1 | /* obstack.c - subroutines used implicitly by object stack macros -*- C -*-
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2 | Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
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3 |
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4 | This file is part of the GNU C Library. Its master source is NOT part of
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5 | the C library, however. The master source lives in /gd/gnu/lib.
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6 |
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7 | The GNU C Library is free software; you can redistribute it and/or
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8 | modify it under the terms of the GNU Library General Public License as
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9 | published by the Free Software Foundation; either version 2 of the
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10 | License, or (at your option) any later version.
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11 |
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12 | The GNU C Library is distributed in the hope that it will be useful,
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13 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 | Library General Public License for more details.
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16 |
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17 | You should have received a copy of the GNU Library General Public
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18 | License along with the GNU C Library; see the file COPYING.LIB. If not,
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19 | write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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20 | Boston, MA 02110-1301, USA. */
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21 |
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22 | #ifdef HAVE_CONFIG_H
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23 | #include <config.h>
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24 | #endif
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25 |
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26 | #include "obstack.h"
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27 |
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28 | /* NOTE BEFORE MODIFYING THIS FILE: This version number must be
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29 | incremented whenever callers compiled using an old obstack.h can no
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30 | longer properly call the functions in this obstack.c. */
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31 | #define OBSTACK_INTERFACE_VERSION 1
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32 |
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33 | /* Comment out all this code if we are using the GNU C Library, and are not
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34 | actually compiling the library itself, and the installed library
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35 | supports the same library interface we do. This code is part of the GNU
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36 | C Library, but also included in many other GNU distributions. Compiling
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37 | and linking in this code is a waste when using the GNU C library
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38 | (especially if it is a shared library). Rather than having every GNU
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39 | program understand `configure --with-gnu-libc' and omit the object
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40 | files, it is simpler to just do this in the source for each such file. */
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41 |
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42 | #include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
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43 | #if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
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44 | #include <gnu-versions.h>
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45 | #if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
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46 | #define ELIDE_CODE
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47 | #endif
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48 | #endif
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49 |
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50 |
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51 | #ifndef ELIDE_CODE
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52 |
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53 |
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54 | #if defined (__STDC__) && __STDC__
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55 | #define POINTER void *
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56 | #else
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57 | #define POINTER char *
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58 | #endif
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59 |
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60 | /* Determine default alignment. */
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61 | struct fooalign {char x; double d;};
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62 | #define DEFAULT_ALIGNMENT \
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63 | ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
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64 | /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
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65 | But in fact it might be less smart and round addresses to as much as
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66 | DEFAULT_ROUNDING. So we prepare for it to do that. */
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67 | union fooround {long x; double d;};
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68 | #define DEFAULT_ROUNDING (sizeof (union fooround))
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69 |
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70 | #ifdef original_glibc_code
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71 | /**//* When we copy a long block of data, this is the unit to do it with. */
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72 | /**//* On some machines, copying successive ints does not work; */
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73 | /**//* in such a case, redefine COPYING_UNIT to `long' (if that works) */
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74 | /**//* or `char' as a last resort. */
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75 | /**/#ifndef COPYING_UNIT
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76 | /**/#define COPYING_UNIT int
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77 | /**/#endif
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78 | #endif
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79 |
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80 | /* The functions allocating more room by calling `obstack_chunk_alloc'
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81 | jump to the handler pointed to by `obstack_alloc_failed_handler'.
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82 | This variable by default points to the internal function
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83 | `print_and_abort'. */
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84 | #if defined (__STDC__) && __STDC__
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85 | static void print_and_abort (void);
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86 | void (*obstack_alloc_failed_handler) (void) = print_and_abort;
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87 | #else
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88 | static void print_and_abort ();
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89 | void (*obstack_alloc_failed_handler) () = print_and_abort;
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90 | #endif
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91 |
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92 | /* Exit value used when `print_and_abort' is used. */
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93 | #if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
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94 | #include <stdlib.h>
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95 | #endif
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96 | #ifndef EXIT_FAILURE
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97 | #define EXIT_FAILURE 1
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98 | #endif
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99 | int obstack_exit_failure = EXIT_FAILURE;
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100 |
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101 | /* The non-GNU-C macros copy the obstack into this global variable
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102 | to avoid multiple evaluation. */
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103 |
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104 | struct obstack *_obstack;
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105 |
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106 | /* Define a macro that either calls functions with the traditional malloc/free
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107 | calling interface, or calls functions with the mmalloc/mfree interface
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108 | (that adds an extra first argument), based on the state of use_extra_arg.
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109 | For free, do not use ?:, since some compilers, like the MIPS compilers,
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110 | do not allow (expr) ? void : void. */
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111 |
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112 | #if defined (__STDC__) && __STDC__
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113 | #define CALL_CHUNKFUN(h, size) \
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114 | (((h) -> use_extra_arg) \
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115 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
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116 | : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
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117 |
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118 | #define CALL_FREEFUN(h, old_chunk) \
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119 | do { \
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120 | if ((h) -> use_extra_arg) \
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121 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
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122 | else \
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123 | (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
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124 | } while (0)
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125 | #else
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126 | #define CALL_CHUNKFUN(h, size) \
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127 | (((h) -> use_extra_arg) \
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128 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
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129 | : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
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130 |
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131 | #define CALL_FREEFUN(h, old_chunk) \
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132 | do { \
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133 | if ((h) -> use_extra_arg) \
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134 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
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135 | else \
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136 | (*(void (*) ()) (h)->freefun) ((old_chunk)); \
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137 | } while (0)
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138 | #endif
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139 |
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140 | |
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141 |
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142 | /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
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143 | Objects start on multiples of ALIGNMENT (0 means use default).
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144 | CHUNKFUN is the function to use to allocate chunks,
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145 | and FREEFUN the function to free them.
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146 |
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147 | Return nonzero if successful, zero if out of memory.
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148 | To recover from an out of memory error,
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149 | free up some memory, then call this again. */
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150 |
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151 | int
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152 | _obstack_begin (h, size, alignment, chunkfun, freefun)
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153 | struct obstack *h;
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154 | int size;
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155 | int alignment;
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156 | #if defined (__STDC__) && __STDC__
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157 | POINTER (*chunkfun) (long);
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158 | void (*freefun) (void *);
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159 | #else
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160 | POINTER (*chunkfun) ();
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161 | void (*freefun) ();
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162 | #endif
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163 | {
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164 | register struct _obstack_chunk *chunk; /* points to new chunk */
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165 |
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166 | if (alignment == 0)
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167 | alignment = DEFAULT_ALIGNMENT;
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168 | if (size == 0)
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169 | /* Default size is what GNU malloc can fit in a 4096-byte block. */
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170 | {
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171 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
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172 | Use the values for range checking, because if range checking is off,
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173 | the extra bytes won't be missed terribly, but if range checking is on
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174 | and we used a larger request, a whole extra 4096 bytes would be
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175 | allocated.
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176 |
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177 | These number are irrelevant to the new GNU malloc. I suspect it is
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178 | less sensitive to the size of the request. */
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179 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
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180 | + 4 + DEFAULT_ROUNDING - 1)
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181 | & ~(DEFAULT_ROUNDING - 1));
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182 | size = 4096 - extra;
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183 | }
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184 |
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185 | #if defined (__STDC__) && __STDC__
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186 | h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
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187 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
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188 | #else
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189 | h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
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190 | h->freefun = freefun;
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191 | #endif
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192 | h->chunk_size = size;
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193 | h->alignment_mask = alignment - 1;
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194 | h->use_extra_arg = 0;
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195 |
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196 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
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197 | if (!chunk)
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198 | (*obstack_alloc_failed_handler) ();
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199 | h->next_free = h->object_base = chunk->contents;
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200 | h->chunk_limit = chunk->limit
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201 | = (char *) chunk + h->chunk_size;
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202 | chunk->prev = 0;
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203 | /* The initial chunk now contains no empty object. */
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204 | h->maybe_empty_object = 0;
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205 | h->alloc_failed = 0;
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206 | return 1;
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207 | }
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208 |
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209 | int
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210 | _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
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211 | struct obstack *h;
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212 | int size;
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213 | int alignment;
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214 | #if defined (__STDC__) && __STDC__
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215 | POINTER (*chunkfun) (POINTER, long);
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216 | void (*freefun) (POINTER, POINTER);
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217 | #else
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218 | POINTER (*chunkfun) ();
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219 | void (*freefun) ();
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220 | #endif
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221 | POINTER arg;
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222 | {
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223 | register struct _obstack_chunk *chunk; /* points to new chunk */
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224 |
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225 | if (alignment == 0)
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226 | alignment = DEFAULT_ALIGNMENT;
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227 | if (size == 0)
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228 | /* Default size is what GNU malloc can fit in a 4096-byte block. */
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229 | {
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230 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
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231 | Use the values for range checking, because if range checking is off,
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232 | the extra bytes won't be missed terribly, but if range checking is on
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233 | and we used a larger request, a whole extra 4096 bytes would be
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234 | allocated.
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235 |
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236 | These number are irrelevant to the new GNU malloc. I suspect it is
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237 | less sensitive to the size of the request. */
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238 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
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239 | + 4 + DEFAULT_ROUNDING - 1)
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240 | & ~(DEFAULT_ROUNDING - 1));
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241 | size = 4096 - extra;
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242 | }
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243 |
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244 | #if defined(__STDC__) && __STDC__
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245 | h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
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246 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
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247 | #else
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248 | h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
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249 | h->freefun = freefun;
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250 | #endif
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251 | h->chunk_size = size;
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252 | h->alignment_mask = alignment - 1;
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253 | h->extra_arg = arg;
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254 | h->use_extra_arg = 1;
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255 |
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256 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
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257 | if (!chunk)
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258 | (*obstack_alloc_failed_handler) ();
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259 | h->next_free = h->object_base = chunk->contents;
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260 | h->chunk_limit = chunk->limit
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261 | = (char *) chunk + h->chunk_size;
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262 | chunk->prev = 0;
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263 | /* The initial chunk now contains no empty object. */
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264 | h->maybe_empty_object = 0;
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265 | h->alloc_failed = 0;
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266 | return 1;
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267 | }
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268 |
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269 | /* Allocate a new current chunk for the obstack *H
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270 | on the assumption that LENGTH bytes need to be added
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271 | to the current object, or a new object of length LENGTH allocated.
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272 | Copies any partial object from the end of the old chunk
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273 | to the beginning of the new one. */
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274 |
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275 | void
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276 | _obstack_newchunk (h, length)
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277 | struct obstack *h;
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278 | int length;
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279 | {
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280 | register struct _obstack_chunk *old_chunk = h->chunk;
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281 | register struct _obstack_chunk *new_chunk;
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282 | register long new_size;
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283 | register int obj_size = h->next_free - h->object_base;
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284 |
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285 | /* Compute size for new chunk. */
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286 | new_size = (obj_size + length) + (obj_size >> 3) + 100;
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287 | if (new_size < h->chunk_size)
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288 | new_size = h->chunk_size;
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289 |
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290 | /* Allocate and initialize the new chunk. */
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291 | new_chunk = CALL_CHUNKFUN (h, new_size);
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292 | if (!new_chunk)
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293 | (*obstack_alloc_failed_handler) ();
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294 | h->chunk = new_chunk;
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295 | new_chunk->prev = old_chunk;
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296 | new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
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297 |
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298 | _obstack_memcpy(new_chunk->contents, h->object_base, obj_size);
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299 |
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300 | /* If the object just copied was the only data in OLD_CHUNK, */
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301 | /* free that chunk and remove it from the chain. */
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302 | /* But not if that chunk might contain an empty object. */
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303 | if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
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304 | {
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305 | new_chunk->prev = old_chunk->prev;
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306 | CALL_FREEFUN (h, old_chunk);
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307 | }
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308 |
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309 | h->object_base = new_chunk->contents;
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310 | h->next_free = h->object_base + obj_size;
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311 | /* The new chunk certainly contains no empty object yet. */
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312 | h->maybe_empty_object = 0;
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313 | }
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314 |
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315 | /* Return nonzero if object OBJ has been allocated from obstack H.
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316 | This is here for debugging.
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317 | If you use it in a program, you are probably losing. */
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318 |
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319 | #if defined (__STDC__) && __STDC__
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320 | /* Suppress -Wmissing-prototypes warning. We don't want to declare this in
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321 | obstack.h because it is just for debugging. */
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322 | int _obstack_allocated_p (struct obstack *h, POINTER obj);
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323 | #endif
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324 |
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325 | int
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326 | _obstack_allocated_p (h, obj)
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327 | struct obstack *h;
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328 | POINTER obj;
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329 | {
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330 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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331 | register struct _obstack_chunk *plp; /* point to previous chunk if any */
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332 |
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333 | lp = (h)->chunk;
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334 | /* We use >= rather than > since the object cannot be exactly at
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335 | the beginning of the chunk but might be an empty object exactly
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336 | at the end of an adjacent chunk. */
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337 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
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338 | {
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339 | plp = lp->prev;
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340 | lp = plp;
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341 | }
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342 | return lp != 0;
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343 | }
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344 | |
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345 |
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346 | /* Free objects in obstack H, including OBJ and everything allocate
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347 | more recently than OBJ. If OBJ is zero, free everything in H. */
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348 |
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349 | #undef obstack_free
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350 |
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351 | /* This function has two names with identical definitions.
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352 | This is the first one, called from non-ANSI code. */
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353 |
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354 | void
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355 | _obstack_free (h, obj)
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356 | struct obstack *h;
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357 | POINTER obj;
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358 | {
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359 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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360 | register struct _obstack_chunk *plp; /* point to previous chunk if any */
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361 |
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362 | lp = h->chunk;
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363 | /* We use >= because there cannot be an object at the beginning of a chunk.
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364 | But there can be an empty object at that address
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365 | at the end of another chunk. */
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366 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
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367 | {
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368 | plp = lp->prev;
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369 | CALL_FREEFUN (h, lp);
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370 | lp = plp;
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371 | /* If we switch chunks, we can't tell whether the new current
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372 | chunk contains an empty object, so assume that it may. */
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373 | h->maybe_empty_object = 1;
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374 | }
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375 | if (lp)
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376 | {
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377 | h->object_base = h->next_free = (char *) (obj);
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378 | h->chunk_limit = lp->limit;
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379 | h->chunk = lp;
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380 | }
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381 | else if (obj != 0)
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382 | /* obj is not in any of the chunks! */
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383 | abort ();
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384 | }
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385 |
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386 | /* This function is used from ANSI code. */
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387 |
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388 | void
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389 | obstack_free (h, obj)
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390 | struct obstack *h;
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391 | POINTER obj;
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392 | {
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393 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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394 | register struct _obstack_chunk *plp; /* point to previous chunk if any */
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395 |
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396 | lp = h->chunk;
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397 | /* We use >= because there cannot be an object at the beginning of a chunk.
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398 | But there can be an empty object at that address
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399 | at the end of another chunk. */
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400 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
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401 | {
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402 | plp = lp->prev;
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403 | CALL_FREEFUN (h, lp);
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404 | lp = plp;
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405 | /* If we switch chunks, we can't tell whether the new current
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406 | chunk contains an empty object, so assume that it may. */
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407 | h->maybe_empty_object = 1;
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408 | }
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409 | if (lp)
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410 | {
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411 | h->object_base = h->next_free = (char *) (obj);
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412 | h->chunk_limit = lp->limit;
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413 | h->chunk = lp;
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414 | }
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415 | else if (obj != 0)
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416 | /* obj is not in any of the chunks! */
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417 | abort ();
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418 | }
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419 | |
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420 |
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421 | int
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422 | _obstack_memory_used (h)
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423 | struct obstack *h;
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424 | {
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425 | register struct _obstack_chunk* lp;
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426 | register int nbytes = 0;
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427 |
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428 | for (lp = h->chunk; lp != 0; lp = lp->prev)
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429 | {
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430 | nbytes += lp->limit - (char *) lp;
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431 | }
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432 | return nbytes;
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433 | }
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434 | |
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435 |
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436 | /* Define the error handler. */
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437 | #ifndef _
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438 | # ifdef HAVE_LIBINTL_H
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439 | # include <libintl.h>
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440 | # ifndef _
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441 | # define _(Str) gettext (Str)
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442 | # endif
|
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443 | # else
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444 | # define _(Str) (Str)
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445 | # endif
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446 | #endif
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447 |
|
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448 | static void
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449 | print_and_abort ()
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450 | {
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451 | fputs (_("memory exhausted\n"), stderr);
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452 | exit (obstack_exit_failure);
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453 | }
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454 | |
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455 |
|
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456 | #if 0
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457 | /* These are now turned off because the applications do not use it
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458 | and it uses bcopy via obstack_grow, which causes trouble on sysV. */
|
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459 |
|
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460 | /* Now define the functional versions of the obstack macros.
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461 | Define them to simply use the corresponding macros to do the job. */
|
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462 |
|
---|
463 | #if defined (__STDC__) && __STDC__
|
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464 | /* These function definitions do not work with non-ANSI preprocessors;
|
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465 | they won't pass through the macro names in parentheses. */
|
---|
466 |
|
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467 | /* The function names appear in parentheses in order to prevent
|
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468 | the macro-definitions of the names from being expanded there. */
|
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469 |
|
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470 | POINTER (obstack_base) (obstack)
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471 | struct obstack *obstack;
|
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472 | {
|
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473 | return obstack_base (obstack);
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474 | }
|
---|
475 |
|
---|
476 | POINTER (obstack_next_free) (obstack)
|
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477 | struct obstack *obstack;
|
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478 | {
|
---|
479 | return obstack_next_free (obstack);
|
---|
480 | }
|
---|
481 |
|
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482 | int (obstack_object_size) (obstack)
|
---|
483 | struct obstack *obstack;
|
---|
484 | {
|
---|
485 | return obstack_object_size (obstack);
|
---|
486 | }
|
---|
487 |
|
---|
488 | int (obstack_room) (obstack)
|
---|
489 | struct obstack *obstack;
|
---|
490 | {
|
---|
491 | return obstack_room (obstack);
|
---|
492 | }
|
---|
493 |
|
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494 | int (obstack_make_room) (obstack, length)
|
---|
495 | struct obstack *obstack;
|
---|
496 | int length;
|
---|
497 | {
|
---|
498 | return obstack_make_room (obstack, length);
|
---|
499 | }
|
---|
500 |
|
---|
501 | void (obstack_grow) (obstack, pointer, length)
|
---|
502 | struct obstack *obstack;
|
---|
503 | POINTER pointer;
|
---|
504 | int length;
|
---|
505 | {
|
---|
506 | obstack_grow (obstack, pointer, length);
|
---|
507 | }
|
---|
508 |
|
---|
509 | void (obstack_grow0) (obstack, pointer, length)
|
---|
510 | struct obstack *obstack;
|
---|
511 | POINTER pointer;
|
---|
512 | int length;
|
---|
513 | {
|
---|
514 | obstack_grow0 (obstack, pointer, length);
|
---|
515 | }
|
---|
516 |
|
---|
517 | void (obstack_1grow) (obstack, character)
|
---|
518 | struct obstack *obstack;
|
---|
519 | int character;
|
---|
520 | {
|
---|
521 | obstack_1grow (obstack, character);
|
---|
522 | }
|
---|
523 |
|
---|
524 | void (obstack_blank) (obstack, length)
|
---|
525 | struct obstack *obstack;
|
---|
526 | int length;
|
---|
527 | {
|
---|
528 | obstack_blank (obstack, length);
|
---|
529 | }
|
---|
530 |
|
---|
531 | void (obstack_1grow_fast) (obstack, character)
|
---|
532 | struct obstack *obstack;
|
---|
533 | int character;
|
---|
534 | {
|
---|
535 | obstack_1grow_fast (obstack, character);
|
---|
536 | }
|
---|
537 |
|
---|
538 | void (obstack_blank_fast) (obstack, length)
|
---|
539 | struct obstack *obstack;
|
---|
540 | int length;
|
---|
541 | {
|
---|
542 | obstack_blank_fast (obstack, length);
|
---|
543 | }
|
---|
544 |
|
---|
545 | POINTER (obstack_finish) (obstack)
|
---|
546 | struct obstack *obstack;
|
---|
547 | {
|
---|
548 | return obstack_finish (obstack);
|
---|
549 | }
|
---|
550 |
|
---|
551 | POINTER (obstack_alloc) (obstack, length)
|
---|
552 | struct obstack *obstack;
|
---|
553 | int length;
|
---|
554 | {
|
---|
555 | return obstack_alloc (obstack, length);
|
---|
556 | }
|
---|
557 |
|
---|
558 | POINTER (obstack_copy) (obstack, pointer, length)
|
---|
559 | struct obstack *obstack;
|
---|
560 | POINTER pointer;
|
---|
561 | int length;
|
---|
562 | {
|
---|
563 | return obstack_copy (obstack, pointer, length);
|
---|
564 | }
|
---|
565 |
|
---|
566 | POINTER (obstack_copy0) (obstack, pointer, length)
|
---|
567 | struct obstack *obstack;
|
---|
568 | POINTER pointer;
|
---|
569 | int length;
|
---|
570 | {
|
---|
571 | return obstack_copy0 (obstack, pointer, length);
|
---|
572 | }
|
---|
573 |
|
---|
574 | #endif /* __STDC__ */
|
---|
575 |
|
---|
576 | #endif /* 0 */
|
---|
577 |
|
---|
578 | #endif /* !ELIDE_CODE */
|
---|