/* $Id: DBGConsole.cpp 46156 2013-05-18 01:35:16Z vboxsync $ */ /** @file * DBGC - Debugger Console. */ /* * Copyright (C) 2006-2013 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. */ /** @page pg_dbgc DBGC - The Debug Console * * The debugger console is an early attempt to make some interactive * debugging facilities for the VirtualBox VMM. It was initially only * accessible thru a telnet session in debug builds. Later it was hastily built * into the VBoxDbg module with a very simple Qt wrapper around it. * * The current state is that it's by default shipped with all standard * VirtualBox builds. The GUI component is by default accessible in all * non-release builds, while release builds require extra data, environment or * command line options to make it visible. * * Now, even if we ship it with all standard builds we would like it to remain * an optional feature that can be omitted when building VirtualBox. Therefore, * all external code interfacing DBGC need to be enclosed in * \#ifdef VBOX_WITH_DEBUGGER blocks. This is mandatory for components that * register external commands. * * * @section sec_dbgc_op Operation * * The console will process commands in a manner similar to the OS/2 and Windows * kernel debuggers. This means ';' is a command separator and that when * possible we'll use the same command names as these two uses. As an * alternative we intent to provide a set of gdb-like commands as well and let * the user decide which should take precedence. * * * @subsection sec_dbg_op_numbers Numbers * * Numbers are hexadecimal unless specified with a prefix indicating * elsewise. Prefixes: * - '0x' - hexadecimal. * - '0n' - decimal * - '0t' - octal. * - '0y' - binary. * * Some of the prefixes are a bit uncommon, the reason for this that the * typical binary prefix '0b' can also be a hexadecimal value since no prefix or * suffix is required for such values. Ditto for '0n' and '0' for decimal and * octal. * * The '`' can be used in the numeric value to separate parts as the user * wishes. Generally, though the debugger may use it in output as thousand * separator in decimal numbers and 32-bit separator in hex numbers. * * For historical reasons, a 'h' suffix is suffered on hex numbers. Unlike most * assemblers, a leading 0 before a-f is not required with the 'h' suffix. * * The prefix '0i' can be used instead of '0n', as it was the early decimal * prefix employed by DBGC. It's being deprecated and may be removed later. * * * @subsection sec_dbg_op_strings Strings and Symbols * * The debugger will try to guess, convert or promote what the type of an * argument to a command, function or operator based on the input description of * the receiver. If the user wants to make it clear to the debugger that * something is a string, put it inside double quotes. Symbols should use * single quotes, though we're current still a bit flexible on this point. * * If you need to put a quote character inside the quoted text, you escape it by * repating it once: echo "printf(""hello world"");" * * * @subsection sec_dbg_op_address Addressing modes * * - Default is flat. For compatibility '%' also means flat. * - Segmented addresses are specified selector:offset. * - Physical addresses are specified using '%%'. * - The default target for the addressing is the guest context, the '#' * will override this and set it to the host. * Note that several operations won't work on host addresses. * * The '%', '%%' and '#' prefixes is implemented as unary operators, while ':' * is a binary operator. Operator precedence takes care of evaluation order. * * * @subsection sec_dbg_op_c_operators C/C++ Operators * * Most unary and binary arithmetic, comparison, logical and bitwise C/C++ * operators are supported by the debugger, with the same precedence rules of * course. There is one notable change made due to the unary '%' and '%%' * operators, and that is that the modulo (remainder) operator is called 'mod' * instead of '%'. This saves a lot of trouble separating argument. * * There are no assignment operators. Instead some simple global variable space * is provided thru the 'set' and 'unset' commands and the unary '$' operator. * * * @subsection sec_dbg_op_registers Registers * * All registers and their sub-fields exposed by the DBGF API are accessible via * the '\@' operator. A few CPU register are accessible directly (as symbols) * without using the '\@' operator. Hypervisor registers are accessible by * prefixing the register name with a dot ('.'). * * * @subsection sec_dbg_op_commands Commands * * Commands names are case sensitive. By convention they are lower cased, starts * with a letter but may contain digits and underscores afterwards. Operators * are not allowed in the name (not even part of it), as we would risk * misunderstanding it otherwise. * * Commands returns a status code. * * The '.' prefix indicates the set of external commands. External commands are * command registered by VMM components. * * * @subsection sec_dbg_op_functions Functions * * Functions are similar to commands, but return a variable and can only be used * as part of an expression making up the argument of a command, function, * operator or language statement (if we get around to implement that). * * * @section sec_dbgc_logging Logging * * The idea is to be able to pass thru debug and release logs to the console * if the user so wishes. This feature requires some kind of hook into the * logger instance and while this was sketched it hasn't yet been implemented * (dbgcProcessLog and DBGC::fLog). * * This feature has not materialized and probably never will. * * * @section sec_dbgc_linking Linking and API * * The DBGC code is linked into the VBoxVMM module. * * IMachineDebugger may one day be extended with a DBGC interface so we can work * with DBGC remotely without requiring TCP. Some questions about callbacks * (for output) and security (you may wish to restrict users from debugging a * VM) needs to be answered first though. */ /******************************************************************************* * Header Files * *******************************************************************************/ #define LOG_GROUP LOG_GROUP_DBGC #include #include #include /* VMR3GetVM() */ #include /* HMR3IsEnabled */ #include #include #include #include #include #include #include "DBGCInternal.h" #include "DBGPlugIns.h" /******************************************************************************* * Internal Functions * *******************************************************************************/ static int dbgcProcessLog(PDBGC pDbgc); /** * Resolves a symbol (or tries to do so at least). * * @returns 0 on success. * @returns VBox status on failure. * @param pDbgc The debug console instance. * @param pszSymbol The symbol name. * @param enmType The result type. Specifying DBGCVAR_TYPE_GC_FAR may * cause failure, avoid it. * @param pResult Where to store the result. */ int dbgcSymbolGet(PDBGC pDbgc, const char *pszSymbol, DBGCVARTYPE enmType, PDBGCVAR pResult) { int rc; /* * Builtin? */ PCDBGCSYM pSymDesc = dbgcLookupRegisterSymbol(pDbgc, pszSymbol); if (pSymDesc) { if (!pSymDesc->pfnGet) return VERR_DBGC_PARSE_WRITEONLY_SYMBOL; return pSymDesc->pfnGet(pSymDesc, &pDbgc->CmdHlp, enmType, pResult); } /* * A typical register? (Guest only) */ static const char s_szSixLetterRegisters[] = "rflags;eflags;" ; static const char s_szThreeLetterRegisters[] = "eax;rax;" "r10;" "r8d;r8w;r8b;" "cr0;" "dr0;" "ebx;rbx;" "r11;" "r9d;r9w;r8b;" "dr1;" "ecx;rcx;" "r12;" "cr2;" "dr2;" "edx;rdx;" "r13;" "cr3;" "dr3;" "edi;rdi;dil;" "r14;" "cr4;" "dr4;" "esi;rsi;sil;" "r15;" "cr8;" "ebp;rbp;" "esp;rsp;" "dr6;" "rip;eip;" "dr7;" "efl;" ; static const char s_szTwoLetterRegisters[] = "ax;al;ah;" "r8;" "bx;bl;bh;" "r9;" "cx;cl;ch;" "cs;" "dx;dl;dh;" "ds;" "di;" "es;" "si;" "fs;" "bp;" "gs;" "sp;" "ss;" "ip;" ; const char *pszRegSym = *pszSymbol == '.' ? pszSymbol + 1 : pszSymbol; size_t const cchRegSym = strlen(pszRegSym); if ( (cchRegSym == 2 && strstr(s_szTwoLetterRegisters, pszRegSym)) || (cchRegSym == 3 && strstr(s_szThreeLetterRegisters, pszRegSym)) || (cchRegSym == 6 && strstr(s_szSixLetterRegisters, pszRegSym))) { if (!strchr(pszSymbol, ';')) { DBGCVAR Var; DBGCVAR_INIT_SYMBOL(&Var, pszSymbol); rc = dbgcOpRegister(pDbgc, &Var, DBGCVAR_CAT_ANY, pResult); if (RT_SUCCESS(rc)) return DBGCCmdHlpConvert(&pDbgc->CmdHlp, pResult, enmType, false /*fConvSyms*/, pResult); } } /* * Ask PDM. */ /** @todo resolve symbols using PDM. */ /* * Ask the debug info manager. */ RTDBGSYMBOL Symbol; rc = DBGFR3AsSymbolByName(pDbgc->pUVM, pDbgc->hDbgAs, pszSymbol, &Symbol, NULL); if (RT_SUCCESS(rc)) { /* * Default return is a flat gc address. */ DBGCVAR_INIT_GC_FLAT(pResult, Symbol.Value); if (Symbol.cb) DBGCVAR_SET_RANGE(pResult, DBGCVAR_RANGE_BYTES, Symbol.cb); switch (enmType) { /* nothing to do. */ case DBGCVAR_TYPE_GC_FLAT: case DBGCVAR_TYPE_ANY: return VINF_SUCCESS; /* impossible at the moment. */ case DBGCVAR_TYPE_GC_FAR: return VERR_DBGC_PARSE_CONVERSION_FAILED; /* simply make it numeric. */ case DBGCVAR_TYPE_NUMBER: pResult->enmType = DBGCVAR_TYPE_NUMBER; pResult->u.u64Number = Symbol.Value; return VINF_SUCCESS; /* cast it. */ case DBGCVAR_TYPE_GC_PHYS: case DBGCVAR_TYPE_HC_FLAT: case DBGCVAR_TYPE_HC_PHYS: return DBGCCmdHlpConvert(&pDbgc->CmdHlp, pResult, enmType, false /*fConvSyms*/, pResult); default: AssertMsgFailed(("Internal error enmType=%d\n", enmType)); return VERR_INVALID_PARAMETER; } } return VERR_DBGC_PARSE_NOT_IMPLEMENTED; } /** * Process all commands currently in the buffer. * * @returns VBox status code. Any error indicates the termination of the console session. * @param pDbgc Debugger console instance data. * @param fNoExecute Indicates that no commands should actually be executed. */ static int dbgcProcessCommands(PDBGC pDbgc, bool fNoExecute) { /** @todo Replace this with a sh/ksh/csh/rexx like toplevel language that * allows doing function, loops, if, cases, and such. */ int rc = VINF_SUCCESS; while (pDbgc->cInputLines) { /* * Empty the log buffer if we're hooking the log. */ if (pDbgc->fLog) { rc = dbgcProcessLog(pDbgc); if (RT_FAILURE(rc)) break; } if (pDbgc->iRead == pDbgc->iWrite) { AssertMsgFailed(("The input buffer is empty while cInputLines=%d!\n", pDbgc->cInputLines)); pDbgc->cInputLines = 0; return 0; } /* * Copy the command to the parse buffer. */ char ch; char *psz = &pDbgc->achInput[pDbgc->iRead]; char *pszTrg = &pDbgc->achScratch[0]; while ((*pszTrg = ch = *psz++) != ';' && ch != '\n' ) { if (psz == &pDbgc->achInput[sizeof(pDbgc->achInput)]) psz = &pDbgc->achInput[0]; if (psz == &pDbgc->achInput[pDbgc->iWrite]) { AssertMsgFailed(("The buffer contains no commands while cInputLines=%d!\n", pDbgc->cInputLines)); pDbgc->cInputLines = 0; return 0; } pszTrg++; } *pszTrg = '\0'; /* * Advance the buffer. */ pDbgc->iRead = psz - &pDbgc->achInput[0]; if (ch == '\n') pDbgc->cInputLines--; /* * Parse and execute this command. */ pDbgc->pszScratch = pszTrg + 1; pDbgc->iArg = 0; rc = dbgcEvalCommand(pDbgc, &pDbgc->achScratch[0], pszTrg - &pDbgc->achScratch[0] - 1, fNoExecute); if ( rc == VERR_DBGC_QUIT || rc == VWRN_DBGC_CMD_PENDING) break; rc = VINF_SUCCESS; /* ignore other statuses */ } return rc; } /** * Handle input buffer overflow. * * Will read any available input looking for a '\n' to reset the buffer on. * * @returns VBox status. * @param pDbgc Debugger console instance data. */ static int dbgcInputOverflow(PDBGC pDbgc) { /* * Assert overflow status and reset the input buffer. */ if (!pDbgc->fInputOverflow) { pDbgc->fInputOverflow = true; pDbgc->iRead = pDbgc->iWrite = 0; pDbgc->cInputLines = 0; pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "Input overflow!!\n"); } /* * Eat input till no more or there is a '\n'. * When finding a '\n' we'll continue normal processing. */ while (pDbgc->pBack->pfnInput(pDbgc->pBack, 0)) { size_t cbRead; int rc = pDbgc->pBack->pfnRead(pDbgc->pBack, &pDbgc->achInput[0], sizeof(pDbgc->achInput) - 1, &cbRead); if (RT_FAILURE(rc)) return rc; char *psz = (char *)memchr(&pDbgc->achInput[0], '\n', cbRead); if (psz) { pDbgc->fInputOverflow = false; pDbgc->iRead = psz - &pDbgc->achInput[0] + 1; pDbgc->iWrite = (unsigned)cbRead; pDbgc->cInputLines = 0; break; } } return 0; } /** * Read input and do some preprocessing. * * @returns VBox status. * In addition to the iWrite and achInput, cInputLines is maintained. * In case of an input overflow the fInputOverflow flag will be set. * @param pDbgc Debugger console instance data. */ static int dbgcInputRead(PDBGC pDbgc) { /* * We have ready input. * Read it till we don't have any or we have a full input buffer. */ int rc = 0; do { /* * More available buffer space? */ size_t cbLeft; if (pDbgc->iWrite > pDbgc->iRead) cbLeft = sizeof(pDbgc->achInput) - pDbgc->iWrite - (pDbgc->iRead == 0); else cbLeft = pDbgc->iRead - pDbgc->iWrite - 1; if (!cbLeft) { /* overflow? */ if (!pDbgc->cInputLines) rc = dbgcInputOverflow(pDbgc); break; } /* * Read one char and interpret it. */ char achRead[128]; size_t cbRead; rc = pDbgc->pBack->pfnRead(pDbgc->pBack, &achRead[0], RT_MIN(cbLeft, sizeof(achRead)), &cbRead); if (RT_FAILURE(rc)) return rc; char *psz = &achRead[0]; while (cbRead-- > 0) { char ch = *psz++; switch (ch) { /* * Ignore. */ case '\0': case '\r': case '\a': break; /* * Backspace. */ case '\b': Log2(("DBGC: backspace\n")); if (pDbgc->iRead != pDbgc->iWrite) { unsigned iWriteUndo = pDbgc->iWrite; if (pDbgc->iWrite) pDbgc->iWrite--; else pDbgc->iWrite = sizeof(pDbgc->achInput) - 1; if (pDbgc->achInput[pDbgc->iWrite] == '\n') pDbgc->iWrite = iWriteUndo; } break; /* * Add char to buffer. */ case '\t': case '\n': case ';': switch (ch) { case '\t': ch = ' '; break; case '\n': pDbgc->cInputLines++; break; } default: Log2(("DBGC: ch=%02x\n", (unsigned char)ch)); pDbgc->achInput[pDbgc->iWrite] = ch; if (++pDbgc->iWrite >= sizeof(pDbgc->achInput)) pDbgc->iWrite = 0; break; } } /* Terminate it to make it easier to read in the debugger. */ pDbgc->achInput[pDbgc->iWrite] = '\0'; } while (pDbgc->pBack->pfnInput(pDbgc->pBack, 0)); return rc; } /** * Reads input, parses it and executes commands on '\n'. * * @returns VBox status. * @param pDbgc Debugger console instance data. * @param fNoExecute Indicates that no commands should actually be executed. */ int dbgcProcessInput(PDBGC pDbgc, bool fNoExecute) { /* * We know there's input ready, so let's read it first. */ int rc = dbgcInputRead(pDbgc); if (RT_FAILURE(rc)) return rc; /* * Now execute any ready commands. */ if (pDbgc->cInputLines) { pDbgc->pBack->pfnSetReady(pDbgc->pBack, false); pDbgc->fReady = false; rc = dbgcProcessCommands(pDbgc, fNoExecute); if (RT_SUCCESS(rc) && rc != VWRN_DBGC_CMD_PENDING) pDbgc->fReady = true; if ( RT_SUCCESS(rc) && pDbgc->iRead == pDbgc->iWrite && pDbgc->fReady) rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "VBoxDbg> "); if ( RT_SUCCESS(rc) && pDbgc->fReady) pDbgc->pBack->pfnSetReady(pDbgc->pBack, true); } else /* Received nonsense; just skip it. */ pDbgc->iRead = pDbgc->iWrite; return rc; } /** * Gets the event context identifier string. * @returns Read only string. * @param enmCtx The context. */ static const char *dbgcGetEventCtx(DBGFEVENTCTX enmCtx) { switch (enmCtx) { case DBGFEVENTCTX_RAW: return "raw"; case DBGFEVENTCTX_REM: return "rem"; case DBGFEVENTCTX_HM: return "hwaccl"; case DBGFEVENTCTX_HYPER: return "hyper"; case DBGFEVENTCTX_OTHER: return "other"; case DBGFEVENTCTX_INVALID: return "!Invalid Event Ctx!"; default: AssertMsgFailed(("enmCtx=%d\n", enmCtx)); return "!Unknown Event Ctx!"; } } /** * Processes debugger events. * * @returns VBox status. * @param pDbgc DBGC Instance data. * @param pEvent Pointer to event data. */ static int dbgcProcessEvent(PDBGC pDbgc, PCDBGFEVENT pEvent) { /* * Flush log first. */ if (pDbgc->fLog) { int rc = dbgcProcessLog(pDbgc); if (RT_FAILURE(rc)) return rc; } /* * Process the event. */ pDbgc->pszScratch = &pDbgc->achInput[0]; pDbgc->iArg = 0; bool fPrintPrompt = true; int rc = VINF_SUCCESS; switch (pEvent->enmType) { /* * The first part is events we have initiated with commands. */ case DBGFEVENT_HALT_DONE: { rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\ndbgf event: VM %p is halted! (%s)\n", pDbgc->pVM, dbgcGetEventCtx(pEvent->enmCtx)); pDbgc->fRegCtxGuest = true; /* we're always in guest context when halted. */ if (RT_SUCCESS(rc)) rc = pDbgc->CmdHlp.pfnExec(&pDbgc->CmdHlp, "r"); break; } /* * The second part is events which can occur at any time. */ case DBGFEVENT_FATAL_ERROR: { rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\ndbf event: Fatal error! (%s)\n", dbgcGetEventCtx(pEvent->enmCtx)); pDbgc->fRegCtxGuest = false; /* fatal errors are always in hypervisor. */ if (RT_SUCCESS(rc)) rc = pDbgc->CmdHlp.pfnExec(&pDbgc->CmdHlp, "r"); break; } case DBGFEVENT_BREAKPOINT: case DBGFEVENT_BREAKPOINT_HYPER: { bool fRegCtxGuest = pDbgc->fRegCtxGuest; pDbgc->fRegCtxGuest = pEvent->enmType == DBGFEVENT_BREAKPOINT; rc = dbgcBpExec(pDbgc, pEvent->u.Bp.iBp); switch (rc) { case VERR_DBGC_BP_NOT_FOUND: rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\ndbgf event: Unknown breakpoint %u! (%s)\n", pEvent->u.Bp.iBp, dbgcGetEventCtx(pEvent->enmCtx)); break; case VINF_DBGC_BP_NO_COMMAND: rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\ndbgf event: Breakpoint %u! (%s)\n", pEvent->u.Bp.iBp, dbgcGetEventCtx(pEvent->enmCtx)); break; case VINF_BUFFER_OVERFLOW: rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\ndbgf event: Breakpoint %u! Command too long to execute! (%s)\n", pEvent->u.Bp.iBp, dbgcGetEventCtx(pEvent->enmCtx)); break; default: break; } if (RT_SUCCESS(rc) && DBGFR3IsHalted(pDbgc->pUVM)) rc = pDbgc->CmdHlp.pfnExec(&pDbgc->CmdHlp, "r"); else pDbgc->fRegCtxGuest = fRegCtxGuest; break; } case DBGFEVENT_STEPPED: case DBGFEVENT_STEPPED_HYPER: { pDbgc->fRegCtxGuest = pEvent->enmType == DBGFEVENT_STEPPED; rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\ndbgf event: Single step! (%s)\n", dbgcGetEventCtx(pEvent->enmCtx)); if (RT_SUCCESS(rc)) rc = pDbgc->CmdHlp.pfnExec(&pDbgc->CmdHlp, "r"); break; } case DBGFEVENT_ASSERTION_HYPER: { pDbgc->fRegCtxGuest = false; rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\ndbgf event: Hypervisor Assertion! (%s)\n" "%s" "%s" "\n", dbgcGetEventCtx(pEvent->enmCtx), pEvent->u.Assert.pszMsg1, pEvent->u.Assert.pszMsg2); if (RT_SUCCESS(rc)) rc = pDbgc->CmdHlp.pfnExec(&pDbgc->CmdHlp, "r"); break; } case DBGFEVENT_DEV_STOP: { rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\n" "dbgf event: DBGFSTOP (%s)\n" "File: %s\n" "Line: %d\n" "Function: %s\n", dbgcGetEventCtx(pEvent->enmCtx), pEvent->u.Src.pszFile, pEvent->u.Src.uLine, pEvent->u.Src.pszFunction); if (RT_SUCCESS(rc) && pEvent->u.Src.pszMessage && *pEvent->u.Src.pszMessage) rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "Message: %s\n", pEvent->u.Src.pszMessage); if (RT_SUCCESS(rc)) rc = pDbgc->CmdHlp.pfnExec(&pDbgc->CmdHlp, "r"); break; } case DBGFEVENT_INVALID_COMMAND: { rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\ndbgf/dbgc error: Invalid command event!\n"); break; } case DBGFEVENT_POWERING_OFF: { pDbgc->fReady = false; pDbgc->pBack->pfnSetReady(pDbgc->pBack, false); pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\nVM is powering off!\n"); fPrintPrompt = false; rc = VERR_GENERAL_FAILURE; break; } default: { rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\ndbgf/dbgc error: Unknown event %d!\n", pEvent->enmType); break; } } /* * Prompt, anyone? */ if (fPrintPrompt && RT_SUCCESS(rc)) { rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "VBoxDbg> "); pDbgc->fReady = true; if (RT_SUCCESS(rc)) pDbgc->pBack->pfnSetReady(pDbgc->pBack, true); } return rc; } /** * Prints any log lines from the log buffer. * * The caller must not call function this unless pDbgc->fLog is set. * * @returns VBox status. (output related) * @param pDbgc Debugger console instance data. */ static int dbgcProcessLog(PDBGC pDbgc) { /** @todo */ NOREF(pDbgc); return 0; } /** @callback_method_impl{FNRTDBGCFGLOG} */ static DECLCALLBACK(void) dbgcDbgCfgLogCallback(RTDBGCFG hDbgCfg, uint32_t iLevel, const char *pszMsg, void *pvUser) { /** @todo Add symbol noise setting. */ NOREF(hDbgCfg); NOREF(iLevel); PDBGC pDbgc = (PDBGC)pvUser; pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "%s", pszMsg); } /** * Run the debugger console. * * @returns VBox status. * @param pDbgc Pointer to the debugger console instance data. */ int dbgcRun(PDBGC pDbgc) { /* * We're ready for commands now. */ pDbgc->fReady = true; pDbgc->pBack->pfnSetReady(pDbgc->pBack, true); /* * Main Debugger Loop. * * This loop will either block on waiting for input or on waiting on * debug events. If we're forwarding the log we cannot wait for long * before we must flush the log. */ int rc; for (;;) { rc = VERR_SEM_OUT_OF_TURN; if (pDbgc->pUVM) rc = DBGFR3QueryWaitable(pDbgc->pUVM); if (RT_SUCCESS(rc)) { /* * Wait for a debug event. */ PCDBGFEVENT pEvent; rc = DBGFR3EventWait(pDbgc->pUVM, pDbgc->fLog ? 1 : 32, &pEvent); if (RT_SUCCESS(rc)) { rc = dbgcProcessEvent(pDbgc, pEvent); if (RT_FAILURE(rc)) break; } else if (rc != VERR_TIMEOUT) break; /* * Check for input. */ if (pDbgc->pBack->pfnInput(pDbgc->pBack, 0)) { rc = dbgcProcessInput(pDbgc, false /* fNoExecute */); if (RT_FAILURE(rc)) break; } } else if (rc == VERR_SEM_OUT_OF_TURN) { /* * Wait for input. If Logging is enabled we'll only wait very briefly. */ if (pDbgc->pBack->pfnInput(pDbgc->pBack, pDbgc->fLog ? 1 : 1000)) { rc = dbgcProcessInput(pDbgc, false /* fNoExecute */); if (RT_FAILURE(rc)) break; } } else break; /* * Forward log output. */ if (pDbgc->fLog) { rc = dbgcProcessLog(pDbgc); if (RT_FAILURE(rc)) break; } } return rc; } /** * Creates a a new instance. * * @returns VBox status code. * @param ppDbgc Where to store the pointer to the instance data. * @param pBack Pointer to the backend. * @param fFlags The flags. */ int dbgcCreate(PDBGC *ppDbgc, PDBGCBACK pBack, unsigned fFlags) { /* * Validate input. */ AssertPtrReturn(pBack, VERR_INVALID_POINTER); AssertMsgReturn(!fFlags, ("%#x", fFlags), VERR_INVALID_PARAMETER); /* * Allocate and initialize. */ PDBGC pDbgc = (PDBGC)RTMemAllocZ(sizeof(*pDbgc)); if (!pDbgc) return VERR_NO_MEMORY; dbgcInitCmdHlp(pDbgc); pDbgc->pBack = pBack; pDbgc->pVM = NULL; pDbgc->pUVM = NULL; pDbgc->idCpu = 0; pDbgc->hDbgAs = DBGF_AS_GLOBAL; pDbgc->pszEmulation = "CodeView/WinDbg"; pDbgc->paEmulationCmds = &g_aCmdsCodeView[0]; pDbgc->cEmulationCmds = g_cCmdsCodeView; pDbgc->paEmulationFuncs = &g_aFuncsCodeView[0]; pDbgc->cEmulationFuncs = g_cFuncsCodeView; //pDbgc->fLog = false; pDbgc->fRegCtxGuest = true; pDbgc->fRegTerse = true; //pDbgc->cPagingHierarchyDumps = 0; //pDbgc->DisasmPos = {0}; //pDbgc->SourcePos = {0}; //pDbgc->DumpPos = {0}; pDbgc->pLastPos = &pDbgc->DisasmPos; //pDbgc->cbDumpElement = 0; //pDbgc->cVars = 0; //pDbgc->paVars = NULL; //pDbgc->pPlugInHead = NULL; //pDbgc->pFirstBp = NULL; //pDbgc->abSearch = {0}; //pDbgc->cbSearch = 0; pDbgc->cbSearchUnit = 1; pDbgc->cMaxSearchHits = 1; //pDbgc->SearchAddr = {0}; //pDbgc->cbSearchRange = 0; //pDbgc->uInputZero = 0; //pDbgc->iRead = 0; //pDbgc->iWrite = 0; //pDbgc->cInputLines = 0; //pDbgc->fInputOverflow = false; pDbgc->fReady = true; pDbgc->pszScratch = &pDbgc->achScratch[0]; //pDbgc->iArg = 0; //pDbgc->rcOutput = 0; //pDbgc->rcCmd = 0; dbgcEvalInit(); *ppDbgc = pDbgc; return VINF_SUCCESS; } /** * Destroys a DBGC instance created by dbgcCreate. * * @param pDbgc Pointer to the debugger console instance data. */ void dbgcDestroy(PDBGC pDbgc) { AssertPtr(pDbgc); /* Disable log hook. */ if (pDbgc->fLog) { } /* Unload all plug-ins. */ dbgcPlugInUnloadAll(pDbgc); /* Detach from the VM. */ if (pDbgc->pUVM) DBGFR3Detach(pDbgc->pUVM); /* finally, free the instance memory. */ RTMemFree(pDbgc); } /** * Make a console instance. * * This will not return until either an 'exit' command is issued or a error code * indicating connection loss is encountered. * * @returns VINF_SUCCESS if console termination caused by the 'exit' command. * @returns The VBox status code causing the console termination. * * @param pUVM The user mode VM handle. * @param pBack Pointer to the backend structure. This must contain * a full set of function pointers to service the console. * @param fFlags Reserved, must be zero. * @remark A forced termination of the console is easiest done by forcing the * callbacks to return fatal failures. */ DBGDECL(int) DBGCCreate(PUVM pUVM, PDBGCBACK pBack, unsigned fFlags) { /* * Validate input. */ AssertPtrNullReturn(pUVM, VERR_INVALID_VM_HANDLE); PVM pVM = NULL; if (pUVM) { pVM = VMR3GetVM(pUVM); AssertPtrReturn(pVM, VERR_INVALID_VM_HANDLE); } /* * Allocate and initialize instance data */ PDBGC pDbgc; int rc = dbgcCreate(&pDbgc, pBack, fFlags); if (RT_FAILURE(rc)) return rc; if (!HMR3IsEnabled(pUVM)) pDbgc->hDbgAs = DBGF_AS_RC_AND_GC_GLOBAL; /* * Print welcome message. */ rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "Welcome to the VirtualBox Debugger!\n"); /* * Attach to the specified VM. */ if (RT_SUCCESS(rc) && pUVM) { rc = DBGFR3Attach(pUVM); if (RT_SUCCESS(rc)) { pDbgc->pVM = pVM; pDbgc->pUVM = pUVM; pDbgc->idCpu = 0; rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "Current VM is %08x, CPU #%u\n" /** @todo get and print the VM name! */ , pDbgc->pVM, pDbgc->idCpu); } else rc = pDbgc->CmdHlp.pfnVBoxError(&pDbgc->CmdHlp, rc, "When trying to attach to VM %p\n", pDbgc->pVM); } /* * Load plugins. */ if (RT_SUCCESS(rc)) { if (pVM) dbgcPlugInAutoLoad(pDbgc); rc = pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "VBoxDbg> "); if (RT_SUCCESS(rc)) { /* * Set debug config log callback. */ RTDBGCFG hDbgCfg = DBGFR3AsGetConfig(pUVM); if ( hDbgCfg != NIL_RTDBGCFG && RTDbgCfgRetain(hDbgCfg) != UINT32_MAX) { int rc2 = RTDbgCfgSetLogCallback(hDbgCfg, dbgcDbgCfgLogCallback, pDbgc); if (RT_FAILURE(rc2)) { hDbgCfg = NIL_RTDBGCFG; RTDbgCfgRelease(hDbgCfg); } } else hDbgCfg = NIL_RTDBGCFG; /* * Run the debugger main loop. */ rc = dbgcRun(pDbgc); /* * Remove debug config log callback. */ if (hDbgCfg != NIL_RTDBGCFG) { RTDbgCfgSetLogCallback(hDbgCfg, NULL, NULL); RTDbgCfgRelease(hDbgCfg); } } } else pDbgc->CmdHlp.pfnPrintf(&pDbgc->CmdHlp, NULL, "\nDBGCCreate error: %Rrc\n", rc); /* * Cleanup console debugger session. */ dbgcDestroy(pDbgc); return rc == VERR_DBGC_QUIT ? VINF_SUCCESS : rc; }