1 | This directory contains the EDK II build tools and template files.
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2 | Templates are located in the Conf directory, while the tools executables for
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3 | Microsoft Windows Operating Systems are located in the Bin\\Win32 directory, other
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4 | directory contains tools source.
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5 |
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6 | Build step to generate the binary tools
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7 | ---------------------------------------
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8 |
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9 | Windows/Visual Studio Notes
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10 | ===========================
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11 |
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12 | To build the BaseTools, you should run the standard vsvars32.bat script
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13 | from your preferred Visual Studio installation or you can run get_vsvars.bat
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14 | to use latest automatically detected version.
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15 |
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16 | In addition to this, you should set the following environment variables::
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17 |
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18 | * EDK_TOOLS_PATH - Path to the BaseTools sub directory under the edk2 tree
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19 | * BASE_TOOLS_PATH - The directory where the BaseTools source is located.
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20 | (It is the same directory where this README.rst is located.)
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21 |
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22 | After this, you can run the toolsetup.bat file, which is in the same
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23 | directory as this file. It should setup the remainder of the environment,
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24 | and build the tools if necessary.
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25 |
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26 | Please also refer to the ``BuildNotes.txt`` file for more information on
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27 | building under Windows.
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28 |
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29 | Unix-like operating systems
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30 | ===========================
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31 |
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32 | To build on Unix-like operating systems, you only need to type ``make`` in
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33 | the base directory of the project.
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34 |
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35 | Ubuntu Notes
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36 | ============
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37 |
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38 | On Ubuntu, the following command should install all the necessary build
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39 | packages to build all the C BaseTools::
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40 |
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41 | sudo apt install build-essential uuid-dev
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