---|
9688 | }
|
---|
9689 |
|
---|
9690 |
|
---|
9691 | static DECLCALLBACK(int) vmsvga3dBackDXCopyStructureCount(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId srcUAViewId, SVGA3dSurfaceId destSid, uint32_t destByteOffset)
|
---|
9692 | {
|
---|
9693 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
9694 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
9695 |
|
---|
9696 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
9697 | ID3D11Buffer *pDstBuffer;
|
---|
9698 | if (destSid != SVGA3D_INVALID_ID)
|
---|
9699 | {
|
---|
9700 | PVMSVGA3DSURFACE pSurface;
|
---|
9701 | ID3D11Resource *pResource;
|
---|
9702 | int rc = dxEnsureResource(pThisCC, destSid, &pSurface, &pResource);
|
---|
9703 | AssertRCReturn(rc, rc);
|
---|
9704 | AssertReturn(pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER, VERR_INVALID_STATE);
|
---|
9705 |
|
---|
9706 | pDstBuffer = (ID3D11Buffer *)pResource;
|
---|
9707 | }
|
---|
9708 | else
|
---|
9709 | pDstBuffer = NULL;
|
---|
9710 |
|
---|
9711 | ID3D11UnorderedAccessView *pSrcView;
|
---|
9712 | if (srcUAViewId != SVGA3D_INVALID_ID)
|
---|
9713 | {
|
---|
9714 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paUnorderedAccessView[srcUAViewId];
|
---|
9715 | AssertReturn(pDXView->u.pUnorderedAccessView, VERR_INVALID_STATE);
|
---|
9716 | pSrcView = pDXView->u.pUnorderedAccessView;
|
---|
9717 | }
|
---|
9718 | else
|
---|
9719 | pSrcView = NULL;
|
---|
9720 |
|
---|
9721 | pDXDevice->pImmediateContext->CopyStructureCount(pDstBuffer, destByteOffset, pSrcView);
|
---|
9722 | return VINF_SUCCESS;
|
---|
9723 | }
|
---|
9724 |
|
---|
9725 |
|
---|
9726 | static DECLCALLBACK(int) vmsvga3dBackDXSetUAViews(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t uavSpliceIndex, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId)
|
---|
9727 | {
|
---|
9728 | /* Views are set in setupPipeline. */
|
---|
9729 | RT_NOREF(pThisCC, pDXContext, uavSpliceIndex, cUAViewId, paUAViewId);
|
---|
9730 | return VINF_SUCCESS;
|
---|
9731 | }
|
---|
9732 |
|
---|
9733 |
|
---|
9734 | static DECLCALLBACK(int) vmsvga3dBackDXDrawIndexedInstancedIndirect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId argsBufferSid, uint32_t byteOffsetForArgs)
|
---|
9735 | {
|
---|
9736 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9737 | RT_NOREF(pBackend);
|
---|
9738 |
|
---|
9739 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
9740 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
9741 |
|
---|
9742 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
9743 | ID3D11Buffer *pBufferForArgs;
|
---|
9744 | if (argsBufferSid != SVGA_ID_INVALID)
|
---|
9745 | {
|
---|
9746 | PVMSVGA3DSURFACE pSurface;
|
---|
9747 | ID3D11Resource *pResource;
|
---|
9748 | int rc = dxEnsureResource(pThisCC, argsBufferSid, &pSurface, &pResource);
|
---|
9749 | AssertRCReturn(rc, rc);
|
---|
9750 | AssertReturn(pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER, VERR_INVALID_STATE);
|
---|
9751 |
|
---|
9752 | pBufferForArgs = (ID3D11Buffer *)pResource;
|
---|
9753 | }
|
---|
9754 | else
|
---|
9755 | pBufferForArgs = NULL;
|
---|
9756 |
|
---|
9757 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
9758 |
|
---|
9759 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
9760 |
|
---|
9761 | pDevice->pImmediateContext->DrawIndexedInstancedIndirect(pBufferForArgs, byteOffsetForArgs);
|
---|
9762 |
|
---|
9763 | #ifdef DX_FLUSH_AFTER_DRAW
|
---|
9764 | dxDeviceFlush(pDevice);
|
---|
9765 | #endif
|
---|
9766 |
|
---|
9767 | return VINF_SUCCESS;
|
---|
9768 | }
|
---|
9769 |
|
---|
9770 |
|
---|
9771 | static DECLCALLBACK(int) vmsvga3dBackDXDrawInstancedIndirect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId argsBufferSid, uint32_t byteOffsetForArgs)
|
---|
9772 | {
|
---|
9773 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9774 | RT_NOREF(pBackend);
|
---|
9775 |
|
---|
9776 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
9777 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
9778 |
|
---|
9779 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
9780 | ID3D11Buffer *pBufferForArgs;
|
---|
9781 | if (argsBufferSid != SVGA_ID_INVALID)
|
---|
9782 | {
|
---|
9783 | PVMSVGA3DSURFACE pSurface;
|
---|
9784 | ID3D11Resource *pResource;
|
---|
9785 | int rc = dxEnsureResource(pThisCC, argsBufferSid, &pSurface, &pResource);
|
---|
9786 | AssertRCReturn(rc, rc);
|
---|
9787 | AssertReturn(pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER, VERR_INVALID_STATE);
|
---|
9788 |
|
---|
9789 | pBufferForArgs = (ID3D11Buffer *)pResource;
|
---|
9790 | }
|
---|
9791 | else
|
---|
9792 | pBufferForArgs = NULL;
|
---|
9793 |
|
---|
9794 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
9795 |
|
---|
9796 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
9797 |
|
---|
9798 | pDevice->pImmediateContext->DrawInstancedIndirect(pBufferForArgs, byteOffsetForArgs);
|
---|
9799 |
|
---|
9800 | #ifdef DX_FLUSH_AFTER_DRAW
|
---|
9801 | dxDeviceFlush(pDevice);
|
---|
9802 | #endif
|
---|
9803 |
|
---|
9804 | return VINF_SUCCESS;
|
---|
9805 | }
|
---|
9806 |
|
---|
9807 |
|
---|
9808 | static DECLCALLBACK(int) vmsvga3dBackDXDispatch(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t threadGroupCountX, uint32_t threadGroupCountY, uint32_t threadGroupCountZ)
|
---|
9809 | {
|
---|
9810 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9811 | RT_NOREF(pBackend);
|
---|
9812 |
|
---|
9813 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
9814 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
9815 |
|
---|
9816 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
9817 |
|
---|
9818 | pDevice->pImmediateContext->Dispatch(threadGroupCountX, threadGroupCountY, threadGroupCountZ);
|
---|
9819 |
|
---|
9820 | #ifdef DX_FLUSH_AFTER_DRAW
|
---|
9821 | dxDeviceFlush(pDevice);
|
---|
9822 | #endif
|
---|
9823 |
|
---|
9824 | return VINF_SUCCESS;
|
---|
9825 | }
|
---|
9826 |
|
---|
9827 |
|
---|
9828 | static DECLCALLBACK(int) vmsvga3dBackDXDispatchIndirect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9829 | {
|
---|
9830 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9831 |
|
---|
9832 | RT_NOREF(pBackend, pDXContext);
|
---|
9833 | AssertFailed(); /** @todo Implement */
|
---|
9834 | return VERR_NOT_IMPLEMENTED;
|
---|
9835 | }
|
---|
9836 |
|
---|
9837 |
|
---|
9838 | static DECLCALLBACK(int) vmsvga3dBackWriteZeroSurface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9839 | {
|
---|
9840 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9841 |
|
---|
9842 | RT_NOREF(pBackend, pDXContext);
|
---|
9843 | AssertFailed(); /** @todo Implement */
|
---|
9844 | return VERR_NOT_IMPLEMENTED;
|
---|
9845 | }
|
---|
9846 |
|
---|
9847 |
|
---|
9848 | static DECLCALLBACK(int) vmsvga3dBackHintZeroSurface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9849 | {
|
---|
9850 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9851 |
|
---|
9852 | RT_NOREF(pBackend, pDXContext);
|
---|
9853 | AssertFailed(); /** @todo Implement */
|
---|
9854 | return VERR_NOT_IMPLEMENTED;
|
---|
9855 | }
|
---|
9856 |
|
---|
9857 |
|
---|
9858 | static DECLCALLBACK(int) vmsvga3dBackDXTransferToBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9859 | {
|
---|
9860 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9861 |
|
---|
9862 | RT_NOREF(pBackend, pDXContext);
|
---|
9863 | AssertFailed(); /** @todo Implement */
|
---|
9864 | return VERR_NOT_IMPLEMENTED;
|
---|
9865 | }
|
---|
9866 |
|
---|
9867 |
|
---|
9868 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsBitBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9869 | {
|
---|
9870 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9871 |
|
---|
9872 | RT_NOREF(pBackend, pDXContext);
|
---|
9873 | AssertFailed(); /** @todo Implement */
|
---|
9874 | return VERR_NOT_IMPLEMENTED;
|
---|
9875 | }
|
---|
9876 |
|
---|
9877 |
|
---|
9878 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsTransBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9879 | {
|
---|
9880 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9881 |
|
---|
9882 | RT_NOREF(pBackend, pDXContext);
|
---|
9883 | AssertFailed(); /** @todo Implement */
|
---|
9884 | return VERR_NOT_IMPLEMENTED;
|
---|
9885 | }
|
---|
9886 |
|
---|
9887 |
|
---|
9888 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsStretchBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9889 | {
|
---|
9890 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9891 |
|
---|
9892 | RT_NOREF(pBackend, pDXContext);
|
---|
9893 | AssertFailed(); /** @todo Implement */
|
---|
9894 | return VERR_NOT_IMPLEMENTED;
|
---|
9895 | }
|
---|
9896 |
|
---|
9897 |
|
---|
9898 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsColorFill(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9899 | {
|
---|
9900 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9901 |
|
---|
9902 | RT_NOREF(pBackend, pDXContext);
|
---|
9903 | AssertFailed(); /** @todo Implement */
|
---|
9904 | return VERR_NOT_IMPLEMENTED;
|
---|
9905 | }
|
---|
9906 |
|
---|
9907 |
|
---|
9908 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsAlphaBlend(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9909 | {
|
---|
9910 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9911 |
|
---|
9912 | RT_NOREF(pBackend, pDXContext);
|
---|
9913 | AssertFailed(); /** @todo Implement */
|
---|
9914 | return VERR_NOT_IMPLEMENTED;
|
---|
9915 | }
|
---|
9916 |
|
---|
9917 |
|
---|
9918 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsClearTypeBlend(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9919 | {
|
---|
9920 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9921 |
|
---|
9922 | RT_NOREF(pBackend, pDXContext);
|
---|
9923 | AssertFailed(); /** @todo Implement */
|
---|
9924 | return VERR_NOT_IMPLEMENTED;
|
---|
9925 | }
|
---|
9926 |
|
---|
9927 |
|
---|
9928 | static int dxSetCSUnorderedAccessViews(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9929 | {
|
---|
9930 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
9931 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
9932 |
|
---|
9933 | //DEBUG_BREAKPOINT_TEST();
|
---|
9934 | uint32_t const *pUAIds = &pDXContext->svgaDXContext.csuaViewIds[0];
|
---|
9935 | ID3D11UnorderedAccessView *papUnorderedAccessView[SVGA3D_DX11_1_MAX_UAVIEWS];
|
---|
9936 | UINT aUAVInitialCounts[SVGA3D_DX11_1_MAX_UAVIEWS];
|
---|
9937 | for (uint32_t i = 0; i < SVGA3D_DX11_1_MAX_UAVIEWS; ++i)
|
---|
9938 | {
|
---|
9939 | papUnorderedAccessView[i] = NULL;
|
---|
9940 | aUAVInitialCounts[i] = (UINT)-1;
|
---|
9941 |
|
---|
9942 | SVGA3dUAViewId const uaViewId = pUAIds[i];
|
---|
9943 | if (uaViewId != SVGA3D_INVALID_ID)
|
---|
9944 | {
|
---|
9945 | ASSERT_GUEST_CONTINUE(uaViewId < pDXContext->cot.cUAView);
|
---|
9946 |
|
---|
9947 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId];
|
---|
9948 | Assert(pDXView->u.pUnorderedAccessView);
|
---|
9949 | papUnorderedAccessView[i] = pDXView->u.pUnorderedAccessView;
|
---|
9950 |
|
---|
9951 | SVGACOTableDXUAViewEntry const *pEntry = &pDXContext->cot.paUAView[uaViewId];
|
---|
9952 | aUAVInitialCounts[i] = pEntry->structureCount;
|
---|
9953 | }
|
---|
9954 | }
|
---|
9955 |
|
---|
9956 | dxCSUnorderedAccessViewSet(pDevice, 0, SVGA3D_DX11_1_MAX_UAVIEWS, papUnorderedAccessView, aUAVInitialCounts);
|
---|
9957 | return VINF_SUCCESS;
|
---|
9958 | }
|
---|
9959 |
|
---|
9960 |
|
---|
9961 | static DECLCALLBACK(int) vmsvga3dBackDXSetCSUAViews(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startIndex, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId)
|
---|
9962 | {
|
---|
9963 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9964 | RT_NOREF(pBackend, pDXContext);
|
---|
9965 |
|
---|
9966 | DXDEVICE *pDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
9967 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
9968 |
|
---|
9969 | RT_NOREF(startIndex, cUAViewId, paUAViewId);
|
---|
9970 |
|
---|
9971 | return VINF_SUCCESS;
|
---|
9972 | }
|
---|
9973 |
|
---|
9974 |
|
---|
9975 | static DECLCALLBACK(int) vmsvga3dBackDXSetMinLOD(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9976 | {
|
---|
9977 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9978 |
|
---|
9979 | RT_NOREF(pBackend, pDXContext);
|
---|
9980 | AssertFailed(); /** @todo Implement */
|
---|
9981 | return VERR_NOT_IMPLEMENTED;
|
---|
9982 | }
|
---|
9983 |
|
---|
9984 |
|
---|
9985 | static DECLCALLBACK(int) vmsvga3dBackDXSetShaderIface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9986 | {
|
---|
9987 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9988 |
|
---|
9989 | RT_NOREF(pBackend, pDXContext);
|
---|
9990 | AssertFailed(); /** @todo Implement */
|
---|
9991 | return VERR_NOT_IMPLEMENTED;
|
---|
9992 | }
|
---|
9993 |
|
---|
9994 |
|
---|
9995 | static DECLCALLBACK(int) vmsvga3dBackSurfaceStretchBltNonMSToMS(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
9996 | {
|
---|
9997 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
9998 |
|
---|
9999 | RT_NOREF(pBackend, pDXContext);
|
---|
10000 | AssertFailed(); /** @todo Implement */
|
---|
10001 | return VERR_NOT_IMPLEMENTED;
|
---|
10002 | }
|
---|
10003 |
|
---|
10004 |
|
---|
10005 | static DECLCALLBACK(int) vmsvga3dBackDXBindShaderIface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
10006 | {
|
---|
10007 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
10008 |
|
---|
10009 | RT_NOREF(pBackend, pDXContext);
|
---|
10010 | AssertFailed(); /** @todo Implement */
|
---|
10011 | return VERR_NOT_IMPLEMENTED;
|
---|
10012 | }
|
---|
10013 |
|
---|
10014 |
|
---|
10015 | /*
|
---|
10016 | *
|
---|
10017 | * Video decoding and processing callbacks.
|
---|
10018 | *
|
---|
10019 | */
|
---|
10020 |
|
---|
10021 | /*
|
---|
10022 | * Conversion between the device and D3D11 constants.
|
---|
10023 | */
|
---|
10024 |
|
---|
10025 | static D3D11_VIDEO_FRAME_FORMAT dxVideoFrameFormat(VBSVGA3dVideoFrameFormat FrameFormat)
|
---|
10026 | {
|
---|
10027 | switch (FrameFormat)
|
---|
10028 | {
|
---|
10029 | case VBSVGA3D_VIDEO_FRAME_FORMAT_PROGRESSIVE: return D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
|
---|
10030 | case VBSVGA3D_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST: return D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST;
|
---|
10031 | case VBSVGA3D_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST: return D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST;
|
---|
10032 | default:
|
---|
10033 | ASSERT_GUEST_FAILED();
|
---|
10034 | break;
|
---|
10035 | }
|
---|
10036 | return D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
|
---|
10037 | }
|
---|
10038 |
|
---|
10039 |
|
---|
10040 | static D3D11_VIDEO_USAGE dxVideoUsage(VBSVGA3dVideoUsage Usage)
|
---|
10041 | {
|
---|
10042 | switch (Usage)
|
---|
10043 | {
|
---|
10044 | case VBSVGA3D_VIDEO_USAGE_PLAYBACK_NORMAL: return D3D11_VIDEO_USAGE_PLAYBACK_NORMAL;
|
---|
10045 | case VBSVGA3D_VIDEO_USAGE_OPTIMAL_SPEED: return D3D11_VIDEO_USAGE_OPTIMAL_SPEED;
|
---|
10046 | case VBSVGA3D_VIDEO_USAGE_OPTIMAL_QUALITY: return D3D11_VIDEO_USAGE_OPTIMAL_QUALITY;
|
---|
10047 | default:
|
---|
10048 | ASSERT_GUEST_FAILED();
|
---|
10049 | break;
|
---|
10050 | }
|
---|
10051 | return D3D11_VIDEO_USAGE_PLAYBACK_NORMAL;
|
---|
10052 | }
|
---|
10053 |
|
---|
10054 |
|
---|
10055 | static D3D11_VDOV_DIMENSION dxVDOVDimension(VBSVGA3dVDOVDimension ViewDimension)
|
---|
10056 | {
|
---|
10057 | switch (ViewDimension)
|
---|
10058 | {
|
---|
10059 | case VBSVGA3D_VDOV_DIMENSION_UNKNOWN: return D3D11_VDOV_DIMENSION_UNKNOWN;
|
---|
10060 | case VBSVGA3D_VDOV_DIMENSION_TEXTURE2D: return D3D11_VDOV_DIMENSION_TEXTURE2D;
|
---|
10061 | default:
|
---|
10062 | ASSERT_GUEST_FAILED();
|
---|
10063 | break;
|
---|
10064 | }
|
---|
10065 | return D3D11_VDOV_DIMENSION_UNKNOWN;
|
---|
10066 | }
|
---|
10067 |
|
---|
10068 |
|
---|
10069 | static D3D11_VPIV_DIMENSION dxVPIVDimension(VBSVGA3dVPIVDimension ViewDimension)
|
---|
10070 | {
|
---|
10071 | switch (ViewDimension)
|
---|
10072 | {
|
---|
10073 | case VBSVGA3D_VPIV_DIMENSION_UNKNOWN: return D3D11_VPIV_DIMENSION_UNKNOWN;
|
---|
10074 | case VBSVGA3D_VPIV_DIMENSION_TEXTURE2D: return D3D11_VPIV_DIMENSION_TEXTURE2D;
|
---|
10075 | default:
|
---|
10076 | ASSERT_GUEST_FAILED();
|
---|
10077 | break;
|
---|
10078 | }
|
---|
10079 | return D3D11_VPIV_DIMENSION_UNKNOWN;
|
---|
10080 | }
|
---|
10081 |
|
---|
10082 |
|
---|
10083 | static D3D11_VPOV_DIMENSION dxVPOVDimension(VBSVGA3dVPOVDimension ViewDimension)
|
---|
10084 | {
|
---|
10085 | switch (ViewDimension)
|
---|
10086 | {
|
---|
10087 | case VBSVGA3D_VPOV_DIMENSION_UNKNOWN: return D3D11_VPOV_DIMENSION_UNKNOWN;
|
---|
10088 | case VBSVGA3D_VPOV_DIMENSION_TEXTURE2D: return D3D11_VPOV_DIMENSION_TEXTURE2D;
|
---|
10089 | case VBSVGA3D_VPOV_DIMENSION_TEXTURE2DARRAY: return D3D11_VPOV_DIMENSION_TEXTURE2DARRAY;
|
---|
10090 | default:
|
---|
10091 | ASSERT_GUEST_FAILED();
|
---|
10092 | break;
|
---|
10093 | }
|
---|
10094 | return D3D11_VPOV_DIMENSION_UNKNOWN;
|
---|
10095 | }
|
---|
10096 |
|
---|
10097 |
|
---|
10098 | static D3D11_VIDEO_DECODER_BUFFER_TYPE dxVideoDecoderBufferType(VBSVGA3dVideoDecoderBufferType BufferType)
|
---|
10099 | {
|
---|
10100 | switch (BufferType)
|
---|
10101 | {
|
---|
10102 | case VBSVGA3D_VD_BUFFER_PICTURE_PARAMETERS: return D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS;
|
---|
10103 | case VBSVGA3D_VD_BUFFER_MACROBLOCK_CONTROL: return D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL;
|
---|
10104 | case VBSVGA3D_VD_BUFFER_RESIDUAL_DIFFERENCE: return D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE;
|
---|
10105 | case VBSVGA3D_VD_BUFFER_DEBLOCKING_CONTROL: return D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL;
|
---|
10106 | case VBSVGA3D_VD_BUFFER_INVERSE_QUANTIZATION_MATRIX: return D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX;
|
---|
10107 | case VBSVGA3D_VD_BUFFER_SLICE_CONTROL: return D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL;
|
---|
10108 | case VBSVGA3D_VD_BUFFER_BITSTREAM: return D3D11_VIDEO_DECODER_BUFFER_BITSTREAM;
|
---|
10109 | case VBSVGA3D_VD_BUFFER_MOTION_VECTOR: return D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR;
|
---|
10110 | case VBSVGA3D_VD_BUFFER_FILM_GRAIN: return D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN;
|
---|
10111 | default:
|
---|
10112 | ASSERT_GUEST_FAILED();
|
---|
10113 | break;
|
---|
10114 | }
|
---|
10115 | return D3D11_VIDEO_DECODER_BUFFER_BITSTREAM;
|
---|
10116 | }
|
---|
10117 |
|
---|
10118 |
|
---|
10119 | /*
|
---|
10120 | * D3D11 wrappers.
|
---|
10121 | */
|
---|
10122 |
|
---|
10123 | static void dxVideoProcessorSetOutputTargetRect(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor, uint8 enable, SVGASignedRect const &outputRect)
|
---|
10124 | {
|
---|
10125 | RECT OutputRect;
|
---|
10126 | OutputRect.left = outputRect.left;
|
---|
10127 | OutputRect.top = outputRect.top;
|
---|
10128 | OutputRect.right = outputRect.right;
|
---|
10129 | OutputRect.bottom = outputRect.bottom;
|
---|
10130 |
|
---|
10131 | pDXDevice->pVideoContext->VideoProcessorSetOutputTargetRect(pDXVideoProcessor->pVideoProcessor, RT_BOOL(enable), &OutputRect);
|
---|
10132 | }
|
---|
10133 |
|
---|
10134 |
|
---|
10135 | static void dxVideoProcessorSetOutputBackgroundColor(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor, uint32 YCbCr, VBSVGA3dVideoColor const &color)
|
---|
10136 | {
|
---|
10137 | D3D11_VIDEO_COLOR Color;
|
---|
10138 | Color.RGBA.R = color.r;
|
---|
10139 | Color.RGBA.G = color.g;
|
---|
10140 | Color.RGBA.B = color.b;
|
---|
10141 | Color.RGBA.A = color.a;
|
---|
10142 |
|
---|
10143 | pDXDevice->pVideoContext->VideoProcessorSetOutputBackgroundColor(pDXVideoProcessor->pVideoProcessor, RT_BOOL(YCbCr), &Color);
|
---|
10144 | }
|
---|
10145 |
|
---|
10146 |
|
---|
10147 | static void dxVideoProcessorSetOutputColorSpace(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor, VBSVGA3dVideoProcessorColorSpace const &colorSpace)
|
---|
10148 | {
|
---|
10149 | D3D11_VIDEO_PROCESSOR_COLOR_SPACE ColorSpace;
|
---|
10150 | ColorSpace.Usage = colorSpace.Usage;
|
---|
10151 | ColorSpace.RGB_Range = colorSpace.RGB_Range;
|
---|
10152 | ColorSpace.YCbCr_Matrix = colorSpace.YCbCr_Matrix;
|
---|
10153 | ColorSpace.YCbCr_xvYCC = colorSpace.YCbCr_xvYCC;
|
---|
10154 | ColorSpace.Nominal_Range = colorSpace.Nominal_Range;
|
---|
10155 | ColorSpace.Reserved = colorSpace.Reserved;
|
---|
10156 |
|
---|
10157 | pDXDevice->pVideoContext->VideoProcessorSetOutputColorSpace(pDXVideoProcessor->pVideoProcessor, &ColorSpace);
|
---|
10158 | }
|
---|
10159 |
|
---|
10160 |
|
---|
10161 | static void dxVideoProcessorSetOutputAlphaFillMode(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor, VBSVGA3dVideoProcessorAlphaFillMode fillMode, uint32 streamIndex)
|
---|
10162 | {
|
---|
10163 | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE AlphaFillMode = (D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE)fillMode;
|
---|
10164 |
|
---|
10165 | pDXDevice->pVideoContext->VideoProcessorSetOutputAlphaFillMode(pDXVideoProcessor->pVideoProcessor, AlphaFillMode, streamIndex);
|
---|
10166 | }
|
---|
10167 |
|
---|
10168 |
|
---|
10169 | static void dxVideoProcessorSetOutputConstriction(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor, uint32 enable, uint32 width, uint32 height)
|
---|
10170 | {
|
---|
10171 | SIZE Size;
|
---|
10172 | Size.cx = width;
|
---|
10173 | Size.cy = height;
|
---|
10174 |
|
---|
10175 | pDXDevice->pVideoContext->VideoProcessorSetOutputConstriction(pDXVideoProcessor->pVideoProcessor, RT_BOOL(enable), Size);
|
---|
10176 | }
|
---|
10177 |
|
---|
10178 |
|
---|
10179 | static void dxVideoProcessorSetOutputStereoMode(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor, uint32 enable)
|
---|
10180 | {
|
---|
10181 | pDXDevice->pVideoContext->VideoProcessorSetOutputStereoMode(pDXVideoProcessor->pVideoProcessor, RT_BOOL(enable));
|
---|
10182 | }
|
---|
10183 |
|
---|
10184 |
|
---|
10185 | static void dxVideoProcessorSetStreamFrameFormat(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor, uint32 streamIndex, VBSVGA3dVideoFrameFormat format)
|
---|
10186 | {
|
---|
10187 | D3D11_VIDEO_FRAME_FORMAT FrameFormat = (D3D11_VIDEO_FRAME_FORMAT)format;
|
---|
10188 |
|
---|
10189 | pDXDevice->pVideoContext->VideoProcessorSetStreamFrameFormat(pDXVideoProcessor->pVideoProcessor, streamIndex, FrameFormat);
|
---|
10190 | }
|
---|
10191 |
|
---|
10192 |
|
---|
10193 | static void dxVideoProcessorSetStreamColorSpace(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor, uint32 streamIndex, VBSVGA3dVideoProcessorColorSpace colorSpace)
|
---|
10194 | {
|
---|
10195 | D3D11_VIDEO_PROCESSOR_COLOR_SPACE ColorSpace;
|
---|
10196 | ColorSpace.Usage = colorSpace.Usage;
|
---|
10197 | ColorSpace.RGB_Range = colorSpace.RGB_Range;
|
---|
10198 | ColorSpace.YCbCr_Matrix = colorSpace.YCbCr_Matrix;
|
---|
10199 | ColorSpace.YCbCr_xvYCC = colorSpace.YCbCr_xvYCC;
|
---|
10200 | ColorSpace.Nominal_Range = colorSpace.Nominal_Range;
|
---|
10201 | ColorSpace.Reserved = colorSpace.Reserved;
|
---|
10202 |
|
---|
10203 | pDXDevice->pVideoContext->VideoProcessorSetStreamColorSpace(pDXVideoProcessor->pVideoProcessor, streamIndex, &ColorSpace);
|
---|
10204 | }
|
---|
10205 |
|
---|
10206 |
|
---|
10207 | static void dxVideoProcessorSetStreamOutputRate(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor,
|
---|
10208 | uint32 streamIndex, VBSVGA3dVideoProcessorOutputRate outputRate, uint32 repeatFrame, SVGA3dFraction64 const &customRate)
|
---|
10209 | {
|
---|
10210 | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE OutputRate = (D3D11_VIDEO_PROCESSOR_OUTPUT_RATE)outputRate;
|
---|
10211 | DXGI_RATIONAL CustomRate;
|
---|
10212 | CustomRate.Numerator = customRate.numerator;
|
---|
10213 | CustomRate.Denominator = customRate.denominator;
|
---|
10214 |
|
---|
10215 | pDXDevice->pVideoContext->VideoProcessorSetStreamOutputRate(pDXVideoProcessor->pVideoProcessor, streamIndex, OutputRate, RT_BOOL(repeatFrame), &CustomRate);
|
---|
10216 | }
|
---|
10217 |
|
---|
10218 |
|
---|
10219 | static void dxVideoProcessorSetStreamSourceRect(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor,
|
---|
10220 | uint32 streamIndex, uint32 enable, SVGASignedRect const &sourceRect)
|
---|
10221 | {
|
---|
10222 | RECT Rect;
|
---|
10223 | Rect.left = sourceRect.left;
|
---|
10224 | Rect.top = sourceRect.top;
|
---|
10225 | Rect.right = sourceRect.right;
|
---|
10226 | Rect.bottom = sourceRect.bottom;
|
---|
10227 |
|
---|
10228 | pDXDevice->pVideoContext->VideoProcessorSetStreamSourceRect(pDXVideoProcessor->pVideoProcessor, streamIndex, RT_BOOL(enable), &Rect);
|
---|
10229 | }
|
---|
10230 |
|
---|
10231 |
|
---|
10232 | static void dxVideoProcessorSetStreamDestRect(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor,
|
---|
10233 | uint32 streamIndex, uint32 enable, SVGASignedRect const &destRect)
|
---|
10234 | {
|
---|
10235 | RECT Rect;
|
---|
10236 | Rect.left = destRect.left;
|
---|
10237 | Rect.top = destRect.top;
|
---|
10238 | Rect.right = destRect.right;
|
---|
10239 | Rect.bottom = destRect.bottom;
|
---|
10240 |
|
---|
10241 | pDXDevice->pVideoContext->VideoProcessorSetStreamDestRect(pDXVideoProcessor->pVideoProcessor, streamIndex, RT_BOOL(enable), &Rect);
|
---|
10242 | }
|
---|
10243 |
|
---|
10244 |
|
---|
10245 | static void dxVideoProcessorSetStreamAlpha(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor,
|
---|
10246 | uint32 streamIndex, uint32 enable, float alpha)
|
---|
10247 | {
|
---|
10248 | pDXDevice->pVideoContext->VideoProcessorSetStreamAlpha(pDXVideoProcessor->pVideoProcessor, streamIndex, RT_BOOL(enable), alpha);
|
---|
10249 | }
|
---|
10250 |
|
---|
10251 |
|
---|
10252 | static void dxVideoProcessorSetStreamPalette(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor,
|
---|
10253 | uint32 streamIndex, uint32_t cEntries, uint32_t const *paEntries)
|
---|
10254 | {
|
---|
10255 | pDXDevice->pVideoContext->VideoProcessorSetStreamPalette(pDXVideoProcessor->pVideoProcessor, streamIndex, cEntries, paEntries);
|
---|
10256 | }
|
---|
10257 |
|
---|
10258 |
|
---|
10259 | static void dxVideoProcessorSetStreamPixelAspectRatio(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor,
|
---|
10260 | uint32 streamIndex, uint32 enable, SVGA3dFraction64 const &sourceRatio, SVGA3dFraction64 const &destRatio)
|
---|
10261 | {
|
---|
10262 | DXGI_RATIONAL SourceAspectRatio;
|
---|
10263 | SourceAspectRatio.Numerator = sourceRatio.numerator;
|
---|
10264 | SourceAspectRatio.Denominator = sourceRatio.denominator;
|
---|
10265 |
|
---|
10266 | DXGI_RATIONAL DestinationAspectRatio;
|
---|
10267 | DestinationAspectRatio.Numerator = destRatio.numerator;
|
---|
10268 | DestinationAspectRatio.Denominator = destRatio.denominator;
|
---|
10269 |
|
---|
10270 | pDXDevice->pVideoContext->VideoProcessorSetStreamPixelAspectRatio(pDXVideoProcessor->pVideoProcessor, streamIndex, RT_BOOL(enable), &SourceAspectRatio, &DestinationAspectRatio);
|
---|
10271 | }
|
---|
10272 |
|
---|
10273 |
|
---|
10274 | static void dxVideoProcessorSetStreamLumaKey(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor,
|
---|
10275 | uint32 streamIndex, uint32 enable, float lower, float upper)
|
---|
10276 | {
|
---|
10277 | pDXDevice->pVideoContext->VideoProcessorSetStreamLumaKey(pDXVideoProcessor->pVideoProcessor, streamIndex, RT_BOOL(enable), lower, upper);
|
---|
10278 | }
|
---|
10279 |
|
---|
10280 |
|
---|
10281 | static void dxVideoProcessorSetStreamStereoFormat(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor,
|
---|
10282 | uint32 streamIndex, uint32 enable, VBSVGA3dVideoProcessorStereoFormat stereoFormat,
|
---|
10283 | uint8 leftViewFrame0, uint8 baseViewFrame0, VBSVGA3dVideoProcessorStereoFlipMode flipMode, int32 monoOffset)
|
---|
10284 | {
|
---|
10285 | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT Format = (D3D11_VIDEO_PROCESSOR_STEREO_FORMAT)stereoFormat;
|
---|
10286 | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE FlipMode = (D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE)flipMode;
|
---|
10287 |
|
---|
10288 | pDXDevice->pVideoContext->VideoProcessorSetStreamStereoFormat(pDXVideoProcessor->pVideoProcessor, streamIndex, RT_BOOL(enable), Format, RT_BOOL(leftViewFrame0), RT_BOOL(baseViewFrame0), FlipMode, monoOffset);
|
---|
10289 | }
|
---|
10290 |
|
---|
10291 |
|
---|
10292 | static void dxVideoProcessorSetStreamAutoProcessingMode(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor,
|
---|
10293 | uint32 streamIndex, uint32 enable)
|
---|
10294 | {
|
---|
10295 | pDXDevice->pVideoContext->VideoProcessorSetStreamAutoProcessingMode(pDXVideoProcessor->pVideoProcessor, streamIndex, RT_BOOL(enable));
|
---|
10296 | }
|
---|
10297 |
|
---|
10298 |
|
---|
10299 | static void dxVideoProcessorSetStreamFilter(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor,
|
---|
10300 | uint32 streamIndex, uint32 enable, VBSVGA3dVideoProcessorFilter filter, int32 level)
|
---|
10301 | {
|
---|
10302 | D3D11_VIDEO_PROCESSOR_FILTER Filter = (D3D11_VIDEO_PROCESSOR_FILTER)filter;
|
---|
10303 |
|
---|
10304 | pDXDevice->pVideoContext->VideoProcessorSetStreamFilter(pDXVideoProcessor->pVideoProcessor, streamIndex, Filter, RT_BOOL(enable), level);
|
---|
10305 | }
|
---|
10306 |
|
---|
10307 |
|
---|
10308 | static void dxVideoProcessorSetStreamRotation(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor,
|
---|
10309 | uint32 streamIndex, uint32 enable, VBSVGA3dVideoProcessorRotation rotation)
|
---|
10310 | {
|
---|
10311 | D3D11_VIDEO_PROCESSOR_ROTATION Rotation = (D3D11_VIDEO_PROCESSOR_ROTATION)rotation;
|
---|
10312 |
|
---|
10313 | pDXDevice->pVideoContext->VideoProcessorSetStreamRotation(pDXVideoProcessor->pVideoProcessor, streamIndex, RT_BOOL(enable), Rotation);
|
---|
10314 | }
|
---|
10315 |
|
---|
10316 |
|
---|
10317 | static int dxCreateVideoDecoderOutputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderOutputViewId videoDecoderOutputViewId, VBSVGACOTableDXVideoDecoderOutputViewEntry const *pEntry)
|
---|
10318 | {
|
---|
10319 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
10320 | AssertReturn(pDXDevice->pVideoDevice, VERR_INVALID_STATE);
|
---|
10321 |
|
---|
10322 | PVMSVGA3DSURFACE pSurface;
|
---|
10323 | ID3D11Resource *pResource;
|
---|
10324 | int rc = dxEnsureResource(pThisCC, pEntry->sid, &pSurface, &pResource);
|
---|
10325 | AssertRCReturn(rc, rc);
|
---|
10326 |
|
---|
10327 | DXVIEW *pView = &pDXContext->pBackendDXContext->paVideoDecoderOutputView[videoDecoderOutputViewId];
|
---|
10328 | Assert(pView->u.pView == NULL);
|
---|
10329 |
|
---|
10330 | D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC Desc;
|
---|
10331 | RT_ZERO(Desc);
|
---|
10332 | memcpy(&Desc.DecodeProfile, &pEntry->desc.DecodeProfile, sizeof(GUID));
|
---|
10333 | Desc.ViewDimension = dxVDOVDimension(pEntry->desc.ViewDimension);
|
---|
10334 | Desc.Texture2D.ArraySlice = pEntry->desc.Texture2D.ArraySlice;
|
---|
10335 |
|
---|
10336 | ID3D11VideoDecoderOutputView *pVDOView;
|
---|
10337 | HRESULT hr = pDXDevice->pVideoDevice->CreateVideoDecoderOutputView(pResource, &Desc, &pVDOView);
|
---|
10338 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
10339 |
|
---|
10340 | return dxViewInit(pView, pSurface, pDXContext, videoDecoderOutputViewId, VMSVGA3D_VIEWTYPE_VIDEODECODEROUTPUT, pVDOView);
|
---|
10341 | }
|
---|
10342 |
|
---|
10343 |
|
---|
10344 | static int dxCreateVideoProcessorInputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorInputViewId videoProcessorInputViewId, VBSVGACOTableDXVideoProcessorInputViewEntry const *pEntry)
|
---|
10345 | {
|
---|
10346 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
10347 | AssertReturn(pDXDevice->pVideoDevice, VERR_INVALID_STATE);
|
---|
10348 |
|
---|
10349 | PVMSVGA3DSURFACE pSurface;
|
---|
10350 | ID3D11Resource *pResource;
|
---|
10351 | int rc = dxEnsureResource(pThisCC, pEntry->sid, &pSurface, &pResource);
|
---|
10352 | AssertRCReturn(rc, rc);
|
---|
10353 |
|
---|
10354 | DXVIEW *pView = &pDXContext->pBackendDXContext->paVideoProcessorInputView[videoProcessorInputViewId];
|
---|
10355 | Assert(pView->u.pView == NULL);
|
---|
10356 |
|
---|
10357 | D3D11_VIDEO_PROCESSOR_CONTENT_DESC ContentDesc;
|
---|
10358 | RT_ZERO(ContentDesc);
|
---|
10359 | ContentDesc.InputFrameFormat = dxVideoFrameFormat(pEntry->contentDesc.InputFrameFormat);
|
---|
10360 | ContentDesc.InputFrameRate.Numerator = pEntry->contentDesc.InputFrameRate.numerator;
|
---|
10361 | ContentDesc.InputFrameRate.Denominator = pEntry->contentDesc.InputFrameRate.denominator;
|
---|
10362 | ContentDesc.InputWidth = pEntry->contentDesc.InputWidth;
|
---|
10363 | ContentDesc.InputHeight = pEntry->contentDesc.InputHeight;
|
---|
10364 | ContentDesc.OutputFrameRate.Numerator = pEntry->contentDesc.OutputFrameRate.numerator;
|
---|
10365 | ContentDesc.OutputFrameRate.Denominator = pEntry->contentDesc.OutputFrameRate.denominator;
|
---|
10366 | ContentDesc.OutputWidth = pEntry->contentDesc.OutputWidth;
|
---|
10367 | ContentDesc.OutputHeight = pEntry->contentDesc.OutputHeight;
|
---|
10368 | ContentDesc.Usage = dxVideoUsage(pEntry->contentDesc.Usage);
|
---|
10369 |
|
---|
10370 | ID3D11VideoProcessorEnumerator *pEnum;
|
---|
10371 | HRESULT hr = pDXDevice->pVideoDevice->CreateVideoProcessorEnumerator(&ContentDesc, &pEnum);
|
---|
10372 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
10373 |
|
---|
10374 | D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC Desc;
|
---|
10375 | RT_ZERO(Desc);
|
---|
10376 | Desc.FourCC = pEntry->desc.FourCC;
|
---|
10377 | Desc.ViewDimension = dxVPIVDimension(pEntry->desc.ViewDimension);
|
---|
10378 | Desc.Texture2D.MipSlice = pEntry->desc.Texture2D.MipSlice;
|
---|
10379 | Desc.Texture2D.ArraySlice = pEntry->desc.Texture2D.ArraySlice;
|
---|
10380 |
|
---|
10381 | ID3D11VideoProcessorInputView *pVPIView;
|
---|
10382 | hr = pDXDevice->pVideoDevice->CreateVideoProcessorInputView(pResource, pEnum, &Desc, &pVPIView);
|
---|
10383 | D3D_RELEASE(pEnum);
|
---|
10384 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
10385 |
|
---|
10386 | return dxViewInit(pView, pSurface, pDXContext, videoProcessorInputViewId, VMSVGA3D_VIEWTYPE_VIDEOPROCESSORINPUT, pVPIView);
|
---|
10387 | }
|
---|
10388 |
|
---|
10389 |
|
---|
10390 | static int dxCreateVideoProcessorOutputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorOutputViewId videoProcessorOutputViewId, VBSVGACOTableDXVideoProcessorOutputViewEntry const *pEntry)
|
---|
10391 | {
|
---|
10392 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
10393 | AssertReturn(pDXDevice->pVideoDevice, VERR_INVALID_STATE);
|
---|
10394 |
|
---|
10395 | PVMSVGA3DSURFACE pSurface;
|
---|
10396 | ID3D11Resource *pResource;
|
---|
10397 | int rc = dxEnsureResource(pThisCC, pEntry->sid, &pSurface, &pResource);
|
---|
10398 | AssertRCReturn(rc, rc);
|
---|
10399 |
|
---|
10400 | DXVIEW *pView = &pDXContext->pBackendDXContext->paVideoProcessorOutputView[videoProcessorOutputViewId];
|
---|
10401 | Assert(pView->u.pView == NULL);
|
---|
10402 |
|
---|
10403 | D3D11_VIDEO_PROCESSOR_CONTENT_DESC ContentDesc;
|
---|
10404 | RT_ZERO(ContentDesc);
|
---|
10405 | ContentDesc.InputFrameFormat = dxVideoFrameFormat(pEntry->contentDesc.InputFrameFormat);
|
---|
10406 | ContentDesc.InputFrameRate.Numerator = pEntry->contentDesc.InputFrameRate.numerator;
|
---|
10407 | ContentDesc.InputFrameRate.Denominator = pEntry->contentDesc.InputFrameRate.denominator;
|
---|
10408 | ContentDesc.InputWidth = pEntry->contentDesc.InputWidth;
|
---|
10409 | ContentDesc.InputHeight = pEntry->contentDesc.InputHeight;
|
---|
10410 | ContentDesc.OutputFrameRate.Numerator = pEntry->contentDesc.OutputFrameRate.numerator;
|
---|
10411 | ContentDesc.OutputFrameRate.Denominator = pEntry->contentDesc.OutputFrameRate.denominator;
|
---|
10412 | ContentDesc.OutputWidth = pEntry->contentDesc.OutputWidth;
|
---|
10413 | ContentDesc.OutputHeight = pEntry->contentDesc.OutputHeight;
|
---|
10414 | ContentDesc.Usage = dxVideoUsage(pEntry->contentDesc.Usage);
|
---|
10415 |
|
---|
10416 | ID3D11VideoProcessorEnumerator *pEnum;
|
---|
10417 | HRESULT hr = pDXDevice->pVideoDevice->CreateVideoProcessorEnumerator(&ContentDesc, &pEnum);
|
---|
10418 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
10419 |
|
---|
10420 | D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC Desc;
|
---|
10421 | RT_ZERO(Desc);
|
---|
10422 | Desc.ViewDimension = dxVPOVDimension(pEntry->desc.ViewDimension);
|
---|
10423 | if (Desc.ViewDimension == D3D11_VPOV_DIMENSION_TEXTURE2D)
|
---|
10424 | {
|
---|
10425 | Desc.Texture2D.MipSlice = pEntry->desc.Texture2D.MipSlice;
|
---|
10426 | }
|
---|
10427 | else if (Desc.ViewDimension == D3D11_VPOV_DIMENSION_TEXTURE2DARRAY)
|
---|
10428 | {
|
---|
10429 | Desc.Texture2DArray.MipSlice = pEntry->desc.Texture2DArray.MipSlice;
|
---|
10430 | Desc.Texture2DArray.FirstArraySlice = pEntry->desc.Texture2DArray.FirstArraySlice;
|
---|
10431 | Desc.Texture2DArray.ArraySize = pEntry->desc.Texture2DArray.ArraySize;
|
---|
10432 | }
|
---|
10433 |
|
---|
10434 | ID3D11VideoProcessorOutputView *pVPOView;
|
---|
10435 | hr = pDXDevice->pVideoDevice->CreateVideoProcessorOutputView(pResource, pEnum, &Desc, &pVPOView);
|
---|
10436 | D3D_RELEASE(pEnum);
|
---|
10437 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
10438 |
|
---|
10439 | return dxViewInit(pView, pSurface, pDXContext, videoProcessorOutputViewId, VMSVGA3D_VIEWTYPE_VIDEOPROCESSOROUTPUT, pVPOView);
|
---|
10440 | }
|
---|
10441 |
|
---|
10442 |
|
---|
10443 | static int dxEnsureVideoDecoderOutputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderOutputViewId viewId, DXVIEW **ppResult)
|
---|
10444 | {
|
---|
10445 | ASSERT_GUEST_RETURN(viewId < pDXContext->cot.cVideoDecoderOutputView, VERR_INVALID_PARAMETER);
|
---|
10446 |
|
---|
10447 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paVideoDecoderOutputView[viewId];
|
---|
10448 | if (!pDXView->u.pView)
|
---|
10449 | {
|
---|
10450 | VBSVGACOTableDXVideoDecoderOutputViewEntry const *pEntry = &pDXContext->cot.paVideoDecoderOutputView[viewId];
|
---|
10451 | int rc = dxCreateVideoDecoderOutputView(pThisCC, pDXContext, viewId, pEntry);
|
---|
10452 | AssertRCReturn(rc, rc);
|
---|
10453 | }
|
---|
10454 | *ppResult = pDXView;
|
---|
10455 | return VINF_SUCCESS;
|
---|
10456 | }
|
---|
10457 |
|
---|
10458 |
|
---|
10459 | static int dxEnsureVideoProcessorInputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorInputViewId viewId, DXVIEW **ppResult)
|
---|
10460 | {
|
---|
10461 | ASSERT_GUEST_RETURN(viewId < pDXContext->cot.cVideoProcessorInputView, VERR_INVALID_PARAMETER);
|
---|
10462 |
|
---|
10463 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paVideoProcessorInputView[viewId];
|
---|
10464 | if (!pDXView->u.pView)
|
---|
10465 | {
|
---|
10466 | VBSVGACOTableDXVideoProcessorInputViewEntry const *pEntry = &pDXContext->cot.paVideoProcessorInputView[viewId];
|
---|
10467 | int rc = dxCreateVideoProcessorInputView(pThisCC, pDXContext, viewId, pEntry);
|
---|
10468 | AssertRCReturn(rc, rc);
|
---|
10469 | }
|
---|
10470 | *ppResult = pDXView;
|
---|
10471 | return VINF_SUCCESS;
|
---|
10472 | }
|
---|
10473 |
|
---|
10474 |
|
---|
10475 | static int dxEnsureVideoProcessorOutputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorOutputViewId viewId, DXVIEW **ppResult)
|
---|
10476 | {
|
---|
10477 | ASSERT_GUEST_RETURN(viewId < pDXContext->cot.cVideoProcessorOutputView, VERR_INVALID_PARAMETER);
|
---|
10478 |
|
---|
10479 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paVideoProcessorOutputView[viewId];
|
---|
10480 | if (!pDXView->u.pView)
|
---|
10481 | {
|
---|
10482 | VBSVGACOTableDXVideoProcessorOutputViewEntry const *pEntry = &pDXContext->cot.paVideoProcessorOutputView[viewId];
|
---|
10483 | int rc = dxCreateVideoProcessorOutputView(pThisCC, pDXContext, viewId, pEntry);
|
---|
10484 | AssertRCReturn(rc, rc);
|
---|
10485 | }
|
---|
10486 | *ppResult = pDXView;
|
---|
10487 | return VINF_SUCCESS;
|
---|
10488 | }
|
---|
10489 |
|
---|
10490 |
|
---|
10491 | static int dxVideoDecoderBeginFrame(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
10492 | VBSVGA3dVideoDecoderId videoDecoderId,
|
---|
10493 | VBSVGA3dVideoDecoderOutputViewId videoDecoderOutputViewId)
|
---|
10494 | {
|
---|
10495 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
10496 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
10497 |
|
---|
10498 | DXVIDEODECODER *pDXVideoDecoder = &pDXContext->pBackendDXContext->paVideoDecoder[videoDecoderId];
|
---|
10499 |
|
---|
10500 | DXVIEW *pDXView;
|
---|
10501 | int rc = dxEnsureVideoDecoderOutputView(pThisCC, pDXContext, videoDecoderOutputViewId, &pDXView);
|
---|
10502 | AssertRCReturn(rc, rc);
|
---|
10503 |
|
---|
10504 | HRESULT hr = pDXDevice->pVideoContext->DecoderBeginFrame(pDXVideoDecoder->pVideoDecoder,
|
---|
10505 | pDXView->u.pVideoDecoderOutputView,
|
---|
10506 | 0, NULL);
|
---|
10507 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
10508 |
|
---|
10509 | return VINF_SUCCESS;
|
---|
10510 | }
|
---|
10511 |
|
---|
10512 |
|
---|
10513 | static void dxSetupVideoProcessor(DXDEVICE *pDXDevice, DXVIDEOPROCESSOR *pDXVideoProcessor, VBSVGACOTableDXVideoProcessorEntry const *pEntry)
|
---|
10514 | {
|
---|
10515 | if (pEntry->output.SetMask & VBSVGA3D_VP_SET_OUTPUT_TARGET_RECT)
|
---|
10516 | dxVideoProcessorSetOutputTargetRect(pDXDevice, pDXVideoProcessor, pEntry->output.TargetRectEnable, pEntry->output.TargetRect);
|
---|
10517 |
|
---|
10518 | if (pEntry->output.SetMask & VBSVGA3D_VP_SET_OUTPUT_BACKGROUND_COLOR)
|
---|
10519 | dxVideoProcessorSetOutputBackgroundColor(pDXDevice, pDXVideoProcessor, pEntry->output.BackgroundColorYCbCr, pEntry->output.BackgroundColor);
|
---|
10520 |
|
---|
10521 | if (pEntry->output.SetMask & VBSVGA3D_VP_SET_OUTPUT_COLOR_SPACE)
|
---|
10522 | dxVideoProcessorSetOutputColorSpace(pDXDevice, pDXVideoProcessor, pEntry->output.ColorSpace);
|
---|
10523 |
|
---|
10524 | if (pEntry->output.SetMask & VBSVGA3D_VP_SET_OUTPUT_ALPHA_FILL_MODE)
|
---|
10525 | dxVideoProcessorSetOutputAlphaFillMode(pDXDevice, pDXVideoProcessor, pEntry->output.AlphaFillMode, pEntry->output.AlphaFillStreamIndex);
|
---|
10526 |
|
---|
10527 | if (pEntry->output.SetMask & VBSVGA3D_VP_SET_OUTPUT_CONSTRICTION)
|
---|
10528 | dxVideoProcessorSetOutputConstriction(pDXDevice, pDXVideoProcessor, pEntry->output.ConstrictionEnable, pEntry->output.ConstrictionWidth, pEntry->output.ConstrictionHeight);
|
---|
10529 |
|
---|
10530 | if (pEntry->output.SetMask & VBSVGA3D_VP_SET_OUTPUT_STEREO_MODE)
|
---|
10531 | dxVideoProcessorSetOutputStereoMode(pDXDevice, pDXVideoProcessor, pEntry->output.StereoModeEnable);
|
---|
10532 |
|
---|
10533 | for (uint32_t i = 0; i < RT_ELEMENTS(pEntry->aStreamState); ++i)
|
---|
10534 | {
|
---|
10535 | VBSVGA3dVideoProcessorStreamState const *pStreamState = &pEntry->aStreamState[i];
|
---|
10536 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_FRAME_FORMAT)
|
---|
10537 | dxVideoProcessorSetStreamFrameFormat(pDXDevice, pDXVideoProcessor, i, pStreamState->FrameFormat);
|
---|
10538 |
|
---|
10539 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_COLOR_SPACE)
|
---|
10540 | dxVideoProcessorSetStreamColorSpace(pDXDevice, pDXVideoProcessor, i, pStreamState->ColorSpace);
|
---|
10541 |
|
---|
10542 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_OUTPUT_RATE)
|
---|
10543 | dxVideoProcessorSetStreamOutputRate(pDXDevice, pDXVideoProcessor, i, pStreamState->OutputRate, pStreamState->RepeatFrame, pStreamState->CustomRate);
|
---|
10544 |
|
---|
10545 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_SOURCE_RECT)
|
---|
10546 | dxVideoProcessorSetStreamSourceRect(pDXDevice, pDXVideoProcessor, i, pStreamState->SourceRectEnable, pStreamState->SourceRect);
|
---|
10547 |
|
---|
10548 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_DEST_RECT)
|
---|
10549 | dxVideoProcessorSetStreamDestRect(pDXDevice, pDXVideoProcessor, i, pStreamState->DestRectEnable, pStreamState->DestRect);
|
---|
10550 |
|
---|
10551 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_ALPHA)
|
---|
10552 | dxVideoProcessorSetStreamAlpha(pDXDevice, pDXVideoProcessor, i, pStreamState->AlphaEnable, pStreamState->Alpha);
|
---|
10553 |
|
---|
10554 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_PALETTE)
|
---|
10555 | dxVideoProcessorSetStreamPalette(pDXDevice, pDXVideoProcessor, i, pStreamState->PaletteCount, &pStreamState->aPalette[0]);\
|
---|
10556 |
|
---|
10557 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_ASPECT_RATIO)
|
---|
10558 | dxVideoProcessorSetStreamPixelAspectRatio(pDXDevice, pDXVideoProcessor, i, pStreamState->AspectRatioEnable, pStreamState->AspectSourceRatio, pStreamState->AspectDestRatio);
|
---|
10559 |
|
---|
10560 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_LUMA_KEY)
|
---|
10561 | dxVideoProcessorSetStreamLumaKey(pDXDevice, pDXVideoProcessor, i, pStreamState->LumaKeyEnable, pStreamState->LumaKeyLower, pStreamState->LumaKeyUpper);
|
---|
10562 |
|
---|
10563 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_STEREO_FORMAT)
|
---|
10564 | dxVideoProcessorSetStreamStereoFormat(pDXDevice, pDXVideoProcessor, i, pStreamState->StereoFormatEnable, pStreamState->StereoFormat,
|
---|
10565 | pStreamState->LeftViewFrame0, pStreamState->BaseViewFrame0, pStreamState->FlipMode, pStreamState->MonoOffset);
|
---|
10566 |
|
---|
10567 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_AUTO_PROCESSING_MODE)
|
---|
10568 | dxVideoProcessorSetStreamAutoProcessingMode(pDXDevice, pDXVideoProcessor, i, pStreamState->AutoProcessingModeEnable);
|
---|
10569 |
|
---|
10570 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_FILTER)
|
---|
10571 | {
|
---|
10572 | for (uint32_t idxFilter = 0; idxFilter < VBSVGA3D_VP_MAX_FILTER_COUNT; ++idxFilter)
|
---|
10573 | {
|
---|
10574 | uint32_t const enable = pStreamState->FilterEnableMask & ~(1 << idxFilter);
|
---|
10575 | int32 const level = pStreamState->aFilter[idxFilter].Level;
|
---|
10576 | dxVideoProcessorSetStreamFilter(pDXDevice, pDXVideoProcessor, i, enable, (VBSVGA3dVideoProcessorFilter)idxFilter, level);
|
---|
10577 | }
|
---|
10578 | }
|
---|
10579 |
|
---|
10580 | if (pStreamState->SetMask & VBSVGA3D_VP_SET_STREAM_ROTATION)
|
---|
10581 | dxVideoProcessorSetStreamRotation(pDXDevice, pDXVideoProcessor, i, pStreamState->RotationEnable, pStreamState->Rotation);
|
---|
10582 | }
|
---|
10583 | }
|
---|
10584 |
|
---|
10585 |
|
---|
10586 | static int dxCreateVideoProcessor(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, VBSVGACOTableDXVideoProcessorEntry const *pEntry)
|
---|
10587 | {
|
---|
10588 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
10589 | AssertReturn(pDXDevice->pVideoDevice, VERR_INVALID_STATE);
|
---|
10590 |
|
---|
10591 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
10592 |
|
---|
10593 | D3D11_VIDEO_PROCESSOR_CONTENT_DESC Desc;
|
---|
10594 | RT_ZERO(Desc);
|
---|
10595 | Desc.InputFrameFormat = dxVideoFrameFormat(pEntry->desc.InputFrameFormat);
|
---|
10596 | Desc.InputFrameRate.Numerator = pEntry->desc.InputFrameRate.numerator;
|
---|
10597 | Desc.InputFrameRate.Denominator = pEntry->desc.InputFrameRate.denominator;
|
---|
10598 | Desc.InputWidth = pEntry->desc.InputWidth;
|
---|
10599 | Desc.InputHeight = pEntry->desc.InputHeight;
|
---|
10600 | Desc.OutputFrameRate.Numerator = pEntry->desc.OutputFrameRate.numerator;
|
---|
10601 | Desc.OutputFrameRate.Denominator = pEntry->desc.OutputFrameRate.denominator;
|
---|
10602 | Desc.OutputWidth = pEntry->desc.OutputWidth;
|
---|
10603 | Desc.OutputHeight = pEntry->desc.OutputHeight;
|
---|
10604 | Desc.Usage = dxVideoUsage(pEntry->desc.Usage);
|
---|
10605 |
|
---|
10606 | HRESULT hr = pDXDevice->pVideoDevice->CreateVideoProcessorEnumerator(&Desc, &pDXVideoProcessor->pEnum);
|
---|
10607 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
10608 |
|
---|
10609 | hr = pDXDevice->pVideoDevice->CreateVideoProcessor(pDXVideoProcessor->pEnum, 0, &pDXVideoProcessor->pVideoProcessor);
|
---|
10610 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
10611 |
|
---|
10612 | dxSetupVideoProcessor(pDXDevice, pDXVideoProcessor, pEntry);
|
---|
10613 | return VINF_SUCCESS;
|
---|
10614 | }
|
---|
10615 |
|
---|
10616 |
|
---|
10617 | static void dxDestroyVideoProcessor(DXVIDEOPROCESSOR *pDXVideoProcessor)
|
---|
10618 | {
|
---|
10619 | D3D_RELEASE(pDXVideoProcessor->pEnum);
|
---|
10620 | D3D_RELEASE(pDXVideoProcessor->pVideoProcessor);
|
---|
10621 | }
|
---|
10622 |
|
---|
10623 |
|
---|
10624 | static int dxCreateVideoDecoder(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId, VBSVGACOTableDXVideoDecoderEntry const *pEntry)
|
---|
10625 | {
|
---|
10626 | HRESULT hr;
|
---|
10627 |
|
---|
10628 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
10629 | AssertReturn(pDXDevice->pVideoDevice, VERR_INVALID_STATE);
|
---|
10630 |
|
---|
10631 | DXVIDEODECODER *pDXVideoDecoder = &pDXContext->pBackendDXContext->paVideoDecoder[videoDecoderId];
|
---|
10632 |
|
---|
10633 | D3D11_VIDEO_DECODER_DESC VideoDesc;
|
---|
10634 | RT_ZERO(VideoDesc);
|
---|
10635 | memcpy(&VideoDesc.Guid, &pEntry->desc.DecodeProfile, sizeof(GUID));
|
---|
10636 | VideoDesc.SampleWidth = pEntry->desc.SampleWidth;
|
---|
10637 | VideoDesc.SampleHeight = pEntry->desc.SampleHeight;
|
---|
10638 | VideoDesc.OutputFormat = vmsvgaDXSurfaceFormat2Dxgi(pEntry->desc.OutputFormat);
|
---|
10639 |
|
---|
10640 | D3D11_VIDEO_DECODER_CONFIG Config;
|
---|
10641 | RT_ZERO(Config);
|
---|
10642 | memcpy(&Config.guidConfigBitstreamEncryption, &pEntry->config.guidConfigBitstreamEncryption, sizeof(GUID));
|
---|
10643 | memcpy(&Config.guidConfigMBcontrolEncryption, &pEntry->config.guidConfigMBcontrolEncryption, sizeof(GUID));
|
---|
10644 | memcpy(&Config.guidConfigResidDiffEncryption, &pEntry->config.guidConfigResidDiffEncryption, sizeof(GUID));
|
---|
10645 | Config.ConfigBitstreamRaw = pEntry->config.ConfigBitstreamRaw;
|
---|
10646 | Config.ConfigMBcontrolRasterOrder = pEntry->config.ConfigMBcontrolRasterOrder;
|
---|
10647 | Config.ConfigResidDiffHost = pEntry->config.ConfigResidDiffHost;
|
---|
10648 | Config.ConfigSpatialResid8 = pEntry->config.ConfigSpatialResid8;
|
---|
10649 | Config.ConfigResid8Subtraction = pEntry->config.ConfigResid8Subtraction;
|
---|
10650 | Config.ConfigSpatialHost8or9Clipping = pEntry->config.ConfigSpatialHost8or9Clipping;
|
---|
10651 | Config.ConfigSpatialResidInterleaved = pEntry->config.ConfigSpatialResidInterleaved;
|
---|
10652 | Config.ConfigIntraResidUnsigned = pEntry->config.ConfigIntraResidUnsigned;
|
---|
10653 | Config.ConfigResidDiffAccelerator = pEntry->config.ConfigResidDiffAccelerator;
|
---|
10654 | Config.ConfigHostInverseScan = pEntry->config.ConfigHostInverseScan;
|
---|
10655 | Config.ConfigSpecificIDCT = pEntry->config.ConfigSpecificIDCT;
|
---|
10656 | Config.Config4GroupedCoefs = pEntry->config.Config4GroupedCoefs;
|
---|
10657 | Config.ConfigMinRenderTargetBuffCount = pEntry->config.ConfigMinRenderTargetBuffCount;
|
---|
10658 | Config.ConfigDecoderSpecific = pEntry->config.ConfigDecoderSpecific;
|
---|
10659 |
|
---|
10660 | hr = pDXDevice->pVideoDevice->CreateVideoDecoder(&VideoDesc, &Config, &pDXVideoDecoder->pVideoDecoder);
|
---|
10661 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
10662 | LogFlowFunc(("Using DecodeProfile %RTuuid\n", &VideoDesc.Guid));
|
---|
10663 |
|
---|
10664 | /* COTables are restored from saved state in ascending order. Output View must be created before Decoder. */
|
---|
10665 | AssertCompile(VBSVGA_COTABLE_VDOV < VBSVGA_COTABLE_VIDEODECODER);
|
---|
10666 | if (pEntry->vdovId != SVGA3D_INVALID_ID)
|
---|
10667 | {
|
---|
10668 | int rc = dxVideoDecoderBeginFrame(pThisCC, pDXContext, videoDecoderId, pEntry->vdovId);
|
---|
10669 | AssertRC(rc); RT_NOREF(rc);
|
---|
10670 | }
|
---|
10671 |
|
---|
10672 | return VINF_SUCCESS;
|
---|
10673 | }
|
---|
10674 |
|
---|
10675 |
|
---|
10676 | static void dxDestroyVideoDecoder(DXVIDEODECODER *pDXVideoDecoder)
|
---|
10677 | {
|
---|
10678 | D3D_RELEASE(pDXVideoDecoder->pVideoDecoder);
|
---|
10679 | }
|
---|
10680 |
|
---|
10681 |
|
---|
10682 | /*
|
---|
10683 | * Backend callbacks.
|
---|
10684 | */
|
---|
10685 |
|
---|
10686 | static DECLCALLBACK(int) vmsvga3dBackVBDXDefineVideoProcessor(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, VBSVGACOTableDXVideoProcessorEntry const *pEntry)
|
---|
10687 | {
|
---|
10688 | return dxCreateVideoProcessor(pThisCC, pDXContext, videoProcessorId, pEntry);
|
---|
10689 | }
|
---|
10690 |
|
---|
10691 |
|
---|
10692 | static DECLCALLBACK(int) vmsvga3dBackVBDXDefineVideoDecoderOutputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderOutputViewId videoDecoderOutputViewId, VBSVGACOTableDXVideoDecoderOutputViewEntry const *pEntry)
|
---|
10693 | {
|
---|
10694 | /* The view is created when it is used: either in BeginFrame or ClearView. */
|
---|
10695 | RT_NOREF(pThisCC, pDXContext, videoDecoderOutputViewId, pEntry);
|
---|
10696 | return VINF_SUCCESS;
|
---|
10697 | }
|
---|
10698 |
|
---|
10699 |
|
---|
10700 | static DECLCALLBACK(int) vmsvga3dBackVBDXDefineVideoDecoder(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId, VBSVGACOTableDXVideoDecoderEntry const *pEntry)
|
---|
10701 | {
|
---|
10702 | return dxCreateVideoDecoder(pThisCC, pDXContext, videoDecoderId, pEntry);
|
---|
10703 | }
|
---|
10704 |
|
---|
10705 |
|
---|
10706 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoDecoderBeginFrame(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId, VBSVGA3dVideoDecoderOutputViewId videoDecoderOutputViewId)
|
---|
10707 | {
|
---|
10708 | return dxVideoDecoderBeginFrame(pThisCC, pDXContext, videoDecoderId, videoDecoderOutputViewId);
|
---|
10709 | }
|
---|
10710 |
|
---|
10711 |
|
---|
10712 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoDecoderSubmitBuffers(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId, uint32_t cBuffer, VBSVGA3dVideoDecoderBufferDesc const *paBufferDesc)
|
---|
10713 | {
|
---|
10714 | HRESULT hr;
|
---|
10715 |
|
---|
10716 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
10717 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
10718 |
|
---|
10719 | DXVIDEODECODER *pDXVideoDecoder = &pDXContext->pBackendDXContext->paVideoDecoder[videoDecoderId];
|
---|
10720 |
|
---|
10721 | D3D11_VIDEO_DECODER_BUFFER_DESC *paDesc = (D3D11_VIDEO_DECODER_BUFFER_DESC *)RTMemTmpAllocZ(cBuffer * sizeof(D3D11_VIDEO_DECODER_BUFFER_DESC));
|
---|
10722 | AssertReturn(paDesc, VERR_NO_MEMORY);
|
---|
10723 |
|
---|
10724 | for (uint32_t i = 0; i < cBuffer; ++i)
|
---|
10725 | {
|
---|
10726 | VBSVGA3dVideoDecoderBufferDesc const *s = &paBufferDesc[i];
|
---|
10727 |
|
---|
10728 | PVMSVGA3DSURFACE pSurface;
|
---|
10729 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, s->sidBuffer, &pSurface);
|
---|
10730 | ASSERT_GUEST_CONTINUE(RT_SUCCESS(rc));
|
---|
10731 |
|
---|
10732 | uint32_t const cbSurface = pSurface->paMipmapLevels[0].cbSurface;
|
---|
10733 | ASSERT_GUEST_CONTINUE( s->dataSize <= cbSurface
|
---|
10734 | && s->dataOffset <= cbSurface - s->dataSize);
|
---|
10735 |
|
---|
10736 | D3D11_VIDEO_DECODER_BUFFER_DESC *d = &paDesc[i];
|
---|
10737 | d->BufferType = dxVideoDecoderBufferType(s->bufferType);
|
---|
10738 | d->DataOffset = 0;
|
---|
10739 | d->DataSize = s->dataSize;
|
---|
10740 | d->FirstMBaddress = s->firstMBaddress;
|
---|
10741 | d->NumMBsInBuffer = s->numMBsInBuffer;
|
---|
10742 |
|
---|
10743 | UINT DecoderBufferSize;
|
---|
10744 | void *pDecoderBuffer;
|
---|
10745 | hr = pDXDevice->pVideoContext->GetDecoderBuffer(pDXVideoDecoder->pVideoDecoder, d->BufferType,
|
---|
10746 | &DecoderBufferSize, &pDecoderBuffer);
|
---|
10747 | AssertReturnStmt(SUCCEEDED(hr), RTMemTmpFree(paDesc), VERR_NOT_SUPPORTED);
|
---|
10748 |
|
---|
10749 | ASSERT_GUEST_CONTINUE(DecoderBufferSize >= s->dataSize);
|
---|
10750 |
|
---|
10751 | if (pSurface->pBackendSurface)
|
---|
10752 | {
|
---|
10753 | void *pvGuestBuffer;
|
---|
10754 | uint32_t cbGuestBuffer;
|
---|
10755 | rc = dxReadBuffer(pDXDevice, pSurface->pBackendSurface->u.pBuffer, s->dataOffset, s->dataSize,
|
---|
10756 | &pvGuestBuffer, &cbGuestBuffer);
|
---|
10757 | AssertRC(rc);
|
---|
10758 | if (RT_SUCCESS(rc))
|
---|
10759 | {
|
---|
10760 | memcpy(pDecoderBuffer, pvGuestBuffer, cbGuestBuffer);
|
---|
10761 | RTMemFree(pvGuestBuffer);
|
---|
10762 | }
|
---|
10763 | }
|
---|
10764 | else
|
---|
10765 | memcpy(pDecoderBuffer, (uint8_t *)pSurface->paMipmapLevels[0].pSurfaceData + s->dataOffset, s->dataSize);
|
---|
10766 |
|
---|
10767 | hr = pDXDevice->pVideoContext->ReleaseDecoderBuffer(pDXVideoDecoder->pVideoDecoder, d->BufferType);
|
---|
10768 | AssertReturnStmt(SUCCEEDED(hr), RTMemTmpFree(paDesc), VERR_NOT_SUPPORTED);
|
---|
10769 | }
|
---|
10770 |
|
---|
10771 | hr = pDXDevice->pVideoContext->SubmitDecoderBuffers(pDXVideoDecoder->pVideoDecoder, cBuffer, paDesc);
|
---|
10772 | AssertReturnStmt(SUCCEEDED(hr), RTMemTmpFree(paDesc), VERR_NOT_SUPPORTED);
|
---|
10773 |
|
---|
10774 | RTMemTmpFree(paDesc);
|
---|
10775 | return VINF_SUCCESS;
|
---|
10776 | }
|
---|
10777 |
|
---|
10778 |
|
---|
10779 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoDecoderEndFrame(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId)
|
---|
10780 | {
|
---|
10781 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
10782 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
10783 |
|
---|
10784 | DXVIDEODECODER *pDXVideoDecoder = &pDXContext->pBackendDXContext->paVideoDecoder[videoDecoderId];
|
---|
10785 |
|
---|
10786 | HRESULT hr = pDXDevice->pVideoContext->DecoderEndFrame(pDXVideoDecoder->pVideoDecoder);
|
---|
10787 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
10788 |
|
---|
10789 | return VINF_SUCCESS;
|
---|
10790 | }
|
---|
10791 |
|
---|
10792 |
|
---|
10793 | static DECLCALLBACK(int) vmsvga3dBackVBDXDefineVideoProcessorInputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorInputViewId videoProcessorInputViewId, VBSVGACOTableDXVideoProcessorInputViewEntry const *pEntry)
|
---|
10794 | {
|
---|
10795 | /* The view is created when it is used: either in VideoProcessorBlt or ClearView. */
|
---|
10796 | RT_NOREF(pThisCC, pDXContext, videoProcessorInputViewId, pEntry);
|
---|
10797 | return VINF_SUCCESS;
|
---|
10798 | }
|
---|
10799 |
|
---|
10800 |
|
---|
10801 | static DECLCALLBACK(int) vmsvga3dBackVBDXDefineVideoProcessorOutputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorOutputViewId videoProcessorOutputViewId, VBSVGACOTableDXVideoProcessorOutputViewEntry const *pEntry)
|
---|
10802 | {
|
---|
10803 | /* The view is created when it is used: either in VideoProcessorBlt or ClearView. */
|
---|
10804 | RT_NOREF(pThisCC, pDXContext, videoProcessorOutputViewId, pEntry);
|
---|
10805 | return VINF_SUCCESS;
|
---|
10806 | }
|
---|
10807 |
|
---|
10808 |
|
---|
10809 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, VBSVGA3dVideoProcessorOutputViewId videoProcessorOutputViewId,
|
---|
10810 | uint32_t OutputFrame, uint32_t StreamCount, VBSVGA3dVideoProcessorStream const *pVideoProcessorStreams)
|
---|
10811 | {
|
---|
10812 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
10813 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
10814 |
|
---|
10815 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
10816 |
|
---|
10817 | DXVIEW *pVPOView;
|
---|
10818 | int rc = dxEnsureVideoProcessorOutputView(pThisCC, pDXContext, videoProcessorOutputViewId, &pVPOView);
|
---|
10819 | AssertRCReturn(rc, rc);
|
---|
10820 |
|
---|
10821 | uint32_t cbStreams = StreamCount * sizeof(D3D11_VIDEO_PROCESSOR_STREAM);
|
---|
10822 |
|
---|
10823 | /* ID3D11VideoProcessorInputView arrays for past and future frames. */
|
---|
10824 | VBSVGA3dVideoProcessorStream const *pVPS = pVideoProcessorStreams;
|
---|
10825 | for (uint32_t i = 0; i < StreamCount; ++i)
|
---|
10826 | {
|
---|
10827 | uint32_t const cIds = (pVPS->StereoFormatSeparate == 0 ? 1 : 2) * (pVPS->PastFrames + 1 + pVPS->FutureFrames);
|
---|
10828 |
|
---|
10829 | uint32_t const cPastFutureViews = (pVPS->StereoFormatSeparate == 0 ? 1 : 2) * (pVPS->PastFrames + pVPS->FutureFrames);
|
---|
10830 | cbStreams += cPastFutureViews * sizeof(ID3D11VideoProcessorInputView *);
|
---|
10831 |
|
---|
10832 | pVPS = (VBSVGA3dVideoProcessorStream *)((uint8_t *)&pVPS[1] + cIds * sizeof(VBSVGA3dVideoProcessorInputViewId));
|
---|
10833 | }
|
---|
10834 |
|
---|
10835 | D3D11_VIDEO_PROCESSOR_STREAM *paStreams = (D3D11_VIDEO_PROCESSOR_STREAM *)RTMemTmpAllocZ(cbStreams);
|
---|
10836 | AssertReturn(paStreams, VERR_NO_MEMORY);
|
---|
10837 | ID3D11VideoProcessorInputView **ppSurfaces = (ID3D11VideoProcessorInputView **)&paStreams[StreamCount];
|
---|
10838 |
|
---|
10839 | pVPS = pVideoProcessorStreams;
|
---|
10840 | for (uint32_t i = 0; i < StreamCount; ++i)
|
---|
10841 | {
|
---|
10842 | D3D11_VIDEO_PROCESSOR_STREAM *d = &paStreams[i];
|
---|
10843 | d->Enable = pVPS->Enable;
|
---|
10844 | d->OutputIndex = pVPS->OutputIndex;
|
---|
10845 | d->InputFrameOrField = pVPS->InputFrameOrField;
|
---|
10846 | d->PastFrames = pVPS->PastFrames;
|
---|
10847 | d->FutureFrames = pVPS->FutureFrames;
|
---|
10848 |
|
---|
10849 | /*
|
---|
10850 | * Fetch input frames.
|
---|
10851 | */
|
---|
10852 | uint32_t const cIds = (pVPS->StereoFormatSeparate == 0 ? 1 : 2) * (pVPS->PastFrames + 1 + pVPS->FutureFrames);
|
---|
10853 | VBSVGA3dVideoProcessorInputViewId const *pId = (VBSVGA3dVideoProcessorInputViewId *)&pVPS[1];
|
---|
10854 | DXVIEW *pVPIView;
|
---|
10855 |
|
---|
10856 | /* Past frames. */
|
---|
10857 | if (pVPS->PastFrames)
|
---|
10858 | {
|
---|
10859 | DEBUG_BREAKPOINT_TEST();
|
---|
10860 | d->ppPastSurfaces = ppSurfaces;
|
---|
10861 | for (UINT j = 0; j < pVPS->PastFrames; ++j, ++ppSurfaces)
|
---|
10862 | {
|
---|
10863 | rc = dxEnsureVideoProcessorInputView(pThisCC, pDXContext, *pId++, &pVPIView);
|
---|
10864 | AssertRCReturnStmt(rc, RTMemTmpFree(paStreams), rc);
|
---|
10865 | d->ppPastSurfaces[j] = pVPIView->u.pVideoProcessorInputView;
|
---|
10866 | }
|
---|
10867 | }
|
---|
10868 |
|
---|
10869 | /* CurrentFrame */
|
---|
10870 | rc = dxEnsureVideoProcessorInputView(pThisCC, pDXContext, *pId++, &pVPIView);
|
---|
10871 | AssertRCReturnStmt(rc, RTMemTmpFree(paStreams), rc);
|
---|
10872 | d->pInputSurface = pVPIView->u.pVideoProcessorInputView;
|
---|
10873 |
|
---|
10874 | /* Future frames. */
|
---|
10875 | if (pVPS->FutureFrames)
|
---|
10876 | {
|
---|
10877 | d->ppFutureSurfaces = ppSurfaces;
|
---|
10878 | for (UINT j = 0; j < pVPS->FutureFrames; ++j, ++ppSurfaces)
|
---|
10879 | {
|
---|
10880 | rc = dxEnsureVideoProcessorInputView(pThisCC, pDXContext, *pId++, &pVPIView);
|
---|
10881 | AssertRCReturnStmt(rc, RTMemTmpFree(paStreams), rc);
|
---|
10882 | d->ppFutureSurfaces[j] = pVPIView->u.pVideoProcessorInputView;
|
---|
10883 | }
|
---|
10884 | }
|
---|
10885 |
|
---|
10886 | /* Right frames for stereo. */
|
---|
10887 | if (pVPS->StereoFormatSeparate)
|
---|
10888 | {
|
---|
10889 | /* Past frames. */
|
---|
10890 | if (pVPS->PastFrames)
|
---|
10891 | {
|
---|
10892 | d->ppPastSurfacesRight = ppSurfaces;
|
---|
10893 | for (UINT j = 0; j < pVPS->PastFrames; ++j, ++ppSurfaces)
|
---|
10894 | {
|
---|
10895 | rc = dxEnsureVideoProcessorInputView(pThisCC, pDXContext, *pId++, &pVPIView);
|
---|
10896 | AssertRCReturnStmt(rc, RTMemTmpFree(paStreams), rc);
|
---|
10897 | d->ppPastSurfacesRight[j] = pVPIView->u.pVideoProcessorInputView;
|
---|
10898 | }
|
---|
10899 | }
|
---|
10900 |
|
---|
10901 | /* CurrentFrame */
|
---|
10902 | rc = dxEnsureVideoProcessorInputView(pThisCC, pDXContext, *pId++, &pVPIView);
|
---|
10903 | AssertRCReturnStmt(rc, RTMemTmpFree(paStreams), rc);
|
---|
10904 | d->pInputSurfaceRight = pVPIView->u.pVideoProcessorInputView;
|
---|
10905 |
|
---|
10906 | /* Future frames. */
|
---|
10907 | if (pVPS->FutureFrames)
|
---|
10908 | {
|
---|
10909 | d->ppFutureSurfacesRight = ppSurfaces;
|
---|
10910 | for (UINT j = 0; j < pVPS->FutureFrames; ++j, ++ppSurfaces)
|
---|
10911 | {
|
---|
10912 | rc = dxEnsureVideoProcessorInputView(pThisCC, pDXContext, *pId++, &pVPIView);
|
---|
10913 | AssertRCReturnStmt(rc, RTMemTmpFree(paStreams), rc);
|
---|
10914 | d->ppFutureSurfacesRight[j] = pVPIView->u.pVideoProcessorInputView;
|
---|
10915 | }
|
---|
10916 | }
|
---|
10917 | }
|
---|
10918 |
|
---|
10919 | pVPS = (VBSVGA3dVideoProcessorStream *)((uint8_t *)&pVPS[1] + cIds * sizeof(VBSVGA3dVideoProcessorInputViewId));
|
---|
10920 | }
|
---|
10921 |
|
---|
10922 | HRESULT hr = pDXDevice->pVideoContext->VideoProcessorBlt(pDXVideoProcessor->pVideoProcessor, pVPOView->u.pVideoProcessorOutputView,
|
---|
10923 | OutputFrame, StreamCount, paStreams);
|
---|
10924 | RTMemTmpFree(paStreams);
|
---|
10925 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
10926 |
|
---|
10927 | return VINF_SUCCESS;
|
---|
10928 | }
|
---|
10929 |
|
---|
10930 |
|
---|
10931 | static DECLCALLBACK(int) vmsvga3dBackVBDXDestroyVideoDecoder(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId)
|
---|
10932 | {
|
---|
10933 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
10934 | RT_NOREF(pBackend);
|
---|
10935 |
|
---|
10936 | DXVIDEODECODER *pDXVideoDecoder = &pDXContext->pBackendDXContext->paVideoDecoder[videoDecoderId];
|
---|
10937 | dxDestroyVideoDecoder(pDXVideoDecoder);
|
---|
10938 |
|
---|
10939 | return VINF_SUCCESS;
|
---|
10940 | }
|
---|
10941 |
|
---|
10942 |
|
---|
10943 | static DECLCALLBACK(int) vmsvga3dBackVBDXDestroyVideoDecoderOutputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderOutputViewId videoDecoderOutputViewId)
|
---|
10944 | {
|
---|
10945 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
10946 | RT_NOREF(pBackend);
|
---|
10947 |
|
---|
10948 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paVideoDecoderOutputView[videoDecoderOutputViewId];
|
---|
10949 | dxViewDestroy(pDXView);
|
---|
10950 |
|
---|
10951 | return VINF_SUCCESS;
|
---|
10952 | }
|
---|
10953 |
|
---|
10954 |
|
---|
10955 | static DECLCALLBACK(int) vmsvga3dBackVBDXDestroyVideoProcessor(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId)
|
---|
10956 | {
|
---|
10957 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
10958 | RT_NOREF(pBackend);
|
---|
10959 |
|
---|
10960 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
10961 | dxDestroyVideoProcessor(pDXVideoProcessor);
|
---|
10962 |
|
---|
10963 | return VINF_SUCCESS;
|
---|
10964 | }
|
---|
10965 |
|
---|
10966 |
|
---|
10967 | static DECLCALLBACK(int) vmsvga3dBackVBDXDestroyVideoProcessorInputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorInputViewId videoProcessorInputViewId)
|
---|
10968 | {
|
---|
10969 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
10970 | RT_NOREF(pBackend);
|
---|
10971 |
|
---|
10972 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paVideoProcessorInputView[videoProcessorInputViewId];
|
---|
10973 | dxViewDestroy(pDXView);
|
---|
10974 |
|
---|
10975 | return VINF_SUCCESS;
|
---|
10976 | }
|
---|
10977 |
|
---|
10978 |
|
---|
10979 | static DECLCALLBACK(int) vmsvga3dBackVBDXDestroyVideoProcessorOutputView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorOutputViewId videoProcessorOutputViewId)
|
---|
10980 | {
|
---|
10981 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
10982 | RT_NOREF(pBackend);
|
---|
10983 |
|
---|
10984 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paVideoProcessorOutputView[videoProcessorOutputViewId];
|
---|
10985 | dxViewDestroy(pDXView);
|
---|
10986 |
|
---|
10987 | return VINF_SUCCESS;
|
---|
10988 | }
|
---|
10989 |
|
---|
10990 |
|
---|
10991 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetOutputTargetRect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint8 enable, SVGASignedRect const &outputRect)
|
---|
10992 | {
|
---|
10993 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
10994 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
10995 |
|
---|
10996 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
10997 | dxVideoProcessorSetOutputTargetRect(pDXDevice, pDXVideoProcessor, enable, outputRect);
|
---|
10998 | return VINF_SUCCESS;
|
---|
10999 | }
|
---|
11000 |
|
---|
11001 |
|
---|
11002 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetOutputBackgroundColor(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint32 YCbCr, VBSVGA3dVideoColor const &color)
|
---|
11003 | {
|
---|
11004 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11005 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11006 |
|
---|
11007 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11008 | dxVideoProcessorSetOutputBackgroundColor(pDXDevice, pDXVideoProcessor, YCbCr, color);
|
---|
11009 | return VINF_SUCCESS;
|
---|
11010 | }
|
---|
11011 |
|
---|
11012 |
|
---|
11013 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetOutputColorSpace(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, VBSVGA3dVideoProcessorColorSpace const &colorSpace)
|
---|
11014 | {
|
---|
11015 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11016 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11017 |
|
---|
11018 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11019 | dxVideoProcessorSetOutputColorSpace(pDXDevice, pDXVideoProcessor, colorSpace);
|
---|
11020 | return VINF_SUCCESS;
|
---|
11021 | }
|
---|
11022 |
|
---|
11023 |
|
---|
11024 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetOutputAlphaFillMode(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, VBSVGA3dVideoProcessorAlphaFillMode fillMode, uint32 streamIndex)
|
---|
11025 | {
|
---|
11026 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11027 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11028 |
|
---|
11029 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11030 | dxVideoProcessorSetOutputAlphaFillMode(pDXDevice, pDXVideoProcessor, fillMode, streamIndex);
|
---|
11031 | return VINF_SUCCESS;
|
---|
11032 | }
|
---|
11033 |
|
---|
11034 |
|
---|
11035 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetOutputConstriction(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint32 enabled, uint32 width, uint32 height)
|
---|
11036 | {
|
---|
11037 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11038 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11039 |
|
---|
11040 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11041 | dxVideoProcessorSetOutputConstriction(pDXDevice, pDXVideoProcessor, enabled, width, height);
|
---|
11042 | return VINF_SUCCESS;
|
---|
11043 | }
|
---|
11044 |
|
---|
11045 |
|
---|
11046 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetOutputStereoMode(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint32 enable)
|
---|
11047 | {
|
---|
11048 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11049 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11050 |
|
---|
11051 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11052 | dxVideoProcessorSetOutputStereoMode(pDXDevice, pDXVideoProcessor, enable);
|
---|
11053 | return VINF_SUCCESS;
|
---|
11054 | }
|
---|
11055 |
|
---|
11056 |
|
---|
11057 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamFrameFormat(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint32 streamIndex, VBSVGA3dVideoFrameFormat format)
|
---|
11058 | {
|
---|
11059 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11060 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11061 |
|
---|
11062 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11063 | dxVideoProcessorSetStreamFrameFormat(pDXDevice, pDXVideoProcessor, streamIndex, format);
|
---|
11064 | return VINF_SUCCESS;
|
---|
11065 | }
|
---|
11066 |
|
---|
11067 |
|
---|
11068 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamColorSpace(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint32 streamIndex, VBSVGA3dVideoProcessorColorSpace colorSpace)
|
---|
11069 | {
|
---|
11070 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11071 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11072 |
|
---|
11073 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11074 | dxVideoProcessorSetStreamColorSpace(pDXDevice, pDXVideoProcessor, streamIndex, colorSpace);
|
---|
11075 | return VINF_SUCCESS;
|
---|
11076 | }
|
---|
11077 |
|
---|
11078 |
|
---|
11079 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamOutputRate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
|
---|
11080 | uint32 streamIndex, VBSVGA3dVideoProcessorOutputRate outputRate, uint32 repeatFrame, SVGA3dFraction64 const &customRate)
|
---|
11081 | {
|
---|
11082 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11083 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11084 |
|
---|
11085 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11086 | dxVideoProcessorSetStreamOutputRate(pDXDevice, pDXVideoProcessor, streamIndex, outputRate, repeatFrame, customRate);
|
---|
11087 | return VINF_SUCCESS;
|
---|
11088 | }
|
---|
11089 |
|
---|
11090 |
|
---|
11091 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamSourceRect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
|
---|
11092 | uint32 streamIndex, uint32 enable, SVGASignedRect const &sourceRect)
|
---|
11093 | {
|
---|
11094 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11095 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11096 |
|
---|
11097 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11098 | dxVideoProcessorSetStreamSourceRect(pDXDevice, pDXVideoProcessor, streamIndex, enable, sourceRect);
|
---|
11099 | return VINF_SUCCESS;
|
---|
11100 | }
|
---|
11101 |
|
---|
11102 |
|
---|
11103 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamDestRect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
|
---|
11104 | uint32 streamIndex, uint32 enable, SVGASignedRect const &destRect)
|
---|
11105 | {
|
---|
11106 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11107 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11108 |
|
---|
11109 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11110 | dxVideoProcessorSetStreamDestRect(pDXDevice, pDXVideoProcessor, streamIndex, enable, destRect);
|
---|
11111 | return VINF_SUCCESS;
|
---|
11112 | }
|
---|
11113 |
|
---|
11114 |
|
---|
11115 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamAlpha(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
|
---|
11116 | uint32 streamIndex, uint32 enable, float alpha)
|
---|
11117 | {
|
---|
11118 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11119 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11120 |
|
---|
11121 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11122 | dxVideoProcessorSetStreamAlpha(pDXDevice, pDXVideoProcessor, streamIndex, enable, alpha);
|
---|
11123 | return VINF_SUCCESS;
|
---|
11124 | }
|
---|
11125 |
|
---|
11126 |
|
---|
11127 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamPalette(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
|
---|
11128 | uint32 streamIndex, uint32_t cEntries, uint32_t const *paEntries)
|
---|
11129 | {
|
---|
11130 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11131 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11132 |
|
---|
11133 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11134 | dxVideoProcessorSetStreamPalette(pDXDevice, pDXVideoProcessor, streamIndex, cEntries, paEntries);
|
---|
11135 | return VINF_SUCCESS;
|
---|
11136 | }
|
---|
11137 |
|
---|
11138 |
|
---|
11139 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamPixelAspectRatio(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
|
---|
11140 | uint32 streamIndex, uint32 enable, SVGA3dFraction64 const &sourceRatio, SVGA3dFraction64 const &destRatio)
|
---|
11141 | {
|
---|
11142 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11143 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11144 |
|
---|
11145 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11146 | dxVideoProcessorSetStreamPixelAspectRatio(pDXDevice, pDXVideoProcessor, streamIndex, enable, sourceRatio, destRatio);
|
---|
11147 | return VINF_SUCCESS;
|
---|
11148 | }
|
---|
11149 |
|
---|
11150 |
|
---|
11151 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamLumaKey(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
|
---|
11152 | uint32 streamIndex, uint32 enable, float lower, float upper)
|
---|
11153 | {
|
---|
11154 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11155 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11156 |
|
---|
11157 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11158 | dxVideoProcessorSetStreamLumaKey(pDXDevice, pDXVideoProcessor, streamIndex, enable, lower, upper);
|
---|
11159 | return VINF_SUCCESS;
|
---|
11160 | }
|
---|
11161 |
|
---|
11162 |
|
---|
11163 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamStereoFormat(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
|
---|
11164 | uint32 streamIndex, uint32 enable, VBSVGA3dVideoProcessorStereoFormat stereoFormat,
|
---|
11165 | uint8 leftViewFrame0, uint8 baseViewFrame0, VBSVGA3dVideoProcessorStereoFlipMode flipMode, int32 monoOffset)
|
---|
11166 | {
|
---|
11167 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11168 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11169 |
|
---|
11170 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11171 | dxVideoProcessorSetStreamStereoFormat(pDXDevice, pDXVideoProcessor, streamIndex, enable, stereoFormat,
|
---|
11172 | leftViewFrame0, baseViewFrame0, flipMode, monoOffset);
|
---|
11173 | return VINF_SUCCESS;
|
---|
11174 | }
|
---|
11175 |
|
---|
11176 |
|
---|
11177 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamAutoProcessingMode(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
|
---|
11178 | uint32 streamIndex, uint32 enable)
|
---|
11179 | {
|
---|
11180 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11181 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11182 |
|
---|
11183 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11184 | dxVideoProcessorSetStreamAutoProcessingMode(pDXDevice, pDXVideoProcessor, streamIndex, enable);
|
---|
11185 | return VINF_SUCCESS;
|
---|
11186 | }
|
---|
11187 |
|
---|
11188 |
|
---|
11189 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamFilter(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
|
---|
11190 | uint32 streamIndex, uint32 enable, VBSVGA3dVideoProcessorFilter filter, int32 level)
|
---|
11191 | {
|
---|
11192 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11193 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11194 |
|
---|
11195 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11196 | dxVideoProcessorSetStreamFilter(pDXDevice, pDXVideoProcessor, streamIndex, enable, filter, level);
|
---|
11197 | return VINF_SUCCESS;
|
---|
11198 | }
|
---|
11199 |
|
---|
11200 |
|
---|
11201 | static DECLCALLBACK(int) vmsvga3dBackVBDXVideoProcessorSetStreamRotation(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
|
---|
11202 | uint32 streamIndex, uint32 enable, VBSVGA3dVideoProcessorRotation rotation)
|
---|
11203 | {
|
---|
11204 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11205 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11206 |
|
---|
11207 | DXVIDEOPROCESSOR *pDXVideoProcessor = &pDXContext->pBackendDXContext->paVideoProcessor[videoProcessorId];
|
---|
11208 | dxVideoProcessorSetStreamRotation(pDXDevice, pDXVideoProcessor, streamIndex, enable, rotation);
|
---|
11209 | return VINF_SUCCESS;
|
---|
11210 | }
|
---|
11211 |
|
---|
11212 |
|
---|
11213 | static int dxGetVideoCapDecodeProfile(PVGASTATECC pThisCC, DXDEVICE *pDXDevice, void *pvData, uint32 cbData, uint32 *pcbOut)
|
---|
11214 | {
|
---|
11215 | VBSVGA3dDecodeProfileInfo *paDecodeProfileInfo = (VBSVGA3dDecodeProfileInfo *)pvData;
|
---|
11216 |
|
---|
11217 | UINT ProfileCount = pDXDevice->pVideoDevice->GetVideoDecoderProfileCount();
|
---|
11218 | ProfileCount = RT_MIN(ProfileCount, cbData / sizeof(paDecodeProfileInfo[0]));
|
---|
11219 |
|
---|
11220 | #ifndef DEBUG_sunlover
|
---|
11221 | /** @todo Allocation of video decoder output texture often fails on NVidia. Disable video decoding for now. */
|
---|
11222 | if (pThisCC->svga.p3dState->pBackend->VendorId == 0x10de)
|
---|
11223 | ProfileCount = 0;
|
---|
11224 | #else
|
---|
11225 | RT_NOREF(pThisCC);
|
---|
11226 | #endif
|
---|
11227 |
|
---|
11228 | for (UINT i = 0; i < ProfileCount; ++i)
|
---|
11229 | {
|
---|
11230 | VBSVGA3dDecodeProfileInfo *d = &paDecodeProfileInfo[i];
|
---|
11231 |
|
---|
11232 | /* GUID and VBSVGA3dGuid are identical. */
|
---|
11233 | GUID *pGuid = (GUID *)&d->DecodeProfile;
|
---|
11234 | HRESULT hr = pDXDevice->pVideoDevice->GetVideoDecoderProfile(i, pGuid);
|
---|
11235 | Assert(SUCCEEDED(hr));
|
---|
11236 | if (SUCCEEDED(hr))
|
---|
11237 | {
|
---|
11238 | struct
|
---|
11239 | {
|
---|
11240 | DXGI_FORMAT format;
|
---|
11241 | uint8 *pSupported;
|
---|
11242 | } aFormats[] =
|
---|
11243 | {
|
---|
11244 | { DXGI_FORMAT_AYUV, &d->fAYUV },
|
---|
11245 | { DXGI_FORMAT_NV12, &d->fNV12 },
|
---|
11246 | { DXGI_FORMAT_YUY2, &d->fYUY2 },
|
---|
11247 | };
|
---|
11248 |
|
---|
11249 | for (unsigned idxFormat = 0; idxFormat < RT_ELEMENTS(aFormats); ++idxFormat)
|
---|
11250 | {
|
---|
11251 | BOOL Supported = FALSE;
|
---|
11252 | pDXDevice->pVideoDevice->CheckVideoDecoderFormat(pGuid, aFormats[idxFormat].format, &Supported);
|
---|
11253 | *aFormats[idxFormat].pSupported = RT_BOOL(Supported);
|
---|
11254 | }
|
---|
11255 | }
|
---|
11256 |
|
---|
11257 | if (FAILED(hr))
|
---|
11258 | RT_ZERO(*d);
|
---|
11259 | }
|
---|
11260 |
|
---|
11261 | *pcbOut = ProfileCount * sizeof(VBSVGA3dDecodeProfileInfo);
|
---|
11262 | return VINF_SUCCESS;
|
---|
11263 | }
|
---|
11264 |
|
---|
11265 |
|
---|
11266 | static int dxGetVideoCapDecodeConfig(DXDEVICE *pDXDevice, void *pvData, uint32 cbData, uint32 *pcbOut)
|
---|
11267 | {
|
---|
11268 | ASSERT_GUEST_RETURN(cbData >= sizeof(VBSVGA3dVideoDecoderDesc), VERR_INVALID_PARAMETER);
|
---|
11269 | VBSVGA3dDecodeConfigInfo *pConfigInfo = (VBSVGA3dDecodeConfigInfo *)pvData;
|
---|
11270 |
|
---|
11271 | D3D11_VIDEO_DECODER_DESC Desc;
|
---|
11272 | RT_ZERO(Desc);
|
---|
11273 | memcpy(&Desc.Guid, &pConfigInfo->desc.DecodeProfile, sizeof(GUID));
|
---|
11274 | Desc.SampleWidth = pConfigInfo->desc.SampleWidth;
|
---|
11275 | Desc.SampleHeight = pConfigInfo->desc.SampleHeight;
|
---|
11276 | Desc.OutputFormat = vmsvgaDXSurfaceFormat2Dxgi(pConfigInfo->desc.OutputFormat);
|
---|
11277 |
|
---|
11278 | UINT ConfigCount;
|
---|
11279 | HRESULT hr = pDXDevice->pVideoDevice->GetVideoDecoderConfigCount(&Desc, &ConfigCount);
|
---|
11280 | if (FAILED(hr))
|
---|
11281 | ConfigCount = 0;
|
---|
11282 | ConfigCount = RT_MIN(ConfigCount, (cbData - sizeof(pConfigInfo->desc)) / sizeof(pConfigInfo->aConfig[0]));
|
---|
11283 |
|
---|
11284 | UINT cConfigOut = 0;
|
---|
11285 | for (UINT i = 0; i < ConfigCount; ++i)
|
---|
11286 | {
|
---|
11287 | D3D11_VIDEO_DECODER_CONFIG Config;
|
---|
11288 | hr = pDXDevice->pVideoDevice->GetVideoDecoderConfig(&Desc, i, &Config);
|
---|
11289 | Assert(SUCCEEDED(hr));
|
---|
11290 | if (SUCCEEDED(hr))
|
---|
11291 | {
|
---|
11292 | /* Filter out configs with encryption. */
|
---|
11293 | static GUID const NoEncrypt = { 0x1b81beD0, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5 };
|
---|
11294 | if ( memcmp(&NoEncrypt, &Config.guidConfigBitstreamEncryption, sizeof(GUID)) == 0
|
---|
11295 | && memcmp(&NoEncrypt, &Config.guidConfigMBcontrolEncryption, sizeof(GUID)) == 0
|
---|
11296 | && memcmp(&NoEncrypt, &Config.guidConfigResidDiffEncryption, sizeof(GUID)) == 0)
|
---|
11297 | {
|
---|
11298 | VBSVGA3dVideoDecoderConfig *d = &pConfigInfo->aConfig[cConfigOut++];
|
---|
11299 |
|
---|
11300 | memcpy(&d->guidConfigBitstreamEncryption, &Config.guidConfigBitstreamEncryption, sizeof(VBSVGA3dGuid));
|
---|
11301 | memcpy(&d->guidConfigMBcontrolEncryption, &Config.guidConfigMBcontrolEncryption, sizeof(VBSVGA3dGuid));
|
---|
11302 | memcpy(&d->guidConfigResidDiffEncryption, &Config.guidConfigResidDiffEncryption, sizeof(VBSVGA3dGuid));
|
---|
11303 | d->ConfigBitstreamRaw = Config.ConfigBitstreamRaw;
|
---|
11304 | d->ConfigMBcontrolRasterOrder = Config.ConfigMBcontrolRasterOrder;
|
---|
11305 | d->ConfigResidDiffHost = Config.ConfigResidDiffHost;
|
---|
11306 | d->ConfigSpatialResid8 = Config.ConfigSpatialResid8;
|
---|
11307 | d->ConfigResid8Subtraction = Config.ConfigResid8Subtraction;
|
---|
11308 | d->ConfigSpatialHost8or9Clipping = Config.ConfigSpatialHost8or9Clipping;
|
---|
11309 | d->ConfigSpatialResidInterleaved = Config.ConfigSpatialResidInterleaved;
|
---|
11310 | d->ConfigIntraResidUnsigned = Config.ConfigIntraResidUnsigned;
|
---|
11311 | d->ConfigResidDiffAccelerator = Config.ConfigResidDiffAccelerator;
|
---|
11312 | d->ConfigHostInverseScan = Config.ConfigHostInverseScan;
|
---|
11313 | d->ConfigSpecificIDCT = Config.ConfigSpecificIDCT;
|
---|
11314 | d->Config4GroupedCoefs = Config.Config4GroupedCoefs;
|
---|
11315 | d->ConfigMinRenderTargetBuffCount = Config.ConfigMinRenderTargetBuffCount;
|
---|
11316 | d->ConfigDecoderSpecific = Config.ConfigDecoderSpecific;
|
---|
11317 | }
|
---|
11318 | }
|
---|
11319 | }
|
---|
11320 |
|
---|
11321 | //DEBUG_BREAKPOINT_TEST();
|
---|
11322 | *pcbOut = sizeof(VBSVGA3dVideoDecoderDesc) + cConfigOut * sizeof(VBSVGA3dVideoDecoderConfig);
|
---|
11323 | return VINF_SUCCESS;
|
---|
11324 | }
|
---|
11325 |
|
---|
11326 |
|
---|
11327 | static int dxGetVideoCapProcessorEnum(DXDEVICE *pDXDevice, void *pvData, uint32 cbData, uint32 *pcbOut)
|
---|
11328 | {
|
---|
11329 | ASSERT_GUEST_RETURN(cbData >= sizeof(VBSVGA3dProcessorEnumInfo), VERR_INVALID_PARAMETER);
|
---|
11330 |
|
---|
11331 | VBSVGA3dProcessorEnumInfo *pInfo = (VBSVGA3dProcessorEnumInfo *)pvData;
|
---|
11332 | RT_ZERO(pInfo->info);
|
---|
11333 |
|
---|
11334 | D3D11_VIDEO_PROCESSOR_CONTENT_DESC ContentDesc;
|
---|
11335 | RT_ZERO(ContentDesc);
|
---|
11336 | ContentDesc.InputFrameFormat = dxVideoFrameFormat(pInfo->desc.InputFrameFormat);
|
---|
11337 | ContentDesc.InputFrameRate.Numerator = pInfo->desc.InputFrameRate.numerator;
|
---|
11338 | ContentDesc.InputFrameRate.Denominator = pInfo->desc.InputFrameRate.denominator;
|
---|
11339 | ContentDesc.InputWidth = pInfo->desc.InputWidth;
|
---|
11340 | ContentDesc.InputHeight = pInfo->desc.InputHeight;
|
---|
11341 | ContentDesc.OutputFrameRate.Numerator = pInfo->desc.OutputFrameRate.numerator;
|
---|
11342 | ContentDesc.OutputFrameRate.Denominator = pInfo->desc.OutputFrameRate.denominator;
|
---|
11343 | ContentDesc.OutputWidth = pInfo->desc.OutputWidth;
|
---|
11344 | ContentDesc.OutputHeight = pInfo->desc.OutputHeight;
|
---|
11345 | ContentDesc.Usage = dxVideoUsage(pInfo->desc.Usage);
|
---|
11346 |
|
---|
11347 | ID3D11VideoProcessorEnumerator *pEnum;
|
---|
11348 | HRESULT hr = pDXDevice->pVideoDevice->CreateVideoProcessorEnumerator(&ContentDesc, &pEnum);
|
---|
11349 | AssertReturn(SUCCEEDED(hr), VERR_NOT_SUPPORTED);
|
---|
11350 |
|
---|
11351 | struct
|
---|
11352 | {
|
---|
11353 | DXGI_FORMAT format;
|
---|
11354 | uint8 *pFlags;
|
---|
11355 | } aFormats[] =
|
---|
11356 | {
|
---|
11357 | { DXGI_FORMAT_R8_UNORM, &pInfo->info.fR8_UNORM },
|
---|
11358 | { DXGI_FORMAT_R16_UNORM, &pInfo->info.fR16_UNORM },
|
---|
11359 | { DXGI_FORMAT_NV12, &pInfo->info.fNV12 },
|
---|
11360 | { DXGI_FORMAT_YUY2, &pInfo->info.fYUY2 },
|
---|
11361 | { DXGI_FORMAT_R16G16B16A16_FLOAT, &pInfo->info.fR16G16B16A16_FLOAT },
|
---|
11362 | { DXGI_FORMAT_B8G8R8X8_UNORM, &pInfo->info.fB8G8R8X8_UNORM },
|
---|
11363 | { DXGI_FORMAT_B8G8R8A8_UNORM, &pInfo->info.fB8G8R8A8_UNORM },
|
---|
11364 | { DXGI_FORMAT_R8G8B8A8_UNORM, &pInfo->info.fR8G8B8A8_UNORM },
|
---|
11365 | { DXGI_FORMAT_R10G10B10A2_UNORM, &pInfo->info.fR10G10B10A2_UNORM },
|
---|
11366 | { DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM, &pInfo->info.fR10G10B10_XR_BIAS_A2_UNORM },
|
---|
11367 | { DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, &pInfo->info.fR8G8B8A8_UNORM_SRGB },
|
---|
11368 | { DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, &pInfo->info.fB8G8R8A8_UNORM_SRGB },
|
---|
11369 | };
|
---|
11370 |
|
---|
11371 | for (unsigned idxFormat = 0; idxFormat < RT_ELEMENTS(aFormats); ++idxFormat)
|
---|
11372 | {
|
---|
11373 | UINT Flags = 0;
|
---|
11374 | hr = pEnum->CheckVideoProcessorFormat(aFormats[idxFormat].format, &Flags);
|
---|
11375 | if (SUCCEEDED(hr))
|
---|
11376 | *aFormats[idxFormat].pFlags = Flags;
|
---|
11377 | }
|
---|
11378 |
|
---|
11379 | D3D11_VIDEO_PROCESSOR_CAPS Caps;
|
---|
11380 | hr = pEnum->GetVideoProcessorCaps(&Caps);
|
---|
11381 | if (SUCCEEDED(hr))
|
---|
11382 | {
|
---|
11383 | pInfo->info.Caps.DeviceCaps = Caps.DeviceCaps;
|
---|
11384 | pInfo->info.Caps.FeatureCaps = Caps.FeatureCaps;
|
---|
11385 | pInfo->info.Caps.FilterCaps = Caps.FilterCaps;
|
---|
11386 | pInfo->info.Caps.InputFormatCaps = Caps.InputFormatCaps;
|
---|
11387 | pInfo->info.Caps.AutoStreamCaps = Caps.AutoStreamCaps;
|
---|
11388 | pInfo->info.Caps.StereoCaps = Caps.StereoCaps;
|
---|
11389 | pInfo->info.Caps.RateConversionCapsCount = RT_MIN(Caps.RateConversionCapsCount, VBSVGA3D_MAX_VIDEO_RATE_CONVERSION_CAPS);
|
---|
11390 | pInfo->info.Caps.MaxInputStreams = RT_MIN(Caps.MaxInputStreams, VBSVGA3D_MAX_VIDEO_STREAMS);
|
---|
11391 | pInfo->info.Caps.MaxStreamStates = RT_MIN(Caps.MaxStreamStates, VBSVGA3D_MAX_VIDEO_STREAMS);
|
---|
11392 | }
|
---|
11393 |
|
---|
11394 | D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS RateCaps;
|
---|
11395 | hr = pEnum->GetVideoProcessorRateConversionCaps(0, &RateCaps);
|
---|
11396 | if (SUCCEEDED(hr))
|
---|
11397 | {
|
---|
11398 | pInfo->info.RateCaps.PastFrames = RateCaps.PastFrames;
|
---|
11399 | pInfo->info.RateCaps.FutureFrames = RateCaps.FutureFrames;
|
---|
11400 | pInfo->info.RateCaps.ProcessorCaps = RateCaps.ProcessorCaps;
|
---|
11401 | pInfo->info.RateCaps.ITelecineCaps = RateCaps.ITelecineCaps;
|
---|
11402 | pInfo->info.RateCaps.CustomRateCount = RT_MIN(RateCaps.CustomRateCount, VBSVGA3D_MAX_VIDEO_CUSTOM_RATE_CAPS);
|
---|
11403 | }
|
---|
11404 |
|
---|
11405 | for (unsigned i = 0; i < pInfo->info.RateCaps.CustomRateCount; ++i)
|
---|
11406 | {
|
---|
11407 | D3D11_VIDEO_PROCESSOR_CUSTOM_RATE Rate;
|
---|
11408 | hr = pEnum->GetVideoProcessorCustomRate(0, i, &Rate);
|
---|
11409 | if (SUCCEEDED(hr))
|
---|
11410 | {
|
---|
11411 | pInfo->info.aCustomRateCaps[i].CustomRate.numerator = Rate.CustomRate.Numerator;
|
---|
11412 | pInfo->info.aCustomRateCaps[i].CustomRate.denominator = Rate.CustomRate.Denominator;
|
---|
11413 | pInfo->info.aCustomRateCaps[i].OutputFrames = Rate.OutputFrames;
|
---|
11414 | pInfo->info.aCustomRateCaps[i].InputInterlaced = Rate.InputInterlaced;
|
---|
11415 | pInfo->info.aCustomRateCaps[i].InputFramesOrFields = Rate.InputFramesOrFields;
|
---|
11416 | }
|
---|
11417 | }
|
---|
11418 |
|
---|
11419 | for (unsigned i = 0; i < VBSVGA3D_VP_MAX_FILTER_COUNT; ++i)
|
---|
11420 | {
|
---|
11421 | if (pInfo->info.Caps.FilterCaps & (1 << i))
|
---|
11422 | {
|
---|
11423 | D3D11_VIDEO_PROCESSOR_FILTER_RANGE Range;
|
---|
11424 | hr = pEnum->GetVideoProcessorFilterRange((D3D11_VIDEO_PROCESSOR_FILTER)i, &Range);
|
---|
11425 | if (SUCCEEDED(hr))
|
---|
11426 | {
|
---|
11427 | pInfo->info.aFilterRange[i].Minimum = Range.Minimum;
|
---|
11428 | pInfo->info.aFilterRange[i].Maximum = Range.Maximum;
|
---|
11429 | pInfo->info.aFilterRange[i].Default = Range.Default;
|
---|
11430 | pInfo->info.aFilterRange[i].Multiplier = Range.Multiplier;
|
---|
11431 | }
|
---|
11432 | }
|
---|
11433 | }
|
---|
11434 |
|
---|
11435 | //DEBUG_BREAKPOINT_TEST();
|
---|
11436 | D3D_RELEASE(pEnum);
|
---|
11437 |
|
---|
11438 | *pcbOut = sizeof(VBSVGA3dProcessorEnumInfo);
|
---|
11439 | return VINF_SUCCESS;
|
---|
11440 | }
|
---|
11441 |
|
---|
11442 |
|
---|
11443 | static DECLCALLBACK(int) vmsvga3dBackVBDXGetVideoCapability(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoCapability capability, void *pvData, uint32 cbData, uint32 *pcbOut)
|
---|
11444 | {
|
---|
11445 | RT_NOREF(pDXContext);
|
---|
11446 |
|
---|
11447 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11448 | AssertReturn(pDXDevice->pVideoContext, VERR_INVALID_STATE);
|
---|
11449 |
|
---|
11450 | switch (capability)
|
---|
11451 | {
|
---|
11452 | case VBSVGA3D_VIDEO_CAPABILITY_DECODE_PROFILE:
|
---|
11453 | return dxGetVideoCapDecodeProfile(pThisCC, pDXDevice, pvData, cbData, pcbOut);
|
---|
11454 | case VBSVGA3D_VIDEO_CAPABILITY_DECODE_CONFIG:
|
---|
11455 | return dxGetVideoCapDecodeConfig(pDXDevice, pvData, cbData, pcbOut);
|
---|
11456 | case VBSVGA3D_VIDEO_CAPABILITY_PROCESSOR_ENUM:
|
---|
11457 | return dxGetVideoCapProcessorEnum(pDXDevice, pvData, cbData, pcbOut);
|
---|
11458 | default:
|
---|
11459 | break;
|
---|
11460 | }
|
---|
11461 |
|
---|
11462 | return VERR_NOT_SUPPORTED;
|
---|
11463 | }
|
---|
11464 |
|
---|
11465 |
|
---|
11466 | static DECLCALLBACK(int) vmsvga3dBackVBDXClearUAV(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId viewId,
|
---|
11467 | SVGA3dRGBAFloat const *pColor, uint32_t cRect, SVGASignedRect const *paRect)
|
---|
11468 | {
|
---|
11469 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11470 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
11471 |
|
---|
11472 | DXVIEW *pDXView;
|
---|
11473 | int rc = dxEnsureUnorderedAccessView(pThisCC, pDXContext, viewId, &pDXView);
|
---|
11474 | AssertRCReturn(rc, rc);
|
---|
11475 |
|
---|
11476 | pDXDevice->pImmediateContext->ClearView(pDXView->u.pView, pColor->value, (D3D11_RECT *)paRect, cRect);
|
---|
11477 | return VINF_SUCCESS;
|
---|
11478 | }
|
---|
11479 |
|
---|
11480 |
|
---|
11481 | static DECLCALLBACK(int) vmsvga3dBackVBDXClearVDOV(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderOutputViewId viewId,
|
---|
11482 | SVGA3dRGBAFloat const *pColor, uint32_t cRect, SVGASignedRect const *paRect)
|
---|
11483 | {
|
---|
11484 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11485 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
11486 |
|
---|
11487 | DXVIEW *pDXView;
|
---|
11488 | int rc = dxEnsureVideoDecoderOutputView(pThisCC, pDXContext, viewId, &pDXView);
|
---|
11489 | AssertRCReturn(rc, rc);
|
---|
11490 |
|
---|
11491 | pDXDevice->pImmediateContext->ClearView(pDXView->u.pView, pColor->value, (D3D11_RECT *)paRect, cRect);
|
---|
11492 | return VINF_SUCCESS;
|
---|
11493 | }
|
---|
11494 |
|
---|
11495 |
|
---|
11496 | static DECLCALLBACK(int) vmsvga3dBackVBDXClearVPIV(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorInputViewId viewId,
|
---|
11497 | SVGA3dRGBAFloat const *pColor, uint32_t cRect, SVGASignedRect const *paRect)
|
---|
11498 | {
|
---|
11499 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11500 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
11501 |
|
---|
11502 | DXVIEW *pDXView;
|
---|
11503 | int rc = dxEnsureVideoProcessorInputView(pThisCC, pDXContext, viewId, &pDXView);
|
---|
11504 | AssertRCReturn(rc, rc);
|
---|
11505 |
|
---|
11506 | pDXDevice->pImmediateContext->ClearView(pDXView->u.pView, pColor->value, (D3D11_RECT *)paRect, cRect);
|
---|
11507 | return VINF_SUCCESS;
|
---|
11508 | }
|
---|
11509 |
|
---|
11510 |
|
---|
11511 | static DECLCALLBACK(int) vmsvga3dBackVBDXClearVPOV(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorOutputViewId viewId,
|
---|
11512 | SVGA3dRGBAFloat const *pColor, uint32_t cRect, SVGASignedRect const *paRect)
|
---|
11513 | {
|
---|
11514 | DXDEVICE *pDXDevice = dxDeviceGet(pThisCC->svga.p3dState);
|
---|
11515 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
11516 |
|
---|
11517 | DXVIEW *pDXView;
|
---|
11518 | int rc = dxEnsureVideoProcessorOutputView(pThisCC, pDXContext, viewId, &pDXView);
|
---|
11519 | AssertRCReturn(rc, rc);
|
---|
11520 |
|
---|
11521 | pDXDevice->pImmediateContext->ClearView(pDXView->u.pView, pColor->value, (D3D11_RECT *)paRect, cRect);
|
---|
11522 | return VINF_SUCCESS;
|
---|
11523 | }
|
---|
11524 |
|
---|
11525 |
|
---|
11526 | static DECLCALLBACK(int) vmsvga3dBackDXLoadState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PCPDMDEVHLPR3 pHlp, PSSMHANDLE pSSM)
|
---|
11527 | {
|
---|
11528 | RT_NOREF(pThisCC);
|
---|
11529 | uint32_t u32;
|
---|
11530 | int rc;
|
---|
11531 |
|
---|
11532 | rc = pHlp->pfnSSMGetU32(pSSM, &u32);
|
---|
11533 | AssertLogRelRCReturn(rc, rc);
|
---|
11534 | AssertLogRelRCReturn(u32 == pDXContext->pBackendDXContext->cShader, VERR_INVALID_STATE);
|
---|
11535 |
|
---|
11536 | for (uint32_t i = 0; i < pDXContext->pBackendDXContext->cShader; ++i)
|
---|
11537 | {
|
---|
11538 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[i];
|
---|
11539 |
|
---|
11540 | rc = pHlp->pfnSSMGetU32(pSSM, &u32);
|
---|
11541 | AssertLogRelRCReturn(rc, rc);
|
---|
11542 | AssertLogRelReturn((SVGA3dShaderType)u32 == pDXShader->enmShaderType, VERR_INVALID_STATE);
|
---|
11543 |
|
---|
11544 | if (pDXShader->enmShaderType == SVGA3D_SHADERTYPE_INVALID)
|
---|
11545 | continue;
|
---|
11546 |
|
---|
11547 | pHlp->pfnSSMGetU32(pSSM, &pDXShader->soid);
|
---|
11548 |
|
---|
11549 | pHlp->pfnSSMGetU32(pSSM, &u32);
|
---|
11550 | pDXShader->shaderInfo.enmProgramType = (VGPU10_PROGRAM_TYPE)u32;
|
---|
11551 |
|
---|
11552 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXShader->shaderInfo.cbBytecode);
|
---|
11553 | AssertLogRelRCReturn(rc, rc);
|
---|
11554 | AssertLogRelReturn(pDXShader->shaderInfo.cbBytecode <= 2 * SVGA3D_MAX_SHADER_MEMORY_BYTES, VERR_INVALID_STATE);
|
---|
11555 |
|
---|
11556 | if (pDXShader->shaderInfo.cbBytecode)
|
---|
11557 | {
|
---|
11558 | pDXShader->shaderInfo.pvBytecode = RTMemAlloc(pDXShader->shaderInfo.cbBytecode);
|
---|
11559 | AssertPtrReturn(pDXShader->shaderInfo.pvBytecode, VERR_NO_MEMORY);
|
---|
11560 | pHlp->pfnSSMGetMem(pSSM, pDXShader->shaderInfo.pvBytecode, pDXShader->shaderInfo.cbBytecode);
|
---|
11561 | }
|
---|
11562 |
|
---|
11563 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXShader->shaderInfo.cInputSignature);
|
---|
11564 | AssertLogRelRCReturn(rc, rc);
|
---|
11565 | AssertLogRelReturn(pDXShader->shaderInfo.cInputSignature <= 32, VERR_INVALID_STATE);
|
---|
11566 | if (pDXShader->shaderInfo.cInputSignature)
|
---|
11567 | pHlp->pfnSSMGetMem(pSSM, pDXShader->shaderInfo.aInputSignature, pDXShader->shaderInfo.cInputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
11568 |
|
---|
11569 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXShader->shaderInfo.cOutputSignature);
|
---|
11570 | AssertLogRelRCReturn(rc, rc);
|
---|
11571 | AssertLogRelReturn(pDXShader->shaderInfo.cOutputSignature <= 32, VERR_INVALID_STATE);
|
---|
11572 | if (pDXShader->shaderInfo.cOutputSignature)
|
---|
11573 | pHlp->pfnSSMGetMem(pSSM, pDXShader->shaderInfo.aOutputSignature, pDXShader->shaderInfo.cOutputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
11574 |
|
---|
11575 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXShader->shaderInfo.cPatchConstantSignature);
|
---|
11576 | AssertLogRelRCReturn(rc, rc);
|
---|
11577 | AssertLogRelReturn(pDXShader->shaderInfo.cPatchConstantSignature <= 32, VERR_INVALID_STATE);
|
---|
11578 | if (pDXShader->shaderInfo.cPatchConstantSignature)
|
---|
11579 | pHlp->pfnSSMGetMem(pSSM, pDXShader->shaderInfo.aPatchConstantSignature, pDXShader->shaderInfo.cPatchConstantSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
11580 |
|
---|
11581 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXShader->shaderInfo.cDclResource);
|
---|
11582 | AssertLogRelRCReturn(rc, rc);
|
---|
11583 | AssertLogRelReturn(pDXShader->shaderInfo.cDclResource <= SVGA3D_DX_MAX_SRVIEWS, VERR_INVALID_STATE);
|
---|
11584 | if (pDXShader->shaderInfo.cDclResource)
|
---|
11585 | pHlp->pfnSSMGetMem(pSSM, pDXShader->shaderInfo.aOffDclResource, pDXShader->shaderInfo.cDclResource * sizeof(uint32_t));
|
---|
11586 |
|
---|
11587 | DXShaderGenerateSemantics(&pDXShader->shaderInfo);
|
---|
11588 | }
|
---|
11589 |
|
---|
11590 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXContext->pBackendDXContext->cSOTarget);
|
---|
11591 | AssertLogRelRCReturn(rc, rc);
|
---|
11592 |
|
---|
11593 | return VINF_SUCCESS;
|
---|
11594 | }
|
---|
11595 |
|
---|
11596 |
|
---|
11597 | static DECLCALLBACK(int) vmsvga3dBackDXSaveState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PCPDMDEVHLPR3 pHlp, PSSMHANDLE pSSM)
|
---|
11598 | {
|
---|
11599 | RT_NOREF(pThisCC);
|
---|
11600 | int rc;
|
---|
11601 |
|
---|
11602 | pHlp->pfnSSMPutU32(pSSM, pDXContext->pBackendDXContext->cShader);
|
---|
11603 | for (uint32_t i = 0; i < pDXContext->pBackendDXContext->cShader; ++i)
|
---|
11604 | {
|
---|
11605 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[i];
|
---|
11606 |
|
---|
11607 | pHlp->pfnSSMPutU32(pSSM, (uint32_t)pDXShader->enmShaderType);
|
---|
11608 | if (pDXShader->enmShaderType == SVGA3D_SHADERTYPE_INVALID)
|
---|
11609 | continue;
|
---|
11610 |
|
---|
11611 | pHlp->pfnSSMPutU32(pSSM, pDXShader->soid);
|
---|
11612 |
|
---|
11613 | pHlp->pfnSSMPutU32(pSSM, (uint32_t)pDXShader->shaderInfo.enmProgramType);
|
---|
11614 |
|
---|
11615 | pHlp->pfnSSMPutU32(pSSM, pDXShader->shaderInfo.cbBytecode);
|
---|
11616 | if (pDXShader->shaderInfo.cbBytecode)
|
---|
11617 | pHlp->pfnSSMPutMem(pSSM, pDXShader->shaderInfo.pvBytecode, pDXShader->shaderInfo.cbBytecode);
|
---|
11618 |
|
---|
11619 | pHlp->pfnSSMPutU32(pSSM, pDXShader->shaderInfo.cInputSignature);
|
---|
11620 | if (pDXShader->shaderInfo.cInputSignature)
|
---|
11621 | pHlp->pfnSSMPutMem(pSSM, pDXShader->shaderInfo.aInputSignature, pDXShader->shaderInfo.cInputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
11622 |
|
---|
11623 | pHlp->pfnSSMPutU32(pSSM, pDXShader->shaderInfo.cOutputSignature);
|
---|
11624 | if (pDXShader->shaderInfo.cOutputSignature)
|
---|
11625 | pHlp->pfnSSMPutMem(pSSM, pDXShader->shaderInfo.aOutputSignature, pDXShader->shaderInfo.cOutputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
11626 |
|
---|
11627 | pHlp->pfnSSMPutU32(pSSM, pDXShader->shaderInfo.cPatchConstantSignature);
|
---|
11628 | if (pDXShader->shaderInfo.cPatchConstantSignature)
|
---|
11629 | pHlp->pfnSSMPutMem(pSSM, pDXShader->shaderInfo.aPatchConstantSignature, pDXShader->shaderInfo.cPatchConstantSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
11630 |
|
---|
11631 | pHlp->pfnSSMPutU32(pSSM, pDXShader->shaderInfo.cDclResource);
|
---|
11632 | if (pDXShader->shaderInfo.cDclResource)
|
---|
11633 | pHlp->pfnSSMPutMem(pSSM, pDXShader->shaderInfo.aOffDclResource, pDXShader->shaderInfo.cDclResource * sizeof(uint32_t));
|
---|
11634 | }
|
---|
11635 | rc = pHlp->pfnSSMPutU32(pSSM, pDXContext->pBackendDXContext->cSOTarget);
|
---|
11636 | AssertLogRelRCReturn(rc, rc);
|
---|
11637 |
|
---|
11638 | return VINF_SUCCESS;
|
---|
11639 | }
|
---|
11640 |
|
---|
11641 |
|
---|
11642 | static DECLCALLBACK(int) vmsvga3dBackQueryInterface(PVGASTATECC pThisCC, char const *pszInterfaceName, void *pvInterfaceFuncs, size_t cbInterfaceFuncs)
|
---|
11643 | {
|
---|
11644 | RT_NOREF(pThisCC);
|
---|
11645 |
|
---|
11646 | int rc = VINF_SUCCESS;
|
---|
11647 | if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_DX) == 0)
|
---|
11648 | {
|
---|
11649 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSDX))
|
---|
11650 | {
|
---|
11651 | if (pvInterfaceFuncs)
|
---|
11652 | {
|
---|
11653 | VMSVGA3DBACKENDFUNCSDX *p = (VMSVGA3DBACKENDFUNCSDX *)pvInterfaceFuncs;
|
---|
11654 | p->pfnDXSaveState = vmsvga3dBackDXSaveState;
|
---|
11655 | p->pfnDXLoadState = vmsvga3dBackDXLoadState;
|
---|
11656 | p->pfnDXDefineContext = vmsvga3dBackDXDefineContext;
|
---|
11657 | p->pfnDXDestroyContext = vmsvga3dBackDXDestroyContext;
|
---|
11658 | p->pfnDXBindContext = vmsvga3dBackDXBindContext;
|
---|
11659 | p->pfnDXSwitchContext = vmsvga3dBackDXSwitchContext;
|
---|
11660 | p->pfnDXReadbackContext = vmsvga3dBackDXReadbackContext;
|
---|
11661 | p->pfnDXInvalidateContext = vmsvga3dBackDXInvalidateContext;
|
---|
11662 | p->pfnDXSetSingleConstantBuffer = vmsvga3dBackDXSetSingleConstantBuffer;
|
---|
11663 | p->pfnDXSetShaderResources = vmsvga3dBackDXSetShaderResources;
|
---|
11664 | p->pfnDXSetShader = vmsvga3dBackDXSetShader;
|
---|
11665 | p->pfnDXSetSamplers = vmsvga3dBackDXSetSamplers;
|
---|
11666 | p->pfnDXDraw = vmsvga3dBackDXDraw;
|
---|
11667 | p->pfnDXDrawIndexed = vmsvga3dBackDXDrawIndexed;
|
---|
11668 | p->pfnDXDrawInstanced = vmsvga3dBackDXDrawInstanced;
|
---|
11669 | p->pfnDXDrawIndexedInstanced = vmsvga3dBackDXDrawIndexedInstanced;
|
---|
11670 | p->pfnDXDrawAuto = vmsvga3dBackDXDrawAuto;
|
---|
11671 | p->pfnDXSetInputLayout = vmsvga3dBackDXSetInputLayout;
|
---|
11672 | p->pfnDXSetVertexBuffers = vmsvga3dBackDXSetVertexBuffers;
|
---|
11673 | p->pfnDXSetIndexBuffer = vmsvga3dBackDXSetIndexBuffer;
|
---|
11674 | p->pfnDXSetTopology = vmsvga3dBackDXSetTopology;
|
---|
11675 | p->pfnDXSetRenderTargets = vmsvga3dBackDXSetRenderTargets;
|
---|
11676 | p->pfnDXSetBlendState = vmsvga3dBackDXSetBlendState;
|
---|
11677 | p->pfnDXSetDepthStencilState = vmsvga3dBackDXSetDepthStencilState;
|
---|
11678 | p->pfnDXSetRasterizerState = vmsvga3dBackDXSetRasterizerState;
|
---|
11679 | p->pfnDXDefineQuery = vmsvga3dBackDXDefineQuery;
|
---|
11680 | p->pfnDXDestroyQuery = vmsvga3dBackDXDestroyQuery;
|
---|
11681 | p->pfnDXBeginQuery = vmsvga3dBackDXBeginQuery;
|
---|
11682 | p->pfnDXEndQuery = vmsvga3dBackDXEndQuery;
|
---|
11683 | p->pfnDXSetPredication = vmsvga3dBackDXSetPredication;
|
---|
11684 | p->pfnDXSetSOTargets = vmsvga3dBackDXSetSOTargets;
|
---|
11685 | p->pfnDXSetViewports = vmsvga3dBackDXSetViewports;
|
---|
11686 | p->pfnDXSetScissorRects = vmsvga3dBackDXSetScissorRects;
|
---|
11687 | p->pfnDXClearRenderTargetView = vmsvga3dBackDXClearRenderTargetView;
|
---|
11688 | p->pfnDXClearDepthStencilView = vmsvga3dBackDXClearDepthStencilView;
|
---|
11689 | p->pfnDXPredCopyRegion = vmsvga3dBackDXPredCopyRegion;
|
---|
11690 | p->pfnDXPredCopy = vmsvga3dBackDXPredCopy;
|
---|
11691 | p->pfnDXPresentBlt = vmsvga3dBackDXPresentBlt;
|
---|
11692 | p->pfnDXGenMips = vmsvga3dBackDXGenMips;
|
---|
11693 | p->pfnDXDefineShaderResourceView = vmsvga3dBackDXDefineShaderResourceView;
|
---|
11694 | p->pfnDXDestroyShaderResourceView = vmsvga3dBackDXDestroyShaderResourceView;
|
---|
11695 | p->pfnDXDefineRenderTargetView = vmsvga3dBackDXDefineRenderTargetView;
|
---|
11696 | p->pfnDXDestroyRenderTargetView = vmsvga3dBackDXDestroyRenderTargetView;
|
---|
11697 | p->pfnDXDefineDepthStencilView = vmsvga3dBackDXDefineDepthStencilView;
|
---|
11698 | p->pfnDXDestroyDepthStencilView = vmsvga3dBackDXDestroyDepthStencilView;
|
---|
11699 | p->pfnDXDefineElementLayout = vmsvga3dBackDXDefineElementLayout;
|
---|
11700 | p->pfnDXDestroyElementLayout = vmsvga3dBackDXDestroyElementLayout;
|
---|
11701 | p->pfnDXDefineBlendState = vmsvga3dBackDXDefineBlendState;
|
---|
11702 | p->pfnDXDestroyBlendState = vmsvga3dBackDXDestroyBlendState;
|
---|
11703 | p->pfnDXDefineDepthStencilState = vmsvga3dBackDXDefineDepthStencilState;
|
---|
11704 | p->pfnDXDestroyDepthStencilState = vmsvga3dBackDXDestroyDepthStencilState;
|
---|
11705 | p->pfnDXDefineRasterizerState = vmsvga3dBackDXDefineRasterizerState;
|
---|
11706 | p->pfnDXDestroyRasterizerState = vmsvga3dBackDXDestroyRasterizerState;
|
---|
11707 | p->pfnDXDefineSamplerState = vmsvga3dBackDXDefineSamplerState;
|
---|
11708 | p->pfnDXDestroySamplerState = vmsvga3dBackDXDestroySamplerState;
|
---|
11709 | p->pfnDXDefineShader = vmsvga3dBackDXDefineShader;
|
---|
11710 | p->pfnDXDestroyShader = vmsvga3dBackDXDestroyShader;
|
---|
11711 | p->pfnDXBindShader = vmsvga3dBackDXBindShader;
|
---|
11712 | p->pfnDXDefineStreamOutput = vmsvga3dBackDXDefineStreamOutput;
|
---|
11713 | p->pfnDXDestroyStreamOutput = vmsvga3dBackDXDestroyStreamOutput;
|
---|
11714 | p->pfnDXSetStreamOutput = vmsvga3dBackDXSetStreamOutput;
|
---|
11715 | p->pfnDXSetCOTable = vmsvga3dBackDXSetCOTable;
|
---|
11716 | p->pfnDXBufferCopy = vmsvga3dBackDXBufferCopy;
|
---|
11717 | p->pfnDXSurfaceCopyAndReadback = vmsvga3dBackDXSurfaceCopyAndReadback;
|
---|
11718 | p->pfnDXMoveQuery = vmsvga3dBackDXMoveQuery;
|
---|
11719 | p->pfnDXBindAllShader = vmsvga3dBackDXBindAllShader;
|
---|
11720 | p->pfnDXHint = vmsvga3dBackDXHint;
|
---|
11721 | p->pfnDXBufferUpdate = vmsvga3dBackDXBufferUpdate;
|
---|
11722 | p->pfnDXCondBindAllShader = vmsvga3dBackDXCondBindAllShader;
|
---|
11723 | p->pfnScreenCopy = vmsvga3dBackScreenCopy;
|
---|
11724 | p->pfnIntraSurfaceCopy = vmsvga3dBackIntraSurfaceCopy;
|
---|
11725 | p->pfnDXResolveCopy = vmsvga3dBackDXResolveCopy;
|
---|
11726 | p->pfnDXPredResolveCopy = vmsvga3dBackDXPredResolveCopy;
|
---|
11727 | p->pfnDXPredConvertRegion = vmsvga3dBackDXPredConvertRegion;
|
---|
11728 | p->pfnDXPredConvert = vmsvga3dBackDXPredConvert;
|
---|
11729 | p->pfnWholeSurfaceCopy = vmsvga3dBackWholeSurfaceCopy;
|
---|
11730 | p->pfnDXDefineUAView = vmsvga3dBackDXDefineUAView;
|
---|
11731 | p->pfnDXDestroyUAView = vmsvga3dBackDXDestroyUAView;
|
---|
11732 | p->pfnDXClearUAViewUint = vmsvga3dBackDXClearUAViewUint;
|
---|
11733 | p->pfnDXClearUAViewFloat = vmsvga3dBackDXClearUAViewFloat;
|
---|
11734 | p->pfnDXCopyStructureCount = vmsvga3dBackDXCopyStructureCount;
|
---|
11735 | p->pfnDXSetUAViews = vmsvga3dBackDXSetUAViews;
|
---|
11736 | p->pfnDXDrawIndexedInstancedIndirect = vmsvga3dBackDXDrawIndexedInstancedIndirect;
|
---|
11737 | p->pfnDXDrawInstancedIndirect = vmsvga3dBackDXDrawInstancedIndirect;
|
---|
11738 | p->pfnDXDispatch = vmsvga3dBackDXDispatch;
|
---|
11739 | p->pfnDXDispatchIndirect = vmsvga3dBackDXDispatchIndirect;
|
---|
11740 | p->pfnWriteZeroSurface = vmsvga3dBackWriteZeroSurface;
|
---|
11741 | p->pfnHintZeroSurface = vmsvga3dBackHintZeroSurface;
|
---|
11742 | p->pfnDXTransferToBuffer = vmsvga3dBackDXTransferToBuffer;
|
---|
11743 | p->pfnLogicOpsBitBlt = vmsvga3dBackLogicOpsBitBlt;
|
---|
11744 | p->pfnLogicOpsTransBlt = vmsvga3dBackLogicOpsTransBlt;
|
---|
11745 | p->pfnLogicOpsStretchBlt = vmsvga3dBackLogicOpsStretchBlt;
|
---|
11746 | p->pfnLogicOpsColorFill = vmsvga3dBackLogicOpsColorFill;
|
---|
11747 | p->pfnLogicOpsAlphaBlend = vmsvga3dBackLogicOpsAlphaBlend;
|
---|
11748 | p->pfnLogicOpsClearTypeBlend = vmsvga3dBackLogicOpsClearTypeBlend;
|
---|
11749 | p->pfnDXSetCSUAViews = vmsvga3dBackDXSetCSUAViews;
|
---|
11750 | p->pfnDXSetMinLOD = vmsvga3dBackDXSetMinLOD;
|
---|
11751 | p->pfnDXSetShaderIface = vmsvga3dBackDXSetShaderIface;
|
---|
11752 | p->pfnSurfaceStretchBltNonMSToMS = vmsvga3dBackSurfaceStretchBltNonMSToMS;
|
---|
11753 | p->pfnDXBindShaderIface = vmsvga3dBackDXBindShaderIface;
|
---|
11754 | p->pfnVBDXClearRenderTargetViewRegion = vmsvga3dBackVBDXClearRenderTargetViewRegion;
|
---|
11755 | p->pfnVBDXClearUAV = vmsvga3dBackVBDXClearUAV;
|
---|
11756 | }
|
---|
11757 | }
|
---|
11758 | else
|
---|
11759 | {
|
---|
11760 | AssertFailed();
|
---|
11761 | rc = VERR_INVALID_PARAMETER;
|
---|
11762 | }
|
---|
11763 | }
|
---|
11764 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_DXVIDEO) == 0)
|
---|
11765 | {
|
---|
11766 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSDXVIDEO))
|
---|
11767 | {
|
---|
11768 | if (pvInterfaceFuncs)
|
---|
11769 | {
|
---|
11770 | VMSVGA3DBACKENDFUNCSDXVIDEO *p = (VMSVGA3DBACKENDFUNCSDXVIDEO *)pvInterfaceFuncs;
|
---|
11771 | p->pfnVBDXDefineVideoProcessor = vmsvga3dBackVBDXDefineVideoProcessor;
|
---|
11772 | p->pfnVBDXDefineVideoDecoderOutputView = vmsvga3dBackVBDXDefineVideoDecoderOutputView;
|
---|
11773 | p->pfnVBDXDefineVideoDecoder = vmsvga3dBackVBDXDefineVideoDecoder;
|
---|
11774 | p->pfnVBDXVideoDecoderBeginFrame = vmsvga3dBackVBDXVideoDecoderBeginFrame;
|
---|
11775 | p->pfnVBDXVideoDecoderSubmitBuffers = vmsvga3dBackVBDXVideoDecoderSubmitBuffers;
|
---|
11776 | p->pfnVBDXVideoDecoderEndFrame = vmsvga3dBackVBDXVideoDecoderEndFrame;
|
---|
11777 | p->pfnVBDXDefineVideoProcessorInputView = vmsvga3dBackVBDXDefineVideoProcessorInputView;
|
---|
11778 | p->pfnVBDXDefineVideoProcessorOutputView = vmsvga3dBackVBDXDefineVideoProcessorOutputView;
|
---|
11779 | p->pfnVBDXVideoProcessorBlt = vmsvga3dBackVBDXVideoProcessorBlt;
|
---|
11780 | p->pfnVBDXDestroyVideoDecoder = vmsvga3dBackVBDXDestroyVideoDecoder;
|
---|
11781 | p->pfnVBDXDestroyVideoDecoderOutputView = vmsvga3dBackVBDXDestroyVideoDecoderOutputView;
|
---|
11782 | p->pfnVBDXDestroyVideoProcessor = vmsvga3dBackVBDXDestroyVideoProcessor;
|
---|
11783 | p->pfnVBDXDestroyVideoProcessorInputView = vmsvga3dBackVBDXDestroyVideoProcessorInputView;
|
---|
11784 | p->pfnVBDXDestroyVideoProcessorOutputView = vmsvga3dBackVBDXDestroyVideoProcessorOutputView;
|
---|
11785 | p->pfnVBDXVideoProcessorSetOutputTargetRect = vmsvga3dBackVBDXVideoProcessorSetOutputTargetRect;
|
---|
11786 | p->pfnVBDXVideoProcessorSetOutputBackgroundColor = vmsvga3dBackVBDXVideoProcessorSetOutputBackgroundColor;
|
---|
11787 | p->pfnVBDXVideoProcessorSetOutputColorSpace = vmsvga3dBackVBDXVideoProcessorSetOutputColorSpace;
|
---|
11788 | p->pfnVBDXVideoProcessorSetOutputAlphaFillMode = vmsvga3dBackVBDXVideoProcessorSetOutputAlphaFillMode;
|
---|
11789 | p->pfnVBDXVideoProcessorSetOutputConstriction = vmsvga3dBackVBDXVideoProcessorSetOutputConstriction;
|
---|
11790 | p->pfnVBDXVideoProcessorSetOutputStereoMode = vmsvga3dBackVBDXVideoProcessorSetOutputStereoMode;
|
---|
11791 | p->pfnVBDXVideoProcessorSetStreamFrameFormat = vmsvga3dBackVBDXVideoProcessorSetStreamFrameFormat;
|
---|
11792 | p->pfnVBDXVideoProcessorSetStreamColorSpace = vmsvga3dBackVBDXVideoProcessorSetStreamColorSpace;
|
---|
11793 | p->pfnVBDXVideoProcessorSetStreamOutputRate = vmsvga3dBackVBDXVideoProcessorSetStreamOutputRate;
|
---|
11794 | p->pfnVBDXVideoProcessorSetStreamSourceRect = vmsvga3dBackVBDXVideoProcessorSetStreamSourceRect;
|
---|
11795 | p->pfnVBDXVideoProcessorSetStreamDestRect = vmsvga3dBackVBDXVideoProcessorSetStreamDestRect;
|
---|
11796 | p->pfnVBDXVideoProcessorSetStreamAlpha = vmsvga3dBackVBDXVideoProcessorSetStreamAlpha;
|
---|
11797 | p->pfnVBDXVideoProcessorSetStreamPalette = vmsvga3dBackVBDXVideoProcessorSetStreamPalette;
|
---|
11798 | p->pfnVBDXVideoProcessorSetStreamPixelAspectRatio = vmsvga3dBackVBDXVideoProcessorSetStreamPixelAspectRatio;
|
---|
11799 | p->pfnVBDXVideoProcessorSetStreamLumaKey = vmsvga3dBackVBDXVideoProcessorSetStreamLumaKey;
|
---|
11800 | p->pfnVBDXVideoProcessorSetStreamStereoFormat = vmsvga3dBackVBDXVideoProcessorSetStreamStereoFormat;
|
---|
11801 | p->pfnVBDXVideoProcessorSetStreamAutoProcessingMode = vmsvga3dBackVBDXVideoProcessorSetStreamAutoProcessingMode;
|
---|
11802 | p->pfnVBDXVideoProcessorSetStreamFilter = vmsvga3dBackVBDXVideoProcessorSetStreamFilter;
|
---|
11803 | p->pfnVBDXVideoProcessorSetStreamRotation = vmsvga3dBackVBDXVideoProcessorSetStreamRotation;
|
---|
11804 | p->pfnVBDXGetVideoCapability = vmsvga3dBackVBDXGetVideoCapability;
|
---|
11805 | p->pfnVBDXClearVDOV = vmsvga3dBackVBDXClearVDOV;
|
---|
11806 | p->pfnVBDXClearVPIV = vmsvga3dBackVBDXClearVPIV;
|
---|
11807 | p->pfnVBDXClearVPOV = vmsvga3dBackVBDXClearVPOV;
|
---|
11808 | }
|
---|
11809 | }
|
---|
11810 | else
|
---|
11811 | {
|
---|
11812 | AssertFailed();
|
---|
11813 | rc = VERR_INVALID_PARAMETER;
|
---|
11814 | }
|
---|
11815 | }
|
---|
11816 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_MAP) == 0)
|
---|
11817 | {
|
---|
11818 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSMAP))
|
---|
11819 | {
|
---|
11820 | if (pvInterfaceFuncs)
|
---|
11821 | {
|
---|
11822 | VMSVGA3DBACKENDFUNCSMAP *p = (VMSVGA3DBACKENDFUNCSMAP *)pvInterfaceFuncs;
|
---|
11823 | p->pfnSurfaceMap = vmsvga3dBackSurfaceMap;
|
---|
11824 | p->pfnSurfaceUnmap = vmsvga3dBackSurfaceUnmap;
|
---|
11825 | }
|
---|
11826 | }
|
---|
11827 | else
|
---|
11828 | {
|
---|
11829 | AssertFailed();
|
---|
11830 | rc = VERR_INVALID_PARAMETER;
|
---|
11831 | }
|
---|
11832 | }
|
---|
11833 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_GBO) == 0)
|
---|
11834 | {
|
---|
11835 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSGBO))
|
---|
11836 | {
|
---|
11837 | if (pvInterfaceFuncs)
|
---|
11838 | {
|
---|
11839 | VMSVGA3DBACKENDFUNCSGBO *p = (VMSVGA3DBACKENDFUNCSGBO *)pvInterfaceFuncs;
|
---|
11840 | p->pfnScreenTargetBind = vmsvga3dScreenTargetBind;
|
---|
11841 | p->pfnScreenTargetUpdate = vmsvga3dScreenTargetUpdate;
|
---|
11842 | }
|
---|
11843 | }
|
---|
11844 | else
|
---|
11845 | {
|
---|
11846 | AssertFailed();
|
---|
11847 | rc = VERR_INVALID_PARAMETER;
|
---|
11848 | }
|
---|
11849 | }
|
---|
11850 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_3D) == 0)
|
---|
11851 | {
|
---|
11852 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCS3D))
|
---|
11853 | {
|
---|
11854 | if (pvInterfaceFuncs)
|
---|
11855 | {
|
---|
11856 | VMSVGA3DBACKENDFUNCS3D *p = (VMSVGA3DBACKENDFUNCS3D *)pvInterfaceFuncs;
|
---|
11857 | p->pfnInit = vmsvga3dBackInit;
|
---|
11858 | p->pfnPowerOn = vmsvga3dBackPowerOn;
|
---|
11859 | p->pfnTerminate = vmsvga3dBackTerminate;
|
---|
11860 | p->pfnReset = vmsvga3dBackReset;
|
---|
11861 | p->pfnQueryCaps = vmsvga3dBackQueryCaps;
|
---|
11862 | p->pfnChangeMode = vmsvga3dBackChangeMode;
|
---|
11863 | p->pfnCreateTexture = vmsvga3dBackCreateTexture;
|
---|
11864 | p->pfnSurfaceDestroy = vmsvga3dBackSurfaceDestroy;
|
---|
11865 | p->pfnSurfaceInvalidateImage = vmsvga3dBackSurfaceInvalidateImage;
|
---|
11866 | p->pfnSurfaceCopy = vmsvga3dBackSurfaceCopy;
|
---|
11867 | p->pfnSurfaceDMACopyBox = vmsvga3dBackSurfaceDMACopyBox;
|
---|
11868 | p->pfnSurfaceStretchBlt = vmsvga3dBackSurfaceStretchBlt;
|
---|
11869 | p->pfnUpdateHostScreenViewport = vmsvga3dBackUpdateHostScreenViewport;
|
---|
11870 | p->pfnDefineScreen = vmsvga3dBackDefineScreen;
|
---|
11871 | p->pfnDestroyScreen = vmsvga3dBackDestroyScreen;
|
---|
11872 | p->pfnSurfaceBlitToScreen = vmsvga3dBackSurfaceBlitToScreen;
|
---|
11873 | p->pfnSurfaceUpdateHeapBuffers = vmsvga3dBackSurfaceUpdateHeapBuffers;
|
---|
11874 | }
|
---|
11875 | }
|
---|
11876 | else
|
---|
11877 | {
|
---|
11878 | AssertFailed();
|
---|
11879 | rc = VERR_INVALID_PARAMETER;
|
---|
11880 | }
|
---|
11881 | }
|
---|
11882 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_VGPU9) == 0)
|
---|
11883 | {
|
---|
11884 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSVGPU9))
|
---|
11885 | {
|
---|
11886 | if (pvInterfaceFuncs)
|
---|
11887 | {
|
---|
11888 | VMSVGA3DBACKENDFUNCSVGPU9 *p = (VMSVGA3DBACKENDFUNCSVGPU9 *)pvInterfaceFuncs;
|
---|
11889 | p->pfnContextDefine = vmsvga3dBackContextDefine;
|
---|
11890 | p->pfnContextDestroy = vmsvga3dBackContextDestroy;
|
---|
11891 | p->pfnSetTransform = vmsvga3dBackSetTransform;
|
---|
11892 | p->pfnSetZRange = vmsvga3dBackSetZRange;
|
---|
11893 | p->pfnSetRenderState = vmsvga3dBackSetRenderState;
|
---|
11894 | p->pfnSetRenderTarget = vmsvga3dBackSetRenderTarget;
|
---|
11895 | p->pfnSetTextureState = vmsvga3dBackSetTextureState;
|
---|
11896 | p->pfnSetMaterial = vmsvga3dBackSetMaterial;
|
---|
11897 | p->pfnSetLightData = vmsvga3dBackSetLightData;
|
---|
11898 | p->pfnSetLightEnabled = vmsvga3dBackSetLightEnabled;
|
---|
11899 | p->pfnSetViewPort = vmsvga3dBackSetViewPort;
|
---|
11900 | p->pfnSetClipPlane = vmsvga3dBackSetClipPlane;
|
---|
11901 | p->pfnCommandClear = vmsvga3dBackCommandClear;
|
---|
11902 | p->pfnDrawPrimitives = vmsvga3dBackDrawPrimitives;
|
---|
11903 | p->pfnSetScissorRect = vmsvga3dBackSetScissorRect;
|
---|
11904 | p->pfnGenerateMipmaps = vmsvga3dBackGenerateMipmaps;
|
---|
11905 | p->pfnShaderDefine = vmsvga3dBackShaderDefine;
|
---|
11906 | p->pfnShaderDestroy = vmsvga3dBackShaderDestroy;
|
---|
11907 | p->pfnShaderSet = vmsvga3dBackShaderSet;
|
---|
11908 | p->pfnShaderSetConst = vmsvga3dBackShaderSetConst;
|
---|
11909 | p->pfnOcclusionQueryCreate = vmsvga3dBackOcclusionQueryCreate;
|
---|
11910 | p->pfnOcclusionQueryDelete = vmsvga3dBackOcclusionQueryDelete;
|
---|
11911 | p->pfnOcclusionQueryBegin = vmsvga3dBackOcclusionQueryBegin;
|
---|
11912 | p->pfnOcclusionQueryEnd = vmsvga3dBackOcclusionQueryEnd;
|
---|
11913 | p->pfnOcclusionQueryGetData = vmsvga3dBackOcclusionQueryGetData;
|
---|
11914 | }
|
---|
11915 | }
|
---|
11916 | else
|
---|
11917 | {
|
---|
11918 | AssertFailed();
|
---|
11919 | rc = VERR_INVALID_PARAMETER;
|
---|
11920 | }
|
---|
11921 | }
|
---|
11922 | else
|
---|
11923 | rc = VERR_NOT_IMPLEMENTED;
|
---|
11924 | return rc;
|
---|
11925 | }
|
---|
11926 |
|
---|
11927 |
|
---|
11928 | extern VMSVGA3DBACKENDDESC const g_BackendDX =
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11929 | {
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11930 | "DX",
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11931 | vmsvga3dBackQueryInterface
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11932 | };
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