1 | /** @file
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2 | * MS COM / XPCOM Abstraction Layer:
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3 | * Event and EventQueue class declaration
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2006-2007 innotek GmbH
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License as published by the Free Software Foundation,
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13 | * in version 2 as it comes in the "COPYING" file of the VirtualBox OSE
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14 | * distribution. VirtualBox OSE is distributed in the hope that it will
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15 | * be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | *
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17 | * If you received this file as part of a commercial VirtualBox
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18 | * distribution, then only the terms of your commercial VirtualBox
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19 | * license agreement apply instead of the previous paragraph.
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20 | */
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21 |
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22 | #ifndef ___VBox_com_EventQueue_h
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23 | #define ___VBox_com_EventQueue_h
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24 |
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25 | #if defined (__WIN__)
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26 | #include <windows.h>
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27 | #else
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28 | #include <nsEventQueueUtils.h>
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29 | #endif
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30 |
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31 | #include <VBox/com/defs.h>
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32 | #include <VBox/com/assert.h>
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33 |
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34 | namespace com
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35 | {
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36 |
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37 | class EventQueue;
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38 |
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39 | /**
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40 | * Base class for all events. Intended to be subclassed to introduce new events
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41 | * and handlers for them.
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42 | *
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43 | * Subclasses usually reimplement virtual #handler() (that does nothing by
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44 | * default) and add new data members describing the event.
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45 | */
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46 | class Event
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47 | {
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48 | public:
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49 |
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50 | Event() {}
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51 |
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52 | protected:
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53 |
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54 | virtual ~Event() {};
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55 |
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56 | /**
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57 | * Event handler. Called in the context of the event queue's thread.
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58 | * Always reimplemented by subclasses
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59 | *
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60 | * @return reserved, should be NULL.
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61 | */
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62 | virtual void *handler() { return NULL; }
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63 |
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64 | friend class EventQueue;
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65 | };
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66 |
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67 | /**
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68 | * Simple event queue.
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69 | *
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70 | * On Linux, if this queue is created on the main thread, it automatically
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71 | * processes XPCOM/IPC events while waiting for its own (Event) events.
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72 | */
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73 | class EventQueue
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74 | {
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75 | public:
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76 |
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77 | EventQueue();
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78 | ~EventQueue();
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79 |
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80 | BOOL postEvent (Event *event);
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81 | BOOL waitForEvent (Event **event);
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82 | BOOL handleEvent (Event *event);
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83 |
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84 | private:
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85 |
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86 | #if defined (__WIN__)
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87 |
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88 | DWORD mThreadId;
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89 |
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90 | #else
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91 |
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92 | BOOL mEQCreated;
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93 |
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94 | nsCOMPtr <nsIEventQueue> mEventQ;
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95 | nsCOMPtr <nsIEventQueueService> mEventQService;
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96 |
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97 | Event *mLastEvent;
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98 | BOOL mGotEvent;
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99 |
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100 | struct MyPLEvent : public PLEvent
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101 | {
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102 | MyPLEvent (Event *e) : event (e) {}
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103 | Event *event;
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104 | };
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105 |
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106 | static void * PR_CALLBACK plEventHandler (PLEvent* self)
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107 | {
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108 | // nsIEventQueue doesn't expose PL_GetEventOwner(), so use an internal
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109 | // field of PLEvent directly (hackish, but doesn' require an extra lib)
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110 | EventQueue *owner = (EventQueue *) self->owner;
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111 | Assert (owner);
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112 | owner->mLastEvent = ((MyPLEvent *) self)->event;
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113 | owner->mGotEvent = TRUE;
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114 | return 0;
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115 | }
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116 |
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117 | static void PR_CALLBACK plEventDestructor (PLEvent* self) { delete self; }
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118 |
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119 | #endif
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120 | };
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121 |
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122 | }; // namespace com
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123 |
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124 | #endif
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125 |
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